/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.clientpackets;
import silentium.gameserver.configs.PlayersConfig;
import silentium.gameserver.model.L2Skill;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.network.serverpackets.ActionFailed;
import silentium.gameserver.tables.SkillTable;
import silentium.gameserver.templates.skills.L2SkillType;
public final class RequestMagicSkillUse extends L2GameClientPacket
{
private int _magicId;
private boolean _ctrlPressed;
private boolean _shiftPressed;
@Override
protected void readImpl()
{
_magicId = readD(); // Identifier of the used skill
_ctrlPressed = readD() != 0; // True if it's a ForceAttack : Ctrl pressed
_shiftPressed = readC() != 0; // True if Shift pressed
}
@Override
protected void runImpl()
{
// Get the current L2PcInstance of the player
final L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null)
return;
if (activeChar.isOutOfControl())
{
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
// Get the level of the used skill
final int level = activeChar.getSkillLevel(_magicId);
if (level <= 0)
{
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
// Get the L2Skill template corresponding to the skillID received from the client
final L2Skill skill = SkillTable.getInstance().getInfo(_magicId, level);
if (skill != null)
{
// If Alternate rule Karma punishment is set to true, forbid skill Return to player with Karma
if (skill.getSkillType() == L2SkillType.RECALL && !PlayersConfig.KARMA_PLAYER_CAN_TELEPORT && activeChar.getKarma() > 0)
return;
// players mounted on pets cannot use any toggle skills
if (skill.isToggle() && activeChar.isMounted())
return;
activeChar.useMagic(skill, _ctrlPressed, _shiftPressed);
}
else
{
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
log.warn("No skill found with id " + _magicId + " and level " + level + ".");
}
}
}