/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network; import java.lang.reflect.Field; import java.lang.reflect.Modifier; import java.util.ArrayList; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import silentium.gameserver.network.serverpackets.SystemMessage; /** * @author Noctarius & Nille02 & crion ^ Forsaiken */ public final class SystemMessageId { private static final Logger _log = LoggerFactory.getLogger(SystemMessageId.class.getName()); public static final SystemMessageId[] EMPTY_ARRAY = new SystemMessageId[0]; /** * ID: 0<br> * Message: You have been disconnected from the server. */ public static final SystemMessageId YOU_HAVE_BEEN_DISCONNECTED; /** * ID: 1<br> * Message: The server will be coming down in $1 seconds. Please find a safe place to log out. */ public static final SystemMessageId THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS; /** * ID: 2<br> * Message: $s1 does not exist. */ public static final SystemMessageId S1_DOES_NOT_EXIST; /** * ID: 3<br> * Message: $s1 is not currently logged in. */ public static final SystemMessageId S1_IS_NOT_ONLINE; /** * ID: 4<br> * Message: You cannot ask yourself to apply to a clan. */ public static final SystemMessageId CANNOT_INVITE_YOURSELF; /** * ID: 5<br> * Message: $s1 already exists. */ public static final SystemMessageId S1_ALREADY_EXISTS; /** * ID: 6<br> * Message: $s1 does not exist */ public static final SystemMessageId S1_DOES_NOT_EXIST2; /** * ID: 7<br> * Message: You are already a member of $s1. */ public static final SystemMessageId ALREADY_MEMBER_OF_S1; /** * ID: 8<br> * Message: You are working with another clan. */ public static final SystemMessageId YOU_ARE_WORKING_WITH_ANOTHER_CLAN; /** * ID: 9<br> * Message: $s1 is not a clan leader. */ public static final SystemMessageId S1_IS_NOT_A_CLAN_LEADER; /** * ID: 10<br> * Message: $s1 is working with another clan. */ public static final SystemMessageId S1_WORKING_WITH_ANOTHER_CLAN; /** * ID: 11<br> * Message: There are no applicants for this clan. */ public static final SystemMessageId NO_APPLICANTS_FOR_THIS_CLAN; /** * ID: 12<br> * Message: The applicant information is incorrect. */ public static final SystemMessageId APPLICANT_INFORMATION_INCORRECT; /** * ID: 13<br> * Message: Unable to disperse: your clan has requested to participate in a castle siege. */ public static final SystemMessageId CANNOT_DISSOLVE_CAUSE_CLAN_WILL_PARTICIPATE_IN_CASTLE_SIEGE; /** * ID: 14<br> * Message: Unable to disperse: your clan owns one or more castles or hideouts. */ public static final SystemMessageId CANNOT_DISSOLVE_CAUSE_CLAN_OWNS_CASTLES_HIDEOUTS; /** * ID: 15<br> * Message: You are in siege. */ public static final SystemMessageId YOU_ARE_IN_SIEGE; /** * ID: 16<br> * Message: You are not in siege. */ public static final SystemMessageId YOU_ARE_NOT_IN_SIEGE; /** * ID: 17<br> * Message: The castle siege has begun. */ public static final SystemMessageId CASTLE_SIEGE_HAS_BEGUN; /** * ID: 18<br> * Message: The castle siege has ended. */ public static final SystemMessageId CASTLE_SIEGE_HAS_ENDED; /** * ID: 19<br> * Message: There is a new Lord of the castle! */ public static final SystemMessageId NEW_CASTLE_LORD; /** * ID: 20<br> * Message: The gate is being opened. */ public static final SystemMessageId GATE_IS_OPENING; /** * ID: 21<br> * Message: The gate is being destroyed. */ public static final SystemMessageId GATE_IS_DESTROYED; /** * ID: 22<br> * Message: Your target is out of range. */ public static final SystemMessageId TARGET_TOO_FAR; /** * ID: 23<br> * Message: Not enough HP. */ public static final SystemMessageId NOT_ENOUGH_HP; /** * ID: 24<br> * Message: Not enough MP. */ public static final SystemMessageId NOT_ENOUGH_MP; /** * ID: 25<br> * Message: Rejuvenating HP. */ public static final SystemMessageId REJUVENATING_HP; /** * ID: 26<br> * Message: Rejuvenating MP. */ public static final SystemMessageId REJUVENATING_MP; /** * ID: 27<br> * Message: Your casting has been interrupted. */ public static final SystemMessageId CASTING_INTERRUPTED; /** * ID: 28<br> * Message: You have obtained $s1 adena. */ public static final SystemMessageId YOU_PICKED_UP_S1_ADENA; /** * ID: 29<br> * Message: You have obtained $s2 $s1. */ public static final SystemMessageId YOU_PICKED_UP_S1_S2; /** * ID: 30<br> * Message: You have obtained $s1. */ public static final SystemMessageId YOU_PICKED_UP_S1; /** * ID: 31<br> * Message: You cannot move while sitting. */ public static final SystemMessageId CANT_MOVE_SITTING; /** * ID: 32<br> * Message: You are unable to engage in combat. Please go to the nearest restart point. */ public static final SystemMessageId UNABLE_COMBAT_PLEASE_GO_RESTART; /** * ID: 32<br> * Message: You cannot move while casting. */ public static final SystemMessageId CANT_MOVE_CASTING; /** * ID: 34<br> * Message: Welcome to the World of Lineage II. */ public static final SystemMessageId WELCOME_TO_LINEAGE; /** * ID: 35<br> * Message: You hit for $s1 damage */ public static final SystemMessageId YOU_DID_S1_DMG; /** * ID: 36<br> * Message: $s1 hit you for $s2 damage. */ public static final SystemMessageId S1_GAVE_YOU_S2_DMG; /** * ID: 37<br> * Message: $s1 hit you for $s2 damage. */ public static final SystemMessageId S1_GAVE_YOU_S2_DMG2; /** * ID: 41<br> * Message: You carefully nock an arrow. */ public static final SystemMessageId GETTING_READY_TO_SHOOT_AN_ARROW; /** * ID: 42<br> * Message: You have avoided $s1's attack. */ public static final SystemMessageId AVOIDED_S1_ATTACK; /** * ID: 43<br> * Message: You have missed. */ public static final SystemMessageId MISSED_TARGET; /** * ID: 44<br> * Message: Critical hit! */ public static final SystemMessageId CRITICAL_HIT; /** * ID: 45<br> * Message: You have earned $s1 experience. */ public static final SystemMessageId EARNED_S1_EXPERIENCE; /** * ID: 46<br> * Message: You use $s1. */ public static final SystemMessageId USE_S1; /** * ID: 47<br> * Message: You begin to use a(n) $s1. */ public static final SystemMessageId BEGIN_TO_USE_S1; /** * ID: 48<br> * Message: $s1 is not available at this time: being prepared for reuse. */ public static final SystemMessageId S1_PREPARED_FOR_REUSE; /** * ID: 49<br> * Message: You have equipped your $s1. */ public static final SystemMessageId S1_EQUIPPED; /** * ID: 50<br> * Message: Your target cannot be found. */ public static final SystemMessageId TARGET_CANT_FOUND; /** * ID: 51<br> * Message: You cannot use this on yourself. */ public static final SystemMessageId CANNOT_USE_ON_YOURSELF; /** * ID: 52<br> * Message: You have earned $s1 adena. */ public static final SystemMessageId EARNED_S1_ADENA; /** * ID: 53<br> * Message: You have earned $s2 $s1(s). */ public static final SystemMessageId EARNED_S2_S1_S; /** * ID: 54<br> * Message: You have earned $s1. */ public static final SystemMessageId EARNED_ITEM_S1; /** * ID: 55<br> * Message: You have failed to pick up $s1 adena. */ public static final SystemMessageId FAILED_TO_PICKUP_S1_ADENA; /** * ID: 56<br> * Message: You have failed to pick up $s1. */ public static final SystemMessageId FAILED_TO_PICKUP_S1; /** * ID: 57<br> * Message: You have failed to pick up $s2 $s1(s). */ public static final SystemMessageId FAILED_TO_PICKUP_S2_S1_S; /** * ID: 58<br> * Message: You have failed to earn $s1 adena. */ public static final SystemMessageId FAILED_TO_EARN_S1_ADENA; /** * ID: 59<br> * Message: You have failed to earn $s1. */ public static final SystemMessageId FAILED_TO_EARN_S1; /** * ID: 60<br> * Message: You have failed to earn $s2 $s1(s). */ public static final SystemMessageId FAILED_TO_EARN_S2_S1_S; /** * ID: 61<br> * Message: Nothing happened. */ public static final SystemMessageId