/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import java.util.ArrayList;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import silentium.gameserver.network.serverpackets.SystemMessage;
/**
* @author Noctarius & Nille02 & crion ^ Forsaiken
*/
public final class SystemMessageId
{
private static final Logger _log = LoggerFactory.getLogger(SystemMessageId.class.getName());
public static final SystemMessageId[] EMPTY_ARRAY = new SystemMessageId[0];
/**
* ID: 0<br>
* Message: You have been disconnected from the server.
*/
public static final SystemMessageId YOU_HAVE_BEEN_DISCONNECTED;
/**
* ID: 1<br>
* Message: The server will be coming down in $1 seconds. Please find a safe place to log out.
*/
public static final SystemMessageId THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS;
/**
* ID: 2<br>
* Message: $s1 does not exist.
*/
public static final SystemMessageId S1_DOES_NOT_EXIST;
/**
* ID: 3<br>
* Message: $s1 is not currently logged in.
*/
public static final SystemMessageId S1_IS_NOT_ONLINE;
/**
* ID: 4<br>
* Message: You cannot ask yourself to apply to a clan.
*/
public static final SystemMessageId CANNOT_INVITE_YOURSELF;
/**
* ID: 5<br>
* Message: $s1 already exists.
*/
public static final SystemMessageId S1_ALREADY_EXISTS;
/**
* ID: 6<br>
* Message: $s1 does not exist
*/
public static final SystemMessageId S1_DOES_NOT_EXIST2;
/**
* ID: 7<br>
* Message: You are already a member of $s1.
*/
public static final SystemMessageId ALREADY_MEMBER_OF_S1;
/**
* ID: 8<br>
* Message: You are working with another clan.
*/
public static final SystemMessageId YOU_ARE_WORKING_WITH_ANOTHER_CLAN;
/**
* ID: 9<br>
* Message: $s1 is not a clan leader.
*/
public static final SystemMessageId S1_IS_NOT_A_CLAN_LEADER;
/**
* ID: 10<br>
* Message: $s1 is working with another clan.
*/
public static final SystemMessageId S1_WORKING_WITH_ANOTHER_CLAN;
/**
* ID: 11<br>
* Message: There are no applicants for this clan.
*/
public static final SystemMessageId NO_APPLICANTS_FOR_THIS_CLAN;
/**
* ID: 12<br>
* Message: The applicant information is incorrect.
*/
public static final SystemMessageId APPLICANT_INFORMATION_INCORRECT;
/**
* ID: 13<br>
* Message: Unable to disperse: your clan has requested to participate in a castle siege.
*/
public static final SystemMessageId CANNOT_DISSOLVE_CAUSE_CLAN_WILL_PARTICIPATE_IN_CASTLE_SIEGE;
/**
* ID: 14<br>
* Message: Unable to disperse: your clan owns one or more castles or hideouts.
*/
public static final SystemMessageId CANNOT_DISSOLVE_CAUSE_CLAN_OWNS_CASTLES_HIDEOUTS;
/**
* ID: 15<br>
* Message: You are in siege.
*/
public static final SystemMessageId YOU_ARE_IN_SIEGE;
/**
* ID: 16<br>
* Message: You are not in siege.
*/
public static final SystemMessageId YOU_ARE_NOT_IN_SIEGE;
/**
* ID: 17<br>
* Message: The castle siege has begun.
*/
public static final SystemMessageId CASTLE_SIEGE_HAS_BEGUN;
/**
* ID: 18<br>
* Message: The castle siege has ended.
*/
public static final SystemMessageId CASTLE_SIEGE_HAS_ENDED;
/**
* ID: 19<br>
* Message: There is a new Lord of the castle!
*/
public static final SystemMessageId NEW_CASTLE_LORD;
/**
* ID: 20<br>
* Message: The gate is being opened.
*/
public static final SystemMessageId GATE_IS_OPENING;
/**
* ID: 21<br>
* Message: The gate is being destroyed.
*/
public static final SystemMessageId GATE_IS_DESTROYED;
/**
* ID: 22<br>
* Message: Your target is out of range.
*/
public static final SystemMessageId TARGET_TOO_FAR;
/**
* ID: 23<br>
* Message: Not enough HP.
*/
public static final SystemMessageId NOT_ENOUGH_HP;
/**
* ID: 24<br>
* Message: Not enough MP.
*/
public static final SystemMessageId NOT_ENOUGH_MP;
/**
* ID: 25<br>
* Message: Rejuvenating HP.
*/
public static final SystemMessageId REJUVENATING_HP;
/**
* ID: 26<br>
* Message: Rejuvenating MP.
*/
public static final SystemMessageId REJUVENATING_MP;
/**
* ID: 27<br>
* Message: Your casting has been interrupted.
*/
public static final SystemMessageId CASTING_INTERRUPTED;
/**
* ID: 28<br>
* Message: You have obtained $s1 adena.
*/
public static final SystemMessageId YOU_PICKED_UP_S1_ADENA;
/**
* ID: 29<br>
* Message: You have obtained $s2 $s1.
*/
public static final SystemMessageId YOU_PICKED_UP_S1_S2;
/**
* ID: 30<br>
* Message: You have obtained $s1.
*/
public static final SystemMessageId YOU_PICKED_UP_S1;
/**
* ID: 31<br>
* Message: You cannot move while sitting.
*/
public static final SystemMessageId CANT_MOVE_SITTING;
/**
* ID: 32<br>
* Message: You are unable to engage in combat. Please go to the nearest restart point.
*/
public static final SystemMessageId UNABLE_COMBAT_PLEASE_GO_RESTART;
/**
* ID: 32<br>
* Message: You cannot move while casting.
*/
public static final SystemMessageId CANT_MOVE_CASTING;
/**
* ID: 34<br>
* Message: Welcome to the World of Lineage II.
*/
public static final SystemMessageId WELCOME_TO_LINEAGE;
/**
* ID: 35<br>
* Message: You hit for $s1 damage
*/
public static final SystemMessageId YOU_DID_S1_DMG;
/**
* ID: 36<br>
* Message: $s1 hit you for $s2 damage.
*/
public static final SystemMessageId S1_GAVE_YOU_S2_DMG;
/**
* ID: 37<br>
* Message: $s1 hit you for $s2 damage.
*/
public static final SystemMessageId S1_GAVE_YOU_S2_DMG2;
/**
* ID: 41<br>
* Message: You carefully nock an arrow.
*/
public static final SystemMessageId GETTING_READY_TO_SHOOT_AN_ARROW;
/**
* ID: 42<br>
* Message: You have avoided $s1's attack.
*/
public static final SystemMessageId AVOIDED_S1_ATTACK;
/**
* ID: 43<br>
* Message: You have missed.
*/
public static final SystemMessageId MISSED_TARGET;
/**
* ID: 44<br>
* Message: Critical hit!
*/
public static final SystemMessageId CRITICAL_HIT;
/**
* ID: 45<br>
* Message: You have earned $s1 experience.
*/
public static final SystemMessageId EARNED_S1_EXPERIENCE;
/**
* ID: 46<br>
* Message: You use $s1.
*/
public static final SystemMessageId USE_S1;
/**
* ID: 47<br>
* Message: You begin to use a(n) $s1.
*/
public static final SystemMessageId BEGIN_TO_USE_S1;
/**
* ID: 48<br>
* Message: $s1 is not available at this time: being prepared for reuse.
*/
public static final SystemMessageId S1_PREPARED_FOR_REUSE;
/**
* ID: 49<br>
* Message: You have equipped your $s1.
*/
public static final SystemMessageId S1_EQUIPPED;
/**
* ID: 50<br>
* Message: Your target cannot be found.
*/
public static final SystemMessageId TARGET_CANT_FOUND;
/**
* ID: 51<br>
* Message: You cannot use this on yourself.
*/
public static final SystemMessageId CANNOT_USE_ON_YOURSELF;
/**
* ID: 52<br>
* Message: You have earned $s1 adena.
*/
public static final SystemMessageId EARNED_S1_ADENA;
/**
* ID: 53<br>
* Message: You have earned $s2 $s1(s).
*/
public static final SystemMessageId EARNED_S2_S1_S;
/**
* ID: 54<br>
* Message: You have earned $s1.
*/
public static final SystemMessageId EARNED_ITEM_S1;
/**
* ID: 55<br>
* Message: You have failed to pick up $s1 adena.
*/
public static final SystemMessageId FAILED_TO_PICKUP_S1_ADENA;
/**
* ID: 56<br>
* Message: You have failed to pick up $s1.
*/
public static final SystemMessageId FAILED_TO_PICKUP_S1;
/**
* ID: 57<br>
* Message: You have failed to pick up $s2 $s1(s).
*/
public static final SystemMessageId FAILED_TO_PICKUP_S2_S1_S;
/**
* ID: 58<br>
* Message: You have failed to earn $s1 adena.
*/
public static final SystemMessageId FAILED_TO_EARN_S1_ADENA;
/**
* ID: 59<br>
* Message: You have failed to earn $s1.
*/
public static final SystemMessageId FAILED_TO_EARN_S1;
/**
* ID: 60<br>
* Message: You have failed to earn $s2 $s1(s).
*/
public static final SystemMessageId FAILED_TO_EARN_S2_S1_S;
/**
* ID: 61<br>
* Message: Nothing happened.
*/
public static final SystemMessageId NOTHING_HAPPENED;
/**
* ID: 62<br>
* Message: Your $s1 has been successfully enchanted.
*/
public static final SystemMessageId S1_SUCCESSFULLY_ENCHANTED;
/**
* ID: 63<br>
* Message: Your +$S1 $S2 has been successfully enchanted.
*/
public static final SystemMessageId S1_S2_SUCCESSFULLY_ENCHANTED;
/**
* ID: 64<br>
* Message: The enchantment has failed! Your $s1 has been crystallized.
*/
public static final SystemMessageId ENCHANTMENT_FAILED_S1_EVAPORATED;
/**
* ID: 65<br>
* Message: The enchantment has failed! Your +$s1 $s2 has been crystallized.
*/
public static final SystemMessageId ENCHANTMENT_FAILED_S1_S2_EVAPORATED;
/**
* ID: 66<br>
* Message: $s1 is inviting you to join a party. Do you accept?
*/
public static final SystemMessageId S1_INVITED_YOU_TO_PARTY;
/**
* ID: 67<br>
* Message: $s1 has invited you to the join the clan, $s2. Do you wish to join?
*/
public static final SystemMessageId S1_HAS_INVITED_YOU_TO_JOIN_THE_CLAN_S2;
/**
* ID: 68<br>
* Message: Would you like to withdraw from the $s1 clan? If you leave, you will have to wait at least a day before joining another clan.
*/
public static final SystemMessageId WOULD_YOU_LIKE_TO_WITHDRAW_FROM_THE_S1_CLAN;
/**
* ID: 69<br>
* Message: Would you like to dismiss $s1 from the clan? If you do so, you will have to wait at least a day before accepting a new member.
*/
public static final SystemMessageId WOULD_YOU_LIKE_TO_DISMISS_S1_FROM_THE_CLAN;
/**
* ID: 70<br>
* Message: Do you wish to disperse the clan, $s1?
*/
public static final SystemMessageId DO_YOU_WISH_TO_DISPERSE_THE_CLAN_S1;
/**
* ID: 71<br>
* Message: How many of your $s1(s) do you wish to discard?
*/
public static final SystemMessageId HOW_MANY_S1_DISCARD;
/**
* ID: 72<br>
* Message: How many of your $s1(s) do you wish to move?
*/
public static final SystemMessageId HOW_MANY_S1_MOVE;
/**
* ID: 73<br>
* Message: How many of your $s1(s) do you wish to destroy?
*/
public static final SystemMessageId HOW_MANY_S1_DESTROY;
/**
* ID: 74<br>
* Message: Do you wish to destroy your $s1?
*/
public static final SystemMessageId WISH_DESTROY_S1;
/**
* ID: 75<br>
* Message: ID does not exist.
*/
public static final SystemMessageId ID_NOT_EXIST;
/**
* ID: 76<br>
* Message: Incorrect password.
*/
public static final SystemMessageId INCORRECT_PASSWORD;
/**
* ID: 77<br>
* Message: You cannot create another character. Please delete the existing character and try again.
*/
public static final SystemMessageId CANNOT_CREATE_CHARACTER;
/**
* ID: 78<br>
* Message: When you delete a character, any items in his/her possession will also be deleted. Do you really wish to delete $s1%?
*/
public static final SystemMessageId WISH_DELETE_S1;
/**
* ID: 79<br>
* Message: This name already exists.
*/
public static final SystemMessageId NAMING_NAME_ALREADY_EXISTS;
/**
* ID: 80<br>
* Message: Names must be between 1-16 characters, excluding spaces or special characters.
*/
public static final SystemMessageId NAMING_CHARNAME_UP_TO_16CHARS;
/**
* ID: 81<br>
* Message: Please select your race.
*/
public static final SystemMessageId PLEASE_SELECT_RACE;
/**
* ID: 82<br>
* Message: Please select your occupation.
*/
public static final SystemMessageId PLEASE_SELECT_OCCUPATION;
/**
* ID: 83<br>
* Message: Please select your gender.
*/
public static final SystemMessageId PLEASE_SELECT_GENDER;
/**
* ID: 84<br>
* Message: You may not attack in a peaceful zone.
*/
public static final SystemMessageId CANT_ATK_PEACEZONE;
/**
* ID: 85<br>
* Message: You may not attack this target in a peaceful zone.
*/
public static final SystemMessageId TARGET_IN_PEACEZONE;
/**
* ID: 86<br>
* Message: Please enter your ID.
*/
public static final SystemMessageId PLEASE_ENTER_ID;
/**
* ID: 87<br>
* Message: Please enter your password.
*/
public static final SystemMessageId PLEASE_ENTER_PASSWORD;
/**
* ID: 88<br>
* Message: Your protocol version is different, please restart your client and run a full check.
*/
public static final SystemMessageId WRONG_PROTOCOL_CHECK;
/**
* ID: 89<br>
* Message: Your protocol version is different, please continue.
*/
public static final SystemMessageId WRONG_PROTOCOL_CONTINUE;
/**
* ID: 90<br>
* Message: You are unable to connect to the server.
*/
public static final SystemMessageId UNABLE_TO_CONNECT;
/**
* ID: 91<br>
* Message: Please select your hairstyle.
*/
public static final SystemMessageId PLEASE_SELECT_HAIRSTYLE;
/**
* ID: 92<br>
* Message: $s1 has worn off.
*/
public static final SystemMessageId S1_HAS_WORN_OFF;
/**
* ID: 93<br>
* Message: You do not have enough SP for this.
*/
public static final SystemMessageId NOT_ENOUGH_SP;
/**
* ID: 94<br>
* Message: 2004-2009 (c) Copyright NCsoft Corporation. All Rights Reserved.
*/
public static final SystemMessageId COPYRIGHT;
/**
* ID: 95<br>
* Message: You have earned $s1 experience and $s2 SP.
*/
public static final SystemMessageId YOU_EARNED_S1_EXP_AND_S2_SP;
/**
* ID: 96<br>
* Message: Your level has increased!
*/
public static final SystemMessageId YOU_INCREASED_YOUR_LEVEL;
/**
* ID: 97<br>
* Message: This item cannot be moved.
*/
public static final SystemMessageId CANNOT_MOVE_THIS_ITEM;
/**
* ID: 98<br>
* Message: This item cannot be discarded.
*/
public static final SystemMessageId CANNOT_DISCARD_THIS_ITEM;
/**
* ID: 99<br>
* Message: This item cannot be traded or sold.
*/
public static final SystemMessageId CANNOT_TRADE_THIS_ITEM;
/**
* ID: 100<br>
* Message: $s1 is requesting to trade. Do you wish to continue?
*/
public static final SystemMessageId S1_REQUESTS_TRADE;
/**
* ID: 101<br>
* Message: You cannot exit while in combat.
*/
public static final SystemMessageId CANT_LOGOUT_WHILE_FIGHTING;
/**
* ID: 102<br>
* Message: You cannot restart while in combat.
*/
public static final SystemMessageId CANT_RESTART_WHILE_FIGHTING;
/**
* ID: 103<br>
* Message: This ID is currently logged in.
*/
public static final SystemMessageId ID_LOGGED_IN;
/**
* ID: 104<br>
* Message: You may not equip items while casting or performing a skill.
*/
public static final SystemMessageId CANNOT_USE_ITEM_WHILE_USING_MAGIC;
/**
* ID: 105<br>
* Message: You have invited $s1 to your party.
*/
public static final SystemMessageId YOU_INVITED_S1_TO_PARTY;
/**
* ID: 106<br>
* Message: You have joined $s1's party.
*/
public static final SystemMessageId YOU_JOINED_S1_PARTY;
/**
* ID: 107<br>
* Message: $s1 has joined the party.
*/
public static final SystemMessageId S1_JOINED_PARTY;
/**
* ID: 108<br>
* Message: $s1 has left the party.
*/
public static final SystemMessageId S1_LEFT_PARTY;
/**
* ID: 109<br>
* Message: Invalid target.
*/
public static final SystemMessageId INCORRECT_TARGET;
/**
* ID: 110<br>
* Message: $s1 $s2's effect can be felt.
*/
public static final SystemMessageId YOU_FEEL_S1_EFFECT;
/**
* ID: 111<br>
* Message: Your shield defense has succeeded.
*/
public static final SystemMessageId SHIELD_DEFENCE_SUCCESSFULL;
/**
* ID: 112<br>
* Message: You may no longer adjust items in the trade because the trade has been confirmed.
*/
public static final SystemMessageId NOT_ENOUGH_ARROWS;
/**
* ID: 113<br>
* Message: $s1 cannot be used due to unsuitable terms.
*/
public static final SystemMessageId S1_CANNOT_BE_USED;
/**
* ID: 114<br>
* Message: You have entered the shadow of the Mother Tree.
*/
public static final SystemMessageId ENTER_SHADOW_MOTHER_TREE;
/**
* ID: 115<br>
* Message: You have left the shadow of the Mother Tree.
*/
public static final SystemMessageId EXIT_SHADOW_MOTHER_TREE;
/**
* ID: 116<br>
* Message: You have entered a peaceful zone.
*/
public static final SystemMessageId ENTER_PEACEFUL_ZONE;
/**
* ID: 117<br>
* Message: You have left the peaceful zone.
*/
public static final SystemMessageId EXIT_PEACEFUL_ZONE;
/**
* ID: 118<br>
* Message: You have requested a trade with $s1
*/
public static final SystemMessageId REQUEST_S1_FOR_TRADE;
/**
* ID: 119<br>
* Message: $s1 has denied your request to trade.
*/
public static final SystemMessageId S1_DENIED_TRADE_REQUEST;
/**
* ID: 120<br>
* Message: You begin trading with $s1.
*/
public static final SystemMessageId BEGIN_TRADE_WITH_S1;
/**
* ID: 121<br>
* Message: $s1 has confirmed the trade.
*/
public static final SystemMessageId S1_CONFIRMED_TRADE;
/**
* ID: 122<br>
* Message: You may no longer adjust items in the trade because the trade has been confirmed.
*/
public static final SystemMessageId CANNOT_ADJUST_ITEMS_AFTER_TRADE_CONFIRMED;
/**
* ID: 123<br>
* Message: Your trade is successful.
*/
public static final SystemMessageId TRADE_SUCCESSFUL;
/**
* ID: 124<br>
* Message: $s1 has cancelled the trade.
*/
public static final SystemMessageId S1_CANCELED_TRADE;
/**
* ID: 125<br>
* Message: Do you wish to exit the game?
*/
public static final SystemMessageId WISH_EXIT_GAME;
/**
* ID: 126<br>
* Message: Do you wish to return to the character select screen?
*/
public static final SystemMessageId WISH_RESTART_GAME;
/**
* ID: 127<br>
* Message: You have been disconnected from the server. Please login again.
*/
public static final SystemMessageId DISCONNECTED_FROM_SERVER;
/**
* ID: 128<br>
* Message: Your character creation has failed.
*/
public static final SystemMessageId CHARACTER_CREATION_FAILED;
/**
* ID: 129<br>
* Message: Your inventory is full.
*/
public static final SystemMessageId SLOTS_FULL;
/**
* ID: 130<br>
* Message: Your warehouse is full.
*/
public static final SystemMessageId WAREHOUSE_FULL;
/**
* ID: 131<br>
* Message: $s1 has logged in.
*/
public static final SystemMessageId S1_LOGGED_IN;
/**
* ID: 132<br>
* Message: $s1 has been added to your friends list.
*/
public static final SystemMessageId S1_ADDED_TO_FRIENDS;
/**
* ID: 133<br>
* Message: $s1 has been removed from your friends list.
*/
public static final SystemMessageId S1_REMOVED_FROM_YOUR_FRIENDS_LIST;
/**
* ID: 134<br>
* Message: Please check your friends list again.
*/
public static final SystemMessageId PLEACE_CHECK_YOUR_FRIEND_LIST_AGAIN;
/**
* ID: 135<br>
* Message: $s1 did not reply to your invitation. Your invitation has been cancelled.
*/
public static final SystemMessageId S1_DID_NOT_REPLY_TO_YOUR_INVITE;
/**
* ID: 136<br>
* Message: You have not replied to $s1's invitation. The offer has been cancelled.
*/
public static final SystemMessageId YOU_DID_NOT_REPLY_TO_S1_INVITE;
/**
* ID: 137<br>
* Message: There are no more items in the shortcut.
*/
public static final SystemMessageId NO_MORE_ITEMS_SHORTCUT;
/**
* ID: 138<br>
* Message: Designate shortcut.
*/
public static final SystemMessageId DESIGNATE_SHORTCUT;
/**
* ID: 139<br>
* Message: $s1 has resisted your $s2.
*/
public static final SystemMessageId S1_RESISTED_YOUR_S2;
/**
* ID: 140<br>
* Message: Your skill was removed due to a lack of MP.
*/
public static final SystemMessageId SKILL_REMOVED_DUE_LACK_MP;
/**
* ID: 141<br>
* Message: Once the trade is confirmed, the item cannot be moved again.
*/
public static final SystemMessageId ONCE_THE_TRADE_IS_CONFIRMED_THE_ITEM_CANNOT_BE_MOVED_AGAIN;
/**
* ID: 142<br>
* Message: You are already trading with someone.
*/
public static final SystemMessageId ALREADY_TRADING;
/**
* ID: 143<br>
* Message: $s1 is already trading with another person. Please try again later.
*/
public static final SystemMessageId S1_ALREADY_TRADING;
/**
* ID: 144<br>
* Message: That is the incorrect target.
*/
public static final SystemMessageId TARGET_IS_INCORRECT;
/**
* ID: 145<br>
* Message: That player is not online.
*/
public static final SystemMessageId TARGET_IS_NOT_FOUND_IN_THE_GAME;
/**
* ID: 146<br>
* Message: Chatting is now permitted.
*/
public static final SystemMessageId CHATTING_PERMITTED;
/**
* ID: 147<br>
* Message: Chatting is currently prohibited.
*/
public static final SystemMessageId CHATTING_PROHIBITED;
/**
* ID: 148<br>
* Message: You cannot use quest items.
*/
public static final SystemMessageId CANNOT_USE_QUEST_ITEMS;
/**
* ID: 149<br>
* Message: You cannot pick up or use items while trading.
*/
public static final SystemMessageId CANNOT_PICKUP_OR_USE_ITEM_WHILE_TRADING;
/**
* ID: 150<br>
* Message: You cannot discard or destroy an item while trading at a private store.
*/
public static final SystemMessageId CANNOT_DISCARD_OR_DESTROY_ITEM_WHILE_TRADING;
/**
* ID: 151<br>
* Message: That is too far from you to discard.
*/
public static final SystemMessageId CANNOT_DISCARD_DISTANCE_TOO_FAR;
/**
* ID: 152<br>
* Message: You have invited the wrong target.
*/
public static final SystemMessageId YOU_HAVE_INVITED_THE_WRONG_TARGET;
/**
* ID: 153<br>
* Message: $s1 is on another task. Please try again later.
*/
public static final SystemMessageId S1_IS_BUSY_TRY_LATER;
/**
* ID: 154<br>
* Message: Only the leader can give out invitations.
*/
public static final SystemMessageId ONLY_LEADER_CAN_INVITE;
/**
* ID: 155<br>
* Message: The party is full.
*/
public static final SystemMessageId PARTY_FULL;
/**
* ID: 156<br>
* Message: Drain was only 50 percent successful.
*/
public static final SystemMessageId DRAIN_HALF_SUCCESFUL;
/**
* ID: 157<br>
* Message: You resisted $s1's drain.
*/
public static final SystemMessageId RESISTED_S1_DRAIN;
/**
* ID: 158<br>
* Message: Your attack has failed.
*/
public static final SystemMessageId ATTACK_FAILED;
/**
* ID: 159<br>
* Message: You resisted $s1's magic.
*/
public static final SystemMessageId RESISTED_S1_MAGIC;
/**
* ID: 160<br>
* Message: $s1 is a member of another party and cannot be invited.
*/
public static final SystemMessageId S1_IS_ALREADY_IN_PARTY;
/**
* ID: 161<br>
* Message: That player is not currently online.
*/
public static final SystemMessageId INVITED_USER_NOT_ONLINE;
/**
* ID: 162<br>
* Message: Warehouse is too far.
*/
public static final SystemMessageId WAREHOUSE_TOO_FAR;
/**
* ID: 163<br>
* Message: You cannot destroy it because the number is incorrect.
*/
public static final SystemMessageId CANNOT_DESTROY_NUMBER_INCORRECT;
/**
* ID: 164<br>
* Message: Waiting for another reply.
*/
public static final SystemMessageId WAITING_FOR_ANOTHER_REPLY;
/**
* ID: 165<br>
* Message: You cannot add yourself to your own friend list.
*/
public static final SystemMessageId YOU_CANNOT_ADD_YOURSELF_TO_OWN_FRIEND_LIST;
/**
* ID: 166<br>
* Message: Friend list is not ready yet. Please register again later.
*/
public static final SystemMessageId FRIEND_LIST_NOT_READY_YET_REGISTER_LATER;
/**
* ID: 167<br>
* Message: $s1 is already on your friend list.
*/
public static final SystemMessageId S1_ALREADY_ON_FRIEND_LIST;
/**
* ID: 168<br>
* Message: $s1 has sent a friend request.
*/
public static final SystemMessageId S1_REQUESTED_TO_BECOME_FRIENDS;
/**
* ID: 169<br>
* Message: Accept friendship 0/1 (1 to accept, 0 to deny)
*/
public static final SystemMessageId ACCEPT_THE_FRIENDSHIP;
/**
* ID: 170<br>
* Message: The user who requested to become friends is not found in the game.
*/
public static final SystemMessageId THE_USER_YOU_REQUESTED_IS_NOT_IN_GAME;
/**
* ID: 171<br>
* Message: $s1 is not on your friend list.
*/
public static final SystemMessageId S1_NOT_ON_YOUR_FRIENDS_LIST;
/**
* ID: 172<br>
* Message: You lack the funds needed to pay for this transaction.
*/
public static final SystemMessageId LACK_FUNDS_FOR_TRANSACTION1;
/**
* ID: 173<br>
* Message: You lack the funds needed to pay for this transaction.
*/
public static final SystemMessageId LACK_FUNDS_FOR_TRANSACTION2;
/**
* ID: 174<br>
* Message: That person's inventory is full.
*/
public static final SystemMessageId OTHER_INVENTORY_FULL;
/**
* ID: 175<br>
* Message: That skill has been de-activated as HP was fully recovered.
*/
public static final SystemMessageId SKILL_DEACTIVATED_HP_FULL;
/**
* ID: 176<br>
* Message: That person is in message refusal mode.
*/
public static final SystemMessageId THE_PERSON_IS_IN_MESSAGE_REFUSAL_MODE;
/**
* ID: 177<br>
* Message: Message refusal mode.
*/
public static final SystemMessageId MESSAGE_REFUSAL_MODE;
/**
* ID: 178<br>
* Message: Message acceptance mode.
*/
public static final SystemMessageId MESSAGE_ACCEPTANCE_MODE;
/**
* ID: 179<br>
* Message: You cannot discard those items here.
*/
public static final SystemMessageId CANT_DISCARD_HERE;
/**
* ID: 180<br>
* Message: You have $s1 day(s) left until deletion. Do you wish to cancel this action?
*/
public static final SystemMessageId S1_DAYS_LEFT_CANCEL_ACTION;
/**
* ID: 181<br>
* Message: Cannot see target.
*/
public static final SystemMessageId CANT_SEE_TARGET;
/**
* ID: 182<br>
* Message: Do you want to quit the current quest?
*/
public static final SystemMessageId WANT_QUIT_CURRENT_QUEST;
/**
* ID: 183<br>
* Message: There are too many users on the server. Please try again later
*/
public static final SystemMessageId TOO_MANY_USERS;
/**
* ID: 184<br>
* Message: Please try again later.
*/
public static final SystemMessageId TRY_AGAIN_LATER;
/**
* ID: 185<br>
* Message: You must first select a user to invite to your party.
*/
public static final SystemMessageId FIRST_SELECT_USER_TO_INVITE_TO_PARTY;
/**
* ID: 186<br>
* Message: You must first select a user to invite to your clan.
*/
public static final SystemMessageId FIRST_SELECT_USER_TO_INVITE_TO_CLAN;
/**
* ID: 187<br>
* Message: Select user to expel.
*/
public static final SystemMessageId SELECT_USER_TO_EXPEL;
/**
* ID: 188<br>
* Message: Please create your clan name.
*/
public static final SystemMessageId PLEASE_CREATE_CLAN_NAME;
/**
* ID: 189<br>
* Message: Your clan has been created.
*/
public static final SystemMessageId CLAN_CREATED;
/**
* ID: 190<br>
* Message: You have failed to create a clan.
*/
public static final SystemMessageId FAILED_TO_CREATE_CLAN;
/**
* ID: 191<br>
* Message: Clan member $s1 has been expelled.
*/
public static final SystemMessageId CLAN_MEMBER_S1_EXPELLED;
/**
* ID: 192<br>
* Message: You have failed to expel $s1 from the clan.
*/
public static final SystemMessageId FAILED_EXPEL_S1;
/**
* ID: 193<br>
* Message: Clan has dispersed.
*/
public static final SystemMessageId CLAN_HAS_DISPERSED;
/**
* ID: 194<br>
* Message: You have failed to disperse the clan.
*/
public static final SystemMessageId FAILED_TO_DISPERSE_CLAN;
/**
* ID: 195<br>
* Message: Entered the clan.
*/
public static final SystemMessageId ENTERED_THE_CLAN;
/**
* ID: 196<br>
* Message: $s1 declined your clan invitation.
*/
public static final SystemMessageId S1_REFUSED_TO_JOIN_CLAN;
/**
* ID: 197<br>
* Message: You have withdrawn from the clan.
*/
public static final SystemMessageId YOU_HAVE_WITHDRAWN_FROM_CLAN;
/**
* ID: 198<br>
* Message: You have failed to withdraw from the $s1 clan.
*/
public static final SystemMessageId FAILED_TO_WITHDRAW_FROM_S1_CLAN;
/**
* ID: 199<br>
* Message: You have recently been dismissed from a clan. You are not allowed to join another clan for 24-hours.
*/
public static final SystemMessageId CLAN_MEMBERSHIP_TERMINATED;
/**
* ID: 200<br>
* Message: You have withdrawn from the party.
*/
public static final SystemMessageId YOU_LEFT_PARTY;
/**
* ID: 201<br>
* Message: $s1 was expelled from the party.
*/
public static final SystemMessageId S1_WAS_EXPELLED_FROM_PARTY;
/**
* ID: 202<br>
* Message: You have been expelled from the party.
*/
public static final SystemMessageId HAVE_BEEN_EXPELLED_FROM_PARTY;
/**
* ID: 203<br>
* Message: The party has dispersed.
*/
public static final SystemMessageId PARTY_DISPERSED;
/**
* ID: 204<br>
* Message: Incorrect name. Please try again.
*/
public static final SystemMessageId INCORRECT_NAME_TRY_AGAIN;
/**
* ID: 205<br>
* Message: Incorrect character name. Please try again.
*/
public static final SystemMessageId INCORRECT_CHARACTER_NAME_TRY_AGAIN;
/**
* ID: 206<br>
* Message: Please enter the name of the clan you wish to declare war on.
*/
public static final SystemMessageId ENTER_CLAN_NAME_TO_DECLARE_WAR;
/**
* ID: 207<br>
* Message: $s2 of the clan $s1 requests declaration of war. Do you accept?
*/
public static final SystemMessageId S2_OF_THE_CLAN_S1_REQUESTS_WAR;
/**
* ID: 212<br>
* Message: You are not a clan member and cannot perform this action.
*/
public static final SystemMessageId YOU_ARE_NOT_A_CLAN_MEMBER;
/**
* ID: 213<br>
* Message: Not working. Please try again later.
*/
public static final SystemMessageId NOT_WORKING_PLEASE_TRY_AGAIN_LATER;
/**
* ID: 214<br>
* Message: Your title has been changed.
*/
public static final SystemMessageId TITLE_CHANGED;
/**
* ID: 215<br>
* Message: War with the $s1 clan has begun.
*/
public static final SystemMessageId WAR_WITH_THE_S1_CLAN_HAS_BEGUN;
/**
* ID: 216<br>
* Message: War with the $s1 clan has ended.
*/
public static final SystemMessageId WAR_WITH_THE_S1_CLAN_HAS_ENDED;
/**
* ID: 217<br>
* Message: You have won the war over the $s1 clan!
*/
public static final SystemMessageId YOU_HAVE_WON_THE_WAR_OVER_THE_S1_CLAN;
/**
* ID: 218<br>
* Message: You have surrendered to the $s1 clan.
*/
public static final SystemMessageId YOU_HAVE_SURRENDERED_TO_THE_S1_CLAN;
/**
* ID: 219<br>
* Message: Your clan leader has died. You have been defeated by the $s1 clan.
*/
public static final SystemMessageId YOU_WERE_DEFEATED_BY_S1_CLAN;
/**
* ID: 220<br>
* Message: You have $s1 minutes left until the clan war ends.
*/
public static final SystemMessageId S1_MINUTES_LEFT_UNTIL_CLAN_WAR_ENDS;
/**
* ID: 221<br>
* Message: The time limit for the clan war is up. War with the $s1 clan is over.
*/
public static final SystemMessageId CLAN_WAR_WITH_S1_CLAN_HAS_ENDED;
/**
* ID: 222<br>
* Message: $s1 has joined the clan.
*/
public static final SystemMessageId S1_HAS_JOINED_CLAN;
/**
* ID: 223<br>
* Message: $s1 has withdrawn from the clan.
*/
public static final SystemMessageId S1_HAS_WITHDRAWN_FROM_THE_CLAN;
/**
* ID: 224<br>
* Message: $s1 did not respond: Invitation to the clan has been cancelled.
*/
public static final SystemMessageId S1_DID_NOT_RESPOND_TO_CLAN_INVITATION;
/**
* ID: 225<br>
* Message: You didn't respond to $s1's invitation: joining has been cancelled.
*/
public static final SystemMessageId YOU_DID_NOT_RESPOND_TO_S1_CLAN_INVITATION;
/**
* ID: 226<br>
* Message: The $s1 clan did not respond: war proclamation has been refused.
*/
public static final SystemMessageId S1_CLAN_DID_NOT_RESPOND;
/**
* ID: 227<br>
* Message: Clan war has been refused because you did not respond to $s1 clan's war proclamation.
*/
public static final SystemMessageId CLAN_WAR_REFUSED_YOU_DID_NOT_RESPOND_TO_S1;
/**
* ID: 228<br>
* Message: Request to end war has been denied.
*/
public static final SystemMessageId REQUEST_TO_END_WAR_HAS_BEEN_DENIED;
/**
* ID: 229<br>
* Message: You do not meet the criteria in order to create a clan.
*/
public static final SystemMessageId YOU_DO_NOT_MEET_CRITERIA_IN_ORDER_TO_CREATE_A_CLAN;
/**
* ID: 230<br>
* Message: You must wait 10 days before creating a new clan.
*/
public static final SystemMessageId YOU_MUST_WAIT_XX_DAYS_BEFORE_CREATING_A_NEW_CLAN;
/**
* ID: 231<br>
* Message: After a clan member is dismissed from a clan, the clan must wait at least a day before accepting a new member.
*/
public static final SystemMessageId YOU_MUST_WAIT_BEFORE_ACCEPTING_A_NEW_MEMBER;
/**
* ID: 232<br>
* Message: After leaving or having been dismissed from a clan, you must wait at least a day before joining another clan.
*/
public static final SystemMessageId YOU_MUST_WAIT_BEFORE_JOINING_ANOTHER_CLAN;
/**
* ID: 233<br>
* Message: The Academy/Royal Guard/Order of Knights is full and cannot accept new members at this time.
*/
public static final SystemMessageId SUBCLAN_IS_FULL;
/**
* ID: 234<br>
* Message: The target must be a clan member.
*/
public static final SystemMessageId TARGET_MUST_BE_IN_CLAN;
/**
* ID: 235<br>
* Message: You are not authorized to bestow these rights.
*/
public static final SystemMessageId NOT_AUTHORIZED_TO_BESTOW_RIGHTS;
/**
* ID: 236<br>
* Message: Only the clan leader is enabled.
*/
public static final SystemMessageId ONLY_THE_CLAN_LEADER_IS_ENABLED;
/**
* ID: 237<br>
* Message: The clan leader could not be found.
*/
public static final SystemMessageId CLAN_LEADER_NOT_FOUND;
/**
* ID: 238<br>
* Message: Not joined in any clan.
*/
public static final SystemMessageId NOT_JOINED_IN_ANY_CLAN;
/**
* ID: 239<br>
* Message: The clan leader cannot withdraw.
*/
public static final SystemMessageId CLAN_LEADER_CANNOT_WITHDRAW;
/**
* ID: 240<br>
* Message: Currently involved in clan war.
*/
public static final SystemMessageId CURRENTLY_INVOLVED_IN_CLAN_WAR;
/**
* ID: 241<br>
* Message: Leader of the $s1 Clan is not logged in.
*/
public static final SystemMessageId LEADER_OF_S1_CLAN_NOT_FOUND;
/**
* ID: 242<br>
* Message: Select target.
*/
public static final SystemMessageId SELECT_TARGET;
/**
* ID: 243<br>
* Message: You cannot declare war on an allied clan.
*/
public static final SystemMessageId CANNOT_DECLARE_WAR_ON_ALLIED_CLAN;
/**
* ID: 244<br>
* Message: You are not allowed to issue this challenge.
*/
public static final SystemMessageId NOT_ALLOWED_TO_CHALLENGE;
/**
* ID: 245<br>
* Message: 5 days has not passed since you were refused war. Do you wish to continue?
*/
public static final SystemMessageId FIVE_DAYS_NOT_PASSED_SINCE_REFUSED_WAR;
/**
* ID: 246<br>
* Message: That clan is currently at war.
*/
public static final SystemMessageId CLAN_CURRENTLY_AT_WAR;
/**
* ID: 247<br>
* Message: You have already been at war with the $s1 clan: 5 days must pass before you can challenge this clan again
*/
public static final SystemMessageId FIVE_DAYS_MUST_PASS_BEFORE_CHALLENGE_AGAIN;
/**
* ID: 248<br>
* Message: You cannot proclaim war: the $s1 clan does not have enough members.
*/
public static final SystemMessageId S1_CLAN_NOT_ENOUGH_MEMBERS_FOR_WAR;
/**
* ID: 249<br>
* Message: Do you wish to surrender to the $s1 clan?
*/
public static final SystemMessageId WISH_SURRENDER_TO_S1_CLAN;
/**
* ID: 250<br>
* Message: You have personally surrendered to the $s1 clan. You are no longer participating in this clan war.
*/
public static final SystemMessageId YOU_HAVE_PERSONALLY_SURRENDERED_TO_THE_S1_CLAN;
/**
* ID: 251<br>
* Message: You cannot proclaim war: you are at war with another clan.
*/
public static final SystemMessageId ALREADY_AT_WAR_WITH_ANOTHER_CLAN;
/**
* ID: 252<br>
* Message: Enter the clan name to surrender to.
*/
public static final SystemMessageId ENTER_CLAN_NAME_TO_SURRENDER_TO;
/**
* ID: 253<br>
* Message: Enter the name of the clan you wish to end the war with.
*/
public static final SystemMessageId ENTER_CLAN_NAME_TO_END_WAR;
/**
* ID: 254<br>
* Message: A clan leader cannot personally surrender.
*/
public static final SystemMessageId LEADER_CANT_PERSONALLY_SURRENDER;
/**
* ID: 255<br>
* Message: The $s1 clan has requested to end war. Do you agree?
*/
public static final SystemMessageId S1_CLAN_REQUESTED_END_WAR;
/**
* ID: 256<br>
* Message: Enter title
*/
public static final SystemMessageId ENTER_TITLE;
/**
* ID: 257<br>
* Message: Do you offer the $s1 clan a proposal to end the war?
*/
public static final SystemMessageId DO_YOU_OFFER_S1_CLAN_END_WAR;
/**
* ID: 258<br>
* Message: You are not involved in a clan war.
*/
public static final SystemMessageId NOT_INVOLVED_CLAN_WAR;
/**
* ID: 259<br>
* Message: Select clan members from list.
*/
public static final SystemMessageId SELECT_MEMBERS_FROM_LIST;
/**
* ID: 260<br>
* Message: Fame level has decreased: 5 days have not passed since you were refused war
*/
public static final SystemMessageId FIVE_DAYS_NOT_PASSED_SINCE_YOU_WERE_REFUSED_WAR;
/**
* ID: 261<br>
* Message: Clan name is invalid.
*/
public static final SystemMessageId CLAN_NAME_INVALID;
/**
* ID: 262<br>
* Message: Clan name's length is incorrect.
*/
public static final SystemMessageId CLAN_NAME_LENGTH_INCORRECT;
/**
* ID: 263<br>
* Message: You have already requested the dissolution of your clan.
*/
public static final SystemMessageId DISSOLUTION_IN_PROGRESS;
/**
* ID: 264<br>
* Message: You cannot dissolve a clan while engaged in a war.
*/
public static final SystemMessageId CANNOT_DISSOLVE_WHILE_IN_WAR;
/**
* ID: 265<br>
* Message: You cannot dissolve a clan during a siege or while protecting a castle.
*/
public static final SystemMessageId CANNOT_DISSOLVE_WHILE_IN_SIEGE;
/**
* ID: 266<br>
* Message: You cannot dissolve a clan while owning a clan hall or castle.
*/
public static final SystemMessageId CANNOT_DISSOLVE_WHILE_OWNING_CLAN_HALL_OR_CASTLE;
/**
* ID: 267<br>
* Message: There are no requests to disperse.
*/
public static final SystemMessageId NO_REQUESTS_TO_DISPERSE;
/**
* ID: 268<br>
* Message: That player already belongs to another clan.
*/
public static final SystemMessageId PLAYER_ALREADY_ANOTHER_CLAN;
/**
* ID: 269<br>
* Message: You cannot dismiss yourself.
*/
public static final SystemMessageId YOU_CANNOT_DISMISS_YOURSELF;
/**
* ID: 270<br>
* Message: You have already surrendered.
*/
public static final SystemMessageId YOU_HAVE_ALREADY_SURRENDERED;
/**
* ID: 271<br>
* Message: A player can only be granted a title if the clan is level 3 or above
*/
public static final SystemMessageId CLAN_LVL_3_NEEDED_TO_ENDOWE_TITLE;
/**
* ID: 272<br>
* Message: A clan crest can only be registered when the clan's skill level is 3 or above.
*/
public static final SystemMessageId CLAN_LVL_3_NEEDED_TO_SET_CREST;
/**
* ID: 273<br>
* Message: A clan war can only be declared when a clan's skill level is 3 or above.
*/
public static final SystemMessageId CLAN_LVL_3_NEEDED_TO_DECLARE_WAR;
/**
* ID: 274<br>
* Message: Your clan's skill level has increased.
*/
public static final SystemMessageId CLAN_LEVEL_INCREASED;
/**
* ID: 275<br>
* Message: Clan has failed to increase skill level.
*/
public static final SystemMessageId CLAN_LEVEL_INCREASE_FAILED;
/**
* ID: 276<br>
* Message: You do not have the necessary materials or prerequisites to learn this skill.
*/
public static final SystemMessageId ITEM_MISSING_TO_LEARN_SKILL;
/**
* ID: 277<br>
* Message: You have earned $s1.
*/
public static final SystemMessageId LEARNED_SKILL_S1;
/**
* ID: 278<br>
* Message: You do not have enough SP to learn this skill.
*/
public static final SystemMessageId NOT_ENOUGH_SP_TO_LEARN_SKILL;
/**
* ID: 279<br>
* Message: You do not have enough adena.
*/
public static final SystemMessageId YOU_NOT_ENOUGH_ADENA;
/**
* ID: 280<br>
* Message: You do not have any items to sell.
*/
public static final SystemMessageId NO_ITEMS_TO_SELL;
/**
* ID: 281<br>
* Message: You do not have enough adena to pay the fee.
*/
public static final SystemMessageId YOU_NOT_ENOUGH_ADENA_PAY_FEE;
/**
* ID: 282<br>
* Message: You have not deposited any items in your warehouse.
*/
public static final SystemMessageId NO_ITEM_DEPOSITED_IN_WH;
/**
* ID: 283<br>
* Message: You have entered a combat zone.
*/
public static final SystemMessageId ENTERED_COMBAT_ZONE;
/**
* ID: 284<br>
* Message: You have left a combat zone.
*/
public static final SystemMessageId LEFT_COMBAT_ZONE;
/**
* ID: 285<br>
* Message: Clan $s1 has succeeded in engraving the ruler!
*/
public static final SystemMessageId CLAN_S1_ENGRAVED_RULER;
/**
* ID: 286<br>
* Message: Your base is being attacked.
*/
public static final SystemMessageId BASE_UNDER_ATTACK;
/**
* ID: 287<br>
* Message: The opposing clan has stared to engrave to monument!
*/
public static final SystemMessageId OPPONENT_STARTED_ENGRAVING;
/**
* ID: 288<br>
* Message: The castle gate has been broken down.
*/
public static final SystemMessageId CASTLE_GATE_BROKEN_DOWN;
/**
* ID: 289<br>
* Message: An outpost or headquarters cannot be built because at least one already exists.
*/
public static final SystemMessageId NOT_ANOTHER_HEADQUARTERS;
/**
* ID: 290<br>
* Message: You cannot set up a base here.
*/
public static final SystemMessageId NOT_SET_UP_BASE_HERE;
/**
* ID: 291<br>
* Message: Clan $s1 is victorious over $s2's castle siege!
*/
public static final SystemMessageId CLAN_S1_VICTORIOUS_OVER_S2_S_SIEGE;
/**
* ID: 292<br>
* Message: $s1 has announced the castle siege time.
*/
public static final SystemMessageId S1_ANNOUNCED_SIEGE_TIME;
/**
* ID: 293<br>
* Message: The registration term for $s1 has ended.
*/
public static final SystemMessageId REGISTRATION_TERM_FOR_S1_ENDED;
/**
* ID: 294<br>
* Message: Because your clan is not currently on the offensive in a Clan Hall siege war, it cannot summon its base camp.
*/
public static final SystemMessageId BECAUSE_YOUR_CLAN_IS_NOT_CURRENTLY_ON_THE_OFFENSIVE_IN_A_CLAN_HALL_SIEGE_WAR_IT_CANNOT_SUMMON_ITS_BASE_CAMP;
/**
* ID: 295<br>
* Message: $s1's siege was canceled because there were no clans that participated.
*/
public static final SystemMessageId S1_SIEGE_WAS_CANCELED_BECAUSE_NO_CLANS_PARTICIPATED;
/**
* ID: 296<br>
* Message: You received $s1 damage from taking a high fall.
*/
public static final SystemMessageId FALL_DAMAGE_S1;
/**
* ID: 297<br>
* Message: You have taken $s1 damage because you were unable to breathe.
*/
public static final SystemMessageId DROWN_DAMAGE_S1;
/**
* ID: 298<br>
* Message: You have dropped $s1.
*/
public static final SystemMessageId YOU_DROPPED_S1;
/**
* ID: 299<br>
* Message: $s1 has obtained $s3 $s2.
*/
public static final SystemMessageId S1_OBTAINED_S3_S2;
/**
* ID: 300<br>
* Message: $s1 has obtained $s2.
*/
public static final SystemMessageId S1_OBTAINED_S2;
/**
* ID: 301<br>
* Message: $s2 $s1 has disappeared.
*/
public static final SystemMessageId S2_S1_DISAPPEARED;
/**
* ID: 302<br>
* Message: $s1 has disappeared.
*/
public static final SystemMessageId S1_DISAPPEARED;
/**
* ID: 303<br>
* Message: Select item to enchant.
*/
public static final SystemMessageId SELECT_ITEM_TO_ENCHANT;
/**
* ID: 304<br>
* Message: Clan member $s1 has logged into game.
*/
public static final SystemMessageId CLAN_MEMBER_S1_LOGGED_IN;
/**
* ID: 305<br>
* Message: The player declined to join your party.
*/
public static final SystemMessageId PLAYER_DECLINED;
// 306 - 308 empty
/**
* ID: 309<br>
* Message: You have succeeded in expelling the clan member.
*/
public static final SystemMessageId YOU_HAVE_SUCCEEDED_IN_EXPELLING_CLAN_MEMBER;
// 310 empty
/**
* ID: 311<br>
* Message: The clan war declaration has been accepted.
*/
public static final SystemMessageId CLAN_WAR_DECLARATION_ACCEPTED;
/**
* ID: 312<br>
* Message: The clan war declaration has been refused.
*/
public static final SystemMessageId CLAN_WAR_DECLARATION_REFUSED;
/**
* ID: 313<br>
* Message: The cease war request has been accepted.
*/
public static final SystemMessageId CEASE_WAR_REQUEST_ACCEPTED;
/**
* ID: 314<br>
* Message: You have failed to surrender.
*/
public static final SystemMessageId FAILED_TO_SURRENDER;
/**
* ID: 315<br>
* Message: You have failed to personally surrender.
*/
public static final SystemMessageId FAILED_TO_PERSONALLY_SURRENDER;
/**
* ID: 316<br>
* Message: You have failed to withdraw from the party.
*/
public static final SystemMessageId FAILED_TO_WITHDRAW_FROM_THE_PARTY;
/**
* ID: 317<br>
* Message: You have failed to expel the party member.
*/
public static final SystemMessageId FAILED_TO_EXPEL_THE_PARTY_MEMBER;
/**
* ID: 318<br>
* Message: You have failed to disperse the party.
*/
public static final SystemMessageId FAILED_TO_DISPERSE_THE_PARTY;
/**
* ID: 319<br>
* Message: This door cannot be unlocked.
*/
public static final SystemMessageId UNABLE_TO_UNLOCK_DOOR;
/**
* ID: 320<br>
* Message: You have failed to unlock the door.
*/
public static final SystemMessageId FAILED_TO_UNLOCK_DOOR;
/**
* ID: 321<br>
* Message: It is not locked.
*/
public static final SystemMessageId ITS_NOT_LOCKED;
/**
* ID: 322<br>
* Message: Please decide on the sales price.
*/
public static final SystemMessageId DECIDE_SALES_PRICE;
/**
* ID: 323<br>
* Message: Your force has increased to $s1 level.
*/
public static final SystemMessageId FORCE_INCREASED_TO_S1;
/**
* ID: 324<br>
* Message: Your force has reached maximum capacity.
*/
public static final SystemMessageId FORCE_MAXLEVEL_REACHED;
/**
* ID: 325<br>
* Message: The corpse has already disappeared.
*/
public static final SystemMessageId CORPSE_ALREADY_DISAPPEARED;
/**
* ID: 326<br>
* Message: Select target from list.
*/
public static final SystemMessageId SELECT_TARGET_FROM_LIST;
/**
* ID: 327<br>
* Message: You cannot exceed 80 characters.
*/
public static final SystemMessageId CANNOT_EXCEED_80_CHARACTERS;
/**
* ID: 328<br>
* Message: Please input title using less than 128 characters.
*/
public static final SystemMessageId PLEASE_INPUT_TITLE_LESS_128_CHARACTERS;
/**
* ID: 329<br>
* Message: Please input content using less than 3000 characters.
*/
public static final SystemMessageId PLEASE_INPUT_CONTENT_LESS_3000_CHARACTERS;
/**
* ID: 330<br>
* Message: A one-line response may not exceed 128 characters.
*/
public static final SystemMessageId ONE_LINE_RESPONSE_NOT_EXCEED_128_CHARACTERS;
/**
* ID: 331<br>
* Message: You have acquired $s1 SP.
*/
public static final SystemMessageId ACQUIRED_S1_SP;
/**
* ID: 332<br>
* Message: Do you want to be restored?
*/
public static final SystemMessageId DO_YOU_WANT_TO_BE_RESTORED;
/**
* ID: 333<br>
* Message: You have received $s1 damage by Core's barrier.
*/
public static final SystemMessageId S1_DAMAGE_BY_CORE_BARRIER;
/**
* ID: 334<br>
* Message: Please enter your private store display message.
*/
public static final SystemMessageId ENTER_PRIVATE_STORE_MESSAGE;
/**
* ID: 335<br>
* Message: $s1 has been aborted.
*/
public static final SystemMessageId S1_HAS_BEEN_ABORTED;
/**
* ID: 336<br>
* Message: You are attempting to crystallize $s1. Do you wish to continue?
*/
public static final SystemMessageId WISH_TO_CRYSTALLIZE_S1;
/**
* ID: 337<br>
* Message: The soulshot you are attempting to use does not match the grade of your equipped weapon.
*/
public static final SystemMessageId SOULSHOTS_GRADE_MISMATCH;
/**
* ID: 338<br>
* Message: You do not have enough soulshots for that.
*/
public static final SystemMessageId NOT_ENOUGH_SOULSHOTS;
/**
* ID: 339<br>
* Message: Cannot use soulshots.
*/
public static final SystemMessageId CANNOT_USE_SOULSHOTS;
/**
* ID: 340<br>
* Message: Your private store is now open for business.
*/
public static final SystemMessageId PRIVATE_STORE_UNDER_WAY;
/**
* ID: 341<br>
* Message: You do not have enough materials to perform that action.
*/
public static final SystemMessageId NOT_ENOUGH_MATERIALS;
/**
* ID: 342<br>
* Message: Power of the spirits enabled.
*/
public static final SystemMessageId ENABLED_SOULSHOT;
/**
* ID: 343<br>
* Message: Sweeper failed, target not spoiled.
*/
public static final SystemMessageId SWEEPER_FAILED_TARGET_NOT_SPOILED;
/**
* ID: 344<br>
* Message: Power of the spirits disabled.
*/
public static final SystemMessageId SOULSHOTS_DISABLED;
/**
* ID: 345<br>
* Message: Chat enabled.
*/
public static final SystemMessageId CHAT_ENABLED;
/**
* ID: 346<br>
* Message: Chat disabled.
*/
public static final SystemMessageId CHAT_DISABLED;
/**
* ID: 347<br>
* Message: Incorrect item count.
*/
public static final SystemMessageId INCORRECT_ITEM_COUNT;
/**
* ID: 348<br>
* Message: Incorrect item price.
*/
public static final SystemMessageId INCORRECT_ITEM_PRICE;
/**
* ID: 349<br>
* Message: Private store already closed.
*/
public static final SystemMessageId PRIVATE_STORE_ALREADY_CLOSED;
/**
* ID: 350<br>
* Message: Item out of stock.
*/
public static final SystemMessageId ITEM_OUT_OF_STOCK;
/**
* ID: 351<br>
* Message: Incorrect item count.
*/
public static final SystemMessageId NOT_ENOUGH_ITEMS;
// 352 - 353: empty
/**
* ID: 354<br>
* Message: Cancel enchant.
*/
public static final SystemMessageId CANCEL_ENCHANT;
/**
* ID: 355<br>
* Message: Inappropriate enchant conditions.
*/
public static final SystemMessageId INAPPROPRIATE_ENCHANT_CONDITION;
/**
* ID: 356<br>
* Message: Reject resurrection.
*/
public static final SystemMessageId REJECT_RESURRECTION;
/**
* ID: 357<br>
* Message: It has already been spoiled.
*/
public static final SystemMessageId ALREADY_SPOILED;
/**
* ID: 358<br>
* Message: $s1 hour(s) until catle siege conclusion.
*/
public static final SystemMessageId S1_HOURS_UNTIL_SIEGE_CONCLUSION;
/**
* ID: 359<br>
* Message: $s1 minute(s) until catle siege conclusion.
*/
public static final SystemMessageId S1_MINUTES_UNTIL_SIEGE_CONCLUSION;
/**
* ID: 360<br>
* Message: Castle siege $s1 second(s) left!
*/
public static final SystemMessageId CASTLE_SIEGE_S1_SECONDS_LEFT;
/**
* ID: 361<br>
* Message: Over-hit!
*/
public static final SystemMessageId OVER_HIT;
/**
* ID: 362<br>
* Message: You have acquired $s1 bonus experience from a successful over-hit.
*/
public static final SystemMessageId ACQUIRED_BONUS_EXPERIENCE_THROUGH_OVER_HIT;
/**
* ID: 363<br>
* Message: Chat available time: $s1 minute.
*/
public static final SystemMessageId CHAT_AVAILABLE_S1_MINUTE;
/**
* ID: 364<br>
* Message: Enter user's name to search
*/
public static final SystemMessageId ENTER_USER_NAME_TO_SEARCH;
/**
* ID: 365<br>
* Message: Are you sure?
*/
public static final SystemMessageId ARE_YOU_SURE;
/**
* ID: 366<br>
* Message: Please select your hair color.
*/
public static final SystemMessageId PLEASE_SELECT_HAIR_COLOR;
/**
* ID: 367<br>
* Message: You cannot remove that clan character at this time.
*/
public static final SystemMessageId CANNOT_REMOVE_CLAN_CHARACTER;
/**
* ID: 368<br>
* Message: Equipped +$s1 $s2.
*/
public static final SystemMessageId S1_S2_EQUIPPED;
/**
* ID: 369<br>
* Message: You have obtained a +$s1 $s2.
*/
public static final SystemMessageId YOU_PICKED_UP_A_S1_S2;
/**
* ID: 370<br>
* Message: Failed to pickup $s1.
*/
public static final SystemMessageId FAILED_PICKUP_S1;
/**
* ID: 371<br>
* Message: Acquired +$s1 $s2.
*/
public static final SystemMessageId ACQUIRED_S1_S2;
/**
* ID: 372<br>
* Message: Failed to earn $s1.
*/
public static final SystemMessageId FAILED_EARN_S1;
/**
* ID: 373<br>
* Message: You are trying to destroy +$s1 $s2. Do you wish to continue?
*/
public static final SystemMessageId WISH_DESTROY_S1_S2;
/**
* ID: 374<br>
* Message: You are attempting to crystallize +$s1 $s2. Do you wish to continue?
*/
public static final SystemMessageId WISH_CRYSTALLIZE_S1_S2;
/**
* ID: 375<br>
* Message: You have dropped +$s1 $s2 .
*/
public static final SystemMessageId DROPPED_S1_S2;
/**
* ID: 376<br>
* Message: $s1 has obtained +$s2$s3.
*/
public static final SystemMessageId S1_OBTAINED_S2_S3;
/**
* ID: 377<br>
* Message: $S1 $S2 disappeared.
*/
public static final SystemMessageId S1_S2_DISAPPEARED;
/**
* ID: 378<br>
* Message: $s1 purchased $s2.
*/
public static final SystemMessageId S1_PURCHASED_S2;
/**
* ID: 379<br>
* Message: $s1 purchased +$s2$s3.
*/
public static final SystemMessageId S1_PURCHASED_S2_S3;
/**
* ID: 380<br>
* Message: $s1 purchased $s3 $s2(s).
*/
public static final SystemMessageId S1_PURCHASED_S3_S2_S;
/**
* ID: 381<br>
* Message: The game client encountered an error and was unable to connect to the petition server.
*/
public static final SystemMessageId GAME_CLIENT_UNABLE_TO_CONNECT_TO_PETITION_SERVER;
/**
* ID: 382<br>
* Message: Currently there are no users that have checked out a GM ID.
*/
public static final SystemMessageId NO_USERS_CHECKED_OUT_GM_ID;
/**
* ID: 383<br>
* Message: Request confirmed to end consultation at petition server.
*/
public static final SystemMessageId REQUEST_CONFIRMED_TO_END_CONSULTATION;
/**
* ID: 384<br>
* Message: The client is not logged onto the game server.
*/
public static final SystemMessageId CLIENT_NOT_LOGGED_ONTO_GAME_SERVER;
/**
* ID: 385<br>
* Message: Request confirmed to begin consultation at petition server.
*/
public static final SystemMessageId REQUEST_CONFIRMED_TO_BEGIN_CONSULTATION;
/**
* ID: 386<br>
* Message: The body of your petition must be more than five characters in length.
*/
public static final SystemMessageId PETITION_MORE_THAN_FIVE_CHARACTERS;
/**
* ID: 387<br>
* Message: This ends the GM petition consultation. Please take a moment to provide feedback about this service.
*/
public static final SystemMessageId THIS_END_THE_PETITION_PLEASE_PROVIDE_FEEDBACK;
/**
* ID: 388<br>
* Message: Not under petition consultation.
*/
public static final SystemMessageId NOT_UNDER_PETITION_CONSULTATION;
/**
* ID: 389<br>
* Message: our petition application has been accepted. - Receipt No. is $s1.
*/
public static final SystemMessageId PETITION_ACCEPTED_RECENT_NO_S1;
/**
* ID: 390<br>
* Message: You may only submit one petition (active) at a time.
*/
public static final SystemMessageId ONLY_ONE_ACTIVE_PETITION_AT_TIME;
/**
* ID: 391<br>
* Message: Receipt No. $s1, petition cancelled.
*/
public static final SystemMessageId RECENT_NO_S1_CANCELED;
/**
* ID: 392<br>
* Message: Under petition advice.
*/
public static final SystemMessageId UNDER_PETITION_ADVICE;
/**
* ID: 393<br>
* Message: Failed to cancel petition. Please try again later.
*/
public static final SystemMessageId FAILED_CANCEL_PETITION_TRY_LATER;
/**
* ID: 394<br>
* Message: Petition consultation with $s1, under way.
*/
public static final SystemMessageId PETITION_WITH_S1_UNDER_WAY;
/**
* ID: 395<br>
* Message: Ending petition consultation with $s1.
*/
public static final SystemMessageId PETITION_ENDED_WITH_S1;
/**
* ID: 396<br>
* Message: Please login after changing your temporary password.
*/
public static final SystemMessageId TRY_AGAIN_AFTER_CHANGING_PASSWORD;
/**
* ID: 397<br>
* Message: Not a paid account.
*/
public static final SystemMessageId NO_PAID_ACCOUNT;
/**
* ID: 398<br>
* Message: There is no time left on this account.
*/
public static final SystemMessageId NO_TIME_LEFT_ON_ACCOUNT;
// 399: empty
/**
* ID: 400<br>
* Message: You are attempting to drop $s1. Dou you wish to continue?
*/
public static final SystemMessageId WISH_TO_DROP_S1;
/**
* ID: 401<br>
* Message: You have to many ongoing quests.
*/
public static final SystemMessageId TOO_MANY_QUESTS;
/**
* ID: 402<br>
* Message: You do not possess the correct ticket to board the boat.
*/
public static final SystemMessageId NOT_CORRECT_BOAT_TICKET;
/**
* ID: 403<br>
* Message: You have exceeded your out-of-pocket adena limit.
*/
public static final SystemMessageId EXCEECED_POCKET_ADENA_LIMIT;
/**
* ID: 404<br>
* Message: Your Create Item level is too low to register this recipe.
*/
public static final SystemMessageId CREATE_LVL_TOO_LOW_TO_REGISTER;
/**
* ID: 405<br>
* Message: The total price of the product is too high.
*/
public static final SystemMessageId TOTAL_PRICE_TOO_HIGH;
/**
* ID: 406<br>
* Message: Petition application accepted.
*/
public static final SystemMessageId PETITION_APP_ACCEPTED;
/**
* ID: 407<br>
* Message: Petition under process.
*/
public static final SystemMessageId PETITION_UNDER_PROCESS;
/**
* ID: 408<br>
* Message: Set Period
*/
public static final SystemMessageId SET_PERIOD;
/**
* ID: 409<br>
* Message: Set Time-$s1:$s2:$s3
*/
public static final SystemMessageId SET_TIME_S1_S2_S3;
/**
* ID: 410<br>
* Message: Registration Period
*/
public static final SystemMessageId REGISTRATION_PERIOD;
/**
* ID: 411<br>
* Message: Registration Time-$s1:$s2:$s3
*/
public static final SystemMessageId REGISTRATION_TIME_S1_S2_S3;
/**
* ID: 412<br>
* Message: Battle begins in $s1:$s2:$s3
*/
public static final SystemMessageId BATTLE_BEGINS_S1_S2_S3;
/**
* ID: 413<br>
* Message: Battle ends in $s1:$s2:$s3
*/
public static final SystemMessageId BATTLE_ENDS_S1_S2_S3;
/**
* ID: 414<br>
* Message: Standby
*/
public static final SystemMessageId STANDBY;
/**
* ID: 415<br>
* Message: Under Siege
*/
public static final SystemMessageId UNDER_SIEGE;
/**
* ID: 416<br>
* Message: This item cannot be exchanged.
*/
public static final SystemMessageId ITEM_CANNOT_EXCHANGE;
/**
* ID: 417<br>
* Message: $s1 has been disarmed.
*/
public static final SystemMessageId S1_DISARMED;
/**
* ID: 419<br>
* Message: $s1 minute(s) of usage time left.
*/
public static final SystemMessageId S1_MINUTES_USAGE_LEFT;
/**
* ID: 420<br>
* Message: Time expired.
*/
public static final SystemMessageId TIME_EXPIRED;
/**
* ID: 421<br>
* Message: Another person has logged in with the same account.
*/
public static final SystemMessageId ANOTHER_LOGIN_WITH_ACCOUNT;
/**
* ID: 422<br>
* Message: You have exceeded the weight limit.
