/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.serverpackets;
import silentium.gameserver.model.L2Object;
import silentium.gameserver.model.actor.L2Character;
/**
* @author KenM
*/
public final class FlyToLocation extends L2GameServerPacket
{
private final int _destX, _destY, _destZ;
private final int _chaObjId, _chaX, _chaY, _chaZ;
private final FlyType _type;
public enum FlyType
{
THROW_UP, THROW_HORIZONTAL, DUMMY // no effect
}
public FlyToLocation(L2Character cha, int destX, int destY, int destZ, FlyType type)
{
_chaObjId = cha.getObjectId();
_chaX = cha.getX();
_chaY = cha.getY();
_chaZ = cha.getZ();
_destX = destX;
_destY = destY;
_destZ = destZ;
_type = type;
}
public FlyToLocation(L2Character cha, L2Object dest, FlyType type)
{
this(cha, dest.getX(), dest.getY(), dest.getZ(), type);
}
@Override
protected void writeImpl()
{
writeC(0xC5);
writeD(_chaObjId);
writeD(_destX);
writeD(_destY);
writeD(_destZ);
writeD(_chaX);
writeD(_chaY);
writeD(_chaZ);
writeD(_type.ordinal());
}
}