/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.skills.conditions;
import silentium.gameserver.GameTimeController;
import silentium.gameserver.skills.Env;
/**
* @author mkizub
*/
public class ConditionGameTime extends Condition
{
public enum CheckGameTime
{
NIGHT
}
private final CheckGameTime _check;
private final boolean _required;
public ConditionGameTime(CheckGameTime check, boolean required)
{
_check = check;
_required = required;
}
@Override
public boolean testImpl(Env env)
{
switch (_check)
{
case NIGHT:
return GameTimeController.getInstance().isNowNight() == _required;
}
return !_required;
}
}