*/
public static final SystemMessageId WEIGHT_LIMIT_EXCEEDED;
/**
* ID: 423<br>
* Message: You have cancelled the enchanting process.
*/
public static final SystemMessageId ENCHANT_SCROLL_CANCELLED;
/**
* ID: 424<br>
* Message: Does not fit strengthening conditions of the scroll.
*/
public static final SystemMessageId DOES_NOT_FIT_SCROLL_CONDITIONS;
/**
* ID: 425<br>
* Message: Your Create Item level is too low to register this recipe.
*/
public static final SystemMessageId CREATE_LVL_TOO_LOW_TO_REGISTER2;
/**
* ID: 445<br>
* Message: (Reference Number Regarding Membership Withdrawal Request: $s1)
*/
public static final SystemMessageId REFERENCE_MEMBERSHIP_WITHDRAWAL_S1;
/**
* ID: 447<br>
* Message: .
*/
public static final SystemMessageId DOT;
/**
* ID: 448<br>
* Message: There is a system error. Please log in again later.
*/
public static final SystemMessageId SYSTEM_ERROR_LOGIN_LATER;
/**
* ID: 449<br>
* Message: The password you have entered is incorrect.
*/
public static final SystemMessageId PASSWORD_ENTERED_INCORRECT1;
/**
* ID: 450<br>
* Message: Confirm your account information and log in later.
*/
public static final SystemMessageId CONFIRM_ACCOUNT_LOGIN_LATER;
/**
* ID: 451<br>
* Message: The password you have entered is incorrect.
*/
public static final SystemMessageId PASSWORD_ENTERED_INCORRECT2;
/**
* ID: 452<br>
* Message: Please confirm your account information and try logging in later.
*/
public static final SystemMessageId PLEASE_CONFIRM_ACCOUNT_LOGIN_LATER;
/**
* ID: 453<br>
* Message: Your account information is incorrect.
*/
public static final SystemMessageId ACCOUNT_INFORMATION_INCORRECT;
/**
* ID: 455<br>
* Message: Account is already in use. Unable to log in.
*/
public static final SystemMessageId ACCOUNT_IN_USE;
/**
* ID: 456<br>
* Message: Lineage II game services may be used by individuals 15 years of age or older except for PvP servers,which may only be used by
* adults 18 years of age and older (Korea Only)
*/
public static final SystemMessageId LINAGE_MINIMUM_AGE;
/**
* ID: 457<br>
* Message: Currently undergoing game server maintenance. Please log in again later.
*/
public static final SystemMessageId SERVER_MAINTENANCE;
/**
* ID: 458<br>
* Message: Your usage term has expired.
*/
public static final SystemMessageId USAGE_TERM_EXPIRED;
/**
* ID: 460<br>
* Message: to reactivate your account.
*/
public static final SystemMessageId TO_REACTIVATE_YOUR_ACCOUNT;
/**
* ID: 461<br>
* Message: Access failed.
*/
public static final SystemMessageId ACCESS_FAILED;
/**
* ID: 461<br>
* Message: Please try again later.
*/
public static final SystemMessageId PLEASE_TRY_AGAIN_LATER;
/**
* ID: 464<br>
* Message: This feature is only available alliance leaders.
*/
public static final SystemMessageId FEATURE_ONLY_FOR_ALLIANCE_LEADER;
/**
* ID: 465<br>
* Message: You are not currently allied with any clans.
*/
public static final SystemMessageId NO_CURRENT_ALLIANCES;
/**
* ID: 466<br>
* Message: You have exceeded the limit.
*/
public static final SystemMessageId YOU_HAVE_EXCEEDED_THE_LIMIT;
/**
* ID: 467<br>
* Message: You may not accept any clan within a day after expelling another clan.
*/
public static final SystemMessageId CANT_INVITE_CLAN_WITHIN_1_DAY;
/**
* ID: 468<br>
* Message: A clan that has withdrawn or been expelled cannot enter into an alliance within one day of withdrawal or expulsion.
*/
public static final SystemMessageId CANT_ENTER_ALLIANCE_WITHIN_1_DAY;
/**
* ID: 469<br>
* Message: You may not ally with a clan you are currently at war with. That would be diabolical and treacherous.
*/
public static final SystemMessageId MAY_NOT_ALLY_CLAN_BATTLE;
/**
* ID: 470<br>
* Message: Only the clan leader may apply for withdrawal from the alliance.
*/
public static final SystemMessageId ONLY_CLAN_LEADER_WITHDRAW_ALLY;
/**
* ID: 471<br>
* Message: Alliance leaders cannot withdraw.
*/
public static final SystemMessageId ALLIANCE_LEADER_CANT_WITHDRAW;
/**
* ID: 472<br>
* Message: You cannot expel yourself from the clan.
*/
public static final SystemMessageId CANNOT_EXPEL_YOURSELF;
/**
* ID: 473<br>
* Message: Different alliance.
*/
public static final SystemMessageId DIFFERENT_ALLIANCE;
/**
* ID: 474<br>
* Message: That clan does not exist.
*/
public static final SystemMessageId CLAN_DOESNT_EXISTS;
/**
* ID: 475<br>
* Message: Different alliance.
*/
public static final SystemMessageId DIFFERENT_ALLIANCE2;
/**
* ID: 476<br>
* Message: Please adjust the image size to 8x12.
*/
public static final SystemMessageId ADJUST_IMAGE_8_12;
/**
* ID: 477<br>
* Message: No response. Invitation to join an alliance has been cancelled.
*/
public static final SystemMessageId NO_RESPONSE_TO_ALLY_INVITATION;
/**
* ID: 478<br>
* Message: No response. Your entrance to the alliance has been cancelled.
*/
public static final SystemMessageId YOU_DID_NOT_RESPOND_TO_ALLY_INVITATION;
/**
* ID: 479<br>
* Message: $s1 has joined as a friend.
*/
public static final SystemMessageId S1_JOINED_AS_FRIEND;
/**
* ID: 480<br>
* Message: Please check your friend list.
*/
public static final SystemMessageId PLEASE_CHECK_YOUR_FRIENDS_LIST;
/**
* ID: 481<br>
* Message: $s1 has been deleted from your friends list.
*/
public static final SystemMessageId S1_HAS_BEEN_DELETED_FROM_YOUR_FRIENDS_LIST;
/**
* ID: 482<br>
* Message: You cannot add yourself to your own friend list.
*/
public static final SystemMessageId YOU_CANNOT_ADD_YOURSELF_TO_YOUR_OWN_FRIENDS_LIST;
/**
* ID: 483<br>
* Message: This function is inaccessible right now. Please try again later.
*/
public static final SystemMessageId FUNCTION_INACCESSIBLE_NOW;
/**
* ID: 484<br>
* Message: This player is already registered in your friends list.
*/
public static final SystemMessageId S1_ALREADY_IN_FRIENDS_LIST;
/**
* ID: 485<br>
* Message: No new friend invitations may be accepted.
*/
public static final SystemMessageId NO_NEW_INVITATIONS_ACCEPTED;
/**
* ID: 486<br>
* Message: The following user is not in your friends list.
*/
public static final SystemMessageId THE_USER_NOT_IN_FRIENDS_LIST;
/**
* ID: 487<br>
* Message: ======<Friends List>======
*/
public static final SystemMessageId FRIEND_LIST_HEADER;
/**
* ID: 488<br>
* Message: $s1 (Currently: Online)
*/
public static final SystemMessageId S1_ONLINE;
/**
* ID: 489<br>
* Message: $s1 (Currently: Offline)
*/
public static final SystemMessageId S1_OFFLINE;
/**
* ID: 490<br>
* Message: ========================
*/
public static final SystemMessageId FRIEND_LIST_FOOTER;
/**
* ID: 491<br>
* Message: =======<Alliance Information>=======
*/
public static final SystemMessageId ALLIANCE_INFO_HEAD;
/**
* ID: 492<br>
* Message: Alliance Name: $s1
*/
public static final SystemMessageId ALLIANCE_NAME_S1;
/**
* ID: 493<br>
* Message: Connection: $s1 / Total $s2
*/
public static final SystemMessageId CONNECTION_S1_TOTAL_S2;
/**
* ID: 494<br>
* Message: Alliance Leader: $s2 of $s1
*/
public static final SystemMessageId ALLIANCE_LEADER_S2_OF_S1;
/**
* ID: 495<br>
* Message: Affiliated clans: Total $s1 clan(s)
*/
public static final SystemMessageId ALLIANCE_CLAN_TOTAL_S1;
/**
* ID: 496<br>
* Message: =====<Clan Information>=====
*/
public static final SystemMessageId CLAN_INFO_HEAD;
/**
* ID: 497<br>
* Message: Clan Name: $s1
*/
public static final SystemMessageId CLAN_INFO_NAME_S1;
/**
* ID: 498<br>
* Message: Clan Leader: $s1
*/
public static final SystemMessageId CLAN_INFO_LEADER_S1;
/**
* ID: 499<br>
* Message: Clan Level: $s1
*/
public static final SystemMessageId CLAN_INFO_LEVEL_S1;
/**
* ID: 500<br>
* Message: ------------------------
*/
public static final SystemMessageId CLAN_INFO_SEPARATOR;
/**
* ID: 501<br>
* Message: ========================
*/
public static final SystemMessageId CLAN_INFO_FOOT;
/**
* ID: 502<br>
* Message: You already belong to another alliance.
*/
public static final SystemMessageId ALREADY_JOINED_ALLIANCE;
/**
* ID: 503<br>
* Message: $s1 (Friend) has logged in.
*/
public static final SystemMessageId FRIEND_S1_HAS_LOGGED_IN;
/**
* ID: 504<br>
* Message: Only clan leaders may create alliances.
*/
public static final SystemMessageId ONLY_CLAN_LEADER_CREATE_ALLIANCE;
/**
* ID: 505<br>
* Message: You cannot create a new alliance within 10 days after dissolution.
*/
public static final SystemMessageId CANT_CREATE_ALLIANCE_10_DAYS_DISOLUTION;
/**
* ID: 506<br>
* Message: Incorrect alliance name. Please try again.
*/
public static final SystemMessageId INCORRECT_ALLIANCE_NAME;
/**
* ID: 507<br>
* Message: Incorrect length for an alliance name.
*/
public static final SystemMessageId INCORRECT_ALLIANCE_NAME_LENGTH;
/**
* ID: 508<br>
* Message: This alliance name already exists.
*/
public static final SystemMessageId ALLIANCE_ALREADY_EXISTS;
/**
* ID: 509<br>
* Message: Cannot accept. clan ally is registered as an enemy during siege battle.
*/
public static final SystemMessageId CANT_ACCEPT_ALLY_ENEMY_FOR_SIEGE;
/**
* ID: 510<br>
* Message: You have invited someone to your alliance.
*/
public static final SystemMessageId YOU_INVITED_FOR_ALLIANCE;
/**
* ID: 511<br>
* Message: You must first select a user to invite.
*/
public static final SystemMessageId SELECT_USER_TO_INVITE;
/**
* ID: 512<br>
* Message: Do you really wish to withdraw from the alliance?
*/
public static final SystemMessageId DO_YOU_WISH_TO_WITHDRW;
/**
* ID: 513<br>
* Message: Enter the name of the clan you wish to expel.
*/
public static final SystemMessageId ENTER_NAME_CLAN_TO_EXPEL;
/**
* ID: 514<br>
* Message: Do you really wish to dissolve the alliance?
*/
public static final SystemMessageId DO_YOU_WISH_TO_DISOLVE;
/**
* ID: 516<br>
* Message: $s1 has invited you to be their friend.
*/
public static final SystemMessageId SI_INVITED_YOU_AS_FRIEND;
/**
* ID: 517<br>
* Message: You have accepted the alliance.
*/
public static final SystemMessageId YOU_ACCEPTED_ALLIANCE;
/**
* ID: 518<br>
* Message: You have failed to invite a clan into the alliance.
*/
public static final SystemMessageId FAILED_TO_INVITE_CLAN_IN_ALLIANCE;
/**
* ID: 519<br>
* Message: You have withdrawn from the alliance.
*/
public static final SystemMessageId YOU_HAVE_WITHDRAWN_FROM_ALLIANCE;
/**
* ID: 520<br>
* Message: You have failed to withdraw from the alliance.
*/
public static final SystemMessageId YOU_HAVE_FAILED_TO_WITHDRAWN_FROM_ALLIANCE;
/**
* ID: 521<br>
* Message: You have succeeded in expelling a clan.
*/
public static final SystemMessageId YOU_HAVE_EXPELED_A_CLAN;
/**
* ID: 522<br>
* Message: You have failed to expel a clan.
*/
public static final SystemMessageId FAILED_TO_EXPELED_A_CLAN;
/**
* ID: 523<br>
* Message: The alliance has been dissolved.
*/
public static final SystemMessageId ALLIANCE_DISOLVED;
/**
* ID: 524<br>
* Message: You have failed to dissolve the alliance.
*/
public static final SystemMessageId FAILED_TO_DISOLVE_ALLIANCE;
/**
* ID: 525<br>
* Message: You have succeeded in inviting a friend to your friends list.
*/
public static final SystemMessageId YOU_HAVE_SUCCEEDED_INVITING_FRIEND;
/**
* ID: 526<br>
* Message: You have failed to add a friend to your friends list.
*/
public static final SystemMessageId FAILED_TO_INVITE_A_FRIEND;
/**
* ID: 527<br>
* Message: $s1 leader, $s2, has requested an alliance.
*/
public static final SystemMessageId S2_ALLIANCE_LEADER_OF_S1_REQUESTED_ALLIANCE;
/**
* ID: 530<br>
* Message: The Spiritshot does not match the weapon's grade.
*/
public static final SystemMessageId SPIRITSHOTS_GRADE_MISMATCH;
/**
* ID: 531<br>
* Message: You do not have enough Spiritshots for that.
*/
public static final SystemMessageId NOT_ENOUGH_SPIRITSHOTS;
/**
* ID: 532<br>
* Message: You may not use Spiritshots.
*/
public static final SystemMessageId CANNOT_USE_SPIRITSHOTS;
/**
* ID: 533<br>
* Message: Power of Mana enabled.
*/
public static final SystemMessageId ENABLED_SPIRITSHOT;
/**
* ID: 534<br>
* Message: Power of Mana disabled.
*/
public static final SystemMessageId DISABLED_SPIRITSHOT;
/**
* ID: 536<br>
* Message: How much adena do you wish to transfer to your Inventory?
*/
public static final SystemMessageId HOW_MUCH_ADENA_TRANSFER;
/**
* ID: 537<br>
* Message: How much will you transfer?
*/
public static final SystemMessageId HOW_MUCH_TRANSFER;
/**
* ID: 538<br>
* Message: Your SP has decreased by $s1.
*/
public static final SystemMessageId SP_DECREASED_S1;
/**
* ID: 539<br>
* Message: Your Experience has decreased by $s1.
*/
public static final SystemMessageId EXP_DECREASED_BY_S1;
/**
* ID: 540<br>
* Message: Clan leaders may not be deleted. Dissolve the clan first and try again.
*/
public static final SystemMessageId CLAN_LEADERS_MAY_NOT_BE_DELETED;
/**
* ID: 541<br>
* Message: You may not delete a clan member. Withdraw from the clan first and try again.
*/
public static final SystemMessageId CLAN_MEMBER_MAY_NOT_BE_DELETED;
/**
* ID: 542<br>
* Message: The NPC server is currently down. Pets and servitors cannot be summoned at this time.
*/
public static final SystemMessageId THE_NPC_SERVER_IS_CURRENTLY_DOWN;
/**
* ID: 543<br>
* Message: You already have a pet.
*/
public static final SystemMessageId YOU_ALREADY_HAVE_A_PET;
/**
* ID: 544<br>
* Message: Your pet cannot carry this item.
*/
public static final SystemMessageId ITEM_NOT_FOR_PETS;
/**
* ID: 545<br>
* Message: Your pet cannot carry any more items. Remove some, then try again.
*/
public static final SystemMessageId YOUR_PET_CANNOT_CARRY_ANY_MORE_ITEMS;
/**
* ID: 546<br>
* Message: Unable to place item, your pet is too encumbered.
*/
public static final SystemMessageId UNABLE_TO_PLACE_ITEM_YOUR_PET_IS_TOO_ENCUMBERED;
/**
* ID: 547<br>
* Message: Summoning your pet.
*/
public static final SystemMessageId SUMMON_A_PET;
/**
* ID: 548<br>
* Message: Your pet's name can be up to 8 characters in length.
*/
public static final SystemMessageId NAMING_PETNAME_UP_TO_8CHARS;
/**
* ID: 549<br>
* Message: To create an alliance, your clan must be Level 5 or higher.
*/
public static final SystemMessageId TO_CREATE_AN_ALLY_YOU_CLAN_MUST_BE_LEVEL_5_OR_HIGHER;
/**
* ID: 550<br>
* Message: You may not create an alliance during the term of dissolution postponement.
*/
public static final SystemMessageId YOU_MAY_NOT_CREATE_ALLY_WHILE_DISSOLVING;
/**
* ID: 551<br>
* Message: You cannot raise your clan level during the term of dispersion postponement.
*/
public static final SystemMessageId CANNOT_RISE_LEVEL_WHILE_DISSOLUTION_IN_PROGRESS;
/**
* ID: 552<br>
* Message: During the grace period for dissolving a clan, the registration or deletion of a clan's crest is not allowed.
*/
public static final SystemMessageId CANNOT_SET_CREST_WHILE_DISSOLUTION_IN_PROGRESS;
/**
* ID: 553<br>
* Message: The opposing clan has applied for dispersion.
*/
public static final SystemMessageId OPPOSING_CLAN_APPLIED_DISPERSION;
/**
* ID: 554<br>
* Message: You cannot disperse the clans in your alliance.
*/
public static final SystemMessageId CANNOT_DISPERSE_THE_CLANS_IN_ALLY;
/**
* ID: 555<br>
* Message: You cannot move - you are too encumbered
*/
public static final SystemMessageId CANT_MOVE_TOO_ENCUMBERED;
/**
* ID: 556<br>
* Message: You cannot move in this state
*/
public static final SystemMessageId CANT_MOVE_IN_THIS_STATE;
/**
* ID: 557<br>
* Message: Your pet has been summoned and may not be destroyed
*/
public static final SystemMessageId PET_SUMMONED_MAY_NOT_DESTROYED;
/**
* ID: 558<br>
* Message: Your pet has been summoned and may not be let go.
*/
public static final SystemMessageId PET_SUMMONED_MAY_NOT_LET_GO;
/**
* ID: 559<br>
* Message: You have purchased $s2 from $s1.
*/
public static final SystemMessageId PURCHASED_S2_FROM_S1;
/**
* ID: 560<br>
* Message: You have purchased +$s2 $s3 from $s1.
*/
public static final SystemMessageId PURCHASED_S2_S3_FROM_S1;
/**
* ID: 561<br>
* Message: You have purchased $s3 $s2(s) from $s1.
*/
public static final SystemMessageId PURCHASED_S3_S2_S_FROM_S1;
/**
* ID: 562<br>
* Message: You may not crystallize this item. Your crystallization skill level is too low.
*/
public static final SystemMessageId CRYSTALLIZE_LEVEL_TOO_LOW;
/**
* ID: 563<br>
* Message: Failed to disable attack target.
*/
public static final SystemMessageId FAILED_DISABLE_TARGET;
/**
* ID: 564<br>
* Message: Failed to change attack target.
*/
public static final SystemMessageId FAILED_CHANGE_TARGET;
/**
* ID: 565<br>
* Message: Not enough luck.
*/
public static final SystemMessageId NOT_ENOUGH_LUCK;
/**
* ID: 566<br>
* Message: Your confusion spell failed.
*/
public static final SystemMessageId CONFUSION_FAILED;
/**
* ID: 567<br>
* Message: Your fear spell failed.
*/
public static final SystemMessageId FEAR_FAILED;
/**
* ID: 568<br>
* Message: Cubic Summoning failed.
*/
public static final SystemMessageId CUBIC_SUMMONING_FAILED;
/**
* ID: 572<br>
* Message: Do you accept $s1's party invitation? (Item Distribution: Finders Keepers.)
*/
public static final SystemMessageId S1_INVITED_YOU_TO_PARTY_FINDERS_KEEPERS;
/**
* ID: 573<br>
* Message: Do you accept $s1's party invitation? (Item Distribution: Random.)
*/
public static final SystemMessageId S1_INVITED_YOU_TO_PARTY_RANDOM;
/**
* ID: 574<br>
* Message: Pets and Servitors are not available at this time.
*/
public static final SystemMessageId PETS_ARE_NOT_AVAILABLE_AT_THIS_TIME;
/**
* ID: 575<br>
* Message: How much adena do you wish to transfer to your pet?
*/
public static final SystemMessageId HOW_MUCH_ADENA_TRANSFER_TO_PET;
/**
* ID: 576<br>
* Message: How much do you wish to transfer?
*/
public static final SystemMessageId HOW_MUCH_TRANSFER2;
/**
* ID: 577<br>
* Message: You cannot summon during a trade or while using the private shops.
*/
public static final SystemMessageId CANNOT_SUMMON_DURING_TRADE_SHOP;
/**
* ID: 578<br>
* Message: You cannot summon during combat.
*/
public static final SystemMessageId YOU_CANNOT_SUMMON_IN_COMBAT;
/**
* ID: 579<br>
* Message: A pet cannot be sent back during battle.
*/
public static final SystemMessageId PET_CANNOT_SENT_BACK_DURING_BATTLE;
/**
* ID: 580<br>
* Message: You may not use multiple pets or servitors at the same time.
*/
public static final SystemMessageId SUMMON_ONLY_ONE;
/**
* ID: 581<br>
* Message: There is a space in the name.
*/
public static final SystemMessageId NAMING_THERE_IS_A_SPACE;
/**
* ID: 582<br>
* Message: Inappropriate character name.
*/
public static final SystemMessageId NAMING_INAPPROPRIATE_CHARACTER_NAME;
/**
* ID: 583<br>
* Message: Name includes forbidden words.
*/
public static final SystemMessageId NAMING_INCLUDES_FORBIDDEN_WORDS;
/**
* ID: 584<br>
* Message: This is already in use by another pet.
*/
public static final SystemMessageId NAMING_ALREADY_IN_USE_BY_ANOTHER_PET;
/**
* ID: 585<br>
* Message: Please decide on the price.
*/
public static final SystemMessageId DECIDE_ON_PRICE;
/**
* ID: 586<br>
* Message: Pet items cannot be registered as shortcuts.
*/
public static final SystemMessageId PET_NO_SHORTCUT;
/**
* ID: 588<br>
* Message: Your pet's inventory is full.
*/
public static final SystemMessageId PET_INVENTORY_FULL;
/**
* ID: 589<br>
* Message: A dead pet cannot be sent back.
*/
public static final SystemMessageId DEAD_PET_CANNOT_BE_RETURNED;
/**
* ID: 590<br>
* Message: Your pet is motionless and any attempt you make to give it something goes unrecognized.
*/
public static final SystemMessageId CANNOT_GIVE_ITEMS_TO_DEAD_PET;
/**
* ID: 591<br>
* Message: An invalid character is included in the pet's name.
*/
public static final SystemMessageId NAMING_PETNAME_CONTAINS_INVALID_CHARS;
/**
* ID: 592<br>
* Message: Do you wish to dismiss your pet? Dismissing your pet will cause the pet necklace to disappear
*/
public static final SystemMessageId WISH_TO_DISMISS_PET;
/**
* ID: 593<br>
* Message: Starving, grumpy and fed up, your pet has left.
*/
public static final SystemMessageId STARVING_GRUMPY_AND_FED_UP_YOUR_PET_HAS_LEFT;
/**
* ID: 594<br>
* Message: You may not restore a hungry pet.
*/
public static final SystemMessageId YOU_CANNOT_RESTORE_HUNGRY_PETS;
/**
* ID: 595<br>
* Message: Your pet is very hungry.
*/
public static final SystemMessageId YOUR_PET_IS_VERY_HUNGRY;
/**
* ID: 596<br>
* Message: Your pet ate a little, but is still hungry.
*/
public static final SystemMessageId YOUR_PET_ATE_A_LITTLE_BUT_IS_STILL_HUNGRY;
/**
* ID: 597<br>
* Message: Your pet is very hungry. Please be careful.
*/
public static final SystemMessageId YOUR_PET_IS_VERY_HUNGRY_PLEASE_BE_CAREFUL;
/**
* ID: 598<br>
* Message: You may not chat while you are invisible.
*/
public static final SystemMessageId NOT_CHAT_WHILE_INVISIBLE;
/**
* ID: 599<br>
* Message: The GM has an important notice. Chat has been temporarily disabled.
*/
public static final SystemMessageId GM_NOTICE_CHAT_DISABLED;
/**
* ID: 600<br>
* Message: You may not equip a pet item.
*/
public static final SystemMessageId CANNOT_EQUIP_PET_ITEM;
/**
* ID: 601<br>
* Message: There are $S1 petitions currently on the waiting list.
*/
public static final SystemMessageId S1_PETITION_ON_WAITING_LIST;
/**
* ID: 602<br>
* Message: The petition system is currently unavailable. Please try again later.
*/
public static final SystemMessageId PETITION_SYSTEM_CURRENT_UNAVAILABLE;
/**
* ID: 603<br>
* Message: That item cannot be discarded or exchanged.
*/
public static final SystemMessageId CANNOT_DISCARD_EXCHANGE_ITEM;
/**
* ID: 604<br>
* Message: You may not call forth a pet or summoned creature from this location
*/
public static final SystemMessageId NOT_CALL_PET_FROM_THIS_LOCATION;
/**
* ID: 605<br>
* Message: You may register up to 64 people on your list.
*/
public static final SystemMessageId MAY_REGISTER_UP_TO_64_PEOPLE;
/**
* ID: 606<br>
* Message: You cannot be registered because the other person has already registered 64 people on his/her list.
*/
public static final SystemMessageId OTHER_PERSON_ALREADY_64_PEOPLE;
/**
* ID: 607<br>
* Message: You do not have any further skills to learn. Come back when you have reached Level $s1.
*/
public static final SystemMessageId DO_NOT_HAVE_FURTHER_SKILLS_TO_LEARN_S1;
/**
* ID: 608<br>
* Message: $s1 has obtained $s3 $s2 by using Sweeper.
*/
public static final SystemMessageId S1_SWEEPED_UP_S3_S2;
/**
* ID: 609<br>
* Message: $s1 has obtained $s2 by using Sweeper.
*/
public static final SystemMessageId S1_SWEEPED_UP_S2;
/**
* ID: 610<br>
* Message: Your skill has been canceled due to lack of HP.
*/
public static final SystemMessageId SKILL_REMOVED_DUE_LACK_HP;
/**
* ID: 611<br>
* Message: You have succeeded in Confusing the enemy.
*/
public static final SystemMessageId CONFUSING_SUCCEEDED;
/**
* ID: 612<br>
* Message: The Spoil condition has been activated.
*/
public static final SystemMessageId SPOIL_SUCCESS;
/**
* ID: 613<br>
* Message: ======<Ignore List>======
*/
public static final SystemMessageId BLOCK_LIST_HEADER;
/**
* ID: 614<br>
* Message: $s1 : $s2
*/
public static final SystemMessageId S1_S2;
/**
* ID: 615<br>
* Message: You have failed to register the user to your Ignore List.
*/
public static final SystemMessageId FAILED_TO_REGISTER_TO_IGNORE_LIST;
/**
* ID: 616<br>
* Message: You have failed to delete the character.
*/
public static final SystemMessageId FAILED_TO_DELETE_CHARACTER;
/**
* ID: 617<br>
* Message: $s1 has been added to your Ignore List.
*/
public static final SystemMessageId S1_WAS_ADDED_TO_YOUR_IGNORE_LIST;
/**
* ID: 618<br>
* Message: $s1 has been removed from your Ignore List.
*/
public static final SystemMessageId S1_WAS_REMOVED_FROM_YOUR_IGNORE_LIST;
/**
* ID: 619<br>
* Message: $s1 has placed you on his/her Ignore List.
*/
public static final SystemMessageId S1_HAS_ADDED_YOU_TO_IGNORE_LIST;
/**
* ID: 620<br>
* Message: $s1 has placed you on his/her Ignore List.
*/
public static final SystemMessageId S1_HAS_ADDED_YOU_TO_IGNORE_LIST2;
/**
* ID: 621<br>
* Message: Game connection attempted through a restricted IP.
*/
public static final SystemMessageId CONNECTION_RESTRICTED_IP;
/**
* ID: 622<br>
* Message: You may not make a declaration of war during an alliance battle.
*/
public static final SystemMessageId NO_WAR_DURING_ALLY_BATTLE;
/**
* ID: 623<br>
* Message: Your opponent has exceeded the number of simultaneous alliance battles alllowed.
*/
public static final SystemMessageId OPPONENT_TOO_MUCH_ALLY_BATTLES1;
/**
* ID: 624<br>
* Message: $s1 Clan leader is not currently connected to the game server.
*/
public static final SystemMessageId S1_LEADER_NOT_CONNECTED;
/**
* ID: 625<br>
* Message: Your request for Alliance Battle truce has been denied.
*/
public static final SystemMessageId ALLY_BATTLE_TRUCE_DENIED;
/**
* ID: 626<br>
* Message: The $s1 clan did not respond: war proclamation has been refused.
*/
public static final SystemMessageId WAR_PROCLAMATION_HAS_BEEN_REFUSED;
/**
* ID: 627<br>
* Message: Clan battle has been refused because you did not respond to $s1 clan's war proclamation.
*/
public static final SystemMessageId YOU_REFUSED_CLAN_WAR_PROCLAMATION;
/**
* ID: 628<br>
* Message: You have already been at war with the $s1 clan: 5 days must pass before you can declare war again.
*/
public static final SystemMessageId ALREADY_AT_WAR_WITH_S1_WAIT_5_DAYS;
/**
* ID: 629<br>
* Message: Your opponent has exceeded the number of simultaneous alliance battles alllowed.
*/
public static final SystemMessageId OPPONENT_TOO_MUCH_ALLY_BATTLES2;
/**
* ID: 630<br>
* Message: War with the clan has begun.
*/
public static final SystemMessageId WAR_WITH_CLAN_BEGUN;
/**
* ID: 631<br>
* Message: War with the clan is over.
*/
public static final SystemMessageId WAR_WITH_CLAN_ENDED;
/**
* ID: 632<br>
* Message: You have won the war over the clan!
*/
public static final SystemMessageId WON_WAR_OVER_CLAN;
/**
* ID: 633<br>
* Message: You have surrendered to the clan.
*/
public static final SystemMessageId SURRENDERED_TO_CLAN;
/**
* ID: 634<br>
* Message: Your alliance leader has been slain. You have been defeated by the clan.
*/
public static final SystemMessageId DEFEATED_BY_CLAN;
/**
* ID: 635<br>
* Message: The time limit for the clan war has been exceeded. War with the clan is over.
*/
public static final SystemMessageId TIME_UP_WAR_OVER;
/**
* ID: 636<br>
* Message: You are not involved in a clan war.
*/
public static final SystemMessageId NOT_INVOLVED_IN_WAR;
/**
* ID: 637<br>
* Message: A clan ally has registered itself to the opponent.
*/
public static final SystemMessageId ALLY_REGISTERED_SELF_TO_OPPONENT;
/**
* ID: 638<br>
* Message: You have already requested a Siege Battle.
*/
public static final SystemMessageId ALREADY_REQUESTED_SIEGE_BATTLE;
/**
* ID: 639<br>
* Message: Your application has been denied because you have already submitted a request for another Siege Battle.
*/
public static final SystemMessageId APPLICATION_DENIED_BECAUSE_ALREADY_SUBMITTED_A_REQUEST_FOR_ANOTHER_SIEGE_BATTLE;
// 640 - 641: empty
/**
* ID: 642<br>
* Message: You are already registered to the attacker side and must not cancel your registration before submitting your request
*/
public static final SystemMessageId ALREADY_ATTACKER_NOT_CANCEL;
/**
* ID: 643<br>
* Message: You are already registered to the defender side and must not cancel your registration before submitting your request
*/
public static final SystemMessageId ALREADY_DEFENDER_NOT_CANCEL;
/**
* ID: 644<br>
* Message: You are not yet registered for the castle siege.
*/
public static final SystemMessageId NOT_REGISTERED_FOR_SIEGE;
/**
* ID: 645<br>
* Message: Only clans of level 4 or higher may register for a castle siege.
*/
public static final SystemMessageId ONLY_CLAN_LEVEL_4_ABOVE_MAY_SIEGE;
// 646 - 647: empty
/**
* ID: 648<br>
* Message: No more registrations may be accepted for the attacker side.
*/
public static final SystemMessageId ATTACKER_SIDE_FULL;
/**
* ID: 649<br>
* Message: No more registrations may be accepted for the defender side.
*/
public static final SystemMessageId DEFENDER_SIDE_FULL;
/**
* ID: 650<br>
* Message: You may not summon from your current location.
*/
public static final SystemMessageId YOU_MAY_NOT_SUMMON_FROM_YOUR_CURRENT_LOCATION;
/**
* ID: 651<br>
* Message: Place in the current location and direction. Do you wish to continue?
*/
public static final SystemMessageId PLACE_CURRENT_LOCATION_DIRECTION;
/**
* ID: 652<br>
* Message: The target of the summoned monster is wrong.
*/
public static final SystemMessageId TARGET_OF_SUMMON_WRONG;
/**
* ID: 653<br>
* Message: You do not have the authority to position mercenaries.
*/
public static final SystemMessageId YOU_DO_NOT_HAVE_AUTHORITY_TO_POSITION_MERCENARIES;
/**
* ID: 654<br>
* Message: You do not have the authority to cancel mercenary positioning.
*/
public static final SystemMessageId YOU_DO_NOT_HAVE_AUTHORITY_TO_CANCEL_MERCENARY_POSITIONING;
/**
* ID: 655<br>
* Message: Mercenaries cannot be positioned here.
*/
public static final SystemMessageId MERCENARIES_CANNOT_BE_POSITIONED_HERE;
/**
* ID: 656<br>
* Message: This mercenary cannot be positioned anymore.
*/
public static final SystemMessageId THIS_MERCENARY_CANNOT_BE_POSITIONED_ANYMORE;
/**
* ID: 657<br>
* Message: Positioning cannot be done here because the distance between mercenaries is too short.
*/
public static final SystemMessageId POSITIONING_CANNOT_BE_DONE_BECAUSE_DISTANCE_BETWEEN_MERCENARIES_TOO_SHORT;
/**
* ID: 658<br>
* Message: This is not a mercenary of a castle that you own and so you cannot cancel its positioning.
*/
public static final SystemMessageId THIS_IS_NOT_A_MERCENARY_OF_A_CASTLE_THAT_YOU_OWN_AND_SO_CANNOT_CANCEL_POSITIONING;
/**
* ID: 659<br>
* Message: This is not the time for siege registration and so registrations cannot be accepted or rejected.
*/
public static final SystemMessageId NOT_SIEGE_REGISTRATION_TIME1;
/**
* ID: 659<br>
* Message: This is not the time for siege registration and so registration and cancellation cannot be done.
*/
public static final SystemMessageId NOT_SIEGE_REGISTRATION_TIME2;
/**
* ID: 661<br>
* Message: This character cannot be spoiled.
*/
public static final SystemMessageId SPOIL_CANNOT_USE;
/**
* ID: 662<br>
* Message: The other player is rejecting friend invitations.
*/
public static final SystemMessageId THE_PLAYER_IS_REJECTING_FRIEND_INVITATIONS;
// 663 will crash client
/**
* ID: 664<br>
* Message: Please choose a person to receive.
*/
public static final SystemMessageId CHOOSE_PERSON_TO_RECEIVE;
/**
* ID: 665<br>
* Message: of alliance is applying for alliance war. Do you want to accept the challenge?
*/
public static final SystemMessageId APPLYING_ALLIANCE_WAR;
/**
* ID: 666<br>
* Message: A request for ceasefire has been received from alliance. Do you agree?
*/
public static final SystemMessageId REQUEST_FOR_CEASEFIRE;
/**
* ID: 667<br>
* Message: You are registering on the attacking side of the siege. Do you want to continue?
*/
public static final SystemMessageId REGISTERING_ON_ATTACKING_SIDE;
/**
* ID: 668<br>
* Message: You are registering on the defending side of the siege. Do you want to continue?
*/
public static final SystemMessageId REGISTERING_ON_DEFENDING_SIDE;
/**
* ID: 669<br>
* Message: You are canceling your application to participate in the siege battle. Do you want to continue?
*/
public static final SystemMessageId CANCELING_REGISTRATION;
/**
* ID: 670<br>
* Message: You are refusing the registration of clan on the defending side. Do you want to continue?
*/
public static final SystemMessageId REFUSING_REGISTRATION;
/**
* ID: 671<br>
* Message: You are agreeing to the registration of clan on the defending side. Do you want to continue?
*/
public static final SystemMessageId AGREEING_REGISTRATION;
/**
* ID: 672<br>
* Message: $s1 adena disappeared.
*/
public static final SystemMessageId S1_DISAPPEARED_ADENA;
/**
* ID: 673<br>
* Message: Only a clan leader whose clan is of level 2 or higher is allowed to participate in a clan hall auction.
*/
public static final SystemMessageId AUCTION_ONLY_CLAN_LEVEL_2_HIGHER;
/**
* ID: 674<br>
* Message: I has not yet been seven days since canceling an auction.
*/
public static final SystemMessageId NOT_SEVEN_DAYS_SINCE_CANCELING_AUCTION;
/**
* ID: 675<br>
* Message: There are no clan halls up for auction.
*/
public static final SystemMessageId NO_CLAN_HALLS_UP_FOR_AUCTION;
/**
* ID: 676<br>
* Message: Since you have already submitted a bid, you are not allowed to participate in another auction at this time.
*/
public static final SystemMessageId ALREADY_SUBMITTED_BID;
/**
* ID: 677<br>
* Message: Your bid price must be higher than the minimum price that can be bid.
*/
public static final SystemMessageId BID_PRICE_MUST_BE_HIGHER;
/**
* ID: 678<br>
* Message: You have submitted a bid for the auction of $s1.
*/
public static final SystemMessageId SUBMITTED_A_BID;
/**
* ID: 679<br>
* Message: You have canceled your bid.
*/
public static final SystemMessageId CANCELED_BID;
/**
* ID: 680<br>
* You cannot participate in an auction.
*/
public static final SystemMessageId CANNOT_PARTICIPATE_IN_AUCTION;
/**
* ID: 681<br>
* Message: The clan does not own a clan hall.
*/
// CLAN_HAS_NO_CLAN_HALL(681) // Doesn't exist in Hellbound anymore
/**
* ID: 683<br>
* Message: There are no priority rights on a sweeper.
*/
public static final SystemMessageId SWEEP_NOT_ALLOWED;
/**
* ID: 684<br>
* Message: You cannot position mercenaries during a siege.
*/
public static final SystemMessageId CANNOT_POSITION_MERCS_DURING_SIEGE;
/**
* ID: 685<br>
* Message: You cannot apply for clan war with a clan that belongs to the same alliance
*/
public static final SystemMessageId CANNOT_DECLARE_WAR_ON_ALLY;
/**
* ID: 686<br>
* Message: You have received $s1 damage from the fire of magic.
*/
public static final SystemMessageId S1_DAMAGE_FROM_FIRE_MAGIC;
/**
* ID: 687<br>
* Message: You cannot move while frozen. Please wait.
*/
public static final SystemMessageId CANNOT_MOVE_FROZEN;
/**
* ID: 688<br>
* Message: The clan that owns the castle is automatically registered on the defending side.
*/
public static final SystemMessageId CLAN_THAT_OWNS_CASTLE_IS_AUTOMATICALLY_REGISTERED_DEFENDING;
/**
* ID: 689<br>
* Message: A clan that owns a castle cannot participate in another siege.
*/
public static final SystemMessageId CLAN_THAT_OWNS_CASTLE_CANNOT_PARTICIPATE_OTHER_SIEGE;
/**
* ID: 690<br>
* Message: You cannot register on the attacking side because you are part of an alliance with the clan that owns the castle.
*/
public static final SystemMessageId CANNOT_ATTACK_ALLIANCE_CASTLE;
/**
* ID: 691<br>
* Message: $s1 clan is already a member of $s2 alliance.
*/
public static final SystemMessageId S1_CLAN_ALREADY_MEMBER_OF_S2_ALLIANCE;
/**
* ID: 692<br>
* Message: The other party is frozen. Please wait a moment.
*/
public static final SystemMessageId OTHER_PARTY_IS_FROZEN;
/**
* ID: 693<br>
* Message: The package that arrived is in another warehouse.
*/
public static final SystemMessageId PACKAGE_IN_ANOTHER_WAREHOUSE;
/**
* ID: 694<br>
* Message: No packages have arrived.
*/
public static final SystemMessageId NO_PACKAGES_ARRIVED;
/**
* ID: 695<br>
* Message: You cannot set the name of the pet.
*/
public static final SystemMessageId NAMING_YOU_CANNOT_SET_NAME_OF_THE_PET;
/**
* ID: 697<br>
* Message: The item enchant value is strange
*/
public static final SystemMessageId ITEM_ENCHANT_VALUE_STRANGE;
/**
* ID: 698<br>
* Message: The price is different than the same item on the sales list.
*/
public static final SystemMessageId PRICE_DIFFERENT_FROM_SALES_LIST;
/**
* ID: 699<br>
* Message: Currently not purchasing.
*/
public static final SystemMessageId CURRENTLY_NOT_PURCHASING;
/**
* ID: 700<br>
* Message: The purchase is complete.
*/
public static final SystemMessageId THE_PURCHASE_IS_COMPLETE;
/**
* ID: 701<br>
* Message: You do not have enough required items.
*/
public static final SystemMessageId NOT_ENOUGH_REQUIRED_ITEMS;
/**
* ID: 702 <br>
* Message: There are no GMs currently visible in the public list as they may be performing other functions at the moment.
*/
public static final SystemMessageId NO_GM_PROVIDING_SERVICE_NOW;
/**
* ID: 703<br>
* Message: ======<GM List>======
*/
public static final SystemMessageId GM_LIST;
/**
* ID: 704<br>
* Message: GM : $s1
*/
public static final SystemMessageId GM_S1;
/**
* ID: 705<br>
* Message: You cannot exclude yourself.
*/
public static final SystemMessageId CANNOT_EXCLUDE_SELF;
/**
* ID: 706<br>
* Message: You can only register up to 64 names on your exclude list.
*/
public static final SystemMessageId ONLY_64_NAMES_ON_EXCLUDE_LIST;
/**
* ID: 707<br>
* Message: You cannot teleport to a village that is in a siege.
*/
public static final SystemMessageId NO_PORT_THAT_IS_IN_SIGE;
/**
* ID: 708<br>
* Message: You do not have the right to use the castle warehouse.
*/
public static final SystemMessageId YOU_DO_NOT_HAVE_THE_RIGHT_TO_USE_CASTLE_WAREHOUSE;
/**
* ID: 709<br>
* Message: You do not have the right to use the clan warehouse.
*/
public static final SystemMessageId YOU_DO_NOT_HAVE_THE_RIGHT_TO_USE_CLAN_WAREHOUSE;
/**
* ID: 710<br>
* Message: Only clans of clan level 1 or higher can use a clan warehouse.
*/
public static final SystemMessageId ONLY_LEVEL_1_CLAN_OR_HIGHER_CAN_USE_WAREHOUSE;
/**
* ID: 711<br>
* Message: The siege of $s1 has started.
*/
public static final SystemMessageId SIEGE_OF_S1_HAS_STARTED;
/**
* ID: 712<br>
* Message: The siege of $s1 has finished.
*/
public static final SystemMessageId SIEGE_OF_S1_HAS_ENDED;
/**
* ID: 713<br>
* Message: $s1/$s2/$s3 :
*/
public static final SystemMessageId S1_S2_S3_D;
/**
* ID: 714<br>
* Message: A trap device has been tripped.
*/
public static final SystemMessageId A_TRAP_DEVICE_HAS_BEEN_TRIPPED;
/**
* ID: 715<br>
* Message: A trap device has been stopped.
*/
public static final SystemMessageId A_TRAP_DEVICE_HAS_BEEN_STOPPED;
/**
* ID: 716<br>
* Message: If a base camp does not exist, resurrection is not possible.
*/
public static final SystemMessageId NO_RESURRECTION_WITHOUT_BASE_CAMP;
/**
* ID: 717<br>
* Message: The guardian tower has been destroyed and resurrection is not possible
*/
public static final SystemMessageId TOWER_DESTROYED_NO_RESURRECTION;
/**
* ID: 718<br>
* Message: The castle gates cannot be opened and closed during a siege.
*/
public static final SystemMessageId GATES_NOT_OPENED_CLOSED_DURING_SIEGE;
/**
* ID: 719<br>
* Message: You failed at mixing the item.
*/
public static final SystemMessageId ITEM_MIXING_FAILED;
/**
* ID: 720<br>
* Message: The purchase price is higher than the amount of money that you have and so you cannot open a personal store.
*/
public static final SystemMessageId THE_PURCHASE_PRICE_IS_HIGHER_THAN_MONEY;
/**
* ID: 721<br>
* Message: You cannot create an alliance while participating in a siege.
*/
public static final SystemMessageId NO_ALLY_CREATION_WHILE_SIEGE;
/**
* ID: 722<br>
* Message: You cannot dissolve an alliance while an affiliated clan is participating in a siege battle.
*/
public static final SystemMessageId CANNOT_DISSOLVE_ALLY_WHILE_IN_SIEGE;
/**
* ID: 723<br>
* Message: The opposing clan is participating in a siege battle.
*/
public static final SystemMessageId OPPOSING_CLAN_IS_PARTICIPATING_IN_SIEGE;
/**
* ID: 724<br>
* Message: You cannot leave while participating in a siege battle.
*/
public static final SystemMessageId CANNOT_LEAVE_WHILE_SIEGE;
/**
* ID: 725<br>
* Message: You cannot banish a clan from an alliance while the clan is participating in a siege
*/
public static final SystemMessageId CANNOT_DISMISS_WHILE_SIEGE;
/**
* ID: 726<br>
* Message: Frozen condition has started. Please wait a moment.
*/
public static final SystemMessageId FROZEN_CONDITION_STARTED;
/**
* ID: 727<br>
* Message: The frozen condition was removed.
*/
public static final SystemMessageId FROZEN_CONDITION_REMOVED;
/**
* ID: 728<br>
* Message: You cannot apply for dissolution again within seven days after a previous application for dissolution.
*/
public static final SystemMessageId CANNOT_APPLY_DISSOLUTION_AGAIN;
/**
* ID: 729<br>
* Message: That item cannot be discarded.
*/
public static final SystemMessageId ITEM_NOT_DISCARDED;
/**
* ID: 730<br>
* Message: - You have submitted your $s1th petition. - You may submit $s2 more petition(s) today.
*/
public static final SystemMessageId SUBMITTED_YOU_S1_TH_PETITION_S2_LEFT;
/**
* ID: 731<br>
* Message: A petition has been received by the GM on behalf of $s1. The petition code is $s2.
*/
public static final SystemMessageId PETITION_S1_RECEIVED_CODE_IS_S2;
/**
* ID: 732<br>
* Message: $s1 has received a request for a consultation with the GM.
*/
public static final SystemMessageId S1_RECEIVED_CONSULTATION_REQUEST;
/**
* ID: 733<br>
* Message: We have received $s1 petitions from you today and that is the maximum that you can submit in one day. You cannot submit any more
* petitions.
*/
public static final SystemMessageId WE_HAVE_RECEIVED_S1_PETITIONS_TODAY;
/**
* ID: 734<br>
* Message: You have failed at submitting a petition on behalf of someone else. $s1 already submitted a petition.
*/
public static final SystemMessageId PETITION_FAILED_S1_ALREADY_SUBMITTED;
/**
* ID: 735<br>
* Message: You have failed at submitting a petition on behalf of $s1. The error number is $s2.
*/
public static final SystemMessageId PETITION_FAILED_FOR_S1_ERROR_NUMBER_S2;
/**
* ID: 736<br>
* Message: The petition was canceled. You may submit $s1 more petition(s) today.
*/
public static final SystemMessageId PETITION_CANCELED_SUBMIT_S1_MORE_TODAY;
/**
* ID: 737<br>
* Message: You have cancelled submitting a petition on behalf of $s1.
*/
public static final SystemMessageId CANCELED_PETITION_ON_S1;
/**
* ID: 738<br>
* Message: You have not submitted a petition.
*/
public static final SystemMessageId PETITION_NOT_SUBMITTED;
/**
* ID: 739<br>
* Message: You have failed at cancelling a petition on behalf of $s1. The error number is $s2.
*/
public static final SystemMessageId PETITION_CANCEL_FAILED_FOR_S1_ERROR_NUMBER_S2;
/**
* ID: 740<br>
* Message: $s1 participated in a petition chat at the request of the GM.
*/
public static final SystemMessageId S1_PARTICIPATE_PETITION;
/**
* ID: 741<br>
* Message: You have failed at adding $s1 to the petition chat. Petition has already been submitted.
*/
public static final SystemMessageId FAILED_ADDING_S1_TO_PETITION;
/**
* ID: 742<br>
* Message: You have failed at adding $s1 to the petition chat. The error code is $s2.
*/
public static final SystemMessageId PETITION_ADDING_S1_FAILED_ERROR_NUMBER_S2;
/**
* ID: 743<br>
* Message: $s1 left the petition chat.
*/
public static final SystemMessageId S1_LEFT_PETITION_CHAT;
/**
* ID: 744<br>
* Message: You have failed at removing $s1 from the petition chat. The error code is $s2.
*/
public static final SystemMessageId PETITION_REMOVING_S1_FAILED_ERROR_NUMBER_S2;
/**
* ID: 745<br>
* Message: You are currently not in a petition chat.
*/
public static final SystemMessageId YOU_ARE_NOT_IN_PETITION_CHAT;
/**
* ID: 746<br>
* Message: It is not currently a petition.
*/
public static final SystemMessageId CURRENTLY_NO_PETITION;
/**
* ID: 748<br>
* Message: The distance is too far and so the casting has been stopped.
*/
public static final SystemMessageId DIST_TOO_FAR_CASTING_STOPPED;
/**
* ID: 749<br>
* Message: The effect of $s1 has been removed.
*/
public static final SystemMessageId EFFECT_S1_DISAPPEARED;
/**
* ID: 750<br>
* Message: There are no other skills to learn.
*/
public static final SystemMessageId NO_MORE_SKILLS_TO_LEARN;
/**
* ID: 751<br>
* Message: As there is a conflict in the siege relationship with a clan in the alliance, you cannot invite that clan to the alliance.
*/
public static final SystemMessageId CANNOT_INVITE_CONFLICT_CLAN;
/**
* ID: 752<br>
* Message: That name cannot be used.
*/
public static final SystemMessageId CANNOT_USE_NAME;
/**
* ID: 753<br>
* Message: You cannot position mercenaries here.
*/
public static final SystemMessageId NO_MERCS_HERE;
/**
* ID: 754<br>
* Message: There are $s1 hours and $s2 minutes left in this week's usage time.
*/
public static final SystemMessageId S1_HOURS_S2_MINUTES_LEFT_THIS_WEEK;
/**
* ID: 755<br>
* Message: There are $s1 minutes left in this week's usage time.
*/
public static final SystemMessageId S1_MINUTES_LEFT_THIS_WEEK;
/**
* ID: 756<br>
* Message: This week's usage time has finished.
*/
public static final SystemMessageId WEEKS_USAGE_TIME_FINISHED;
/**
* ID: 757<br>
* Message: There are $s1 hours and $s2 minutes left in the fixed use time.
*/
public static final SystemMessageId S1_HOURS_S2_MINUTES_LEFT_IN_TIME;
/**
* ID: 758<br>
* Message: There are $s1 hours and $s2 minutes left in this week's play time.
*/
public static final SystemMessageId S1_HOURS_S2_MINUTES_LEFT_THIS_WEEKS_PLAY_TIME;
/**
* ID: 759<br>
* Message: There are $s1 minutes left in this week's play time.
*/
public static final SystemMessageId S1_MINUTES_LEFT_THIS_WEEKS_PLAY_TIME;
/**
* ID: 760<br>
* Message: $s1 cannot join the clan because one day has not yet passed since he/she left another clan.
*/
public static final SystemMessageId S1_MUST_WAIT_BEFORE_JOINING_ANOTHER_CLAN;
/**
* ID: 761<br>
* Message: $s1 clan cannot join the alliance because one day has not yet passed since it left another alliance.
*/
public static final SystemMessageId S1_CANT_ENTER_ALLIANCE_WITHIN_1_DAY;
/**
* ID: 762<br>
* Message: $s1 rolled $s2 and $s3's eye came out.
*/
public static final SystemMessageId S1_ROLLED_S2_S3_EYE_CAME_OUT;
/**
* ID: 763<br>
* Message: You failed at sending the package because you are too far from the warehouse.
*/
public static final SystemMessageId FAILED_SENDING_PACKAGE_TOO_FAR;
/**
* ID: 764<br>
* Message: You have been playing for an extended period of time. Please consider taking a break.
*/
public static final SystemMessageId PLAYING_FOR_LONG_TIME;
/**
* ID: 769<br>
* Message: A hacking tool has been discovered. Please try again after closing unnecessary programs.
*/
public static final SystemMessageId HACKING_TOOL;
/**
* ID: 774<br>
* Message: Play time is no longer accumulating.
*/
public static final SystemMessageId PLAY_TIME_NO_LONGER_ACCUMULATING;
/**
* ID: 775<br>
* Message: From here on, play time will be expended.
*/
public static final SystemMessageId PLAY_TIME_EXPENDED;
/**
* ID: 776<br>
* Message: The clan hall which was put up for auction has been awarded to clan s1.
*/
public static final SystemMessageId CLANHALL_AWARDED_TO_CLAN_S1;
/**
* ID: 777<br>
* Message: The clan hall which was put up for auction was not sold and therefore has been re-listed.
*/
public static final SystemMessageId CLANHALL_NOT_SOLD;
/**
* ID: 778<br>
* Message: You may not log out from this location.
*/
public static final SystemMessageId NO_LOGOUT_HERE;
/**
* ID: 779<br>
* Message: You may not restart in this location.
*/
public static final SystemMessageId NO_RESTART_HERE;
/**
* ID: 780<br>
* Message: Observation is only possible during a siege.
*/
public static final SystemMessageId ONLY_VIEW_SIEGE;
/**
* ID: 781<br>
* Message: Observers cannot participate.
*/
public static final SystemMessageId OBSERVERS_CANNOT_PARTICIPATE;
/**
* ID: 782<br>
* Message: You may not observe a siege with a pet or servitor summoned.
*/
public static final SystemMessageId NO_OBSERVE_WITH_PET;
/**
* ID: 783<br>
* Message: Lottery ticket sales have been temporarily suspended.
*/
public static final SystemMessageId LOTTERY_TICKET_SALES_TEMP_SUSPENDED;
/**
* ID: 784<br>
* Message: Tickets for the current lottery are no longer available.
*/
public static final SystemMessageId NO_LOTTERY_TICKETS_AVAILABLE;
/**
* ID: 785<br>
* Message: The results of lottery number $s1 have not yet been published.
*/
public static final SystemMessageId LOTTERY_S1_RESULT_NOT_PUBLISHED;
/**
* ID: 786<br>
* Message: Incorrect syntax.
*/
public static final SystemMessageId INCORRECT_SYNTAX;
/**
* ID: 787<br>
* Message: The tryouts are finished.
*/
public static final SystemMessageId CLANHALL_SIEGE_TRYOUTS_FINISHED;
/**
* ID: 788<br>
* Message: The finals are finished.
*/
public static final SystemMessageId CLANHALL_SIEGE_FINALS_FINISHED;
/**
* ID: 789<br>
* Message: The tryouts have begun.
*/
public static final SystemMessageId CLANHALL_SIEGE_TRYOUTS_BEGUN;
/**
* ID: 790<br>
* Message: The finals are finished.
*/
public static final SystemMessageId CLANHALL_SIEGE_FINALS_BEGUN;
/**
* ID: 791<br>
* Message: The final match is about to begin. Line up!
*/
public static final SystemMessageId FINAL_MATCH_BEGIN;
/**
* ID: 792<br>
* Message: The siege of the clan hall is finished.
*/
public static final SystemMessageId CLANHALL_SIEGE_ENDED;
/**
* ID: 793<br>
* Message: The siege of the clan hall has begun.
*/
public static final SystemMessageId CLANHALL_SIEGE_BEGUN;
/**
* ID: 794<br>
* Message: You are not authorized to do that.
*/
public static final SystemMessageId YOU_ARE_NOT_AUTHORIZED_TO_DO_THAT;
/**
* ID: 795<br>
* Message: Only clan leaders are authorized to set rights.
*/
public static final SystemMessageId ONLY_LEADERS_CAN_SET_RIGHTS;
/**
* ID: 796<br>
* Message: Your remaining observation time is minutes.
*/
public static final SystemMessageId REMAINING_OBSERVATION_TIME;
/**
* ID: 797<br>
* Message: You may create up to 24 macros.
*/
public static final SystemMessageId YOU_MAY_CREATE_UP_TO_24_MACROS;
/**
* ID: 798<br>
* Message: Item registration is irreversible. Do you wish to continue?
*/
public static final SystemMessageId ITEM_REGISTRATION_IRREVERSIBLE;
/**
* ID: 799<br>
* Message: The observation time has expired.
*/
public static final SystemMessageId OBSERVATION_TIME_EXPIRED;
/**
* ID: 800<br>
* Message: You are too late. The registration period is over.
*/
public static final SystemMessageId REGISTRATION_PERIOD_OVER;
/**
* ID: 801<br>
* Message: Registration for the clan hall siege is closed.
*/
public static final SystemMessageId REGISTRATION_CLOSED;
/**
* ID: 802<br>
* Message: Petitions are not being accepted at this time. You may submit your petition after a.m./p.m.
*/
public static final SystemMessageId PETITION_NOT_ACCEPTED_NOW;
/**
* ID: 803<br>
* Message: Enter the specifics of your petition.
*/
public static final SystemMessageId PETITION_NOT_SPECIFIED;
/**
* ID: 804<br>
* Message: Select a type.
*/
public static final SystemMessageId SELECT_TYPE;
/**
* ID: 805<br>
* Message: Petitions are not being accepted at this time. You may submit your petition after $s1 a.m./p.m.
*/
public static final SystemMessageId PETITION_NOT_ACCEPTED_SUBMIT_AT_S1;
/**
* ID: 806<br>
* Message: If you are trapped, try typing "/unstuck".
*/
public static final SystemMessageId TRY_UNSTUCK_WHEN_TRAPPED;
/**
* ID: 807<br>
* Message: This terrain is navigable. Prepare for transport to the nearest village.
*/
public static final SystemMessageId STUCK_PREPARE_FOR_TRANSPORT;
/**
* ID: 808<br>
* Message: You are stuck. You may submit a petition by typing "/gm".
*/
public static final SystemMessageId STUCK_SUBMIT_PETITION;
/**
* ID: 809<br>
* Message: You are stuck. You will be transported to the nearest village in five minutes.
*/
public static final SystemMessageId STUCK_TRANSPORT_IN_FIVE_MINUTES;
/**
* ID: 810<br>
* Message: Invalid macro. Refer to the Help file for instructions.
*/
public static final SystemMessageId INVALID_MACRO;
/**
* ID: 811<br>
* Message: You will be moved to (). Do you wish to continue?
*/
public static final SystemMessageId WILL_BE_MOVED;
/**
* ID: 812<br>
* Message: The secret trap has inflicted $s1 damage on you.
*/
public static final SystemMessageId TRAP_DID_S1_DAMAGE;
/**
* ID: 813<br>
* Message: You have been poisoned by a Secret Trap.
*/
public static final SystemMessageId POISONED_BY_TRAP;
/**
* ID: 814<br>
* Message: Your speed has been decreased by a Secret Trap.
*/
public static final SystemMessageId SLOWED_BY_TRAP;
/**
* ID: 815<br>
* Message: The tryouts are about to begin. Line up!
*/
public static final SystemMessageId TRYOUTS_ABOUT_TO_BEGIN;
/**
* ID: 816<br>
* Message: Tickets are now available for Monster Race $s1!
*/
public static final SystemMessageId MONSRACE_TICKETS_AVAILABLE_FOR_S1_RACE;
/**
* ID: 817<br>
* Message: Now selling tickets for Monster Race $s1!
*/
public static final SystemMessageId MONSRACE_TICKETS_NOW_AVAILABLE_FOR_S1_RACE;
/**
* ID: 818<br>
* Message: Ticket sales for the Monster Race will end in $s1 minute(s).
*/
public static final SystemMessageId MONSRACE_TICKETS_STOP_IN_S1_MINUTES;
/**
* ID: 819<br>
* Message: Tickets sales are closed for Monster Race $s1. Odds are posted.
*/
public static final SystemMessageId MONSRACE_S1_TICKET_SALES_CLOSED;
/**
* ID: 820<br>
* Message: Monster Race $s2 will begin in $s1 minute(s)!
*/
public static final SystemMessageId MONSRACE_S2_BEGINS_IN_S1_MINUTES;
/**
* ID: 821<br>
* Message: Monster Race $s1 will begin in 30 seconds!
*/
public static final SystemMessageId MONSRACE_S1_BEGINS_IN_30_SECONDS;
/**
* ID: 822<br>
* Message: Monster Race $s1 is about to begin! Countdown in five seconds!
*/
public static final SystemMessageId MONSRACE_S1_COUNTDOWN_IN_FIVE_SECONDS;
/**
* ID: 823<br>
* Message: The race will begin in $s1 second(s)!
*/
public static final SystemMessageId MONSRACE_BEGINS_IN_S1_SECONDS;
/**
* ID: 824<br>
* Message: They're off!
*/
public static final SystemMessageId MONSRACE_RACE_START;
/**
* ID: 825<br>
* Message: Monster Race $s1 is finished!
*/
public static final SystemMessageId MONSRACE_S1_RACE_END;
/**
* ID: 826<br>
* Message: First prize goes to the player in lane $s1. Second prize goes to the player in lane $s2.
*/
public static final SystemMessageId MONSRACE_FIRST_PLACE_S1_SECOND_S2;
/**
* ID: 827<br>
* Message: You may not impose a block on a GM.
*/
public static final SystemMessageId YOU_MAY_NOT_IMPOSE_A_BLOCK_ON_GM;
/**
* ID: 828<br>
* Message: Are you sure you wish to delete the $s1 macro?
*/
public static final SystemMessageId WISH_TO_DELETE_S1_MACRO;
/**
* ID: 829<br>
* Message: You cannot recommend yourself.
*/
public static final SystemMessageId YOU_CANNOT_RECOMMEND_YOURSELF;
/**
* ID: 830<br>
* Message: You have recommended $s1. You have $s2 recommendations left.
*/
public static final SystemMessageId YOU_HAVE_RECOMMENDED_S1_YOU_HAVE_S2_RECOMMENDATIONS_LEFT;
/**
* ID: 831<br>
* Message: You have been recommended by $s1.
*/
public static final SystemMessageId YOU_HAVE_BEEN_RECOMMENDED_BY_S1;
/**
* ID: 832<br>
* Message: That character has already been recommended.
*/
public static final SystemMessageId THAT_CHARACTER_IS_RECOMMENDED;
/**
* ID: 833<br>
* Message: You are not authorized to make further recommendations at this time. You will receive more recommendation credits each day at 1
* p.m.
*/
public static final SystemMessageId NO_MORE_RECOMMENDATIONS_TO_HAVE;
/**
* ID: 834<br>
* Message: $s1 has rolled $s2.
*/
public static final SystemMessageId S1_ROLLED_S2;
/**
* ID: 835<br>
* Message: You may not throw the dice at this time. Try again later.
*/
public static final SystemMessageId YOU_MAY_NOT_THROW_THE_DICE_AT_THIS_TIME_TRY_AGAIN_LATER;
/**
* ID: 836<br>
* Message: You have exceeded your inventory volume limit and cannot take this item.
*/
public static final SystemMessageId YOU_HAVE_EXCEEDED_YOUR_INVENTORY_VOLUME_LIMIT_AND_CANNOT_TAKE_THIS_ITEM;
/**
* ID: 837<br>
* Message: Macro descriptions may contain up to 32 characters.
*/
public static final SystemMessageId MACRO_DESCRIPTION_MAX_32_CHARS;
/**
* ID: 838<br>
* Message: Enter the name of the macro.
*/
public static final SystemMessageId ENTER_THE_MACRO_NAME;
/**
* ID: 839<br>
* Message: That name is already assigned to another macro.
*/
public static final SystemMessageId MACRO_NAME_ALREADY_USED;
/**
* ID: 840<br>
* Message: That recipe is already registered.
*/
public static final SystemMessageId RECIPE_ALREADY_REGISTERED;
/**
* ID: 841<br>
* Message: No further recipes may be registered.
*/
public static final SystemMessageId NO_FUTHER_RECIPES_CAN_BE_ADDED;
/**
* ID: 842<br>
* Message: You are not authorized to register a recipe.
*/
public static final SystemMessageId NOT_AUTHORIZED_REGISTER_RECIPE;
/**
* ID: 843<br>
* Message: The siege of $s1 is finished.
*/
public static final SystemMessageId SIEGE_OF_S1_FINISHED;
/**
* ID: 844<br>
* Message: The siege to conquer $s1 has begun.
*/
public static final SystemMessageId SIEGE_OF_S1_BEGUN;
/**
* ID: 845<br>
* Message: The deadlineto register for the siege of $s1 has passed.
*/
public static final SystemMessageId DEADLINE_FOR_SIEGE_S1_PASSED;
/**
* ID: 846<br>
* Message: The siege of $s1 has been canceled due to lack of interest.
*/
public static final SystemMessageId SIEGE_OF_S1_HAS_BEEN_CANCELED_DUE_TO_LACK_OF_INTEREST;
/**
* ID: 847<br>
* Message: A clan that owns a clan hall may not participate in a clan hall siege.
