/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.serverpackets; import java.util.List; import silentium.gameserver.instancemanager.CastleManorManager.SeedProduction; import silentium.gameserver.model.L2Manor; /** * format(packet 0xFE) ch ddd [dddddcdcd] c - id h - sub id d - manor id d d - size [ d - seed id d - left to buy d - started amount d - sell * price d - seed level c d - reward 1 id c d - reward 2 id ] * * @author l3x */ public class ExShowSeedInfo extends L2GameServerPacket { private final List<SeedProduction> _seeds; private final int _manorId; public ExShowSeedInfo(int manorId, List<SeedProduction> seeds) { _manorId = manorId; _seeds = seeds; } @Override protected void writeImpl() { writeC(0xFE); // Id writeH(0x1C); // SubId writeC(0); writeD(_manorId); // Manor ID writeD(0); if (_seeds == null) { writeD(0); return; } writeD(_seeds.size()); for (SeedProduction seed : _seeds) { writeD(seed.getId()); // Seed id writeD(seed.getCanProduce()); // Left to buy writeD(seed.getStartProduce()); // Started amount writeD(seed.getPrice()); // Sell Price writeD(L2Manor.getInstance().getSeedLevel(seed.getId())); // Seed Level writeC(1); // reward 1 Type writeD(L2Manor.getInstance().getRewardItemBySeed(seed.getId(), 1)); // Reward 1 Type Item Id writeC(1); // reward 2 Type writeD(L2Manor.getInstance().getRewardItemBySeed(seed.getId(), 2)); // Reward 2 Type Item Id } } }