NOTHING_HAPPENED; /** * ID: 62<br> * Message: Your $s1 has been successfully enchanted. */ public static final SystemMessageId S1_SUCCESSFULLY_ENCHANTED; /** * ID: 63<br> * Message: Your +$S1 $S2 has been successfully enchanted. */ public static final SystemMessageId S1_S2_SUCCESSFULLY_ENCHANTED; /** * ID: 64<br> * Message: The enchantment has failed! Your $s1 has been crystallized. */ public static final SystemMessageId ENCHANTMENT_FAILED_S1_EVAPORATED; /** * ID: 65<br> * Message: The enchantment has failed! Your +$s1 $s2 has been crystallized. */ public static final SystemMessageId ENCHANTMENT_FAILED_S1_S2_EVAPORATED; /** * ID: 66<br> * Message: $s1 is inviting you to join a party. Do you accept? */ public static final SystemMessageId S1_INVITED_YOU_TO_PARTY; /** * ID: 67<br> * Message: $s1 has invited you to the join the clan, $s2. Do you wish to join? */ public static final SystemMessageId S1_HAS_INVITED_YOU_TO_JOIN_THE_CLAN_S2; /** * ID: 68<br> * Message: Would you like to withdraw from the $s1 clan? If you leave, you will have to wait at least a day before joining another clan. */ public static final SystemMessageId WOULD_YOU_LIKE_TO_WITHDRAW_FROM_THE_S1_CLAN; /** * ID: 69<br> * Message: Would you like to dismiss $s1 from the clan? If you do so, you will have to wait at least a day before accepting a new member. */ public static final SystemMessageId WOULD_YOU_LIKE_TO_DISMISS_S1_FROM_THE_CLAN; /** * ID: 70<br> * Message: Do you wish to disperse the clan, $s1? */ public static final SystemMessageId DO_YOU_WISH_TO_DISPERSE_THE_CLAN_S1; /** * ID: 71<br> * Message: How many of your $s1(s) do you wish to discard? */ public static final SystemMessageId HOW_MANY_S1_DISCARD; /** * ID: 72<br> * Message: How many of your $s1(s) do you wish to move? */ public static final SystemMessageId HOW_MANY_S1_MOVE; /** * ID: 73<br> * Message: How many of your $s1(s) do you wish to destroy? */ public static final SystemMessageId HOW_MANY_S1_DESTROY; /** * ID: 74<br> * Message: Do you wish to destroy your $s1? */ public static final SystemMessageId WISH_DESTROY_S1; /** * ID: 75<br> * Message: ID does not exist. */ public static final SystemMessageId ID_NOT_EXIST; /** * ID: 76<br> * Message: Incorrect password. */ public static final SystemMessageId INCORRECT_PASSWORD; /** * ID: 77<br> * Message: You cannot create another character. Please delete the existing character and try again. */ public static final SystemMessageId CANNOT_CREATE_CHARACTER; /** * ID: 78<br> * Message: When you delete a character, any items in his/her possession will also be deleted. Do you really wish to delete $s1%? */ public static final SystemMessageId WISH_DELETE_S1; /** * ID: 79<br> * Message: This name already exists. */ public static final SystemMessageId NAMING_NAME_ALREADY_EXISTS; /** * ID: 80<br> * Message: Names must be between 1-16 characters, excluding spaces or special characters. */ public static final SystemMessageId NAMING_CHARNAME_UP_TO_16CHARS; /** * ID: 81<br> * Message: Please select your race. */ public static final SystemMessageId PLEASE_SELECT_RACE; /** * ID: 82<br> * Message: Please select your occupation. */ public static final SystemMessageId PLEASE_SELECT_OCCUPATION; /** * ID: 83<br> * Message: Please select your gender. */ public static final SystemMessageId PLEASE_SELECT_GENDER; /** * ID: 84<br> * Message: You may not attack in a peaceful zone. */ public static final SystemMessageId CANT_ATK_PEACEZONE; /** * ID: 85<br> * Message: You may not attack this target in a peaceful zone. */ public static final SystemMessageId TARGET_IN_PEACEZONE; /** * ID: 86<br> * Message: Please enter your ID. */ public static final SystemMessageId PLEASE_ENTER_ID; /** * ID: 87<br> * Message: Please enter your password. */ public static final SystemMessageId PLEASE_ENTER_PASSWORD; /** * ID: 88<br> * Message: Your protocol version is different, please restart your client and run a full check. */ public static final SystemMessageId WRONG_PROTOCOL_CHECK; /** * ID: 89<br> * Message: Your protocol version is different, please continue. */ public static final SystemMessageId WRONG_PROTOCOL_CONTINUE; /** * ID: 90<br> * Message: You are unable to connect to the server. */ public static final SystemMessageId UNABLE_TO_CONNECT; /** * ID: 91<br> * Message: Please select your hairstyle. */ public static final SystemMessageId PLEASE_SELECT_HAIRSTYLE; /** * ID: 92<br> * Message: $s1 has worn off. */ public static final SystemMessageId S1_HAS_WORN_OFF; /** * ID: 93<br> * Message: You do not have enough SP for this. */ public static final SystemMessageId NOT_ENOUGH_SP; /** * ID: 94<br> * Message: 2004-2009 (c) Copyright NCsoft Corporation. All Rights Reserved. */ public static final SystemMessageId COPYRIGHT; /** * ID: 95<br> * Message: You have earned $s1 experience and $s2 SP. */ public static final SystemMessageId YOU_EARNED_S1_EXP_AND_S2_SP; /** * ID: 96<br> * Message: Your level has increased! */ public static final SystemMessageId YOU_INCREASED_YOUR_LEVEL; /** * ID: 97<br> * Message: This item cannot be moved. */ public static final SystemMessageId CANNOT_MOVE_THIS_ITEM; /** * ID: 98<br> * Message: This item cannot be discarded. */ public static final SystemMessageId CANNOT_DISCARD_THIS_ITEM; /** * ID: 99<br> * Message: This item cannot be traded or sold. */ public static final SystemMessageId CANNOT_TRADE_THIS_ITEM; /** * ID: 100<br> * Message: $s1 is requesting to trade. Do you wish to continue? */ public static final SystemMessageId S1_REQUESTS_TRADE; /** * ID: 101<br> * Message: You cannot exit while in combat. */ public static final SystemMessageId CANT_LOGOUT_WHILE_FIGHTING; /** * ID: 102<br> * Message: You cannot restart while in combat. */ public static final SystemMessageId CANT_RESTART_WHILE_FIGHTING; /** * ID: 103<br> * Message: This ID is currently logged in. */ public static final SystemMessageId ID_LOGGED_IN; /** * ID: 104<br> * Message: You may not equip items while casting or performing a skill. */ public static final SystemMessageId CANNOT_USE_ITEM_WHILE_USING_MAGIC; /** * ID: 105<br> * Message: You have invited $s1 to your party. */ public static final SystemMessageId YOU_INVITED_S1_TO_PARTY; /** * ID: 106<br> * Message: You have joined $s1's party. */ public static final SystemMessageId YOU_JOINED_S1_PARTY; /** * ID: 107<br> * Message: $s1 has joined the party. */ public static final SystemMessageId S1_JOINED_PARTY; /** * ID: 108<br> * Message: $s1 has left the party. */ public static final SystemMessageId S1_LEFT_PARTY; /** * ID: 109<br> * Message: Invalid target. */ public static final SystemMessageId INCORRECT_TARGET; /** * ID: 110<br> * Message: $s1 $s2's effect can be felt. */ public static final SystemMessageId YOU_FEEL_S1_EFFECT; /** * ID: 111<br> * Message: Your shield defense has succeeded. */ public static final SystemMessageId SHIELD_DEFENCE_SUCCESSFULL; /** * ID: 112<br> * Message: You may no longer adjust items in the trade because the trade has been confirmed. */ public static final SystemMessageId NOT_ENOUGH_ARROWS; /** * ID: 113<br> * Message: $s1 cannot be used due to unsuitable terms. */ public static final SystemMessageId S1_CANNOT_BE_USED; /** * ID: 114<br> * Message: You have entered the shadow of the Mother Tree. */ public static final SystemMessageId ENTER_SHADOW_MOTHER_TREE; /** * ID: 115<br> * Message: You have left the shadow of the Mother Tree. */ public static final SystemMessageId EXIT_SHADOW_MOTHER_TREE; /** * ID: 116<br> * Message: You have entered a peaceful zone. */ public static final SystemMessageId ENTER_PEACEFUL_ZONE; /** * ID: 117<br> * Message: You have left the peaceful zone. */ public static final SystemMessageId