/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.clientpackets; import silentium.gameserver.configs.ClansConfig; import silentium.gameserver.model.L2Clan; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.network.SystemMessageId; import silentium.gameserver.network.serverpackets.PledgeShowMemberListDelete; import silentium.gameserver.network.serverpackets.SystemMessage; public final class RequestWithdrawalPledge extends L2GameClientPacket { @Override protected void readImpl() { } @Override protected void runImpl() { final L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) return; final L2Clan clan = activeChar.getClan(); if (clan == null) { activeChar.sendPacket(SystemMessageId.YOU_ARE_NOT_A_CLAN_MEMBER); return; } if (activeChar.isClanLeader()) { activeChar.sendPacket(SystemMessageId.CLAN_LEADER_CANNOT_WITHDRAW); return; } if (activeChar.isInCombat()) { activeChar.sendPacket(SystemMessageId.YOU_CANNOT_LEAVE_DURING_COMBAT); return; } clan.removeClanMember(activeChar.getObjectId(), System.currentTimeMillis() + ClansConfig.ALT_CLAN_JOIN_DAYS * 86400000L); // 24*60*60*1000 // = // 86400000 clan.broadcastToOnlineMembers(SystemMessage.getSystemMessage(SystemMessageId.S1_HAS_WITHDRAWN_FROM_THE_CLAN).addPcName(activeChar)); // Remove the Player From the Member list clan.broadcastToOnlineMembers(new PledgeShowMemberListDelete(activeChar.getName())); activeChar.sendPacket(SystemMessageId.YOU_HAVE_WITHDRAWN_FROM_CLAN); activeChar.sendPacket(SystemMessageId.YOU_MUST_WAIT_BEFORE_JOINING_ANOTHER_CLAN); } }