/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.loginserverpackets;
/**
* @author -Wooden-
*/
public class PlayerAuthResponse extends LoginServerBasePacket
{
private final String _account;
private final boolean _authed;
/**
* @param decrypt
*/
public PlayerAuthResponse(byte[] decrypt)
{
super(decrypt);
_account = readS();
_authed = (readC() == 0 ? false : true);
}
/**
* @return Returns the account.
*/
public String getAccount()
{
return _account;
}
/**
* @return Returns the authed state.
*/
public boolean isAuthed()
{
return _authed;
}
}