/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.clientpackets;
import silentium.commons.utils.Point3D;
import silentium.gameserver.instancemanager.BoatManager;
import silentium.gameserver.model.actor.instance.L2BoatInstance;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.network.SystemMessageId;
import silentium.gameserver.network.serverpackets.ActionFailed;
import silentium.gameserver.network.serverpackets.MoveToLocationInVehicle;
import silentium.gameserver.network.serverpackets.StopMoveInVehicle;
import silentium.gameserver.templates.item.L2WeaponType;
public final class RequestMoveToLocationInVehicle extends L2GameClientPacket
{
private int _boatId;
private int _targetX, _targetY, _targetZ;
private int _originX, _originY, _originZ;
@Override
protected void readImpl()
{
_boatId = readD(); // objectId of boat
_targetX = readD();
_targetY = readD();
_targetZ = readD();
_originX = readD();
_originY = readD();
_originZ = readD();
}
@Override
protected void runImpl()
{
final L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null)
return;
if (_targetX == _originX && _targetY == _originY && _targetZ == _originZ)
{
activeChar.sendPacket(new StopMoveInVehicle(activeChar, _boatId));
return;
}
if (activeChar.isAttackingNow() && activeChar.getActiveWeaponItem() != null && (activeChar.getActiveWeaponItem().getItemType() == L2WeaponType.BOW))
{
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
if (activeChar.isSitting() || activeChar.isMovementDisabled())
{
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
if (activeChar.getPet() != null)
{
activeChar.sendPacket(SystemMessageId.RELEASE_PET_ON_BOAT);
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
final L2BoatInstance boat;
if (activeChar.isInBoat())
{
boat = activeChar.getBoat();
if (boat.getObjectId() != _boatId)
{
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
}
else
{
boat = BoatManager.getInstance().getBoat(_boatId);
if (boat == null || !boat.isInsideRadius(activeChar, 300, true, false))
{
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
activeChar.setVehicle(boat);
}
final Point3D pos = new Point3D(_targetX, _targetY, _targetZ);
final Point3D originPos = new Point3D(_originX, _originY, _originZ);
activeChar.setInVehiclePosition(pos);
activeChar.broadcastPacket(new MoveToLocationInVehicle(activeChar, pos, originPos));
}
}