/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.clientpackets; import silentium.gameserver.model.L2ItemInstance; import silentium.gameserver.model.L2Skill; import silentium.gameserver.model.L2World; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.model.itemcontainer.PcInventory; import silentium.gameserver.network.SystemMessageId; import silentium.gameserver.network.serverpackets.ActionFailed; import silentium.gameserver.network.serverpackets.InventoryUpdate; import silentium.gameserver.network.serverpackets.SystemMessage; import silentium.gameserver.templates.item.L2Item; import silentium.gameserver.utils.IllegalPlayerAction; import silentium.gameserver.utils.Util; public final class RequestCrystallizeItem extends L2GameClientPacket { private int _objectId; private int _count; @Override protected void readImpl() { _objectId = readD(); _count = readD(); } @Override protected void runImpl() { final L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) return; if (_count <= 0) { Util.handleIllegalPlayerAction(activeChar, "[RequestCrystallizeItem] " + activeChar.getName() + "tried to crystallize an object but count was inferior to 0", IllegalPlayerAction.PUNISH_KICK); return; } if (activeChar.getPrivateStoreType() != 0 || activeChar.isInCrystallize()) { activeChar.sendPacket(SystemMessageId.CANNOT_TRADE_DISCARD_DROP_ITEM_WHILE_IN_SHOPMODE); return; } int skillLevel = activeChar.getSkillLevel(L2Skill.SKILL_CRYSTALLIZE); if (skillLevel <= 0) { activeChar.sendPacket(SystemMessageId.CRYSTALLIZE_LEVEL_TOO_LOW); activeChar.sendPacket(ActionFailed.STATIC_PACKET); return; } final PcInventory inventory = activeChar.getInventory(); if (inventory != null) { final L2ItemInstance item = inventory.getItemByObjectId(_objectId); if (item == null) { activeChar.sendPacket(ActionFailed.STATIC_PACKET); return; } if (item.isHeroItem()) return; if (_count > item.getCount()) _count = activeChar.getInventory().getItemByObjectId(_objectId).getCount(); } L2ItemInstance itemToRemove = activeChar.getInventory().getItemByObjectId(_objectId); if (itemToRemove == null || itemToRemove.isShadowItem() /* || itemToRemove.isTimeLimitedItem() */) return; if (!itemToRemove.getItem().isCrystallizable() || (itemToRemove.getItem().getCrystalCount() <= 0) || (itemToRemove.getItem().getCrystalType() == L2Item.CRYSTAL_NONE)) { log.warn(activeChar.getName() + " tried to crystallize " + itemToRemove.getItem().getItemId()); return; } if (!activeChar.getInventory().canManipulateWithItemId(itemToRemove.getItemId())) return; // Check if the char can crystallize items and return if false; boolean canCrystallize = true; switch (itemToRemove.getItem().getCrystalType()) { case L2Item.CRYSTAL_C: if (skillLevel <= 1) canCrystallize = false; break; case L2Item.CRYSTAL_B: if (skillLevel <= 2) canCrystallize = false; break; case L2Item.CRYSTAL_A: if (skillLevel <= 3) canCrystallize = false; break; case L2Item.CRYSTAL_S: if (skillLevel <= 4) canCrystallize = false; break; } if (!canCrystallize) { activeChar.sendPacket(SystemMessageId.CRYSTALLIZE_LEVEL_TOO_LOW); activeChar.sendPacket(ActionFailed.STATIC_PACKET); return; } activeChar.setInCrystallize(true); // unequip if needed if (itemToRemove.isEquipped()) { L2ItemInstance[] unequipped = activeChar.getInventory().unEquipItemInSlotAndRecord(itemToRemove.getLocationSlot()); InventoryUpdate iu = new InventoryUpdate(); for (L2ItemInstance item : unequipped) iu.addModifiedItem(item); activeChar.sendPacket(iu); SystemMessage msg; if (itemToRemove.getEnchantLevel() > 0) { msg = SystemMessage.getSystemMessage(SystemMessageId.EQUIPMENT_S1_S2_REMOVED); msg.addNumber(itemToRemove.getEnchantLevel()); msg.addItemName(itemToRemove.getItemId()); } else { msg = SystemMessage.getSystemMessage(SystemMessageId.S1_DISARMED); msg.addItemName(itemToRemove.getItemId()); } activeChar.sendPacket(msg); } // remove from inventory L2ItemInstance removedItem = activeChar.getInventory().destroyItem("Crystalize", _objectId, _count, activeChar, null); InventoryUpdate iu = new InventoryUpdate(); iu.addRemovedItem(removedItem); activeChar.sendPacket(iu); // add crystals int crystalId = itemToRemove.getItem().getCrystalItemId(); int crystalAmount = itemToRemove.getCrystalCount(); L2ItemInstance createditem = activeChar.getInventory().addItem("Crystalize", crystalId, crystalAmount, activeChar, activeChar); activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.S1_CRYSTALLIZED).addItemName(removedItem.getItemId())); activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.EARNED_S2_S1_S).addItemName(createditem.getItemId()).addItemNumber(crystalAmount)); activeChar.broadcastUserInfo(); L2World.getInstance().removeObject(removedItem); activeChar.setInCrystallize(false); } }