/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.clientpackets;
import silentium.gameserver.configs.ClansConfig;
import silentium.gameserver.model.L2Clan;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.network.SystemMessageId;
import silentium.gameserver.network.serverpackets.PledgeShowMemberListDelete;
import silentium.gameserver.network.serverpackets.SystemMessage;
public final class RequestWithdrawalPledge extends L2GameClientPacket
{
@Override
protected void readImpl()
{
}
@Override
protected void runImpl()
{
final L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null)
return;
final L2Clan clan = activeChar.getClan();
if (clan == null)
{
activeChar.sendPacket(SystemMessageId.YOU_ARE_NOT_A_CLAN_MEMBER);
return;
}
if (activeChar.isClanLeader())
{
activeChar.sendPacket(SystemMessageId.CLAN_LEADER_CANNOT_WITHDRAW);
return;
}
if (activeChar.isInCombat())
{
activeChar.sendPacket(SystemMessageId.YOU_CANNOT_LEAVE_DURING_COMBAT);
return;
}
clan.removeClanMember(activeChar.getObjectId(), System.currentTimeMillis() + ClansConfig.ALT_CLAN_JOIN_DAYS * 86400000L); // 24*60*60*1000
// =
// 86400000
clan.broadcastToOnlineMembers(SystemMessage.getSystemMessage(SystemMessageId.S1_HAS_WITHDRAWN_FROM_THE_CLAN).addPcName(activeChar));
// Remove the Player From the Member list
clan.broadcastToOnlineMembers(new PledgeShowMemberListDelete(activeChar.getName()));
activeChar.sendPacket(SystemMessageId.YOU_HAVE_WITHDRAWN_FROM_CLAN);
activeChar.sendPacket(SystemMessageId.YOU_MUST_WAIT_BEFORE_JOINING_ANOTHER_CLAN);
}
}