*/
public static final SystemMessageId CLAN_OWNING_CLANHALL_MAY_NOT_SIEGE_CLANHALL;
/**
* ID: 848<br>
* Message: $s1 has been deleted.
*/
public static final SystemMessageId S1_HAS_BEEN_DELETED;
/**
* ID: 849<br>
* Message: $s1 cannot be found.
*/
public static final SystemMessageId S1_NOT_FOUND;
/**
* ID: 850<br>
* Message: $s1 already exists.
*/
public static final SystemMessageId S1_ALREADY_EXISTS2;
/**
* ID: 851<br>
* Message: $s1 has been added.
*/
public static final SystemMessageId S1_ADDED;
/**
* ID: 852<br>
* Message: The recipe is incorrect.
*/
public static final SystemMessageId RECIPE_INCORRECT;
/**
* ID: 853<br>
* Message: You may not alter your recipe book while engaged in manufacturing.
*/
public static final SystemMessageId CANT_ALTER_RECIPEBOOK_WHILE_CRAFTING;
/**
* ID: 854<br>
* Message: You are missing $s2 $s1 required to create that.
*/
public static final SystemMessageId MISSING_S2_S1_TO_CREATE;
/**
* ID: 855<br>
* Message: $s1 clan has defeated $s2.
*/
public static final SystemMessageId S1_CLAN_DEFEATED_S2;
/**
* ID: 856<br>
* Message: The siege of $s1 has ended in a draw.
*/
public static final SystemMessageId SIEGE_S1_DRAW;
/**
* ID: 857<br>
* Message: $s1 clan has won in the preliminary match of $s2.
*/
public static final SystemMessageId S1_CLAN_WON_MATCH_S2;
/**
* ID: 858<br>
* Message: The preliminary match of $s1 has ended in a draw.
*/
public static final SystemMessageId MATCH_OF_S1_DRAW;
/**
* ID: 859<br>
* Message: Please register a recipe.
*/
public static final SystemMessageId PLEASE_REGISTER_RECIPE;
/**
* ID: 860<br>
* Message: You may not buld your headquarters in close proximity to another headquarters.
*/
public static final SystemMessageId HEADQUARTERS_TOO_CLOSE;
/**
* ID: 861<br>
* Message: You have exceeded the maximum number of memos.
*/
public static final SystemMessageId TOO_MANY_MEMOS;
/**
* ID: 862<br>
* Message: Odds are not posted until ticket sales have closed.
*/
public static final SystemMessageId ODDS_NOT_POSTED;
/**
* ID: 863<br>
* Message: You feel the energy of fire.
*/
public static final SystemMessageId FEEL_ENERGY_FIRE;
/**
* ID: 864<br>
* Message: You feel the energy of water.
*/
public static final SystemMessageId FEEL_ENERGY_WATER;
/**
* ID: 865<br>
* Message: You feel the energy of wind.
*/
public static final SystemMessageId FEEL_ENERGY_WIND;
/**
* ID: 866<br>
* Message: You may no longer gather energy.
*/
public static final SystemMessageId NO_LONGER_ENERGY;
/**
* ID: 867<br>
* Message: The energy is depleted.
*/
public static final SystemMessageId ENERGY_DEPLETED;
/**
* ID: 868<br>
* Message: The energy of fire has been delivered.
*/
public static final SystemMessageId ENERGY_FIRE_DELIVERED;
/**
* ID: 869<br>
* Message: The energy of water has been delivered.
*/
public static final SystemMessageId ENERGY_WATER_DELIVERED;
/**
* ID: 870<br>
* Message: The energy of wind has been delivered.
*/
public static final SystemMessageId ENERGY_WIND_DELIVERED;
/**
* ID: 871<br>
* Message: The seed has been sown.
*/
public static final SystemMessageId THE_SEED_HAS_BEEN_SOWN;
/**
* ID: 872<br>
* Message: This seed may not be sown here.
*/
public static final SystemMessageId THIS_SEED_MAY_NOT_BE_SOWN_HERE;
/**
* ID: 873<br>
* Message: That character does not exist.
*/
public static final SystemMessageId CHARACTER_DOES_NOT_EXIST;
/**
* ID: 874<br>
* Message: The capacity of the warehouse has been exceeded.
*/
public static final SystemMessageId WAREHOUSE_CAPACITY_EXCEEDED;
/**
* ID: 875<br>
* Message: The transport of the cargo has been canceled.
*/
public static final SystemMessageId CARGO_CANCELED;
/**
* ID: 876<br>
* Message: The cargo was not delivered.
*/
public static final SystemMessageId CARGO_NOT_DELIVERED;
/**
* ID: 877<br>
* Message: The symbol has been added.
*/
public static final SystemMessageId SYMBOL_ADDED;
/**
* ID: 878<br>
* Message: The symbol has been deleted.
*/
public static final SystemMessageId SYMBOL_DELETED;
/**
* ID: 879<br>
* Message: The manor system is currently under maintenance.
*/
public static final SystemMessageId THE_MANOR_SYSTEM_IS_CURRENTLY_UNDER_MAINTENANCE;
/**
* ID: 880<br>
* Message: The transaction is complete.
*/
public static final SystemMessageId THE_TRANSACTION_IS_COMPLETE;
/**
* ID: 881<br>
* Message: There is a discrepancy on the invoice.
*/
public static final SystemMessageId THERE_IS_A_DISCREPANCY_ON_THE_INVOICE;
/**
* ID: 882<br>
* Message: The seed quantity is incorrect.
*/
public static final SystemMessageId THE_SEED_QUANTITY_IS_INCORRECT;
/**
* ID: 883<br>
* Message: The seed information is incorrect.
*/
public static final SystemMessageId THE_SEED_INFORMATION_IS_INCORRECT;
/**
* ID: 884<br>
* Message: The manor information has been updated.
*/
public static final SystemMessageId THE_MANOR_INFORMATION_HAS_BEEN_UPDATED;
/**
* ID: 885<br>
* Message: The number of crops is incorrect.
*/
public static final SystemMessageId THE_NUMBER_OF_CROPS_IS_INCORRECT;
/**
* ID: 886<br>
* Message: The crops are priced incorrectly.
*/
public static final SystemMessageId THE_CROPS_ARE_PRICED_INCORRECTLY;
/**
* ID: 887<br>
* Message: The type is incorrect.
*/
public static final SystemMessageId THE_TYPE_IS_INCORRECT;
/**
* ID: 888<br>
* Message: No crops can be purchased at this time.
*/
public static final SystemMessageId NO_CROPS_CAN_BE_PURCHASED_AT_THIS_TIME;
/**
* ID: 889<br>
* Message: The seed was successfully sown.
*/
public static final SystemMessageId THE_SEED_WAS_SUCCESSFULLY_SOWN;
/**
* ID: 890<br>
* Message: The seed was not sown.
*/
public static final SystemMessageId THE_SEED_WAS_NOT_SOWN;
/**
* ID: 891<br>
* Message: You are not authorized to harvest.
*/
public static final SystemMessageId YOU_ARE_NOT_AUTHORIZED_TO_HARVEST;
/**
* ID: 892<br>
* Message: The harvest has failed.
*/
public static final SystemMessageId THE_HARVEST_HAS_FAILED;
/**
* ID: 893<br>
* Message: The harvest failed because the seed was not sown.
*/
public static final SystemMessageId THE_HARVEST_FAILED_BECAUSE_THE_SEED_WAS_NOT_SOWN;
/**
* ID: 894<br>
* Message: Up to $s1 recipes can be registered.
*/
public static final SystemMessageId UP_TO_S1_RECIPES_CAN_REGISTER;
/**
* ID: 895<br>
* Message: No recipes have been registered.
*/
public static final SystemMessageId NO_RECIPES_REGISTERED;
/**
* ID: 896<br>
* Message:The ferry has arrived at Gludin Harbor.
*/
public static final SystemMessageId FERRY_AT_GLUDIN;
/**
* ID: 897<br>
* Message:The ferry will leave for Talking Island Harbor after anchoring for ten minutes.
*/
public static final SystemMessageId FERRY_LEAVE_TALKING;
/**
* ID: 898<br>
* Message: Only characters of level 10 or above are authorized to make recommendations.
*/
public static final SystemMessageId ONLY_LEVEL_SUP_10_CAN_RECOMMEND;
/**
* ID: 899<br>
* Message: The symbol cannot be drawn.
*/
public static final SystemMessageId CANT_DRAW_SYMBOL;
/**
* ID: 900<br>
* Message: No slot exists to draw the symbol
*/
public static final SystemMessageId SYMBOLS_FULL;
/**
* ID: 901<br>
* Message: The symbol information cannot be found.
*/
public static final SystemMessageId SYMBOL_NOT_FOUND;
/**
* ID: 902<br>
* Message: The number of items is incorrect.
*/
public static final SystemMessageId NUMBER_INCORRECT;
/**
* ID: 903<br>
* Message: You may not submit a petition while frozen. Be patient.
*/
public static final SystemMessageId NO_PETITION_WHILE_FROZEN;
/**
* ID: 904<br>
* Message: Items cannot be discarded while in private store status.
*/
public static final SystemMessageId NO_DISCARD_WHILE_PRIVATE_STORE;
/**
* ID: 905<br>
* Message: The current score for the Humans is $s1.
*/
public static final SystemMessageId HUMAN_SCORE_S1;
/**
* ID: 906<br>
* Message: The current score for the Elves is $s1.
*/
public static final SystemMessageId ELVES_SCORE_S1;
/**
* ID: 907<br>
* Message: The current score for the Dark Elves is $s1.
*/
public static final SystemMessageId DARK_ELVES_SCORE_S1;
/**
* ID: 908<br>
* Message: The current score for the Orcs is $s1.
*/
public static final SystemMessageId ORCS_SCORE_S1;
/**
* ID: 909<br>
* Message: The current score for the Dwarves is $s1.
*/
public static final SystemMessageId DWARVEN_SCORE_S1;
/**
* ID: 910<br>
* Message: Current location : $s1, $s2, $s3 (Near Talking Island Village)
*/
public static final SystemMessageId LOC_TI_S1_S2_S3;
/**
* ID: 911<br>
* Message: Current location : $s1, $s2, $s3 (Near Gludin Village)
*/
public static final SystemMessageId LOC_GLUDIN_S1_S2_S3;
/**
* ID: 912<br>
* Message: Current location : $s1, $s2, $s3 (Near the Town of Gludio)
*/
public static final SystemMessageId LOC_GLUDIO_S1_S2_S3;
/**
* ID: 913<br>
* Message: Current location : $s1, $s2, $s3 (Near the Neutral Zone)
*/
public static final SystemMessageId LOC_NEUTRAL_ZONE_S1_S2_S3;
/**
* ID: 914<br>
* Message: Current location : $s1, $s2, $s3 (Near the Elven Village)
*/
public static final SystemMessageId LOC_ELVEN_S1_S2_S3;
/**
* ID: 915<br>
* Message: Current location : $s1, $s2, $s3 (Near the Dark Elf Village)
*/
public static final SystemMessageId LOC_DARK_ELVEN_S1_S2_S3;
/**
* ID: 916<br>
* Message: Current location : $s1, $s2, $s3 (Near the Town of Dion)
*/
public static final SystemMessageId LOC_DION_S1_S2_S3;
/**
* ID: 917<br>
* Message: Current location : $s1, $s2, $s3 (Near the Floran Village)
*/
public static final SystemMessageId LOC_FLORAN_S1_S2_S3;
/**
* ID: 918<br>
* Message: Current location : $s1, $s2, $s3 (Near the Town of Giran)
*/
public static final SystemMessageId LOC_GIRAN_S1_S2_S3;
/**
* ID: 919<br>
* Message: Current location : $s1, $s2, $s3 (Near Giran Harbor)
*/
public static final SystemMessageId LOC_GIRAN_HARBOR_S1_S2_S3;
/**
* ID: 920<br>
* Message: Current location : $s1, $s2, $s3 (Near the Orc Village)
*/
public static final SystemMessageId LOC_ORC_S1_S2_S3;
/**
* ID: 921<br>
* Message: Current location : $s1, $s2, $s3 (Near the Dwarven Village)
*/
public static final SystemMessageId LOC_DWARVEN_S1_S2_S3;
/**
* ID: 922<br>
* Message: Current location : $s1, $s2, $s3 (Near the Town of Oren)
*/
public static final SystemMessageId LOC_OREN_S1_S2_S3;
/**
* ID: 923<br>
* Message: Current location : $s1, $s2, $s3 (Near Hunters Village)
*/
public static final SystemMessageId LOC_HUNTER_S1_S2_S3;
/**
* ID: 924<br>
* Message: Current location : $s1, $s2, $s3 (Near Aden Castle Town)
*/
public static final SystemMessageId LOC_ADEN_S1_S2_S3;
/**
* ID: 925<br>
* Message: Current location : $s1, $s2, $s3 (Near the Coliseum)
*/
public static final SystemMessageId LOC_COLISEUM_S1_S2_S3;
/**
* ID: 926<br>
* Message: Current location : $s1, $s2, $s3 (Near Heine)
*/
public static final SystemMessageId LOC_HEINE_S1_S2_S3;
/**
* ID: 927<br>
* Message: The current time is $s1:$s2.
*/
public static final SystemMessageId TIME_S1_S2_IN_THE_DAY;
/**
* ID: 928<br>
* Message: The current time is $s1:$s2.
*/
public static final SystemMessageId TIME_S1_S2_IN_THE_NIGHT;
/**
* ID: 929<br>
* Message: No compensation was given for the farm products.
*/
public static final SystemMessageId NO_COMPENSATION_FOR_FARM_PRODUCTS;
/**
* ID: 930<br>
* Message: Lottery tickets are not currently being sold.
*/
public static final SystemMessageId NO_LOTTERY_TICKETS_CURRENT_SOLD;
/**
* ID: 931<br>
* Message: The winning lottery ticket numbers has not yet been anonunced.
*/
public static final SystemMessageId LOTTERY_WINNERS_NOT_ANNOUNCED_YET;
/**
* ID: 932<br>
* Message: You cannot chat locally while observing.
*/
public static final SystemMessageId NO_ALLCHAT_WHILE_OBSERVING;
/**
* ID: 933<br>
* Message: The seed pricing greatly differs from standard seed prices.
*/
public static final SystemMessageId THE_SEED_PRICING_GREATLY_DIFFERS_FROM_STANDARD_SEED_PRICES;
/**
* ID: 934<br>
* Message: It is a deleted recipe.
*/
public static final SystemMessageId A_DELETED_RECIPE;
/**
* ID: 935<br>
* Message: The amount is not sufficient and so the manor is not in operation.
*/
public static final SystemMessageId THE_AMOUNT_IS_NOT_SUFFICIENT_AND_SO_THE_MANOR_IS_NOT_IN_OPERATION;
/**
* ID: 936<br>
* Message: Use $s1.
*/
public static final SystemMessageId USE_S1_;
/**
* ID: 937<br>
* Message: Currently preparing for private workshop.
*/
public static final SystemMessageId PREPARING_PRIVATE_WORKSHOP;
/**
* ID: 938<br>
* Message: The community server is currently offline.
*/
public static final SystemMessageId CB_OFFLINE;
/**
* ID: 939<br>
* Message: You cannot exchange while blocking everything.
*/
public static final SystemMessageId NO_EXCHANGE_WHILE_BLOCKING;
/**
* ID: 940<br>
* Message: $s1 is blocked everything.
*/
public static final SystemMessageId S1_BLOCKED_EVERYTHING;
/**
* ID: 941<br>
* Message: Restart at Talking Island Village.
*/
public static final SystemMessageId RESTART_AT_TI;
/**
* ID: 942<br>
* Message: Restart at Gludin Village.
*/
public static final SystemMessageId RESTART_AT_GLUDIN;
/**
* ID: 943<br>
* Message: Restart at the Town of Gludin. || guess should be Gludio ;)
*/
public static final SystemMessageId RESTART_AT_GLUDIO;
/**
* ID: 944<br>
* Message: Restart at the Neutral Zone.
*/
public static final SystemMessageId RESTART_AT_NEUTRAL_ZONE;
/**
* ID: 945<br>
* Message: Restart at the Elven Village.
*/
public static final SystemMessageId RESTART_AT_ELFEN_VILLAGE;
/**
* ID: 946<br>
* Message: Restart at the Dark Elf Village.
*/
public static final SystemMessageId RESTART_AT_DARKELF_VILLAGE;
/**
* ID: 947<br>
* Message: Restart at the Town of Dion.
*/
public static final SystemMessageId RESTART_AT_DION;
/**
* ID: 948<br>
* Message: Restart at Floran Village.
*/
public static final SystemMessageId RESTART_AT_FLORAN;
/**
* ID: 949<br>
* Message: Restart at the Town of Giran.
*/
public static final SystemMessageId RESTART_AT_GIRAN;
/**
* ID: 950<br>
* Message: Restart at Giran Harbor.
*/
public static final SystemMessageId RESTART_AT_GIRAN_HARBOR;
/**
* ID: 951<br>
* Message: Restart at the Orc Village.
*/
public static final SystemMessageId RESTART_AT_ORC_VILLAGE;
/**
* ID: 952<br>
* Message: Restart at the Dwarven Village.
*/
public static final SystemMessageId RESTART_AT_DWARFEN_VILLAGE;
/**
* ID: 953<br>
* Message: Restart at the Town of Oren.
*/
public static final SystemMessageId RESTART_AT_OREN;
/**
* ID: 954<br>
* Message: Restart at Hunters Village.
*/
public static final SystemMessageId RESTART_AT_HUNTERS_VILLAGE;
/**
* ID: 955<br>
* Message: Restart at the Town of Aden.
*/
public static final SystemMessageId RESTART_AT_ADEN;
/**
* ID: 956<br>
* Message: Restart at the Coliseum.
*/
public static final SystemMessageId RESTART_AT_COLISEUM;
/**
* ID: 957<br>
* Message: Restart at Heine.
*/
public static final SystemMessageId RESTART_AT_HEINE;
/**
* ID: 958<br>
* Message: Items cannot be discarded or destroyed while operating a private store or workshop.
*/
public static final SystemMessageId ITEMS_CANNOT_BE_DISCARDED_OR_DESTROYED_WHILE_OPERATING_PRIVATE_STORE_OR_WORKSHOP;
/**
* ID: 959<br>
* Message: $s1 (*$s2) manufactured successfully.
*/
public static final SystemMessageId S1_S2_MANUFACTURED_SUCCESSFULLY;
/**
* ID: 960<br>
* Message: $s1 manufacturing failure.
*/
public static final SystemMessageId S1_MANUFACTURE_FAILURE;
/**
* ID: 961<br>
* Message: You are now blocking everything.
*/
public static final SystemMessageId BLOCKING_ALL;
/**
* ID: 962<br>
* Message: You are no longer blocking everything.
*/
public static final SystemMessageId NOT_BLOCKING_ALL;
/**
* ID: 963<br>
* Message: Please determine the manufacturing price.
*/
public static final SystemMessageId DETERMINE_MANUFACTURE_PRICE;
/**
* ID: 964<br>
* Message: Chatting is prohibited for one minute.
*/
public static final SystemMessageId CHATBAN_FOR_1_MINUTE;
/**
* ID: 965<br>
* Message: The chatting prohibition has been removed.
*/
public static final SystemMessageId CHATBAN_REMOVED;
/**
* ID: 966<br>
* Message: Chatting is currently prohibited. If you try to chat before the prohibition is removed, the prohibition time will become even
* longer.
*/
public static final SystemMessageId CHATTING_IS_CURRENTLY_PROHIBITED;
/**
* ID: 967<br>
* Message: Do you accept $s1's party invitation? (Item Distribution: Random including spoil.)
*/
public static final SystemMessageId S1_PARTY_INVITE_RANDOM_INCLUDING_SPOIL;
/**
* ID: 968<br>
* Message: Do you accept $s1's party invitation? (Item Distribution: By Turn.)
*/
public static final SystemMessageId S1_PARTY_INVITE_BY_TURN;
/**
* ID: 969<br>
* Message: Do you accept $s1's party invitation? (Item Distribution: By Turn including spoil.)
*/
public static final SystemMessageId S1_PARTY_INVITE_BY_TURN_INCLUDING_SPOIL;
/**
* ID: 970<br>
* Message: $s2's MP has been drained by $s1.
*/
public static final SystemMessageId S2_MP_HAS_BEEN_DRAINED_BY_S1;
/**
* ID: 971<br>
* Message: Petitions cannot exceed 255 characters.
*/
public static final SystemMessageId PETITION_MAX_CHARS_255;
/**
* ID: 972<br>
* Message: This pet cannot use this item.
*/
public static final SystemMessageId PET_CANNOT_USE_ITEM;
/**
* ID: 973<br>
* Message: Please input no more than the number you have.
*/
public static final SystemMessageId INPUT_NO_MORE_YOU_HAVE;
/**
* ID: 974<br>
* Message: The soul crystal succeeded in absorbing a soul.
*/
public static final SystemMessageId SOUL_CRYSTAL_ABSORBING_SUCCEEDED;
/**
* ID: 975<br>
* Message: The soul crystal was not able to absorb a soul.
*/
public static final SystemMessageId SOUL_CRYSTAL_ABSORBING_FAILED;
/**
* ID: 976<br>
* Message: The soul crystal broke because it was not able to endure the soul energy.
*/
public static final SystemMessageId SOUL_CRYSTAL_BROKE;
/**
* ID: 977<br>
* Message: The soul crystals caused resonation and failed at absorbing a soul.
*/
public static final SystemMessageId SOUL_CRYSTAL_ABSORBING_FAILED_RESONATION;
/**
* ID: 978<br>
* Message: The soul crystal is refusing to absorb a soul.
*/
public static final SystemMessageId SOUL_CRYSTAL_ABSORBING_REFUSED;
/**
* ID: 979<br>
* Message: The ferry arrived at Talking Island Harbor.
*/
public static final SystemMessageId FERRY_ARRIVED_AT_TALKING;
/**
* ID: 980<br>
* Message: The ferry will leave for Gludin Harbor after anchoring for ten minutes.
*/
public static final SystemMessageId FERRY_LEAVE_FOR_GLUDIN_AFTER_10_MINUTES;
/**
* ID: 981<br>
* Message: The ferry will leave for Gludin Harbor in five minutes.
*/
public static final SystemMessageId FERRY_LEAVE_FOR_GLUDIN_IN_5_MINUTES;
/**
* ID: 982<br>
* Message: The ferry will leave for Gludin Harbor in one minute.
*/
public static final SystemMessageId FERRY_LEAVE_FOR_GLUDIN_IN_1_MINUTE;
/**
* ID: 983<br>
* Message: Those wishing to ride should make haste to get on.
*/
public static final SystemMessageId MAKE_HASTE_GET_ON_BOAT;
/**
* ID: 984<br>
* Message: The ferry will be leaving soon for Gludin Harbor.
*/
public static final SystemMessageId FERRY_LEAVE_SOON_FOR_GLUDIN;
/**
* ID: 985<br>
* Message: The ferry is leaving for Gludin Harbor.
*/
public static final SystemMessageId FERRY_LEAVING_FOR_GLUDIN;
/**
* ID: 986<br>
* Message: The ferry has arrived at Gludin Harbor.
*/
public static final SystemMessageId FERRY_ARRIVED_AT_GLUDIN;
/**
* ID: 987<br>
* Message: The ferry will leave for Talking Island Harbor after anchoring for ten minutes.
*/
public static final SystemMessageId FERRY_LEAVE_FOR_TALKING_AFTER_10_MINUTES;
/**
* ID: 988<br>
* Message: The ferry will leave for Talking Island Harbor in five minutes.
*/
public static final SystemMessageId FERRY_LEAVE_FOR_TALKING_IN_5_MINUTES;
/**
* ID: 989<br>
* Message: The ferry will leave for Talking Island Harbor in one minute.
*/
public static final SystemMessageId FERRY_LEAVE_FOR_TALKING_IN_1_MINUTE;
/**
* ID: 990<br>
* Message: The ferry will be leaving soon for Talking Island Harbor.
*/
public static final SystemMessageId FERRY_LEAVE_SOON_FOR_TALKING;
/**
* ID: 991<br>
* Message: The ferry is leaving for Talking Island Harbor.
*/
public static final SystemMessageId FERRY_LEAVING_FOR_TALKING;
/**
* ID: 992<br>
* Message: The ferry has arrived at Giran Harbor.
*/
public static final SystemMessageId FERRY_ARRIVED_AT_GIRAN;
/**
* ID: 993<br>
* Message: The ferry will leave for Giran Harbor after anchoring for ten minutes.
*/
public static final SystemMessageId FERRY_LEAVE_FOR_GIRAN_AFTER_10_MINUTES;
/**
* ID: 994<br>
* Message: The ferry will leave for Giran Harbor in five minutes.
*/
public static final SystemMessageId FERRY_LEAVE_FOR_GIRAN_IN_5_MINUTES;
/**
* ID: 995<br>
* Message: The ferry will leave for Giran Harbor in one minute.
*/
public static final SystemMessageId FERRY_LEAVE_FOR_GIRAN_IN_1_MINUTE;
/**
* ID: 996<br>
* Message: The ferry will be leaving soon for Giran Harbor.
*/
public static final SystemMessageId FERRY_LEAVE_SOON_FOR_GIRAN;
/**
* ID: 997<br>
* Message: The ferry is leaving for Giran Harbor.
*/
public static final SystemMessageId FERRY_LEAVING_FOR_GIRAN;
/**
* ID: 998<br>
* Message: The Innadril pleasure boat has arrived. It will anchor for ten minutes.
*/
public static final SystemMessageId INNADRIL_BOAT_ANCHOR_10_MINUTES;
/**
* ID: 999<br>
* Message: The Innadril pleasure boat will leave in five minutes.
*/
public static final SystemMessageId INNADRIL_BOAT_LEAVE_IN_5_MINUTES;
/**
* ID: 1000<br>
* Message: The Innadril pleasure boat will leave in one minute.
*/
public static final SystemMessageId INNADRIL_BOAT_LEAVE_IN_1_MINUTE;
/**
* ID: 1001<br>
* Message: The Innadril pleasure boat will be leaving soon.
*/
public static final SystemMessageId INNADRIL_BOAT_LEAVE_SOON;
/**
* ID: 1002<br>
* Message: The Innadril pleasure boat is leaving.
*/
public static final SystemMessageId INNADRIL_BOAT_LEAVING;
/**
* ID: 1003<br>
* Message: Cannot possess a monster race ticket.
*/
public static final SystemMessageId CANNOT_POSSES_MONS_TICKET;
/**
* ID: 1004<br>
* Message: You have registered for a clan hall auction.
*/
public static final SystemMessageId REGISTERED_FOR_CLANHALL;
/**
* ID: 1005<br>
* Message: There is not enough adena in the clan hall warehouse.
*/
public static final SystemMessageId NOT_ENOUGH_ADENA_IN_CWH;
/**
* ID: 1006<br>
* Message: You have bid in a clan hall auction.
*/
public static final SystemMessageId BID_IN_CLANHALL_AUCTION;
/**
* ID: 1007<br>
* Message: The preliminary match registration of $s1 has finished.
*/
public static final SystemMessageId PRELIMINARY_REGISTRATION_OF_S1_FINISHED;
/**
* ID: 1008<br>
* Message: A hungry strider cannot be mounted or dismounted.
*/
public static final SystemMessageId HUNGRY_STRIDER_NOT_MOUNT;
/**
* ID: 1009<br>
* Message: A strider cannot be ridden when dead.
*/
public static final SystemMessageId STRIDER_CANT_BE_RIDDEN_WHILE_DEAD;
/**
* ID: 1010<br>
* Message: A dead strider cannot be ridden.
*/
public static final SystemMessageId DEAD_STRIDER_CANT_BE_RIDDEN;
/**
* ID: 1011<br>
* Message: A strider in battle cannot be ridden.
*/
public static final SystemMessageId STRIDER_IN_BATLLE_CANT_BE_RIDDEN;
/**
* ID: 1012<br>
* Message: A strider cannot be ridden while in battle.
*/
public static final SystemMessageId STRIDER_CANT_BE_RIDDEN_WHILE_IN_BATTLE;
/**
* ID: 1013<br>
* Message: A strider can be ridden only when standing.
*/
public static final SystemMessageId STRIDER_CAN_BE_RIDDEN_ONLY_WHILE_STANDING;
/**
* ID: 1014<br>
* Message: Your pet gained $s1 experience points.
*/
public static final SystemMessageId PET_EARNED_S1_EXP;
/**
* ID: 1015<br>
* Message: Your pet hit for $s1 damage.
*/
public static final SystemMessageId PET_HIT_FOR_S1_DAMAGE;
/**
* ID: 1016<br>
* Message: Pet received $s2 damage by $s1.
*/
public static final SystemMessageId PET_RECEIVED_S2_DAMAGE_BY_S1;
/**
* ID: 1017<br>
* Message: Pet's critical hit!
*/
public static final SystemMessageId CRITICAL_HIT_BY_PET;
/**
* ID: 1018<br>
* Message: Your pet uses $s1.
*/
public static final SystemMessageId PET_USES_S1;
/**
* ID: 1019<br>
* Message: Your pet uses $s1.
*/
public static final SystemMessageId PET_USES_S1_;
/**
* ID: 1020<br>
* Message: Your pet picked up $s1.
*/
public static final SystemMessageId PET_PICKED_S1;
/**
* ID: 1021<br>
* Message: Your pet picked up $s2 $s1(s).
*/
public static final SystemMessageId PET_PICKED_S2_S1_S;
/**
* ID: 1022<br>
* Message: Your pet picked up +$s1 $s2.
*/
public static final SystemMessageId PET_PICKED_S1_S2;
/**
* ID: 1023<br>
* Message: Your pet picked up $s1 adena.
*/
public static final SystemMessageId PET_PICKED_S1_ADENA;
/**
* ID: 1024<br>
* Message: Your pet put on $s1.
*/
public static final SystemMessageId PET_PUT_ON_S1;
/**
* ID: 1025<br>
* Message: Your pet took off $s1.
*/
public static final SystemMessageId PET_TOOK_OFF_S1;
/**
* ID: 1026<br>
* Message: The summoned monster gave damage of $s1
*/
public static final SystemMessageId SUMMON_GAVE_DAMAGE_S1;
/**
* ID: 1027<br>
* Message: Servitor received $s2 damage caused by $s1.
*/
public static final SystemMessageId SUMMON_RECEIVED_DAMAGE_S2_BY_S1;
/**
* ID: 1028<br>
* Message: Summoned monster's critical hit!
*/
public static final SystemMessageId CRITICAL_HIT_BY_SUMMONED_MOB;
/**
* ID: 1029<br>
* Message: Summoned monster uses $s1.
*/
public static final SystemMessageId SUMMONED_MOB_USES_S1;
/**
* ID: 1030<br>
* Message: <Party Information>
*/
public static final SystemMessageId PARTY_INFORMATION;
/**
* ID: 1031<br>
* Message: Looting method: Finders keepers
*/
public static final SystemMessageId LOOTING_FINDERS_KEEPERS;
/**
* ID: 1032<br>
* Message: Looting method: Random
*/
public static final SystemMessageId LOOTING_RANDOM;
/**
* ID: 1033<br>
* Message: Looting method: Random including spoil
*/
public static final SystemMessageId LOOTING_RANDOM_INCLUDE_SPOIL;
/**
* ID: 1034<br>
* Message: Looting method: By turn
*/
public static final SystemMessageId LOOTING_BY_TURN;
/**
* ID: 1035<br>
* Message: Looting method: By turn including spoil
*/
public static final SystemMessageId LOOTING_BY_TURN_INCLUDE_SPOIL;
/**
* ID: 1036<br>
* Message: You have exceeded the quantity that can be inputted.
*/
public static final SystemMessageId YOU_HAVE_EXCEEDED_QUANTITY_THAT_CAN_BE_INPUTTED;
/**
* ID: 1037<br>
* Message: $s1 manufactured $s2.
*/
public static final SystemMessageId S1_MANUFACTURED_S2;
/**
* ID: 1038<br>
* Message: $s1 manufactured $s3 $s2(s).
*/
public static final SystemMessageId S1_MANUFACTURED_S3_S2_S;
/**
* ID: 1039<br>
* Message: Items left at the clan hall warehouse can only be retrieved by the clan leader. Do you want to continue?
*/
public static final SystemMessageId ONLY_CLAN_LEADER_CAN_RETRIEVE_ITEMS_FROM_CLAN_WAREHOUSE;
/**
* ID: 1040<br>
* Message: Items sent by freight can be picked up from any Warehouse location. Do you want to continue?
*/
public static final SystemMessageId ITEMS_SENT_BY_FREIGHT_PICKED_UP_FROM_ANYWHERE;
/**
* ID: 1041<br>
* Message: The next seed purchase price is $s1 adena.
*/
public static final SystemMessageId THE_NEXT_SEED_PURCHASE_PRICE_IS_S1_ADENA;
/**
* ID: 1042<br>
* Message: The next farm goods purchase price is $s1 adena.
*/
public static final SystemMessageId THE_NEXT_FARM_GOODS_PURCHASE_PRICE_IS_S1_ADENA;
/**
* ID: 1043<br>
* Message: At the current time, the "/unstuck" command cannot be used. Please send in a petition.
*/
public static final SystemMessageId NO_UNSTUCK_PLEASE_SEND_PETITION;
/**
* ID: 1044<br>
* Message: Monster race payout information is not available while tickets are being sold.
*/
public static final SystemMessageId MONSRACE_NO_PAYOUT_INFO;
/**
* ID: 1046<br>
* Message: Monster race tickets are no longer available.
*/
public static final SystemMessageId MONSRACE_TICKETS_NOT_AVAILABLE;
/**
* ID: 1047<br>
* Message: We did not succeed in producing $s1 item.
*/
public static final SystemMessageId NOT_SUCCEED_PRODUCING_S1;
/**
* ID: 1048<br>
* Message: When "blocking" everything, whispering is not possible.
*/
public static final SystemMessageId NO_WHISPER_WHEN_BLOCKING;
/**
* ID: 1049<br>
* Message: When "blocking" everything, it is not possible to send invitations for organizing parties.
*/
public static final SystemMessageId NO_PARTY_WHEN_BLOCKING;
/**
* ID: 1050<br>
* Message: There are no communities in my clan. Clan communities are allowed for clans with skill levels of 2 and higher.
*/
public static final SystemMessageId NO_CB_IN_MY_CLAN;
/**
* ID: 1051 <br>
* Message: Payment for your clan hall has not been made please make payment tomorrow.
*/
public static final SystemMessageId PAYMENT_FOR_YOUR_CLAN_HALL_HAS_NOT_BEEN_MADE_PLEASE_MAKE_PAYMENT_TO_YOUR_CLAN_WAREHOUSE_BY_S1_TOMORROW;
/**
* ID: 1052 <br>
* Message: Payment of Clan Hall is overdue the owner loose Clan Hall.
*/
public static final SystemMessageId THE_CLAN_HALL_FEE_IS_ONE_WEEK_OVERDUE_THEREFORE_THE_CLAN_HALL_OWNERSHIP_HAS_BEEN_REVOKED;
/**
* ID: 1053<br>
* Message: It is not possible to resurrect in battlefields where a siege war is taking place.
*/
public static final SystemMessageId CANNOT_BE_RESURRECTED_DURING_SIEGE;
/**
* ID: 1054<br>
* Message: You have entered a mystical land.
*/
public static final SystemMessageId ENTERED_MYSTICAL_LAND;
/**
* ID: 1055<br>
* Message: You have left a mystical land.
*/
public static final SystemMessageId EXITED_MYSTICAL_LAND;
/**
* ID: 1056<br>
* Message: You have exceeded the storage capacity of the castle's vault.
*/
public static final SystemMessageId VAULT_CAPACITY_EXCEEDED;
/**
* ID: 1057<br>
* Message: This command can only be used in the relax server.
*/
public static final SystemMessageId RELAX_SERVER_ONLY;
/**
* ID: 1058<br>
* Message: The sales price for seeds is $s1 adena.
*/
public static final SystemMessageId THE_SALES_PRICE_FOR_SEEDS_IS_S1_ADENA;
/**
* ID: 1059<br>
* Message: The remaining purchasing amount is $s1 adena.
*/
public static final SystemMessageId THE_REMAINING_PURCHASING_IS_S1_ADENA;
/**
* ID: 1060<br>
* Message: The remainder after selling the seeds is $s1.
*/
public static final SystemMessageId THE_REMAINDER_AFTER_SELLING_THE_SEEDS_IS_S1;
/**
* ID: 1061<br>
* Message: The recipe cannot be registered. You do not have the ability to create items.
*/
public static final SystemMessageId CANT_REGISTER_NO_ABILITY_TO_CRAFT;
/**
* ID: 1062<br>
* Message: Writing something new is possible after level 10.
*/
public static final SystemMessageId WRITING_SOMETHING_NEW_POSSIBLE_AFTER_LEVEL_10;
/**
* ID: 1063<br>
* if you become trapped or unable to move, please use the '/unstuck' command.
*/
public static final SystemMessageId PETITION_UNAVAILABLE;
/**
* ID: 1064<br>
* Message: The equipment, +$s1 $s2, has been removed.
*/
public static final SystemMessageId EQUIPMENT_S1_S2_REMOVED;
/**
* ID: 1065<br>
* Message: While operating a private store or workshop, you cannot discard, destroy, or trade an item.
*/
public static final SystemMessageId CANNOT_TRADE_DISCARD_DROP_ITEM_WHILE_IN_SHOPMODE;
/**
* ID: 1066<br>
* Message: $s1 HP has been restored.
*/
public static final SystemMessageId S1_HP_RESTORED;
/**
* ID: 1067<br>
* Message: $s2 HP has been restored by $s1
*/
public static final SystemMessageId S2_HP_RESTORED_BY_S1;
/**
* ID: 1068<br>
* Message: $s1 MP has been restored.
*/
public static final SystemMessageId S1_MP_RESTORED;
/**
* ID: 1069<br>
* Message: $s2 MP has been restored by $s1.
*/
public static final SystemMessageId S2_MP_RESTORED_BY_S1;
/**
* ID: 1070<br>
* Message: You do not have 'read' permission.
*/
public static final SystemMessageId NO_READ_PERMISSION;
/**
* ID: 1071<br>
* Message: You do not have 'write' permission.
*/
public static final SystemMessageId NO_WRITE_PERMISSION;
/**
* ID: 1072<br>
* Message: You have obtained a ticket for the Monster Race #$s1 - Single
*/
public static final SystemMessageId OBTAINED_TICKET_FOR_MONS_RACE_S1_SINGLE;
/**
* ID: 1073<br>
* Message: You have obtained a ticket for the Monster Race #$s1 - Single
*/
public static final SystemMessageId OBTAINED_TICKET_FOR_MONS_RACE_S1_SINGLE_;
/**
* ID: 1074<br>
* Message: You do not meet the age requirement to purchase a Monster Race Ticket.
*/
public static final SystemMessageId NOT_MEET_AGE_REQUIREMENT_FOR_MONS_RACE;
/**
* ID: 1075<br>
* Message: The bid amount must be higher than the previous bid.
*/
public static final SystemMessageId BID_AMOUNT_HIGHER_THAN_PREVIOUS_BID;
/**
* ID: 1076<br>
* Message: The game cannot be terminated at this time.
*/
public static final SystemMessageId GAME_CANNOT_TERMINATE_NOW;
/**
* ID: 1077<br>
* Message: A GameGuard Execution error has occurred. Please send the *.erl file(s) located in the GameGuard folder to game@inca.co.kr
*/
public static final SystemMessageId GG_EXECUTION_ERROR;
/**
* ID: 1078<br>
* Message: When a user's keyboard input exceeds a certain cumulative score a chat ban will be applied. This is done to discourage spamming.
* Please avoid posting the same message multiple times during a short period.
*/
public static final SystemMessageId DONT_SPAM;
/**
* ID: 1079<br>
* Message: The target is currently banend from chatting.
*/
public static final SystemMessageId TARGET_IS_CHAT_BANNED;
/**
* ID: 1080<br>
* Message: Being permanent, are you sure you wish to use the facelift potion - Type A?
*/
public static final SystemMessageId FACELIFT_POTION_TYPE_A;
/**
* ID: 1081<br>
* Message: Being permanent, are you sure you wish to use the hair dye potion - Type A?
*/
public static final SystemMessageId HAIRDYE_POTION_TYPE_A;
/**
* ID: 1082<br>
* Message: Do you wish to use the hair style change potion - Type A? It is permanent.
*/
public static final SystemMessageId HAIRSTYLE_POTION_TYPE_A;
/**
* ID: 1083<br>
* Message: Facelift potion - Type A is being applied.
*/
public static final SystemMessageId FACELIFT_POTION_TYPE_A_APPLIED;
/**
* ID: 1084<br>
* Message: Hair dye potion - Type A is being applied.
*/
public static final SystemMessageId HAIRDYE_POTION_TYPE_A_APPLIED;
/**
* ID: 1085<br>
* Message: The hair style chance potion - Type A is being used.
*/
public static final SystemMessageId HAIRSTYLE_POTION_TYPE_A_USED;
/**
* ID: 1086<br>
* Message: Your facial appearance has been changed.
*/
public static final SystemMessageId FACE_APPEARANCE_CHANGED;
/**
* ID: 1087<br>
* Message: Your hair color has changed.
*/
public static final SystemMessageId HAIR_COLOR_CHANGED;
/**
* ID: 1088<br>
* Message: Your hair style has been changed.
*/
public static final SystemMessageId HAIR_STYLE_CHANGED;
/**
* ID: 1089<br>
* Message: $s1 has obtained a first anniversary commemorative item.
*/
public static final SystemMessageId S1_OBTAINED_ANNIVERSARY_ITEM;
/**
* ID: 1090<br>
* Message: Being permanent, are you sure you wish to use the facelift potion - Type B?
*/
public static final SystemMessageId FACELIFT_POTION_TYPE_B;
/**
* ID: 1091<br>
* Message: Being permanent, are you sure you wish to use the facelift potion - Type C?
*/
public static final SystemMessageId FACELIFT_POTION_TYPE_C;
/**
* ID: 1092<br>
* Message: Being permanent, are you sure you wish to use the hair dye potion - Type B?
*/
public static final SystemMessageId HAIRDYE_POTION_TYPE_B;
/**
* ID: 1093<br>
* Message: Being permanent, are you sure you wish to use the hair dye potion - Type C?
*/
public static final SystemMessageId HAIRDYE_POTION_TYPE_C;
/**
* ID: 1094<br>
* Message: Being permanent, are you sure you wish to use the hair dye potion - Type D?
*/
public static final SystemMessageId HAIRDYE_POTION_TYPE_D;
/**
* ID: 1095<br>
* Message: Do you wish to use the hair style change potion - Type B? It is permanent.
*/
public static final SystemMessageId HAIRSTYLE_POTION_TYPE_B;
/**
* ID: 1096<br>
* Message: Do you wish to use the hair style change potion - Type C? It is permanent.
*/
public static final SystemMessageId HAIRSTYLE_POTION_TYPE_C;
/**
* ID: 1097<br>
* Message: Do you wish to use the hair style change potion - Type D? It is permanent.
*/
public static final SystemMessageId HAIRSTYLE_POTION_TYPE_D;
/**
* ID: 1098<br>
* Message: Do you wish to use the hair style change potion - Type E? It is permanent.
*/
public static final SystemMessageId HAIRSTYLE_POTION_TYPE_E;
/**
* ID: 1099<br>
* Message: Do you wish to use the hair style change potion - Type F? It is permanent.
*/
public static final SystemMessageId HAIRSTYLE_POTION_TYPE_F;
/**
* ID: 1100<br>
* Message: Do you wish to use the hair style change potion - Type G? It is permanent.
*/
public static final SystemMessageId HAIRSTYLE_POTION_TYPE_G;
/**
* ID: 1101<br>
* Message: Facelift potion - Type B is being applied.
*/
public static final SystemMessageId FACELIFT_POTION_TYPE_B_APPLIED;
/**
* ID: 1102<br>
* Message: Facelift potion - Type C is being applied.
*/
public static final SystemMessageId FACELIFT_POTION_TYPE_C_APPLIED;
/**
* ID: 1103<br>
* Message: Hair dye potion - Type B is being applied.
*/
public static final SystemMessageId HAIRDYE_POTION_TYPE_B_APPLIED;
/**
* ID: 1104<br>
* Message: Hair dye potion - Type C is being applied.
*/
public static final SystemMessageId HAIRDYE_POTION_TYPE_C_APPLIED;
/**
* ID: 1105<br>
* Message: Hair dye potion - Type D is being applied.
*/
public static final SystemMessageId HAIRDYE_POTION_TYPE_D_APPLIED;
/**
* ID: 1106<br>
* Message: The hair style chance potion - Type B is being used.
*/
public static final SystemMessageId HAIRSTYLE_POTION_TYPE_B_USED;
/**
* ID: 1107<br>
* Message: The hair style chance potion - Type C is being used.
*/
public static final SystemMessageId HAIRSTYLE_POTION_TYPE_C_USED;
/**
* ID: 1108<br>
* Message: The hair style chance potion - Type D is being used.
*/
public static final SystemMessageId HAIRSTYLE_POTION_TYPE_D_USED;
/**
* ID: 1109<br>
* Message: The hair style chance potion - Type E is being used.
*/
public static final SystemMessageId HAIRSTYLE_POTION_TYPE_E_USED;
/**
* ID: 1110<br>
* Message: The hair style chance potion - Type F is being used.
*/
public static final SystemMessageId HAIRSTYLE_POTION_TYPE_F_USED;
/**
* ID: 1111<br>
* Message: The hair style chance potion - Type G is being used.
*/
public static final SystemMessageId HAIRSTYLE_POTION_TYPE_G_USED;
/**
* ID: 1112<br>
* Message: The prize amount for the winner of Lottery #$s1 is $s2 adena. We have $s3 first prize winners.
*/
public static final SystemMessageId AMOUNT_FOR_WINNER_S1_IS_S2_ADENA_WE_HAVE_S3_PRIZE_WINNER;
/**
* ID: 1113<br>
* Message: The prize amount for Lucky Lottery #$s1 is $s2 adena. There was no first prize winner in this drawing, therefore the jackpot will
* be added to the next drawing.
*/
public static final SystemMessageId AMOUNT_FOR_LOTTERY_S1_IS_S2_ADENA_NO_WINNER;
/**
* ID: 1114<br>
* Message: Your clan may not register to participate in a siege while under a grace period of the clan's dissolution.
*/
public static final SystemMessageId CANT_PARTICIPATE_IN_SIEGE_WHILE_DISSOLUTION_IN_PROGRESS;
/**
* ID: 1115<br>
* Message: Individuals may not surrender during combat.
*/
public static final SystemMessageId INDIVIDUALS_NOT_SURRENDER_DURING_COMBAT;
/**
* ID: 1116<br>
* Message: One cannot leave one's clan during combat.
*/
public static final SystemMessageId YOU_CANNOT_LEAVE_DURING_COMBAT;
/**
* ID: 1117<br>
* Message: A clan member may not be dismissed during combat.
*/
public static final SystemMessageId CLAN_MEMBER_CANNOT_BE_DISMISSED_DURING_COMBAT;
/**
* ID: 1118<br>
* Message: Progress in a quest is possible only when your inventory's weight and volume are less than 80 percent of capacity.
*/
public static final SystemMessageId INVENTORY_LESS_THAN_80_PERCENT;
/**
* ID: 1119<br>
* Message: Quest was automatically canceled when you attempted to settle the accounts of your quest while your inventory exceeded 80 percent
* of capacity.
*/
public static final SystemMessageId QUEST_CANCELED_INVENTORY_EXCEEDS_80_PERCENT;
/**
* ID: 1120<br>
* Message: You are still a member of the clan.
*/
public static final SystemMessageId STILL_CLAN_MEMBER;
/**
* ID: 1121<br>
* Message: You do not have the right to vote.
*/
public static final SystemMessageId NO_RIGHT_TO_VOTE;
/**
* ID: 1122<br>
* Message: There is no candidate.
*/
public static final SystemMessageId NO_CANDIDATE;
/**
* ID: 1123<br>
* Message: Weight and volume limit has been exceeded. That skill is currently unavailable.
*/
public static final SystemMessageId WEIGHT_EXCEEDED_SKILL_UNAVAILABLE;
/**
* ID: 1124<br>
* Message: Your recipe book may not be accessed while using a skill.
*/
public static final SystemMessageId NO_RECIPE_BOOK_WHILE_CASTING;
/**
* ID: 1125<br>
* Message: An item may not be created while engaged in trading.
*/
public static final SystemMessageId CANNOT_CREATED_WHILE_ENGAGED_IN_TRADING;
/**
* ID: 1126<br>
* Message: You cannot enter a negative number.
*/
public static final SystemMessageId NO_NEGATIVE_NUMBER;
/**
* ID: 1127<br>
* Message: The reward must be less than 10 times the standard price.
*/
public static final SystemMessageId REWARD_LESS_THAN_10_TIMES_STANDARD_PRICE;
/**
* ID: 1128<br>
* Message: A private store may not be opened while using a skill.
*/
public static final SystemMessageId PRIVATE_STORE_NOT_WHILE_CASTING;
/**
* ID: 1129<br>
* Message: This is not allowed while riding a ferry or boat.
*/
public static final SystemMessageId NOT_ALLOWED_ON_BOAT;
/**
* ID: 1130<br>
* Message: You have given $s1 damage to your target and $s2 damage to the servitor.
*/
public static final SystemMessageId GIVEN_S1_DAMAGE_TO_YOUR_TARGET_AND_S2_DAMAGE_TO_SERVITOR;
/**
* ID: 1131<br>
* Message: It is now midnight and the effect of $s1 can be felt.
*/
public static final SystemMessageId NIGHT_EFFECT_APPLIES;
/**
* ID: 1132<br>
* Message: It is now dawn and the effect of $s1 will now disappear.
*/
public static final SystemMessageId DAY_EFFECT_DISAPPEARS;
/**
* ID: 1133<br>
* Message: Since HP has decreased, the effect of $s1 can be felt.
*/
public static final SystemMessageId HP_DECREASED_EFFECT_APPLIES;
/**
* ID: 1134<br>
* Message: Since HP has increased, the effect of $s1 will disappear.
*/
public static final SystemMessageId HP_INCREASED_EFFECT_DISAPPEARS;
/**
* ID: 1135<br>
* Message: While you are engaged in combat, you cannot operate a private store or private workshop.
*/
public static final SystemMessageId CANT_OPERATE_PRIVATE_STORE_DURING_COMBAT;
/**
* ID: 1136<br>
* Message: Since there was an account that used this IP and attempted to log in illegally, this account is not allowed to connect to the
* game server for $s1 minutes. Please use another game server.
*/
public static final SystemMessageId ACCOUNT_NOT_ALLOWED_TO_CONNECT;
/**
* ID: 1137<br>
* Message: $s1 harvested $s3 $s2(s).
*/
public static final SystemMessageId S1_HARVESTED_S3_S2S;
/**
* ID: 1138<br>
* Message: $s1 harvested $s2(s).
*/
public static final SystemMessageId S1_HARVESTED_S2S;
/**
* ID: 1139<br>
* Message: The weight and volume limit of your inventory must not be exceeded.
*/
public static final SystemMessageId INVENTORY_LIMIT_MUST_NOT_BE_EXCEEDED;
/**
* ID: 1140<br>
* Message: Would you like to open the gate?
*/
public static final SystemMessageId WOULD_YOU_LIKE_TO_OPEN_THE_GATE;
/**
* ID: 1141<br>
* Message: Would you like to close the gate?
*/
public static final SystemMessageId WOULD_YOU_LIKE_TO_CLOSE_THE_GATE;
/**
* ID: 1142<br>
* Message: Since $s1 already exists nearby, you cannot summon it again.
*/
public static final SystemMessageId CANNOT_SUMMON_S1_AGAIN;
/**
* ID: 1143<br>
* Message: Since you do not have enough items to maintain the servitor's stay, the servitor will disappear.
*/
public static final SystemMessageId SERVITOR_DISAPPEARED_NOT_ENOUGH_ITEMS;
/**
* ID: 1144<br>
* Message: Currently, you don't have anybody to chat with in the game.
*/
public static final SystemMessageId NOBODY_IN_GAME_TO_CHAT;
/**
* ID: 1145<br>
* Message: $s2 has been created for $s1 after the payment of $s3 adena is received.
*/
public static final SystemMessageId S2_CREATED_FOR_S1_FOR_S3_ADENA;
/**
* ID: 1146<br>
* Message: $s1 created $s2 after receiving $s3 adena.
*/
public static final SystemMessageId S1_CREATED_S2_FOR_S3_ADENA;
/**
* ID: 1147<br>
* Message: $s2 $s3 have been created for $s1 at the price of $s4 adena.
*/
public static final SystemMessageId S2_S3_S_CREATED_FOR_S1_FOR_S4_ADENA;
/**
* ID: 1148<br>
* Message: $s1 created $s2 $s3 at the price of $s4 adena.
*/
public static final SystemMessageId S1_CREATED_S2_S3_S_FOR_S4_ADENA;
/**
* ID: 1149<br>
* Message: Your attempt to create $s2 for $s1 at the price of $s3 adena has failed.
*/
public static final SystemMessageId CREATION_OF_S2_FOR_S1_AT_S3_ADENA_FAILED;
/**
* ID: 1150<br>
* Message: $s1 has failed to create $s2 at the price of $s3 adena.
*/
public static final SystemMessageId S1_FAILED_TO_CREATE_S2_FOR_S3_ADENA;
/**
* ID: 1151<br>
* Message: $s2 is sold to $s1 at the price of $s3 adena.
*/
public static final SystemMessageId S2_SOLD_TO_S1_FOR_S3_ADENA;
/**
* ID: 1152<br>
* Message: $s2 $s3 have been sold to $s1 for $s4 adena.
*/
public static final SystemMessageId S3_S2_S_SOLD_TO_S1_FOR_S4_ADENA;
/**
* ID: 1153<br>
* Message: $s2 has been purchased from $s1 at the price of $s3 adena.
*/
public static final SystemMessageId S2_PURCHASED_FROM_S1_FOR_S3_ADENA;
/**
* ID: 1154<br>
* Message: $s3 $s2 has been purchased from $s1 for $s4 adena.
*/
public static final SystemMessageId S3_S2_S_PURCHASED_FROM_S1_FOR_S4_ADENA;
/**
* ID: 1155<br>
* Message: +$s2 $s3 have been sold to $s1 for $s4 adena.
*/
public static final SystemMessageId S3_S2_SOLD_TO_S1_FOR_S4_ADENA;
/**
* ID: 1156<br>
* Message: +$s2 $s3 has been purchased from $s1 for $s4 adena.
*/
public static final SystemMessageId S2_S3_PURCHASED_FROM_S1_FOR_S4_ADENA;
/**
* ID: 1157<br>
* Message: Trying on state lasts for only 5 seconds. When a character's state changes, it can be cancelled.
*/
public static final SystemMessageId TRYING_ON_STATE;
/**
* ID: 1158<br>
* Message: You cannot dismount from this elevation.
*/
public static final SystemMessageId CANNOT_DISMOUNT_FROM_ELEVATION;
/**
* ID: 1159<br>
* Message: The ferry from Talking Island will arrive at Gludin Harbor in approximately 10 minutes.
*/
public static final SystemMessageId FERRY_FROM_TALKING_ARRIVE_AT_GLUDIN_10_MINUTES;
/**
* ID: 1160<br>
* Message: The ferry from Talking Island will be arriving at Gludin Harbor in approximately 5 minutes.
*/
public static final SystemMessageId FERRY_FROM_TALKING_ARRIVE_AT_GLUDIN_5_MINUTES;
/**
* ID: 1161<br>
* Message: The ferry from Talking Island will be arriving at Gludin Harbor in approximately 1 minute.
*/
public static final SystemMessageId FERRY_FROM_TALKING_ARRIVE_AT_GLUDIN_1_MINUTE;
/**
* ID: 1162<br>
* Message: The ferry from Giran Harbor will be arriving at Talking Island in approximately 15 minutes.
*/
public static final SystemMessageId FERRY_FROM_GIRAN_ARRIVE_AT_TALKING_15_MINUTES;
/**
* ID: 1163<br>
* Message: The ferry from Giran Harbor will be arriving at Talking Island in approximately 10 minutes.
*/
public static final SystemMessageId FERRY_FROM_GIRAN_ARRIVE_AT_TALKING_10_MINUTES;
/**
* ID: 1164<br>
* Message: The ferry from Giran Harbor will be arriving at Talking Island in approximately 5 minutes.
*/
public static final SystemMessageId FERRY_FROM_GIRAN_ARRIVE_AT_TALKING_5_MINUTES;
/**
* ID: 1165<br>
* Message: The ferry from Giran Harbor will be arriving at Talking Island in approximately 1 minute.
*/
public static final SystemMessageId FERRY_FROM_GIRAN_ARRIVE_AT_TALKING_1_MINUTE;
/**
* ID: 1166<br>
* Message: The ferry from Talking Island will be arriving at Giran Harbor in approximately 20 minutes.
*/
public static final SystemMessageId FERRY_FROM_TALKING_ARRIVE_AT_GIRAN_20_MINUTES;
/**
* ID: 1167<br>
* Message: The ferry from Talking Island will be arriving at Giran Harbor in approximately 20 minutes.
*/
public static final SystemMessageId FERRY_FROM_TALKING_ARRIVE_AT_GIRAN_15_MINUTES;
/**
* ID: 1168<br>
* Message: The ferry from Talking Island will be arriving at Giran Harbor in approximately 20 minutes.
*/
public static final SystemMessageId FERRY_FROM_TALKING_ARRIVE_AT_GIRAN_10_MINUTES;
/**
* ID: 1169<br>
* Message: The ferry from Talking Island will be arriving at Giran Harbor in approximately 20 minutes.
*/
public static final SystemMessageId FERRY_FROM_TALKING_ARRIVE_AT_GIRAN_5_MINUTES;
/**
* ID: 1170<br>
* Message: The ferry from Talking Island will be arriving at Giran Harbor in approximately 1 minute.
*/
public static final SystemMessageId FERRY_FROM_TALKING_ARRIVE_AT_GIRAN_1_MINUTE;
/**
* ID: 1171<br>
* Message: The Innadril pleasure boat will arrive in approximately 20 minutes.
*/
public static final SystemMessageId INNADRIL_BOAT_ARRIVE_20_MINUTES;
/**
* ID: 1172<br>
* Message: The Innadril pleasure boat will arrive in approximately 15 minutes.
*/
public static final SystemMessageId INNADRIL_BOAT_ARRIVE_15_MINUTES;
/**
* ID: 1173<br>
* Message: The Innadril pleasure boat will arrive in approximately 10 minutes.
*/
public static final SystemMessageId INNADRIL_BOAT_ARRIVE_10_MINUTES;
/**
* ID: 1174<br>
* Message: The Innadril pleasure boat will arrive in approximately 5 minutes.
*/
public static final SystemMessageId INNADRIL_BOAT_ARRIVE_5_MINUTES;
/**
* ID: 1175<br>
* Message: The Innadril pleasure boat will arrive in approximately 1 minute.
*/
public static final SystemMessageId INNADRIL_BOAT_ARRIVE_1_MINUTE;
/**
* ID: 1176<br>
* Message: This is a quest event period.
*/
public static final SystemMessageId QUEST_EVENT_PERIOD;
/**
* ID: 1177<br>
* Message: This is the seal validation period.
*/
public static final SystemMessageId VALIDATION_PERIOD;
/**
* ID: 1178<br>
* <Seal of Avarice description>
*/
public static final SystemMessageId AVARICE_DESCRIPTION;
/**
* ID: 1179<br>
* <Seal of Gnosis description>
*/
public static final SystemMessageId GNOSIS_DESCRIPTION;
/**
* ID: 1180<br>
* <Seal of Strife description>
*/
public static final SystemMessageId STRIFE_DESCRIPTION;
/**
* ID: 1181<br>
* Message: Do you really wish to change the title?
*/
public static final SystemMessageId CHANGE_TITLE_CONFIRM;
/**
* ID: 1182<br>
* Message: Are you sure you wish to delete the clan crest?
*/
public static final SystemMessageId CREST_DELETE_CONFIRM;
/**
* ID: 1183<br>
* Message: This is the initial period.
*/
public static final SystemMessageId INITIAL_PERIOD;
/**
* ID: 1184<br>
* Message: This is a period of calculating statistics in the server.
*/
public static final SystemMessageId RESULTS_PERIOD;
/**
* ID: 1185<br>
* Message: days left until deletion.
*/
public static final SystemMessageId DAYS_LEFT_UNTIL_DELETION;
/**
* ID: 1186<br>
* Message: To create a new account, please visit the PlayNC website (http://www.plaync.com/us/support/)
*/
public static final SystemMessageId TO_CREATE_ACCOUNT_VISIT_WEBSITE;
/**
* ID: 1187<br>
* Message: If you forgotten your account information or password, please visit the Support Center on the PlayNC
* website(http://www.plaync.com/us/support/)
*/
public static final SystemMessageId ACCOUNT_INFORMATION_FORGOTTON_VISIT_WEBSITE;
/**
* ID: 1188<br>
* Message: Your selected target can no longer receive a recommendation.
*/
public static final SystemMessageId YOUR_TARGET_NO_LONGER_RECEIVE_A_RECOMMENDATION;
/**
* ID: 1189<br>
* Message: This temporary alliance of the Castle Attacker team is in effect. It will be dissolved when the Castle Lord is replaced.
*/
public static final SystemMessageId TEMPORARY_ALLIANCE;
/**
* ID: 1189<br>
* Message: This temporary alliance of the Castle Attacker team has been dissolved.
*/
public static final SystemMessageId TEMPORARY_ALLIANCE_DISSOLVED;
/**
* ID: 1191<br>
* Message: The ferry from Gludin Harbor will be arriving at Talking Island in approximately 10 minutes.
*/
public static final SystemMessageId FERRY_FROM_GLUDIN_ARRIVE_AT_TALKING_10_MINUTES;
/**
* ID: 1192<br>
* Message: The ferry from Gludin Harbor will be arriving at Talking Island in approximately 5 minutes.
*/
public static final SystemMessageId FERRY_FROM_GLUDIN_ARRIVE_AT_TALKING_5_MINUTES;
/**
* ID: 1193<br>
* Message: The ferry from Gludin Harbor will be arriving at Talking Island in approximately 1 minute.
*/
public static final SystemMessageId FERRY_FROM_GLUDIN_ARRIVE_AT_TALKING_1_MINUTE;
/**
* ID: 1194<br>
* Message: A mercenary can be assigned to a position from the beginning of the Seal Validatio period until the time when a siege starts.
*/
public static final SystemMessageId MERC_CAN_BE_ASSIGNED;
/**
* ID: 1195<br>
* Message: This mercenary cannot be assigned to a position by using the Seal of Strife.
*/
public static final SystemMessageId MERC_CANT_BE_ASSIGNED_USING_STRIFE;
/**
* ID: 1196<br>
* Message: Your force has reached maximum capacity.
*/
public static final SystemMessageId FORCE_MAXIMUM;
/**
* ID: 1197<br>
* Message: Summoning a servitor costs $s2 $s1.
*/
public static final SystemMessageId SUMMONING_SERVITOR_COSTS_S2_S1;
/**
* ID: 1198<br>
* Message: The item has been successfully crystallized.
*/
public static final SystemMessageId CRYSTALLIZATION_SUCCESSFUL;
/**
* ID: 1199<br>
* Message: =======<Clan War Target>=======
*/
public static final SystemMessageId CLAN_WAR_HEADER;
/**
* ID: 1200<br>
* Message:($s1 ($s2 Alliance)
*/
public static final SystemMessageId S1_S2_ALLIANCE;
/**
* ID: 1201<br>
* Message: Please select the quest you wish to abort.
*/
public static final SystemMessageId SELECT_QUEST_TO_ABOR;
/**
* ID: 1202<br>
* Message:($s1 (No alliance exists)
*/
public static final SystemMessageId S1_NO_ALLI_EXISTS;
/**
* ID: 1203<br>
* Message: There is no clan war in progress.
*/
public static final SystemMessageId NO_WAR_IN_PROGRESS;
/**
* ID: 1204<br>
* Message: The screenshot has been saved. ($s1 $s2x$s3)
*/
public static final SystemMessageId SCREENSHOT;
/**
* ID: 1205<br>
* Message: Your mailbox is full. There is a 100 message limit.
*/
public static final SystemMessageId MAILBOX_FULL;
/**
* ID: 1206<br>
* Message: The memo box is full. There is a 100 memo limit.
*/
public static final SystemMessageId MEMOBOX_FULL;
/**
* ID: 1207<br>
* Message: Please make an entry in the field.
*/
public static final SystemMessageId MAKE_AN_ENTRY;
/**
* ID: 1208<br>
* Message: $s1 died and dropped $s3 $s2.
*/
public static final SystemMessageId S1_DIED_DROPPED_S3_S2;
/**
* ID: 1209<br>
* Message: Congratulations. Your raid was successful.
*/
public static final SystemMessageId RAID_WAS_SUCCESSFUL;
/**
* ID: 1210<br>
* Message: Seven Signs: The quest event period has begun. Visit a Priest of Dawn or Priestess of Dusk to participate in the event.
*/
public static final SystemMessageId QUEST_EVENT_PERIOD_BEGUN;
/**
* ID: 1211<br>
* Message: Seven Signs: The quest event period has ended. The next quest event will start in one week.
*/
public static final SystemMessageId QUEST_EVENT_PERIOD_ENDED;
/**
* ID: 1212<br>
* Message: Seven Signs: The Lords of Dawn have obtained the Seal of Avarice.
*/
public static final SystemMessageId DAWN_OBTAINED_AVARICE;
/**
* ID: 1213<br>
* Message: Seven Signs: The Lords of Dawn have obtained the Seal of Gnosis.
*/
public static final SystemMessageId DAWN_OBTAINED_GNOSIS;
/**
* ID: 1214<br>
* Message: Seven Signs: The Lords of Dawn have obtained the Seal of Strife.
*/
public static final SystemMessageId DAWN_OBTAINED_STRIFE;
/**
* ID: 1215<br>
* Message: Seven Signs: The Revolutionaries of Dusk have obtained the Seal of Avarice.
