/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.scripts.quests;
import silentium.gameserver.model.actor.L2Npc;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.model.quest.Quest;
import silentium.gameserver.model.quest.QuestState;
import silentium.gameserver.scripting.ScriptFile;
public class Q112_WalkOfFate extends Quest implements ScriptFile {
private static final String qn = "Q112_WalkOfFate";
// NPCs
private static final int LIVINA = 30572;
private static final int KARUDA = 32017;
// Rewards
private static final int ADENA = 57;
private static final int ENCHANT_D = 956;
public Q112_WalkOfFate(final int scriptId, final String name, final String dname, final String path) {
super(scriptId, name, dname, path);
addStartNpc(LIVINA);
addTalkId(LIVINA, KARUDA);
}
public static void onLoad() {
new Q112_WalkOfFate(112, "Q112_WalkOfFate", "Walk Of Fate", "quests");
}
@Override
public String onAdvEvent(final String event, final L2Npc npc, final L2PcInstance player) {
final String htmltext = event;
final QuestState st = player.getQuestState(qn);
if (st == null)
return htmltext;
if ("30572-02.htm".equalsIgnoreCase(event)) {
st.set("cond", "1");
st.setState(QuestState.STARTED);
st.playSound(QuestState.SOUND_ACCEPT);
} else if ("32017-02.htm".equalsIgnoreCase(event)) {
st.rewardItems(ADENA, 4665);
st.giveItems(ENCHANT_D, 1);
st.exitQuest(false);
st.playSound(QuestState.SOUND_FINISH);
}
return htmltext;
}
@Override
public String onTalk(final L2Npc npc, final L2PcInstance player) {
final QuestState st = player.getQuestState(qn);
String htmltext = getNoQuestMsg();
if (st == null)
return htmltext;
switch (st.getState()) {
case QuestState.CREATED:
if (player.getLevel() >= 20 && player.getLevel() <= 36)
htmltext = "30572-01.htm";
else {
htmltext = "30572-00.htm";
st.exitQuest(true);
}
break;
case QuestState.STARTED:
switch (npc.getNpcId()) {
case LIVINA:
htmltext = "30572-03.htm";
break;
case KARUDA:
htmltext = "32017-01.htm";
break;
}
break;
case QuestState.COMPLETED:
htmltext = Quest.getAlreadyCompletedMsg();
break;
}
return htmltext;
}
}