/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.clientpackets; import silentium.gameserver.model.L2Clan; import silentium.gameserver.model.L2ClanMember; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.network.SystemMessageId; import silentium.gameserver.network.serverpackets.SystemMessage; public class RequestGiveNickName extends L2GameClientPacket { private String _target; private String _title; @Override protected void readImpl() { _target = readS(); _title = readS(); } @Override protected void runImpl() { final L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) return; // Noblesse can bestow a title to themselves if (activeChar.isNoble() && _target.matches(activeChar.getName())) { activeChar.setTitle(_title); activeChar.sendPacket(SystemMessageId.TITLE_CHANGED); activeChar.broadcastUserInfo(); } // Can the player change/give a title? else if ((activeChar.getClanPrivileges() & L2Clan.CP_CL_GIVE_TITLE) == L2Clan.CP_CL_GIVE_TITLE) { if (activeChar.getClan().getLevel() < 3) { activeChar.sendPacket(SystemMessageId.CLAN_LVL_3_NEEDED_TO_ENDOWE_TITLE); return; } L2ClanMember member1 = activeChar.getClan().getClanMember(_target); if (member1 != null) { L2PcInstance member = member1.getPlayerInstance(); if (member != null) { member.setTitle(_title); member.sendPacket(SystemMessageId.TITLE_CHANGED); if (activeChar != member) activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.CLAN_MEMBER_S1_TITLE_CHANGED_TO_S2).addPcName(member).addString(_title)); member.broadcastUserInfo(); } } } } }