*/
public static final SystemMessageId DUSK_OBTAINED_AVARICE;
/**
* ID: 1216<br>
* Message: Seven Signs: The Revolutionaries of Dusk have obtained the Seal of Gnosis.
*/
public static final SystemMessageId DUSK_OBTAINED_GNOSIS;
/**
* ID: 1217<br>
* Message: Seven Signs: The Revolutionaries of Dusk have obtained the Seal of Strife.
*/
public static final SystemMessageId DUSK_OBTAINED_STRIFE;
/**
* ID: 1218<br>
* Message: Seven Signs: The Seal Validation period has begun.
*/
public static final SystemMessageId SEAL_VALIDATION_PERIOD_BEGUN;
/**
* ID: 1219<br>
* Message: Seven Signs: The Seal Validation period has ended.
*/
public static final SystemMessageId SEAL_VALIDATION_PERIOD_ENDED;
/**
* ID: 1220<br>
* Message: Are you sure you wish to summon it?
*/
public static final SystemMessageId SUMMON_CONFIRM;
/**
* ID: 1221<br>
* Message: Are you sure you wish to return it?
*/
public static final SystemMessageId RETURN_CONFIRM;
/**
* ID: 1222<br>
* Message: Current location : $s1, $s2, $s3 (GM Consultation Service)
*/
public static final SystemMessageId LOC_GM_CONSULATION_SERVICE_S1_S2_S3;
/**
* ID: 1223<br>
* Message: We depart for Talking Island in five minutes.
*/
public static final SystemMessageId DEPART_FOR_TALKING_5_MINUTES;
/**
* ID: 1224<br>
* Message: We depart for Talking Island in one minute.
*/
public static final SystemMessageId DEPART_FOR_TALKING_1_MINUTE;
/**
* ID: 1225<br>
* Message: All aboard for Talking Island
*/
public static final SystemMessageId DEPART_FOR_TALKING;
/**
* ID: 1226<br>
* Message: We are now leaving for Talking Island.
*/
public static final SystemMessageId LEAVING_FOR_TALKING;
/**
* ID: 1227<br>
* Message: You have $s1 unread messages.
*/
public static final SystemMessageId S1_UNREAD_MESSAGES;
/**
* ID: 1228<br>
* Message: $s1 has blocked you. You cannot send mail to $s1.
*/
public static final SystemMessageId S1_BLOCKED_YOU_CANNOT_MAIL;
/**
* ID: 1229<br>
* Message: No more messages may be sent at this time. Each account is allowed 10 messages per day.
*/
public static final SystemMessageId NO_MORE_MESSAGES_TODAY;
/**
* ID: 1230<br>
* Message: You are limited to five recipients at a time.
*/
public static final SystemMessageId ONLY_FIVE_RECIPIENTS;
/**
* ID: 1231<br>
* Message: You've sent mail.
*/
public static final SystemMessageId SENT_MAIL;
/**
* ID: 1232<br>
* Message: The message was not sent.
*/
public static final SystemMessageId MESSAGE_NOT_SENT;
/**
* ID: 1233<br>
* Message: You've got mail.
*/
public static final SystemMessageId NEW_MAIL;
/**
* ID: 1234<br>
* Message: The mail has been stored in your temporary mailbox.
*/
public static final SystemMessageId MAIL_STORED_IN_MAILBOX;
/**
* ID: 1235<br>
* Message: Do you wish to delete all your friends?
*/
public static final SystemMessageId ALL_FRIENDS_DELETE_CONFIRM;
/**
* ID: 1236<br>
* Message: Please enter security card number.
*/
public static final SystemMessageId ENTER_SECURITY_CARD_NUMBER;
/**
* ID: 1237<br>
* Message: Please enter the card number for number $s1.
*/
public static final SystemMessageId ENTER_CARD_NUMBER_FOR_S1;
/**
* ID: 1238<br>
* Message: Your temporary mailbox is full. No more mail can be stored; you have reached the 10 message limit.
*/
public static final SystemMessageId TEMP_MAILBOX_FULL;
/**
* ID: 1239<br>
* Message: The keyboard security module has failed to load. Please exit the game and try again.
*/
public static final SystemMessageId KEYBOARD_MODULE_FAILED_LOAD;
/**
* ID: 1240<br>
* Message: Seven Signs: The Revolutionaries of Dusk have won.
*/
public static final SystemMessageId DUSK_WON;
/**
* ID: 1241<br>
* Message: Seven Signs: The Lords of Dawn have won.
*/
public static final SystemMessageId DAWN_WON;
/**
* ID: 1242<br>
* Message: Users who have not verified their age may not log in between the hours if 10:00 p.m. and 6:00 a.m.
*/
public static final SystemMessageId NOT_VERIFIED_AGE_NO_LOGIN;
/**
* ID: 1243<br>
* Message: The security card number is invalid.
*/
public static final SystemMessageId SECURITY_CARD_NUMBER_INVALID;
/**
* ID: 1244<br>
* Message: Users who have not verified their age may not log in between the hours if 10:00 p.m. and 6:00 a.m. Logging off now
*/
public static final SystemMessageId NOT_VERIFIED_AGE_LOG_OFF;
/**
* ID: 1245<br>
* Message: You will be loged out in $s1 minutes.
*/
public static final SystemMessageId LOGOUT_IN_S1_MINUTES;
/**
* ID: 1246<br>
* Message: $s1 died and has dropped $s2 adena.
*/
public static final SystemMessageId S1_DIED_DROPPED_S2_ADENA;
/**
* ID: 1247<br>
* Message: The corpse is too old. The skill cannot be used.
*/
public static final SystemMessageId CORPSE_TOO_OLD_SKILL_NOT_USED;
/**
* ID: 1248<br>
* Message: You are out of feed. Mount status canceled.
*/
public static final SystemMessageId OUT_OF_FEED_MOUNT_CANCELED;
/**
* ID: 1249<br>
* Message: You may only ride a wyvern while you're riding a strider.
*/
public static final SystemMessageId YOU_MAY_ONLY_RIDE_WYVERN_WHILE_RIDING_STRIDER;
/**
* ID: 1250<br>
* Message: Do you really want to surrender? If you surrender during an alliance war, your Exp will drop the same as if you were to die once.
*/
public static final SystemMessageId SURRENDER_ALLY_WAR_CONFIRM;
/**
* ID: 1251<br>
* you will not be able to accept another clan to your alliance for one day.
*/
public static final SystemMessageId DISMISS_ALLY_CONFIRM;
/**
* ID: 1252<br>
* Message: Are you sure you want to surrender? Exp penalty will be the same as death.
*/
public static final SystemMessageId SURRENDER_CONFIRM1;
/**
* ID: 1253<br>
* Message: Are you sure you want to surrender? Exp penalty will be the same as death and you will not be allowed to participate in clan war.
*/
public static final SystemMessageId SURRENDER_CONFIRM2;
/**
* ID: 1254<br>
* Message: Thank you for submitting feedback.
*/
public static final SystemMessageId THANKS_FOR_FEEDBACK;
/**
* ID: 1255<br>
* Message: GM consultation has begun.
*/
public static final SystemMessageId GM_CONSULTATION_BEGUN;
/**
* ID: 1256<br>
* Message: Please write the name after the command.
*/
public static final SystemMessageId PLEASE_WRITE_NAME_AFTER_COMMAND;
/**
* ID: 1257<br>
* Message: The special skill of a servitor or pet cannot be registerd as a macro.
*/
public static final SystemMessageId PET_SKILL_NOT_AS_MACRO;
/**
* ID: 1258<br>
* Message: $s1 has been crystallized
*/
public static final SystemMessageId S1_CRYSTALLIZED;
/**
* ID: 1259<br>
* Message: =======<Alliance Target>=======
*/
public static final SystemMessageId ALLIANCE_TARGET_HEADER;
/**
* ID: 1260<br>
* Message: Seven Signs: Preparations have begun for the next quest event.
*/
public static final SystemMessageId PREPARATIONS_PERIOD_BEGUN;
/**
* ID: 1261<br>
* Message: Seven Signs: The quest event period has begun. Speak with a Priest of Dawn or Dusk Priestess if you wish to participate in the
* event.
*/
public static final SystemMessageId COMPETITION_PERIOD_BEGUN;
/**
* ID: 1262<br>
* Message: Seven Signs: Quest event has ended. Results are being tallied.
*/
public static final SystemMessageId RESULTS_PERIOD_BEGUN;
/**
* ID: 1263<br>
* Message: Seven Signs: This is the seal validation period. A new quest event period begins next Monday.
*/
public static final SystemMessageId VALIDATION_PERIOD_BEGUN;
/**
* ID: 1264<br>
* Message: This soul stone cannot currently absorb souls. Absorption has failed.
*/
public static final SystemMessageId STONE_CANNOT_ABSORB;
/**
* ID: 1265<br>
* Message: You can't absorb souls without a soul stone.
*/
public static final SystemMessageId CANT_ABSORB_WITHOUT_STONE;
/**
* ID: 1266<br>
* Message: The exchange has ended.
*/
public static final SystemMessageId EXCHANGE_HAS_ENDED;
/**
* ID: 1267<br>
* Message: Your contribution score is increased by $s1.
*/
public static final SystemMessageId CONTRIB_SCORE_INCREASED_S1;
/**
* ID: 1268<br>
* Message: Do you wish to add class as your sub class?
*/
public static final SystemMessageId ADD_SUBCLASS_CONFIRM;
/**
* ID: 1269<br>
* Message: The new sub class has been added.
*/
public static final SystemMessageId ADD_NEW_SUBCLASS;
/**
* ID: 1270<br>
* Message: The transfer of sub class has been completed.
*/
public static final SystemMessageId SUBCLASS_TRANSFER_COMPLETED;
/**
* ID: 1271<br>
* Message: Do you wish to participate? Until the next seal validation period, you are a member of the Lords of Dawn.
*/
public static final SystemMessageId DAWN_CONFIRM;
/**
* ID: 1271<br>
* Message: Do you wish to participate? Until the next seal validation period, you are a member of the Revolutionaries of Dusk.
*/
public static final SystemMessageId DUSK_CONFIRM;
/**
* ID: 1273<br>
* Message: You will participate in the Seven Signs as a member of the Lords of Dawn.
*/
public static final SystemMessageId SEVENSIGNS_PARTECIPATION_DAWN;
/**
* ID: 1274<br>
* Message: You will participate in the Seven Signs as a member of the Revolutionaries of Dusk.
*/
public static final SystemMessageId SEVENSIGNS_PARTECIPATION_DUSK;
/**
* ID: 1275<br>
* Message: You've chosen to fight for the Seal of Avarice during this quest event period.
*/
public static final SystemMessageId FIGHT_FOR_AVARICE;
/**
* ID: 1276<br>
* Message: You've chosen to fight for the Seal of Gnosis during this quest event period.
*/
public static final SystemMessageId FIGHT_FOR_GNOSIS;
/**
* ID: 1277<br>
* Message: You've chosen to fight for the Seal of Strife during this quest event period.
*/
public static final SystemMessageId FIGHT_FOR_STRIFE;
/**
* ID: 1278<br>
* Message: The NPC server is not operating at this time.
*/
public static final SystemMessageId NPC_SERVER_NOT_OPERATING;
/**
* ID: 1279<br>
* Message: Contribution level has exceeded the limit. You may not continue.
*/
public static final SystemMessageId CONTRIB_SCORE_EXCEEDED;
/**
* ID: 1280<br>
* Message: Magic Critical Hit!
*/
public static final SystemMessageId CRITICAL_HIT_MAGIC;
/**
* ID: 1281<br>
* Message: Your excellent shield defense was a success!
*/
public static final SystemMessageId YOUR_EXCELLENT_SHIELD_DEFENSE_WAS_A_SUCCESS;
/**
* ID: 1282<br>
* Message: Your Karma has been changed to $s1
*/
public static final SystemMessageId YOUR_KARMA_HAS_BEEN_CHANGED_TO_S1;
/**
* ID: 1283<br>
* Message: The minimum frame option has been activated.
*/
public static final SystemMessageId MINIMUM_FRAME_ACTIVATED;
/**
* ID: 1284<br>
* Message: The minimum frame option has been deactivated.
*/
public static final SystemMessageId MINIMUM_FRAME_DEACTIVATED;
/**
* ID: 1285<br>
* Message: No inventory exists: You cannot purchase an item.
*/
public static final SystemMessageId NO_INVENTORY_CANNOT_PURCHASE;
/**
* ID: 1286<br>
* Message: (Until next Monday at 6:00 p.m.)
*/
public static final SystemMessageId UNTIL_MONDAY_6PM;
/**
* ID: 1287<br>
* Message: (Until today at 6:00 p.m.)
*/
public static final SystemMessageId UNTIL_TODAY_6PM;
/**
* ID: 1288<br>
* Message: If trends continue, $s1 will win and the seal will belong to:
*/
public static final SystemMessageId S1_WILL_WIN_COMPETITION;
/**
* ID: 1289<br>
* Message: (Until next Monday at 6:00 p.m.)
*/
public static final SystemMessageId SEAL_OWNED_10_MORE_VOTED;
/**
* ID: 1290<br>
* Message: Although the seal was not owned, since 35 percent or more people have voted.
*/
public static final SystemMessageId SEAL_NOT_OWNED_35_MORE_VOTED;
/**
* ID: 1291<br>
* because less than 10 percent of people have voted.
*/
public static final SystemMessageId SEAL_OWNED_10_LESS_VOTED;
/**
* ID: 1292<br>
* and since less than 35 percent of people have voted.
*/
public static final SystemMessageId SEAL_NOT_OWNED_35_LESS_VOTED;
/**
* ID: 1293<br>
* Message: If current trends continue, it will end in a tie.
*/
public static final SystemMessageId COMPETITION_WILL_TIE;
/**
* ID: 1294<br>
* Message: The competition has ended in a tie. Therefore, nobody has been awarded the seal.
*/
public static final SystemMessageId COMPETITION_TIE_SEAL_NOT_AWARDED;
/**
* ID: 1295<br>
* Message: Sub classes may not be created or changed while a skill is in use.
*/
public static final SystemMessageId SUBCLASS_NO_CHANGE_OR_CREATE_WHILE_SKILL_IN_USE;
/**
* ID: 1296<br>
* Message: You cannot open a Private Store here.
*/
public static final SystemMessageId NO_PRIVATE_STORE_HERE;
/**
* ID: 1297<br>
* Message: You cannot open a Private Workshop here.
*/
public static final SystemMessageId NO_PRIVATE_WORKSHOP_HERE;
/**
* ID: 1298<br>
* Message: Please confirm that you would like to exit the Monster Race Track.
*/
public static final SystemMessageId MONS_EXIT_CONFIRM;
/**
* ID: 1299<br>
* Message: $s1's casting has been interrupted.
*/
public static final SystemMessageId S1_CASTING_INTERRUPTED;
/**
* ID: 1300<br>
* Message: You are no longer trying on equipment.
*/
public static final SystemMessageId WEAR_ITEMS_STOPPED;
/**
* ID: 1301<br>
* Message: Only a Lord of Dawn may use this.
*/
public static final SystemMessageId CAN_BE_USED_BY_DAWN;
/**
* ID: 1302<br>
* Message: Only a Revolutionary of Dusk may use this.
*/
public static final SystemMessageId CAN_BE_USED_BY_DUSK;
/**
* ID: 1303<br>
* Message: This may only be used during the quest event period.
*/
public static final SystemMessageId CAN_BE_USED_DURING_QUEST_EVENT_PERIOD;
/**
* ID: 1304<br>
* except for an Alliance with a castle owning clan.
*/
public static final SystemMessageId STRIFE_CANCELED_DEFENSIVE_REGISTRATION;
/**
* ID: 1305<br>
* Message: Seal Stones may only be transferred during the quest event period.
*/
public static final SystemMessageId SEAL_STONES_ONLY_WHILE_QUEST;
/**
* ID: 1306<br>
* Message: You are no longer trying on equipment.
*/
public static final SystemMessageId NO_LONGER_TRYING_ON;
/**
* ID: 1307<br>
* Message: Only during the seal validation period may you settle your account.
*/
public static final SystemMessageId SETTLE_ACCOUNT_ONLY_IN_SEAL_VALIDATION;
/**
* ID: 1308<br>
* Message: Congratulations - You've completed a class transfer!
*/
public static final SystemMessageId CLASS_TRANSFER;
/**
* ID: 1309<br>
* Message:To use this option, you must have the lastest version of MSN Messenger installed on your computer.
*/
public static final SystemMessageId LATEST_MSN_REQUIRED;
/**
* ID: 1310<br>
* Message: For full functionality, the latest version of MSN Messenger must be installed on your computer.
*/
public static final SystemMessageId LATEST_MSN_RECOMMENDED;
/**
* ID: 1311<br>
* Message: Previous versions of MSN Messenger only provide the basic features for in-game MSN Messenger Chat. Add/Delete Contacts and other
* MSN Messenger options are not available
*/
public static final SystemMessageId MSN_ONLY_BASIC;
/**
* ID: 1312<br>
* Message: The latest version of MSN Messenger may be obtained from the MSN web site (http://messenger.msn.com).
*/
public static final SystemMessageId MSN_OBTAINED_FROM;
/**
* ID: 1313<br>
* Message: $s1, to better serve our customers, all chat histories [...]
*/
public static final SystemMessageId S1_CHAT_HISTORIES_STORED;
/**
* ID: 1314<br>
* Message: Please enter the passport ID of the person you wish to add to your contact list.
*/
public static final SystemMessageId ENTER_PASSPORT_FOR_ADDING;
/**
* ID: 1315<br>
* Message: Deleting a contact will remove that contact from MSN Messenger as well. The contact can still check your online status and well
* not be blocked from sending you a message.
*/
public static final SystemMessageId DELETING_A_CONTACT;
/**
* ID: 1316<br>
* Message: The contact will be deleted and blocked from your contact list.
*/
public static final SystemMessageId CONTACT_WILL_DELETED;
/**
* ID: 1317<br>
* Message: Would you like to delete this contact?
*/
public static final SystemMessageId CONTACT_DELETE_CONFIRM;
/**
* ID: 1318<br>
* Message: Please select the contact you want to block or unblock.
*/
public static final SystemMessageId SELECT_CONTACT_FOR_BLOCK_UNBLOCK;
/**
* ID: 1319<br>
* Message: Please select the name of the contact you wish to change to another group.
*/
public static final SystemMessageId SELECT_CONTACT_FOR_CHANGE_GROUP;
/**
* ID: 1320<br>
* Message: After selecting the group you wish to move your contact to, press the OK button.
*/
public static final SystemMessageId SELECT_GROUP_PRESS_OK;
/**
* ID: 1321<br>
* Message: Enter the name of the group you wish to add.
*/
public static final SystemMessageId ENTER_GROUP_NAME;
/**
* ID: 1322<br>
* Message: Select the group and enter the new name.
*/
public static final SystemMessageId SELECT_GROUP_ENTER_NAME;
/**
* ID: 1323<br>
* Message: Select the group you wish to delete and click the OK button.
*/
public static final SystemMessageId SELECT_GROUP_TO_DELETE;
/**
* ID: 1324<br>
* Message: Signing in...
*/
public static final SystemMessageId SIGNING_IN;
/**
* ID: 1325<br>
* Message: You've logged into another computer and have been logged out of the .NET Messenger Service on this computer.
*/
public static final SystemMessageId ANOTHER_COMPUTER_LOGOUT;
/**
* ID: 1326<br>
* Message: $s1 :
*/
public static final SystemMessageId S1_D;
/**
* ID: 1327<br>
* Message: The following message could not be delivered:
*/
public static final SystemMessageId MESSAGE_NOT_DELIVERED;
/**
* ID: 1328<br>
* Message: Members of the Revolutionaries of Dusk will not be resurrected.
*/
public static final SystemMessageId DUSK_NOT_RESURRECTED;
/**
* ID: 1329<br>
* Message: You are currently blocked from using the Private Store and Private Workshop.
*/
public static final SystemMessageId BLOCKED_FROM_USING_STORE;
/**
* ID: 1330<br>
* Message: You may not open a Private Store or Private Workshop for another $s1 minute(s)
*/
public static final SystemMessageId NO_STORE_FOR_S1_MINUTES;
/**
* ID: 1331<br>
* Message: You are no longer blocked from using the Private Store and Private Workshop
*/
public static final SystemMessageId NO_LONGER_BLOCKED_USING_STORE;
/**
* ID: 1332<br>
* Message: Items may not be used after your character or pet dies.
*/
public static final SystemMessageId NO_ITEMS_AFTER_DEATH;
/**
* ID: 1333<br>
* Message: The replay file is not accessible. Please verify that the replay.ini exists in your Linage 2 directory.
*/
public static final SystemMessageId REPLAY_INACCESSIBLE;
/**
* ID: 1334<br>
* Message: The new camera data has been stored.
*/
public static final SystemMessageId NEW_CAMERA_STORED;
/**
* ID: 1335<br>
* Message: The attempt to store the new camera data has failed.
*/
public static final SystemMessageId CAMERA_STORING_FAILED;
/**
* ID: 1336<br>
* Message: The replay file, $s1.$$s2 has been corrupted, please check the fle.
*/
public static final SystemMessageId REPLAY_S1_S2_CORRUPTED;
/**
* ID: 1337<br>
* Message: This will terminate the replay. Do you wish to continue?
*/
public static final SystemMessageId REPLAY_TERMINATE_CONFIRM;
/**
* ID: 1338<br>
* Message: You have exceeded the maximum amount that may be transferred at one time.
*/
public static final SystemMessageId EXCEEDED_MAXIMUM_AMOUNT;
/**
* ID: 1339<br>
* Message: Once a macro is assigned to a shortcut, it cannot be run as a macro again.
*/
public static final SystemMessageId MACRO_SHORTCUT_NOT_RUN;
/**
* ID: 1340<br>
* Message: This server cannot be accessed by the coupon you are using.
*/
public static final SystemMessageId SERVER_NOT_ACCESSED_BY_COUPON;
/**
* ID: 1341<br>
* Message: Incorrect name and/or email address.
*/
public static final SystemMessageId INCORRECT_NAME_OR_ADDRESS;
/**
* ID: 1342<br>
* Message: You are already logged in.
*/
public static final SystemMessageId ALREADY_LOGGED_IN;
/**
* ID: 1343<br>
* Message: Incorrect email address and/or password. Your attempt to log into .NET Messenger Service has failed.
*/
public static final SystemMessageId INCORRECT_ADDRESS_OR_PASSWORD;
/**
* ID: 1344<br>
* Message: Your request to log into the .NET Messenger service has failed. Please verify that you are currently connected to the internet.
*/
public static final SystemMessageId NET_LOGIN_FAILED;
/**
* ID: 1345<br>
* Message: Click the OK button after you have selected a contact name.
*/
public static final SystemMessageId SELECT_CONTACT_CLICK_OK;
/**
* ID: 1346<br>
* Message: You are currently entering a chat message.
*/
public static final SystemMessageId CURRENTLY_ENTERING_CHAT;
/**
* ID: 1347<br>
* Message: The Linage II messenger could not carry out the task you requested.
*/
public static final SystemMessageId MESSENGER_FAILED_CARRYING_OUT_TASK;
/**
* ID: 1348<br>
* Message: $s1 has entered the chat room.
*/
public static final SystemMessageId S1_ENTERED_CHAT_ROOM;
/**
* ID: 1349<br>
* Message: $s1 has left the chat room.
*/
public static final SystemMessageId S1_LEFT_CHAT_ROOM;
/**
* ID: 1350<br>
* Message: The state will be changed to indicate "off-line." All the chat windows currently opened will be closed.
*/
public static final SystemMessageId GOING_OFFLINE;
/**
* ID: 1351<br>
* Message: Click the Delete button after selecting the contact you wish to remove.
*/
public static final SystemMessageId SELECT_CONTACT_CLICK_REMOVE;
/**
* ID: 1352<br>
* Message: You have been added to $s1 ($s2)'s contact list.
*/
public static final SystemMessageId ADDED_TO_S1_S2_CONTACT_LIST;
/**
* ID: 1353<br>
* Message: You can set the option to show your status as always being off-line to all of your contacts.
*/
public static final SystemMessageId CAN_SET_OPTION_TO_ALWAYS_SHOW_OFFLINE;
/**
* ID: 1354<br>
* Message: You are not allowed to chat with a contact while chatting block is imposed.
*/
public static final SystemMessageId NO_CHAT_WHILE_BLOCKED;
/**
* ID: 1355<br>
* Message: The contact is currently blocked from chatting.
*/
public static final SystemMessageId CONTACT_CURRENTLY_BLOCKED;
/**
* ID: 1356<br>
* Message: The contact is not currently logged in.
*/
public static final SystemMessageId CONTACT_CURRENTLY_OFFLINE;
/**
* ID: 1357<br>
* Message: You have been blocked from chatting with that contact.
*/
public static final SystemMessageId YOU_ARE_BLOCKED;
/**
* ID: 1358<br>
* Message: You are being logged out...
*/
public static final SystemMessageId YOU_ARE_LOGGING_OUT;
/**
* ID: 1359<br>
* Message: $s1 has logged in.
*/
public static final SystemMessageId S1_LOGGED_IN2;
/**
* ID: 1360<br>
* Message: You have received a message from $s1.
*/
public static final SystemMessageId GOT_MESSAGE_FROM_S1;
/**
* ID: 1361<br>
* Message: Due to a system error, you have been logged out of the .NET Messenger Service.
*/
public static final SystemMessageId LOGGED_OUT_DUE_TO_ERROR;
/**
* ID: 1362<br>
* click the button next to My Status and then use the Options menu.
*/
public static final SystemMessageId SELECT_CONTACT_TO_DELETE;
/**
* ID: 1363<br>
* Message: Your request to participate in the alliance war has been denied.
*/
public static final SystemMessageId YOUR_REQUEST_ALLIANCE_WAR_DENIED;
/**
* ID: 1364<br>
* Message: The request for an alliance war has been rejected.
*/
public static final SystemMessageId REQUEST_ALLIANCE_WAR_REJECTED;
/**
* ID: 1365<br>
* Message: $s2 of $s1 clan has surrendered as an individual.
*/
public static final SystemMessageId S2_OF_S1_SURRENDERED_AS_INDIVIDUAL;
/**
* ID: 1366<br>
* Message: In order to delete a group, you must not [...]
*/
public static final SystemMessageId DELTE_GROUP_INSTRUCTION;
/**
* ID: 1367<br>
* Message: Only members of the group are allowed to add records.
*/
public static final SystemMessageId ONLY_GROUP_CAN_ADD_RECORDS;
/**
* ID: 1368<br>
* Message: You can not try those items on at the same time.
*/
public static final SystemMessageId YOU_CAN_NOT_TRY_THOSE_ITEMS_ON_AT_THE_SAME_TIME;
/**
* ID: 1369<br>
* Message: You've exceeded the maximum.
*/
public static final SystemMessageId EXCEEDED_THE_MAXIMUM;
/**
* ID: 1370<br>
* Message: Your message to $s1 did not reach its recipient. You cannot send mail to the GM staff.
*/
public static final SystemMessageId CANNOT_MAIL_GM_S1;
/**
* ID: 1371<br>
* Message: It has been determined that you're not engaged in normal gameplay and a restriction has been imposed upon you. You may not move
* for $s1 minutes.
*/
public static final SystemMessageId GAMEPLAY_RESTRICTION_PENALTY_S1;
/**
* ID: 1372<br>
* Message: Your punishment will continue for $s1 minutes.
*/
public static final SystemMessageId PUNISHMENT_CONTINUE_S1_MINUTES;
/**
* ID: 1373<br>
* Message: $s1 has picked up $s2 that was dropped by a Raid Boss.
*/
public static final SystemMessageId S1_OBTAINED_S2_FROM_RAIDBOSS;
/**
* ID: 1374<br>
* Message: $s1 has picked up $s3 $s2(s) that was dropped by a Raid Boss.
*/
public static final SystemMessageId S1_PICKED_UP_S3_S2_S_FROM_RAIDBOSS;
/**
* ID: 1375<br>
* Message: $s1 has picked up $s2 adena that was dropped by a Raid Boss.
*/
public static final SystemMessageId S1_OBTAINED_S2_ADENA_FROM_RAIDBOSS;
/**
* ID: 1376<br>
* Message: $s1 has picked up $s2 that was dropped by another character.
*/
public static final SystemMessageId S1_OBTAINED_S2_FROM_ANOTHER_CHARACTER;
/**
* ID: 1377<br>
* Message: $s1 has picked up $s3 $s2(s) that was dropped by a another character.
*/
public static final SystemMessageId S1_PICKED_UP_S3_S2_S_FROM_ANOTHER_CHARACTER;
/**
* ID: 1378<br>
* Message: $s1 has picked up +$s3 $s2 that was dropped by a another character.
*/
public static final SystemMessageId S1_PICKED_UP_S3_S2_FROM_ANOTHER_CHARACTER;
/**
* ID: 1379<br>
* Message: $s1 has obtained $s2 adena.
*/
public static final SystemMessageId S1_OBTAINED_S2_ADENA;
/**
* ID: 1380<br>
* Message: You can't summon a $s1 while on the battleground.
*/
public static final SystemMessageId CANT_SUMMON_S1_ON_BATTLEGROUND;
/**
* ID: 1381<br>
* Message: The party leader has obtained $s2 of $s1.
*/
public static final SystemMessageId LEADER_OBTAINED_S2_OF_S1;
/**
* ID: 1382<br>
* Message: To fulfill the quest, you must bring the chosen weapon. Are you sure you want to choose this weapon?
*/
public static final SystemMessageId CHOOSE_WEAPON_CONFIRM;
/**
* ID: 1383<br>
* Message: Are you sure you want to exchange?
*/
public static final SystemMessageId EXCHANGE_CONFIRM;
/**
* ID: 1384<br>
* Message: $s1 has become the party leader.
*/
public static final SystemMessageId S1_HAS_BECOME_A_PARTY_LEADER;
/**
* ID: 1385<br>
* Message: You are not allowed to dismount at this location.
*/
public static final SystemMessageId NO_DISMOUNT_HERE;
/**
* ID: 1386<br>
* Message: You are no longer held in place.
*/
public static final SystemMessageId NO_LONGER_HELD_IN_PLACE;
/**
* ID: 1387<br>
* Message: Please select the item you would like to try on.
*/
public static final SystemMessageId SELECT_ITEM_TO_TRY_ON;
/**
* ID: 1388<br>
* Message: A party room has been created.
*/
public static final SystemMessageId PARTY_ROOM_CREATED;
/**
* ID: 1389<br>
* Message: The party room's information has been revised.
*/
public static final SystemMessageId PARTY_ROOM_REVISED;
/**
* ID: 1390<br>
* Message: You are not allowed to enter the party room.
*/
public static final SystemMessageId PARTY_ROOM_FORBIDDEN;
/**
* ID: 1391<br>
* Message: You have exited from the party room.
*/
public static final SystemMessageId PARTY_ROOM_EXITED;
/**
* ID: 1392<br>
* Message: $s1 has left the party room.
*/
public static final SystemMessageId S1_LEFT_PARTY_ROOM;
/**
* ID: 1393<br>
* Message: You have been ousted from the party room.
*/
public static final SystemMessageId OUSTED_FROM_PARTY_ROOM;
/**
* ID: 1394<br>
* Message: $s1 has been kicked from the party room.
*/
public static final SystemMessageId S1_KICKED_FROM_PARTY_ROOM;
/**
* ID: 1395<br>
* Message: The party room has been disbanded.
*/
public static final SystemMessageId PARTY_ROOM_DISBANDED;
/**
* ID: 1396<br>
* Message: The list of party rooms can only be viewed by a person who has not joined a party or who is currently the leader of a party.
*/
public static final SystemMessageId CANT_VIEW_PARTY_ROOMS;
/**
* ID: 1397<br>
* Message: The leader of the party room has changed.
*/
public static final SystemMessageId PARTY_ROOM_LEADER_CHANGED;
/**
* ID: 1398<br>
* Message: We are recruiting party members.
*/
public static final SystemMessageId RECRUITING_PARTY_MEMBERS;
/**
* ID: 1399<br>
* Message: Only the leader of the party can transfer party leadership to another player.
*/
public static final SystemMessageId ONLY_A_PARTY_LEADER_CAN_TRANSFER_ONES_RIGHTS_TO_ANOTHER_PLAYER;
/**
* ID: 1400<br>
* Message: Please select the person you wish to make the party leader.
*/
public static final SystemMessageId PLEASE_SELECT_THE_PERSON_TO_WHOM_YOU_WOULD_LIKE_TO_TRANSFER_THE_RIGHTS_OF_A_PARTY_LEADER;
/**
* ID: 1401<br>
* Message: Slow down.you are already the party leader.
*/
public static final SystemMessageId YOU_CANNOT_TRANSFER_RIGHTS_TO_YOURSELF;
/**
* ID: 1402<br>
* Message: You may only transfer party leadership to another member of the party.
*/
public static final SystemMessageId YOU_CAN_TRANSFER_RIGHTS_ONLY_TO_ANOTHER_PARTY_MEMBER;
/**
* ID: 1403<br>
* Message: You have failed to transfer the party leadership.
*/
public static final SystemMessageId YOU_HAVE_FAILED_TO_TRANSFER_THE_PARTY_LEADER_RIGHTS;
/**
* ID: 1404<br>
* Message: The owner of the private manufacturing store has changed the price for creating this item. Please check the new price before
* trying again.
*/
public static final SystemMessageId MANUFACTURE_PRICE_HAS_CHANGED;
/**
* ID: 1405<br>
* Message: $s1 CPs have been restored.
*/
public static final SystemMessageId S1_CP_WILL_BE_RESTORED;
/**
* ID: 1406<br>
* Message: $s2 CPs has been restored by $s1.
*/
public static final SystemMessageId S2_CP_WILL_BE_RESTORED_BY_S1;
/**
* ID: 1407<br>
* Message: You are using a computer that does not allow you to log in with two accounts at the same time.
*/
public static final SystemMessageId NO_LOGIN_WITH_TWO_ACCOUNTS;
/**
* ID: 1408<br>
* Message: Your prepaid remaining usage time is $s1 hours and $s2 minutes. You have $s3 paid reservations left.
*/
public static final SystemMessageId PREPAID_LEFT_S1_S2_S3;
/**
* ID: 1409<br>
* Message: Your prepaid usage time has expired. Your new prepaid reservation will be used. The remaining usage time is $s1 hours and $s2
* minutes.
*/
public static final SystemMessageId PREPAID_EXPIRED_S1_S2;
/**
* ID: 1410<br>
* Message: Your prepaid usage time has expired. You do not have any more prepaid reservations left.
*/
public static final SystemMessageId PREPAID_EXPIRED;
/**
* ID: 1411<br>
* Message: The number of your prepaid reservations has changed.
*/
public static final SystemMessageId PREPAID_CHANGED;
/**
* ID: 1412<br>
* Message: Your prepaid usage time has $s1 minutes left.
*/
public static final SystemMessageId PREPAID_LEFT_S1;
/**
* ID: 1413<br>
* Message: You do not meet the requirements to enter that party room.
*/
public static final SystemMessageId CANT_ENTER_PARTY_ROOM;
/**
* ID: 1414<br>
* Message: The width and length should be 100 or more grids and less than 5000 grids respectively.
*/
public static final SystemMessageId WRONG_GRID_COUNT;
/**
* ID: 1415<br>
* Message: The command file is not sent.
*/
public static final SystemMessageId COMMAND_FILE_NOT_SENT;
/**
* ID: 1416<br>
* Message: The representative of Team 1 has not been selected.
*/
public static final SystemMessageId TEAM_1_NO_REPRESENTATIVE;
/**
* ID: 1417<br>
* Message: The representative of Team 2 has not been selected.
*/
public static final SystemMessageId TEAM_2_NO_REPRESENTATIVE;
/**
* ID: 1418<br>
* Message: The name of Team 1 has not yet been chosen.
*/
public static final SystemMessageId TEAM_1_NO_NAME;
/**
* ID: 1419<br>
* Message: The name of Team 2 has not yet been chosen.
*/
public static final SystemMessageId TEAM_2_NO_NAME;
/**
* ID: 1420<br>
* Message: The name of Team 1 and the name of Team 2 are identical.
*/
public static final SystemMessageId TEAM_NAME_IDENTICAL;
/**
* ID: 1421<br>
* Message: The race setup file has not been designated.
*/
public static final SystemMessageId RACE_SETUP_FILE1;
/**
* ID: 1422<br>
* Message: Race setup file error - BuffCnt is not specified
*/
public static final SystemMessageId RACE_SETUP_FILE2;
/**
* ID: 1423<br>
* Message: Race setup file error - BuffID$s1 is not specified.
*/
public static final SystemMessageId RACE_SETUP_FILE3;
/**
* ID: 1424<br>
* Message: Race setup file error - BuffLv$s1 is not specified.
*/
public static final SystemMessageId RACE_SETUP_FILE4;
/**
* ID: 1425<br>
* Message: Race setup file error - DefaultAllow is not specified
*/
public static final SystemMessageId RACE_SETUP_FILE5;
/**
* ID: 1426<br>
* Message: Race setup file error - ExpSkillCnt is not specified.
*/
public static final SystemMessageId RACE_SETUP_FILE6;
/**
* ID: 1427<br>
* Message: Race setup file error - ExpSkillID$s1 is not specified.
*/
public static final SystemMessageId RACE_SETUP_FILE7;
/**
* ID: 1428<br>
* Message: Race setup file error - ExpItemCnt is not specified.
*/
public static final SystemMessageId RACE_SETUP_FILE8;
/**
* ID: 1429<br>
* Message: Race setup file error - ExpItemID$s1 is not specified.
*/
public static final SystemMessageId RACE_SETUP_FILE9;
/**
* ID: 1430<br>
* Message: Race setup file error - TeleportDelay is not specified
*/
public static final SystemMessageId RACE_SETUP_FILE10;
/**
* ID: 1431<br>
* Message: The race will be stopped temporarily.
*/
public static final SystemMessageId RACE_STOPPED_TEMPORARILY;
/**
* ID: 1432<br>
* Message: Your opponent is currently in a petrified state.
*/
public static final SystemMessageId OPPONENT_PETRIFIED;
/**
* ID: 1433<br>
* Message: You will now automatically apply $s1 to your target.
*/
public static final SystemMessageId USE_OF_S1_WILL_BE_AUTO;
/**
* ID: 1434<br>
* Message: You will no longer automatically apply $s1 to your weapon.
*/
public static final SystemMessageId AUTO_USE_OF_S1_CANCELLED;
/**
* ID: 1435<br>
* Message: Due to insufficient $s1, the automatic use function has been deactivated.
*/
public static final SystemMessageId AUTO_USE_CANCELLED_LACK_OF_S1;
/**
* ID: 1436<br>
* Message: Due to insufficient $s1, the automatic use function cannot be activated.
*/
public static final SystemMessageId CANNOT_AUTO_USE_LACK_OF_S1;
/**
* ID: 1437<br>
* Message: Players are no longer allowed to play dice. Dice can no longer be purchased from a village store. However, you can still sell
* them to any village store.
*/
public static final SystemMessageId DICE_NO_LONGER_ALLOWED;
/**
* ID: 1438<br>
* Message: There is no skill that enables enchant.
*/
public static final SystemMessageId THERE_IS_NO_SKILL_THAT_ENABLES_ENCHANT;
/**
* ID: 1439<br>
* Message: You do not have all of the items needed to enchant that skill.
*/
public static final SystemMessageId YOU_DONT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL;
/**
* ID: 1440<br>
* Message: You have succeeded in enchanting the skill $s1.
*/
public static final SystemMessageId YOU_HAVE_SUCCEEDED_IN_ENCHANTING_THE_SKILL_S1;
/**
* ID: 1441<br>
* Message: Skill enchant failed. The skill will be initialized.
*/
public static final SystemMessageId YOU_HAVE_FAILED_TO_ENCHANT_THE_SKILL_S1;
/**
* ID: 1443<br>
* Message: You do not have enough SP to enchant that skill.
*/
public static final SystemMessageId YOU_DONT_HAVE_ENOUGH_SP_TO_ENCHANT_THAT_SKILL;
/**
* ID: 1444<br>
* Message: You do not have enough experience (Exp) to enchant that skill.
*/
public static final SystemMessageId YOU_DONT_HAVE_ENOUGH_EXP_TO_ENCHANT_THAT_SKILL;
/**
* ID: 1445<br>
* Message: Your previous subclass will be removed and replaced with the new subclass at level 40. Do you wish to continue?
*/
public static final SystemMessageId REPLACE_SUBCLASS_CONFIRM;
/**
* ID: 1446<br>
* Message: The ferry from $s1 to $s2 has been delayed.
*/
public static final SystemMessageId FERRY_FROM_S1_TO_S2_DELAYED;
/**
* ID: 1447<br>
* Message: You cannot do that while fishing.
*/
public static final SystemMessageId CANNOT_DO_WHILE_FISHING_1;
/**
* ID: 1448<br>
* Message: Only fishing skills may be used at this time.
*/
public static final SystemMessageId ONLY_FISHING_SKILLS_NOW;
/**
* ID: 1449<br>
* Message: You've got a bite!
*/
public static final SystemMessageId GOT_A_BITE;
/**
* ID: 1450<br>
* Message: That fish is more determined than you are - it spit the hook!
*/
public static final SystemMessageId FISH_SPIT_THE_HOOK;
/**
* ID: 1451<br>
* Message: Your bait was stolen by that fish!
*/
public static final SystemMessageId BAIT_STOLEN_BY_FISH;
/**
* ID: 1452<br>
* Message: Baits have been lost because the fish got away.
*/
public static final SystemMessageId BAIT_LOST_FISH_GOT_AWAY;
/**
* ID: 1453<br>
* Message: You do not have a fishing pole equipped.
*/
public static final SystemMessageId FISHING_POLE_NOT_EQUIPPED;
/**
* ID: 1454<br>
* Message: You must put bait on your hook before you can fish.
*/
public static final SystemMessageId BAIT_ON_HOOK_BEFORE_FISHING;
/**
* ID: 1455<br>
* Message: You cannot fish while under water.
*/
public static final SystemMessageId CANNOT_FISH_UNDER_WATER;
/**
* ID: 1456<br>
* Message: You cannot fish while riding as a passenger of a boat - it's against the rules.
*/
public static final SystemMessageId CANNOT_FISH_ON_BOAT;
/**
* ID: 1457<br>
* Message: You can't fish here.
*/
public static final SystemMessageId CANNOT_FISH_HERE;
/**
* ID: 1458<br>
* Message: Your attempt at fishing has been cancelled.
*/
public static final SystemMessageId FISHING_ATTEMPT_CANCELLED;
/**
* ID: 1459<br>
* Message: You do not have enough bait.
*/
public static final SystemMessageId NOT_ENOUGH_BAIT;
/**
* ID: 1460<br>
* Message: You reel your line in and stop fishing.
*/
public static final SystemMessageId REEL_LINE_AND_STOP_FISHING;
/**
* ID: 1461<br>
* Message: You cast your line and start to fish.
*/
public static final SystemMessageId CAST_LINE_AND_START_FISHING;
/**
* ID: 1462<br>
* Message: You may only use the Pumping skill while you are fishing.
*/
public static final SystemMessageId CAN_USE_PUMPING_ONLY_WHILE_FISHING;
/**
* ID: 1463<br>
* Message: You may only use the Reeling skill while you are fishing.
*/
public static final SystemMessageId CAN_USE_REELING_ONLY_WHILE_FISHING;
/**
* ID: 1464<br>
* Message: The fish has resisted your attempt to bring it in.
*/
public static final SystemMessageId FISH_RESISTED_ATTEMPT_TO_BRING_IT_IN;
/**
* ID: 1465<br>
* Message: Your pumping is successful, causing $s1 damage.
*/
public static final SystemMessageId PUMPING_SUCCESFUL_S1_DAMAGE;
/**
* ID: 1466<br>
* Message: You failed to do anything with the fish and it regains $s1 HP.
*/
public static final SystemMessageId FISH_RESISTED_PUMPING_S1_HP_REGAINED;
/**
* ID: 1467<br>
* Message: You reel that fish in closer and cause $s1 damage.
*/
public static final SystemMessageId REELING_SUCCESFUL_S1_DAMAGE;
/**
* ID: 1468<br>
* Message: You failed to reel that fish in further and it regains $s1 HP.
*/
public static final SystemMessageId FISH_RESISTED_REELING_S1_HP_REGAINED;
/**
* ID: 1469<br>
* Message: You caught something!
*/
public static final SystemMessageId YOU_CAUGHT_SOMETHING;
/**
* ID: 1470<br>
* Message: You cannot do that while fishing.
*/
public static final SystemMessageId CANNOT_DO_WHILE_FISHING_2;
/**
* ID: 1471<br>
* Message: You cannot do that while fishing.
*/
public static final SystemMessageId CANNOT_DO_WHILE_FISHING_3;
/**
* ID: 1472<br>
* Message: You look oddly at the fishing pole in disbelief and realize that you can't attack anything with this.
*/
public static final SystemMessageId CANNOT_ATTACK_WITH_FISHING_POLE;
/**
* ID: 1473<br>
* Message: $s1 is not sufficient.
*/
public static final SystemMessageId S1_NOT_SUFFICIENT;
/**
* ID: 1474<br>
* Message: $s1 is not available.
*/
public static final SystemMessageId S1_NOT_AVAILABLE;
/**
* ID: 1475<br>
* Message: Pet has dropped $s1.
*/
public static final SystemMessageId PET_DROPPED_S1;
/**
* ID: 1476<br>
* Message: Pet has dropped +$s1 $s2.
*/
public static final SystemMessageId PET_DROPPED_S1_S2;
/**
* ID: 1477<br>
* Message: Pet has dropped $s2 of $s1.
*/
public static final SystemMessageId PET_DROPPED_S2_S1_S;
/**
* ID: 1478<br>
* Message: You may only register a 64 x 64 pixel, 256-color BMP.
*/
public static final SystemMessageId ONLY_64_PIXEL_256_COLOR_BMP;
/**
* ID: 1479<br>
* Message: That is the wrong grade of soulshot for that fishing pole.
*/
public static final SystemMessageId WRONG_FISHINGSHOT_GRADE;
/**
* ID: 1480<br>
* Message: Are you sure you want to remove yourself from the Grand Olympiad Games waiting list?
*/
public static final SystemMessageId OLYMPIAD_REMOVE_CONFIRM;
/**
* ID: 1481<br>
* Message: You have selected a class irrelevant individual match. Do you wish to participate?
*/
public static final SystemMessageId OLYMPIAD_NON_CLASS_CONFIRM;
/**
* ID: 1482<br>
* Message: You've selected to join a class specific game. Continue?
*/
public static final SystemMessageId OLYMPIAD_CLASS_CONFIRM;
/**
* ID: 1483<br>
* Message: Are you ready to be a Hero?
*/
public static final SystemMessageId HERO_CONFIRM;
/**
* ID: 1484<br>
* Message: Are you sure this is the Hero weapon you wish to use? Kamael race cannot use this.
*/
public static final SystemMessageId HERO_WEAPON_CONFIRM;
/**
* ID: 1485<br>
* Message: The ferry from Talking Island to Gludin Harbor has been delayed.
*/
public static final SystemMessageId FERRY_TALKING_GLUDIN_DELAYED;
/**
* ID: 1486<br>
* Message: The ferry from Gludin Harbor to Talking Island has been delayed.
*/
public static final SystemMessageId FERRY_GLUDIN_TALKING_DELAYED;
/**
* ID: 1487<br>
* Message: The ferry from Giran Harbor to Talking Island has been delayed.
*/
public static final SystemMessageId FERRY_GIRAN_TALKING_DELAYED;
/**
* ID: 1488<br>
* Message: The ferry from Talking Island to Giran Harbor has been delayed.
*/
public static final SystemMessageId FERRY_TALKING_GIRAN_DELAYED;
/**
* ID: 1489<br>
* Message: Innadril cruise service has been delayed.
*/
public static final SystemMessageId INNADRIL_BOAT_DELAYED;
/**
* ID: 1490<br>
* Message: Traded $s2 of crop $s1.
*/
public static final SystemMessageId TRADED_S2_OF_CROP_S1;
/**
* ID: 1491<br>
* Message: Failed in trading $s2 of crop $s1.
*/
public static final SystemMessageId FAILED_IN_TRADING_S2_OF_CROP_S1;
/**
* ID: 1492<br>
* Message: You will be moved to the Olympiad Stadium in $s1 second(s).
*/
public static final SystemMessageId YOU_WILL_ENTER_THE_OLYMPIAD_STADIUM_IN_S1_SECOND_S;
/**
* ID: 1493<br>
* Message: Your opponent made haste with their tail between their legs), the match has been cancelled.
*/
public static final SystemMessageId THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_ENDS_THE_GAME;
/**
* ID: 1494<br>
* Message: Your opponent does not meet the requirements to do battle), the match has been cancelled.
*/
public static final SystemMessageId THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_DOES_NOT_MEET_THE_REQUIREMENTS_FOR_JOINING_THE_GAME;
/**
* ID: 1495<br>
* Message: The match will start in $s1 second(s).
*/
public static final SystemMessageId THE_GAME_WILL_START_IN_S1_SECOND_S;
/**
* ID: 1496<br>
* Message: The match has started, fight!
*/
public static final SystemMessageId STARTS_THE_GAME;
/**
* ID: 1497<br>
* Message: Congratulations, $s1! You win the match!
*/
public static final SystemMessageId S1_HAS_WON_THE_GAME;
/**
* ID: 1498<br>
* Message: There is no victor, the match ends in a tie.
*/
public static final SystemMessageId THE_GAME_ENDED_IN_A_TIE;
/**
* ID: 1499<br>
* Message: You will be moved back to town in $s1 second(s).
*/
public static final SystemMessageId YOU_WILL_BE_MOVED_TO_TOWN_IN_S1_SECONDS;
/**
* ID: 1500<br>
* Message: You cannot participate in the Grand Olympiad Games with a character in their subclass.
*/
public static final SystemMessageId YOU_CANT_JOIN_THE_OLYMPIAD_WITH_A_SUB_JOB_CHARACTER;
/**
* ID: 1501<br>
* Message: Only Noblesse can participate in the Olympiad.
*/
public static final SystemMessageId ONLY_NOBLESS_CAN_PARTICIPATE_IN_THE_OLYMPIAD;
/**
* ID: 1502<br>
* Message: You have already been registered in a waiting list of an event.
*/
public static final SystemMessageId YOU_HAVE_ALREADY_BEEN_REGISTERED_IN_A_WAITING_LIST_OF_AN_EVENT;
/**
* ID: 1503<br>
* Message: You have been registered in the Grand Olympiad Games waiting list for a class specific match.
*/
public static final SystemMessageId YOU_HAVE_BEEN_REGISTERED_IN_A_WAITING_LIST_OF_CLASSIFIED_GAMES;
/**
* ID: 1504<br>
* Message: You have registered on the waiting list for the non-class-limited individual match event.
*/
public static final SystemMessageId YOU_HAVE_BEEN_REGISTERED_IN_A_WAITING_LIST_OF_NO_CLASS_GAMES;
/**
* ID: 1505<br>
* Message: You have been removed from the Grand Olympiad Games waiting list.
*/
public static final SystemMessageId YOU_HAVE_BEEN_DELETED_FROM_THE_WAITING_LIST_OF_A_GAME;
/**
* ID: 1506<br>
* Message: You are not currently registered on any Grand Olympiad Games waiting list.
*/
public static final SystemMessageId YOU_HAVE_NOT_BEEN_REGISTERED_IN_A_WAITING_LIST_OF_A_GAME;
/**
* ID: 1507<br>
* Message: You cannot equip that item in a Grand Olympiad Games match.
*/
public static final SystemMessageId THIS_ITEM_CANT_BE_EQUIPPED_FOR_THE_OLYMPIAD_EVENT;
/**
* ID: 1508<br>
* Message: You cannot use that item in a Grand Olympiad Games match.
*/
public static final SystemMessageId THIS_ITEM_IS_NOT_AVAILABLE_FOR_THE_OLYMPIAD_EVENT;
/**
* ID: 1509<br>
* Message: You cannot use that skill in a Grand Olympiad Games match.
*/
public static final SystemMessageId THIS_SKILL_IS_NOT_AVAILABLE_FOR_THE_OLYMPIAD_EVENT;
/**
* ID: 1510<br>
* Message: $s1 is making an attempt at resurrection. Do you want to continue with this resurrection?
*/
public static final SystemMessageId RESSURECTION_REQUEST_BY_S1;
/**
* ID: 1511<br>
* Message: While a pet is attempting to resurrect, it cannot help in resurrecting its master.
*/
public static final SystemMessageId MASTER_CANNOT_RES;
/**
* ID: 1512<br>
* Message: You cannot resurrect a pet while their owner is being resurrected.
*/
public static final SystemMessageId CANNOT_RES_PET;
/**
* ID: 1513<br>
* Message: Resurrection has already been proposed.
*/
public static final SystemMessageId RES_HAS_ALREADY_BEEN_PROPOSED;
/**
* ID: 1514<br>
* Message: You cannot the owner of a pet while their pet is being resurrected
*/
public static final SystemMessageId CANNOT_RES_MASTER;
/**
* ID: 1515<br>
* Message: A pet cannot be resurrected while it's owner is in the process of resurrecting.
*/
public static final SystemMessageId CANNOT_RES_PET2;
/**
* ID: 1516<br>
* Message: The target is unavailable for seeding.
*/
public static final SystemMessageId THE_TARGET_IS_UNAVAILABLE_FOR_SEEDING;
/**
* ID: 1517<br>
* Message: Failed in Blessed Enchant. The enchant value of the item became 0.
*/
public static final SystemMessageId BLESSED_ENCHANT_FAILED;
/**
* ID: 1518<br>
* Message: You do not meet the required condition to equip that item.
*/
public static final SystemMessageId CANNOT_EQUIP_ITEM_DUE_TO_BAD_CONDITION;
/**
* ID: 1519<br>
* Message: Your pet has been killed! Make sure you resurrect your pet within 20 minutes or your pet and all of it's items will disappear
* forever!
*/
public static final SystemMessageId MAKE_SURE_YOU_RESSURECT_YOUR_PET_WITHIN_20_MINUTES;
/**
* ID: 1520<br>
* Message: Servitor passed away.
*/
public static final SystemMessageId SERVITOR_PASSED_AWAY;
/**
* ID: 1521<br>
* Message: Your servitor has vanished! You'll need to summon a new one.
*/
public static final SystemMessageId YOUR_SERVITOR_HAS_VANISHED;
/**
* ID: 1522<br>
* Message: Your pet's corpse has decayed!
*/
public static final SystemMessageId YOUR_PETS_CORPSE_HAS_DECAYED;
/**
* ID: 1523<br>
* Message: You should release your pet or servitor so that it does not fall off of the boat and drown!
*/
public static final SystemMessageId RELEASE_PET_ON_BOAT;
/**
* ID: 1524<br>
* Message: $s1's pet gained $s2.
*/
public static final SystemMessageId S1_PET_GAINED_S2;
/**
* ID: 1525<br>
* Message: $s1's pet gained $s3 of $s2.
*/
public static final SystemMessageId S1_PET_GAINED_S3_S2_S;
/**
* ID: 1526<br>
* Message: $s1's pet gained +$s2$s3.
*/
public static final SystemMessageId S1_PET_GAINED_S2_S3;
/**
* ID: 1527<br>
* Message: Your pet was hungry so it ate $s1.
*/
public static final SystemMessageId PET_TOOK_S1_BECAUSE_HE_WAS_HUNGRY;
/**
* ID: 1528<br>
* Message: You've sent a petition to the GM staff.
*/
public static final SystemMessageId SENT_PETITION_TO_GM;
/**
* ID: 1529<br>
* Message: $s1 is inviting you to the command channel. Do you want accept?
*/
public static final SystemMessageId COMMAND_CHANNEL_CONFIRM_FROM_S1;
/**
* ID: 1530<br>
* Message: Select a target or enter the name.
*/
public static final SystemMessageId SELECT_TARGET_OR_ENTER_NAME;
/**
* ID: 1531<br>
* Message: Enter the name of the clan that you wish to declare war on.
*/
public static final SystemMessageId ENTER_CLAN_NAME_TO_DECLARE_WAR2;
/**
* ID: 1532<br>
* Message: Enter the name of the clan that you wish to have a cease-fire with.
*/
public static final SystemMessageId ENTER_CLAN_NAME_TO_CEASE_FIRE;
/**
* ID: 1533<br>
* Message: Attention: $s1 has picked up $s2.
*/
public static final SystemMessageId ATTENTION_S1_PICKED_UP_S2;
/**
* ID: 1534<br>
* Message: Attention: $s1 has picked up +$s2$s3.
*/
public static final SystemMessageId ATTENTION_S1_PICKED_UP_S2_S3;
/**
* ID: 1535<br>
* Message: Attention: $s1's pet has picked up $s2.
*/
public static final SystemMessageId ATTENTION_S1_PET_PICKED_UP_S2;
/**
* ID: 1536<br>
* Message: Attention: $s1's pet has picked up +$s2$s3.
*/
public static final SystemMessageId ATTENTION_S1_PET_PICKED_UP_S2_S3;
/**
* ID: 1537<br>
* Message: Current Location: $s1, $s2, $s3 (near Rune Village)
*/
public static final SystemMessageId LOC_RUNE_S1_S2_S3;
/**
* ID: 1538<br>
* Message: Current Location: $s1, $s2, $s3 (near the Town of Goddard)
*/
public static final SystemMessageId LOC_GODDARD_S1_S2_S3;
/**
* ID: 1539<br>
* Message: Cargo has arrived at Talking Island Village.
*/
public static final SystemMessageId CARGO_AT_TALKING_VILLAGE;
/**
* ID: 1540<br>
* Message: Cargo has arrived at the Dark Elf Village.
*/
public static final SystemMessageId CARGO_AT_DARKELF_VILLAGE;
/**
* ID: 1541<br>
* Message: Cargo has arrived at Elven Village.
*/
public static final SystemMessageId CARGO_AT_ELVEN_VILLAGE;
/**
* ID: 1542<br>
* Message: Cargo has arrived at Orc Village.
*/
public static final SystemMessageId CARGO_AT_ORC_VILLAGE;
/**
* ID: 1543<br>
* Message: Cargo has arrived at Dwarfen Village.
*/
public static final SystemMessageId CARGO_AT_DWARVEN_VILLAGE;
/**
* ID: 1544<br>
* Message: Cargo has arrived at Aden Castle Town.
*/
public static final SystemMessageId CARGO_AT_ADEN;
/**
* ID: 1545<br>
* Message: Cargo has arrived at Town of Oren.
*/
public static final SystemMessageId CARGO_AT_OREN;
/**
* ID: 1546<br>
* Message: Cargo has arrived at Hunters Village.
*/
public static final SystemMessageId CARGO_AT_HUNTERS;
/**
* ID: 1547<br>
* Message: Cargo has arrived at the Town of Dion.
*/
public static final SystemMessageId CARGO_AT_DION;
/**
* ID: 1548<br>
* Message: Cargo has arrived at Floran Village.
*/
public static final SystemMessageId CARGO_AT_FLORAN;
/**
* ID: 1549<br>
* Message: Cargo has arrived at Gludin Village.
*/
public static final SystemMessageId CARGO_AT_GLUDIN;
/**
* ID: 1550<br>
* Message: Cargo has arrived at the Town of Gludio.
*/
public static final SystemMessageId CARGO_AT_GLUDIO;
/**
* ID: 1551<br>
* Message: Cargo has arrived at Giran Castle Town.
*/
public static final SystemMessageId CARGO_AT_GIRAN;
/**
* ID: 1552<br>
* Message: Cargo has arrived at Heine.
*/
public static final SystemMessageId CARGO_AT_HEINE;
/**
* ID: 1553<br>
* Message: Cargo has arrived at Rune Village.
*/
public static final SystemMessageId CARGO_AT_RUNE;
/**
* ID: 1554<br>
* Message: Cargo has arrived at the Town of Goddard.
*/
public static final SystemMessageId CARGO_AT_GODDARD;
/**
* ID: 1555<br>
* Message: Do you want to cancel character deletion?
*/
public static final SystemMessageId CANCEL_CHARACTER_DELETION_CONFIRM;
/**
* ID: 1556<br>
* Message: Your clan notice has been saved.
*/
public static final SystemMessageId CLAN_NOTICE_SAVED;
/**
* ID: 1557<br>
* Message: Seed price should be more than $s1 and less than $s2.
*/
public static final SystemMessageId SEED_PRICE_SHOULD_BE_MORE_THAN_S1_AND_LESS_THAN_S2;
/**
* ID: 1558<br>
* Message: The quantity of seed should be more than $s1 and less than $s2.
*/
public static final SystemMessageId THE_QUANTITY_OF_SEED_SHOULD_BE_MORE_THAN_S1_AND_LESS_THAN_S2;
/**
* ID: 1559<br>
* Message: Crop price should be more than $s1 and less than $s2.
*/
public static final SystemMessageId CROP_PRICE_SHOULD_BE_MORE_THAN_S1_AND_LESS_THAN_S2;
/**
* ID: 1560<br>
* Message: The quantity of crop should be more than $s1 and less than $s2
*/
public static final SystemMessageId THE_QUANTITY_OF_CROP_SHOULD_BE_MORE_THAN_S1_AND_LESS_THAN_S2;
/**
* ID: 1561<br>
* Message: The clan, $s1, has declared a Clan War.
*/
public static final SystemMessageId CLAN_S1_DECLARED_WAR;
/**
* ID: 1562<br>
* Message: A Clan War has been declared against the clan, $s1. you will only lose a quarter of the normal experience from death.
*/
public static final SystemMessageId CLAN_WAR_DECLARED_AGAINST_S1_IF_KILLED_LOSE_LOW_EXP;
/**
* ID: 1563<br>
* or they do not have enough members.
*/
public static final SystemMessageId CANNOT_DECLARE_WAR_TOO_LOW_LEVEL_OR_NOT_ENOUGH_MEMBERS;
/**
* ID: 1564<br>
* Message: A Clan War can be declared only if the clan is level three or above, and the number of clan members is fifteen or greater.
*/
public static final SystemMessageId CLAN_WAR_DECLARED_IF_CLAN_LVL3_OR_15_MEMBER;
/**
* ID: 1565<br>
* Message: A Clan War cannot be declared against a clan that does not exist!
*/
public static final SystemMessageId CLAN_WAR_CANNOT_DECLARED_CLAN_NOT_EXIST;
/**
* ID: 1566<br>
* Message: The clan, $s1, has decided to stop the war.
*/
public static final SystemMessageId CLAN_S1_HAS_DECIDED_TO_STOP;
/**
* ID: 1567<br>
* Message: The war against $s1 Clan has been stopped.
*/
public static final SystemMessageId WAR_AGAINST_S1_HAS_STOPPED;
/**
* ID: 1568<br>
* Message: The target for declaration is wrong.
*/
public static final SystemMessageId WRONG_DECLARATION_TARGET;
/**
* ID: 1569<br>
* Message: A declaration of Clan War against an allied clan can't be made.
*/
public static final SystemMessageId CLAN_WAR_AGAINST_A_ALLIED_CLAN_NOT_WORK;
/**
* ID: 1570<br>
* Message: A declaration of war against more than 30 Clans can't be made at the same time
*/
public static final SystemMessageId TOO_MANY_CLAN_WARS;
/**
* ID: 1571<br>
* Message: ======<Clans You've Declared War On>======
*/
public static final SystemMessageId CLANS_YOU_DECLARED_WAR_ON;
/**
* ID: 1572<br>
* Message: ======<Clans That Have Declared War On You>======
*/
public static final SystemMessageId CLANS_THAT_HAVE_DECLARED_WAR_ON_YOU;
/**
* ID: 1573<br>
* Message: All is well. There are no clans that have declared war against your clan.
*/
public static final SystemMessageId NO_WARS_AGAINST_YOU;
/**
* ID: 1574<br>
* Message: Command Channels can only be formed by a party leader who is also the leader of a level 5 clan.
*/
public static final SystemMessageId COMMAND_CHANNEL_ONLY_BY_LEVEL_5_CLAN_LEADER_PARTY_LEADER;
/**
* ID: 1575<br>
* Message: Your pet uses spiritshot.
*/
public static final SystemMessageId PET_USE_SPIRITSHOT;
/**
* ID: 1576<br>
* Message: Your servitor uses spiritshot.
*/
public static final SystemMessageId SERVITOR_USE_SPIRITSHOT;
/**
* ID: 1577<br>
* Message: Servitor uses the power of spirit.
*/
public static final SystemMessageId SERVITOR_USE_THE_POWER_OF_SPIRIT;
/**
* ID: 1578<br>
* Message: Items are not available for a private store or a private manufacture.
*/
public static final SystemMessageId ITEMS_UNAVAILABLE_FOR_STORE_MANUFACTURE;
/**
* ID: 1579<br>
* Message: $s1's pet gained $s2 adena.
*/
public static final SystemMessageId S1_PET_GAINED_S2_ADENA;
/**
* ID: 1580<br>
* Message: The Command Channel has been formed.
*/
public static final SystemMessageId COMMAND_CHANNEL_FORMED;
/**
* ID: 1581<br>
* Message: The Command Channel has been disbanded.
*/
public static final SystemMessageId COMMAND_CHANNEL_DISBANDED;
/**
* ID: 1582<br>
* Message: You have joined the Command Channel.
*/
public static final SystemMessageId JOINED_COMMAND_CHANNEL;
/**
* ID: 1583<br>
* Message: You were dismissed from the Command Channel.
*/
public static final SystemMessageId DISMISSED_FROM_COMMAND_CHANNEL;
/**
* ID: 1584<br>
* Message: $s1's party has been dismissed from the Command Channel.
*/
public static final SystemMessageId S1_PARTY_DISMISSED_FROM_COMMAND_CHANNEL;
/**
* ID: 1585<br>
* Message: The Command Channel has been disbanded.
*/
public static final SystemMessageId COMMAND_CHANNEL_DISBANDED2;
/**
* ID: 1586<br>
* Message: You have quit the Command Channel.
