/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.serverpackets;
import java.util.List;
import silentium.gameserver.instancemanager.CastleManorManager.SeedProduction;
import silentium.gameserver.model.L2Manor;
/**
* format(packet 0xFE) ch ddd [dddddcdcd] c - id h - sub id d - manor id d d - size [ d - seed id d - left to buy d - started amount d - sell
* price d - seed level c d - reward 1 id c d - reward 2 id ]
*
* @author l3x
*/
public class ExShowSeedInfo extends L2GameServerPacket
{
private final List<SeedProduction> _seeds;
private final int _manorId;
public ExShowSeedInfo(int manorId, List<SeedProduction> seeds)
{
_manorId = manorId;
_seeds = seeds;
}
@Override
protected void writeImpl()
{
writeC(0xFE); // Id
writeH(0x1C); // SubId
writeC(0);
writeD(_manorId); // Manor ID
writeD(0);
if (_seeds == null)
{
writeD(0);
return;
}
writeD(_seeds.size());
for (SeedProduction seed : _seeds)
{
writeD(seed.getId()); // Seed id
writeD(seed.getCanProduce()); // Left to buy
writeD(seed.getStartProduce()); // Started amount
writeD(seed.getPrice()); // Sell Price
writeD(L2Manor.getInstance().getSeedLevel(seed.getId())); // Seed Level
writeC(1); // reward 1 Type
writeD(L2Manor.getInstance().getRewardItemBySeed(seed.getId(), 1)); // Reward 1 Type Item Id
writeC(1); // reward 2 Type
writeD(L2Manor.getInstance().getRewardItemBySeed(seed.getId(), 2)); // Reward 2 Type Item Id
}
}
}