/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.clientpackets; import silentium.gameserver.handler.IItemHandler; import silentium.gameserver.handler.ItemHandler; import silentium.gameserver.model.L2ItemInstance; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.model.actor.instance.L2PetInstance; import silentium.gameserver.network.SystemMessageId; import silentium.gameserver.network.serverpackets.PetItemList; import silentium.gameserver.network.serverpackets.SystemMessage; import silentium.gameserver.tables.PetDataTable; public final class RequestPetUseItem extends L2GameClientPacket { private int _objectId; @Override protected void readImpl() { _objectId = readD(); } @Override protected void runImpl() { final L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) return; final L2PetInstance pet = (L2PetInstance) activeChar.getPet(); if (pet == null) return; final L2ItemInstance item = pet.getInventory().getItemByObjectId(_objectId); if (item == null) return; if (activeChar.isAlikeDead() || pet.isDead()) { activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.S1_CANNOT_BE_USED).addItemName(item)); return; } if (!item.isEquipped()) { if (!item.getItem().checkCondition(pet, pet, true)) return; } log.debug(activeChar.getObjectId() + ": pet use item " + _objectId); // Check if item is pet armor or pet weapon if (item.isPetItem()) { // Verify if the pet can wear that item if (!pet.canWear(item.getItem())) { activeChar.sendPacket(SystemMessageId.PET_CANNOT_USE_ITEM); return; } if (item.isEquipped()) pet.getInventory().unEquipItemInSlot(item.getLocationSlot()); else pet.getInventory().equipPetItem(item); activeChar.sendPacket(new PetItemList(pet)); pet.updateAndBroadcastStatus(1); return; } else if (PetDataTable.isPetFood(item.getItemId())) { if (!pet.canEatFoodId(item.getItemId())) { activeChar.sendPacket(SystemMessageId.PET_CANNOT_USE_ITEM); return; } } // If pet food check is successful or if the item got an handler, use that item. final IItemHandler handler = ItemHandler.getInstance().getItemHandler(item.getEtcItem()); if (handler != null) { handler.useItem(pet, item, false); pet.updateAndBroadcastStatus(1); } else activeChar.sendPacket(SystemMessageId.PET_CANNOT_USE_ITEM); return; } }