*/
public static final SystemMessageId LEFT_COMMAND_CHANNEL;
/**
* ID: 1587<br>
* Message: $s1's party has left the Command Channel.
*/
public static final SystemMessageId S1_PARTY_LEFT_COMMAND_CHANNEL;
/**
* ID: 1588<br>
* Message: The Command Channel is activated only when there are at least 5 parties participating.
*/
public static final SystemMessageId COMMAND_CHANNEL_ONLY_AT_LEAST_5_PARTIES;
/**
* ID: 1589<br>
* Message: Command Channel authority has been transferred to $s1.
*/
public static final SystemMessageId COMMAND_CHANNEL_LEADER_NOW_S1;
/**
* ID: 1590<br>
* Message: ===<Guild Info (Total Parties: $s1)>===
*/
public static final SystemMessageId GUILD_INFO_HEADER;
/**
* ID: 1591<br>
* Message: No user has been invited to the Command Channel.
*/
public static final SystemMessageId NO_USER_INVITED_TO_COMMAND_CHANNEL;
/**
* ID: 1592<br>
* Message: You can no longer set up a Command Channel.
*/
public static final SystemMessageId CANNOT_LONGER_SETUP_COMMAND_CHANNEL;
/**
* ID: 1593<br>
* Message: You do not have authority to invite someone to the Command Channel.
*/
public static final SystemMessageId CANNOT_INVITE_TO_COMMAND_CHANNEL;
/**
* ID: 1594<br>
* Message: $s1's party is already a member of the Command Channel.
*/
public static final SystemMessageId S1_ALREADY_MEMBER_OF_COMMAND_CHANNEL;
/**
* ID: 1595<br>
* Message: $s1 has succeeded.
*/
public static final SystemMessageId S1_SUCCEEDED;
/**
* ID: 1596<br>
* Message: You were hit by $s1!
*/
public static final SystemMessageId HIT_BY_S1;
/**
* ID: 1597<br>
* Message: $s1 has failed.
*/
public static final SystemMessageId S1_FAILED;
/**
* ID: 1598<br>
* Message: Soulshots and spiritshots are not available for a dead pet or servitor. Sad, isn't it?
*/
public static final SystemMessageId SOULSHOTS_AND_SPIRITSHOTS_ARE_NOT_AVAILABLE_FOR_A_DEAD_PET;
/**
* ID: 1599<br>
* Message: You cannot observe while you are in combat!
*/
public static final SystemMessageId CANNOT_OBSERVE_IN_COMBAT;
/**
* ID: 1600<br>
* Message: Tomorrow's items will ALL be set to 0. Do you wish to continue?
*/
public static final SystemMessageId TOMORROW_ITEM_ZERO_CONFIRM;
/**
* ID: 1601<br>
* Message: Tomorrow's items will all be set to the same value as today's items. Do you wish to continue?
*/
public static final SystemMessageId TOMORROW_ITEM_SAME_CONFIRM;
/**
* ID: 1602<br>
* Message: Only a party leader can access the Command Channel.
*/
public static final SystemMessageId COMMAND_CHANNEL_ONLY_FOR_PARTY_LEADER;
/**
* ID: 1603<br>
* Message: Only channel operator can give All Command.
*/
public static final SystemMessageId ONLY_COMMANDER_GIVE_COMMAND;
/**
* ID: 1604<br>
* Message: While dressed in formal wear, you can't use items that require all skills and casting operations.
*/
public static final SystemMessageId CANNOT_USE_ITEMS_SKILLS_WITH_FORMALWEAR;
/**
* ID: 1605<br>
* Message: * Here, you can buy only seeds of $s1 Manor.
*/
public static final SystemMessageId HERE_YOU_CAN_BUY_ONLY_SEEDS_OF_S1_MANOR;
/**
* ID: 1606<br>
* Message: Congratulations - You've completed the third-class transfer quest!
*/
public static final SystemMessageId THIRD_CLASS_TRANSFER;
/**
* ID: 1607<br>
* Message: $s1 adena has been withdrawn to pay for purchasing fees.
*/
public static final SystemMessageId S1_ADENA_HAS_BEEN_WITHDRAWN_TO_PAY_FOR_PURCHASING_FEES;
/**
* ID: 1608<br>
* Message: Due to insufficient adena you cannot buy another castle.
*/
public static final SystemMessageId INSUFFICIENT_ADENA_TO_BUY_CASTLE;
/**
* ID: 1609<br>
* Message: War has already been declared against that clan... but I'll make note that you really don't like them.
*/
public static final SystemMessageId WAR_ALREADY_DECLARED;
/**
* ID: 1610<br>
* Message: Fool! You cannot declare war against your own clan!
*/
public static final SystemMessageId CANNOT_DECLARE_AGAINST_OWN_CLAN;
/**
* ID: 1611<br>
* Message: Leader: $s1
*/
public static final SystemMessageId PARTY_LEADER_S1;
/**
* ID: 1612<br>
* Message: =====<War List>=====
*/
public static final SystemMessageId WAR_LIST;
/**
* ID: 1613<br>
* Message: There is no clan listed on War List.
*/
public static final SystemMessageId NO_CLAN_ON_WAR_LIST;
/**
* ID: 1614<br>
* Message: You have joined a channel that was already open.
*/
public static final SystemMessageId JOINED_CHANNEL_ALREADY_OPEN;
/**
* ID: 1615<br>
* Message: The number of remaining parties is $s1 until a channel is activated
*/
public static final SystemMessageId S1_PARTIES_REMAINING_UNTIL_CHANNEL;
/**
* ID: 1616<br>
* Message: The Command Channel has been activated.
*/
public static final SystemMessageId COMMAND_CHANNEL_ACTIVATED;
/**
* ID: 1617<br>
* Message: You do not have the authority to use the Command Channel.
*/
public static final SystemMessageId CANT_USE_COMMAND_CHANNEL;
/**
* ID: 1618<br>
* Message: The ferry from Rune Harbor to Gludin Harbor has been delayed.
*/
public static final SystemMessageId FERRY_RUNE_GLUDIN_DELAYED;
/**
* ID: 1619<br>
* Message: The ferry from Gludin Harbor to Rune Harbor has been delayed.
*/
public static final SystemMessageId FERRY_GLUDIN_RUNE_DELAYED;
/**
* ID: 1620<br>
* Message: Arrived at Rune Harbor.
*/
public static final SystemMessageId ARRIVED_AT_RUNE;
/**
* ID: 1621<br>
* Message: Departure for Gludin Harbor will take place in five minutes!
*/
public static final SystemMessageId DEPARTURE_FOR_GLUDIN_5_MINUTES;
/**
* ID: 1622<br>
* Message: Departure for Gludin Harbor will take place in one minute!
*/
public static final SystemMessageId DEPARTURE_FOR_GLUDIN_1_MINUTE;
/**
* ID: 1623<br>
* Message: Make haste! We will be departing for Gludin Harbor shortly...
*/
public static final SystemMessageId DEPARTURE_FOR_GLUDIN_SHORTLY;
/**
* ID: 1624<br>
* Message: We are now departing for Gludin Harbor Hold on and enjoy the ride!
*/
public static final SystemMessageId DEPARTURE_FOR_GLUDIN_NOW;
/**
* ID: 1625<br>
* Message: Departure for Rune Harbor will take place after anchoring for ten minutes.
*/
public static final SystemMessageId DEPARTURE_FOR_RUNE_10_MINUTES;
/**
* ID: 1626<br>
* Message: Departure for Rune Harbor will take place in five minutes!
*/
public static final SystemMessageId DEPARTURE_FOR_RUNE_5_MINUTES;
/**
* ID: 1627<br>
* Message: Departure for Rune Harbor will take place in one minute!
*/
public static final SystemMessageId DEPARTURE_FOR_RUNE_1_MINUTE;
/**
* ID: 1628<br>
* Message: Make haste! We will be departing for Gludin Harbor shortly...
*/
public static final SystemMessageId DEPARTURE_FOR_GLUDIN_SHORTLY2;
/**
* ID: 1629<br>
* Message: We are now departing for Rune Harbor Hold on and enjoy the ride!
*/
public static final SystemMessageId DEPARTURE_FOR_RUNE_NOW;
/**
* ID: 1630<br>
* Message: The ferry from Rune Harbor will be arriving at Gludin Harbor in approximately 15 minutes.
*/
public static final SystemMessageId FERRY_FROM_RUNE_AT_GLUDIN_15_MINUTES;
/**
* ID: 1631<br>
* Message: The ferry from Rune Harbor will be arriving at Gludin Harbor in approximately 10 minutes.
*/
public static final SystemMessageId FERRY_FROM_RUNE_AT_GLUDIN_10_MINUTES;
/**
* ID: 1632<br>
* Message: The ferry from Rune Harbor will be arriving at Gludin Harbor in approximately 10 minutes.
*/
public static final SystemMessageId FERRY_FROM_RUNE_AT_GLUDIN_5_MINUTES;
/**
* ID: 1633<br>
* Message: The ferry from Rune Harbor will be arriving at Gludin Harbor in approximately 1 minute.
*/
public static final SystemMessageId FERRY_FROM_RUNE_AT_GLUDIN_1_MINUTE;
/**
* ID: 1634<br>
* Message: The ferry from Gludin Harbor will be arriving at Rune Harbor in approximately 15 minutes.
*/
public static final SystemMessageId FERRY_FROM_GLUDIN_AT_RUNE_15_MINUTES;
/**
* ID: 1635<br>
* Message: The ferry from Gludin Harbor will be arriving at Rune harbor in approximately 10 minutes.
*/
public static final SystemMessageId FERRY_FROM_GLUDIN_AT_RUNE_10_MINUTES;
/**
* ID: 1636<br>
* Message: The ferry from Gludin Harbor will be arriving at Rune Harbor in approximately 10 minutes.
*/
public static final SystemMessageId FERRY_FROM_GLUDIN_AT_RUNE_5_MINUTES;
/**
* ID: 1637<br>
* Message: The ferry from Gludin Harbor will be arriving at Rune Harbor in approximately 1 minute.
*/
public static final SystemMessageId FERRY_FROM_GLUDIN_AT_RUNE_1_MINUTE;
/**
* ID: 1638<br>
* Message: You cannot fish while using a recipe book, private manufacture or private store.
*/
public static final SystemMessageId CANNOT_FISH_WHILE_USING_RECIPE_BOOK;
/**
* ID: 1639<br>
* Message: Period $s1 of the Grand Olympiad Games has started!
*/
public static final SystemMessageId OLYMPIAD_PERIOD_S1_HAS_STARTED;
/**
* ID: 1640<br>
* Message: Period $s1 of the Grand Olympiad Games has now ended.
*/
public static final SystemMessageId OLYMPIAD_PERIOD_S1_HAS_ENDED;
/**
* ID: 1641<br>
* and make haste to a Grand Olympiad Manager! Battles in the Grand Olympiad Games are now taking place!
*/
public static final SystemMessageId THE_OLYMPIAD_GAME_HAS_STARTED;
/**
* ID: 1642<br>
* Message: Much carnage has been left for the cleanup crew of the Olympiad Stadium. Battles in the Grand Olympiad Games are now over!
*/
public static final SystemMessageId THE_OLYMPIAD_GAME_HAS_ENDED;
/**
* ID: 1643<br>
* Message: Current Location: $s1, $s2, $s3 (Dimensional Gap)
*/
public static final SystemMessageId LOC_DIMENSIONAL_GAP_S1_S2_S3;
// 1644 - 1648: none
/**
* ID: 1649<br>
* Message: Play time is now accumulating.
*/
public static final SystemMessageId PLAY_TIME_NOW_ACCUMULATING;
/**
* ID: 1650<br>
* Message: Due to high server traffic, your login attempt has failed. Please try again soon.
*/
public static final SystemMessageId TRY_LOGIN_LATER;
/**
* ID: 1651<br>
* Message: The Grand Olympiad Games are not currently in progress.
*/
public static final SystemMessageId THE_OLYMPIAD_GAME_IS_NOT_CURRENTLY_IN_PROGRESS;
/**
* ID: 1652<br>
* Message: You are now recording gameplay.
*/
public static final SystemMessageId RECORDING_GAMEPLAY_START;
/**
* ID: 1653<br>
* Message: Your recording has been successfully stored. ($s1)
*/
public static final SystemMessageId RECORDING_GAMEPLAY_STOP_S1;
/**
* ID: 1654<br>
* Message: Your attempt to record the replay file has failed.
*/
public static final SystemMessageId RECORDING_GAMEPLAY_FAILED;
/**
* ID: 1655<br>
* Message: You caught something smelly and scary, maybe you should throw it back!?
*/
public static final SystemMessageId YOU_CAUGHT_SOMETHING_SMELLY_THROW_IT_BACK;
/**
* ID: 1656<br>
* Message: You have successfully traded the item with the NPC.
*/
public static final SystemMessageId SUCCESSFULLY_TRADED_WITH_NPC;
/**
* ID: 1657<br>
* Message: $s1 has earned $s2 points in the Grand Olympiad Games.
*/
public static final SystemMessageId S1_HAS_GAINED_S2_OLYMPIAD_POINTS;
/**
* ID: 1658<br>
* Message: $s1 has lost $s2 points in the Grand Olympiad Games.
*/
public static final SystemMessageId S1_HAS_LOST_S2_OLYMPIAD_POINTS;
/**
* ID: 1659<br>
* Message: Current Location: $s1, $s2, $s3 (Cemetery of the Empire)
*/
public static final SystemMessageId LOC_CEMETARY_OF_THE_EMPIRE_S1_S2_S3;
/**
* ID: 1660<br>
* Message: Channel Creator: $s1.
*/
public static final SystemMessageId CHANNEL_CREATOR_S1;
/**
* ID: 1661<br>
* Message: $s1 has obtained $s3 $s2s.
*/
public static final SystemMessageId S1_OBTAINED_S3_S2_S;
/**
* ID: 1662<br>
* Message: The fish are no longer biting here because you've caught too many! Try fishing in another location.
*/
public static final SystemMessageId FISH_NO_MORE_BITING_TRY_OTHER_LOCATION;
/**
* ID: 1663<br>
* Message: The clan crest was successfully registered. Remember, only a clan that owns a clan hall or castle can have their crest displayed.
*/
public static final SystemMessageId CLAN_EMBLEM_WAS_SUCCESSFULLY_REGISTERED;
/**
* ID: 1664<br>
* Message: The fish is resisting your efforts to haul it in! Look at that bobber go!
*/
public static final SystemMessageId FISH_RESISTING_LOOK_BOBBLER;
/**
* ID: 1665<br>
* Message: You've worn that fish out! It can't even pull the bobber under the water!
*/
public static final SystemMessageId YOU_WORN_FISH_OUT;
/**
* ID: 1666<br>
* Message: You have obtained +$s1 $s2.
*/
public static final SystemMessageId OBTAINED_S1_S2;
/**
* ID: 1667<br>
* Message: Lethal Strike!
*/
public static final SystemMessageId LETHAL_STRIKE;
/**
* ID: 1668<br>
* Message: Your lethal strike was successful!
*/
public static final SystemMessageId LETHAL_STRIKE_SUCCESSFUL;
/**
* ID: 1669<br>
* Message: There was nothing found inside of that.
*/
public static final SystemMessageId NOTHING_INSIDE_THAT;
/**
* ID: 1670<br>
* Message: Due to your Reeling and/or Pumping skill being three or more levels higher than your Fishing skill, a 50 damage penalty will be
* applied.
*/
public static final SystemMessageId REELING_PUMPING_3_LEVELS_HIGHER_THAN_FISHING_PENALTY;
/**
* ID: 1671<br>
* Message: Your reeling was successful! (Mastery Penalty:$s1 )
*/
public static final SystemMessageId REELING_SUCCESSFUL_PENALTY_S1;
/**
* ID: 1672<br>
* Message: Your pumping was successful! (Mastery Penalty:$s1 )
*/
public static final SystemMessageId PUMPING_SUCCESSFUL_PENALTY_S1;
/**
* ID: 1673<br>
* Message: Your current record for this Grand Olympiad is $s1 match(es), $s2 win(s) and $s3 defeat(s). You have earned $s4 Olympiad
* Point(s).
*/
public static final SystemMessageId THE_CURRENT_RECORD_FOR_THIS_OLYMPIAD_SESSION_IS_S1_MATCHES_S2_WINS_S3_DEFEATS_YOU_HAVE_EARNED_S4_OLYMPIAD_POINTS;
/**
* ID: 1674<br>
* Message: This command can only be used by a Noblesse.
*/
public static final SystemMessageId NOBLESSE_ONLY;
/**
* ID: 1675<br>
* Message: A manor cannot be set up between 6 a.m. and 8 p.m.
*/
public static final SystemMessageId A_MANOR_CANNOT_BE_SET_UP_BETWEEN_6_AM_AND_8_PM;
/**
* ID: 1676<br>
* Message: You do not have a servitor or pet and therefore cannot use the automatic-use function.
*/
public static final SystemMessageId NO_SERVITOR_CANNOT_AUTOMATE_USE;
/**
* ID: 1677<br>
* Message: A cease-fire during a Clan War can not be called while members of your clan are engaged in battle.
*/
public static final SystemMessageId CANT_STOP_CLAN_WAR_WHILE_IN_COMBAT;
/**
* ID: 1678<br>
* Message: You have not declared a Clan War against the clan $s1.
*/
public static final SystemMessageId NO_CLAN_WAR_AGAINST_CLAN_S1;
/**
* ID: 1679<br>
* Message: Only the creator of a channel can issue a global command.
*/
public static final SystemMessageId ONLY_CHANNEL_CREATOR_CAN_GLOBAL_COMMAND;
/**
* ID: 1680<br>
* Message: $s1 has declined the channel invitation.
*/
public static final SystemMessageId S1_DECLINED_CHANNEL_INVITATION;
/**
* ID: 1681<br>
* Message: Since $s1 did not respond, your channel invitation has failed.
*/
public static final SystemMessageId S1_DID_NOT_RESPOND_CHANNEL_INVITATION_FAILED;
/**
* ID: 1682<br>
* Message: Only the creator of a channel can use the channel dismiss command.
*/
public static final SystemMessageId ONLY_CHANNEL_CREATOR_CAN_DISMISS;
/**
* ID: 1683<br>
* Message: Only a party leader can choose the option to leave a channel.
*/
public static final SystemMessageId ONLY_PARTY_LEADER_CAN_LEAVE_CHANNEL;
/**
* ID: 1684<br>
* Message: A Clan War can not be declared against a clan that is being dissolved.
*/
public static final SystemMessageId NO_CLAN_WAR_AGAINST_DISSOLVING_CLAN;
/**
* ID: 1685<br>
* Message: You are unable to equip this item when your PK count is greater or equal to one.
*/
public static final SystemMessageId YOU_ARE_UNABLE_TO_EQUIP_THIS_ITEM_WHEN_YOUR_PK_COUNT_IS_GREATER_THAN_OR_EQUAL_TO_ONE;
/**
* ID: 1686<br>
* Message: Stones and mortar tumble to the earth - the castle wall has taken damage!
*/
public static final SystemMessageId CASTLE_WALL_DAMAGED;
/**
* ID: 1687<br>
* Message: This area cannot be entered while mounted atop of a Wyvern. You will be dismounted from your Wyvern if you do not leave!
*/
public static final SystemMessageId AREA_CANNOT_BE_ENTERED_WHILE_MOUNTED_WYVERN;
/**
* ID: 1688<br>
* Message: You cannot enchant while operating a Private Store or Private Workshop.
*/
public static final SystemMessageId CANNOT_ENCHANT_WHILE_STORE;
/**
* ID: 1689<br>
* Message: You have already joined the waiting list for a class specific match.
*/
public static final SystemMessageId YOU_ARE_ALREADY_ON_THE_WAITING_LIST_TO_PARTICIPATE_IN_THE_GAME_FOR_YOUR_CLASS;
/**
* ID: 1690<br>
* Message: You have already joined the waiting list for a non-class specific match.
*/
public static final SystemMessageId YOU_ARE_ALREADY_ON_THE_WAITING_LIST_FOR_ALL_CLASSES_WAITING_TO_PARTICIPATE_IN_THE_GAME;
/**
* ID: 1691<br>
* Message: You can't join a Grand Olympiad Game match with that much stuff on you! Reduce your weight to below 80 percent full and request
* to join again!
*/
public static final SystemMessageId SINCE_80_PERCENT_OR_MORE_OF_YOUR_INVENTORY_SLOTS_ARE_FULL_YOU_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD;
/**
* ID: 1692<br>
* Message: You have changed from your main class to a subclass and therefore are removed from the Grand Olympiad Games waiting list.
*/
public static final SystemMessageId SINCE_YOU_HAVE_CHANGED_YOUR_CLASS_INTO_A_SUB_JOB_YOU_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD;
/**
* ID: 1693<br>
* Message: You may not observe a Grand Olympiad Games match while you are on the waiting list.
*/
public static final SystemMessageId WHILE_YOU_ARE_ON_THE_WAITING_LIST_YOU_ARE_NOT_ALLOWED_TO_WATCH_THE_GAME;
/**
* ID: 1694<br>
* Message: Only a clan leader that is a Noblesse can view the Siege War Status window during a siege war.
*/
public static final SystemMessageId ONLY_NOBLESSE_LEADER_CAN_VIEW_SIEGE_STATUS_WINDOW;
/**
* ID: 1695<br>
* Message: You can only use that during a Siege War!
*/
public static final SystemMessageId ONLY_DURING_SIEGE;
/**
* ID: 1696<br>
* Message: Your accumulated play time is $s1.
*/
public static final SystemMessageId ACCUMULATED_PLAY_TIME_IS_S1;
/**
* ID: 1697<br>
* Message: Your accumulated play time has reached Fatigue level, so you will receive experience or item drops at only 50 percent [...]
*/
public static final SystemMessageId ACCUMULATED_PLAY_TIME_WARNING1;
/**
* ID: 1698<br>
* Message: Your accumulated play time has reached Ill-health level, so you will no longer gain experience or item drops. [...}
*/
public static final SystemMessageId ACCUMULATED_PLAY_TIME_WARNING2;
/**
* ID: 1699<br>
* Message: You cannot dismiss a party member by force.
*/
public static final SystemMessageId CANNOT_DISMISS_PARTY_MEMBER;
/**
* ID: 1700<br>
* Message: You don't have enough spiritshots needed for a pet/servitor.
*/
public static final SystemMessageId NOT_ENOUGH_SPIRITSHOTS_FOR_PET;
/**
* ID: 1701<br>
* Message: You don't have enough soulshots needed for a pet/servitor.
*/
public static final SystemMessageId NOT_ENOUGH_SOULSHOTS_FOR_PET;
/**
* ID: 1702<br>
* Message: $s1 is using a third party program.
*/
public static final SystemMessageId S1_USING_THIRD_PARTY_PROGRAM;
/**
* ID: 1703<br>
* Message: The previous investigated user is not using a third party program
*/
public static final SystemMessageId NOT_USING_THIRD_PARTY_PROGRAM;
/**
* ID: 1704<br>
* Message: Please close the setup window for your private manufacturing store or private store, and try again.
*/
public static final SystemMessageId CLOSE_STORE_WINDOW_AND_TRY_AGAIN;
/**
* ID: 1705<br>
* Message: PC Bang Points acquisition period. Points acquisition period left $s1 hour.
*/
public static final SystemMessageId PCPOINT_ACQUISITION_PERIOD;
/**
* ID: 1706<br>
* Message: PC Bang Points use period. Points acquisition period left $s1 hour.
*/
public static final SystemMessageId PCPOINT_USE_PERIOD;
/**
* ID: 1707<br>
* Message: You acquired $s1 PC Bang Point.
*/
public static final SystemMessageId ACQUIRED_S1_PCPOINT;
/**
* ID: 1708<br>
* Message: Double points! You acquired $s1 PC Bang Point.
*/
public static final SystemMessageId ACQUIRED_S1_PCPOINT_DOUBLE;
/**
* ID: 1709<br>
* Message: You are using $s1 point.
*/
public static final SystemMessageId USING_S1_PCPOINT;
/**
* ID: 1710<br>
* Message: You are short of accumulated points.
*/
public static final SystemMessageId SHORT_OF_ACCUMULATED_POINTS;
/**
* ID: 1711<br>
* Message: PC Bang Points use period has expired.
*/
public static final SystemMessageId PCPOINT_USE_PERIOD_EXPIRED;
/**
* ID: 1712<br>
* Message: The PC Bang Points accumulation period has expired.
*/
public static final SystemMessageId PCPOINT_ACCUMULATION_PERIOD_EXPIRED;
/**
* ID: 1713<br>
* Message: The games may be delayed due to an insufficient number of players waiting.
*/
public static final SystemMessageId GAMES_DELAYED;
/**
* ID: 1714<br>
* Message: Current Location: $s1, $s2, $s3 (Near the Town of Schuttgart)
*/
public static final SystemMessageId LOC_SCHUTTGART_S1_S2_S3;
/**
* ID: 1715<br>
* Message: This is a Peaceful Zone
*/
public static final SystemMessageId PEACEFUL_ZONE;
/**
* ID: 1716<br>
* Message: Altered Zone
*/
public static final SystemMessageId ALTERED_ZONE;
/**
* ID: 1717<br>
* Message: Siege War Zone
*/
public static final SystemMessageId SIEGE_ZONE;
/**
* ID: 1718<br>
* Message: General Field
*/
public static final SystemMessageId GENERAL_ZONE;
/**
* ID: 1719<br>
* Message: Seven Signs Zone
*/
public static final SystemMessageId SEVENSIGNS_ZONE;
/**
* ID: 1720<br>
* Message: ---
*/
public static final SystemMessageId UNKNOWN1;
/**
* ID: 1721<br>
* Message: Combat Zone
*/
public static final SystemMessageId COMBAT_ZONE;
/**
* ID: 1722<br>
* Message: Please enter the name of the item you wish to search for.
*/
public static final SystemMessageId ENTER_ITEM_NAME_SEARCH;
/**
* ID: 1723<br>
* Message: Please take a moment to provide feedback about the petition service.
*/
public static final SystemMessageId PLEASE_PROVIDE_PETITION_FEEDBACK;
/**
* ID: 1724<br>
* Message: A servitor whom is engaged in battle cannot be de-activated.
*/
public static final SystemMessageId SERVITOR_NOT_RETURN_IN_BATTLE;
/**
* ID: 1725<br>
* Message: You have earned $s1 raid point(s).
*/
public static final SystemMessageId EARNED_S1_RAID_POINTS;
/**
* ID: 1726<br>
* Message: $s1 has disappeared because its time period has expired.
*/
public static final SystemMessageId S1_PERIOD_EXPIRED_DISAPPEARED;
/**
* ID: 1727<br>
* Message: $s1 has invited you to a party room. Do you accept?
*/
public static final SystemMessageId S1_INVITED_YOU_TO_PARTY_ROOM_CONFIRM;
/**
* ID: 1728<br>
* Message: The recipient of your invitation did not accept the party matching invitation.
*/
public static final SystemMessageId PARTY_MATCHING_REQUEST_NO_RESPONSE;
/**
* ID: 1729<br>
* Message: You cannot join a Command Channel while teleporting.
*/
public static final SystemMessageId NOT_JOIN_CHANNEL_WHILE_TELEPORTING;
/**
* ID: 1730<br>
* Message: To establish a Clan Academy, your clan must be Level 5 or higher.
*/
public static final SystemMessageId YOU_DO_NOT_MEET_CRITERIA_IN_ORDER_TO_CREATE_A_CLAN_ACADEMY;
/**
* ID: 1731<br>
* Message: Only the leader can create a Clan Academy.
*/
public static final SystemMessageId ONLY_LEADER_CAN_CREATE_ACADEMY;
/**
* ID: 1732<br>
* Message: To create a Clan Academy, a Blood Mark is needed.
*/
public static final SystemMessageId NEED_BLOODMARK_FOR_ACADEMY;
/**
* ID: 1733<br>
* Message: You do not have enough adena to create a Clan Academy.
*/
public static final SystemMessageId NEED_ADENA_FOR_ACADEMY;
/**
* ID: 1734<br>
* not belong another clan and not yet completed their 2nd class transfer.
*/
public static final SystemMessageId ACADEMY_REQUIREMENTS;
/**
* ID: 1735<br>
* Message: $s1 does not meet the requirements to join a Clan Academy.
*/
public static final SystemMessageId S1_DOESNOT_MEET_REQUIREMENTS_TO_JOIN_ACADEMY;
/**
* ID: 1736<br>
* Message: The Clan Academy has reached its maximum enrollment.
*/
public static final SystemMessageId ACADEMY_MAXIMUM;
/**
* ID: 1737<br>
* Message: Your clan has not established a Clan Academy but is eligible to do so.
*/
public static final SystemMessageId CLAN_CAN_CREATE_ACADEMY;
/**
* ID: 1738<br>
* Message: Your clan has already established a Clan Academy.
*/
public static final SystemMessageId CLAN_HAS_ALREADY_ESTABLISHED_A_CLAN_ACADEMY;
/**
* ID: 1739<br>
* Message: Would you like to create a Clan Academy?
*/
public static final SystemMessageId CLAN_ACADEMY_CREATE_CONFIRM;
/**
* ID: 1740<br>
* Message: Please enter the name of the Clan Academy.
*/
public static final SystemMessageId ACADEMY_CREATE_ENTER_NAME;
/**
* ID: 1741<br>
* Message: Congratulations! The $s1's Clan Academy has been created.
*/
public static final SystemMessageId THE_S1S_CLAN_ACADEMY_HAS_BEEN_CREATED;
/**
* ID: 1742<br>
* Message: A message inviting $s1 to join the Clan Academy is being sent.
*/
public static final SystemMessageId ACADEMY_INVITATION_SENT_TO_S1;
/**
* ID: 1743<br>
* Message: To open a Clan Academy, the leader of a Level 5 clan or above must pay XX Proofs of Blood or a certain amount of adena.
*/
public static final SystemMessageId OPEN_ACADEMY_CONDITIONS;
/**
* ID: 1744<br>
* Message: There was no response to your invitation to join the Clan Academy, so the invitation has been rescinded.
*/
public static final SystemMessageId ACADEMY_JOIN_NO_RESPONSE;
/**
* ID: 1745<br>
* Message: The recipient of your invitation to join the Clan Academy has declined.
*/
public static final SystemMessageId ACADEMY_JOIN_DECLINE;
/**
* ID: 1746<br>
* Message: You have already joined a Clan Academy.
*/
public static final SystemMessageId ALREADY_JOINED_ACADEMY;
/**
* ID: 1747<br>
* Message: $s1 has sent you an invitation to join the Clan Academy belonging to the $s2 clan. Do you accept?
*/
public static final SystemMessageId JOIN_ACADEMY_REQUEST_BY_S1_FOR_CLAN_S2;
/**
* ID: 1748<br>
* Message: Clan Academy member $s1 has successfully completed the 2nd class transfer and obtained $s2 Clan Reputation points.
*/
public static final SystemMessageId CLAN_MEMBER_GRADUATED_FROM_ACADEMY;
/**
* ID: 1749<br>
* Message: Congratulations! You will now graduate from the Clan Academy and leave your current clan. As a graduate of the academy, you can
* immediately join a clan as a regular member without being subject to any penalties.
*/
public static final SystemMessageId ACADEMY_MEMBERSHIP_TERMINATED;
/**
* ID: 1750<br>
* Message: If you possess $s1, you cannot participate in the Olympiad.
*/
public static final SystemMessageId CANNOT_JOIN_OLYMPIAD_POSSESSING_S1;
/**
* ID: 1751<br>
* Message: The Grand Master has given you a commemorative item.
*/
public static final SystemMessageId GRAND_MASTER_COMMEMORATIVE_ITEM;
/**
* ID: 1752<br>
* Message: Since the clan has received a graduate of the Clan Academy, it has earned $s1 points towards its reputation score.
*/
public static final SystemMessageId MEMBER_GRADUATED_EARNED_S1_REPU;
/**
* ID: 1753<br>
* Message: The clan leader has decreed that that particular privilege cannot be granted to a Clan Academy member.
*/
public static final SystemMessageId CANT_TRANSFER_PRIVILEGE_TO_ACADEMY_MEMBER;
/**
* ID: 1754<br>
* Message: That privilege cannot be granted to a Clan Academy member.
*/
public static final SystemMessageId RIGHT_CANT_TRANSFERRED_TO_ACADEMY_MEMBER;
/**
* ID: 1755<br>
* Message: $s2 has been designated as the apprentice of clan member $s1.
*/
public static final SystemMessageId S2_HAS_BEEN_DESIGNATED_AS_APPRENTICE_OF_CLAN_MEMBER_S1;
/**
* ID: 1756<br>
* Message: Your apprentice, $s1, has logged in.
*/
public static final SystemMessageId YOUR_APPRENTICE_S1_HAS_LOGGED_IN;
/**
* ID: 1757<br>
* Message: Your apprentice, $s1, has logged out.
*/
public static final SystemMessageId YOUR_APPRENTICE_S1_HAS_LOGGED_OUT;
/**
* ID: 1758<br>
* Message: Your sponsor, $s1, has logged in.
*/
public static final SystemMessageId YOUR_SPONSOR_S1_HAS_LOGGED_IN;
/**
* ID: 1759<br>
* Message: Your sponsor, $s1, has logged out.
*/
public static final SystemMessageId YOUR_SPONSOR_S1_HAS_LOGGED_OUT;
/**
* ID: 1760<br>
* Message: Clan member $s1's name title has been changed to $2.
*/
public static final SystemMessageId CLAN_MEMBER_S1_TITLE_CHANGED_TO_S2;
/**
* ID: 1761<br>
* Message: Clan member $s1's privilege level has been changed to $s2.
*/
public static final SystemMessageId CLAN_MEMBER_S1_PRIVILEGE_CHANGED_TO_S2;
/**
* ID: 1762<br>
* Message: You do not have the right to dismiss an apprentice.
*/
public static final SystemMessageId YOU_DO_NOT_HAVE_THE_RIGHT_TO_DISMISS_AN_APPRENTICE;
/**
* ID: 1763<br>
* Message: $s2, clan member $s1's apprentice, has been removed.
*/
public static final SystemMessageId S2_CLAN_MEMBER_S1_APPRENTICE_HAS_BEEN_REMOVED;
/**
* ID: 1764<br>
* Message: This item can only be worn by a member of the Clan Academy.
*/
public static final SystemMessageId EQUIP_ONLY_FOR_ACADEMY;
/**
* ID: 1765<br>
* Message: As a graduate of the Clan Academy, you can no longer wear this item.
*/
public static final SystemMessageId EQUIP_NOT_FOR_GRADUATES;
/**
* ID: 1766<br>
* Message: An application to join the clan has been sent to $s1 in $s2.
*/
public static final SystemMessageId CLAN_JOIN_APPLICATION_SENT_TO_S1_IN_S2;
/**
* ID: 1767<br>
* Message: An application to join the clan Academy has been sent to $s1.
*/
public static final SystemMessageId ACADEMY_JOIN_APPLICATION_SENT_TO_S1;
/**
* ID: 1768<br>
* Message: $s1 has invited you to join the Clan Academy of $s2 clan. Would you like to join?
*/
public static final SystemMessageId JOIN_REQUEST_BY_S1_TO_CLAN_S2_ACADEMY;
/**
* ID: 1769<br>
* Message: $s1 has sent you an invitation to join the $s3 Order of Knights under the $s2 clan. Would you like to join?
*/
public static final SystemMessageId JOIN_REQUEST_BY_S1_TO_ORDER_OF_KNIGHTS_S3_UNDER_CLAN_S2;
/**
* ID: 1770<br>
* Message: The clan's reputation score has dropped below 0. The clan may face certain penalties as a result.
*/
public static final SystemMessageId CLAN_REPU_0_MAY_FACE_PENALTIES;
/**
* ID: 1771<br>
* Message: Now that your clan level is above Level 5, it can accumulate clan reputation points.
*/
public static final SystemMessageId CLAN_CAN_ACCUMULATE_CLAN_REPUTATION_POINTS;
/**
* ID: 1772<br>
* Message: Since your clan was defeated in a siege, $s1 points have been deducted from your clan's reputation score and given to the
* opposing clan.
*/
public static final SystemMessageId CLAN_WAS_DEFEATED_IN_SIEGE_AND_LOST_S1_REPUTATION_POINTS;
/**
* ID: 1773<br>
* Message: Since your clan emerged victorious from the siege, $s1 points have been added to your clan's reputation score.
*/
public static final SystemMessageId CLAN_VICTORIOUS_IN_SIEGE_AND_GAINED_S1_REPUTATION_POINTS;
/**
* ID: 1774<br>
* Message: Your clan's newly acquired contested clan hall has added $s1 points to your clan's reputation score.
*/
public static final SystemMessageId CLAN_ACQUIRED_CONTESTED_CLAN_HALL_AND_S1_REPUTATION_POINTS;
/**
* ID: 1775<br>
* Message: Clan member $s1 was an active member of the highest-ranked party in the Festival of Darkness. $s2 points have been added to your
* clan's reputation score.
*/
public static final SystemMessageId CLAN_MEMBER_S1_WAS_IN_HIGHEST_RANKED_PARTY_IN_FESTIVAL_OF_DARKNESS_AND_GAINED_S2_REPUTATION;
/**
* ID: 1776<br>
* Message: Clan member $s1 was named a hero. $2s points have been added to your clan's reputation score.
*/
public static final SystemMessageId CLAN_MEMBER_S1_BECAME_HERO_AND_GAINED_S2_REPUTATION_POINTS;
/**
* ID: 1777<br>
* Message: You have successfully completed a clan quest. $s1 points have been added to your clan's reputation score.
*/
public static final SystemMessageId CLAN_QUEST_COMPLETED_AND_S1_POINTS_GAINED;
/**
* ID: 1778<br>
* Message: An opposing clan has captured your clan's contested clan hall. $s1 points have been deducted from your clan's reputation score.
*/
public static final SystemMessageId OPPOSING_CLAN_CAPTURED_CLAN_HALL_AND_YOUR_CLAN_LOSES_S1_POINTS;
/**
* ID: 1779<br>
* Message: After losing the contested clan hall, 300 points have been deducted from your clan's reputation score.
*/
public static final SystemMessageId CLAN_LOST_CONTESTED_CLAN_HALL_AND_300_POINTS;
/**
* ID: 1780<br>
* Message: Your clan has captured your opponent's contested clan hall. $s1 points have been deducted from your opponent's clan reputation
* score.
*/
public static final SystemMessageId CLAN_CAPTURED_CONTESTED_CLAN_HALL_AND_S1_POINTS_DEDUCTED_FROM_OPPONENT;
/**
* ID: 1781<br>
* Message: Your clan has added $1s points to its clan reputation score.
*/
public static final SystemMessageId CLAN_ADDED_S1S_POINTS_TO_REPUTATION_SCORE;
/**
* ID: 1782<br>
* Message: Your clan member $s1 was killed. $s2 points have been deducted from your clan's reputation score and added to your opponent's
* clan reputation score.
*/
public static final SystemMessageId CLAN_MEMBER_S1_WAS_KILLED_AND_S2_POINTS_DEDUCTED_FROM_REPUTATION;
/**
* ID: 1783<br>
* Message: For killing an opposing clan member, $s1 points have been deducted from your opponents' clan reputation score.
*/
public static final SystemMessageId FOR_KILLING_OPPOSING_MEMBER_S1_POINTS_WERE_DEDUCTED_FROM_OPPONENTS;
/**
* ID: 1784<br>
* Message: Your clan has failed to defend the castle. $s1 points have been deducted from your clan's reputation score and added to your
* opponents'.
*/
public static final SystemMessageId YOUR_CLAN_FAILED_TO_DEFEND_CASTLE_AND_S1_POINTS_LOST_AND_ADDED_TO_OPPONENT;
/**
* ID: 1785<br>
* Message: The clan you belong to has been initialized. $s1 points have been deducted from your clan reputation score.
*/
public static final SystemMessageId YOUR_CLAN_HAS_BEEN_INITIALIZED_AND_S1_POINTS_LOST;
/**
* ID: 1786<br>
* Message: Your clan has failed to defend the castle. $s1 points have been deducted from your clan's reputation score.
*/
public static final SystemMessageId YOUR_CLAN_FAILED_TO_DEFEND_CASTLE_AND_S1_POINTS_LOST;
/**
* ID: 1787<br>
* Message: $s1 points have been deducted from the clan's reputation score.
*/
public static final SystemMessageId S1_DEDUCTED_FROM_CLAN_REP;
/**
* ID: 1788<br>
* Message: The clan skill $s1 has been added.
*/
public static final SystemMessageId CLAN_SKILL_S1_ADDED;
/**
* ID: 1789<br>
* Message: Since the Clan Reputation Score has dropped to 0 or lower, your clan skill(s) will be de-activated.
*/
public static final SystemMessageId REPUTATION_POINTS_0_OR_LOWER_CLAN_SKILLS_DEACTIVATED;
/**
* ID: 1790<br>
* Message: The conditions necessary to increase the clan's level have not been met.
*/
public static final SystemMessageId FAILED_TO_INCREASE_CLAN_LEVEL;
/**
* ID: 1791<br>
* Message: The conditions necessary to create a military unit have not been met.
*/
public static final SystemMessageId YOU_DO_NOT_MEET_CRITERIA_IN_ORDER_TO_CREATE_A_MILITARY_UNIT;
/**
* ID: 1792<br>
* Message: Please assign a manager for your new Order of Knights.
*/
public static final SystemMessageId ASSIGN_MANAGER_FOR_ORDER_OF_KNIGHTS;
/**
* ID: 1793<br>
* Message: $s1 has been selected as the captain of $s2.
*/
public static final SystemMessageId S1_HAS_BEEN_SELECTED_AS_CAPTAIN_OF_S2;
/**
* ID: 1794<br>
* Message: The Knights of $s1 have been created.
*/
public static final SystemMessageId THE_KNIGHTS_OF_S1_HAVE_BEEN_CREATED;
/**
* ID: 1795<br>
* Message: The Royal Guard of $s1 have been created.
*/
public static final SystemMessageId THE_ROYAL_GUARD_OF_S1_HAVE_BEEN_CREATED;
/**
* ID: 1796<br>
* Message: Your account has been suspended ...
*/
public static final SystemMessageId ILLEGAL_USE17;
/**
* ID: 1797<br>
* Message: $s1 has been promoted to $s2.
*/
public static final SystemMessageId S1_PROMOTED_TO_S2;
/**
* ID: 1798<br>
* Message: Clan lord privileges have been transferred to $s1.
*/
public static final SystemMessageId CLAN_LEADER_PRIVILEGES_HAVE_BEEN_TRANSFERRED_TO_S1;
/**
* ID: 1799<br>
* Message: We are searching for BOT users. Please try again later.
*/
public static final SystemMessageId SEARCHING_FOR_BOT_USERS_TRY_AGAIN_LATER;
/**
* ID: 1800<br>
* Message: User $s1 has a history of using BOT.
*/
public static final SystemMessageId S1_HISTORY_USING_BOT;
/**
* ID: 1801<br>
* Message: The attempt to sell has failed.
*/
public static final SystemMessageId SELL_ATTEMPT_FAILED;
/**
* ID: 1802<br>
* Message: The attempt to trade has failed.
*/
public static final SystemMessageId TRADE_ATTEMPT_FAILED;
/**
* ID: 1803<br>
* Message: The request to participate in the game cannot be made starting from 10 minutes before the end of the game.
*/
public static final SystemMessageId GAME_REQUEST_CANNOT_BE_MADE;
/**
* ID: 1804<br>
* Message: Your account has been suspended ...
*/
public static final SystemMessageId ILLEGAL_USE18;
/**
* ID: 1805<br>
* Message: Your account has been suspended ...
*/
public static final SystemMessageId ILLEGAL_USE19;
/**
* ID: 1806<br>
* Message: Your account has been suspended ...
*/
public static final SystemMessageId ILLEGAL_USE20;
/**
* ID: 1807<br>
* Message: Your account has been suspended ...
*/
public static final SystemMessageId ILLEGAL_USE21;
/**
* ID: 1808<br>
* Message: Your account has been suspended ...
*/
public static final SystemMessageId ILLEGAL_USE22;
/**
* ID: 1809<br>
* please visit the PlayNC website (http://www.plaync.com/us/support/)
*/
public static final SystemMessageId ACCOUNT_MUST_VERIFIED;
/**
* ID: 1810<br>
* Message: The refuse invitation state has been activated.
*/
public static final SystemMessageId REFUSE_INVITATION_ACTIVATED;
/**
* ID: 1812<br>
* Message: Since the refuse invitation state is currently activated, no invitation can be made
*/
public static final SystemMessageId REFUSE_INVITATION_CURRENTLY_ACTIVE;
/**
* ID: 1813<br>
* Message: $s1 has $s2 hour(s) of usage time remaining.
*/
public static final SystemMessageId THERE_IS_S1_HOUR_AND_S2_MINUTE_LEFT_OF_THE_FIXED_USAGE_TIME;
/**
* ID: 1814<br>
* Message: $s1 has $s2 minute(s) of usage time remaining.
*/
public static final SystemMessageId S2_MINUTE_OF_USAGE_TIME_ARE_LEFT_FOR_S1;
/**
* ID: 1815<br>
* Message: $s2 was dropped in the $s1 region.
*/
public static final SystemMessageId S2_WAS_DROPPED_IN_THE_S1_REGION;
/**
* ID: 1816<br>
* Message: The owner of $s2 has appeared in the $s1 region.
*/
public static final SystemMessageId THE_OWNER_OF_S2_HAS_APPEARED_IN_THE_S1_REGION;
/**
* ID: 1817<br>
* Message: $s2's owner has logged into the $s1 region.
*/
public static final SystemMessageId S2_OWNER_HAS_LOGGED_INTO_THE_S1_REGION;
/**
* ID: 1818<br>
* Message: $s1 has disappeared.
*/
public static final SystemMessageId S1_HAS_DISAPPEARED;
/**
* ID: 1819<br>
* Message: An evil is pulsating from $s2 in $s1.
*/
public static final SystemMessageId EVIL_FROM_S2_IN_S1;
/**
* ID: 1820<br>
* Message: $s1 is currently asleep.
*/
public static final SystemMessageId S1_CURRENTLY_SLEEP;
/**
* ID: 1821<br>
* Message: $s2's evil presence is felt in $s1.
*/
public static final SystemMessageId S2_EVIL_PRESENCE_FELT_IN_S1;
/**
* ID: 1822<br>
* Message: $s1 has been sealed.
*/
public static final SystemMessageId S1_SEALED;
/**
* ID: 1823<br>
* Message: The registration period for a clan hall war has ended.
*/
public static final SystemMessageId CLANHALL_WAR_REGISTRATION_PERIOD_ENDED;
/**
* ID: 1824<br>
* Message: You have been registered for a clan hall war. Please move to the left side of the clan hall's arena and get ready.
*/
public static final SystemMessageId REGISTERED_FOR_CLANHALL_WAR;
/**
* ID: 1825<br>
* Message: You have failed in your attempt to register for the clan hall war. Please try again.
*/
public static final SystemMessageId CLANHALL_WAR_REGISTRATION_FAILED;
/**
* ID: 1826<br>
* Message: In $s1 minute(s), the game will begin. All players must hurry and move to the left side of the clan hall's arena.
*/
public static final SystemMessageId CLANHALL_WAR_BEGINS_IN_S1_MINUTES;
/**
* ID: 1827<br>
* Message: In $s1 minute(s), the game will begin. All players must, please enter the arena now
*/
public static final SystemMessageId CLANHALL_WAR_BEGINS_IN_S1_MINUTES_ENTER_NOW;
/**
* ID: 1828<br>
* Message: In $s1 seconds(s), the game will begin.
*/
public static final SystemMessageId CLANHALL_WAR_BEGINS_IN_S1_SECONDS;
/**
* ID: 1829<br>
* Message: The Command Channel is full.
*/
public static final SystemMessageId COMMAND_CHANNEL_FULL;
/**
* ID: 1830<br>
* Message: $s1 is not allowed to use the party room invite command. Please update the waiting list.
*/
public static final SystemMessageId S1_NOT_ALLOWED_INVITE_TO_PARTY_ROOM;
/**
* ID: 1831<br>
* Message: $s1 does not meet the conditions of the party room. Please update the waiting list.
*/
public static final SystemMessageId S1_NOT_MEET_CONDITIONS_FOR_PARTY_ROOM;
/**
* ID: 1832<br>
* Message: Only a room leader may invite others to a party room.
*/
public static final SystemMessageId ONLY_ROOM_LEADER_CAN_INVITE;
/**
* ID: 1833<br>
* Message: All of $s1 will be dropped. Would you like to continue?
*/
public static final SystemMessageId CONFIRM_DROP_ALL_OF_S1;
/**
* ID: 1834<br>
* Message: The party room is full. No more characters can be invitet in
*/
public static final SystemMessageId PARTY_ROOM_FULL;
/**
* ID: 1835<br>
* Message: $s1 is full and cannot accept additional clan members at this time.
*/
public static final SystemMessageId S1_CLAN_IS_FULL;
/**
* ID: 1836<br>
* Message: You cannot join a Clan Academy because you have successfully completed your 2nd class transfer.
*/
public static final SystemMessageId CANNOT_JOIN_ACADEMY_AFTER_2ND_OCCUPATION;
/**
* ID: 1837<br>
* Message: $s1 has sent you an invitation to join the $s3 Royal Guard under the $s2 clan. Would you like to join?
*/
public static final SystemMessageId S1_SENT_INVITATION_TO_ROYAL_GUARD_S3_OF_CLAN_S2;
/**
* ID: 1838<br>
* Message: 1. The coupon an be used once per character.
*/
public static final SystemMessageId COUPON_ONCE_PER_CHARACTER;
/**
* ID: 1839<br>
* Message: 2. A used serial number may not be used again.
*/
public static final SystemMessageId SERIAL_MAY_USED_ONCE;
/**
* ID: 1840<br>
* Message: 3. If you enter the incorrect serial number more than 5 times, ...
*/
public static final SystemMessageId SERIAL_INPUT_INCORRECT;
/**
* ID: 1841<br>
* Message: The clan hall war has been cancelled. Not enough clans have registered.
*/
public static final SystemMessageId CLANHALL_WAR_CANCELLED;
/**
* ID: 1842<br>
* Message: $s1 wishes to summon you from $s2. Do you accept?
*/
public static final SystemMessageId S1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT;
/**
* ID: 1843<br>
* Message: $s1 is engaged in combat and cannot be summoned.
*/
public static final SystemMessageId S1_IS_ENGAGED_IN_COMBAT_AND_CANNOT_BE_SUMMONED;
/**
* ID: 1844<br>
* Message: $s1 is dead at the moment and cannot be summoned.
*/
public static final SystemMessageId S1_IS_DEAD_AT_THE_MOMENT_AND_CANNOT_BE_SUMMONED;
/**
* ID: 1845<br>
* Message: Hero weapons cannot be destroyed.
*/
public static final SystemMessageId HERO_WEAPONS_CANT_DESTROYED;
/**
* ID: 1846<br>
* Message: You are too far away from the Strider to mount it.
*/
public static final SystemMessageId TOO_FAR_AWAY_FROM_STRIDER_TO_MOUNT;
/**
* ID: 1847<br>
* Message: You caught a fish $s1 in length.
*/
public static final SystemMessageId CAUGHT_FISH_S1_LENGTH;
/**
* ID: 1848<br>
* Message: Because of the size of fish caught, you will be registered in the ranking
*/
public static final SystemMessageId REGISTERED_IN_FISH_SIZE_RANKING;
/**
* ID: 1849<br>
* Message: All of $s1 will be discarded. Would you like to continue?
*/
public static final SystemMessageId CONFIRM_DISCARD_ALL_OF_S1;
/**
* ID: 1850<br>
* Message: The Captain of the Order of Knights cannot be appointed.
*/
public static final SystemMessageId CAPTAIN_OF_ORDER_OF_KNIGHTS_CANNOT_BE_APPOINTED;
/**
* ID: 1851<br>
* Message: The Captain of the Royal Guard cannot be appointed.
*/
public static final SystemMessageId CAPTAIN_OF_ROYAL_GUARD_CANNOT_BE_APPOINTED;
/**
* ID: 1852<br>
* Message: The attempt to acquire the skill has failed because of an insufficient Clan Reputation Score.
*/
public static final SystemMessageId ACQUIRE_SKILL_FAILED_BAD_CLAN_REP_SCORE;
/**
* ID: 1853<br>
* Message: Quantity items of the same type cannot be exchanged at the same time
*/
public static final SystemMessageId CANT_EXCHANGE_QUANTITY_ITEMS_OF_SAME_TYPE;
/**
* ID: 1854<br>
* Message: The item was converted successfully.
*/
public static final SystemMessageId ITEM_CONVERTED_SUCCESSFULLY;
/**
* ID: 1855<br>
* Message: Another military unit is already using that name. Please enter a different name.
*/
public static final SystemMessageId ANOTHER_MILITARY_UNIT_IS_ALREADY_USING_THAT_NAME;
/**
* ID: 1856<br>
* Message: Since your opponent is now the owner of $s1, the Olympiad has been cancelled.
*/
public static final SystemMessageId OPPONENT_POSSESSES_S1_OLYMPIAD_CANCELLED;
/**
* ID: 1857<br>
* Message: $s1 is the owner of $s2 and cannot participate in the Olympiad.
*/
public static final SystemMessageId S1_OWNS_S2_AND_CANNOT_PARTICIPATE_IN_OLYMPIAD;
/**
* ID: 1858<br>
* Message: You cannot participate in the Olympiad while dead.
*/
public static final SystemMessageId CANNOT_PARTICIPATE_OLYMPIAD_WHILE_DEAD;
/**
* ID: 1859<br>
* Message: You exceeded the quantity that can be moved at one time.
*/
public static final SystemMessageId EXCEEDED_QUANTITY_FOR_MOVED;
/**
* ID: 1860<br>
* Message: The Clan Reputation Score is too low.
*/
public static final SystemMessageId THE_CLAN_REPUTATION_SCORE_IS_TOO_LOW;
/**
* ID: 1861<br>
* Message: The clan's crest has been deleted.
*/
public static final SystemMessageId CLAN_CREST_HAS_BEEN_DELETED;
/**
* ID: 1862<br>
* Message: Clan skills will now be activated since the clan's reputation score is 0 or higher.
*/
public static final SystemMessageId CLAN_SKILLS_WILL_BE_ACTIVATED_SINCE_REPUTATION_IS_0_OR_HIGHER;
/**
* ID: 1863<br>
* Message: $s1 purchased a clan item, reducing the Clan Reputation by $s2 points.
*/
public static final SystemMessageId S1_PURCHASED_CLAN_ITEM_REDUCING_S2_REPU_POINTS;
/**
* ID: 1864<br>
* Message: Your pet/servitor is unresponsive and will not obey any orders.
*/
public static final SystemMessageId PET_REFUSING_ORDER;
/**
* ID: 1865<br>
* Message: Your pet/servitor is currently in a state of distress.
*/
public static final SystemMessageId PET_IN_STATE_OF_DISTRESS;
/**
* ID: 1866<br>
* Message: MP was reduced by $s1.
*/
public static final SystemMessageId MP_REDUCED_BY_S1;
/**
* ID: 1867<br>
* Message: Your opponent's MP was reduced by $s1.
*/
public static final SystemMessageId YOUR_OPPONENTS_MP_WAS_REDUCED_BY_S1;
/**
* ID: 1868<br>
* Message: You cannot exchange an item while it is being used.
*/
public static final SystemMessageId CANNOT_EXCHANCE_USED_ITEM;
/**
* ID: 1869<br>
* Message: $s1 has granted the Command Channel's master party the privilege of item looting.
*/
public static final SystemMessageId S1_GRANTED_MASTER_PARTY_LOOTING_RIGHTS;
/**
* ID: 1870<br>
* Message: A Command Channel with looting rights already exists.
*/
public static final SystemMessageId COMMAND_CHANNEL_WITH_LOOTING_RIGHTS_EXISTS;
/**
* ID: 1871<br>
* Message: Do you want to dismiss $s1 from the clan?
*/
public static final SystemMessageId CONFIRM_DISMISS_S1_FROM_CLAN;
/**
* ID: 1872<br>
* Message: You have $s1 hour(s) and $s2 minute(s) left.
*/
public static final SystemMessageId S1_HOURS_S2_MINUTES_LEFT;
/**
* ID: 1873<br>
* Message: There are $s1 hour(s) and $s2 minute(s) left in the fixed use time for this PC Cafe.
*/
public static final SystemMessageId S1_HOURS_S2_MINUTES_LEFT_FOR_THIS_PCCAFE;
/**
* ID: 1874<br>
* Message: There are $s1 minute(s) left for this individual user.
*/
public static final SystemMessageId S1_MINUTES_LEFT_FOR_THIS_USER;
/**
* ID: 1875<br>
* Message: There are $s1 minute(s) left in the fixed use time for this PC Cafe.
*/
public static final SystemMessageId S1_MINUTES_LEFT_FOR_THIS_PCCAFE;
/**
* ID: 1876<br>
* Message: Do you want to leave $s1 clan?
*/
public static final SystemMessageId CONFIRM_LEAVE_S1_CLAN;
/**
* ID: 1877<br>
* Message: The game will end in $s1 minutes.
*/
public static final SystemMessageId GAME_WILL_END_IN_S1_MINUTES;
/**
* ID: 1878<br>
* Message: The game will end in $s1 seconds.
*/
public static final SystemMessageId GAME_WILL_END_IN_S1_SECONDS;
/**
* ID: 1879<br>
* Message: In $s1 minute(s), you will be teleported outside of the game arena.
*/
public static final SystemMessageId IN_S1_MINUTES_TELEPORTED_OUTSIDE_OF_GAME_ARENA;
/**
* ID: 1880<br>
* Message: In $s1 seconds(s), you will be teleported outside of the game arena.
*/
public static final SystemMessageId IN_S1_SECONDS_TELEPORTED_OUTSIDE_OF_GAME_ARENA;
/**
* ID: 1881<br>
* Message: The preliminary match will begin in $s1 second(s). Prepare yourself.
*/
public static final SystemMessageId PRELIMINARY_MATCH_BEGIN_IN_S1_SECONDS;
/**
* ID: 1882<br>
* Message: Characters cannot be created from this server.
*/
public static final SystemMessageId CHARACTERS_NOT_CREATED_FROM_THIS_SERVER;
/**
* ID: 1883<br>
* Message: There are no offerings I own or I made a bid for.
*/
public static final SystemMessageId NO_OFFERINGS_OWN_OR_MADE_BID_FOR;
/**
* ID: 1884<br>
* Message: Enter the PC Room coupon serial number.
*/
public static final SystemMessageId ENTER_PCROOM_SERIAL_NUMBER;
/**
* ID: 1885<br>
* Message: This serial number cannot be entered. Please try again in minute(s).
*/
public static final SystemMessageId SERIAL_NUMBER_CANT_ENTERED;
/**
* ID: 1886<br>
* Message: This serial has already been used.
*/
public static final SystemMessageId SERIAL_NUMBER_ALREADY_USED;
/**
* ID: 1887<br>
* Message: Invalid serial number. Your attempt to enter the number has failed time(s). You will be allowed to make more attempt(s).
*/
public static final SystemMessageId SERIAL_NUMBER_ENTERING_FAILED;
/**
* ID: 1888<br>
* Message: Invalid serial number. Your attempt to enter the number has failed 5 time(s). Please try again in 4 hours.
*/
public static final SystemMessageId SERIAL_NUMBER_ENTERING_FAILED_5_TIMES;
/**
* ID: 1889<br>
* Message: Congratulations! You have received $s1.
*/
public static final SystemMessageId CONGRATULATIONS_RECEIVED_S1;
/**
* ID: 1890<br>
* Message: Since you have already used this coupon, you may not use this serial number.
*/
public static final SystemMessageId ALREADY_USED_COUPON_NOT_USE_SERIAL_NUMBER;
/**
* ID: 1891<br>
* Message: You may not use items in a private store or private work shop.
*/
public static final SystemMessageId NOT_USE_ITEMS_IN_PRIVATE_STORE;
/**
* ID: 1892<br>
* Message: The replay file for the previous version cannot be played.
*/
public static final SystemMessageId REPLAY_FILE_PREVIOUS_VERSION_CANT_PLAYED;
/**
* ID: 1893<br>
* Message: This file cannot be replayed.
*/
public static final SystemMessageId FILE_CANT_REPLAYED;
/**
* ID: 1894<br>
* Message: A sub-class cannot be created or changed while you are over your weight limit.
*/
public static final SystemMessageId NOT_SUBCLASS_WHILE_OVERWEIGHT;
/**
* ID: 1895<br>
* Message: $s1 is in an area which blocks summoning.
*/
public static final SystemMessageId S1_IN_SUMMON_BLOCKING_AREA;
/**
* ID: 1896<br>
* Message: $s1 has already been summoned.
*/
public static final SystemMessageId S1_ALREADY_SUMMONED;
/**
* ID: 1897<br>
* Message: $s1 is required for summoning.
*/
public static final SystemMessageId S1_REQUIRED_FOR_SUMMONING;
/**
* ID: 1898<br>
* Message: $s1 is currently trading or operating a private store and cannot be summoned.
*/
public static final SystemMessageId S1_CURRENTLY_TRADING_OR_OPERATING_PRIVATE_STORE_AND_CANNOT_BE_SUMMONED;
/**
* ID: 1899<br>
* Message: Your target is in an area which blocks summoning.
*/
public static final SystemMessageId YOUR_TARGET_IS_IN_AN_AREA_WHICH_BLOCKS_SUMMONING;
/**
* ID: 1900<br>
* Message: $s1 has entered the party room.
*/
public static final SystemMessageId S1_ENTERED_PARTY_ROOM;
/**
* ID: 1901<br>
* Message: $s1 has invited you to enter the party room.
*/
public static final SystemMessageId S1_INVITED_YOU_TO_PARTY_ROOM;
/**
* ID: 1902<br>
* Message: Incompatible item grade. This item cannot be used.
*/
public static final SystemMessageId INCOMPATIBLE_ITEM_GRADE;
/**
* ID: 1903<br>
* Message: Those of you who have requested NCOTP should run NCOTP by using your cell phone [...]
*/
public static final SystemMessageId NCOTP;
/**
* ID: 1904<br>
* Message: A sub-class may not be created or changed while a servitor or pet is summoned.
*/
public static final SystemMessageId CANT_SUBCLASS_WITH_SUMMONED_SERVITOR;
/**
* ID: 1905<br>
* Message: $s2 of $s1 will be replaced with $s4 of $s3.
*/
public static final SystemMessageId S2_OF_S1_WILL_REPLACED_WITH_S4_OF_S3;
/**
* ID: 1906<br>
* Message: Select the combat unit
*/
public static final SystemMessageId SELECT_COMBAT_UNIT;
/**
* ID: 1907<br>
* Message: Select the character who will [...]
*/
public static final SystemMessageId SELECT_CHARACTER_WHO_WILL;
/**
* ID: 1908<br>
* Message: $s1 in a state which prevents summoning.
*/
public static final SystemMessageId S1_STATE_FORBIDS_SUMMONING;
/**
* ID: 1909<br>
* Message: ==< List of Academy Graduates During the Past Week >==
*/
public static final SystemMessageId ACADEMY_LIST_HEADER;
/**
* ID: 1910<br>
* Message: Graduates: $s1.
*/
public static final SystemMessageId GRADUATES_S1;
/**
* ID: 1911<br>
* Message: You cannot summon players who are currently participating in the Grand Olympiad.
*/
public static final SystemMessageId YOU_CANNOT_SUMMON_PLAYERS_WHO_ARE_IN_OLYMPIAD;
/**
* ID: 1912<br>
* Message: Only those requesting NCOTP should make an entry into this field.
*/
public static final SystemMessageId NCOTP2;
/**
* ID: 1913<br>
* Message: The remaining recycle time for $s1 is $s2 minute(s).
*/
public static final SystemMessageId TIME_FOR_S1_IS_S2_MINUTES_REMAINING;
/**
* ID: 1914<br>
* Message: The remaining recycle time for $s1 is $s2 seconds(s).
*/
public static final SystemMessageId TIME_FOR_S1_IS_S2_SECONDS_REMAINING;
/**
* ID: 1915<br>
* Message: The game will end in $s1 second(s).
*/
public static final SystemMessageId GAME_ENDS_IN_S1_SECONDS;
/**
* ID: 1916<br>
* Message: Your Death Penalty is now level $s1.
*/
public static final SystemMessageId DEATH_PENALTY_LEVEL_S1_ADDED;
/**
* ID: 1917<br>
* Message: Your Death Penalty has been lifted.
*/
public static final SystemMessageId DEATH_PENALTY_LIFTED;
/**
* ID: 1918<br>
* Message: Your pet is too high level to control.
*/
public static final SystemMessageId PET_TOO_HIGH_TO_CONTROL;
/**
* ID: 1919<br>
* Message: The Grand Olympiad registration period has ended.
*/
public static final SystemMessageId OLYMPIAD_REGISTRATION_PERIOD_ENDED;
/**
* ID: 1920<br>
* Message: Your account is currently inactive because you have not logged into the game for some time. You may reactivate your account by
* visiting the PlayNC website (http://www.plaync.com/us/support/).
*/
public static final SystemMessageId ACCOUNT_INACTIVITY;
/**
* ID: 1921<br>
* Message: $s2 hour(s) and $s3 minute(s) have passed since $s1 has killed.
*/
public static final SystemMessageId S2_HOURS_S3_MINUTES_SINCE_S1_KILLED;
/**
* ID: 1922<br>
* Message: Because $s1 has failed to kill for one full day, it has expired.
*/
public static final SystemMessageId S1_FAILED_KILLING_EXPIRED;
/**
* ID: 1923<br>
* Message: Court Magician: The portal has been created!
*/
public static final SystemMessageId COURT_MAGICIAN_CREATED_PORTAL;
/**
* ID: 1924<br>
* Message: Current Location: $s1, $s2, $s3 (Near the Primeval Isle)
*/
public static final SystemMessageId LOC_PRIMEVAL_ISLE_S1_S2_S3;
/**
* ID: 1925<br>
* Message: Due to the affects of the Seal of Strife, it is not possible to summon at this time.
