/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.clientpackets;
import silentium.gameserver.handler.IItemHandler;
import silentium.gameserver.handler.ItemHandler;
import silentium.gameserver.model.L2ItemInstance;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.model.actor.instance.L2PetInstance;
import silentium.gameserver.network.SystemMessageId;
import silentium.gameserver.network.serverpackets.PetItemList;
import silentium.gameserver.network.serverpackets.SystemMessage;
import silentium.gameserver.tables.PetDataTable;
public final class RequestPetUseItem extends L2GameClientPacket
{
private int _objectId;
@Override
protected void readImpl()
{
_objectId = readD();
}
@Override
protected void runImpl()
{
final L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null)
return;
final L2PetInstance pet = (L2PetInstance) activeChar.getPet();
if (pet == null)
return;
final L2ItemInstance item = pet.getInventory().getItemByObjectId(_objectId);
if (item == null)
return;
if (activeChar.isAlikeDead() || pet.isDead())
{
activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.S1_CANNOT_BE_USED).addItemName(item));
return;
}
if (!item.isEquipped())
{
if (!item.getItem().checkCondition(pet, pet, true))
return;
}
log.debug(activeChar.getObjectId() + ": pet use item " + _objectId);
// Check if item is pet armor or pet weapon
if (item.isPetItem())
{
// Verify if the pet can wear that item
if (!pet.canWear(item.getItem()))
{
activeChar.sendPacket(SystemMessageId.PET_CANNOT_USE_ITEM);
return;
}
if (item.isEquipped())
pet.getInventory().unEquipItemInSlot(item.getLocationSlot());
else
pet.getInventory().equipPetItem(item);
activeChar.sendPacket(new PetItemList(pet));
pet.updateAndBroadcastStatus(1);
return;
}
else if (PetDataTable.isPetFood(item.getItemId()))
{
if (!pet.canEatFoodId(item.getItemId()))
{
activeChar.sendPacket(SystemMessageId.PET_CANNOT_USE_ITEM);
return;
}
}
// If pet food check is successful or if the item got an handler, use that item.
final IItemHandler handler = ItemHandler.getInstance().getItemHandler(item.getEtcItem());
if (handler != null)
{
handler.useItem(pet, item, false);
pet.updateAndBroadcastStatus(1);
}
else
activeChar.sendPacket(SystemMessageId.PET_CANNOT_USE_ITEM);
return;
}
}