EXIT_PEACEFUL_ZONE; /** * ID: 118<br> * Message: You have requested a trade with $s1 */ public static final SystemMessageId REQUEST_S1_FOR_TRADE; /** * ID: 119<br> * Message: $s1 has denied your request to trade. */ public static final SystemMessageId S1_DENIED_TRADE_REQUEST; /** * ID: 120<br> * Message: You begin trading with $s1. */ public static final SystemMessageId BEGIN_TRADE_WITH_S1; /** * ID: 121<br> * Message: $s1 has confirmed the trade. */ public static final SystemMessageId S1_CONFIRMED_TRADE; /** * ID: 122<br> * Message: You may no longer adjust items in the trade because the trade has been confirmed. */ public static final SystemMessageId CANNOT_ADJUST_ITEMS_AFTER_TRADE_CONFIRMED; /** * ID: 123<br> * Message: Your trade is successful. */ public static final SystemMessageId TRADE_SUCCESSFUL; /** * ID: 124<br> * Message: $s1 has cancelled the trade. */ public static final SystemMessageId S1_CANCELED_TRADE; /** * ID: 125<br> * Message: Do you wish to exit the game? */ public static final SystemMessageId WISH_EXIT_GAME; /** * ID: 126<br> * Message: Do you wish to return to the character select screen? */ public static final SystemMessageId WISH_RESTART_GAME; /** * ID: 127<br> * Message: You have been disconnected from the server. Please login again. */ public static final SystemMessageId DISCONNECTED_FROM_SERVER; /** * ID: 128<br> * Message: Your character creation has failed. */ public static final SystemMessageId CHARACTER_CREATION_FAILED; /** * ID: 129<br> * Message: Your inventory is full. */ public static final SystemMessageId SLOTS_FULL; /** * ID: 130<br> * Message: Your warehouse is full. */ public static final SystemMessageId WAREHOUSE_FULL; /** * ID: 131<br> * Message: $s1 has logged in. */ public static final SystemMessageId S1_LOGGED_IN; /** * ID: 132<br> * Message: $s1 has been added to your friends list. */ public static final SystemMessageId S1_ADDED_TO_FRIENDS; /** * ID: 133<br> * Message: $s1 has been removed from your friends list. */ public static final SystemMessageId S1_REMOVED_FROM_YOUR_FRIENDS_LIST; /** * ID: 134<br> * Message: Please check your friends list again. */ public static final SystemMessageId PLEACE_CHECK_YOUR_FRIEND_LIST_AGAIN; /** * ID: 135<br> * Message: $s1 did not reply to your invitation. Your invitation has been cancelled. */ public static final SystemMessageId S1_DID_NOT_REPLY_TO_YOUR_INVITE; /** * ID: 136<br> * Message: You have not replied to $s1's invitation. The offer has been cancelled. */ public static final SystemMessageId YOU_DID_NOT_REPLY_TO_S1_INVITE; /** * ID: 137<br> * Message: There are no more items in the shortcut. */ public static final SystemMessageId NO_MORE_ITEMS_SHORTCUT; /** * ID: 138<br> * Message: Designate shortcut. */ public static final SystemMessageId DESIGNATE_SHORTCUT; /** * ID: 139<br> * Message: $s1 has resisted your $s2. */ public static final SystemMessageId S1_RESISTED_YOUR_S2; /** * ID: 140<br> * Message: Your skill was removed due to a lack of MP. */ public static final SystemMessageId SKILL_REMOVED_DUE_LACK_MP; /** * ID: 141<br> * Message: Once the trade is confirmed, the item cannot be moved again. */ public static final SystemMessageId ONCE_THE_TRADE_IS_CONFIRMED_THE_ITEM_CANNOT_BE_MOVED_AGAIN; /** * ID: 142<br> * Message: You are already trading with someone. */ public static final SystemMessageId ALREADY_TRADING; /** * ID: 143<br> * Message: $s1 is already trading with another person. Please try again later. */ public static final SystemMessageId S1_ALREADY_TRADING; /** * ID: 144<br> * Message: That is the incorrect target. */ public static final SystemMessageId TARGET_IS_INCORRECT; /** * ID: 145<br> * Message: That player is not online. */ public static final SystemMessageId TARGET_IS_NOT_FOUND_IN_THE_GAME; /** * ID: 146<br> * Message: Chatting is now permitted. */ public static final SystemMessageId CHATTING_PERMITTED; /** * ID: 147<br> * Message: Chatting is currently prohibited. */ public static final SystemMessageId CHATTING_PROHIBITED; /** * ID: 148<br> * Message: You cannot use quest items. */ public static final SystemMessageId CANNOT_USE_QUEST_ITEMS; /** * ID: 149<br> * Message: You cannot pick up or use items while trading. */ public static final SystemMessageId CANNOT_PICKUP_OR_USE_ITEM_WHILE_TRADING; /** * ID: 150<br> * Message: You cannot discard or destroy an item while trading at a private store. */ public static final SystemMessageId CANNOT_DISCARD_OR_DESTROY_ITEM_WHILE_TRADING; /** * ID: 151<br> * Message: That is too far from you to discard. */ public static final SystemMessageId CANNOT_DISCARD_DISTANCE_TOO_FAR; /** * ID: 152<br> * Message: You have invited the wrong target. */ public static final SystemMessageId YOU_HAVE_INVITED_THE_WRONG_TARGET; /** * ID: 153<br> * Message: $s1 is on another task. Please try again later. */ public static final SystemMessageId S1_IS_BUSY_TRY_LATER; /** * ID: 154<br> * Message: Only the leader can give out invitations. */ public static final SystemMessageId ONLY_LEADER_CAN_INVITE; /** * ID: 155<br> * Message: The party is full. */ public static final SystemMessageId PARTY_FULL; /** * ID: 156<br> * Message: Drain was only 50 percent successful. */ public static final SystemMessageId DRAIN_HALF_SUCCESFUL; /** * ID: 157<br> * Message: You resisted $s1's drain. */ public static final SystemMessageId RESISTED_S1_DRAIN; /** * ID: 158<br> * Message: Your attack has failed. */ public static final SystemMessageId ATTACK_FAILED; /** * ID: 159<br> * Message: You resisted $s1's magic. */ public static final SystemMessageId RESISTED_S1_MAGIC; /** * ID: 160<br> * Message: $s1 is a member of another party and cannot be invited. */ public static final SystemMessageId S1_IS_ALREADY_IN_PARTY; /** * ID: 161<br> * Message: That player is not currently online. */ public static final SystemMessageId INVITED_USER_NOT_ONLINE; /** * ID: 162<br> * Message: Warehouse is too far. */ public static final SystemMessageId WAREHOUSE_TOO_FAR; /** * ID: 163<br> * Message: You cannot destroy it because the number is incorrect. */ public static final SystemMessageId CANNOT_DESTROY_NUMBER_INCORRECT; /** * ID: 164<br> * Message: Waiting for another reply. */ public static final SystemMessageId WAITING_FOR_ANOTHER_REPLY; /** * ID: 165<br> * Message: You cannot add yourself to your own friend list. */ public static final SystemMessageId YOU_CANNOT_ADD_YOURSELF_TO_OWN_FRIEND_LIST; /** * ID: 166<br> * Message: Friend list is not ready yet. Please register again later. */ public static final SystemMessageId FRIEND_LIST_NOT_READY_YET_REGISTER_LATER; /** * ID: 167<br> * Message: $s1 is already on your friend list. */ public static final SystemMessageId S1_ALREADY_ON_FRIEND_LIST; /** * ID: 168<br> * Message: $s1 has sent a friend request. */ public static final SystemMessageId S1_REQUESTED_TO_BECOME_FRIENDS; /** * ID: 169<br> * Message: Accept friendship 0/1 (1 to accept, 0 to deny) */ public static final SystemMessageId ACCEPT_THE_FRIENDSHIP; /** * ID: 170<br> * Message: The user who requested to become friends is not found in the game. */ public static final SystemMessageId THE_USER_YOU_REQUESTED_IS_NOT_IN_GAME; /** * ID: 171<br> * Message: $s1 is not on your friend list. */ public static final SystemMessageId S1_NOT_ON_YOUR_FRIENDS_LIST; /** * ID: 172<br> * Message: You lack the funds needed to pay for this transaction. */ public static final SystemMessageId LACK_FUNDS_FOR_TRANSACTION1; /** * ID: 173<br> * Message: You lack the funds needed to pay for this transaction. */ public static final SystemMessageId LACK_FUNDS_FOR_TRANSACTION2; /** * ID: 174<br> * Message: That person's inventory is full. */ public static final SystemMessageId OTHER_INVENTORY_FULL; /** * ID: 