/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.serverpackets; import javolution.util.FastList; import silentium.gameserver.model.PartyMatchRoom; import silentium.gameserver.model.PartyMatchRoomList; import silentium.gameserver.model.PartyMatchWaitingList; import silentium.gameserver.model.actor.instance.L2PcInstance; /** * @author Gnacik */ public class ExListPartyMatchingWaitingRoom extends L2GameServerPacket { private final L2PcInstance _activeChar; private final int _page; private final int _minlvl; private final int _maxlvl; private final int _mode; private final FastList<L2PcInstance> _members; public ExListPartyMatchingWaitingRoom(L2PcInstance player, int page, int minlvl, int maxlvl, int mode) { _activeChar = player; _page = page; _minlvl = minlvl; _maxlvl = maxlvl; _mode = mode; _members = new FastList<>(); } @Override protected void writeImpl() { writeC(0xfe); writeH(0x35); // If the mode is 0 and the activeChar isn't the PartyRoom leader, return an empty list. if (_mode == 0) { // Retrieve the activeChar PartyMatchRoom PartyMatchRoom _room = PartyMatchRoomList.getInstance().getRoom(_activeChar.getPartyRoom()); if (!_room.getOwner().equals(_activeChar)) { writeD(0); writeD(0); return; } } for (L2PcInstance cha : PartyMatchWaitingList.getInstance().getPlayers()) { // Don't add yourself in the list if (cha == null || cha == _activeChar) continue; if (!cha.isPartyWaiting()) { PartyMatchWaitingList.getInstance().removePlayer(cha); continue; } if ((cha.getLevel() < _minlvl) || (cha.getLevel() > _maxlvl)) continue; _members.add(cha); } int _count = 0; int _size = _members.size(); writeD(1); writeD(_size); while (_size > _count) { writeS(_members.get(_count).getName()); writeD(_members.get(_count).getActiveClass()); writeD(_members.get(_count).getLevel()); _count++; } } }