/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.loginserverpackets; /** * @author -Wooden- */ public class PlayerAuthResponse extends LoginServerBasePacket { private final String _account; private final boolean _authed; /** * @param decrypt */ public PlayerAuthResponse(byte[] decrypt) { super(decrypt); _account = readS(); _authed = (readC() == 0 ? false : true); } /** * @return Returns the account. */ public String getAccount() { return _account; } /** * @return Returns the authed state. */ public boolean isAuthed() { return _authed; } }