/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.serverpackets; import silentium.gameserver.model.L2ClanMember; /** * @author -Wooden- */ public class PledgeReceiveMemberInfo extends L2GameServerPacket { private final L2ClanMember _member; public PledgeReceiveMemberInfo(L2ClanMember member) { _member = member; } @Override protected void writeImpl() { writeC(0xfe); writeH(0x3d); writeD(_member.getPledgeType()); writeS(_member.getName()); writeS(_member.getTitle()); // title writeD(_member.getPowerGrade()); // power // clan or subpledge name if (_member.getPledgeType() != 0) writeS((_member.getClan().getSubPledge(_member.getPledgeType())).getName()); else writeS(_member.getClan().getName()); writeS(_member.getApprenticeOrSponsorName()); // name of this member's apprentice/sponsor } }