*/
public static final SystemMessageId SEAL_OF_STRIFE_FORBIDS_SUMMONING;
/**
* ID: 1926<br>
* Message: There is no opponent to receive your challenge for a duel.
*/
public static final SystemMessageId THERE_IS_NO_OPPONENT_TO_RECEIVE_YOUR_CHALLENGE_FOR_A_DUEL;
/**
* ID: 1927<br>
* Message: $s1 has been challenged to a duel.
*/
public static final SystemMessageId S1_HAS_BEEN_CHALLENGED_TO_A_DUEL;
/**
* ID: 1928<br>
* Message: $s1's party has been challenged to a duel.
*/
public static final SystemMessageId S1_PARTY_HAS_BEEN_CHALLENGED_TO_A_DUEL;
/**
* ID: 1929<br>
* Message: $s1 has accepted your challenge to a duel. The duel will begin in a few moments.
*/
public static final SystemMessageId S1_HAS_ACCEPTED_YOUR_CHALLENGE_TO_A_DUEL_THE_DUEL_WILL_BEGIN_IN_A_FEW_MOMENTS;
/**
* ID: 1930<br>
* Message: You have accepted $s1's challenge to a duel. The duel will begin in a few moments.
*/
public static final SystemMessageId YOU_HAVE_ACCEPTED_S1_CHALLENGE_TO_A_DUEL_THE_DUEL_WILL_BEGIN_IN_A_FEW_MOMENTS;
/**
* ID: 1931<br>
* Message: $s1 has declined your challenge to a duel.
*/
public static final SystemMessageId S1_HAS_DECLINED_YOUR_CHALLENGE_TO_A_DUEL;
/**
* ID: 1932<br>
* Message: $s1 has declined your challenge to a duel.
*/
public static final SystemMessageId S1_HAS_DECLINED_YOUR_CHALLENGE_TO_A_DUEL2;
/**
* ID: 1933<br>
* Message: You have accepted $s1's challenge to a party duel. The duel will begin in a few moments.
*/
public static final SystemMessageId YOU_HAVE_ACCEPTED_S1_CHALLENGE_TO_A_PARTY_DUEL_THE_DUEL_WILL_BEGIN_IN_A_FEW_MOMENTS;
/**
* ID: 1934<br>
* Message: $s1 has accepted your challenge to duel against their party. The duel will begin in a few moments.
*/
public static final SystemMessageId S1_HAS_ACCEPTED_YOUR_CHALLENGE_TO_DUEL_AGAINST_THEIR_PARTY_THE_DUEL_WILL_BEGIN_IN_A_FEW_MOMENTS;
/**
* ID: 1935<br>
* Message: $s1 has declined your challenge to a party duel.
*/
public static final SystemMessageId S1_HAS_DECLINED_YOUR_CHALLENGE_TO_A_PARTY_DUEL;
/**
* ID: 1936<br>
* Message: The opposing party has declined your challenge to a duel.
*/
public static final SystemMessageId THE_OPPOSING_PARTY_HAS_DECLINED_YOUR_CHALLENGE_TO_A_DUEL;
/**
* ID: 1937<br>
* Message: Since the person you challenged is not currently in a party, they cannot duel against your party.
*/
public static final SystemMessageId SINCE_THE_PERSON_YOU_CHALLENGED_IS_NOT_CURRENTLY_IN_A_PARTY_THEY_CANNOT_DUEL_AGAINST_YOUR_PARTY;
/**
* ID: 1938<br>
* Message: $s1 has challenged you to a duel.
*/
public static final SystemMessageId S1_HAS_CHALLENGED_YOU_TO_A_DUEL;
/**
* ID: 1939<br>
* Message: $s1's party has challenged your party to a duel.
*/
public static final SystemMessageId S1_PARTY_HAS_CHALLENGED_YOUR_PARTY_TO_A_DUEL;
/**
* ID: 1940<br>
* Message: You are unable to request a duel at this time.
*/
public static final SystemMessageId YOU_ARE_UNABLE_TO_REQUEST_A_DUEL_AT_THIS_TIME;
/**
* ID: 1941<br>
* Message: This is no suitable place to challenge anyone or party to a duel.
*/
public static final SystemMessageId NO_PLACE_FOR_DUEL;
/**
* ID: 1942<br>
* Message: The opposing party is currently unable to accept a challenge to a duel.
*/
public static final SystemMessageId THE_OPPOSING_PARTY_IS_CURRENTLY_UNABLE_TO_ACCEPT_A_CHALLENGE_TO_A_DUEL;
/**
* ID: 1943<br>
* Message: The opposing party is currently not in a suitable location for a duel.
*/
public static final SystemMessageId THE_OPPOSING_PARTY_IS_AT_BAD_LOCATION_FOR_A_DUEL;
/**
* ID: 1944<br>
* Message: In a moment, you will be transported to the site where the duel will take place.
*/
public static final SystemMessageId IN_A_MOMENT_YOU_WILL_BE_TRANSPORTED_TO_THE_SITE_WHERE_THE_DUEL_WILL_TAKE_PLACE;
/**
* ID: 1945<br>
* Message: The duel will begin in $s1 second(s).
*/
public static final SystemMessageId THE_DUEL_WILL_BEGIN_IN_S1_SECONDS;
/**
* ID: 1946<br>
* Message: $s1 has challenged you to a duel. Will you accept?
*/
public static final SystemMessageId S1_CHALLENGED_YOU_TO_A_DUEL;
/**
* ID: 1947<br>
* Message: $s1's party has challenged your party to a duel. Will you accept?
*/
public static final SystemMessageId S1_CHALLENGED_YOU_TO_A_PARTY_DUEL;
/**
* ID: 1948<br>
* Message: The duel will begin in $s1 second(s).
*/
public static final SystemMessageId THE_DUEL_WILL_BEGIN_IN_S1_SECONDS2;
/**
* ID: 1949<br>
* Message: Let the duel begin!
*/
public static final SystemMessageId LET_THE_DUEL_BEGIN;
/**
* ID: 1950<br>
* Message: $s1 has won the duel.
*/
public static final SystemMessageId S1_HAS_WON_THE_DUEL;
/**
* ID: 1951<br>
* Message: $s1's party has won the duel.
*/
public static final SystemMessageId S1_PARTY_HAS_WON_THE_DUEL;
/**
* ID: 1952<br>
* Message: The duel has ended in a tie.
*/
public static final SystemMessageId THE_DUEL_HAS_ENDED_IN_A_TIE;
/**
* ID: 1953<br>
* Message: Since $s1 was disqualified, $s2 has won.
*/
public static final SystemMessageId SINCE_S1_WAS_DISQUALIFIED_S2_HAS_WON;
/**
* ID: 1954<br>
* Message: Since $s1's party was disqualified, $s2's party has won.
*/
public static final SystemMessageId SINCE_S1_PARTY_WAS_DISQUALIFIED_S2_PARTY_HAS_WON;
/**
* ID: 1955<br>
* Message: Since $s1 withdrew from the duel, $s2 has won.
*/
public static final SystemMessageId SINCE_S1_WITHDREW_FROM_THE_DUEL_S2_HAS_WON;
/**
* ID: 1956<br>
* Message: Since $s1's party withdrew from the duel, $s2's party has won.
*/
public static final SystemMessageId SINCE_S1_PARTY_WITHDREW_FROM_THE_DUEL_S2_PARTY_HAS_WON;
/**
* ID: 1957<br>
* Message: Select the item to be augmented.
*/
public static final SystemMessageId SELECT_THE_ITEM_TO_BE_AUGMENTED;
/**
* ID: 1958<br>
* Message: Select the catalyst for augmentation.
*/
public static final SystemMessageId SELECT_THE_CATALYST_FOR_AUGMENTATION;
/**
* ID: 1959<br>
* Message: Requires $s1 $s2.
*/
public static final SystemMessageId REQUIRES_S1_S2;
/**
* ID: 1960<br>
* Message: This is not a suitable item.
*/
public static final SystemMessageId THIS_IS_NOT_A_SUITABLE_ITEM;
/**
* ID: 1961<br>
* Message: Gemstone quantity is incorrect.
*/
public static final SystemMessageId GEMSTONE_QUANTITY_IS_INCORRECT;
/**
* ID: 1962<br>
* Message: The item was successfully augmented!
*/
public static final SystemMessageId THE_ITEM_WAS_SUCCESSFULLY_AUGMENTED;
/**
* ID : 1963<br>
* Message: Select the item from which you wish to remove augmentation.
*/
public static final SystemMessageId SELECT_THE_ITEM_FROM_WHICH_YOU_WISH_TO_REMOVE_AUGMENTATION;
/**
* ID: 1964<br>
* Message: Augmentation removal can only be done on an augmented item.
*/
public static final SystemMessageId AUGMENTATION_REMOVAL_CAN_ONLY_BE_DONE_ON_AN_AUGMENTED_ITEM;
/**
* ID: 1965<br>
* Message: Augmentation has been successfully removed from your $s1.
*/
public static final SystemMessageId AUGMENTATION_HAS_BEEN_SUCCESSFULLY_REMOVED_FROM_YOUR_S1;
/**
* ID: 1966<br>
* Message: Only the clan leader may issue commands.
*/
public static final SystemMessageId ONLY_CLAN_LEADER_CAN_ISSUE_COMMANDS;
/**
* ID: 1967<br>
* Message: The gate is firmly locked. Please try again later.
*/
public static final SystemMessageId GATE_LOCKED_TRY_AGAIN_LATER;
/**
* ID: 1968<br>
* Message: $s1's owner.
*/
public static final SystemMessageId S1_OWNER;
/**
* ID: 1968<br>
* Message: Area where $s1 appears.
*/
public static final SystemMessageId AREA_S1_APPEARS;
/**
* ID: 1970<br>
* Message: Once an item is augmented, it cannot be augmented again.
*/
public static final SystemMessageId ONCE_AN_ITEM_IS_AUGMENTED_IT_CANNOT_BE_AUGMENTED_AGAIN;
/**
* ID: 1971<br>
* Message: The level of the hardener is too high to be used.
*/
public static final SystemMessageId HARDENER_LEVEL_TOO_HIGH;
/**
* ID: 1972<br>
* Message: You cannot augment items while a private store or private workshop is in operation.
*/
public static final SystemMessageId YOU_CANNOT_AUGMENT_ITEMS_WHILE_A_PRIVATE_STORE_OR_PRIVATE_WORKSHOP_IS_IN_OPERATION;
/**
* ID: 1973<br>
* Message: You cannot augment items while frozen.
*/
public static final SystemMessageId YOU_CANNOT_AUGMENT_ITEMS_WHILE_FROZEN;
/**
* ID: 1974<br>
* Message: You cannot augment items while dead.
*/
public static final SystemMessageId YOU_CANNOT_AUGMENT_ITEMS_WHILE_DEAD;
/**
* ID: 1975<br>
* Message: You cannot augment items while engaged in trade activities.
*/
public static final SystemMessageId YOU_CANNOT_AUGMENT_ITEMS_WHILE_TRADING;
/**
* ID: 1976<br>
* Message: You cannot augment items while paralyzed.
*/
public static final SystemMessageId YOU_CANNOT_AUGMENT_ITEMS_WHILE_PARALYZED;
/**
* ID: 1977<br>
* Message: You cannot augment items while fishing.
*/
public static final SystemMessageId YOU_CANNOT_AUGMENT_ITEMS_WHILE_FISHING;
/**
* ID: 1978<br>
* Message: You cannot augment items while sitting down.
*/
public static final SystemMessageId YOU_CANNOT_AUGMENT_ITEMS_WHILE_SITTING_DOWN;
/**
* ID: 1979<br>
* Message: $s1's remaining Mana is now 10.
*/
public static final SystemMessageId S1S_REMAINING_MANA_IS_NOW_10;
/**
* ID: 1980<br>
* Message: $s1's remaining Mana is now 5.
*/
public static final SystemMessageId S1S_REMAINING_MANA_IS_NOW_5;
/**
* ID: 1981<br>
* Message: $s1's remaining Mana is now 1. It will disappear soon.
*/
public static final SystemMessageId S1S_REMAINING_MANA_IS_NOW_1;
/**
* ID: 1982<br>
* Message: $s1's remaining Mana is now 0, and the item has disappeared.
*/
public static final SystemMessageId S1S_REMAINING_MANA_IS_NOW_0;
/**
* ID: 1984<br>
* Message: Press the Augment button to begin.
*/
public static final SystemMessageId PRESS_THE_AUGMENT_BUTTON_TO_BEGIN;
/**
* ID: 1985<br>
* Message: $s1's drop area ($s2)
*/
public static final SystemMessageId S1_DROP_AREA_S2;
/**
* ID: 1986<br>
* Message: $s1's owner ($s2)
*/
public static final SystemMessageId S1_OWNER_S2;
/**
* ID: 1987<br>
* Message: $s1
*/
public static final SystemMessageId S1;
/**
* ID: 1988<br>
* Message: The ferry has arrived at Primeval Isle.
*/
public static final SystemMessageId FERRY_ARRIVED_AT_PRIMEVAL;
/**
* ID: 1989<br>
* Message: The ferry will leave for Rune Harbor after anchoring for three minutes.
*/
public static final SystemMessageId FERRY_LEAVING_FOR_RUNE_3_MINUTES;
/**
* ID: 1990<br>
* Message: The ferry is now departing Primeval Isle for Rune Harbor.
*/
public static final SystemMessageId FERRY_LEAVING_PRIMEVAL_FOR_RUNE_NOW;
/**
* ID: 1991<br>
* Message: The ferry will leave for Primeval Isle after anchoring for three minutes.
*/
public static final SystemMessageId FERRY_LEAVING_FOR_PRIMEVAL_3_MINUTES;
/**
* ID: 1992<br>
* Message: The ferry is now departing Rune Harbor for Primeval Isle.
*/
public static final SystemMessageId FERRY_LEAVING_RUNE_FOR_PRIMEVAL_NOW;
/**
* ID: 1993<br>
* Message: The ferry from Primeval Isle to Rune Harbor has been delayed.
*/
public static final SystemMessageId FERRY_FROM_PRIMEVAL_TO_RUNE_DELAYED;
/**
* ID: 1994<br>
* Message: The ferry from Rune Harbor to Primeval Isle has been delayed.
*/
public static final SystemMessageId FERRY_FROM_RUNE_TO_PRIMEVAL_DELAYED;
/**
* ID: 1995<br>
* Message: $s1 channel filtering option
*/
public static final SystemMessageId S1_CHANNEL_FILTER_OPTION;
/**
* ID: 1996<br>
* Message: The attack has been blocked.
*/
public static final SystemMessageId ATTACK_WAS_BLOCKED;
/**
* ID: 1997<br>
* Message: $s1 is performing a counterattack.
*/
public static final SystemMessageId S1_PERFORMING_COUNTERATTACK;
/**
* ID: 1998<br>
* Message: You countered $s1's attack.
*/
public static final SystemMessageId COUNTERED_S1_ATTACK;
/**
* ID: 1999<br>
* Message: $s1 dodges the attack.
*/
public static final SystemMessageId S1_DODGES_ATTACK;
/**
* ID: 2000<br>
* Message: You have avoided $s1's attack.
*/
public static final SystemMessageId AVOIDED_S1_ATTACK2;
/**
* ID: 2001<br>
* Message: Augmentation failed due to inappropriate conditions.
*/
public static final SystemMessageId AUGMENTATION_FAILED_DUE_TO_INAPPROPRIATE_CONDITIONS;
/**
* ID: 2002<br>
* Message: Trap failed.
*/
public static final SystemMessageId TRAP_FAILED;
/**
* ID: 2003<br>
* Message: You obtained an ordinary material.
*/
public static final SystemMessageId OBTAINED_ORDINARY_MATERIAL;
/**
* ID: 2004<br>
* Message: You obtained a rare material.
*/
public static final SystemMessageId OBTAINED_RATE_MATERIAL;
/**
* ID: 2005<br>
* Message: You obtained a unique material.
*/
public static final SystemMessageId OBTAINED_UNIQUE_MATERIAL;
/**
* ID: 2006<br>
* Message: You obtained the only material of this kind.
*/
public static final SystemMessageId OBTAINED_ONLY_MATERIAL;
/**
* ID: 2007<br>
* Message: Please enter the recipient's name.
*/
public static final SystemMessageId ENTER_RECIPIENTS_NAME;
/**
* ID: 2008<br>
* Message: Please enter the text.
*/
public static final SystemMessageId ENTER_TEXT;
/**
* ID: 2009<br>
* Message: You cannot exceed 1500 characters.
*/
public static final SystemMessageId CANT_EXCEED_1500_CHARACTERS;
/**
* ID: 2009<br>
* Message: $s2 $s1
*/
public static final SystemMessageId S2_S1;
/**
* ID: 2011<br>
* Message: The augmented item cannot be discarded.
*/
public static final SystemMessageId AUGMENTED_ITEM_CANNOT_BE_DISCARDED;
/**
* ID: 2012<br>
* Message: $s1 has been activated.
*/
public static final SystemMessageId S1_HAS_BEEN_ACTIVATED;
/**
* ID: 2013<br>
* Message: Your seed or remaining purchase amount is inadequate.
*/
public static final SystemMessageId YOUR_SEED_OR_REMAINING_PURCHASE_AMOUNT_IS_INADEQUATE;
/**
* ID: 2014<br>
* Message: You cannot proceed because the manor cannot accept any more crops. All crops have been returned and no adena withdrawn.
*/
public static final SystemMessageId MANOR_CANT_ACCEPT_MORE_CROPS;
/**
* ID: 2015<br>
* Message: A skill is ready to be used again.
*/
public static final SystemMessageId SKILL_READY_TO_USE_AGAIN;
/**
* ID: 2016<br>
* Message: A skill is ready to be used again but its re-use counter time has increased.
*/
public static final SystemMessageId SKILL_READY_TO_USE_AGAIN_BUT_TIME_INCREASED;
/**
* ID: 2017<br>
* Message: $s1 cannot duel because $s1 is currently engaged in a private store or manufacture.
*/
public static final SystemMessageId S1_CANNOT_DUEL_BECAUSE_S1_IS_CURRENTLY_ENGAGED_IN_A_PRIVATE_STORE_OR_MANUFACTURE;
/**
* ID: 2018<br>
* Message: $s1 cannot duel because $s1 is currently fishing.
*/
public static final SystemMessageId S1_CANNOT_DUEL_BECAUSE_S1_IS_CURRENTLY_FISHING;
/**
* ID: 2019<br>
* Message: $s1 cannot duel because $s1's HP or MP is below 50%.
*/
public static final SystemMessageId S1_CANNOT_DUEL_BECAUSE_S1_HP_OR_MP_IS_BELOW_50_PERCENT;
/**
* ID: 2020<br>
* Message: $s1 cannot make a challenge to a duel because $s1 is currently in a duel-prohibited area (Peaceful Zone / Seven Signs Zone / Near
* Water / Restart Prohibited Area).
*/
public static final SystemMessageId S1_CANNOT_MAKE_A_CHALLANGE_TO_A_DUEL_BECAUSE_S1_IS_CURRENTLY_IN_A_DUEL_PROHIBITED_AREA;
/**
* ID: 2021<br>
* Message: $s1 cannot duel because $s1 is currently engaged in battle.
*/
public static final SystemMessageId S1_CANNOT_DUEL_BECAUSE_S1_IS_CURRENTLY_ENGAGED_IN_BATTLE;
/**
* ID: 2022<br>
* Message: $s1 cannot duel because $s1 is already engaged in a duel.
*/
public static final SystemMessageId S1_CANNOT_DUEL_BECAUSE_S1_IS_ALREADY_ENGAGED_IN_A_DUEL;
/**
* ID: 2023<br>
* Message: $s1 cannot duel because $s1 is in a chaotic state.
*/
public static final SystemMessageId S1_CANNOT_DUEL_BECAUSE_S1_IS_IN_A_CHAOTIC_STATE;
/**
* ID: 2024<br>
* Message: $s1 cannot duel because $s1 is participating in the Olympiad.
*/
public static final SystemMessageId S1_CANNOT_DUEL_BECAUSE_S1_IS_PARTICIPATING_IN_THE_OLYMPIAD;
/**
* ID: 2025<br>
* Message: $s1 cannot duel because $s1 is participating in a clan hall war.
*/
public static final SystemMessageId S1_CANNOT_DUEL_BECAUSE_S1_IS_PARTICIPATING_IN_A_CLAN_HALL_WAR;
/**
* ID: 2026<br>
* Message: $s1 cannot duel because $s1 is participating in a siege war.
*/
public static final SystemMessageId S1_CANNOT_DUEL_BECAUSE_S1_IS_PARTICIPATING_IN_A_SIEGE_WAR;
/**
* ID: 2027<br>
* Message: $s1 cannot duel because $s1 is currently riding a boat or strider.
*/
public static final SystemMessageId S1_CANNOT_DUEL_BECAUSE_S1_IS_CURRENTLY_RIDING_A_BOAT_WYVERN_OR_STRIDER;
/**
* ID: 2028<br>
* Message: $s1 cannot receive a duel challenge because $s1 is too far away.
*/
public static final SystemMessageId S1_CANNOT_RECEIVE_A_DUEL_CHALLENGE_BECAUSE_S1_IS_TOO_FAR_AWAY;
/**
* ID: 2029<br>
* Message: $s1 is currently teleporting and cannot participate in the Olympiad.
*/
public static final SystemMessageId S1_CANNOT_PARTICIPATE_IN_OLYMPIAD_DURING_TELEPORT;
/**
* ID: 2030<br>
* Message: You are currently logging in.
*/
public static final SystemMessageId CURRENTLY_LOGGING_IN;
/**
* ID: 2031<br>
* Message: Please wait a moment.
*/
public static final SystemMessageId PLEASE_WAIT_A_MOMENT;
/**
* Array containing all SystemMessageIds<br>
* Important: Always initialize with a length of the highest SystemMessageId + 1!!!
*/
private static SystemMessageId[] VALUES;
static
{
YOU_HAVE_BEEN_DISCONNECTED = new SystemMessageId(0);
THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS = new SystemMessageId(1);
S1_DOES_NOT_EXIST = new SystemMessageId(2);
S1_IS_NOT_ONLINE = new SystemMessageId(3);
CANNOT_INVITE_YOURSELF = new SystemMessageId(4);
S1_ALREADY_EXISTS = new SystemMessageId(5);
S1_DOES_NOT_EXIST2 = new SystemMessageId(6);
ALREADY_MEMBER_OF_S1 = new SystemMessageId(7);
YOU_ARE_WORKING_WITH_ANOTHER_CLAN = new SystemMessageId(8);
S1_IS_NOT_A_CLAN_LEADER = new SystemMessageId(9);
S1_WORKING_WITH_ANOTHER_CLAN = new SystemMessageId(10);
NO_APPLICANTS_FOR_THIS_CLAN = new SystemMessageId(11);
APPLICANT_INFORMATION_INCORRECT = new SystemMessageId(12);
CANNOT_DISSOLVE_CAUSE_CLAN_WILL_PARTICIPATE_IN_CASTLE_SIEGE = new SystemMessageId(13);
CANNOT_DISSOLVE_CAUSE_CLAN_OWNS_CASTLES_HIDEOUTS = new SystemMessageId(14);
YOU_ARE_IN_SIEGE = new SystemMessageId(15);
YOU_ARE_NOT_IN_SIEGE = new SystemMessageId(16);
CASTLE_SIEGE_HAS_BEGUN = new SystemMessageId(17);
CASTLE_SIEGE_HAS_ENDED = new SystemMessageId(18);
NEW_CASTLE_LORD = new SystemMessageId(19);
GATE_IS_OPENING = new SystemMessageId(20);
GATE_IS_DESTROYED = new SystemMessageId(21);
TARGET_TOO_FAR = new SystemMessageId(22);
NOT_ENOUGH_HP = new SystemMessageId(23);
NOT_ENOUGH_MP = new SystemMessageId(24);
REJUVENATING_HP = new SystemMessageId(25);
REJUVENATING_MP = new SystemMessageId(26);
CASTING_INTERRUPTED = new SystemMessageId(27);
YOU_PICKED_UP_S1_ADENA = new SystemMessageId(28);
YOU_PICKED_UP_S1_S2 = new SystemMessageId(29);
YOU_PICKED_UP_S1 = new SystemMessageId(30);
CANT_MOVE_SITTING = new SystemMessageId(31);
UNABLE_COMBAT_PLEASE_GO_RESTART = new SystemMessageId(32);
CANT_MOVE_CASTING = new SystemMessageId(33);
WELCOME_TO_LINEAGE = new SystemMessageId(34);
YOU_DID_S1_DMG = new SystemMessageId(35);
S1_GAVE_YOU_S2_DMG = new SystemMessageId(36);
S1_GAVE_YOU_S2_DMG2 = new SystemMessageId(37);
GETTING_READY_TO_SHOOT_AN_ARROW = new SystemMessageId(41);
AVOIDED_S1_ATTACK = new SystemMessageId(42);
MISSED_TARGET = new SystemMessageId(43);
CRITICAL_HIT = new SystemMessageId(44);
EARNED_S1_EXPERIENCE = new SystemMessageId(45);
USE_S1 = new SystemMessageId(46);
BEGIN_TO_USE_S1 = new SystemMessageId(47);
S1_PREPARED_FOR_REUSE = new SystemMessageId(48);
S1_EQUIPPED = new SystemMessageId(49);
TARGET_CANT_FOUND = new SystemMessageId(50);
CANNOT_USE_ON_YOURSELF = new SystemMessageId(51);
EARNED_S1_ADENA = new SystemMessageId(52);
EARNED_S2_S1_S = new SystemMessageId(53);
EARNED_ITEM_S1 = new SystemMessageId(54);
FAILED_TO_PICKUP_S1_ADENA = new SystemMessageId(55);
FAILED_TO_PICKUP_S1 = new SystemMessageId(56);
FAILED_TO_PICKUP_S2_S1_S = new SystemMessageId(57);
FAILED_TO_EARN_S1_ADENA = new SystemMessageId(58);
FAILED_TO_EARN_S1 = new SystemMessageId(59);
FAILED_TO_EARN_S2_S1_S = new SystemMessageId(60);
NOTHING_HAPPENED = new SystemMessageId(61);
S1_SUCCESSFULLY_ENCHANTED = new SystemMessageId(62);
S1_S2_SUCCESSFULLY_ENCHANTED = new SystemMessageId(63);
ENCHANTMENT_FAILED_S1_EVAPORATED = new SystemMessageId(64);
ENCHANTMENT_FAILED_S1_S2_EVAPORATED = new SystemMessageId(65);
S1_INVITED_YOU_TO_PARTY = new SystemMessageId(66);
S1_HAS_INVITED_YOU_TO_JOIN_THE_CLAN_S2 = new SystemMessageId(67);
WOULD_YOU_LIKE_TO_WITHDRAW_FROM_THE_S1_CLAN = new SystemMessageId(68);
WOULD_YOU_LIKE_TO_DISMISS_S1_FROM_THE_CLAN = new SystemMessageId(69);
DO_YOU_WISH_TO_DISPERSE_THE_CLAN_S1 = new SystemMessageId(70);
HOW_MANY_S1_DISCARD = new SystemMessageId(71);
HOW_MANY_S1_MOVE = new SystemMessageId(72);
HOW_MANY_S1_DESTROY = new SystemMessageId(73);
WISH_DESTROY_S1 = new SystemMessageId(74);
ID_NOT_EXIST = new SystemMessageId(75);
INCORRECT_PASSWORD = new SystemMessageId(76);
CANNOT_CREATE_CHARACTER = new SystemMessageId(77);
WISH_DELETE_S1 = new SystemMessageId(78);
NAMING_NAME_ALREADY_EXISTS = new SystemMessageId(79);
NAMING_CHARNAME_UP_TO_16CHARS = new SystemMessageId(80);
PLEASE_SELECT_RACE = new SystemMessageId(81);
PLEASE_SELECT_OCCUPATION = new SystemMessageId(82);
PLEASE_SELECT_GENDER = new SystemMessageId(83);
CANT_ATK_PEACEZONE = new SystemMessageId(84);
TARGET_IN_PEACEZONE = new SystemMessageId(85);
PLEASE_ENTER_ID = new SystemMessageId(86);
PLEASE_ENTER_PASSWORD = new SystemMessageId(87);
WRONG_PROTOCOL_CHECK = new SystemMessageId(88);
WRONG_PROTOCOL_CONTINUE = new SystemMessageId(89);
UNABLE_TO_CONNECT = new SystemMessageId(90);
PLEASE_SELECT_HAIRSTYLE = new SystemMessageId(91);
S1_HAS_WORN_OFF = new SystemMessageId(92);
NOT_ENOUGH_SP = new SystemMessageId(93);
COPYRIGHT = new SystemMessageId(94);
YOU_EARNED_S1_EXP_AND_S2_SP = new SystemMessageId(95);
YOU_INCREASED_YOUR_LEVEL = new SystemMessageId(96);
CANNOT_MOVE_THIS_ITEM = new SystemMessageId(97);
CANNOT_DISCARD_THIS_ITEM = new SystemMessageId(98);
CANNOT_TRADE_THIS_ITEM = new SystemMessageId(99);
S1_REQUESTS_TRADE = new SystemMessageId(100);
CANT_LOGOUT_WHILE_FIGHTING = new SystemMessageId(101);
CANT_RESTART_WHILE_FIGHTING = new SystemMessageId(102);
ID_LOGGED_IN = new SystemMessageId(103);
CANNOT_USE_ITEM_WHILE_USING_MAGIC = new SystemMessageId(104);
YOU_INVITED_S1_TO_PARTY = new SystemMessageId(105);
YOU_JOINED_S1_PARTY = new SystemMessageId(106);
S1_JOINED_PARTY = new SystemMessageId(107);
S1_LEFT_PARTY = new SystemMessageId(108);
INCORRECT_TARGET = new SystemMessageId(109);
YOU_FEEL_S1_EFFECT = new SystemMessageId(110);
SHIELD_DEFENCE_SUCCESSFULL = new SystemMessageId(111);
NOT_ENOUGH_ARROWS = new SystemMessageId(112);
S1_CANNOT_BE_USED = new SystemMessageId(113);
ENTER_SHADOW_MOTHER_TREE = new SystemMessageId(114);
EXIT_SHADOW_MOTHER_TREE = new SystemMessageId(115);
ENTER_PEACEFUL_ZONE = new SystemMessageId(116);
EXIT_PEACEFUL_ZONE = new SystemMessageId(117);
REQUEST_S1_FOR_TRADE = new SystemMessageId(118);
S1_DENIED_TRADE_REQUEST = new SystemMessageId(119);
BEGIN_TRADE_WITH_S1 = new SystemMessageId(120);
S1_CONFIRMED_TRADE = new SystemMessageId(121);
CANNOT_ADJUST_ITEMS_AFTER_TRADE_CONFIRMED = new SystemMessageId(122);
TRADE_SUCCESSFUL = new SystemMessageId(123);
S1_CANCELED_TRADE = new SystemMessageId(124);
WISH_EXIT_GAME = new SystemMessageId(125);
WISH_RESTART_GAME = new SystemMessageId(126);
DISCONNECTED_FROM_SERVER = new SystemMessageId(127);
CHARACTER_CREATION_FAILED = new SystemMessageId(128);
SLOTS_FULL = new SystemMessageId(129);
WAREHOUSE_FULL = new SystemMessageId(130);
S1_LOGGED_IN = new SystemMessageId(131);
S1_ADDED_TO_FRIENDS = new SystemMessageId(132);
S1_REMOVED_FROM_YOUR_FRIENDS_LIST = new SystemMessageId(133);
PLEACE_CHECK_YOUR_FRIEND_LIST_AGAIN = new SystemMessageId(134);
S1_DID_NOT_REPLY_TO_YOUR_INVITE = new SystemMessageId(135);
YOU_DID_NOT_REPLY_TO_S1_INVITE = new SystemMessageId(136);
NO_MORE_ITEMS_SHORTCUT = new SystemMessageId(137);
DESIGNATE_SHORTCUT = new SystemMessageId(138);
S1_RESISTED_YOUR_S2 = new SystemMessageId(139);
SKILL_REMOVED_DUE_LACK_MP = new SystemMessageId(140);
ONCE_THE_TRADE_IS_CONFIRMED_THE_ITEM_CANNOT_BE_MOVED_AGAIN = new SystemMessageId(141);
ALREADY_TRADING = new SystemMessageId(142);
S1_ALREADY_TRADING = new SystemMessageId(143);
TARGET_IS_INCORRECT = new SystemMessageId(144);
TARGET_IS_NOT_FOUND_IN_THE_GAME = new SystemMessageId(145);
CHATTING_PERMITTED = new SystemMessageId(146);
CHATTING_PROHIBITED = new SystemMessageId(147);
CANNOT_USE_QUEST_ITEMS = new SystemMessageId(148);
CANNOT_PICKUP_OR_USE_ITEM_WHILE_TRADING = new SystemMessageId(149);
CANNOT_DISCARD_OR_DESTROY_ITEM_WHILE_TRADING = new SystemMessageId(150);
CANNOT_DISCARD_DISTANCE_TOO_FAR = new SystemMessageId(151);
YOU_HAVE_INVITED_THE_WRONG_TARGET = new SystemMessageId(152);
S1_IS_BUSY_TRY_LATER = new SystemMessageId(153);
ONLY_LEADER_CAN_INVITE = new SystemMessageId(154);
PARTY_FULL = new SystemMessageId(155);
DRAIN_HALF_SUCCESFUL = new SystemMessageId(156);
RESISTED_S1_DRAIN = new SystemMessageId(157);
ATTACK_FAILED = new SystemMessageId(158);
RESISTED_S1_MAGIC = new SystemMessageId(159);
S1_IS_ALREADY_IN_PARTY = new SystemMessageId(160);
INVITED_USER_NOT_ONLINE = new SystemMessageId(161);
WAREHOUSE_TOO_FAR = new SystemMessageId(162);
CANNOT_DESTROY_NUMBER_INCORRECT = new SystemMessageId(163);
WAITING_FOR_ANOTHER_REPLY = new SystemMessageId(164);
YOU_CANNOT_ADD_YOURSELF_TO_OWN_FRIEND_LIST = new SystemMessageId(165);
FRIEND_LIST_NOT_READY_YET_REGISTER_LATER = new SystemMessageId(166);
S1_ALREADY_ON_FRIEND_LIST = new SystemMessageId(167);
S1_REQUESTED_TO_BECOME_FRIENDS = new SystemMessageId(168);
ACCEPT_THE_FRIENDSHIP = new SystemMessageId(169);
THE_USER_YOU_REQUESTED_IS_NOT_IN_GAME = new SystemMessageId(170);
S1_NOT_ON_YOUR_FRIENDS_LIST = new SystemMessageId(171);
LACK_FUNDS_FOR_TRANSACTION1 = new SystemMessageId(172);
LACK_FUNDS_FOR_TRANSACTION2 = new SystemMessageId(173);
OTHER_INVENTORY_FULL = new SystemMessageId(174);
SKILL_DEACTIVATED_HP_FULL = new SystemMessageId(175);
THE_PERSON_IS_IN_MESSAGE_REFUSAL_MODE = new SystemMessageId(176);
MESSAGE_REFUSAL_MODE = new SystemMessageId(177);
MESSAGE_ACCEPTANCE_MODE = new SystemMessageId(178);
CANT_DISCARD_HERE = new SystemMessageId(179);
S1_DAYS_LEFT_CANCEL_ACTION = new SystemMessageId(180);
CANT_SEE_TARGET = new SystemMessageId(181);
WANT_QUIT_CURRENT_QUEST = new SystemMessageId(182);
TOO_MANY_USERS = new SystemMessageId(183);
TRY_AGAIN_LATER = new SystemMessageId(184);
FIRST_SELECT_USER_TO_INVITE_TO_PARTY = new SystemMessageId(185);
FIRST_SELECT_USER_TO_INVITE_TO_CLAN = new SystemMessageId(186);
SELECT_USER_TO_EXPEL = new SystemMessageId(187);
PLEASE_CREATE_CLAN_NAME = new SystemMessageId(188);
CLAN_CREATED = new SystemMessageId(189);
FAILED_TO_CREATE_CLAN = new SystemMessageId(190);
CLAN_MEMBER_S1_EXPELLED = new SystemMessageId(191);
FAILED_EXPEL_S1 = new SystemMessageId(192);
CLAN_HAS_DISPERSED = new SystemMessageId(193);
FAILED_TO_DISPERSE_CLAN = new SystemMessageId(194);
ENTERED_THE_CLAN = new SystemMessageId(195);
S1_REFUSED_TO_JOIN_CLAN = new SystemMessageId(196);
YOU_HAVE_WITHDRAWN_FROM_CLAN = new SystemMessageId(197);
FAILED_TO_WITHDRAW_FROM_S1_CLAN = new SystemMessageId(198);
CLAN_MEMBERSHIP_TERMINATED = new SystemMessageId(199);
YOU_LEFT_PARTY = new SystemMessageId(200);
S1_WAS_EXPELLED_FROM_PARTY = new SystemMessageId(201);
HAVE_BEEN_EXPELLED_FROM_PARTY = new SystemMessageId(202);
PARTY_DISPERSED = new SystemMessageId(203);
INCORRECT_NAME_TRY_AGAIN = new SystemMessageId(204);
INCORRECT_CHARACTER_NAME_TRY_AGAIN = new SystemMessageId(205);
ENTER_CLAN_NAME_TO_DECLARE_WAR = new SystemMessageId(206);
S2_OF_THE_CLAN_S1_REQUESTS_WAR = new SystemMessageId(207);
YOU_ARE_NOT_A_CLAN_MEMBER = new SystemMessageId(212);
NOT_WORKING_PLEASE_TRY_AGAIN_LATER = new SystemMessageId(213);
TITLE_CHANGED = new SystemMessageId(214);
WAR_WITH_THE_S1_CLAN_HAS_BEGUN = new SystemMessageId(215);
WAR_WITH_THE_S1_CLAN_HAS_ENDED = new SystemMessageId(216);
YOU_HAVE_WON_THE_WAR_OVER_THE_S1_CLAN = new SystemMessageId(217);
YOU_HAVE_SURRENDERED_TO_THE_S1_CLAN = new SystemMessageId(218);
YOU_WERE_DEFEATED_BY_S1_CLAN = new SystemMessageId(219);
S1_MINUTES_LEFT_UNTIL_CLAN_WAR_ENDS = new SystemMessageId(220);
CLAN_WAR_WITH_S1_CLAN_HAS_ENDED = new SystemMessageId(221);
S1_HAS_JOINED_CLAN = new SystemMessageId(222);
S1_HAS_WITHDRAWN_FROM_THE_CLAN = new SystemMessageId(223);
S1_DID_NOT_RESPOND_TO_CLAN_INVITATION = new SystemMessageId(224);
YOU_DID_NOT_RESPOND_TO_S1_CLAN_INVITATION = new SystemMessageId(225);
S1_CLAN_DID_NOT_RESPOND = new SystemMessageId(226);
CLAN_WAR_REFUSED_YOU_DID_NOT_RESPOND_TO_S1 = new SystemMessageId(227);
REQUEST_TO_END_WAR_HAS_BEEN_DENIED = new SystemMessageId(228);
YOU_DO_NOT_MEET_CRITERIA_IN_ORDER_TO_CREATE_A_CLAN = new SystemMessageId(229);
YOU_MUST_WAIT_XX_DAYS_BEFORE_CREATING_A_NEW_CLAN = new SystemMessageId(230);
YOU_MUST_WAIT_BEFORE_ACCEPTING_A_NEW_MEMBER = new SystemMessageId(231);
YOU_MUST_WAIT_BEFORE_JOINING_ANOTHER_CLAN = new SystemMessageId(232);
SUBCLAN_IS_FULL = new SystemMessageId(233);
TARGET_MUST_BE_IN_CLAN = new SystemMessageId(234);
NOT_AUTHORIZED_TO_BESTOW_RIGHTS = new SystemMessageId(235);
ONLY_THE_CLAN_LEADER_IS_ENABLED = new SystemMessageId(236);
CLAN_LEADER_NOT_FOUND = new SystemMessageId(237);
NOT_JOINED_IN_ANY_CLAN = new SystemMessageId(238);
CLAN_LEADER_CANNOT_WITHDRAW = new SystemMessageId(239);
CURRENTLY_INVOLVED_IN_CLAN_WAR = new SystemMessageId(240);
LEADER_OF_S1_CLAN_NOT_FOUND = new SystemMessageId(241);
SELECT_TARGET = new SystemMessageId(242);
CANNOT_DECLARE_WAR_ON_ALLIED_CLAN = new SystemMessageId(243);
NOT_ALLOWED_TO_CHALLENGE = new SystemMessageId(244);
FIVE_DAYS_NOT_PASSED_SINCE_REFUSED_WAR = new SystemMessageId(245);
CLAN_CURRENTLY_AT_WAR = new SystemMessageId(246);
FIVE_DAYS_MUST_PASS_BEFORE_CHALLENGE_AGAIN = new SystemMessageId(247);
S1_CLAN_NOT_ENOUGH_MEMBERS_FOR_WAR = new SystemMessageId(248);
WISH_SURRENDER_TO_S1_CLAN = new SystemMessageId(249);
YOU_HAVE_PERSONALLY_SURRENDERED_TO_THE_S1_CLAN = new SystemMessageId(250);
ALREADY_AT_WAR_WITH_ANOTHER_CLAN = new SystemMessageId(251);
ENTER_CLAN_NAME_TO_SURRENDER_TO = new SystemMessageId(252);
ENTER_CLAN_NAME_TO_END_WAR = new SystemMessageId(253);
LEADER_CANT_PERSONALLY_SURRENDER = new SystemMessageId(254);
S1_CLAN_REQUESTED_END_WAR = new SystemMessageId(255);
ENTER_TITLE = new SystemMessageId(256);
DO_YOU_OFFER_S1_CLAN_END_WAR = new SystemMessageId(257);
NOT_INVOLVED_CLAN_WAR = new SystemMessageId(258);
SELECT_MEMBERS_FROM_LIST = new SystemMessageId(259);
FIVE_DAYS_NOT_PASSED_SINCE_YOU_WERE_REFUSED_WAR = new SystemMessageId(260);
CLAN_NAME_INVALID = new SystemMessageId(261);
CLAN_NAME_LENGTH_INCORRECT = new SystemMessageId(262);
DISSOLUTION_IN_PROGRESS = new SystemMessageId(263);
CANNOT_DISSOLVE_WHILE_IN_WAR = new SystemMessageId(264);
CANNOT_DISSOLVE_WHILE_IN_SIEGE = new SystemMessageId(265);
CANNOT_DISSOLVE_WHILE_OWNING_CLAN_HALL_OR_CASTLE = new SystemMessageId(266);
NO_REQUESTS_TO_DISPERSE = new SystemMessageId(267);
PLAYER_ALREADY_ANOTHER_CLAN = new SystemMessageId(268);
YOU_CANNOT_DISMISS_YOURSELF = new SystemMessageId(269);
YOU_HAVE_ALREADY_SURRENDERED = new SystemMessageId(270);
CLAN_LVL_3_NEEDED_TO_ENDOWE_TITLE = new SystemMessageId(271);
CLAN_LVL_3_NEEDED_TO_SET_CREST = new SystemMessageId(272);
CLAN_LVL_3_NEEDED_TO_DECLARE_WAR = new SystemMessageId(273);
CLAN_LEVEL_INCREASED = new SystemMessageId(274);
CLAN_LEVEL_INCREASE_FAILED = new SystemMessageId(275);
ITEM_MISSING_TO_LEARN_SKILL = new SystemMessageId(276);
LEARNED_SKILL_S1 = new SystemMessageId(277);
NOT_ENOUGH_SP_TO_LEARN_SKILL = new SystemMessageId(278);
YOU_NOT_ENOUGH_ADENA = new SystemMessageId(279);
NO_ITEMS_TO_SELL = new SystemMessageId(280);
YOU_NOT_ENOUGH_ADENA_PAY_FEE = new SystemMessageId(281);
NO_ITEM_DEPOSITED_IN_WH = new SystemMessageId(282);
ENTERED_COMBAT_ZONE = new SystemMessageId(283);
LEFT_COMBAT_ZONE = new SystemMessageId(284);
CLAN_S1_ENGRAVED_RULER = new SystemMessageId(285);
BASE_UNDER_ATTACK = new SystemMessageId(286);
OPPONENT_STARTED_ENGRAVING = new SystemMessageId(287);
CASTLE_GATE_BROKEN_DOWN = new SystemMessageId(288);
NOT_ANOTHER_HEADQUARTERS = new SystemMessageId(289);
NOT_SET_UP_BASE_HERE = new SystemMessageId(290);
CLAN_S1_VICTORIOUS_OVER_S2_S_SIEGE = new SystemMessageId(291);
S1_ANNOUNCED_SIEGE_TIME = new SystemMessageId(292);
REGISTRATION_TERM_FOR_S1_ENDED = new SystemMessageId(293);
BECAUSE_YOUR_CLAN_IS_NOT_CURRENTLY_ON_THE_OFFENSIVE_IN_A_CLAN_HALL_SIEGE_WAR_IT_CANNOT_SUMMON_ITS_BASE_CAMP = new SystemMessageId(294);
S1_SIEGE_WAS_CANCELED_BECAUSE_NO_CLANS_PARTICIPATED = new SystemMessageId(295);
FALL_DAMAGE_S1 = new SystemMessageId(296);
DROWN_DAMAGE_S1 = new SystemMessageId(297);
YOU_DROPPED_S1 = new SystemMessageId(298);
S1_OBTAINED_S3_S2 = new SystemMessageId(299);
S1_OBTAINED_S2 = new SystemMessageId(300);
S2_S1_DISAPPEARED = new SystemMessageId(301);
S1_DISAPPEARED = new SystemMessageId(302);
SELECT_ITEM_TO_ENCHANT = new SystemMessageId(303);
CLAN_MEMBER_S1_LOGGED_IN = new SystemMessageId(304);
PLAYER_DECLINED = new SystemMessageId(305);
YOU_HAVE_SUCCEEDED_IN_EXPELLING_CLAN_MEMBER = new SystemMessageId(309);
CLAN_WAR_DECLARATION_ACCEPTED = new SystemMessageId(311);
CLAN_WAR_DECLARATION_REFUSED = new SystemMessageId(312);
CEASE_WAR_REQUEST_ACCEPTED = new SystemMessageId(313);
FAILED_TO_SURRENDER = new SystemMessageId(314);
FAILED_TO_PERSONALLY_SURRENDER = new SystemMessageId(315);
FAILED_TO_WITHDRAW_FROM_THE_PARTY = new SystemMessageId(316);
FAILED_TO_EXPEL_THE_PARTY_MEMBER = new SystemMessageId(317);
FAILED_TO_DISPERSE_THE_PARTY = new SystemMessageId(318);
UNABLE_TO_UNLOCK_DOOR = new SystemMessageId(319);
FAILED_TO_UNLOCK_DOOR = new SystemMessageId(320);
ITS_NOT_LOCKED = new SystemMessageId(321);
DECIDE_SALES_PRICE = new SystemMessageId(322);
FORCE_INCREASED_TO_S1 = new SystemMessageId(323);
FORCE_MAXLEVEL_REACHED = new SystemMessageId(324);
CORPSE_ALREADY_DISAPPEARED = new SystemMessageId(325);
SELECT_TARGET_FROM_LIST = new SystemMessageId(326);
CANNOT_EXCEED_80_CHARACTERS = new SystemMessageId(327);
PLEASE_INPUT_TITLE_LESS_128_CHARACTERS = new SystemMessageId(328);
PLEASE_INPUT_CONTENT_LESS_3000_CHARACTERS = new SystemMessageId(329);
ONE_LINE_RESPONSE_NOT_EXCEED_128_CHARACTERS = new SystemMessageId(330);
ACQUIRED_S1_SP = new SystemMessageId(331);
DO_YOU_WANT_TO_BE_RESTORED = new SystemMessageId(332);
S1_DAMAGE_BY_CORE_BARRIER = new SystemMessageId(333);
ENTER_PRIVATE_STORE_MESSAGE = new SystemMessageId(334);
S1_HAS_BEEN_ABORTED = new SystemMessageId(335);
WISH_TO_CRYSTALLIZE_S1 = new SystemMessageId(336);
SOULSHOTS_GRADE_MISMATCH = new SystemMessageId(337);
NOT_ENOUGH_SOULSHOTS = new SystemMessageId(338);
CANNOT_USE_SOULSHOTS = new SystemMessageId(339);
PRIVATE_STORE_UNDER_WAY = new SystemMessageId(340);
NOT_ENOUGH_MATERIALS = new SystemMessageId(341);
ENABLED_SOULSHOT = new SystemMessageId(342);
SWEEPER_FAILED_TARGET_NOT_SPOILED = new SystemMessageId(343);
SOULSHOTS_DISABLED = new SystemMessageId(344);
CHAT_ENABLED = new SystemMessageId(345);
CHAT_DISABLED = new SystemMessageId(346);
INCORRECT_ITEM_COUNT = new SystemMessageId(347);
INCORRECT_ITEM_PRICE = new SystemMessageId(348);
PRIVATE_STORE_ALREADY_CLOSED = new SystemMessageId(349);
ITEM_OUT_OF_STOCK = new SystemMessageId(350);
NOT_ENOUGH_ITEMS = new SystemMessageId(351);
CANCEL_ENCHANT = new SystemMessageId(354);
INAPPROPRIATE_ENCHANT_CONDITION = new SystemMessageId(355);
REJECT_RESURRECTION = new SystemMessageId(356);
ALREADY_SPOILED = new SystemMessageId(357);
S1_HOURS_UNTIL_SIEGE_CONCLUSION = new SystemMessageId(358);
S1_MINUTES_UNTIL_SIEGE_CONCLUSION = new SystemMessageId(359);
CASTLE_SIEGE_S1_SECONDS_LEFT = new SystemMessageId(360);
OVER_HIT = new SystemMessageId(361);
ACQUIRED_BONUS_EXPERIENCE_THROUGH_OVER_HIT = new SystemMessageId(362);
CHAT_AVAILABLE_S1_MINUTE = new SystemMessageId(363);
ENTER_USER_NAME_TO_SEARCH = new SystemMessageId(364);
ARE_YOU_SURE = new SystemMessageId(365);
PLEASE_SELECT_HAIR_COLOR = new SystemMessageId(366);
CANNOT_REMOVE_CLAN_CHARACTER = new SystemMessageId(367);
S1_S2_EQUIPPED = new SystemMessageId(368);
YOU_PICKED_UP_A_S1_S2 = new SystemMessageId(369);
FAILED_PICKUP_S1 = new SystemMessageId(370);
ACQUIRED_S1_S2 = new SystemMessageId(371);
FAILED_EARN_S1 = new SystemMessageId(372);
WISH_DESTROY_S1_S2 = new SystemMessageId(373);
WISH_CRYSTALLIZE_S1_S2 = new SystemMessageId(374);
DROPPED_S1_S2 = new SystemMessageId(375);
S1_OBTAINED_S2_S3 = new SystemMessageId(376);
S1_S2_DISAPPEARED = new SystemMessageId(377);
S1_PURCHASED_S2 = new SystemMessageId(378);
S1_PURCHASED_S2_S3 = new SystemMessageId(379);
S1_PURCHASED_S3_S2_S = new SystemMessageId(380);
GAME_CLIENT_UNABLE_TO_CONNECT_TO_PETITION_SERVER = new SystemMessageId(381);
NO_USERS_CHECKED_OUT_GM_ID = new SystemMessageId(382);
REQUEST_CONFIRMED_TO_END_CONSULTATION = new SystemMessageId(383);
CLIENT_NOT_LOGGED_ONTO_GAME_SERVER = new SystemMessageId(384);
REQUEST_CONFIRMED_TO_BEGIN_CONSULTATION = new SystemMessageId(385);
PETITION_MORE_THAN_FIVE_CHARACTERS = new SystemMessageId(386);
THIS_END_THE_PETITION_PLEASE_PROVIDE_FEEDBACK = new SystemMessageId(387);
NOT_UNDER_PETITION_CONSULTATION = new SystemMessageId(388);
PETITION_ACCEPTED_RECENT_NO_S1 = new SystemMessageId(389);
ONLY_ONE_ACTIVE_PETITION_AT_TIME = new SystemMessageId(390);
RECENT_NO_S1_CANCELED = new SystemMessageId(391);
UNDER_PETITION_ADVICE = new SystemMessageId(392);
FAILED_CANCEL_PETITION_TRY_LATER = new SystemMessageId(393);
PETITION_WITH_S1_UNDER_WAY = new SystemMessageId(394);
PETITION_ENDED_WITH_S1 = new SystemMessageId(395);
TRY_AGAIN_AFTER_CHANGING_PASSWORD = new SystemMessageId(396);
NO_PAID_ACCOUNT = new SystemMessageId(397);
NO_TIME_LEFT_ON_ACCOUNT = new SystemMessageId(398);
WISH_TO_DROP_S1 = new SystemMessageId(400);
TOO_MANY_QUESTS = new SystemMessageId(401);
NOT_CORRECT_BOAT_TICKET = new SystemMessageId(402);
EXCEECED_POCKET_ADENA_LIMIT = new SystemMessageId(403);
CREATE_LVL_TOO_LOW_TO_REGISTER = new SystemMessageId(404);
TOTAL_PRICE_TOO_HIGH = new SystemMessageId(405);
PETITION_APP_ACCEPTED = new SystemMessageId(406);
PETITION_UNDER_PROCESS = new SystemMessageId(407);
SET_PERIOD = new SystemMessageId(408);
SET_TIME_S1_S2_S3 = new SystemMessageId(409);
REGISTRATION_PERIOD = new SystemMessageId(410);
REGISTRATION_TIME_S1_S2_S3 = new SystemMessageId(411);
BATTLE_BEGINS_S1_S2_S3 = new SystemMessageId(412);
BATTLE_ENDS_S1_S2_S3 = new SystemMessageId(413);
STANDBY = new SystemMessageId(414);
UNDER_SIEGE = new SystemMessageId(415);
ITEM_CANNOT_EXCHANGE = new SystemMessageId(416);
S1_DISARMED = new SystemMessageId(417);
S1_MINUTES_USAGE_LEFT = new SystemMessageId(419);
TIME_EXPIRED = new SystemMessageId(420);
ANOTHER_LOGIN_WITH_ACCOUNT = new SystemMessageId(421);
WEIGHT_LIMIT_EXCEEDED = new SystemMessageId(422);
ENCHANT_SCROLL_CANCELLED = new SystemMessageId(423);
DOES_NOT_FIT_SCROLL_CONDITIONS = new SystemMessageId(424);
CREATE_LVL_TOO_LOW_TO_REGISTER2 = new SystemMessageId(425);
REFERENCE_MEMBERSHIP_WITHDRAWAL_S1 = new SystemMessageId(445);
DOT = new SystemMessageId(447);
SYSTEM_ERROR_LOGIN_LATER = new SystemMessageId(448);
PASSWORD_ENTERED_INCORRECT1 = new SystemMessageId(449);
CONFIRM_ACCOUNT_LOGIN_LATER = new SystemMessageId(450);
PASSWORD_ENTERED_INCORRECT2 = new SystemMessageId(451);
PLEASE_CONFIRM_ACCOUNT_LOGIN_LATER = new SystemMessageId(452);
ACCOUNT_INFORMATION_INCORRECT = new SystemMessageId(453);
ACCOUNT_IN_USE = new SystemMessageId(455);
LINAGE_MINIMUM_AGE = new SystemMessageId(456);
SERVER_MAINTENANCE = new SystemMessageId(457);
USAGE_TERM_EXPIRED = new SystemMessageId(458);
TO_REACTIVATE_YOUR_ACCOUNT = new SystemMessageId(460);
ACCESS_FAILED = new SystemMessageId(461);
PLEASE_TRY_AGAIN_LATER = new SystemMessageId(462);
FEATURE_ONLY_FOR_ALLIANCE_LEADER = new SystemMessageId(464);
NO_CURRENT_ALLIANCES = new SystemMessageId(465);
YOU_HAVE_EXCEEDED_THE_LIMIT = new SystemMessageId(466);
CANT_INVITE_CLAN_WITHIN_1_DAY = new SystemMessageId(467);
CANT_ENTER_ALLIANCE_WITHIN_1_DAY = new SystemMessageId(468);
MAY_NOT_ALLY_CLAN_BATTLE = new SystemMessageId(469);
ONLY_CLAN_LEADER_WITHDRAW_ALLY = new SystemMessageId(470);
ALLIANCE_LEADER_CANT_WITHDRAW = new SystemMessageId(471);
CANNOT_EXPEL_YOURSELF = new SystemMessageId(472);
DIFFERENT_ALLIANCE = new SystemMessageId(473);
CLAN_DOESNT_EXISTS = new SystemMessageId(474);
DIFFERENT_ALLIANCE2 = new SystemMessageId(475);
ADJUST_IMAGE_8_12 = new SystemMessageId(476);
NO_RESPONSE_TO_ALLY_INVITATION = new SystemMessageId(477);
YOU_DID_NOT_RESPOND_TO_ALLY_INVITATION = new SystemMessageId(478);
S1_JOINED_AS_FRIEND = new SystemMessageId(479);
PLEASE_CHECK_YOUR_FRIENDS_LIST = new SystemMessageId(480);
S1_HAS_BEEN_DELETED_FROM_YOUR_FRIENDS_LIST = new SystemMessageId(481);
YOU_CANNOT_ADD_YOURSELF_TO_YOUR_OWN_FRIENDS_LIST = new SystemMessageId(482);
FUNCTION_INACCESSIBLE_NOW = new SystemMessageId(483);
S1_ALREADY_IN_FRIENDS_LIST = new SystemMessageId(484);
NO_NEW_INVITATIONS_ACCEPTED = new SystemMessageId(485);
THE_USER_NOT_IN_FRIENDS_LIST = new SystemMessageId(486);
FRIEND_LIST_HEADER = new SystemMessageId(487);
S1_ONLINE = new SystemMessageId(488);
S1_OFFLINE = new SystemMessageId(489);
FRIEND_LIST_FOOTER = new SystemMessageId(490);
ALLIANCE_INFO_HEAD = new SystemMessageId(491);
ALLIANCE_NAME_S1 = new SystemMessageId(492);
CONNECTION_S1_TOTAL_S2 = new SystemMessageId(493);
ALLIANCE_LEADER_S2_OF_S1 = new SystemMessageId(494);
ALLIANCE_CLAN_TOTAL_S1 = new SystemMessageId(495);
CLAN_INFO_HEAD = new SystemMessageId(496);
CLAN_INFO_NAME_S1 = new SystemMessageId(497);
CLAN_INFO_LEADER_S1 = new SystemMessageId(498);
CLAN_INFO_LEVEL_S1 = new SystemMessageId(499);
CLAN_INFO_SEPARATOR = new SystemMessageId(500);
CLAN_INFO_FOOT = new SystemMessageId(501);
ALREADY_JOINED_ALLIANCE = new SystemMessageId(502);
FRIEND_S1_HAS_LOGGED_IN = new SystemMessageId(503);
ONLY_CLAN_LEADER_CREATE_ALLIANCE = new SystemMessageId(504);
CANT_CREATE_ALLIANCE_10_DAYS_DISOLUTION = new SystemMessageId(505);
INCORRECT_ALLIANCE_NAME = new SystemMessageId(506);
INCORRECT_ALLIANCE_NAME_LENGTH = new SystemMessageId(507);
ALLIANCE_ALREADY_EXISTS = new SystemMessageId(508);
CANT_ACCEPT_ALLY_ENEMY_FOR_SIEGE = new SystemMessageId(509);
YOU_INVITED_FOR_ALLIANCE = new SystemMessageId(510);
SELECT_USER_TO_INVITE = new SystemMessageId(511);
DO_YOU_WISH_TO_WITHDRW = new SystemMessageId(512);
ENTER_NAME_CLAN_TO_EXPEL = new SystemMessageId(513);
DO_YOU_WISH_TO_DISOLVE = new SystemMessageId(514);
SI_INVITED_YOU_AS_FRIEND = new SystemMessageId(516);
YOU_ACCEPTED_ALLIANCE = new SystemMessageId(517);
FAILED_TO_INVITE_CLAN_IN_ALLIANCE = new SystemMessageId(518);
YOU_HAVE_WITHDRAWN_FROM_ALLIANCE = new SystemMessageId(519);
YOU_HAVE_FAILED_TO_WITHDRAWN_FROM_ALLIANCE = new SystemMessageId(520);
YOU_HAVE_EXPELED_A_CLAN = new SystemMessageId(521);
FAILED_TO_EXPELED_A_CLAN = new SystemMessageId(522);
ALLIANCE_DISOLVED = new SystemMessageId(523);
FAILED_TO_DISOLVE_ALLIANCE = new SystemMessageId(524);
YOU_HAVE_SUCCEEDED_INVITING_FRIEND = new SystemMessageId(525);
FAILED_TO_INVITE_A_FRIEND = new SystemMessageId(526);
S2_ALLIANCE_LEADER_OF_S1_REQUESTED_ALLIANCE = new SystemMessageId(527);
SPIRITSHOTS_GRADE_MISMATCH = new SystemMessageId(530);
NOT_ENOUGH_SPIRITSHOTS = new SystemMessageId(531);
CANNOT_USE_SPIRITSHOTS = new SystemMessageId(532);
ENABLED_SPIRITSHOT = new SystemMessageId(533);
DISABLED_SPIRITSHOT = new SystemMessageId(534);
HOW_MUCH_ADENA_TRANSFER = new SystemMessageId(536);
HOW_MUCH_TRANSFER = new SystemMessageId(537);
SP_DECREASED_S1 = new SystemMessageId(538);
EXP_DECREASED_BY_S1 = new SystemMessageId(539);
CLAN_LEADERS_MAY_NOT_BE_DELETED = new SystemMessageId(540);
CLAN_MEMBER_MAY_NOT_BE_DELETED = new SystemMessageId(541);
THE_NPC_SERVER_IS_CURRENTLY_DOWN = new SystemMessageId(542);
YOU_ALREADY_HAVE_A_PET = new SystemMessageId(543);
ITEM_NOT_FOR_PETS = new SystemMessageId(544);
YOUR_PET_CANNOT_CARRY_ANY_MORE_ITEMS = new SystemMessageId(545);
UNABLE_TO_PLACE_ITEM_YOUR_PET_IS_TOO_ENCUMBERED = new SystemMessageId(546);
SUMMON_A_PET = new SystemMessageId(547);
NAMING_PETNAME_UP_TO_8CHARS = new SystemMessageId(548);
TO_CREATE_AN_ALLY_YOU_CLAN_MUST_BE_LEVEL_5_OR_HIGHER = new SystemMessageId(549);
YOU_MAY_NOT_CREATE_ALLY_WHILE_DISSOLVING = new SystemMessageId(550);
