/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.clientpackets;
import silentium.gameserver.model.L2ItemInstance;
import silentium.gameserver.model.L2Skill;
import silentium.gameserver.model.L2World;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.model.itemcontainer.PcInventory;
import silentium.gameserver.network.SystemMessageId;
import silentium.gameserver.network.serverpackets.ActionFailed;
import silentium.gameserver.network.serverpackets.InventoryUpdate;
import silentium.gameserver.network.serverpackets.SystemMessage;
import silentium.gameserver.templates.item.L2Item;
import silentium.gameserver.utils.IllegalPlayerAction;
import silentium.gameserver.utils.Util;
public final class RequestCrystallizeItem extends L2GameClientPacket
{
private int _objectId;
private int _count;
@Override
protected void readImpl()
{
_objectId = readD();
_count = readD();
}
@Override
protected void runImpl()
{
final L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null)
return;
if (_count <= 0)
{
Util.handleIllegalPlayerAction(activeChar, "[RequestCrystallizeItem] " + activeChar.getName() + "tried to crystallize an object but count was inferior to 0", IllegalPlayerAction.PUNISH_KICK);
return;
}
if (activeChar.getPrivateStoreType() != 0 || activeChar.isInCrystallize())
{
activeChar.sendPacket(SystemMessageId.CANNOT_TRADE_DISCARD_DROP_ITEM_WHILE_IN_SHOPMODE);
return;
}
int skillLevel = activeChar.getSkillLevel(L2Skill.SKILL_CRYSTALLIZE);
if (skillLevel <= 0)
{
activeChar.sendPacket(SystemMessageId.CRYSTALLIZE_LEVEL_TOO_LOW);
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
final PcInventory inventory = activeChar.getInventory();
if (inventory != null)
{
final L2ItemInstance item = inventory.getItemByObjectId(_objectId);
if (item == null)
{
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
if (item.isHeroItem())
return;
if (_count > item.getCount())
_count = activeChar.getInventory().getItemByObjectId(_objectId).getCount();
}
L2ItemInstance itemToRemove = activeChar.getInventory().getItemByObjectId(_objectId);
if (itemToRemove == null || itemToRemove.isShadowItem() /* || itemToRemove.isTimeLimitedItem() */)
return;
if (!itemToRemove.getItem().isCrystallizable() || (itemToRemove.getItem().getCrystalCount() <= 0) || (itemToRemove.getItem().getCrystalType() == L2Item.CRYSTAL_NONE))
{
log.warn(activeChar.getName() + " tried to crystallize " + itemToRemove.getItem().getItemId());
return;
}
if (!activeChar.getInventory().canManipulateWithItemId(itemToRemove.getItemId()))
return;
// Check if the char can crystallize items and return if false;
boolean canCrystallize = true;
switch (itemToRemove.getItem().getCrystalType())
{
case L2Item.CRYSTAL_C:
if (skillLevel <= 1)
canCrystallize = false;
break;
case L2Item.CRYSTAL_B:
if (skillLevel <= 2)
canCrystallize = false;
break;
case L2Item.CRYSTAL_A:
if (skillLevel <= 3)
canCrystallize = false;
break;
case L2Item.CRYSTAL_S:
if (skillLevel <= 4)
canCrystallize = false;
break;
}
if (!canCrystallize)
{
activeChar.sendPacket(SystemMessageId.CRYSTALLIZE_LEVEL_TOO_LOW);
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
activeChar.setInCrystallize(true);
// unequip if needed
if (itemToRemove.isEquipped())
{
L2ItemInstance[] unequipped = activeChar.getInventory().unEquipItemInSlotAndRecord(itemToRemove.getLocationSlot());
InventoryUpdate iu = new InventoryUpdate();
for (L2ItemInstance item : unequipped)
iu.addModifiedItem(item);
activeChar.sendPacket(iu);
SystemMessage msg;
if (itemToRemove.getEnchantLevel() > 0)
{
msg = SystemMessage.getSystemMessage(SystemMessageId.EQUIPMENT_S1_S2_REMOVED);
msg.addNumber(itemToRemove.getEnchantLevel());
msg.addItemName(itemToRemove.getItemId());
}
else
{
msg = SystemMessage.getSystemMessage(SystemMessageId.S1_DISARMED);
msg.addItemName(itemToRemove.getItemId());
}
activeChar.sendPacket(msg);
}
// remove from inventory
L2ItemInstance removedItem = activeChar.getInventory().destroyItem("Crystalize", _objectId, _count, activeChar, null);
InventoryUpdate iu = new InventoryUpdate();
iu.addRemovedItem(removedItem);
activeChar.sendPacket(iu);
// add crystals
int crystalId = itemToRemove.getItem().getCrystalItemId();
int crystalAmount = itemToRemove.getCrystalCount();
L2ItemInstance createditem = activeChar.getInventory().addItem("Crystalize", crystalId, crystalAmount, activeChar, activeChar);
activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.S1_CRYSTALLIZED).addItemName(removedItem.getItemId()));
activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.EARNED_S2_S1_S).addItemName(createditem.getItemId()).addItemNumber(crystalAmount));
activeChar.broadcastUserInfo();
L2World.getInstance().removeObject(removedItem);
activeChar.setInCrystallize(false);
}
}