/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.model.actor.instance;
import silentium.commons.utils.StringUtil;
import silentium.gameserver.ai.CtrlIntention;
import silentium.gameserver.data.html.HtmCache;
import silentium.gameserver.data.html.StaticHtmPath;
import silentium.gameserver.model.L2Object;
import silentium.gameserver.model.actor.L2Character;
import silentium.gameserver.model.actor.knownlist.NullKnownList;
import silentium.gameserver.network.L2GameClient;
import silentium.gameserver.network.serverpackets.ActionFailed;
import silentium.gameserver.network.serverpackets.MyTargetSelected;
import silentium.gameserver.network.serverpackets.NpcHtmlMessage;
import silentium.gameserver.network.serverpackets.ShowTownMap;
import silentium.gameserver.network.serverpackets.StaticObject;
/**
* GODSON ROX!
*/
public class L2StaticObjectInstance extends L2Object
{
/** The interaction distance of the L2StaticObjectInstance */
public static final int INTERACTION_DISTANCE = 150;
private int _staticObjectId;
private int _type = -1; // 0 - map signs, 1 - throne , 2 - arena signs
private ShowTownMap _map;
public L2StaticObjectInstance(int objectId)
{
super(objectId);
}
@Override
public void initKnownList()
{
setKnownList(new NullKnownList(this));
}
/**
* @return the StaticObjectId.
*/
public int getStaticObjectId()
{
return _staticObjectId;
}
/**
* @param StaticObjectId
* The StaticObjectId to set.
*/
public void setStaticObjectId(int StaticObjectId)
{
_staticObjectId = StaticObjectId;
}
public int getType()
{
return _type;
}
public void setType(int type)
{
_type = type;
}
public void setMap(String texture, int x, int y)
{
_map = new ShowTownMap("town_map." + texture, x, y);
}
public ShowTownMap getMap()
{
return _map;
}
/**
* this is called when a player interacts with this NPC
*
* @param player
*/
@Override
public void onAction(L2PcInstance player)
{
if (getType() < 0 || !player.canTarget())
return;
// Check if the L2PcInstance already target the L2Npc
if (this != player.getTarget())
{
// Set the target of the L2PcInstance player
player.setTarget(this);
player.sendPacket(new MyTargetSelected(getObjectId(), 0));
}
else
{
// Calculate the distance between the L2PcInstance and the L2Npc
if (!player.isInsideRadius(this, INTERACTION_DISTANCE, false, false))
{
// Notify the L2PcInstance AI with AI_INTENTION_INTERACT
player.getAI().setIntention(CtrlIntention.AI_INTENTION_INTERACT, this);
}
else
{
if (getType() == 2)
{
String filename = StaticHtmPath.NpcHtmPath + "signboard.htm";
String content = HtmCache.getInstance().getHtm(filename);
NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
if (content == null)
html.setHtml("<html><body>Signboard is missing:<br>" + filename + "</body></html>");
else
html.setHtml(content);
player.sendPacket(html);
}
else if (getType() == 0)
player.sendPacket(getMap());
// Send ActionFailed to the player in order to avoid he stucks
player.sendPacket(ActionFailed.STATIC_PACKET);
}
}
}
@Override
public void onActionShift(L2GameClient client)
{
L2PcInstance player = client.getActiveChar();
if (player == null)
return;
if (player.getAccessLevel().isGm())
{
player.setTarget(this);
player.sendPacket(new MyTargetSelected(getObjectId(), player.getLevel()));
player.sendPacket(new StaticObject(this));
NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
final String html1 = StringUtil.concat("<html><body><center><font color=\"LEVEL\">Static Object Info</font></center><br><table border=0 width=270><tr>", "<td>Coords X,Y,Z: </td><td>", String.valueOf(getX()), ", ", String.valueOf(getY()), ", ", String.valueOf(getZ()), "</td></tr><tr><td>Object ID: </td><td>", String.valueOf(getObjectId()), "</td></tr><tr><td>Static Object ID: </td><td>", String.valueOf(getStaticObjectId()), "</td></tr><tr><td><br></td></tr><tr><td>Class: </td><td>", getClass().getSimpleName(), "</td></tr></table></body></html>");
html.setHtml(html1);
player.sendPacket(html);
}
player.sendPacket(ActionFailed.STATIC_PACKET);
}
@Override
public boolean isAutoAttackable(L2Character attacker)
{
return false;
}
@Override
public void sendInfo(L2PcInstance activeChar)
{
activeChar.sendPacket(new StaticObject(this));
}
}