175<br> * Message: That skill has been de-activated as HP was fully recovered. */ public static final SystemMessageId SKILL_DEACTIVATED_HP_FULL; /** * ID: 176<br> * Message: That person is in message refusal mode. */ public static final SystemMessageId THE_PERSON_IS_IN_MESSAGE_REFUSAL_MODE; /** * ID: 177<br> * Message: Message refusal mode. */ public static final SystemMessageId MESSAGE_REFUSAL_MODE; /** * ID: 178<br> * Message: Message acceptance mode. */ public static final SystemMessageId MESSAGE_ACCEPTANCE_MODE; /** * ID: 179<br> * Message: You cannot discard those items here. */ public static final SystemMessageId CANT_DISCARD_HERE; /** * ID: 180<br> * Message: You have $s1 day(s) left until deletion. Do you wish to cancel this action? */ public static final SystemMessageId S1_DAYS_LEFT_CANCEL_ACTION; /** * ID: 181<br> * Message: Cannot see target. */ public static final SystemMessageId CANT_SEE_TARGET; /** * ID: 182<br> * Message: Do you want to quit the current quest? */ public static final SystemMessageId WANT_QUIT_CURRENT_QUEST; /** * ID: 183<br> * Message: There are too many users on the server. Please try again later */ public static final SystemMessageId TOO_MANY_USERS; /** * ID: 184<br> * Message: Please try again later. */ public static final SystemMessageId TRY_AGAIN_LATER; /** * ID: 185<br> * Message: You must first select a user to invite to your party. */ public static final SystemMessageId FIRST_SELECT_USER_TO_INVITE_TO_PARTY; /** * ID: 186<br> * Message: You must first select a user to invite to your clan. */ public static final SystemMessageId FIRST_SELECT_USER_TO_INVITE_TO_CLAN; /** * ID: 187<br> * Message: Select user to expel. */ public static final SystemMessageId SELECT_USER_TO_EXPEL; /** * ID: 188<br> * Message: Please create your clan name. */ public static final SystemMessageId PLEASE_CREATE_CLAN_NAME; /** * ID: 189<br> * Message: Your clan has been created. */ public static final SystemMessageId CLAN_CREATED; /** * ID: 190<br> * Message: You have failed to create a clan. */ public static final SystemMessageId FAILED_TO_CREATE_CLAN; /** * ID: 191<br> * Message: Clan member $s1 has been expelled. */ public static final SystemMessageId CLAN_MEMBER_S1_EXPELLED; /** * ID: 192<br> * Message: You have failed to expel $s1 from the clan. */ public static final SystemMessageId FAILED_EXPEL_S1; /** * ID: 193<br> * Message: Clan has dispersed. */ public static final SystemMessageId CLAN_HAS_DISPERSED; /** * ID: 194<br> * Message: You have failed to disperse the clan. */ public static final SystemMessageId FAILED_TO_DISPERSE_CLAN; /** * ID: 195<br> * Message: Entered the clan. */ public static final SystemMessageId ENTERED_THE_CLAN; /** * ID: 196<br> * Message: $s1 declined your clan invitation. */ public static final SystemMessageId S1_REFUSED_TO_JOIN_CLAN; /** * ID: 197<br> * Message: You have withdrawn from the clan. */ public static final SystemMessageId YOU_HAVE_WITHDRAWN_FROM_CLAN; /** * ID: 198<br> * Message: You have failed to withdraw from the $s1 clan. */ public static final SystemMessageId FAILED_TO_WITHDRAW_FROM_S1_CLAN; /** * ID: 199<br> * Message: You have recently been dismissed from a clan. You are not allowed to join another clan for 24-hours. */ public static final SystemMessageId CLAN_MEMBERSHIP_TERMINATED; /** * ID: 200<br> * Message: You have withdrawn from the party. */ public static final SystemMessageId YOU_LEFT_PARTY; /** * ID: 201<br> * Message: $s1 was expelled from the party. */ public static final SystemMessageId S1_WAS_EXPELLED_FROM_PARTY; /** * ID: 202<br> * Message: You have been expelled from the party. */ public static final SystemMessageId HAVE_BEEN_EXPELLED_FROM_PARTY; /** * ID: 203<br> * Message: The party has dispersed. */ public static final SystemMessageId PARTY_DISPERSED; /** * ID: 204<br> * Message: Incorrect name. Please try again. */ public static final SystemMessageId INCORRECT_NAME_TRY_AGAIN; /** * ID: 205<br> * Message: Incorrect character name. Please try again. */ public static final SystemMessageId INCORRECT_CHARACTER_NAME_TRY_AGAIN; /** * ID: 206<br> * Message: Please enter the name of the clan you wish to declare war on. */ public static final SystemMessageId ENTER_CLAN_NAME_TO_DECLARE_WAR; /** * ID: 207<br> * Message: $s2 of the clan $s1 requests declaration of war. Do you accept? */ public static final SystemMessageId S2_OF_THE_CLAN_S1_REQUESTS_WAR; /** * ID: 212<br> * Message: You are not a clan member and cannot perform this action. */ public static final SystemMessageId YOU_ARE_NOT_A_CLAN_MEMBER; /** * ID: 213<br> * Message: Not working. Please try again later. */ public static final SystemMessageId NOT_WORKING_PLEASE_TRY_AGAIN_LATER; /** * ID: 214<br> * Message: Your title has been changed. */ public static final SystemMessageId TITLE_CHANGED; /** * ID: 215<br> * Message: War with the $s1 clan has begun. */ public static final SystemMessageId WAR_WITH_THE_S1_CLAN_HAS_BEGUN; /** * ID: 216<br> * Message: War with the $s1 clan has ended. */ public static final SystemMessageId WAR_WITH_THE_S1_CLAN_HAS_ENDED; /** * ID: 217<br> * Message: You have won the war over the $s1 clan! */ public static final SystemMessageId YOU_HAVE_WON_THE_WAR_OVER_THE_S1_CLAN; /** * ID: 218<br> * Message: You have surrendered to the $s1 clan. */ public static final SystemMessageId YOU_HAVE_SURRENDERED_TO_THE_S1_CLAN; /** * ID: 219<br> * Message: Your clan leader has died. You have been defeated by the $s1 clan. */ public static final SystemMessageId YOU_WERE_DEFEATED_BY_S1_CLAN; /** * ID: 220<br> * Message: You have $s1 minutes left until the clan war ends. */ public static final SystemMessageId S1_MINUTES_LEFT_UNTIL_CLAN_WAR_ENDS; /** * ID: 221<br> * Message: The time limit for the clan war is up. War with the $s1 clan is over. */ public static final SystemMessageId CLAN_WAR_WITH_S1_CLAN_HAS_ENDED; /** * ID: 222<br> * Message: $s1 has joined the clan. */ public static final SystemMessageId S1_HAS_JOINED_CLAN; /** * ID: 223<br> * Message: $s1 has withdrawn from the clan. */ public static final SystemMessageId S1_HAS_WITHDRAWN_FROM_THE_CLAN; /** * ID: 224<br> * Message: $s1 did not respond: Invitation to the clan has been cancelled. */ public static final SystemMessageId S1_DID_NOT_RESPOND_TO_CLAN_INVITATION; /** * ID: 225<br> * Message: You didn't respond to $s1's invitation: joining has been cancelled. */ public static final SystemMessageId YOU_DID_NOT_RESPOND_TO_S1_CLAN_INVITATION; /** * ID: 226<br> * Message: The $s1 clan did not respond: war proclamation has been refused. */ public static final SystemMessageId S1_CLAN_DID_NOT_RESPOND; /** * ID: 227<br> * Message: Clan war has been refused because you did not respond to $s1 clan's war proclamation. */ public static final SystemMessageId CLAN_WAR_REFUSED_YOU_DID_NOT_RESPOND_TO_S1; /** * ID: 228<br> * Message: Request to end war has been denied. */ public static final SystemMessageId REQUEST_TO_END_WAR_HAS_BEEN_DENIED; /** * ID: 229<br> * Message: You do not meet the criteria in order to create a clan. */ public static final SystemMessageId YOU_DO_NOT_MEET_CRITERIA_IN_ORDER_TO_CREATE_A_CLAN; /** * ID: 230<br> * Message: You must wait 10 days before creating a new clan. */ public static final SystemMessageId YOU_MUST_WAIT_XX_DAYS_BEFORE_CREATING_A_NEW_CLAN; /** * ID: 231<br> * Message: After a clan member is dismissed from a clan, the clan must wait at least a day before accepting a new member. */ public static final SystemMessageId YOU_MUST_WAIT_BEFORE_ACCEPTING_A_NEW_MEMBER; /** * ID: 232<br> * Message: After leaving or having been dismissed from a clan, you must wait at least a day before joining another clan. */ public static