/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.serverpackets;
import silentium.gameserver.model.L2Clan;
import silentium.gameserver.tables.ClanTable;
/**
* @author -Wooden-
*/
public class PledgeReceiveWarList extends L2GameServerPacket
{
private final L2Clan _clan;
private final int _tab;
public PledgeReceiveWarList(L2Clan clan, int tab)
{
_clan = clan;
_tab = tab;
}
@Override
protected void writeImpl()
{
writeC(0xfe);
writeH(0x3e);
writeD(_tab); // type : 0 = Declared, 1 = Under Attack
writeD(0x00); // page
writeD(_tab == 0 ? _clan.getWarList().size() : _clan.getAttackerList().size());
for (Integer i : _tab == 0 ? _clan.getWarList() : _clan.getAttackerList())
{
L2Clan clan = ClanTable.getInstance().getClan(i);
if (clan == null)
continue;
writeS(clan.getName());
writeD(_tab); // ??
writeD(_tab); // ??
}
}
}