/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.clientpackets;
import java.nio.BufferUnderflowException;
import silentium.gameserver.ai.CtrlIntention;
import silentium.gameserver.configs.MainConfig;
import silentium.gameserver.model.L2CharPosition;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.network.serverpackets.ActionFailed;
import silentium.gameserver.network.serverpackets.StopMove;
import silentium.gameserver.utils.Util;
public class MoveBackwardToLocation extends L2GameClientPacket
{
// cdddddd
private int _targetX;
private int _targetY;
private int _targetZ;
private int _originX;
private int _originY;
private int _originZ;
private int _moveMovement;
// For geodata
private int _curX;
private int _curY;
private int _curZ;
@Override
protected void readImpl()
{
_targetX = readD();
_targetY = readD();
_targetZ = readD();
_originX = readD();
_originY = readD();
_originZ = readD();
try
{
_moveMovement = readD(); // is 0 if cursor keys are used 1 if mouse is used
}
catch (BufferUnderflowException e)
{
if (MainConfig.L2WALKER_PROTECTION)
{
L2PcInstance activeChar = getClient().getActiveChar();
Util.handleIllegalPlayerAction(activeChar, activeChar.getName() + " is trying to use L2Walker.", MainConfig.DEFAULT_PUNISH);
}
}
}
@Override
protected void runImpl()
{
final L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null)
return;
if (_targetX == _originX && _targetY == _originY && _targetZ == _originZ)
{
activeChar.sendPacket(new StopMove(activeChar));
return;
}
// Correcting targetZ from floor level to head level
_targetZ += activeChar.getTemplate().getCollisionHeight();
_curX = activeChar.getX();
_curY = activeChar.getY();
_curZ = activeChar.getZ();
if (activeChar.getTeleMode() > 0)
{
if (activeChar.getTeleMode() == 1)
activeChar.setTeleMode(0);
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
activeChar.teleToLocation(_targetX, _targetY, _targetZ, false);
return;
}
if (_moveMovement == 0 && MainConfig.GEODATA < 1) // cursor movement without geodata is disabled
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
else
{
double dx = _targetX - _curX;
double dy = _targetY - _curY;
// Can't move if character is confused, or trying to move a huge distance
if (activeChar.isOutOfControl() || ((dx * dx + dy * dy) > 98010000)) // 9900*9900
{
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new L2CharPosition(_targetX, _targetY, _targetZ, 0));
}
}
}