final SystemMessageId YOU_MUST_WAIT_BEFORE_JOINING_ANOTHER_CLAN; /** * ID: 233<br> * Message: The Academy/Royal Guard/Order of Knights is full and cannot accept new members at this time. */ public static final SystemMessageId SUBCLAN_IS_FULL; /** * ID: 234<br> * Message: The target must be a clan member. */ public static final SystemMessageId TARGET_MUST_BE_IN_CLAN; /** * ID: 235<br> * Message: You are not authorized to bestow these rights. */ public static final SystemMessageId NOT_AUTHORIZED_TO_BESTOW_RIGHTS; /** * ID: 236<br> * Message: Only the clan leader is enabled. */ public static final SystemMessageId ONLY_THE_CLAN_LEADER_IS_ENABLED; /** * ID: 237<br> * Message: The clan leader could not be found. */ public static final SystemMessageId CLAN_LEADER_NOT_FOUND; /** * ID: 238<br> * Message: Not joined in any clan. */ public static final SystemMessageId NOT_JOINED_IN_ANY_CLAN; /** * ID: 239<br> * Message: The clan leader cannot withdraw. */ public static final SystemMessageId CLAN_LEADER_CANNOT_WITHDRAW; /** * ID: 240<br> * Message: Currently involved in clan war. */ public static final SystemMessageId CURRENTLY_INVOLVED_IN_CLAN_WAR; /** * ID: 241<br> * Message: Leader of the $s1 Clan is not logged in. */ public static final SystemMessageId LEADER_OF_S1_CLAN_NOT_FOUND; /** * ID: 242<br> * Message: Select target. */ public static final SystemMessageId SELECT_TARGET; /** * ID: 243<br> * Message: You cannot declare war on an allied clan. */ public static final SystemMessageId CANNOT_DECLARE_WAR_ON_ALLIED_CLAN; /** * ID: 244<br> * Message: You are not allowed to issue this challenge. */ public static final SystemMessageId NOT_ALLOWED_TO_CHALLENGE; /** * ID: 245<br> * Message: 5 days has not passed since you were refused war. Do you wish to continue? */ public static final SystemMessageId FIVE_DAYS_NOT_PASSED_SINCE_REFUSED_WAR; /** * ID: 246<br> * Message: That clan is currently at war. */ public static final SystemMessageId CLAN_CURRENTLY_AT_WAR; /** * ID: 247<br> * Message: You have already been at war with the $s1 clan: 5 days must pass before you can challenge this clan again */ public static final SystemMessageId FIVE_DAYS_MUST_PASS_BEFORE_CHALLENGE_AGAIN; /** * ID: 248<br> * Message: You cannot proclaim war: the $s1 clan does not have enough members. */ public static final SystemMessageId S1_CLAN_NOT_ENOUGH_MEMBERS_FOR_WAR; /** * ID: 249<br> * Message: Do you wish to surrender to the $s1 clan? */ public static final SystemMessageId WISH_SURRENDER_TO_S1_CLAN; /** * ID: 250<br> * Message: You have personally surrendered to the $s1 clan. You are no longer participating in this clan war. */ public static final SystemMessageId YOU_HAVE_PERSONALLY_SURRENDERED_TO_THE_S1_CLAN; /** * ID: 251<br> * Message: You cannot proclaim war: you are at war with another clan. */ public static final SystemMessageId ALREADY_AT_WAR_WITH_ANOTHER_CLAN; /** * ID: 252<br> * Message: Enter the clan name to surrender to. */ public static final SystemMessageId ENTER_CLAN_NAME_TO_SURRENDER_TO; /** * ID: 253<br> * Message: Enter the name of the clan you wish to end the war with. */ public static final SystemMessageId ENTER_CLAN_NAME_TO_END_WAR; /** * ID: 254<br> * Message: A clan leader cannot personally surrender. */ public static final SystemMessageId LEADER_CANT_PERSONALLY_SURRENDER; /** * ID: 255<br> * Message: The $s1 clan has requested to end war. Do you agree? */ public static final SystemMessageId S1_CLAN_REQUESTED_END_WAR; /** * ID: 256<br> * Message: Enter title */ public static final SystemMessageId ENTER_TITLE; /** * ID: 257<br> * Message: Do you offer the $s1 clan a proposal to end the war? */ public static final SystemMessageId DO_YOU_OFFER_S1_CLAN_END_WAR; /** * ID: 258<br> * Message: You are not involved in a clan war. */ public static final SystemMessageId NOT_INVOLVED_CLAN_WAR; /** * ID: 259<br> * Message: Select clan members from list. */ public static final SystemMessageId SELECT_MEMBERS_FROM_LIST; /** * ID: 260<br> * Message: Fame level has decreased: 5 days have not passed since you were refused war */ public static final SystemMessageId FIVE_DAYS_NOT_PASSED_SINCE_YOU_WERE_REFUSED_WAR; /** * ID: 261<br> * Message: Clan name is invalid. */ public static final SystemMessageId CLAN_NAME_INVALID; /** * ID: 262<br> * Message: Clan name's length is incorrect. */ public static final SystemMessageId CLAN_NAME_LENGTH_INCORRECT; /** * ID: 263<br> * Message: You have already requested the dissolution of your clan. */ public static final SystemMessageId DISSOLUTION_IN_PROGRESS; /** * ID: 264<br> * Message: You cannot dissolve a clan while engaged in a war. */ public static final SystemMessageId CANNOT_DISSOLVE_WHILE_IN_WAR; /** * ID: 265<br> * Message: You cannot dissolve a clan during a siege or while protecting a castle. */ public static final SystemMessageId CANNOT_DISSOLVE_WHILE_IN_SIEGE; /** * ID: 266<br> * Message: You cannot dissolve a clan while owning a clan hall or castle. */ public static final SystemMessageId CANNOT_DISSOLVE_WHILE_OWNING_CLAN_HALL_OR_CASTLE; /** * ID: 267<br> * Message: There are no requests to disperse. */ public static final SystemMessageId NO_REQUESTS_TO_DISPERSE; /** * ID: 268<br> * Message: That player already belongs to another clan. */ public static final SystemMessageId PLAYER_ALREADY_ANOTHER_CLAN; /** * ID: 269<br> * Message: You cannot dismiss yourself. */ public static final SystemMessageId YOU_CANNOT_DISMISS_YOURSELF; /** * ID: 270<br> * Message: You have already surrendered. */ public static final SystemMessageId YOU_HAVE_ALREADY_SURRENDERED; /** * ID: 271<br> * Message: A player can only be granted a title if the clan is level 3 or above */ public static final SystemMessageId CLAN_LVL_3_NEEDED_TO_ENDOWE_TITLE; /** * ID: 272<br> * Message: A clan crest can only be registered when the clan's skill level is 3 or above. */ public static final SystemMessageId CLAN_LVL_3_NEEDED_TO_SET_CREST; /** * ID: 273<br> * Message: A clan war can only be declared when a clan's skill level is 3 or above. */ public static final SystemMessageId CLAN_LVL_3_NEEDED_TO_DECLARE_WAR; /** * ID: 274<br> * Message: Your clan's skill level has increased. */ public static final SystemMessageId CLAN_LEVEL_INCREASED; /** * ID: 275<br> * Message: Clan has failed to increase skill level. */ public static final SystemMessageId CLAN_LEVEL_INCREASE_FAILED; /** * ID: 276<br> * Message: You do not have the necessary materials or prerequisites to learn this skill. */ public static final SystemMessageId ITEM_MISSING_TO_LEARN_SKILL; /** * ID: 277<br> * Message: You have earned $s1. */ public static final SystemMessageId LEARNED_SKILL_S1; /** * ID: 278<br> * Message: You do not have enough SP to learn this skill. */ public static final SystemMessageId NOT_ENOUGH_SP_TO_LEARN_SKILL; /** * ID: 279<br> * Message: You do not have enough adena. */ public static final SystemMessageId YOU_NOT_ENOUGH_ADENA; /** * ID: 280<br> * Message: You do not have any items to sell. */ public static final SystemMessageId NO_ITEMS_TO_SELL; /** * ID: 281<br> * Message: You do not have enough adena to pay the fee. */ public static final SystemMessageId YOU_NOT_ENOUGH_ADENA_PAY_FEE; /** * ID: 282<br> * Message: You have not deposited any items in your warehouse. */ public static final SystemMessageId NO_ITEM_DEPOSITED_IN_WH; /** * ID: 283<br> * Message: You have entered a combat zone. */ public static final SystemMessageId ENTERED_COMBAT_ZONE; /** * ID: 284<br> * Message: You have left a combat zone. */ public static final SystemMessageId LEFT_COMBAT_ZONE; /** * ID: 285<br> * Message: Clan $s1 has succeeded in engraving the ruler! */ public static final SystemMessageId