/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.clientpackets;
import silentium.gameserver.model.L2Clan;
import silentium.gameserver.model.L2ClanMember;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.network.SystemMessageId;
import silentium.gameserver.network.serverpackets.SystemMessage;
public class RequestGiveNickName extends L2GameClientPacket
{
private String _target;
private String _title;
@Override
protected void readImpl()
{
_target = readS();
_title = readS();
}
@Override
protected void runImpl()
{
final L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null)
return;
// Noblesse can bestow a title to themselves
if (activeChar.isNoble() && _target.matches(activeChar.getName()))
{
activeChar.setTitle(_title);
activeChar.sendPacket(SystemMessageId.TITLE_CHANGED);
activeChar.broadcastUserInfo();
}
// Can the player change/give a title?
else if ((activeChar.getClanPrivileges() & L2Clan.CP_CL_GIVE_TITLE) == L2Clan.CP_CL_GIVE_TITLE)
{
if (activeChar.getClan().getLevel() < 3)
{
activeChar.sendPacket(SystemMessageId.CLAN_LVL_3_NEEDED_TO_ENDOWE_TITLE);
return;
}
L2ClanMember member1 = activeChar.getClan().getClanMember(_target);
if (member1 != null)
{
L2PcInstance member = member1.getPlayerInstance();
if (member != null)
{
member.setTitle(_title);
member.sendPacket(SystemMessageId.TITLE_CHANGED);
if (activeChar != member)
activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.CLAN_MEMBER_S1_TITLE_CHANGED_TO_S2).addPcName(member).addString(_title));
member.broadcastUserInfo();
}
}
}
}
}