/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.clientpackets; import silentium.commons.utils.Point3D; import silentium.gameserver.instancemanager.BoatManager; import silentium.gameserver.model.actor.instance.L2BoatInstance; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.network.SystemMessageId; import silentium.gameserver.network.serverpackets.ActionFailed; import silentium.gameserver.network.serverpackets.MoveToLocationInVehicle; import silentium.gameserver.network.serverpackets.StopMoveInVehicle; import silentium.gameserver.templates.item.L2WeaponType; public final class RequestMoveToLocationInVehicle extends L2GameClientPacket { private int _boatId; private int _targetX, _targetY, _targetZ; private int _originX, _originY, _originZ; @Override protected void readImpl() { _boatId = readD(); // objectId of boat _targetX = readD(); _targetY = readD(); _targetZ = readD(); _originX = readD(); _originY = readD(); _originZ = readD(); } @Override protected void runImpl() { final L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) return; if (_targetX == _originX && _targetY == _originY && _targetZ == _originZ) { activeChar.sendPacket(new StopMoveInVehicle(activeChar, _boatId)); return; } if (activeChar.isAttackingNow() && activeChar.getActiveWeaponItem() != null && (activeChar.getActiveWeaponItem().getItemType() == L2WeaponType.BOW)) { activeChar.sendPacket(ActionFailed.STATIC_PACKET); return; } if (activeChar.isSitting() || activeChar.isMovementDisabled()) { activeChar.sendPacket(ActionFailed.STATIC_PACKET); return; } if (activeChar.getPet() != null) { activeChar.sendPacket(SystemMessageId.RELEASE_PET_ON_BOAT); activeChar.sendPacket(ActionFailed.STATIC_PACKET); return; } final L2BoatInstance boat; if (activeChar.isInBoat()) { boat = activeChar.getBoat(); if (boat.getObjectId() != _boatId) { activeChar.sendPacket(ActionFailed.STATIC_PACKET); return; } } else { boat = BoatManager.getInstance().getBoat(_boatId); if (boat == null || !boat.isInsideRadius(activeChar, 300, true, false)) { activeChar.sendPacket(ActionFailed.STATIC_PACKET); return; } activeChar.setVehicle(boat); } final Point3D pos = new Point3D(_targetX, _targetY, _targetZ); final Point3D originPos = new Point3D(_originX, _originY, _originZ); activeChar.setInVehiclePosition(pos); activeChar.broadcastPacket(new MoveToLocationInVehicle(activeChar, pos, originPos)); } }