CANNOT_RISE_LEVEL_WHILE_DISSOLUTION_IN_PROGRESS = new SystemMessageId(551);
CANNOT_SET_CREST_WHILE_DISSOLUTION_IN_PROGRESS = new SystemMessageId(552);
OPPOSING_CLAN_APPLIED_DISPERSION = new SystemMessageId(553);
CANNOT_DISPERSE_THE_CLANS_IN_ALLY = new SystemMessageId(554);
CANT_MOVE_TOO_ENCUMBERED = new SystemMessageId(555);
CANT_MOVE_IN_THIS_STATE = new SystemMessageId(556);
PET_SUMMONED_MAY_NOT_DESTROYED = new SystemMessageId(557);
PET_SUMMONED_MAY_NOT_LET_GO = new SystemMessageId(558);
PURCHASED_S2_FROM_S1 = new SystemMessageId(559);
PURCHASED_S2_S3_FROM_S1 = new SystemMessageId(560);
PURCHASED_S3_S2_S_FROM_S1 = new SystemMessageId(561);
CRYSTALLIZE_LEVEL_TOO_LOW = new SystemMessageId(562);
FAILED_DISABLE_TARGET = new SystemMessageId(563);
FAILED_CHANGE_TARGET = new SystemMessageId(564);
NOT_ENOUGH_LUCK = new SystemMessageId(565);
CONFUSION_FAILED = new SystemMessageId(566);
FEAR_FAILED = new SystemMessageId(567);
CUBIC_SUMMONING_FAILED = new SystemMessageId(568);
S1_INVITED_YOU_TO_PARTY_FINDERS_KEEPERS = new SystemMessageId(572);
S1_INVITED_YOU_TO_PARTY_RANDOM = new SystemMessageId(573);
PETS_ARE_NOT_AVAILABLE_AT_THIS_TIME = new SystemMessageId(574);
HOW_MUCH_ADENA_TRANSFER_TO_PET = new SystemMessageId(575);
HOW_MUCH_TRANSFER2 = new SystemMessageId(576);
CANNOT_SUMMON_DURING_TRADE_SHOP = new SystemMessageId(577);
YOU_CANNOT_SUMMON_IN_COMBAT = new SystemMessageId(578);
PET_CANNOT_SENT_BACK_DURING_BATTLE = new SystemMessageId(579);
SUMMON_ONLY_ONE = new SystemMessageId(580);
NAMING_THERE_IS_A_SPACE = new SystemMessageId(581);
NAMING_INAPPROPRIATE_CHARACTER_NAME = new SystemMessageId(582);
NAMING_INCLUDES_FORBIDDEN_WORDS = new SystemMessageId(583);
NAMING_ALREADY_IN_USE_BY_ANOTHER_PET = new SystemMessageId(584);
DECIDE_ON_PRICE = new SystemMessageId(585);
PET_NO_SHORTCUT = new SystemMessageId(586);
PET_INVENTORY_FULL = new SystemMessageId(588);
DEAD_PET_CANNOT_BE_RETURNED = new SystemMessageId(589);
CANNOT_GIVE_ITEMS_TO_DEAD_PET = new SystemMessageId(590);
NAMING_PETNAME_CONTAINS_INVALID_CHARS = new SystemMessageId(591);
WISH_TO_DISMISS_PET = new SystemMessageId(592);
STARVING_GRUMPY_AND_FED_UP_YOUR_PET_HAS_LEFT = new SystemMessageId(593);
YOU_CANNOT_RESTORE_HUNGRY_PETS = new SystemMessageId(594);
YOUR_PET_IS_VERY_HUNGRY = new SystemMessageId(595);
YOUR_PET_ATE_A_LITTLE_BUT_IS_STILL_HUNGRY = new SystemMessageId(596);
YOUR_PET_IS_VERY_HUNGRY_PLEASE_BE_CAREFUL = new SystemMessageId(597);
NOT_CHAT_WHILE_INVISIBLE = new SystemMessageId(598);
GM_NOTICE_CHAT_DISABLED = new SystemMessageId(599);
CANNOT_EQUIP_PET_ITEM = new SystemMessageId(600);
S1_PETITION_ON_WAITING_LIST = new SystemMessageId(601);
PETITION_SYSTEM_CURRENT_UNAVAILABLE = new SystemMessageId(602);
CANNOT_DISCARD_EXCHANGE_ITEM = new SystemMessageId(603);
NOT_CALL_PET_FROM_THIS_LOCATION = new SystemMessageId(604);
MAY_REGISTER_UP_TO_64_PEOPLE = new SystemMessageId(605);
OTHER_PERSON_ALREADY_64_PEOPLE = new SystemMessageId(606);
DO_NOT_HAVE_FURTHER_SKILLS_TO_LEARN_S1 = new SystemMessageId(607);
S1_SWEEPED_UP_S3_S2 = new SystemMessageId(608);
S1_SWEEPED_UP_S2 = new SystemMessageId(609);
SKILL_REMOVED_DUE_LACK_HP = new SystemMessageId(610);
CONFUSING_SUCCEEDED = new SystemMessageId(611);
SPOIL_SUCCESS = new SystemMessageId(612);
BLOCK_LIST_HEADER = new SystemMessageId(613);
S1_S2 = new SystemMessageId(614);
FAILED_TO_REGISTER_TO_IGNORE_LIST = new SystemMessageId(615);
FAILED_TO_DELETE_CHARACTER = new SystemMessageId(616);
S1_WAS_ADDED_TO_YOUR_IGNORE_LIST = new SystemMessageId(617);
S1_WAS_REMOVED_FROM_YOUR_IGNORE_LIST = new SystemMessageId(618);
S1_HAS_ADDED_YOU_TO_IGNORE_LIST = new SystemMessageId(619);
S1_HAS_ADDED_YOU_TO_IGNORE_LIST2 = new SystemMessageId(620);
CONNECTION_RESTRICTED_IP = new SystemMessageId(621);
NO_WAR_DURING_ALLY_BATTLE = new SystemMessageId(622);
OPPONENT_TOO_MUCH_ALLY_BATTLES1 = new SystemMessageId(623);
S1_LEADER_NOT_CONNECTED = new SystemMessageId(624);
ALLY_BATTLE_TRUCE_DENIED = new SystemMessageId(625);
WAR_PROCLAMATION_HAS_BEEN_REFUSED = new SystemMessageId(626);
YOU_REFUSED_CLAN_WAR_PROCLAMATION = new SystemMessageId(627);
ALREADY_AT_WAR_WITH_S1_WAIT_5_DAYS = new SystemMessageId(628);
OPPONENT_TOO_MUCH_ALLY_BATTLES2 = new SystemMessageId(629);
WAR_WITH_CLAN_BEGUN = new SystemMessageId(630);
WAR_WITH_CLAN_ENDED = new SystemMessageId(631);
WON_WAR_OVER_CLAN = new SystemMessageId(632);
SURRENDERED_TO_CLAN = new SystemMessageId(633);
DEFEATED_BY_CLAN = new SystemMessageId(634);
TIME_UP_WAR_OVER = new SystemMessageId(635);
NOT_INVOLVED_IN_WAR = new SystemMessageId(636);
ALLY_REGISTERED_SELF_TO_OPPONENT = new SystemMessageId(637);
ALREADY_REQUESTED_SIEGE_BATTLE = new SystemMessageId(638);
APPLICATION_DENIED_BECAUSE_ALREADY_SUBMITTED_A_REQUEST_FOR_ANOTHER_SIEGE_BATTLE = new SystemMessageId(639);
ALREADY_ATTACKER_NOT_CANCEL = new SystemMessageId(642);
ALREADY_DEFENDER_NOT_CANCEL = new SystemMessageId(643);
NOT_REGISTERED_FOR_SIEGE = new SystemMessageId(644);
ONLY_CLAN_LEVEL_4_ABOVE_MAY_SIEGE = new SystemMessageId(645);
ATTACKER_SIDE_FULL = new SystemMessageId(648);
DEFENDER_SIDE_FULL = new SystemMessageId(649);
YOU_MAY_NOT_SUMMON_FROM_YOUR_CURRENT_LOCATION = new SystemMessageId(650);
PLACE_CURRENT_LOCATION_DIRECTION = new SystemMessageId(651);
TARGET_OF_SUMMON_WRONG = new SystemMessageId(652);
YOU_DO_NOT_HAVE_AUTHORITY_TO_POSITION_MERCENARIES = new SystemMessageId(653);
YOU_DO_NOT_HAVE_AUTHORITY_TO_CANCEL_MERCENARY_POSITIONING = new SystemMessageId(654);
MERCENARIES_CANNOT_BE_POSITIONED_HERE = new SystemMessageId(655);
THIS_MERCENARY_CANNOT_BE_POSITIONED_ANYMORE = new SystemMessageId(656);
POSITIONING_CANNOT_BE_DONE_BECAUSE_DISTANCE_BETWEEN_MERCENARIES_TOO_SHORT = new SystemMessageId(657);
THIS_IS_NOT_A_MERCENARY_OF_A_CASTLE_THAT_YOU_OWN_AND_SO_CANNOT_CANCEL_POSITIONING = new SystemMessageId(658);
NOT_SIEGE_REGISTRATION_TIME1 = new SystemMessageId(659);
NOT_SIEGE_REGISTRATION_TIME2 = new SystemMessageId(660);
SPOIL_CANNOT_USE = new SystemMessageId(661);
THE_PLAYER_IS_REJECTING_FRIEND_INVITATIONS = new SystemMessageId(662);
CHOOSE_PERSON_TO_RECEIVE = new SystemMessageId(664);
APPLYING_ALLIANCE_WAR = new SystemMessageId(665);
REQUEST_FOR_CEASEFIRE = new SystemMessageId(666);
REGISTERING_ON_ATTACKING_SIDE = new SystemMessageId(667);
REGISTERING_ON_DEFENDING_SIDE = new SystemMessageId(668);
CANCELING_REGISTRATION = new SystemMessageId(669);
REFUSING_REGISTRATION = new SystemMessageId(670);
AGREEING_REGISTRATION = new SystemMessageId(671);
S1_DISAPPEARED_ADENA = new SystemMessageId(672);
AUCTION_ONLY_CLAN_LEVEL_2_HIGHER = new SystemMessageId(673);
NOT_SEVEN_DAYS_SINCE_CANCELING_AUCTION = new SystemMessageId(674);
NO_CLAN_HALLS_UP_FOR_AUCTION = new SystemMessageId(675);
ALREADY_SUBMITTED_BID = new SystemMessageId(676);
BID_PRICE_MUST_BE_HIGHER = new SystemMessageId(677);
SUBMITTED_A_BID = new SystemMessageId(678);
CANCELED_BID = new SystemMessageId(679);
CANNOT_PARTICIPATE_IN_AUCTION = new SystemMessageId(680);
SWEEP_NOT_ALLOWED = new SystemMessageId(683);
CANNOT_POSITION_MERCS_DURING_SIEGE = new SystemMessageId(684);
CANNOT_DECLARE_WAR_ON_ALLY = new SystemMessageId(685);
S1_DAMAGE_FROM_FIRE_MAGIC = new SystemMessageId(686);
CANNOT_MOVE_FROZEN = new SystemMessageId(687);
CLAN_THAT_OWNS_CASTLE_IS_AUTOMATICALLY_REGISTERED_DEFENDING = new SystemMessageId(688);
CLAN_THAT_OWNS_CASTLE_CANNOT_PARTICIPATE_OTHER_SIEGE = new SystemMessageId(689);
CANNOT_ATTACK_ALLIANCE_CASTLE = new SystemMessageId(690);
S1_CLAN_ALREADY_MEMBER_OF_S2_ALLIANCE = new SystemMessageId(691);
OTHER_PARTY_IS_FROZEN = new SystemMessageId(692);
PACKAGE_IN_ANOTHER_WAREHOUSE = new SystemMessageId(693);
NO_PACKAGES_ARRIVED = new SystemMessageId(694);
NAMING_YOU_CANNOT_SET_NAME_OF_THE_PET = new SystemMessageId(695);
ITEM_ENCHANT_VALUE_STRANGE = new SystemMessageId(697);
PRICE_DIFFERENT_FROM_SALES_LIST = new SystemMessageId(698);
CURRENTLY_NOT_PURCHASING = new SystemMessageId(699);
THE_PURCHASE_IS_COMPLETE = new SystemMessageId(700);
NOT_ENOUGH_REQUIRED_ITEMS = new SystemMessageId(701);
NO_GM_PROVIDING_SERVICE_NOW = new SystemMessageId(702);
GM_LIST = new SystemMessageId(703);
GM_S1 = new SystemMessageId(704);
CANNOT_EXCLUDE_SELF = new SystemMessageId(705);
ONLY_64_NAMES_ON_EXCLUDE_LIST = new SystemMessageId(706);
NO_PORT_THAT_IS_IN_SIGE = new SystemMessageId(707);
YOU_DO_NOT_HAVE_THE_RIGHT_TO_USE_CASTLE_WAREHOUSE = new SystemMessageId(708);
YOU_DO_NOT_HAVE_THE_RIGHT_TO_USE_CLAN_WAREHOUSE = new SystemMessageId(709);
ONLY_LEVEL_1_CLAN_OR_HIGHER_CAN_USE_WAREHOUSE = new SystemMessageId(710);
SIEGE_OF_S1_HAS_STARTED = new SystemMessageId(711);
SIEGE_OF_S1_HAS_ENDED = new SystemMessageId(712);
S1_S2_S3_D = new SystemMessageId(713);
A_TRAP_DEVICE_HAS_BEEN_TRIPPED = new SystemMessageId(714);
A_TRAP_DEVICE_HAS_BEEN_STOPPED = new SystemMessageId(715);
NO_RESURRECTION_WITHOUT_BASE_CAMP = new SystemMessageId(716);
TOWER_DESTROYED_NO_RESURRECTION = new SystemMessageId(717);
GATES_NOT_OPENED_CLOSED_DURING_SIEGE = new SystemMessageId(718);
ITEM_MIXING_FAILED = new SystemMessageId(719);
THE_PURCHASE_PRICE_IS_HIGHER_THAN_MONEY = new SystemMessageId(720);
NO_ALLY_CREATION_WHILE_SIEGE = new SystemMessageId(721);
CANNOT_DISSOLVE_ALLY_WHILE_IN_SIEGE = new SystemMessageId(722);
OPPOSING_CLAN_IS_PARTICIPATING_IN_SIEGE = new SystemMessageId(723);
CANNOT_LEAVE_WHILE_SIEGE = new SystemMessageId(724);
CANNOT_DISMISS_WHILE_SIEGE = new SystemMessageId(725);
FROZEN_CONDITION_STARTED = new SystemMessageId(726);
FROZEN_CONDITION_REMOVED = new SystemMessageId(727);
CANNOT_APPLY_DISSOLUTION_AGAIN = new SystemMessageId(728);
ITEM_NOT_DISCARDED = new SystemMessageId(729);
SUBMITTED_YOU_S1_TH_PETITION_S2_LEFT = new SystemMessageId(730);
PETITION_S1_RECEIVED_CODE_IS_S2 = new SystemMessageId(731);
S1_RECEIVED_CONSULTATION_REQUEST = new SystemMessageId(732);
WE_HAVE_RECEIVED_S1_PETITIONS_TODAY = new SystemMessageId(733);
PETITION_FAILED_S1_ALREADY_SUBMITTED = new SystemMessageId(734);
PETITION_FAILED_FOR_S1_ERROR_NUMBER_S2 = new SystemMessageId(735);
PETITION_CANCELED_SUBMIT_S1_MORE_TODAY = new SystemMessageId(736);
CANCELED_PETITION_ON_S1 = new SystemMessageId(737);
PETITION_NOT_SUBMITTED = new SystemMessageId(738);
PETITION_CANCEL_FAILED_FOR_S1_ERROR_NUMBER_S2 = new SystemMessageId(739);
S1_PARTICIPATE_PETITION = new SystemMessageId(740);
FAILED_ADDING_S1_TO_PETITION = new SystemMessageId(741);
PETITION_ADDING_S1_FAILED_ERROR_NUMBER_S2 = new SystemMessageId(742);
S1_LEFT_PETITION_CHAT = new SystemMessageId(743);
PETITION_REMOVING_S1_FAILED_ERROR_NUMBER_S2 = new SystemMessageId(744);
YOU_ARE_NOT_IN_PETITION_CHAT = new SystemMessageId(745);
CURRENTLY_NO_PETITION = new SystemMessageId(746);
DIST_TOO_FAR_CASTING_STOPPED = new SystemMessageId(748);
EFFECT_S1_DISAPPEARED = new SystemMessageId(749);
NO_MORE_SKILLS_TO_LEARN = new SystemMessageId(750);
CANNOT_INVITE_CONFLICT_CLAN = new SystemMessageId(751);
CANNOT_USE_NAME = new SystemMessageId(752);
NO_MERCS_HERE = new SystemMessageId(753);
S1_HOURS_S2_MINUTES_LEFT_THIS_WEEK = new SystemMessageId(754);
S1_MINUTES_LEFT_THIS_WEEK = new SystemMessageId(755);
WEEKS_USAGE_TIME_FINISHED = new SystemMessageId(756);
S1_HOURS_S2_MINUTES_LEFT_IN_TIME = new SystemMessageId(757);
S1_HOURS_S2_MINUTES_LEFT_THIS_WEEKS_PLAY_TIME = new SystemMessageId(758);
S1_MINUTES_LEFT_THIS_WEEKS_PLAY_TIME = new SystemMessageId(759);
S1_MUST_WAIT_BEFORE_JOINING_ANOTHER_CLAN = new SystemMessageId(760);
S1_CANT_ENTER_ALLIANCE_WITHIN_1_DAY = new SystemMessageId(761);
S1_ROLLED_S2_S3_EYE_CAME_OUT = new SystemMessageId(762);
FAILED_SENDING_PACKAGE_TOO_FAR = new SystemMessageId(763);
PLAYING_FOR_LONG_TIME = new SystemMessageId(764);
HACKING_TOOL = new SystemMessageId(769);
PLAY_TIME_NO_LONGER_ACCUMULATING = new SystemMessageId(774);
PLAY_TIME_EXPENDED = new SystemMessageId(775);
CLANHALL_AWARDED_TO_CLAN_S1 = new SystemMessageId(776);
CLANHALL_NOT_SOLD = new SystemMessageId(777);
NO_LOGOUT_HERE = new SystemMessageId(778);
NO_RESTART_HERE = new SystemMessageId(779);
ONLY_VIEW_SIEGE = new SystemMessageId(780);
OBSERVERS_CANNOT_PARTICIPATE = new SystemMessageId(781);
NO_OBSERVE_WITH_PET = new SystemMessageId(782);
LOTTERY_TICKET_SALES_TEMP_SUSPENDED = new SystemMessageId(783);
NO_LOTTERY_TICKETS_AVAILABLE = new SystemMessageId(784);
LOTTERY_S1_RESULT_NOT_PUBLISHED = new SystemMessageId(785);
INCORRECT_SYNTAX = new SystemMessageId(786);
CLANHALL_SIEGE_TRYOUTS_FINISHED = new SystemMessageId(787);
CLANHALL_SIEGE_FINALS_FINISHED = new SystemMessageId(788);
CLANHALL_SIEGE_TRYOUTS_BEGUN = new SystemMessageId(789);
CLANHALL_SIEGE_FINALS_BEGUN = new SystemMessageId(790);
FINAL_MATCH_BEGIN = new SystemMessageId(791);
CLANHALL_SIEGE_ENDED = new SystemMessageId(792);
CLANHALL_SIEGE_BEGUN = new SystemMessageId(793);
YOU_ARE_NOT_AUTHORIZED_TO_DO_THAT = new SystemMessageId(794);
ONLY_LEADERS_CAN_SET_RIGHTS = new SystemMessageId(795);
REMAINING_OBSERVATION_TIME = new SystemMessageId(796);
YOU_MAY_CREATE_UP_TO_24_MACROS = new SystemMessageId(797);
ITEM_REGISTRATION_IRREVERSIBLE = new SystemMessageId(798);
OBSERVATION_TIME_EXPIRED = new SystemMessageId(799);
REGISTRATION_PERIOD_OVER = new SystemMessageId(800);
REGISTRATION_CLOSED = new SystemMessageId(801);
PETITION_NOT_ACCEPTED_NOW = new SystemMessageId(802);
PETITION_NOT_SPECIFIED = new SystemMessageId(803);
SELECT_TYPE = new SystemMessageId(804);
PETITION_NOT_ACCEPTED_SUBMIT_AT_S1 = new SystemMessageId(805);
TRY_UNSTUCK_WHEN_TRAPPED = new SystemMessageId(806);
STUCK_PREPARE_FOR_TRANSPORT = new SystemMessageId(807);
STUCK_SUBMIT_PETITION = new SystemMessageId(808);
STUCK_TRANSPORT_IN_FIVE_MINUTES = new SystemMessageId(809);
INVALID_MACRO = new SystemMessageId(810);
WILL_BE_MOVED = new SystemMessageId(811);
TRAP_DID_S1_DAMAGE = new SystemMessageId(812);
POISONED_BY_TRAP = new SystemMessageId(813);
SLOWED_BY_TRAP = new SystemMessageId(814);
TRYOUTS_ABOUT_TO_BEGIN = new SystemMessageId(815);
MONSRACE_TICKETS_AVAILABLE_FOR_S1_RACE = new SystemMessageId(816);
MONSRACE_TICKETS_NOW_AVAILABLE_FOR_S1_RACE = new SystemMessageId(817);
MONSRACE_TICKETS_STOP_IN_S1_MINUTES = new SystemMessageId(818);
MONSRACE_S1_TICKET_SALES_CLOSED = new SystemMessageId(819);
MONSRACE_S2_BEGINS_IN_S1_MINUTES = new SystemMessageId(820);
MONSRACE_S1_BEGINS_IN_30_SECONDS = new SystemMessageId(821);
MONSRACE_S1_COUNTDOWN_IN_FIVE_SECONDS = new SystemMessageId(822);
MONSRACE_BEGINS_IN_S1_SECONDS = new SystemMessageId(823);
MONSRACE_RACE_START = new SystemMessageId(824);
MONSRACE_S1_RACE_END = new SystemMessageId(825);
MONSRACE_FIRST_PLACE_S1_SECOND_S2 = new SystemMessageId(826);
YOU_MAY_NOT_IMPOSE_A_BLOCK_ON_GM = new SystemMessageId(827);
WISH_TO_DELETE_S1_MACRO = new SystemMessageId(828);
YOU_CANNOT_RECOMMEND_YOURSELF = new SystemMessageId(829);
YOU_HAVE_RECOMMENDED_S1_YOU_HAVE_S2_RECOMMENDATIONS_LEFT = new SystemMessageId(830);
YOU_HAVE_BEEN_RECOMMENDED_BY_S1 = new SystemMessageId(831);
THAT_CHARACTER_IS_RECOMMENDED = new SystemMessageId(832);
NO_MORE_RECOMMENDATIONS_TO_HAVE = new SystemMessageId(833);
S1_ROLLED_S2 = new SystemMessageId(834);
YOU_MAY_NOT_THROW_THE_DICE_AT_THIS_TIME_TRY_AGAIN_LATER = new SystemMessageId(835);
YOU_HAVE_EXCEEDED_YOUR_INVENTORY_VOLUME_LIMIT_AND_CANNOT_TAKE_THIS_ITEM = new SystemMessageId(836);
MACRO_DESCRIPTION_MAX_32_CHARS = new SystemMessageId(837);
ENTER_THE_MACRO_NAME = new SystemMessageId(838);
MACRO_NAME_ALREADY_USED = new SystemMessageId(839);
RECIPE_ALREADY_REGISTERED = new SystemMessageId(840);
NO_FUTHER_RECIPES_CAN_BE_ADDED = new SystemMessageId(841);
NOT_AUTHORIZED_REGISTER_RECIPE = new SystemMessageId(842);
SIEGE_OF_S1_FINISHED = new SystemMessageId(843);
SIEGE_OF_S1_BEGUN = new SystemMessageId(844);
DEADLINE_FOR_SIEGE_S1_PASSED = new SystemMessageId(845);
SIEGE_OF_S1_HAS_BEEN_CANCELED_DUE_TO_LACK_OF_INTEREST = new SystemMessageId(846);
CLAN_OWNING_CLANHALL_MAY_NOT_SIEGE_CLANHALL = new SystemMessageId(847);
S1_HAS_BEEN_DELETED = new SystemMessageId(848);
S1_NOT_FOUND = new SystemMessageId(849);
S1_ALREADY_EXISTS2 = new SystemMessageId(850);
S1_ADDED = new SystemMessageId(851);
RECIPE_INCORRECT = new SystemMessageId(852);
CANT_ALTER_RECIPEBOOK_WHILE_CRAFTING = new SystemMessageId(853);
MISSING_S2_S1_TO_CREATE = new SystemMessageId(854);
S1_CLAN_DEFEATED_S2 = new SystemMessageId(855);
SIEGE_S1_DRAW = new SystemMessageId(856);
S1_CLAN_WON_MATCH_S2 = new SystemMessageId(857);
MATCH_OF_S1_DRAW = new SystemMessageId(858);
PLEASE_REGISTER_RECIPE = new SystemMessageId(859);
HEADQUARTERS_TOO_CLOSE = new SystemMessageId(860);
TOO_MANY_MEMOS = new SystemMessageId(861);
ODDS_NOT_POSTED = new SystemMessageId(862);
FEEL_ENERGY_FIRE = new SystemMessageId(863);
FEEL_ENERGY_WATER = new SystemMessageId(864);
FEEL_ENERGY_WIND = new SystemMessageId(865);
NO_LONGER_ENERGY = new SystemMessageId(866);
ENERGY_DEPLETED = new SystemMessageId(867);
ENERGY_FIRE_DELIVERED = new SystemMessageId(868);
ENERGY_WATER_DELIVERED = new SystemMessageId(869);
ENERGY_WIND_DELIVERED = new SystemMessageId(870);
THE_SEED_HAS_BEEN_SOWN = new SystemMessageId(871);
THIS_SEED_MAY_NOT_BE_SOWN_HERE = new SystemMessageId(872);
CHARACTER_DOES_NOT_EXIST = new SystemMessageId(873);
WAREHOUSE_CAPACITY_EXCEEDED = new SystemMessageId(874);
CARGO_CANCELED = new SystemMessageId(875);
CARGO_NOT_DELIVERED = new SystemMessageId(876);
SYMBOL_ADDED = new SystemMessageId(877);
SYMBOL_DELETED = new SystemMessageId(878);
THE_MANOR_SYSTEM_IS_CURRENTLY_UNDER_MAINTENANCE = new SystemMessageId(879);
THE_TRANSACTION_IS_COMPLETE = new SystemMessageId(880);
THERE_IS_A_DISCREPANCY_ON_THE_INVOICE = new SystemMessageId(881);
THE_SEED_QUANTITY_IS_INCORRECT = new SystemMessageId(882);
THE_SEED_INFORMATION_IS_INCORRECT = new SystemMessageId(883);
THE_MANOR_INFORMATION_HAS_BEEN_UPDATED = new SystemMessageId(884);
THE_NUMBER_OF_CROPS_IS_INCORRECT = new SystemMessageId(885);
THE_CROPS_ARE_PRICED_INCORRECTLY = new SystemMessageId(886);
THE_TYPE_IS_INCORRECT = new SystemMessageId(887);
NO_CROPS_CAN_BE_PURCHASED_AT_THIS_TIME = new SystemMessageId(888);
THE_SEED_WAS_SUCCESSFULLY_SOWN = new SystemMessageId(889);
THE_SEED_WAS_NOT_SOWN = new SystemMessageId(890);
YOU_ARE_NOT_AUTHORIZED_TO_HARVEST = new SystemMessageId(891);
THE_HARVEST_HAS_FAILED = new SystemMessageId(892);
THE_HARVEST_FAILED_BECAUSE_THE_SEED_WAS_NOT_SOWN = new SystemMessageId(893);
UP_TO_S1_RECIPES_CAN_REGISTER = new SystemMessageId(894);
NO_RECIPES_REGISTERED = new SystemMessageId(895);
FERRY_AT_GLUDIN = new SystemMessageId(896);
FERRY_LEAVE_TALKING = new SystemMessageId(897);
ONLY_LEVEL_SUP_10_CAN_RECOMMEND = new SystemMessageId(898);
CANT_DRAW_SYMBOL = new SystemMessageId(899);
SYMBOLS_FULL = new SystemMessageId(900);
SYMBOL_NOT_FOUND = new SystemMessageId(901);
NUMBER_INCORRECT = new SystemMessageId(902);
NO_PETITION_WHILE_FROZEN = new SystemMessageId(903);
NO_DISCARD_WHILE_PRIVATE_STORE = new SystemMessageId(904);
HUMAN_SCORE_S1 = new SystemMessageId(905);
ELVES_SCORE_S1 = new SystemMessageId(906);
DARK_ELVES_SCORE_S1 = new SystemMessageId(907);
ORCS_SCORE_S1 = new SystemMessageId(908);
DWARVEN_SCORE_S1 = new SystemMessageId(909);
LOC_TI_S1_S2_S3 = new SystemMessageId(910);
LOC_GLUDIN_S1_S2_S3 = new SystemMessageId(911);
LOC_GLUDIO_S1_S2_S3 = new SystemMessageId(912);
LOC_NEUTRAL_ZONE_S1_S2_S3 = new SystemMessageId(913);
LOC_ELVEN_S1_S2_S3 = new SystemMessageId(914);
LOC_DARK_ELVEN_S1_S2_S3 = new SystemMessageId(915);
LOC_DION_S1_S2_S3 = new SystemMessageId(916);
LOC_FLORAN_S1_S2_S3 = new SystemMessageId(917);
LOC_GIRAN_S1_S2_S3 = new SystemMessageId(918);
LOC_GIRAN_HARBOR_S1_S2_S3 = new SystemMessageId(919);
LOC_ORC_S1_S2_S3 = new SystemMessageId(920);
LOC_DWARVEN_S1_S2_S3 = new SystemMessageId(921);
LOC_OREN_S1_S2_S3 = new SystemMessageId(922);
LOC_HUNTER_S1_S2_S3 = new SystemMessageId(923);
LOC_ADEN_S1_S2_S3 = new SystemMessageId(924);
LOC_COLISEUM_S1_S2_S3 = new SystemMessageId(925);
LOC_HEINE_S1_S2_S3 = new SystemMessageId(926);
TIME_S1_S2_IN_THE_DAY = new SystemMessageId(927);
TIME_S1_S2_IN_THE_NIGHT = new SystemMessageId(928);
NO_COMPENSATION_FOR_FARM_PRODUCTS = new SystemMessageId(929);
NO_LOTTERY_TICKETS_CURRENT_SOLD = new SystemMessageId(930);
LOTTERY_WINNERS_NOT_ANNOUNCED_YET = new SystemMessageId(931);
NO_ALLCHAT_WHILE_OBSERVING = new SystemMessageId(932);
THE_SEED_PRICING_GREATLY_DIFFERS_FROM_STANDARD_SEED_PRICES = new SystemMessageId(933);
A_DELETED_RECIPE = new SystemMessageId(934);
THE_AMOUNT_IS_NOT_SUFFICIENT_AND_SO_THE_MANOR_IS_NOT_IN_OPERATION = new SystemMessageId(935);
USE_S1_ = new SystemMessageId(936);
PREPARING_PRIVATE_WORKSHOP = new SystemMessageId(937);
CB_OFFLINE = new SystemMessageId(938);
NO_EXCHANGE_WHILE_BLOCKING = new SystemMessageId(939);
S1_BLOCKED_EVERYTHING = new SystemMessageId(940);
RESTART_AT_TI = new SystemMessageId(941);
RESTART_AT_GLUDIN = new SystemMessageId(942);
RESTART_AT_GLUDIO = new SystemMessageId(943);
RESTART_AT_NEUTRAL_ZONE = new SystemMessageId(944);
RESTART_AT_ELFEN_VILLAGE = new SystemMessageId(945);
RESTART_AT_DARKELF_VILLAGE = new SystemMessageId(946);
RESTART_AT_DION = new SystemMessageId(947);
RESTART_AT_FLORAN = new SystemMessageId(948);
RESTART_AT_GIRAN = new SystemMessageId(949);
RESTART_AT_GIRAN_HARBOR = new SystemMessageId(950);
RESTART_AT_ORC_VILLAGE = new SystemMessageId(951);
RESTART_AT_DWARFEN_VILLAGE = new SystemMessageId(952);
RESTART_AT_OREN = new SystemMessageId(953);
RESTART_AT_HUNTERS_VILLAGE = new SystemMessageId(954);
RESTART_AT_ADEN = new SystemMessageId(955);
RESTART_AT_COLISEUM = new SystemMessageId(956);
RESTART_AT_HEINE = new SystemMessageId(957);
ITEMS_CANNOT_BE_DISCARDED_OR_DESTROYED_WHILE_OPERATING_PRIVATE_STORE_OR_WORKSHOP = new SystemMessageId(958);
S1_S2_MANUFACTURED_SUCCESSFULLY = new SystemMessageId(959);
S1_MANUFACTURE_FAILURE = new SystemMessageId(960);
BLOCKING_ALL = new SystemMessageId(961);
NOT_BLOCKING_ALL = new SystemMessageId(962);
DETERMINE_MANUFACTURE_PRICE = new SystemMessageId(963);
CHATBAN_FOR_1_MINUTE = new SystemMessageId(964);
CHATBAN_REMOVED = new SystemMessageId(965);
CHATTING_IS_CURRENTLY_PROHIBITED = new SystemMessageId(966);
S1_PARTY_INVITE_RANDOM_INCLUDING_SPOIL = new SystemMessageId(967);
S1_PARTY_INVITE_BY_TURN = new SystemMessageId(968);
S1_PARTY_INVITE_BY_TURN_INCLUDING_SPOIL = new SystemMessageId(969);
S2_MP_HAS_BEEN_DRAINED_BY_S1 = new SystemMessageId(970);
PETITION_MAX_CHARS_255 = new SystemMessageId(971);
PET_CANNOT_USE_ITEM = new SystemMessageId(972);
INPUT_NO_MORE_YOU_HAVE = new SystemMessageId(973);
SOUL_CRYSTAL_ABSORBING_SUCCEEDED = new SystemMessageId(974);
SOUL_CRYSTAL_ABSORBING_FAILED = new SystemMessageId(975);
SOUL_CRYSTAL_BROKE = new SystemMessageId(976);
SOUL_CRYSTAL_ABSORBING_FAILED_RESONATION = new SystemMessageId(977);
SOUL_CRYSTAL_ABSORBING_REFUSED = new SystemMessageId(978);
FERRY_ARRIVED_AT_TALKING = new SystemMessageId(979);
FERRY_LEAVE_FOR_GLUDIN_AFTER_10_MINUTES = new SystemMessageId(980);
FERRY_LEAVE_FOR_GLUDIN_IN_5_MINUTES = new SystemMessageId(981);
FERRY_LEAVE_FOR_GLUDIN_IN_1_MINUTE = new SystemMessageId(982);
MAKE_HASTE_GET_ON_BOAT = new SystemMessageId(983);
FERRY_LEAVE_SOON_FOR_GLUDIN = new SystemMessageId(984);
FERRY_LEAVING_FOR_GLUDIN = new SystemMessageId(985);
FERRY_ARRIVED_AT_GLUDIN = new SystemMessageId(986);
FERRY_LEAVE_FOR_TALKING_AFTER_10_MINUTES = new SystemMessageId(987);
FERRY_LEAVE_FOR_TALKING_IN_5_MINUTES = new SystemMessageId(988);
FERRY_LEAVE_FOR_TALKING_IN_1_MINUTE = new SystemMessageId(989);
FERRY_LEAVE_SOON_FOR_TALKING = new SystemMessageId(990);
FERRY_LEAVING_FOR_TALKING = new SystemMessageId(991);
FERRY_ARRIVED_AT_GIRAN = new SystemMessageId(992);
FERRY_LEAVE_FOR_GIRAN_AFTER_10_MINUTES = new SystemMessageId(993);
FERRY_LEAVE_FOR_GIRAN_IN_5_MINUTES = new SystemMessageId(994);
FERRY_LEAVE_FOR_GIRAN_IN_1_MINUTE = new SystemMessageId(995);
FERRY_LEAVE_SOON_FOR_GIRAN = new SystemMessageId(996);
FERRY_LEAVING_FOR_GIRAN = new SystemMessageId(997);
INNADRIL_BOAT_ANCHOR_10_MINUTES = new SystemMessageId(998);
INNADRIL_BOAT_LEAVE_IN_5_MINUTES = new SystemMessageId(999);
INNADRIL_BOAT_LEAVE_IN_1_MINUTE = new SystemMessageId(1000);
INNADRIL_BOAT_LEAVE_SOON = new SystemMessageId(1001);
INNADRIL_BOAT_LEAVING = new SystemMessageId(1002);
CANNOT_POSSES_MONS_TICKET = new SystemMessageId(1003);
REGISTERED_FOR_CLANHALL = new SystemMessageId(1004);
NOT_ENOUGH_ADENA_IN_CWH = new SystemMessageId(1005);
BID_IN_CLANHALL_AUCTION = new SystemMessageId(1006);
PRELIMINARY_REGISTRATION_OF_S1_FINISHED = new SystemMessageId(1007);
HUNGRY_STRIDER_NOT_MOUNT = new SystemMessageId(1008);
STRIDER_CANT_BE_RIDDEN_WHILE_DEAD = new SystemMessageId(1009);
DEAD_STRIDER_CANT_BE_RIDDEN = new SystemMessageId(1010);
STRIDER_IN_BATLLE_CANT_BE_RIDDEN = new SystemMessageId(1011);
STRIDER_CANT_BE_RIDDEN_WHILE_IN_BATTLE = new SystemMessageId(1012);
STRIDER_CAN_BE_RIDDEN_ONLY_WHILE_STANDING = new SystemMessageId(1013);
PET_EARNED_S1_EXP = new SystemMessageId(1014);
PET_HIT_FOR_S1_DAMAGE = new SystemMessageId(1015);
PET_RECEIVED_S2_DAMAGE_BY_S1 = new SystemMessageId(1016);
CRITICAL_HIT_BY_PET = new SystemMessageId(1017);
PET_USES_S1 = new SystemMessageId(1018);
PET_USES_S1_ = new SystemMessageId(1019);
PET_PICKED_S1 = new SystemMessageId(1020);
PET_PICKED_S2_S1_S = new SystemMessageId(1021);
PET_PICKED_S1_S2 = new SystemMessageId(1022);
PET_PICKED_S1_ADENA = new SystemMessageId(1023);
PET_PUT_ON_S1 = new SystemMessageId(1024);
PET_TOOK_OFF_S1 = new SystemMessageId(1025);
SUMMON_GAVE_DAMAGE_S1 = new SystemMessageId(1026);
SUMMON_RECEIVED_DAMAGE_S2_BY_S1 = new SystemMessageId(1027);
CRITICAL_HIT_BY_SUMMONED_MOB = new SystemMessageId(1028);
SUMMONED_MOB_USES_S1 = new SystemMessageId(1029);
PARTY_INFORMATION = new SystemMessageId(1030);
LOOTING_FINDERS_KEEPERS = new SystemMessageId(1031);
LOOTING_RANDOM = new SystemMessageId(1032);
LOOTING_RANDOM_INCLUDE_SPOIL = new SystemMessageId(1033);
LOOTING_BY_TURN = new SystemMessageId(1034);
LOOTING_BY_TURN_INCLUDE_SPOIL = new SystemMessageId(1035);
YOU_HAVE_EXCEEDED_QUANTITY_THAT_CAN_BE_INPUTTED = new SystemMessageId(1036);
S1_MANUFACTURED_S2 = new SystemMessageId(1037);
S1_MANUFACTURED_S3_S2_S = new SystemMessageId(1038);
ONLY_CLAN_LEADER_CAN_RETRIEVE_ITEMS_FROM_CLAN_WAREHOUSE = new SystemMessageId(1039);
ITEMS_SENT_BY_FREIGHT_PICKED_UP_FROM_ANYWHERE = new SystemMessageId(1040);
THE_NEXT_SEED_PURCHASE_PRICE_IS_S1_ADENA = new SystemMessageId(1041);
THE_NEXT_FARM_GOODS_PURCHASE_PRICE_IS_S1_ADENA = new SystemMessageId(1042);
NO_UNSTUCK_PLEASE_SEND_PETITION = new SystemMessageId(1043);
MONSRACE_NO_PAYOUT_INFO = new SystemMessageId(1044);
MONSRACE_TICKETS_NOT_AVAILABLE = new SystemMessageId(1046);
NOT_SUCCEED_PRODUCING_S1 = new SystemMessageId(1047);
NO_WHISPER_WHEN_BLOCKING = new SystemMessageId(1048);
NO_PARTY_WHEN_BLOCKING = new SystemMessageId(1049);
NO_CB_IN_MY_CLAN = new SystemMessageId(1050);
PAYMENT_FOR_YOUR_CLAN_HALL_HAS_NOT_BEEN_MADE_PLEASE_MAKE_PAYMENT_TO_YOUR_CLAN_WAREHOUSE_BY_S1_TOMORROW = new SystemMessageId(1051);
THE_CLAN_HALL_FEE_IS_ONE_WEEK_OVERDUE_THEREFORE_THE_CLAN_HALL_OWNERSHIP_HAS_BEEN_REVOKED = new SystemMessageId(1052);
CANNOT_BE_RESURRECTED_DURING_SIEGE = new SystemMessageId(1053);
ENTERED_MYSTICAL_LAND = new SystemMessageId(1054);
EXITED_MYSTICAL_LAND = new SystemMessageId(1055);
VAULT_CAPACITY_EXCEEDED = new SystemMessageId(1056);
RELAX_SERVER_ONLY = new SystemMessageId(1057);
THE_SALES_PRICE_FOR_SEEDS_IS_S1_ADENA = new SystemMessageId(1058);
THE_REMAINING_PURCHASING_IS_S1_ADENA = new SystemMessageId(1059);
THE_REMAINDER_AFTER_SELLING_THE_SEEDS_IS_S1 = new SystemMessageId(1060);
CANT_REGISTER_NO_ABILITY_TO_CRAFT = new SystemMessageId(1061);
WRITING_SOMETHING_NEW_POSSIBLE_AFTER_LEVEL_10 = new SystemMessageId(1062);
PETITION_UNAVAILABLE = new SystemMessageId(1063);
EQUIPMENT_S1_S2_REMOVED = new SystemMessageId(1064);
CANNOT_TRADE_DISCARD_DROP_ITEM_WHILE_IN_SHOPMODE = new SystemMessageId(1065);
S1_HP_RESTORED = new SystemMessageId(1066);
S2_HP_RESTORED_BY_S1 = new SystemMessageId(1067);
S1_MP_RESTORED = new SystemMessageId(1068);
S2_MP_RESTORED_BY_S1 = new SystemMessageId(1069);
NO_READ_PERMISSION = new SystemMessageId(1070);
NO_WRITE_PERMISSION = new SystemMessageId(1071);
OBTAINED_TICKET_FOR_MONS_RACE_S1_SINGLE = new SystemMessageId(1072);
OBTAINED_TICKET_FOR_MONS_RACE_S1_SINGLE_ = new SystemMessageId(1073);
NOT_MEET_AGE_REQUIREMENT_FOR_MONS_RACE = new SystemMessageId(1074);
BID_AMOUNT_HIGHER_THAN_PREVIOUS_BID = new SystemMessageId(1075);
GAME_CANNOT_TERMINATE_NOW = new SystemMessageId(1076);
GG_EXECUTION_ERROR = new SystemMessageId(1077);
DONT_SPAM = new SystemMessageId(1078);
TARGET_IS_CHAT_BANNED = new SystemMessageId(1079);
FACELIFT_POTION_TYPE_A = new SystemMessageId(1080);
HAIRDYE_POTION_TYPE_A = new SystemMessageId(1081);
HAIRSTYLE_POTION_TYPE_A = new SystemMessageId(1082);
FACELIFT_POTION_TYPE_A_APPLIED = new SystemMessageId(1083);
HAIRDYE_POTION_TYPE_A_APPLIED = new SystemMessageId(1084);
HAIRSTYLE_POTION_TYPE_A_USED = new SystemMessageId(1085);
FACE_APPEARANCE_CHANGED = new SystemMessageId(1086);
HAIR_COLOR_CHANGED = new SystemMessageId(1087);
HAIR_STYLE_CHANGED = new SystemMessageId(1088);
S1_OBTAINED_ANNIVERSARY_ITEM = new SystemMessageId(1089);
FACELIFT_POTION_TYPE_B = new SystemMessageId(1090);
FACELIFT_POTION_TYPE_C = new SystemMessageId(1091);
HAIRDYE_POTION_TYPE_B = new SystemMessageId(1092);
HAIRDYE_POTION_TYPE_C = new SystemMessageId(1093);
HAIRDYE_POTION_TYPE_D = new SystemMessageId(1094);
HAIRSTYLE_POTION_TYPE_B = new SystemMessageId(1095);
HAIRSTYLE_POTION_TYPE_C = new SystemMessageId(1096);
HAIRSTYLE_POTION_TYPE_D = new SystemMessageId(1097);
HAIRSTYLE_POTION_TYPE_E = new SystemMessageId(1098);
HAIRSTYLE_POTION_TYPE_F = new SystemMessageId(1099);
HAIRSTYLE_POTION_TYPE_G = new SystemMessageId(1100);
FACELIFT_POTION_TYPE_B_APPLIED = new SystemMessageId(1101);
FACELIFT_POTION_TYPE_C_APPLIED = new SystemMessageId(1102);
HAIRDYE_POTION_TYPE_B_APPLIED = new SystemMessageId(1103);
HAIRDYE_POTION_TYPE_C_APPLIED = new SystemMessageId(1104);
HAIRDYE_POTION_TYPE_D_APPLIED = new SystemMessageId(1105);
HAIRSTYLE_POTION_TYPE_B_USED = new SystemMessageId(1106);
HAIRSTYLE_POTION_TYPE_C_USED = new SystemMessageId(1107);
HAIRSTYLE_POTION_TYPE_D_USED = new SystemMessageId(1108);
HAIRSTYLE_POTION_TYPE_E_USED = new SystemMessageId(1109);
HAIRSTYLE_POTION_TYPE_F_USED = new SystemMessageId(1110);
HAIRSTYLE_POTION_TYPE_G_USED = new SystemMessageId(1111);
AMOUNT_FOR_WINNER_S1_IS_S2_ADENA_WE_HAVE_S3_PRIZE_WINNER = new SystemMessageId(1112);
AMOUNT_FOR_LOTTERY_S1_IS_S2_ADENA_NO_WINNER = new SystemMessageId(1113);
CANT_PARTICIPATE_IN_SIEGE_WHILE_DISSOLUTION_IN_PROGRESS = new SystemMessageId(1114);
INDIVIDUALS_NOT_SURRENDER_DURING_COMBAT = new SystemMessageId(1115);
YOU_CANNOT_LEAVE_DURING_COMBAT = new SystemMessageId(1116);
CLAN_MEMBER_CANNOT_BE_DISMISSED_DURING_COMBAT = new SystemMessageId(1117);
INVENTORY_LESS_THAN_80_PERCENT = new SystemMessageId(1118);
QUEST_CANCELED_INVENTORY_EXCEEDS_80_PERCENT = new SystemMessageId(1119);
STILL_CLAN_MEMBER = new SystemMessageId(1120);
NO_RIGHT_TO_VOTE = new SystemMessageId(1121);
NO_CANDIDATE = new SystemMessageId(1122);
WEIGHT_EXCEEDED_SKILL_UNAVAILABLE = new SystemMessageId(1123);
NO_RECIPE_BOOK_WHILE_CASTING = new SystemMessageId(1124);
CANNOT_CREATED_WHILE_ENGAGED_IN_TRADING = new SystemMessageId(1125);
NO_NEGATIVE_NUMBER = new SystemMessageId(1126);
REWARD_LESS_THAN_10_TIMES_STANDARD_PRICE = new SystemMessageId(1127);
PRIVATE_STORE_NOT_WHILE_CASTING = new SystemMessageId(1128);
NOT_ALLOWED_ON_BOAT = new SystemMessageId(1129);
GIVEN_S1_DAMAGE_TO_YOUR_TARGET_AND_S2_DAMAGE_TO_SERVITOR = new SystemMessageId(1130);
NIGHT_EFFECT_APPLIES = new SystemMessageId(1131);
DAY_EFFECT_DISAPPEARS = new SystemMessageId(1132);
HP_DECREASED_EFFECT_APPLIES = new SystemMessageId(1133);
HP_INCREASED_EFFECT_DISAPPEARS = new SystemMessageId(1134);
CANT_OPERATE_PRIVATE_STORE_DURING_COMBAT = new SystemMessageId(1135);
ACCOUNT_NOT_ALLOWED_TO_CONNECT = new SystemMessageId(1136);
S1_HARVESTED_S3_S2S = new SystemMessageId(1137);
S1_HARVESTED_S2S = new SystemMessageId(1138);
INVENTORY_LIMIT_MUST_NOT_BE_EXCEEDED = new SystemMessageId(1139);
WOULD_YOU_LIKE_TO_OPEN_THE_GATE = new SystemMessageId(1140);
WOULD_YOU_LIKE_TO_CLOSE_THE_GATE = new SystemMessageId(1141);
CANNOT_SUMMON_S1_AGAIN = new SystemMessageId(1142);
SERVITOR_DISAPPEARED_NOT_ENOUGH_ITEMS = new SystemMessageId(1143);
NOBODY_IN_GAME_TO_CHAT = new SystemMessageId(1144);
S2_CREATED_FOR_S1_FOR_S3_ADENA = new SystemMessageId(1145);
S1_CREATED_S2_FOR_S3_ADENA = new SystemMessageId(1146);
S2_S3_S_CREATED_FOR_S1_FOR_S4_ADENA = new SystemMessageId(1147);
S1_CREATED_S2_S3_S_FOR_S4_ADENA = new SystemMessageId(1148);
CREATION_OF_S2_FOR_S1_AT_S3_ADENA_FAILED = new SystemMessageId(1149);
S1_FAILED_TO_CREATE_S2_FOR_S3_ADENA = new SystemMessageId(1150);
S2_SOLD_TO_S1_FOR_S3_ADENA = new SystemMessageId(1151);
S3_S2_S_SOLD_TO_S1_FOR_S4_ADENA = new SystemMessageId(1152);
S2_PURCHASED_FROM_S1_FOR_S3_ADENA = new SystemMessageId(1153);
S3_S2_S_PURCHASED_FROM_S1_FOR_S4_ADENA = new SystemMessageId(1154);
S3_S2_SOLD_TO_S1_FOR_S4_ADENA = new SystemMessageId(1155);
S2_S3_PURCHASED_FROM_S1_FOR_S4_ADENA = new SystemMessageId(1156);
TRYING_ON_STATE = new SystemMessageId(1157);
CANNOT_DISMOUNT_FROM_ELEVATION = new SystemMessageId(1158);
FERRY_FROM_TALKING_ARRIVE_AT_GLUDIN_10_MINUTES = new SystemMessageId(1159);
FERRY_FROM_TALKING_ARRIVE_AT_GLUDIN_5_MINUTES = new SystemMessageId(1160);
FERRY_FROM_TALKING_ARRIVE_AT_GLUDIN_1_MINUTE = new SystemMessageId(1161);
FERRY_FROM_GIRAN_ARRIVE_AT_TALKING_15_MINUTES = new SystemMessageId(1162);
FERRY_FROM_GIRAN_ARRIVE_AT_TALKING_10_MINUTES = new SystemMessageId(1163);
FERRY_FROM_GIRAN_ARRIVE_AT_TALKING_5_MINUTES = new SystemMessageId(1164);
FERRY_FROM_GIRAN_ARRIVE_AT_TALKING_1_MINUTE = new SystemMessageId(1165);
FERRY_FROM_TALKING_ARRIVE_AT_GIRAN_20_MINUTES = new SystemMessageId(1166);
FERRY_FROM_TALKING_ARRIVE_AT_GIRAN_15_MINUTES = new SystemMessageId(1167);
FERRY_FROM_TALKING_ARRIVE_AT_GIRAN_10_MINUTES = new SystemMessageId(1168);
FERRY_FROM_TALKING_ARRIVE_AT_GIRAN_5_MINUTES = new SystemMessageId(1169);
FERRY_FROM_TALKING_ARRIVE_AT_GIRAN_1_MINUTE = new SystemMessageId(1170);
INNADRIL_BOAT_ARRIVE_20_MINUTES = new SystemMessageId(1171);
INNADRIL_BOAT_ARRIVE_15_MINUTES = new SystemMessageId(1172);
INNADRIL_BOAT_ARRIVE_10_MINUTES = new SystemMessageId(1173);
INNADRIL_BOAT_ARRIVE_5_MINUTES = new SystemMessageId(1174);
INNADRIL_BOAT_ARRIVE_1_MINUTE = new SystemMessageId(1175);
QUEST_EVENT_PERIOD = new SystemMessageId(1176);
VALIDATION_PERIOD = new SystemMessageId(1177);
AVARICE_DESCRIPTION = new SystemMessageId(1178);
GNOSIS_DESCRIPTION = new SystemMessageId(1179);
STRIFE_DESCRIPTION = new SystemMessageId(1180);
CHANGE_TITLE_CONFIRM = new SystemMessageId(1181);
CREST_DELETE_CONFIRM = new SystemMessageId(1182);
INITIAL_PERIOD = new SystemMessageId(1183);
RESULTS_PERIOD = new SystemMessageId(1184);
DAYS_LEFT_UNTIL_DELETION = new SystemMessageId(1185);
TO_CREATE_ACCOUNT_VISIT_WEBSITE = new SystemMessageId(1186);
ACCOUNT_INFORMATION_FORGOTTON_VISIT_WEBSITE = new SystemMessageId(1187);
YOUR_TARGET_NO_LONGER_RECEIVE_A_RECOMMENDATION = new SystemMessageId(1188);
TEMPORARY_ALLIANCE = new SystemMessageId(1189);
TEMPORARY_ALLIANCE_DISSOLVED = new SystemMessageId(1190);
FERRY_FROM_GLUDIN_ARRIVE_AT_TALKING_10_MINUTES = new SystemMessageId(1191);
FERRY_FROM_GLUDIN_ARRIVE_AT_TALKING_5_MINUTES = new SystemMessageId(1192);
FERRY_FROM_GLUDIN_ARRIVE_AT_TALKING_1_MINUTE = new SystemMessageId(1193);
MERC_CAN_BE_ASSIGNED = new SystemMessageId(1194);
MERC_CANT_BE_ASSIGNED_USING_STRIFE = new SystemMessageId(1195);
FORCE_MAXIMUM = new SystemMessageId(1196);
SUMMONING_SERVITOR_COSTS_S2_S1 = new SystemMessageId(1197);
CRYSTALLIZATION_SUCCESSFUL = new SystemMessageId(1198);
CLAN_WAR_HEADER = new SystemMessageId(1199);
S1_S2_ALLIANCE = new SystemMessageId(1200);
SELECT_QUEST_TO_ABOR = new SystemMessageId(1201);
S1_NO_ALLI_EXISTS = new SystemMessageId(1202);
NO_WAR_IN_PROGRESS = new SystemMessageId(1203);
SCREENSHOT = new SystemMessageId(1204);
MAILBOX_FULL = new SystemMessageId(1205);
MEMOBOX_FULL = new SystemMessageId(1206);
MAKE_AN_ENTRY = new SystemMessageId(1207);
S1_DIED_DROPPED_S3_S2 = new SystemMessageId(1208);
RAID_WAS_SUCCESSFUL = new SystemMessageId(1209);
QUEST_EVENT_PERIOD_BEGUN = new SystemMessageId(1210);
QUEST_EVENT_PERIOD_ENDED = new SystemMessageId(1211);
DAWN_OBTAINED_AVARICE = new SystemMessageId(1212);
DAWN_OBTAINED_GNOSIS = new SystemMessageId(1213);
DAWN_OBTAINED_STRIFE = new SystemMessageId(1214);
DUSK_OBTAINED_AVARICE = new SystemMessageId(1215);
DUSK_OBTAINED_GNOSIS = new SystemMessageId(1216);
DUSK_OBTAINED_STRIFE = new SystemMessageId(1217);
SEAL_VALIDATION_PERIOD_BEGUN = new SystemMessageId(1218);
SEAL_VALIDATION_PERIOD_ENDED = new SystemMessageId(1219);
SUMMON_CONFIRM = new SystemMessageId(1220);
RETURN_CONFIRM = new SystemMessageId(1221);
LOC_GM_CONSULATION_SERVICE_S1_S2_S3 = new SystemMessageId(1222);
DEPART_FOR_TALKING_5_MINUTES = new SystemMessageId(1223);
DEPART_FOR_TALKING_1_MINUTE = new SystemMessageId(1224);
DEPART_FOR_TALKING = new SystemMessageId(1225);
LEAVING_FOR_TALKING = new SystemMessageId(1226);
S1_UNREAD_MESSAGES = new SystemMessageId(1227);
S1_BLOCKED_YOU_CANNOT_MAIL = new SystemMessageId(1228);
NO_MORE_MESSAGES_TODAY = new SystemMessageId(1229);
ONLY_FIVE_RECIPIENTS = new SystemMessageId(1230);
SENT_MAIL = new SystemMessageId(1231);
MESSAGE_NOT_SENT = new SystemMessageId(1232);
NEW_MAIL = new SystemMessageId(1233);
MAIL_STORED_IN_MAILBOX = new SystemMessageId(1234);
ALL_FRIENDS_DELETE_CONFIRM = new SystemMessageId(1235);
ENTER_SECURITY_CARD_NUMBER = new SystemMessageId(1236);
ENTER_CARD_NUMBER_FOR_S1 = new SystemMessageId(1237);
TEMP_MAILBOX_FULL = new SystemMessageId(1238);
KEYBOARD_MODULE_FAILED_LOAD = new SystemMessageId(1239);
DUSK_WON = new SystemMessageId(1240);
DAWN_WON = new SystemMessageId(1241);
NOT_VERIFIED_AGE_NO_LOGIN = new SystemMessageId(1242);
SECURITY_CARD_NUMBER_INVALID = new SystemMessageId(1243);
NOT_VERIFIED_AGE_LOG_OFF = new SystemMessageId(1244);
LOGOUT_IN_S1_MINUTES = new SystemMessageId(1245);
S1_DIED_DROPPED_S2_ADENA = new SystemMessageId(1246);
CORPSE_TOO_OLD_SKILL_NOT_USED = new SystemMessageId(1247);
OUT_OF_FEED_MOUNT_CANCELED = new SystemMessageId(1248);
YOU_MAY_ONLY_RIDE_WYVERN_WHILE_RIDING_STRIDER = new SystemMessageId(1249);
SURRENDER_ALLY_WAR_CONFIRM = new SystemMessageId(1250);
DISMISS_ALLY_CONFIRM = new SystemMessageId(1251);
SURRENDER_CONFIRM1 = new SystemMessageId(1252);
SURRENDER_CONFIRM2 = new SystemMessageId(1253);
THANKS_FOR_FEEDBACK = new SystemMessageId(1254);
GM_CONSULTATION_BEGUN = new SystemMessageId(1255);
PLEASE_WRITE_NAME_AFTER_COMMAND = new SystemMessageId(1256);
PET_SKILL_NOT_AS_MACRO = new SystemMessageId(1257);
S1_CRYSTALLIZED = new SystemMessageId(1258);
ALLIANCE_TARGET_HEADER = new SystemMessageId(1259);
PREPARATIONS_PERIOD_BEGUN = new SystemMessageId(1260);
COMPETITION_PERIOD_BEGUN = new SystemMessageId(1261);
RESULTS_PERIOD_BEGUN = new SystemMessageId(1262);
VALIDATION_PERIOD_BEGUN = new SystemMessageId(1263);
STONE_CANNOT_ABSORB = new SystemMessageId(1264);
CANT_ABSORB_WITHOUT_STONE = new SystemMessageId(1265);
EXCHANGE_HAS_ENDED = new SystemMessageId(1266);
CONTRIB_SCORE_INCREASED_S1 = new SystemMessageId(1267);
ADD_SUBCLASS_CONFIRM = new SystemMessageId(1268);
ADD_NEW_SUBCLASS = new SystemMessageId(1269);
SUBCLASS_TRANSFER_COMPLETED = new SystemMessageId(1270);
DAWN_CONFIRM = new SystemMessageId(1271);
DUSK_CONFIRM = new SystemMessageId(1272);
SEVENSIGNS_PARTECIPATION_DAWN = new SystemMessageId(1273);
SEVENSIGNS_PARTECIPATION_DUSK = new SystemMessageId(1274);
FIGHT_FOR_AVARICE = new SystemMessageId(1275);
FIGHT_FOR_GNOSIS = new SystemMessageId(1276);
FIGHT_FOR_STRIFE = new SystemMessageId(1277);
NPC_SERVER_NOT_OPERATING = new SystemMessageId(1278);
CONTRIB_SCORE_EXCEEDED = new SystemMessageId(1279);
CRITICAL_HIT_MAGIC = new SystemMessageId(1280);
YOUR_EXCELLENT_SHIELD_DEFENSE_WAS_A_SUCCESS = new SystemMessageId(1281);
YOUR_KARMA_HAS_BEEN_CHANGED_TO_S1 = new SystemMessageId(1282);
MINIMUM_FRAME_ACTIVATED = new SystemMessageId(1283);
MINIMUM_FRAME_DEACTIVATED = new SystemMessageId(1284);
NO_INVENTORY_CANNOT_PURCHASE = new SystemMessageId(1285);
UNTIL_MONDAY_6PM = new SystemMessageId(1286);
UNTIL_TODAY_6PM = new SystemMessageId(1287);
S1_WILL_WIN_COMPETITION = new SystemMessageId(1288);
SEAL_OWNED_10_MORE_VOTED = new SystemMessageId(1289);
SEAL_NOT_OWNED_35_MORE_VOTED = new SystemMessageId(1290);
SEAL_OWNED_10_LESS_VOTED = new SystemMessageId(1291);
SEAL_NOT_OWNED_35_LESS_VOTED = new SystemMessageId(1292);
COMPETITION_WILL_TIE = new SystemMessageId(1293);
COMPETITION_TIE_SEAL_NOT_AWARDED = new SystemMessageId(1294);
SUBCLASS_NO_CHANGE_OR_CREATE_WHILE_SKILL_IN_USE = new SystemMessageId(1295);
NO_PRIVATE_STORE_HERE = new SystemMessageId(1296);
NO_PRIVATE_WORKSHOP_HERE = new SystemMessageId(1297);
MONS_EXIT_CONFIRM = new SystemMessageId(1298);
S1_CASTING_INTERRUPTED = new SystemMessageId(1299);
WEAR_ITEMS_STOPPED = new SystemMessageId(1300);
CAN_BE_USED_BY_DAWN = new SystemMessageId(1301);
CAN_BE_USED_BY_DUSK = new SystemMessageId(1302);
CAN_BE_USED_DURING_QUEST_EVENT_PERIOD = new SystemMessageId(1303);
STRIFE_CANCELED_DEFENSIVE_REGISTRATION = new SystemMessageId(1304);
SEAL_STONES_ONLY_WHILE_QUEST = new SystemMessageId(1305);
NO_LONGER_TRYING_ON = new SystemMessageId(1306);
SETTLE_ACCOUNT_ONLY_IN_SEAL_VALIDATION = new SystemMessageId(1307);
CLASS_TRANSFER = new SystemMessageId(1308);
LATEST_MSN_REQUIRED = new SystemMessageId(1309);
LATEST_MSN_RECOMMENDED = new SystemMessageId(1310);
MSN_ONLY_BASIC = new SystemMessageId(1311);
MSN_OBTAINED_FROM = new SystemMessageId(1312);
S1_CHAT_HISTORIES_STORED = new SystemMessageId(1313);
ENTER_PASSPORT_FOR_ADDING = new SystemMessageId(1314);
DELETING_A_CONTACT = new SystemMessageId(1315);
CONTACT_WILL_DELETED = new SystemMessageId(1316);
CONTACT_DELETE_CONFIRM = new SystemMessageId(1317);
SELECT_CONTACT_FOR_BLOCK_UNBLOCK = new SystemMessageId(1318);
SELECT_CONTACT_FOR_CHANGE_GROUP = new SystemMessageId(1319);
SELECT_GROUP_PRESS_OK = new SystemMessageId(1320);
ENTER_GROUP_NAME = new SystemMessageId(1321);
SELECT_GROUP_ENTER_NAME = new SystemMessageId(1322);
SELECT_GROUP_TO_DELETE = new SystemMessageId(1323);
SIGNING_IN = new SystemMessageId(1324);
ANOTHER_COMPUTER_LOGOUT = new SystemMessageId(1325);
S1_D = new SystemMessageId(1326);
MESSAGE_NOT_DELIVERED = new SystemMessageId(1327);
DUSK_NOT_RESURRECTED = new SystemMessageId(1328);
BLOCKED_FROM_USING_STORE = new SystemMessageId(1329);
NO_STORE_FOR_S1_MINUTES = new SystemMessageId(1330);
NO_LONGER_BLOCKED_USING_STORE = new SystemMessageId(1331);
NO_ITEMS_AFTER_DEATH = new SystemMessageId(1332);
REPLAY_INACCESSIBLE = new SystemMessageId(1333);
NEW_CAMERA_STORED = new SystemMessageId(1334);
CAMERA_STORING_FAILED = new SystemMessageId(1335);
REPLAY_S1_S2_CORRUPTED = new SystemMessageId(1336);
REPLAY_TERMINATE_CONFIRM = new SystemMessageId(1337);
EXCEEDED_MAXIMUM_AMOUNT = new SystemMessageId(1338);
MACRO_SHORTCUT_NOT_RUN = new SystemMessageId(1339);
SERVER_NOT_ACCESSED_BY_COUPON = new SystemMessageId(1340);
INCORRECT_NAME_OR_ADDRESS = new SystemMessageId(1341);
ALREADY_LOGGED_IN = new SystemMessageId(1342);
INCORRECT_ADDRESS_OR_PASSWORD = new SystemMessageId(1343);
NET_LOGIN_FAILED = new SystemMessageId(1344);
SELECT_CONTACT_CLICK_OK = new SystemMessageId(1345);
CURRENTLY_ENTERING_CHAT = new SystemMessageId(1346);
MESSENGER_FAILED_CARRYING_OUT_TASK = new SystemMessageId(1347);
S1_ENTERED_CHAT_ROOM = new SystemMessageId(1348);
S1_LEFT_CHAT_ROOM = new SystemMessageId(1349);
GOING_OFFLINE = new SystemMessageId(1350);
SELECT_CONTACT_CLICK_REMOVE = new SystemMessageId(1351);
ADDED_TO_S1_S2_CONTACT_LIST = new SystemMessageId(1352);
CAN_SET_OPTION_TO_ALWAYS_SHOW_OFFLINE = new SystemMessageId(1353);
NO_CHAT_WHILE_BLOCKED = new SystemMessageId(1354);
CONTACT_CURRENTLY_BLOCKED = new SystemMessageId(1355);
CONTACT_CURRENTLY_OFFLINE = new SystemMessageId(1356);
YOU_ARE_BLOCKED = new SystemMessageId(1357);
YOU_ARE_LOGGING_OUT = new SystemMessageId(1358);
