/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.scripts.handlers.item;
import silentium.gameserver.handler.IItemHandler;
import silentium.gameserver.instancemanager.CastleManager;
import silentium.gameserver.instancemanager.MercTicketManager;
import silentium.gameserver.model.L2ItemInstance;
import silentium.gameserver.model.actor.L2Playable;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.model.entity.Castle;
import silentium.gameserver.model.entity.sevensigns.SevenSigns;
import silentium.gameserver.network.SystemMessageId;
import silentium.gameserver.network.serverpackets.SystemMessage;
/**
* Handler to use mercenary tickets.<br>
* <br>
* Check constraints:
* <ul>
* <li>Tickets may only be used in a castle</li>
* <li>Only specific tickets may be used in each castle (different tickets for each castle)</li>
* <li>Only the owner of that castle may use them</li>
* <li>tickets cannot be used during siege</li>
* <li>Check if max number of tickets has been reached</li>
* <li>Check if max number of tickets from this ticket's TYPE has been reached</li>
* </ul>
* If allowed, call the MercTicketManager to add the item and spawn in the world.<br>
* Remove the item from the person's inventory.
*/
public class MercTicket implements IItemHandler {
@Override
public void useItem(final L2Playable playable, final L2ItemInstance item, final boolean forceUse) {
final L2PcInstance activeChar = (L2PcInstance) playable;
if (activeChar == null)
return;
final Castle castle = CastleManager.getInstance().getCastle(activeChar);
if (castle == null)
return;
final int castleId = castle.getCastleId();
final int itemId = item.getItemId();
// add check that certain tickets can only be placed in certain castles
if (MercTicketManager.getInstance().getTicketCastleId(itemId) != castleId) {
activeChar.sendPacket(SystemMessageId.MERCENARIES_CANNOT_BE_POSITIONED_HERE);
return;
}
if (!activeChar.isCastleLord(castleId)) {
activeChar.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_AUTHORITY_TO_POSITION_MERCENARIES);
return;
}
if (castle.getSiege().getIsInProgress()) {
activeChar.sendPacket(SystemMessageId.THIS_MERCENARY_CANNOT_BE_POSITIONED_ANYMORE);
return;
}
// Checking Seven Signs Quest Period
if (SevenSigns.getInstance().getCurrentPeriod() != SevenSigns.PERIOD_SEAL_VALIDATION) {
activeChar.sendPacket(SystemMessageId.THIS_MERCENARY_CANNOT_BE_POSITIONED_ANYMORE);
return;
}
// Checking the Seal of Strife status
switch (SevenSigns.getInstance().getSealOwner(SevenSigns.SEAL_STRIFE)) {
case SevenSigns.CABAL_NULL:
if (SevenSigns.getInstance().checkIsDawnPostingTicket(itemId)) {
activeChar.sendPacket(SystemMessageId.THIS_MERCENARY_CANNOT_BE_POSITIONED_ANYMORE);
return;
}
break;
case SevenSigns.CABAL_DUSK:
if (!SevenSigns.getInstance().checkIsRookiePostingTicket(itemId)) {
activeChar.sendPacket(SystemMessageId.THIS_MERCENARY_CANNOT_BE_POSITIONED_ANYMORE);
return;
}
break;
}
if (MercTicketManager.getInstance().isAtCasleLimit(item.getItemId())) {
activeChar.sendPacket(SystemMessageId.THIS_MERCENARY_CANNOT_BE_POSITIONED_ANYMORE);
return;
}
if (MercTicketManager.getInstance().isAtTypeLimit(item.getItemId())) {
activeChar.sendPacket(SystemMessageId.THIS_MERCENARY_CANNOT_BE_POSITIONED_ANYMORE);
return;
}
if (MercTicketManager.getInstance().isTooCloseToAnotherTicket(activeChar.getX(), activeChar.getY(), activeChar.getZ())) {
activeChar.sendPacket(SystemMessageId.POSITIONING_CANNOT_BE_DONE_BECAUSE_DISTANCE_BETWEEN_MERCENARIES_TOO_SHORT);
return;
}
MercTicketManager.getInstance().addTicket(item.getItemId(), activeChar, null);
activeChar.destroyItem("Consume", item.getObjectId(), 1, null, false); // Remove item from char's inventory
activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.PLACE_CURRENT_LOCATION_DIRECTION).addItemName(itemId));
}
}