CLAN_S1_ENGRAVED_RULER; /** * ID: 286<br> * Message: Your base is being attacked. */ public static final SystemMessageId BASE_UNDER_ATTACK; /** * ID: 287<br> * Message: The opposing clan has stared to engrave to monument! */ public static final SystemMessageId OPPONENT_STARTED_ENGRAVING; /** * ID: 288<br> * Message: The castle gate has been broken down. */ public static final SystemMessageId CASTLE_GATE_BROKEN_DOWN; /** * ID: 289<br> * Message: An outpost or headquarters cannot be built because at least one already exists. */ public static final SystemMessageId NOT_ANOTHER_HEADQUARTERS; /** * ID: 290<br> * Message: You cannot set up a base here. */ public static final SystemMessageId NOT_SET_UP_BASE_HERE; /** * ID: 291<br> * Message: Clan $s1 is victorious over $s2's castle siege! */ public static final SystemMessageId CLAN_S1_VICTORIOUS_OVER_S2_S_SIEGE; /** * ID: 292<br> * Message: $s1 has announced the castle siege time. */ public static final SystemMessageId S1_ANNOUNCED_SIEGE_TIME; /** * ID: 293<br> * Message: The registration term for $s1 has ended. */ public static final SystemMessageId REGISTRATION_TERM_FOR_S1_ENDED; /** * ID: 294<br> * Message: Because your clan is not currently on the offensive in a Clan Hall siege war, it cannot summon its base camp. */ public static final SystemMessageId BECAUSE_YOUR_CLAN_IS_NOT_CURRENTLY_ON_THE_OFFENSIVE_IN_A_CLAN_HALL_SIEGE_WAR_IT_CANNOT_SUMMON_ITS_BASE_CAMP; /** * ID: 295<br> * Message: $s1's siege was canceled because there were no clans that participated. */ public static final SystemMessageId S1_SIEGE_WAS_CANCELED_BECAUSE_NO_CLANS_PARTICIPATED; /** * ID: 296<br> * Message: You received $s1 damage from taking a high fall. */ public static final SystemMessageId FALL_DAMAGE_S1; /** * ID: 297<br> * Message: You have taken $s1 damage because you were unable to breathe. */ public static final SystemMessageId DROWN_DAMAGE_S1; /** * ID: 298<br> * Message: You have dropped $s1. */ public static final SystemMessageId YOU_DROPPED_S1; /** * ID: 299<br> * Message: $s1 has obtained $s3 $s2. */ public static final SystemMessageId S1_OBTAINED_S3_S2; /** * ID: 300<br> * Message: $s1 has obtained $s2. */ public static final SystemMessageId S1_OBTAINED_S2; /** * ID: 301<br> * Message: $s2 $s1 has disappeared. */ public static final SystemMessageId S2_S1_DISAPPEARED; /** * ID: 302<br> * Message: $s1 has disappeared. */ public static final SystemMessageId S1_DISAPPEARED; /** * ID: 303<br> * Message: Select item to enchant. */ public static final SystemMessageId SELECT_ITEM_TO_ENCHANT; /** * ID: 304<br> * Message: Clan member $s1 has logged into game. */ public static final SystemMessageId CLAN_MEMBER_S1_LOGGED_IN; /** * ID: 305<br> * Message: The player declined to join your party. */ public static final SystemMessageId PLAYER_DECLINED; // 306 - 308 empty /** * ID: 309<br> * Message: You have succeeded in expelling the clan member. */ public static final SystemMessageId YOU_HAVE_SUCCEEDED_IN_EXPELLING_CLAN_MEMBER; // 310 empty /** * ID: 311<br> * Message: The clan war declaration has been accepted. */ public static final SystemMessageId CLAN_WAR_DECLARATION_ACCEPTED; /** * ID: 312<br> * Message: The clan war declaration has been refused. */ public static final SystemMessageId CLAN_WAR_DECLARATION_REFUSED; /** * ID: 313<br> * Message: The cease war request has been accepted. */ public static final SystemMessageId CEASE_WAR_REQUEST_ACCEPTED; /** * ID: 314<br> * Message: You have failed to surrender. */ public static final SystemMessageId FAILED_TO_SURRENDER; /** * ID: 315<br> * Message: You have failed to personally surrender. */ public static final SystemMessageId FAILED_TO_PERSONALLY_SURRENDER; /** * ID: 316<br> * Message: You have failed to withdraw from the party. */ public static final SystemMessageId FAILED_TO_WITHDRAW_FROM_THE_PARTY; /** * ID: 317<br> * Message: You have failed to expel the party member. */ public static final SystemMessageId FAILED_TO_EXPEL_THE_PARTY_MEMBER; /** * ID: 318<br> * Message: You have failed to disperse the party. */ public static final SystemMessageId FAILED_TO_DISPERSE_THE_PARTY; /** * ID: 319<br> * Message: This door cannot be unlocked. */ public static final SystemMessageId UNABLE_TO_UNLOCK_DOOR; /** * ID: 320<br> * Message: You have failed to unlock the door. */ public static final SystemMessageId FAILED_TO_UNLOCK_DOOR; /** * ID: 321<br> * Message: It is not locked. */ public static final SystemMessageId ITS_NOT_LOCKED; /** * ID: 322<br> * Message: Please decide on the sales price. */ public static final SystemMessageId DECIDE_SALES_PRICE; /** * ID: 323<br> * Message: Your force has increased to $s1 level. */ public static final SystemMessageId FORCE_INCREASED_TO_S1; /** * ID: 324<br> * Message: Your force has reached maximum capacity. */ public static final SystemMessageId FORCE_MAXLEVEL_REACHED; /** * ID: 325<br> * Message: The corpse has already disappeared. */ public static final SystemMessageId CORPSE_ALREADY_DISAPPEARED; /** * ID: 326<br> * Message: Select target from list. */ public static final SystemMessageId SELECT_TARGET_FROM_LIST; /** * ID: 327<br> * Message: You cannot exceed 80 characters. */ public static final SystemMessageId CANNOT_EXCEED_80_CHARACTERS; /** * ID: 328<br> * Message: Please input title using less than 128 characters. */ public static final SystemMessageId PLEASE_INPUT_TITLE_LESS_128_CHARACTERS; /** * ID: 329<br> * Message: Please input content using less than 3000 characters. */ public static final SystemMessageId PLEASE_INPUT_CONTENT_LESS_3000_CHARACTERS; /** * ID: 330<br> * Message: A one-line response may not exceed 128 characters. */ public static final SystemMessageId ONE_LINE_RESPONSE_NOT_EXCEED_128_CHARACTERS; /** * ID: 331<br> * Message: You have acquired $s1 SP. */ public static final SystemMessageId ACQUIRED_S1_SP; /** * ID: 332<br> * Message: Do you want to be restored? */ public static final SystemMessageId DO_YOU_WANT_TO_BE_RESTORED; /** * ID: 333<br> * Message: You have received $s1 damage by Core's barrier. */ public static final SystemMessageId S1_DAMAGE_BY_CORE_BARRIER; /** * ID: 334<br> * Message: Please enter your private store display message. */ public static final SystemMessageId ENTER_PRIVATE_STORE_MESSAGE; /** * ID: 335<br> * Message: $s1 has been aborted. */ public static final SystemMessageId S1_HAS_BEEN_ABORTED; /** * ID: 336<br> * Message: You are attempting to crystallize $s1. Do you wish to continue? */ public static final SystemMessageId WISH_TO_CRYSTALLIZE_S1; /** * ID: 337<br> * Message: The soulshot you are attempting to use does not match the grade of your equipped weapon. */ public static final SystemMessageId SOULSHOTS_GRADE_MISMATCH; /** * ID: 338<br> * Message: You do not have enough soulshots for that. */ public static final SystemMessageId NOT_ENOUGH_SOULSHOTS; /** * ID: 339<br> * Message: Cannot use soulshots. */ public static final SystemMessageId CANNOT_USE_SOULSHOTS; /** * ID: 340<br> * Message: Your private store is now open for business. */ public static final SystemMessageId PRIVATE_STORE_UNDER_WAY; /** * ID: 341<br> * Message: You do not have enough materials to perform that action. */ public static final SystemMessageId NOT_ENOUGH_MATERIALS; /** * ID: 342<br> * Message: Power of the spirits enabled. */ public static final SystemMessageId ENABLED_SOULSHOT; /** * ID: 343<br> * Message: Sweeper failed, target not spoiled. */ public static final SystemMessageId SWEEPER_FAILED_TARGET_NOT_SPOILED; /** * ID: 344<br> * Message: Power of the spirits disabled. */ public static final SystemMessageId SOULSHOTS_DISABLED; /** * ID: 345<br> * Message: Chat enabled. */ public static final SystemMessageId