/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.serverpackets; import silentium.gameserver.model.L2Clan; import silentium.gameserver.tables.ClanTable; /** * @author -Wooden- */ public class PledgeReceiveWarList extends L2GameServerPacket { private final L2Clan _clan; private final int _tab; public PledgeReceiveWarList(L2Clan clan, int tab) { _clan = clan; _tab = tab; } @Override protected void writeImpl() { writeC(0xfe); writeH(0x3e); writeD(_tab); // type : 0 = Declared, 1 = Under Attack writeD(0x00); // page writeD(_tab == 0 ? _clan.getWarList().size() : _clan.getAttackerList().size()); for (Integer i : _tab == 0 ? _clan.getWarList() : _clan.getAttackerList()) { L2Clan clan = ClanTable.getInstance().getClan(i); if (clan == null) continue; writeS(clan.getName()); writeD(_tab); // ?? writeD(_tab); // ?? } } }