/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.clientpackets; import silentium.gameserver.configs.PlayersConfig; import silentium.gameserver.model.L2Skill; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.network.serverpackets.ActionFailed; import silentium.gameserver.tables.SkillTable; import silentium.gameserver.templates.skills.L2SkillType; public final class RequestMagicSkillUse extends L2GameClientPacket { private int _magicId; private boolean _ctrlPressed; private boolean _shiftPressed; @Override protected void readImpl() { _magicId = readD(); // Identifier of the used skill _ctrlPressed = readD() != 0; // True if it's a ForceAttack : Ctrl pressed _shiftPressed = readC() != 0; // True if Shift pressed } @Override protected void runImpl() { // Get the current L2PcInstance of the player final L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) return; if (activeChar.isOutOfControl()) { activeChar.sendPacket(ActionFailed.STATIC_PACKET); return; } // Get the level of the used skill final int level = activeChar.getSkillLevel(_magicId); if (level <= 0) { activeChar.sendPacket(ActionFailed.STATIC_PACKET); return; } // Get the L2Skill template corresponding to the skillID received from the client final L2Skill skill = SkillTable.getInstance().getInfo(_magicId, level); if (skill != null) { // If Alternate rule Karma punishment is set to true, forbid skill Return to player with Karma if (skill.getSkillType() == L2SkillType.RECALL && !PlayersConfig.KARMA_PLAYER_CAN_TELEPORT && activeChar.getKarma() > 0) return; // players mounted on pets cannot use any toggle skills if (skill.isToggle() && activeChar.isMounted()) return; activeChar.useMagic(skill, _ctrlPressed, _shiftPressed); } else { activeChar.sendPacket(ActionFailed.STATIC_PACKET); log.warn("No skill found with id " + _magicId + " and level " + level + "."); } } }