CHAT_ENABLED; /** * ID: 346<br> * Message: Chat disabled. */ public static final SystemMessageId CHAT_DISABLED; /** * ID: 347<br> * Message: Incorrect item count. */ public static final SystemMessageId INCORRECT_ITEM_COUNT; /** * ID: 348<br> * Message: Incorrect item price. */ public static final SystemMessageId INCORRECT_ITEM_PRICE; /** * ID: 349<br> * Message: Private store already closed. */ public static final SystemMessageId PRIVATE_STORE_ALREADY_CLOSED; /** * ID: 350<br> * Message: Item out of stock. */ public static final SystemMessageId ITEM_OUT_OF_STOCK; /** * ID: 351<br> * Message: Incorrect item count. */ public static final SystemMessageId NOT_ENOUGH_ITEMS; // 352 - 353: empty /** * ID: 354<br> * Message: Cancel enchant. */ public static final SystemMessageId CANCEL_ENCHANT; /** * ID: 355<br> * Message: Inappropriate enchant conditions. */ public static final SystemMessageId INAPPROPRIATE_ENCHANT_CONDITION; /** * ID: 356<br> * Message: Reject resurrection. */ public static final SystemMessageId REJECT_RESURRECTION; /** * ID: 357<br> * Message: It has already been spoiled. */ public static final SystemMessageId ALREADY_SPOILED; /** * ID: 358<br> * Message: $s1 hour(s) until catle siege conclusion. */ public static final SystemMessageId S1_HOURS_UNTIL_SIEGE_CONCLUSION; /** * ID: 359<br> * Message: $s1 minute(s) until catle siege conclusion. */ public static final SystemMessageId S1_MINUTES_UNTIL_SIEGE_CONCLUSION; /** * ID: 360<br> * Message: Castle siege $s1 second(s) left! */ public static final SystemMessageId CASTLE_SIEGE_S1_SECONDS_LEFT; /** * ID: 361<br> * Message: Over-hit! */ public static final SystemMessageId OVER_HIT; /** * ID: 362<br> * Message: You have acquired $s1 bonus experience from a successful over-hit. */ public static final SystemMessageId ACQUIRED_BONUS_EXPERIENCE_THROUGH_OVER_HIT; /** * ID: 363<br> * Message: Chat available time: $s1 minute. */ public static final SystemMessageId CHAT_AVAILABLE_S1_MINUTE; /** * ID: 364<br> * Message: Enter user's name to search */ public static final SystemMessageId ENTER_USER_NAME_TO_SEARCH; /** * ID: 365<br> * Message: Are you sure? */ public static final SystemMessageId ARE_YOU_SURE; /** * ID: 366<br> * Message: Please select your hair color. */ public static final SystemMessageId PLEASE_SELECT_HAIR_COLOR; /** * ID: 367<br> * Message: You cannot remove that clan character at this time. */ public static final SystemMessageId CANNOT_REMOVE_CLAN_CHARACTER; /** * ID: 368<br> * Message: Equipped +$s1 $s2. */ public static final SystemMessageId S1_S2_EQUIPPED; /** * ID: 369<br> * Message: You have obtained a +$s1 $s2. */ public static final SystemMessageId YOU_PICKED_UP_A_S1_S2; /** * ID: 370<br> * Message: Failed to pickup $s1. */ public static final SystemMessageId FAILED_PICKUP_S1; /** * ID: 371<br> * Message: Acquired +$s1 $s2. */ public static final SystemMessageId ACQUIRED_S1_S2; /** * ID: 372<br> * Message: Failed to earn $s1. */ public static final SystemMessageId FAILED_EARN_S1; /** * ID: 373<br> * Message: You are trying to destroy +$s1 $s2. Do you wish to continue? */ public static final SystemMessageId WISH_DESTROY_S1_S2; /** * ID: 374<br> * Message: You are attempting to crystallize +$s1 $s2. Do you wish to continue? */ public static final SystemMessageId WISH_CRYSTALLIZE_S1_S2; /** * ID: 375<br> * Message: You have dropped +$s1 $s2 . */ public static final SystemMessageId DROPPED_S1_S2; /** * ID: 376<br> * Message: $s1 has obtained +$s2$s3. */ public static final SystemMessageId S1_OBTAINED_S2_S3; /** * ID: 377<br> * Message: $S1 $S2 disappeared. */ public static final SystemMessageId S1_S2_DISAPPEARED; /** * ID: 378<br> * Message: $s1 purchased $s2. */ public static final SystemMessageId S1_PURCHASED_S2; /** * ID: 379<br> * Message: $s1 purchased +$s2$s3. */ public static final SystemMessageId S1_PURCHASED_S2_S3; /** * ID: 380<br> * Message: $s1 purchased $s3 $s2(s). */ public static final SystemMessageId S1_PURCHASED_S3_S2_S; /** * ID: 381<br> * Message: The game client encountered an error and was unable to connect to the petition server. */ public static final SystemMessageId GAME_CLIENT_UNABLE_TO_CONNECT_TO_PETITION_SERVER; /** * ID: 382<br> * Message: Currently there are no users that have checked out a GM ID. */ public static final SystemMessageId NO_USERS_CHECKED_OUT_GM_ID; /** * ID: 383<br> * Message: Request confirmed to end consultation at petition server. */ public static final SystemMessageId REQUEST_CONFIRMED_TO_END_CONSULTATION; /** * ID: 384<br> * Message: The client is not logged onto the game server. */ public static final SystemMessageId CLIENT_NOT_LOGGED_ONTO_GAME_SERVER; /** * ID: 385<br> * Message: Request confirmed to begin consultation at petition server. */ public static final SystemMessageId REQUEST_CONFIRMED_TO_BEGIN_CONSULTATION; /** * ID: 386<br> * Message: The body of your petition must be more than five characters in length. */ public static final SystemMessageId PETITION_MORE_THAN_FIVE_CHARACTERS; /** * ID: 387<br> * Message: This ends the GM petition consultation. Please take a moment to provide feedback about this service. */ public static final SystemMessageId THIS_END_THE_PETITION_PLEASE_PROVIDE_FEEDBACK; /** * ID: 388<br> * Message: Not under petition consultation. */ public static final SystemMessageId NOT_UNDER_PETITION_CONSULTATION; /** * ID: 389<br> * Message: our petition application has been accepted. - Receipt No. is $s1. */ public static final SystemMessageId PETITION_ACCEPTED_RECENT_NO_S1; /** * ID: 390<br> * Message: You may only submit one petition (active) at a time. */ public static final SystemMessageId ONLY_ONE_ACTIVE_PETITION_AT_TIME; /** * ID: 391<br> * Message: Receipt No. $s1, petition cancelled. */ public static final SystemMessageId RECENT_NO_S1_CANCELED; /** * ID: 392<br> * Message: Under petition advice. */ public static final SystemMessageId UNDER_PETITION_ADVICE; /** * ID: 393<br> * Message: Failed to cancel petition. Please try again later. */ public static final SystemMessageId FAILED_CANCEL_PETITION_TRY_LATER; /** * ID: 394<br> * Message: Petition consultation with $s1, under way. */ public static final SystemMessageId PETITION_WITH_S1_UNDER_WAY; /** * ID: 395<br> * Message: Ending petition consultation with $s1. */ public static final SystemMessageId PETITION_ENDED_WITH_S1; /** * ID: 396<br> * Message: Please login after changing your temporary password. */ public static final SystemMessageId TRY_AGAIN_AFTER_CHANGING_PASSWORD; /** * ID: 397<br> * Message: Not a paid account. */ public static final SystemMessageId NO_PAID_ACCOUNT; /** * ID: 398<br> * Message: There is no time left on this account. */ public static final SystemMessageId NO_TIME_LEFT_ON_ACCOUNT; // 399: empty /** * ID: 400<br> * Message: You are attempting to drop $s1. Dou you wish to continue? */ public static final SystemMessageId WISH_TO_DROP_S1; /** * ID: 401<br> * Message: You have to many ongoing quests. */ public static final SystemMessageId TOO_MANY_QUESTS; /** * ID: 402<br> * Message: You do not possess the correct ticket to board the boat. */ public static final SystemMessageId NOT_CORRECT_BOAT_TICKET; /** * ID: 403<br> * Message: You have exceeded your out-of-pocket adena limit. */ public static final SystemMessageId EXCEECED_POCKET_ADENA_LIMIT; /** * ID: 404<br> * Message: Your Create Item level is too low to register this recipe. */ public static final SystemMessageId CREATE_LVL_TOO_LOW_TO_REGISTER; /** * ID: 405<br> * Message: The total price of the product is too high. */ public static final SystemMessageId TOTAL_PRICE_TOO_HIGH; /** * ID: 406<br> * Message: Petition application accepted. */ public static final SystemMessageId