S1_LOGGED_IN2 = new SystemMessageId(1359);
GOT_MESSAGE_FROM_S1 = new SystemMessageId(1360);
LOGGED_OUT_DUE_TO_ERROR = new SystemMessageId(1361);
SELECT_CONTACT_TO_DELETE = new SystemMessageId(1362);
YOUR_REQUEST_ALLIANCE_WAR_DENIED = new SystemMessageId(1363);
REQUEST_ALLIANCE_WAR_REJECTED = new SystemMessageId(1364);
S2_OF_S1_SURRENDERED_AS_INDIVIDUAL = new SystemMessageId(1365);
DELTE_GROUP_INSTRUCTION = new SystemMessageId(1366);
ONLY_GROUP_CAN_ADD_RECORDS = new SystemMessageId(1367);
YOU_CAN_NOT_TRY_THOSE_ITEMS_ON_AT_THE_SAME_TIME = new SystemMessageId(1368);
EXCEEDED_THE_MAXIMUM = new SystemMessageId(1369);
CANNOT_MAIL_GM_S1 = new SystemMessageId(1370);
GAMEPLAY_RESTRICTION_PENALTY_S1 = new SystemMessageId(1371);
PUNISHMENT_CONTINUE_S1_MINUTES = new SystemMessageId(1372);
S1_OBTAINED_S2_FROM_RAIDBOSS = new SystemMessageId(1373);
S1_PICKED_UP_S3_S2_S_FROM_RAIDBOSS = new SystemMessageId(1374);
S1_OBTAINED_S2_ADENA_FROM_RAIDBOSS = new SystemMessageId(1375);
S1_OBTAINED_S2_FROM_ANOTHER_CHARACTER = new SystemMessageId(1376);
S1_PICKED_UP_S3_S2_S_FROM_ANOTHER_CHARACTER = new SystemMessageId(1377);
S1_PICKED_UP_S3_S2_FROM_ANOTHER_CHARACTER = new SystemMessageId(1378);
S1_OBTAINED_S2_ADENA = new SystemMessageId(1379);
CANT_SUMMON_S1_ON_BATTLEGROUND = new SystemMessageId(1380);
LEADER_OBTAINED_S2_OF_S1 = new SystemMessageId(1381);
CHOOSE_WEAPON_CONFIRM = new SystemMessageId(1382);
EXCHANGE_CONFIRM = new SystemMessageId(1383);
S1_HAS_BECOME_A_PARTY_LEADER = new SystemMessageId(1384);
NO_DISMOUNT_HERE = new SystemMessageId(1385);
NO_LONGER_HELD_IN_PLACE = new SystemMessageId(1386);
SELECT_ITEM_TO_TRY_ON = new SystemMessageId(1387);
PARTY_ROOM_CREATED = new SystemMessageId(1388);
PARTY_ROOM_REVISED = new SystemMessageId(1389);
PARTY_ROOM_FORBIDDEN = new SystemMessageId(1390);
PARTY_ROOM_EXITED = new SystemMessageId(1391);
S1_LEFT_PARTY_ROOM = new SystemMessageId(1392);
OUSTED_FROM_PARTY_ROOM = new SystemMessageId(1393);
S1_KICKED_FROM_PARTY_ROOM = new SystemMessageId(1394);
PARTY_ROOM_DISBANDED = new SystemMessageId(1395);
CANT_VIEW_PARTY_ROOMS = new SystemMessageId(1396);
PARTY_ROOM_LEADER_CHANGED = new SystemMessageId(1397);
RECRUITING_PARTY_MEMBERS = new SystemMessageId(1398);
ONLY_A_PARTY_LEADER_CAN_TRANSFER_ONES_RIGHTS_TO_ANOTHER_PLAYER = new SystemMessageId(1399);
PLEASE_SELECT_THE_PERSON_TO_WHOM_YOU_WOULD_LIKE_TO_TRANSFER_THE_RIGHTS_OF_A_PARTY_LEADER = new SystemMessageId(1400);
YOU_CANNOT_TRANSFER_RIGHTS_TO_YOURSELF = new SystemMessageId(1401);
YOU_CAN_TRANSFER_RIGHTS_ONLY_TO_ANOTHER_PARTY_MEMBER = new SystemMessageId(1402);
YOU_HAVE_FAILED_TO_TRANSFER_THE_PARTY_LEADER_RIGHTS = new SystemMessageId(1403);
MANUFACTURE_PRICE_HAS_CHANGED = new SystemMessageId(1404);
S1_CP_WILL_BE_RESTORED = new SystemMessageId(1405);
S2_CP_WILL_BE_RESTORED_BY_S1 = new SystemMessageId(1406);
NO_LOGIN_WITH_TWO_ACCOUNTS = new SystemMessageId(1407);
PREPAID_LEFT_S1_S2_S3 = new SystemMessageId(1408);
PREPAID_EXPIRED_S1_S2 = new SystemMessageId(1409);
PREPAID_EXPIRED = new SystemMessageId(1410);
PREPAID_CHANGED = new SystemMessageId(1411);
PREPAID_LEFT_S1 = new SystemMessageId(1412);
CANT_ENTER_PARTY_ROOM = new SystemMessageId(1413);
WRONG_GRID_COUNT = new SystemMessageId(1414);
COMMAND_FILE_NOT_SENT = new SystemMessageId(1415);
TEAM_1_NO_REPRESENTATIVE = new SystemMessageId(1416);
TEAM_2_NO_REPRESENTATIVE = new SystemMessageId(1417);
TEAM_1_NO_NAME = new SystemMessageId(1418);
TEAM_2_NO_NAME = new SystemMessageId(1419);
TEAM_NAME_IDENTICAL = new SystemMessageId(1420);
RACE_SETUP_FILE1 = new SystemMessageId(1421);
RACE_SETUP_FILE2 = new SystemMessageId(1422);
RACE_SETUP_FILE3 = new SystemMessageId(1423);
RACE_SETUP_FILE4 = new SystemMessageId(1424);
RACE_SETUP_FILE5 = new SystemMessageId(1425);
RACE_SETUP_FILE6 = new SystemMessageId(1426);
RACE_SETUP_FILE7 = new SystemMessageId(1427);
RACE_SETUP_FILE8 = new SystemMessageId(1428);
RACE_SETUP_FILE9 = new SystemMessageId(1429);
RACE_SETUP_FILE10 = new SystemMessageId(1430);
RACE_STOPPED_TEMPORARILY = new SystemMessageId(1431);
OPPONENT_PETRIFIED = new SystemMessageId(1432);
USE_OF_S1_WILL_BE_AUTO = new SystemMessageId(1433);
AUTO_USE_OF_S1_CANCELLED = new SystemMessageId(1434);
AUTO_USE_CANCELLED_LACK_OF_S1 = new SystemMessageId(1435);
CANNOT_AUTO_USE_LACK_OF_S1 = new SystemMessageId(1436);
DICE_NO_LONGER_ALLOWED = new SystemMessageId(1437);
THERE_IS_NO_SKILL_THAT_ENABLES_ENCHANT = new SystemMessageId(1438);
YOU_DONT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL = new SystemMessageId(1439);
YOU_HAVE_SUCCEEDED_IN_ENCHANTING_THE_SKILL_S1 = new SystemMessageId(1440);
YOU_HAVE_FAILED_TO_ENCHANT_THE_SKILL_S1 = new SystemMessageId(1441);
YOU_DONT_HAVE_ENOUGH_SP_TO_ENCHANT_THAT_SKILL = new SystemMessageId(1443);
YOU_DONT_HAVE_ENOUGH_EXP_TO_ENCHANT_THAT_SKILL = new SystemMessageId(1444);
REPLACE_SUBCLASS_CONFIRM = new SystemMessageId(1445);
FERRY_FROM_S1_TO_S2_DELAYED = new SystemMessageId(1446);
CANNOT_DO_WHILE_FISHING_1 = new SystemMessageId(1447);
ONLY_FISHING_SKILLS_NOW = new SystemMessageId(1448);
GOT_A_BITE = new SystemMessageId(1449);
FISH_SPIT_THE_HOOK = new SystemMessageId(1450);
BAIT_STOLEN_BY_FISH = new SystemMessageId(1451);
BAIT_LOST_FISH_GOT_AWAY = new SystemMessageId(1452);
FISHING_POLE_NOT_EQUIPPED = new SystemMessageId(1453);
BAIT_ON_HOOK_BEFORE_FISHING = new SystemMessageId(1454);
CANNOT_FISH_UNDER_WATER = new SystemMessageId(1455);
CANNOT_FISH_ON_BOAT = new SystemMessageId(1456);
CANNOT_FISH_HERE = new SystemMessageId(1457);
FISHING_ATTEMPT_CANCELLED = new SystemMessageId(1458);
NOT_ENOUGH_BAIT = new SystemMessageId(1459);
REEL_LINE_AND_STOP_FISHING = new SystemMessageId(1460);
CAST_LINE_AND_START_FISHING = new SystemMessageId(1461);
CAN_USE_PUMPING_ONLY_WHILE_FISHING = new SystemMessageId(1462);
CAN_USE_REELING_ONLY_WHILE_FISHING = new SystemMessageId(1463);
FISH_RESISTED_ATTEMPT_TO_BRING_IT_IN = new SystemMessageId(1464);
PUMPING_SUCCESFUL_S1_DAMAGE = new SystemMessageId(1465);
FISH_RESISTED_PUMPING_S1_HP_REGAINED = new SystemMessageId(1466);
REELING_SUCCESFUL_S1_DAMAGE = new SystemMessageId(1467);
FISH_RESISTED_REELING_S1_HP_REGAINED = new SystemMessageId(1468);
YOU_CAUGHT_SOMETHING = new SystemMessageId(1469);
CANNOT_DO_WHILE_FISHING_2 = new SystemMessageId(1470);
CANNOT_DO_WHILE_FISHING_3 = new SystemMessageId(1471);
CANNOT_ATTACK_WITH_FISHING_POLE = new SystemMessageId(1472);
S1_NOT_SUFFICIENT = new SystemMessageId(1473);
S1_NOT_AVAILABLE = new SystemMessageId(1474);
PET_DROPPED_S1 = new SystemMessageId(1475);
PET_DROPPED_S1_S2 = new SystemMessageId(1476);
PET_DROPPED_S2_S1_S = new SystemMessageId(1477);
ONLY_64_PIXEL_256_COLOR_BMP = new SystemMessageId(1478);
WRONG_FISHINGSHOT_GRADE = new SystemMessageId(1479);
OLYMPIAD_REMOVE_CONFIRM = new SystemMessageId(1480);
OLYMPIAD_NON_CLASS_CONFIRM = new SystemMessageId(1481);
OLYMPIAD_CLASS_CONFIRM = new SystemMessageId(1482);
HERO_CONFIRM = new SystemMessageId(1483);
HERO_WEAPON_CONFIRM = new SystemMessageId(1484);
FERRY_TALKING_GLUDIN_DELAYED = new SystemMessageId(1485);
FERRY_GLUDIN_TALKING_DELAYED = new SystemMessageId(1486);
FERRY_GIRAN_TALKING_DELAYED = new SystemMessageId(1487);
FERRY_TALKING_GIRAN_DELAYED = new SystemMessageId(1488);
INNADRIL_BOAT_DELAYED = new SystemMessageId(1489);
TRADED_S2_OF_CROP_S1 = new SystemMessageId(1490);
FAILED_IN_TRADING_S2_OF_CROP_S1 = new SystemMessageId(1491);
YOU_WILL_ENTER_THE_OLYMPIAD_STADIUM_IN_S1_SECOND_S = new SystemMessageId(1492);
THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_ENDS_THE_GAME = new SystemMessageId(1493);
THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_DOES_NOT_MEET_THE_REQUIREMENTS_FOR_JOINING_THE_GAME = new SystemMessageId(1494);
THE_GAME_WILL_START_IN_S1_SECOND_S = new SystemMessageId(1495);
STARTS_THE_GAME = new SystemMessageId(1496);
S1_HAS_WON_THE_GAME = new SystemMessageId(1497);
THE_GAME_ENDED_IN_A_TIE = new SystemMessageId(1498);
YOU_WILL_BE_MOVED_TO_TOWN_IN_S1_SECONDS = new SystemMessageId(1499);
YOU_CANT_JOIN_THE_OLYMPIAD_WITH_A_SUB_JOB_CHARACTER = new SystemMessageId(1500);
ONLY_NOBLESS_CAN_PARTICIPATE_IN_THE_OLYMPIAD = new SystemMessageId(1501);
YOU_HAVE_ALREADY_BEEN_REGISTERED_IN_A_WAITING_LIST_OF_AN_EVENT = new SystemMessageId(1502);
YOU_HAVE_BEEN_REGISTERED_IN_A_WAITING_LIST_OF_CLASSIFIED_GAMES = new SystemMessageId(1503);
YOU_HAVE_BEEN_REGISTERED_IN_A_WAITING_LIST_OF_NO_CLASS_GAMES = new SystemMessageId(1504);
YOU_HAVE_BEEN_DELETED_FROM_THE_WAITING_LIST_OF_A_GAME = new SystemMessageId(1505);
YOU_HAVE_NOT_BEEN_REGISTERED_IN_A_WAITING_LIST_OF_A_GAME = new SystemMessageId(1506);
THIS_ITEM_CANT_BE_EQUIPPED_FOR_THE_OLYMPIAD_EVENT = new SystemMessageId(1507);
THIS_ITEM_IS_NOT_AVAILABLE_FOR_THE_OLYMPIAD_EVENT = new SystemMessageId(1508);
THIS_SKILL_IS_NOT_AVAILABLE_FOR_THE_OLYMPIAD_EVENT = new SystemMessageId(1509);
RESSURECTION_REQUEST_BY_S1 = new SystemMessageId(1510);
MASTER_CANNOT_RES = new SystemMessageId(1511);
CANNOT_RES_PET = new SystemMessageId(1512);
RES_HAS_ALREADY_BEEN_PROPOSED = new SystemMessageId(1513);
CANNOT_RES_MASTER = new SystemMessageId(1514);
CANNOT_RES_PET2 = new SystemMessageId(1515);
THE_TARGET_IS_UNAVAILABLE_FOR_SEEDING = new SystemMessageId(1516);
BLESSED_ENCHANT_FAILED = new SystemMessageId(1517);
CANNOT_EQUIP_ITEM_DUE_TO_BAD_CONDITION = new SystemMessageId(1518);
MAKE_SURE_YOU_RESSURECT_YOUR_PET_WITHIN_20_MINUTES = new SystemMessageId(1519);
SERVITOR_PASSED_AWAY = new SystemMessageId(1520);
YOUR_SERVITOR_HAS_VANISHED = new SystemMessageId(1521);
YOUR_PETS_CORPSE_HAS_DECAYED = new SystemMessageId(1522);
RELEASE_PET_ON_BOAT = new SystemMessageId(1523);
S1_PET_GAINED_S2 = new SystemMessageId(1524);
S1_PET_GAINED_S3_S2_S = new SystemMessageId(1525);
S1_PET_GAINED_S2_S3 = new SystemMessageId(1526);
PET_TOOK_S1_BECAUSE_HE_WAS_HUNGRY = new SystemMessageId(1527);
SENT_PETITION_TO_GM = new SystemMessageId(1528);
COMMAND_CHANNEL_CONFIRM_FROM_S1 = new SystemMessageId(1529);
SELECT_TARGET_OR_ENTER_NAME = new SystemMessageId(1530);
ENTER_CLAN_NAME_TO_DECLARE_WAR2 = new SystemMessageId(1531);
ENTER_CLAN_NAME_TO_CEASE_FIRE = new SystemMessageId(1532);
ATTENTION_S1_PICKED_UP_S2 = new SystemMessageId(1533);
ATTENTION_S1_PICKED_UP_S2_S3 = new SystemMessageId(1534);
ATTENTION_S1_PET_PICKED_UP_S2 = new SystemMessageId(1535);
ATTENTION_S1_PET_PICKED_UP_S2_S3 = new SystemMessageId(1536);
LOC_RUNE_S1_S2_S3 = new SystemMessageId(1537);
LOC_GODDARD_S1_S2_S3 = new SystemMessageId(1538);
CARGO_AT_TALKING_VILLAGE = new SystemMessageId(1539);
CARGO_AT_DARKELF_VILLAGE = new SystemMessageId(1540);
CARGO_AT_ELVEN_VILLAGE = new SystemMessageId(1541);
CARGO_AT_ORC_VILLAGE = new SystemMessageId(1542);
CARGO_AT_DWARVEN_VILLAGE = new SystemMessageId(1543);
CARGO_AT_ADEN = new SystemMessageId(1544);
CARGO_AT_OREN = new SystemMessageId(1545);
CARGO_AT_HUNTERS = new SystemMessageId(1546);
CARGO_AT_DION = new SystemMessageId(1547);
CARGO_AT_FLORAN = new SystemMessageId(1548);
CARGO_AT_GLUDIN = new SystemMessageId(1549);
CARGO_AT_GLUDIO = new SystemMessageId(1550);
CARGO_AT_GIRAN = new SystemMessageId(1551);
CARGO_AT_HEINE = new SystemMessageId(1552);
CARGO_AT_RUNE = new SystemMessageId(1553);
CARGO_AT_GODDARD = new SystemMessageId(1554);
CANCEL_CHARACTER_DELETION_CONFIRM = new SystemMessageId(1555);
CLAN_NOTICE_SAVED = new SystemMessageId(1556);
SEED_PRICE_SHOULD_BE_MORE_THAN_S1_AND_LESS_THAN_S2 = new SystemMessageId(1557);
THE_QUANTITY_OF_SEED_SHOULD_BE_MORE_THAN_S1_AND_LESS_THAN_S2 = new SystemMessageId(1558);
CROP_PRICE_SHOULD_BE_MORE_THAN_S1_AND_LESS_THAN_S2 = new SystemMessageId(1559);
THE_QUANTITY_OF_CROP_SHOULD_BE_MORE_THAN_S1_AND_LESS_THAN_S2 = new SystemMessageId(1560);
CLAN_S1_DECLARED_WAR = new SystemMessageId(1561);
CLAN_WAR_DECLARED_AGAINST_S1_IF_KILLED_LOSE_LOW_EXP = new SystemMessageId(1562);
CANNOT_DECLARE_WAR_TOO_LOW_LEVEL_OR_NOT_ENOUGH_MEMBERS = new SystemMessageId(1563);
CLAN_WAR_DECLARED_IF_CLAN_LVL3_OR_15_MEMBER = new SystemMessageId(1564);
CLAN_WAR_CANNOT_DECLARED_CLAN_NOT_EXIST = new SystemMessageId(1565);
CLAN_S1_HAS_DECIDED_TO_STOP = new SystemMessageId(1566);
WAR_AGAINST_S1_HAS_STOPPED = new SystemMessageId(1567);
WRONG_DECLARATION_TARGET = new SystemMessageId(1568);
CLAN_WAR_AGAINST_A_ALLIED_CLAN_NOT_WORK = new SystemMessageId(1569);
TOO_MANY_CLAN_WARS = new SystemMessageId(1570);
CLANS_YOU_DECLARED_WAR_ON = new SystemMessageId(1571);
CLANS_THAT_HAVE_DECLARED_WAR_ON_YOU = new SystemMessageId(1572);
NO_WARS_AGAINST_YOU = new SystemMessageId(1573);
COMMAND_CHANNEL_ONLY_BY_LEVEL_5_CLAN_LEADER_PARTY_LEADER = new SystemMessageId(1574);
PET_USE_SPIRITSHOT = new SystemMessageId(1575);
SERVITOR_USE_SPIRITSHOT = new SystemMessageId(1576);
SERVITOR_USE_THE_POWER_OF_SPIRIT = new SystemMessageId(1577);
ITEMS_UNAVAILABLE_FOR_STORE_MANUFACTURE = new SystemMessageId(1578);
S1_PET_GAINED_S2_ADENA = new SystemMessageId(1579);
COMMAND_CHANNEL_FORMED = new SystemMessageId(1580);
COMMAND_CHANNEL_DISBANDED = new SystemMessageId(1581);
JOINED_COMMAND_CHANNEL = new SystemMessageId(1582);
DISMISSED_FROM_COMMAND_CHANNEL = new SystemMessageId(1583);
S1_PARTY_DISMISSED_FROM_COMMAND_CHANNEL = new SystemMessageId(1584);
COMMAND_CHANNEL_DISBANDED2 = new SystemMessageId(1585);
LEFT_COMMAND_CHANNEL = new SystemMessageId(1586);
S1_PARTY_LEFT_COMMAND_CHANNEL = new SystemMessageId(1587);
COMMAND_CHANNEL_ONLY_AT_LEAST_5_PARTIES = new SystemMessageId(1588);
COMMAND_CHANNEL_LEADER_NOW_S1 = new SystemMessageId(1589);
GUILD_INFO_HEADER = new SystemMessageId(1590);
NO_USER_INVITED_TO_COMMAND_CHANNEL = new SystemMessageId(1591);
CANNOT_LONGER_SETUP_COMMAND_CHANNEL = new SystemMessageId(1592);
CANNOT_INVITE_TO_COMMAND_CHANNEL = new SystemMessageId(1593);
S1_ALREADY_MEMBER_OF_COMMAND_CHANNEL = new SystemMessageId(1594);
S1_SUCCEEDED = new SystemMessageId(1595);
HIT_BY_S1 = new SystemMessageId(1596);
S1_FAILED = new SystemMessageId(1597);
SOULSHOTS_AND_SPIRITSHOTS_ARE_NOT_AVAILABLE_FOR_A_DEAD_PET = new SystemMessageId(1598);
CANNOT_OBSERVE_IN_COMBAT = new SystemMessageId(1599);
TOMORROW_ITEM_ZERO_CONFIRM = new SystemMessageId(1600);
TOMORROW_ITEM_SAME_CONFIRM = new SystemMessageId(1601);
COMMAND_CHANNEL_ONLY_FOR_PARTY_LEADER = new SystemMessageId(1602);
ONLY_COMMANDER_GIVE_COMMAND = new SystemMessageId(1603);
CANNOT_USE_ITEMS_SKILLS_WITH_FORMALWEAR = new SystemMessageId(1604);
HERE_YOU_CAN_BUY_ONLY_SEEDS_OF_S1_MANOR = new SystemMessageId(1605);
THIRD_CLASS_TRANSFER = new SystemMessageId(1606);
S1_ADENA_HAS_BEEN_WITHDRAWN_TO_PAY_FOR_PURCHASING_FEES = new SystemMessageId(1607);
INSUFFICIENT_ADENA_TO_BUY_CASTLE = new SystemMessageId(1608);
WAR_ALREADY_DECLARED = new SystemMessageId(1609);
CANNOT_DECLARE_AGAINST_OWN_CLAN = new SystemMessageId(1610);
PARTY_LEADER_S1 = new SystemMessageId(1611);
WAR_LIST = new SystemMessageId(1612);
NO_CLAN_ON_WAR_LIST = new SystemMessageId(1613);
JOINED_CHANNEL_ALREADY_OPEN = new SystemMessageId(1614);
S1_PARTIES_REMAINING_UNTIL_CHANNEL = new SystemMessageId(1615);
COMMAND_CHANNEL_ACTIVATED = new SystemMessageId(1616);
CANT_USE_COMMAND_CHANNEL = new SystemMessageId(1617);
FERRY_RUNE_GLUDIN_DELAYED = new SystemMessageId(1618);
FERRY_GLUDIN_RUNE_DELAYED = new SystemMessageId(1619);
ARRIVED_AT_RUNE = new SystemMessageId(1620);
DEPARTURE_FOR_GLUDIN_5_MINUTES = new SystemMessageId(1621);
DEPARTURE_FOR_GLUDIN_1_MINUTE = new SystemMessageId(1622);
DEPARTURE_FOR_GLUDIN_SHORTLY = new SystemMessageId(1623);
DEPARTURE_FOR_GLUDIN_NOW = new SystemMessageId(1624);
DEPARTURE_FOR_RUNE_10_MINUTES = new SystemMessageId(1625);
DEPARTURE_FOR_RUNE_5_MINUTES = new SystemMessageId(1626);
DEPARTURE_FOR_RUNE_1_MINUTE = new SystemMessageId(1627);
DEPARTURE_FOR_GLUDIN_SHORTLY2 = new SystemMessageId(1628);
DEPARTURE_FOR_RUNE_NOW = new SystemMessageId(1629);
FERRY_FROM_RUNE_AT_GLUDIN_15_MINUTES = new SystemMessageId(1630);
FERRY_FROM_RUNE_AT_GLUDIN_10_MINUTES = new SystemMessageId(1631);
FERRY_FROM_RUNE_AT_GLUDIN_5_MINUTES = new SystemMessageId(1632);
FERRY_FROM_RUNE_AT_GLUDIN_1_MINUTE = new SystemMessageId(1633);
FERRY_FROM_GLUDIN_AT_RUNE_15_MINUTES = new SystemMessageId(1634);
FERRY_FROM_GLUDIN_AT_RUNE_10_MINUTES = new SystemMessageId(1635);
FERRY_FROM_GLUDIN_AT_RUNE_5_MINUTES = new SystemMessageId(1636);
FERRY_FROM_GLUDIN_AT_RUNE_1_MINUTE = new SystemMessageId(1637);
CANNOT_FISH_WHILE_USING_RECIPE_BOOK = new SystemMessageId(1638);
OLYMPIAD_PERIOD_S1_HAS_STARTED = new SystemMessageId(1639);
OLYMPIAD_PERIOD_S1_HAS_ENDED = new SystemMessageId(1640);
THE_OLYMPIAD_GAME_HAS_STARTED = new SystemMessageId(1641);
THE_OLYMPIAD_GAME_HAS_ENDED = new SystemMessageId(1642);
LOC_DIMENSIONAL_GAP_S1_S2_S3 = new SystemMessageId(1643);
PLAY_TIME_NOW_ACCUMULATING = new SystemMessageId(1649);
TRY_LOGIN_LATER = new SystemMessageId(1650);
THE_OLYMPIAD_GAME_IS_NOT_CURRENTLY_IN_PROGRESS = new SystemMessageId(1651);
RECORDING_GAMEPLAY_START = new SystemMessageId(1652);
RECORDING_GAMEPLAY_STOP_S1 = new SystemMessageId(1653);
RECORDING_GAMEPLAY_FAILED = new SystemMessageId(1654);
YOU_CAUGHT_SOMETHING_SMELLY_THROW_IT_BACK = new SystemMessageId(1655);
SUCCESSFULLY_TRADED_WITH_NPC = new SystemMessageId(1656);
S1_HAS_GAINED_S2_OLYMPIAD_POINTS = new SystemMessageId(1657);
S1_HAS_LOST_S2_OLYMPIAD_POINTS = new SystemMessageId(1658);
LOC_CEMETARY_OF_THE_EMPIRE_S1_S2_S3 = new SystemMessageId(1659);
CHANNEL_CREATOR_S1 = new SystemMessageId(1660);
S1_OBTAINED_S3_S2_S = new SystemMessageId(1661);
FISH_NO_MORE_BITING_TRY_OTHER_LOCATION = new SystemMessageId(1662);
CLAN_EMBLEM_WAS_SUCCESSFULLY_REGISTERED = new SystemMessageId(1663);
FISH_RESISTING_LOOK_BOBBLER = new SystemMessageId(1664);
YOU_WORN_FISH_OUT = new SystemMessageId(1665);
OBTAINED_S1_S2 = new SystemMessageId(1666);
LETHAL_STRIKE = new SystemMessageId(1667);
LETHAL_STRIKE_SUCCESSFUL = new SystemMessageId(1668);
NOTHING_INSIDE_THAT = new SystemMessageId(1669);
REELING_PUMPING_3_LEVELS_HIGHER_THAN_FISHING_PENALTY = new SystemMessageId(1670);
REELING_SUCCESSFUL_PENALTY_S1 = new SystemMessageId(1671);
PUMPING_SUCCESSFUL_PENALTY_S1 = new SystemMessageId(1672);
THE_CURRENT_RECORD_FOR_THIS_OLYMPIAD_SESSION_IS_S1_MATCHES_S2_WINS_S3_DEFEATS_YOU_HAVE_EARNED_S4_OLYMPIAD_POINTS = new SystemMessageId(1673);
NOBLESSE_ONLY = new SystemMessageId(1674);
A_MANOR_CANNOT_BE_SET_UP_BETWEEN_6_AM_AND_8_PM = new SystemMessageId(1675);
NO_SERVITOR_CANNOT_AUTOMATE_USE = new SystemMessageId(1676);
CANT_STOP_CLAN_WAR_WHILE_IN_COMBAT = new SystemMessageId(1677);
NO_CLAN_WAR_AGAINST_CLAN_S1 = new SystemMessageId(1678);
ONLY_CHANNEL_CREATOR_CAN_GLOBAL_COMMAND = new SystemMessageId(1679);
S1_DECLINED_CHANNEL_INVITATION = new SystemMessageId(1680);
S1_DID_NOT_RESPOND_CHANNEL_INVITATION_FAILED = new SystemMessageId(1681);
ONLY_CHANNEL_CREATOR_CAN_DISMISS = new SystemMessageId(1682);
ONLY_PARTY_LEADER_CAN_LEAVE_CHANNEL = new SystemMessageId(1683);
NO_CLAN_WAR_AGAINST_DISSOLVING_CLAN = new SystemMessageId(1684);
YOU_ARE_UNABLE_TO_EQUIP_THIS_ITEM_WHEN_YOUR_PK_COUNT_IS_GREATER_THAN_OR_EQUAL_TO_ONE = new SystemMessageId(1685);
CASTLE_WALL_DAMAGED = new SystemMessageId(1686);
AREA_CANNOT_BE_ENTERED_WHILE_MOUNTED_WYVERN = new SystemMessageId(1687);
CANNOT_ENCHANT_WHILE_STORE = new SystemMessageId(1688);
YOU_ARE_ALREADY_ON_THE_WAITING_LIST_TO_PARTICIPATE_IN_THE_GAME_FOR_YOUR_CLASS = new SystemMessageId(1689);
YOU_ARE_ALREADY_ON_THE_WAITING_LIST_FOR_ALL_CLASSES_WAITING_TO_PARTICIPATE_IN_THE_GAME = new SystemMessageId(1690);
SINCE_80_PERCENT_OR_MORE_OF_YOUR_INVENTORY_SLOTS_ARE_FULL_YOU_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD = new SystemMessageId(1691);
SINCE_YOU_HAVE_CHANGED_YOUR_CLASS_INTO_A_SUB_JOB_YOU_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD = new SystemMessageId(1692);
WHILE_YOU_ARE_ON_THE_WAITING_LIST_YOU_ARE_NOT_ALLOWED_TO_WATCH_THE_GAME = new SystemMessageId(1693);
ONLY_NOBLESSE_LEADER_CAN_VIEW_SIEGE_STATUS_WINDOW = new SystemMessageId(1694);
ONLY_DURING_SIEGE = new SystemMessageId(1695);
ACCUMULATED_PLAY_TIME_IS_S1 = new SystemMessageId(1696);
ACCUMULATED_PLAY_TIME_WARNING1 = new SystemMessageId(1697);
ACCUMULATED_PLAY_TIME_WARNING2 = new SystemMessageId(1698);
CANNOT_DISMISS_PARTY_MEMBER = new SystemMessageId(1699);
NOT_ENOUGH_SPIRITSHOTS_FOR_PET = new SystemMessageId(1700);
NOT_ENOUGH_SOULSHOTS_FOR_PET = new SystemMessageId(1701);
S1_USING_THIRD_PARTY_PROGRAM = new SystemMessageId(1702);
NOT_USING_THIRD_PARTY_PROGRAM = new SystemMessageId(1703);
CLOSE_STORE_WINDOW_AND_TRY_AGAIN = new SystemMessageId(1704);
PCPOINT_ACQUISITION_PERIOD = new SystemMessageId(1705);
PCPOINT_USE_PERIOD = new SystemMessageId(1706);
ACQUIRED_S1_PCPOINT = new SystemMessageId(1707);
ACQUIRED_S1_PCPOINT_DOUBLE = new SystemMessageId(1708);
USING_S1_PCPOINT = new SystemMessageId(1709);
SHORT_OF_ACCUMULATED_POINTS = new SystemMessageId(1710);
PCPOINT_USE_PERIOD_EXPIRED = new SystemMessageId(1711);
PCPOINT_ACCUMULATION_PERIOD_EXPIRED = new SystemMessageId(1712);
GAMES_DELAYED = new SystemMessageId(1713);
LOC_SCHUTTGART_S1_S2_S3 = new SystemMessageId(1714);
PEACEFUL_ZONE = new SystemMessageId(1715);
ALTERED_ZONE = new SystemMessageId(1716);
SIEGE_ZONE = new SystemMessageId(1717);
GENERAL_ZONE = new SystemMessageId(1718);
SEVENSIGNS_ZONE = new SystemMessageId(1719);
UNKNOWN1 = new SystemMessageId(1720);
COMBAT_ZONE = new SystemMessageId(1721);
ENTER_ITEM_NAME_SEARCH = new SystemMessageId(1722);
PLEASE_PROVIDE_PETITION_FEEDBACK = new SystemMessageId(1723);
SERVITOR_NOT_RETURN_IN_BATTLE = new SystemMessageId(1724);
EARNED_S1_RAID_POINTS = new SystemMessageId(1725);
S1_PERIOD_EXPIRED_DISAPPEARED = new SystemMessageId(1726);
S1_INVITED_YOU_TO_PARTY_ROOM_CONFIRM = new SystemMessageId(1727);
PARTY_MATCHING_REQUEST_NO_RESPONSE = new SystemMessageId(1728);
NOT_JOIN_CHANNEL_WHILE_TELEPORTING = new SystemMessageId(1729);
YOU_DO_NOT_MEET_CRITERIA_IN_ORDER_TO_CREATE_A_CLAN_ACADEMY = new SystemMessageId(1730);
ONLY_LEADER_CAN_CREATE_ACADEMY = new SystemMessageId(1731);
NEED_BLOODMARK_FOR_ACADEMY = new SystemMessageId(1732);
NEED_ADENA_FOR_ACADEMY = new SystemMessageId(1733);
ACADEMY_REQUIREMENTS = new SystemMessageId(1734);
S1_DOESNOT_MEET_REQUIREMENTS_TO_JOIN_ACADEMY = new SystemMessageId(1735);
ACADEMY_MAXIMUM = new SystemMessageId(1736);
CLAN_CAN_CREATE_ACADEMY = new SystemMessageId(1737);
CLAN_HAS_ALREADY_ESTABLISHED_A_CLAN_ACADEMY = new SystemMessageId(1738);
CLAN_ACADEMY_CREATE_CONFIRM = new SystemMessageId(1739);
ACADEMY_CREATE_ENTER_NAME = new SystemMessageId(1740);
THE_S1S_CLAN_ACADEMY_HAS_BEEN_CREATED = new SystemMessageId(1741);
ACADEMY_INVITATION_SENT_TO_S1 = new SystemMessageId(1742);
OPEN_ACADEMY_CONDITIONS = new SystemMessageId(1743);
ACADEMY_JOIN_NO_RESPONSE = new SystemMessageId(1744);
ACADEMY_JOIN_DECLINE = new SystemMessageId(1745);
ALREADY_JOINED_ACADEMY = new SystemMessageId(1746);
JOIN_ACADEMY_REQUEST_BY_S1_FOR_CLAN_S2 = new SystemMessageId(1747);
CLAN_MEMBER_GRADUATED_FROM_ACADEMY = new SystemMessageId(1748);
ACADEMY_MEMBERSHIP_TERMINATED = new SystemMessageId(1749);
CANNOT_JOIN_OLYMPIAD_POSSESSING_S1 = new SystemMessageId(1750);
GRAND_MASTER_COMMEMORATIVE_ITEM = new SystemMessageId(1751);
MEMBER_GRADUATED_EARNED_S1_REPU = new SystemMessageId(1752);
CANT_TRANSFER_PRIVILEGE_TO_ACADEMY_MEMBER = new SystemMessageId(1753);
RIGHT_CANT_TRANSFERRED_TO_ACADEMY_MEMBER = new SystemMessageId(1754);
S2_HAS_BEEN_DESIGNATED_AS_APPRENTICE_OF_CLAN_MEMBER_S1 = new SystemMessageId(1755);
YOUR_APPRENTICE_S1_HAS_LOGGED_IN = new SystemMessageId(1756);
YOUR_APPRENTICE_S1_HAS_LOGGED_OUT = new SystemMessageId(1757);
YOUR_SPONSOR_S1_HAS_LOGGED_IN = new SystemMessageId(1758);
YOUR_SPONSOR_S1_HAS_LOGGED_OUT = new SystemMessageId(1759);
CLAN_MEMBER_S1_TITLE_CHANGED_TO_S2 = new SystemMessageId(1760);
CLAN_MEMBER_S1_PRIVILEGE_CHANGED_TO_S2 = new SystemMessageId(1761);
YOU_DO_NOT_HAVE_THE_RIGHT_TO_DISMISS_AN_APPRENTICE = new SystemMessageId(1762);
S2_CLAN_MEMBER_S1_APPRENTICE_HAS_BEEN_REMOVED = new SystemMessageId(1763);
EQUIP_ONLY_FOR_ACADEMY = new SystemMessageId(1764);
EQUIP_NOT_FOR_GRADUATES = new SystemMessageId(1765);
CLAN_JOIN_APPLICATION_SENT_TO_S1_IN_S2 = new SystemMessageId(1766);
ACADEMY_JOIN_APPLICATION_SENT_TO_S1 = new SystemMessageId(1767);
JOIN_REQUEST_BY_S1_TO_CLAN_S2_ACADEMY = new SystemMessageId(1768);
JOIN_REQUEST_BY_S1_TO_ORDER_OF_KNIGHTS_S3_UNDER_CLAN_S2 = new SystemMessageId(1769);
CLAN_REPU_0_MAY_FACE_PENALTIES = new SystemMessageId(1770);
CLAN_CAN_ACCUMULATE_CLAN_REPUTATION_POINTS = new SystemMessageId(1771);
CLAN_WAS_DEFEATED_IN_SIEGE_AND_LOST_S1_REPUTATION_POINTS = new SystemMessageId(1772);
CLAN_VICTORIOUS_IN_SIEGE_AND_GAINED_S1_REPUTATION_POINTS = new SystemMessageId(1773);
CLAN_ACQUIRED_CONTESTED_CLAN_HALL_AND_S1_REPUTATION_POINTS = new SystemMessageId(1774);
CLAN_MEMBER_S1_WAS_IN_HIGHEST_RANKED_PARTY_IN_FESTIVAL_OF_DARKNESS_AND_GAINED_S2_REPUTATION = new SystemMessageId(1775);
CLAN_MEMBER_S1_BECAME_HERO_AND_GAINED_S2_REPUTATION_POINTS = new SystemMessageId(1776);
CLAN_QUEST_COMPLETED_AND_S1_POINTS_GAINED = new SystemMessageId(1777);
OPPOSING_CLAN_CAPTURED_CLAN_HALL_AND_YOUR_CLAN_LOSES_S1_POINTS = new SystemMessageId(1778);
CLAN_LOST_CONTESTED_CLAN_HALL_AND_300_POINTS = new SystemMessageId(1779);
CLAN_CAPTURED_CONTESTED_CLAN_HALL_AND_S1_POINTS_DEDUCTED_FROM_OPPONENT = new SystemMessageId(1780);
CLAN_ADDED_S1S_POINTS_TO_REPUTATION_SCORE = new SystemMessageId(1781);
CLAN_MEMBER_S1_WAS_KILLED_AND_S2_POINTS_DEDUCTED_FROM_REPUTATION = new SystemMessageId(1782);
FOR_KILLING_OPPOSING_MEMBER_S1_POINTS_WERE_DEDUCTED_FROM_OPPONENTS = new SystemMessageId(1783);
YOUR_CLAN_FAILED_TO_DEFEND_CASTLE_AND_S1_POINTS_LOST_AND_ADDED_TO_OPPONENT = new SystemMessageId(1784);
YOUR_CLAN_HAS_BEEN_INITIALIZED_AND_S1_POINTS_LOST = new SystemMessageId(1785);
YOUR_CLAN_FAILED_TO_DEFEND_CASTLE_AND_S1_POINTS_LOST = new SystemMessageId(1786);
S1_DEDUCTED_FROM_CLAN_REP = new SystemMessageId(1787);
CLAN_SKILL_S1_ADDED = new SystemMessageId(1788);
REPUTATION_POINTS_0_OR_LOWER_CLAN_SKILLS_DEACTIVATED = new SystemMessageId(1789);
FAILED_TO_INCREASE_CLAN_LEVEL = new SystemMessageId(1790);
YOU_DO_NOT_MEET_CRITERIA_IN_ORDER_TO_CREATE_A_MILITARY_UNIT = new SystemMessageId(1791);
ASSIGN_MANAGER_FOR_ORDER_OF_KNIGHTS = new SystemMessageId(1792);
S1_HAS_BEEN_SELECTED_AS_CAPTAIN_OF_S2 = new SystemMessageId(1793);
THE_KNIGHTS_OF_S1_HAVE_BEEN_CREATED = new SystemMessageId(1794);
THE_ROYAL_GUARD_OF_S1_HAVE_BEEN_CREATED = new SystemMessageId(1795);
ILLEGAL_USE17 = new SystemMessageId(1796);
S1_PROMOTED_TO_S2 = new SystemMessageId(1797);
CLAN_LEADER_PRIVILEGES_HAVE_BEEN_TRANSFERRED_TO_S1 = new SystemMessageId(1798);
SEARCHING_FOR_BOT_USERS_TRY_AGAIN_LATER = new SystemMessageId(1799);
S1_HISTORY_USING_BOT = new SystemMessageId(1800);
SELL_ATTEMPT_FAILED = new SystemMessageId(1801);
TRADE_ATTEMPT_FAILED = new SystemMessageId(1802);
GAME_REQUEST_CANNOT_BE_MADE = new SystemMessageId(1803);
ILLEGAL_USE18 = new SystemMessageId(1804);
ILLEGAL_USE19 = new SystemMessageId(1805);
ILLEGAL_USE20 = new SystemMessageId(1806);
ILLEGAL_USE21 = new SystemMessageId(1807);
ILLEGAL_USE22 = new SystemMessageId(1808);
ACCOUNT_MUST_VERIFIED = new SystemMessageId(1809);
REFUSE_INVITATION_ACTIVATED = new SystemMessageId(1810);
REFUSE_INVITATION_CURRENTLY_ACTIVE = new SystemMessageId(1812);
THERE_IS_S1_HOUR_AND_S2_MINUTE_LEFT_OF_THE_FIXED_USAGE_TIME = new SystemMessageId(1813);
S2_MINUTE_OF_USAGE_TIME_ARE_LEFT_FOR_S1 = new SystemMessageId(1814);
S2_WAS_DROPPED_IN_THE_S1_REGION = new SystemMessageId(1815);
THE_OWNER_OF_S2_HAS_APPEARED_IN_THE_S1_REGION = new SystemMessageId(1816);
S2_OWNER_HAS_LOGGED_INTO_THE_S1_REGION = new SystemMessageId(1817);
S1_HAS_DISAPPEARED = new SystemMessageId(1818);
EVIL_FROM_S2_IN_S1 = new SystemMessageId(1819);
S1_CURRENTLY_SLEEP = new SystemMessageId(1820);
S2_EVIL_PRESENCE_FELT_IN_S1 = new SystemMessageId(1821);
S1_SEALED = new SystemMessageId(1822);
CLANHALL_WAR_REGISTRATION_PERIOD_ENDED = new SystemMessageId(1823);
REGISTERED_FOR_CLANHALL_WAR = new SystemMessageId(1824);
CLANHALL_WAR_REGISTRATION_FAILED = new SystemMessageId(1825);
CLANHALL_WAR_BEGINS_IN_S1_MINUTES = new SystemMessageId(1826);
CLANHALL_WAR_BEGINS_IN_S1_MINUTES_ENTER_NOW = new SystemMessageId(1827);
CLANHALL_WAR_BEGINS_IN_S1_SECONDS = new SystemMessageId(1828);
COMMAND_CHANNEL_FULL = new SystemMessageId(1829);
S1_NOT_ALLOWED_INVITE_TO_PARTY_ROOM = new SystemMessageId(1830);
S1_NOT_MEET_CONDITIONS_FOR_PARTY_ROOM = new SystemMessageId(1831);
ONLY_ROOM_LEADER_CAN_INVITE = new SystemMessageId(1832);
CONFIRM_DROP_ALL_OF_S1 = new SystemMessageId(1833);
PARTY_ROOM_FULL = new SystemMessageId(1834);
S1_CLAN_IS_FULL = new SystemMessageId(1835);
CANNOT_JOIN_ACADEMY_AFTER_2ND_OCCUPATION = new SystemMessageId(1836);
S1_SENT_INVITATION_TO_ROYAL_GUARD_S3_OF_CLAN_S2 = new SystemMessageId(1837);
COUPON_ONCE_PER_CHARACTER = new SystemMessageId(1838);
SERIAL_MAY_USED_ONCE = new SystemMessageId(1839);
SERIAL_INPUT_INCORRECT = new SystemMessageId(1840);
CLANHALL_WAR_CANCELLED = new SystemMessageId(1841);
S1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT = new SystemMessageId(1842);
S1_IS_ENGAGED_IN_COMBAT_AND_CANNOT_BE_SUMMONED = new SystemMessageId(1843);
S1_IS_DEAD_AT_THE_MOMENT_AND_CANNOT_BE_SUMMONED = new SystemMessageId(1844);
HERO_WEAPONS_CANT_DESTROYED = new SystemMessageId(1845);
TOO_FAR_AWAY_FROM_STRIDER_TO_MOUNT = new SystemMessageId(1846);
CAUGHT_FISH_S1_LENGTH = new SystemMessageId(1847);
REGISTERED_IN_FISH_SIZE_RANKING = new SystemMessageId(1848);
CONFIRM_DISCARD_ALL_OF_S1 = new SystemMessageId(1849);
CAPTAIN_OF_ORDER_OF_KNIGHTS_CANNOT_BE_APPOINTED = new SystemMessageId(1850);
CAPTAIN_OF_ROYAL_GUARD_CANNOT_BE_APPOINTED = new SystemMessageId(1851);
ACQUIRE_SKILL_FAILED_BAD_CLAN_REP_SCORE = new SystemMessageId(1852);
CANT_EXCHANGE_QUANTITY_ITEMS_OF_SAME_TYPE = new SystemMessageId(1853);
ITEM_CONVERTED_SUCCESSFULLY = new SystemMessageId(1854);
ANOTHER_MILITARY_UNIT_IS_ALREADY_USING_THAT_NAME = new SystemMessageId(1855);
OPPONENT_POSSESSES_S1_OLYMPIAD_CANCELLED = new SystemMessageId(1856);
S1_OWNS_S2_AND_CANNOT_PARTICIPATE_IN_OLYMPIAD = new SystemMessageId(1857);
CANNOT_PARTICIPATE_OLYMPIAD_WHILE_DEAD = new SystemMessageId(1858);
EXCEEDED_QUANTITY_FOR_MOVED = new SystemMessageId(1859);
THE_CLAN_REPUTATION_SCORE_IS_TOO_LOW = new SystemMessageId(1860);
CLAN_CREST_HAS_BEEN_DELETED = new SystemMessageId(1861);
CLAN_SKILLS_WILL_BE_ACTIVATED_SINCE_REPUTATION_IS_0_OR_HIGHER = new SystemMessageId(1862);
S1_PURCHASED_CLAN_ITEM_REDUCING_S2_REPU_POINTS = new SystemMessageId(1863);
PET_REFUSING_ORDER = new SystemMessageId(1864);
PET_IN_STATE_OF_DISTRESS = new SystemMessageId(1865);
MP_REDUCED_BY_S1 = new SystemMessageId(1866);
YOUR_OPPONENTS_MP_WAS_REDUCED_BY_S1 = new SystemMessageId(1867);
CANNOT_EXCHANCE_USED_ITEM = new SystemMessageId(1868);
S1_GRANTED_MASTER_PARTY_LOOTING_RIGHTS = new SystemMessageId(1869);
COMMAND_CHANNEL_WITH_LOOTING_RIGHTS_EXISTS = new SystemMessageId(1870);
CONFIRM_DISMISS_S1_FROM_CLAN = new SystemMessageId(1871);
S1_HOURS_S2_MINUTES_LEFT = new SystemMessageId(1872);
S1_HOURS_S2_MINUTES_LEFT_FOR_THIS_PCCAFE = new SystemMessageId(1873);
S1_MINUTES_LEFT_FOR_THIS_USER = new SystemMessageId(1874);
S1_MINUTES_LEFT_FOR_THIS_PCCAFE = new SystemMessageId(1875);
CONFIRM_LEAVE_S1_CLAN = new SystemMessageId(1876);
GAME_WILL_END_IN_S1_MINUTES = new SystemMessageId(1877);
GAME_WILL_END_IN_S1_SECONDS = new SystemMessageId(1878);
IN_S1_MINUTES_TELEPORTED_OUTSIDE_OF_GAME_ARENA = new SystemMessageId(1879);
IN_S1_SECONDS_TELEPORTED_OUTSIDE_OF_GAME_ARENA = new SystemMessageId(1880);
PRELIMINARY_MATCH_BEGIN_IN_S1_SECONDS = new SystemMessageId(1881);
CHARACTERS_NOT_CREATED_FROM_THIS_SERVER = new SystemMessageId(1882);
NO_OFFERINGS_OWN_OR_MADE_BID_FOR = new SystemMessageId(1883);
ENTER_PCROOM_SERIAL_NUMBER = new SystemMessageId(1884);
SERIAL_NUMBER_CANT_ENTERED = new SystemMessageId(1885);
SERIAL_NUMBER_ALREADY_USED = new SystemMessageId(1886);
SERIAL_NUMBER_ENTERING_FAILED = new SystemMessageId(1887);
SERIAL_NUMBER_ENTERING_FAILED_5_TIMES = new SystemMessageId(1888);
CONGRATULATIONS_RECEIVED_S1 = new SystemMessageId(1889);
ALREADY_USED_COUPON_NOT_USE_SERIAL_NUMBER = new SystemMessageId(1890);
NOT_USE_ITEMS_IN_PRIVATE_STORE = new SystemMessageId(1891);
REPLAY_FILE_PREVIOUS_VERSION_CANT_PLAYED = new SystemMessageId(1892);
FILE_CANT_REPLAYED = new SystemMessageId(1893);
NOT_SUBCLASS_WHILE_OVERWEIGHT = new SystemMessageId(1894);
S1_IN_SUMMON_BLOCKING_AREA = new SystemMessageId(1895);
S1_ALREADY_SUMMONED = new SystemMessageId(1896);
S1_REQUIRED_FOR_SUMMONING = new SystemMessageId(1897);
S1_CURRENTLY_TRADING_OR_OPERATING_PRIVATE_STORE_AND_CANNOT_BE_SUMMONED = new SystemMessageId(1898);
YOUR_TARGET_IS_IN_AN_AREA_WHICH_BLOCKS_SUMMONING = new SystemMessageId(1899);
S1_ENTERED_PARTY_ROOM = new SystemMessageId(1900);
S1_INVITED_YOU_TO_PARTY_ROOM = new SystemMessageId(1901);
INCOMPATIBLE_ITEM_GRADE = new SystemMessageId(1902);
NCOTP = new SystemMessageId(1903);
CANT_SUBCLASS_WITH_SUMMONED_SERVITOR = new SystemMessageId(1904);
S2_OF_S1_WILL_REPLACED_WITH_S4_OF_S3 = new SystemMessageId(1905);
SELECT_COMBAT_UNIT = new SystemMessageId(1906);
SELECT_CHARACTER_WHO_WILL = new SystemMessageId(1907);
S1_STATE_FORBIDS_SUMMONING = new SystemMessageId(1908);
ACADEMY_LIST_HEADER = new SystemMessageId(1909);
GRADUATES_S1 = new SystemMessageId(1910);
YOU_CANNOT_SUMMON_PLAYERS_WHO_ARE_IN_OLYMPIAD = new SystemMessageId(1911);
NCOTP2 = new SystemMessageId(1912);
TIME_FOR_S1_IS_S2_MINUTES_REMAINING = new SystemMessageId(1913);
TIME_FOR_S1_IS_S2_SECONDS_REMAINING = new SystemMessageId(1914);
GAME_ENDS_IN_S1_SECONDS = new SystemMessageId(1915);
DEATH_PENALTY_LEVEL_S1_ADDED = new SystemMessageId(1916);
DEATH_PENALTY_LIFTED = new SystemMessageId(1917);
PET_TOO_HIGH_TO_CONTROL = new SystemMessageId(1918);
OLYMPIAD_REGISTRATION_PERIOD_ENDED = new SystemMessageId(1919);
ACCOUNT_INACTIVITY = new SystemMessageId(1920);
S2_HOURS_S3_MINUTES_SINCE_S1_KILLED = new SystemMessageId(1921);
S1_FAILED_KILLING_EXPIRED = new SystemMessageId(1922);
COURT_MAGICIAN_CREATED_PORTAL = new SystemMessageId(1923);
LOC_PRIMEVAL_ISLE_S1_S2_S3 = new SystemMessageId(1924);
SEAL_OF_STRIFE_FORBIDS_SUMMONING = new SystemMessageId(1925);
THERE_IS_NO_OPPONENT_TO_RECEIVE_YOUR_CHALLENGE_FOR_A_DUEL = new SystemMessageId(1926);
S1_HAS_BEEN_CHALLENGED_TO_A_DUEL = new SystemMessageId(1927);
S1_PARTY_HAS_BEEN_CHALLENGED_TO_A_DUEL = new SystemMessageId(1928);
S1_HAS_ACCEPTED_YOUR_CHALLENGE_TO_A_DUEL_THE_DUEL_WILL_BEGIN_IN_A_FEW_MOMENTS = new SystemMessageId(1929);
YOU_HAVE_ACCEPTED_S1_CHALLENGE_TO_A_DUEL_THE_DUEL_WILL_BEGIN_IN_A_FEW_MOMENTS = new SystemMessageId(1930);
S1_HAS_DECLINED_YOUR_CHALLENGE_TO_A_DUEL = new SystemMessageId(1931);
S1_HAS_DECLINED_YOUR_CHALLENGE_TO_A_DUEL2 = new SystemMessageId(1932);
YOU_HAVE_ACCEPTED_S1_CHALLENGE_TO_A_PARTY_DUEL_THE_DUEL_WILL_BEGIN_IN_A_FEW_MOMENTS = new SystemMessageId(1933);
S1_HAS_ACCEPTED_YOUR_CHALLENGE_TO_DUEL_AGAINST_THEIR_PARTY_THE_DUEL_WILL_BEGIN_IN_A_FEW_MOMENTS = new SystemMessageId(1934);
S1_HAS_DECLINED_YOUR_CHALLENGE_TO_A_PARTY_DUEL = new SystemMessageId(1935);
THE_OPPOSING_PARTY_HAS_DECLINED_YOUR_CHALLENGE_TO_A_DUEL = new SystemMessageId(1936);
SINCE_THE_PERSON_YOU_CHALLENGED_IS_NOT_CURRENTLY_IN_A_PARTY_THEY_CANNOT_DUEL_AGAINST_YOUR_PARTY = new SystemMessageId(1937);
S1_HAS_CHALLENGED_YOU_TO_A_DUEL = new SystemMessageId(1938);
S1_PARTY_HAS_CHALLENGED_YOUR_PARTY_TO_A_DUEL = new SystemMessageId(1939);
YOU_ARE_UNABLE_TO_REQUEST_A_DUEL_AT_THIS_TIME = new SystemMessageId(1940);
NO_PLACE_FOR_DUEL = new SystemMessageId(1941);
THE_OPPOSING_PARTY_IS_CURRENTLY_UNABLE_TO_ACCEPT_A_CHALLENGE_TO_A_DUEL = new SystemMessageId(1942);
THE_OPPOSING_PARTY_IS_AT_BAD_LOCATION_FOR_A_DUEL = new SystemMessageId(1943);
IN_A_MOMENT_YOU_WILL_BE_TRANSPORTED_TO_THE_SITE_WHERE_THE_DUEL_WILL_TAKE_PLACE = new SystemMessageId(1944);
THE_DUEL_WILL_BEGIN_IN_S1_SECONDS = new SystemMessageId(1945);
S1_CHALLENGED_YOU_TO_A_DUEL = new SystemMessageId(1946);
S1_CHALLENGED_YOU_TO_A_PARTY_DUEL = new SystemMessageId(1947);
THE_DUEL_WILL_BEGIN_IN_S1_SECONDS2 = new SystemMessageId(1948);
LET_THE_DUEL_BEGIN = new SystemMessageId(1949);
S1_HAS_WON_THE_DUEL = new SystemMessageId(1950);
S1_PARTY_HAS_WON_THE_DUEL = new SystemMessageId(1951);
THE_DUEL_HAS_ENDED_IN_A_TIE = new SystemMessageId(1952);
SINCE_S1_WAS_DISQUALIFIED_S2_HAS_WON = new SystemMessageId(1953);
SINCE_S1_PARTY_WAS_DISQUALIFIED_S2_PARTY_HAS_WON = new SystemMessageId(1954);
SINCE_S1_WITHDREW_FROM_THE_DUEL_S2_HAS_WON = new SystemMessageId(1955);
SINCE_S1_PARTY_WITHDREW_FROM_THE_DUEL_S2_PARTY_HAS_WON = new SystemMessageId(1956);
SELECT_THE_ITEM_TO_BE_AUGMENTED = new SystemMessageId(1957);
SELECT_THE_CATALYST_FOR_AUGMENTATION = new SystemMessageId(1958);
REQUIRES_S1_S2 = new SystemMessageId(1959);
THIS_IS_NOT_A_SUITABLE_ITEM = new SystemMessageId(1960);
GEMSTONE_QUANTITY_IS_INCORRECT = new SystemMessageId(1961);
THE_ITEM_WAS_SUCCESSFULLY_AUGMENTED = new SystemMessageId(1962);
SELECT_THE_ITEM_FROM_WHICH_YOU_WISH_TO_REMOVE_AUGMENTATION = new SystemMessageId(1963);
AUGMENTATION_REMOVAL_CAN_ONLY_BE_DONE_ON_AN_AUGMENTED_ITEM = new SystemMessageId(1964);
AUGMENTATION_HAS_BEEN_SUCCESSFULLY_REMOVED_FROM_YOUR_S1 = new SystemMessageId(1965);
ONLY_CLAN_LEADER_CAN_ISSUE_COMMANDS = new SystemMessageId(1966);
GATE_LOCKED_TRY_AGAIN_LATER = new SystemMessageId(1967);
S1_OWNER = new SystemMessageId(1968);
AREA_S1_APPEARS = new SystemMessageId(1969);
ONCE_AN_ITEM_IS_AUGMENTED_IT_CANNOT_BE_AUGMENTED_AGAIN = new SystemMessageId(1970);
HARDENER_LEVEL_TOO_HIGH = new SystemMessageId(1971);
YOU_CANNOT_AUGMENT_ITEMS_WHILE_A_PRIVATE_STORE_OR_PRIVATE_WORKSHOP_IS_IN_OPERATION = new SystemMessageId(1972);
YOU_CANNOT_AUGMENT_ITEMS_WHILE_FROZEN = new SystemMessageId(1973);
YOU_CANNOT_AUGMENT_ITEMS_WHILE_DEAD = new SystemMessageId(1974);
YOU_CANNOT_AUGMENT_ITEMS_WHILE_TRADING = new SystemMessageId(1975);
YOU_CANNOT_AUGMENT_ITEMS_WHILE_PARALYZED = new SystemMessageId(1976);
YOU_CANNOT_AUGMENT_ITEMS_WHILE_FISHING = new SystemMessageId(1977);
YOU_CANNOT_AUGMENT_ITEMS_WHILE_SITTING_DOWN = new SystemMessageId(1978);
S1S_REMAINING_MANA_IS_NOW_10 = new SystemMessageId(1979);
S1S_REMAINING_MANA_IS_NOW_5 = new SystemMessageId(1980);
S1S_REMAINING_MANA_IS_NOW_1 = new SystemMessageId(1981);
S1S_REMAINING_MANA_IS_NOW_0 = new SystemMessageId(1982);
PRESS_THE_AUGMENT_BUTTON_TO_BEGIN = new SystemMessageId(1984);
S1_DROP_AREA_S2 = new SystemMessageId(1985);
S1_OWNER_S2 = new SystemMessageId(1986);
S1 = new SystemMessageId(1987);
FERRY_ARRIVED_AT_PRIMEVAL = new SystemMessageId(1988);
FERRY_LEAVING_FOR_RUNE_3_MINUTES = new SystemMessageId(1989);
FERRY_LEAVING_PRIMEVAL_FOR_RUNE_NOW = new SystemMessageId(1990);
FERRY_LEAVING_FOR_PRIMEVAL_3_MINUTES = new SystemMessageId(1991);
FERRY_LEAVING_RUNE_FOR_PRIMEVAL_NOW = new SystemMessageId(1992);
FERRY_FROM_PRIMEVAL_TO_RUNE_DELAYED = new SystemMessageId(1993);
FERRY_FROM_RUNE_TO_PRIMEVAL_DELAYED = new SystemMessageId(1994);
S1_CHANNEL_FILTER_OPTION = new SystemMessageId(1995);
ATTACK_WAS_BLOCKED = new SystemMessageId(1996);
S1_PERFORMING_COUNTERATTACK = new SystemMessageId(1997);
COUNTERED_S1_ATTACK = new SystemMessageId(1998);
S1_DODGES_ATTACK = new SystemMessageId(1999);
AVOIDED_S1_ATTACK2 = new SystemMessageId(2000);
AUGMENTATION_FAILED_DUE_TO_INAPPROPRIATE_CONDITIONS = new SystemMessageId(2001);
TRAP_FAILED = new SystemMessageId(2002);
OBTAINED_ORDINARY_MATERIAL = new SystemMessageId(2003);
OBTAINED_RATE_MATERIAL = new SystemMessageId(2004);
OBTAINED_UNIQUE_MATERIAL = new SystemMessageId(2005);
OBTAINED_ONLY_MATERIAL = new SystemMessageId(2006);
ENTER_RECIPIENTS_NAME = new SystemMessageId(2007);
ENTER_TEXT = new SystemMessageId(2008);
CANT_EXCEED_1500_CHARACTERS = new SystemMessageId(2009);
S2_S1 = new SystemMessageId(2010);
AUGMENTED_ITEM_CANNOT_BE_DISCARDED = new SystemMessageId(2011);
S1_HAS_BEEN_ACTIVATED = new SystemMessageId(2012);
YOUR_SEED_OR_REMAINING_PURCHASE_AMOUNT_IS_INADEQUATE = new SystemMessageId(2013);
MANOR_CANT_ACCEPT_MORE_CROPS = new SystemMessageId(2014);
SKILL_READY_TO_USE_AGAIN = new SystemMessageId(2015);
SKILL_READY_TO_USE_AGAIN_BUT_TIME_INCREASED = new SystemMessageId(2016);
S1_CANNOT_DUEL_BECAUSE_S1_IS_CURRENTLY_ENGAGED_IN_A_PRIVATE_STORE_OR_MANUFACTURE = new SystemMessageId(2017);
S1_CANNOT_DUEL_BECAUSE_S1_IS_CURRENTLY_FISHING = new SystemMessageId(2018);
S1_CANNOT_DUEL_BECAUSE_S1_HP_OR_MP_IS_BELOW_50_PERCENT = new SystemMessageId(2019);
S1_CANNOT_MAKE_A_CHALLANGE_TO_A_DUEL_BECAUSE_S1_IS_CURRENTLY_IN_A_DUEL_PROHIBITED_AREA = new SystemMessageId(2020);
S1_CANNOT_DUEL_BECAUSE_S1_IS_CURRENTLY_ENGAGED_IN_BATTLE = new SystemMessageId(2021);
S1_CANNOT_DUEL_BECAUSE_S1_IS_ALREADY_ENGAGED_IN_A_DUEL = new SystemMessageId(2022);
S1_CANNOT_DUEL_BECAUSE_S1_IS_IN_A_CHAOTIC_STATE = new SystemMessageId(2023);
S1_CANNOT_DUEL_BECAUSE_S1_IS_PARTICIPATING_IN_THE_OLYMPIAD = new SystemMessageId(2024);
S1_CANNOT_DUEL_BECAUSE_S1_IS_PARTICIPATING_IN_A_CLAN_HALL_WAR = new SystemMessageId(2025);
S1_CANNOT_DUEL_BECAUSE_S1_IS_PARTICIPATING_IN_A_SIEGE_WAR = new SystemMessageId(2026);
S1_CANNOT_DUEL_BECAUSE_S1_IS_CURRENTLY_RIDING_A_BOAT_WYVERN_OR_STRIDER = new SystemMessageId(2027);
S1_CANNOT_RECEIVE_A_DUEL_CHALLENGE_BECAUSE_S1_IS_TOO_FAR_AWAY = new SystemMessageId(2028);
S1_CANNOT_PARTICIPATE_IN_OLYMPIAD_DURING_TELEPORT = new SystemMessageId(2029);
CURRENTLY_LOGGING_IN = new SystemMessageId(2030);
PLEASE_WAIT_A_MOMENT = new SystemMessageId(2031);
buildFastLookupTable();
}
private final static void buildFastLookupTable()
{
final Field[] fields = SystemMessageId.class.getDeclaredFields();
final ArrayList<SystemMessageId> smIds = new ArrayList<>(fields.length);
int maxId = 0, mod;
SystemMessageId smId;
for (final Field field : fields)
{
mod = field.getModifiers();
if (Modifier.isStatic(mod) && Modifier.isPublic(mod) && Modifier.isFinal(mod) && field.getType().equals(SystemMessageId.class))
{
try
{
smId = (SystemMessageId) field.get(null);
smId.setName(field.getName());
smId.setParamCount(parseMessageParameters(field.getName()));
maxId = Math.max(maxId, smId.getId());
smIds.add(smId);
}
catch (final Exception e)
{
_log.warn("SystemMessageId: Failed field access for '" + field.getName() + "'", e);
}
}
}
VALUES = new SystemMessageId[maxId + 1];
for (int i = smIds.size(); i-- > 0;)
{
smId = smIds.get(i);
VALUES[smId.getId()] = smId;
}
}
private static final int parseMessageParameters(final String name)
{
int paramCount = 0;
char s1, c2;
for (int i = 0; i < name.length() - 1; i++)
{
s1 = name.charAt(i);
if (s1 == 'C' || s1 == 'S')
{
c2 = name.charAt(i + 1);
if (Character.isDigit(c2))
{
paramCount = Math.max(paramCount, Character.getNumericValue(c2));
i++;
}
}
}
return paramCount;
}
public static final SystemMessageId getSystemMessageId(final int id)
{
final SystemMessageId smi = getSystemMessageIdInternal(id);
return smi == null ? new SystemMessageId(id) : smi;
}
private static final SystemMessageId getSystemMessageIdInternal(final int id)
{
if (id < 0 || id >= VALUES.length)
return null;
return VALUES[id];
}
public static final SystemMessageId getSystemMessageId(final String name)
{
try
{
return (SystemMessageId) SystemMessageId.class.getField(name).get(null);
}
catch (final Exception e)
{
return null;
}
}
private final int _id;
private String _name;
private byte _params;
private SystemMessage _staticSystemMessage;
private SystemMessageId(final int id)
{
_id = id;
}
public final int getId()
{
return _id;
}
private final void setName(final String name)
{
_name = name;
}
public final String getName()
{
return _name;
}
public final int getParamCount()
{
return _params;
}
public final void setParamCount(final int params)
{
if (params < 0)
throw new IllegalArgumentException("Invalid negative param count: " + params);
if (params > 10)
throw new IllegalArgumentException("Maximum param count exceeded: " + params);
if (params != 0)
_staticSystemMessage = null;
_params = (byte) params;
}
public final SystemMessage getStaticSystemMessage()
{
return _staticSystemMessage;
}
public final void setStaticSystemMessage(final SystemMessage sm)
{
_staticSystemMessage = sm;
}
@Override
public final String toString()
{
return "SM[" + getId() + ":" + getName() + "]";
}
}