/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.skills.conditions; import silentium.gameserver.GameTimeController; import silentium.gameserver.skills.Env; /** * @author mkizub */ public class ConditionGameTime extends Condition { public enum CheckGameTime { NIGHT } private final CheckGameTime _check; private final boolean _required; public ConditionGameTime(CheckGameTime check, boolean required) { _check = check; _required = required; } @Override public boolean testImpl(Env env) { switch (_check) { case NIGHT: return GameTimeController.getInstance().isNowNight() == _required; } return !_required; } }