PETITION_APP_ACCEPTED; /** * ID: 407<br> * Message: Petition under process. */ public static final SystemMessageId PETITION_UNDER_PROCESS; /** * ID: 408<br> * Message: Set Period */ public static final SystemMessageId SET_PERIOD; /** * ID: 409<br> * Message: Set Time-$s1:$s2:$s3 */ public static final SystemMessageId SET_TIME_S1_S2_S3; /** * ID: 410<br> * Message: Registration Period */ public static final SystemMessageId REGISTRATION_PERIOD; /** * ID: 411<br> * Message: Registration Time-$s1:$s2:$s3 */ public static final SystemMessageId REGISTRATION_TIME_S1_S2_S3; /** * ID: 412<br> * Message: Battle begins in $s1:$s2:$s3 */ public static final SystemMessageId BATTLE_BEGINS_S1_S2_S3; /** * ID: 413<br> * Message: Battle ends in $s1:$s2:$s3 */ public static final SystemMessageId BATTLE_ENDS_S1_S2_S3; /** * ID: 414<br> * Message: Standby */ public static final SystemMessageId STANDBY; /** * ID: 415<br> * Message: Under Siege */ public static final SystemMessageId UNDER_SIEGE; /** * ID: 416<br> * Message: This item cannot be exchanged. */ public static final SystemMessageId ITEM_CANNOT_EXCHANGE; /** * ID: 417<br> * Message: $s1 has been disarmed. */ public static final SystemMessageId S1_DISARMED; /** * ID: 419<br> * Message: $s1 minute(s) of usage time left. */ public static final SystemMessageId S1_MINUTES_USAGE_LEFT; /** * ID: 420<br> * Message: Time expired. */ public static final SystemMessageId TIME_EXPIRED; /** * ID: 421<br> * Message: Another person has logged in with the same account. */ public static final SystemMessageId ANOTHER_LOGIN_WITH_ACCOUNT; /** * ID: 422<br> * Message: You have exceeded the weight limit. */ public static final SystemMessageId WEIGHT_LIMIT_EXCEEDED; /** * ID: 423<br> * Message: You have cancelled the enchanting process. */ public static final SystemMessageId ENCHANT_SCROLL_CANCELLED; /** * ID: 424<br> * Message: Does not fit strengthening conditions of the scroll. */ public static final SystemMessageId DOES_NOT_FIT_SCROLL_CONDITIONS; /** * ID: 425<br> * Message: Your Create Item level is too low to register this recipe. */ public static final SystemMessageId CREATE_LVL_TOO_LOW_TO_REGISTER2; /** * ID: 445<br> * Message: (Reference Number Regarding Membership Withdrawal Request: $s1) */ public static final SystemMessageId REFERENCE_MEMBERSHIP_WITHDRAWAL_S1; /** * ID: 447<br> * Message: . */ public static final SystemMessageId DOT; /** * ID: 448<br> * Message: There is a system error. Please log in again later. */ public static final SystemMessageId SYSTEM_ERROR_LOGIN_LATER; /** * ID: 449<br> * Message: The password you have entered is incorrect. */ public static final SystemMessageId PASSWORD_ENTERED_INCORRECT1; /** * ID: 450<br> * Message: Confirm your account information and log in later. */ public static final SystemMessageId CONFIRM_ACCOUNT_LOGIN_LATER; /** * ID: 451<br> * Message: The password you have entered is incorrect. */ public static final SystemMessageId PASSWORD_ENTERED_INCORRECT2; /** * ID: 452<br> * Message: Please confirm your account information and try logging in later. */ public static final SystemMessageId PLEASE_CONFIRM_ACCOUNT_LOGIN_LATER; /** * ID: 453<br> * Message: Your account information is incorrect. */ public static final SystemMessageId ACCOUNT_INFORMATION_INCORRECT; /** * ID: 455<br> * Message: Account is already in use. Unable to log in. */ public static final SystemMessageId ACCOUNT_IN_USE; /** * ID: 456<br> * Message: Lineage II game services may be used by individuals 15 years of age or older except for PvP servers,which may only be used by * adults 18 years of age and older (Korea Only) */ public static final SystemMessageId LINAGE_MINIMUM_AGE; /** * ID: 457<br> * Message: Currently undergoing game server maintenance. Please log in again later. */ public static final SystemMessageId SERVER_MAINTENANCE; /** * ID: 458<br> * Message: Your usage term has expired. */ public static final SystemMessageId USAGE_TERM_EXPIRED; /** * ID: 460<br> * Message: to reactivate your account. */ public static final SystemMessageId TO_REACTIVATE_YOUR_ACCOUNT; /** * ID: 461<br> * Message: Access failed. */ public static final SystemMessageId ACCESS_FAILED; /** * ID: 461<br> * Message: Please try again later. */ public static final SystemMessageId PLEASE_TRY_AGAIN_LATER; /** * ID: 464<br> * Message: This feature is only available alliance leaders. */ public static final SystemMessageId FEATURE_ONLY_FOR_ALLIANCE_LEADER; /** * ID: 465<br> * Message: You are not currently allied with any clans. */ public static final SystemMessageId NO_CURRENT_ALLIANCES; /** * ID: 466<br> * Message: You have exceeded the limit. */ public static final SystemMessageId YOU_HAVE_EXCEEDED_THE_LIMIT; /** * ID: 467<br> * Message: You may not accept any clan within a day after expelling another clan. */ public static final SystemMessageId CANT_INVITE_CLAN_WITHIN_1_DAY; /** * ID: 468<br> * Message: A clan that has withdrawn or been expelled cannot enter into an alliance within one day of withdrawal or expulsion. */ public static final SystemMessageId CANT_ENTER_ALLIANCE_WITHIN_1_DAY; /** * ID: 469<br> * Message: You may not ally with a clan you are currently at war with. That would be diabolical and treacherous. */ public static final SystemMessageId MAY_NOT_ALLY_CLAN_BATTLE; /** * ID: 470<br> * Message: Only the clan leader may apply for withdrawal from the alliance. */ public static final SystemMessageId ONLY_CLAN_LEADER_WITHDRAW_ALLY; /** * ID: 471<br> * Message: Alliance leaders cannot withdraw. */ public static final SystemMessageId ALLIANCE_LEADER_CANT_WITHDRAW; /** * ID: 472<br> * Message: You cannot expel yourself from the clan. */ public static final SystemMessageId CANNOT_EXPEL_YOURSELF; /** * ID: 473<br> * Message: Different alliance. */ public static final SystemMessageId DIFFERENT_ALLIANCE; /** * ID: 474<br> * Message: That clan does not exist. */ public static final SystemMessageId CLAN_DOESNT_EXISTS; /** * ID: 475<br> * Message: Different alliance. */ public static final SystemMessageId DIFFERENT_ALLIANCE2; /** * ID: 476<br> * Message: Please adjust the image size to 8x12. */ public static final SystemMessageId ADJUST_IMAGE_8_12; /** * ID: 477<br> * Message: No response. Invitation to join an alliance has been cancelled. */ public static final SystemMessageId NO_RESPONSE_TO_ALLY_INVITATION; /** * ID: 478<br> * Message: No response. Your entrance to the alliance has been cancelled. */ public static final SystemMessageId YOU_DID_NOT_RESPOND_TO_ALLY_INVITATION; /** * ID: 479<br> * Message: $s1 has joined as a friend. */ public static final SystemMessageId S1_JOINED_AS_FRIEND; /** * ID: 480<br> * Message: Please check your friend list. */ public static final SystemMessageId PLEASE_CHECK_YOUR_FRIENDS_LIST; /** * ID: 481<br> * Message: $s1 has been deleted from your friends list. */ public static final SystemMessageId S1_HAS_BEEN_DELETED_FROM_YOUR_FRIENDS_LIST; /** * ID: 482<br> * Message: You cannot add yourself to your own friend list. */ public static final SystemMessageId YOU_CANNOT_ADD_YOURSELF_TO_YOUR_OWN_FRIENDS_LIST; /** * ID: 483<br> * Message: This function is inaccessible right now. Please try again later. */ public static final SystemMessageId FUNCTION_INACCESSIBLE_NOW; /** * ID: 484<br> * Message: This player is already registered in your friends list. */ public static final SystemMessageId S1_ALREADY_IN_FRIENDS_LIST; /** * ID: 485<br> * Message: No new friend invitations may be accepted. */ public static final SystemMessageId NO_NEW_INVITATIONS_ACCEPTED; /** * ID: 486<br> * Message: The following user is not in your friends list. */ public static final SystemMessageId THE_USER_NOT_IN_FRIENDS_LIST; /** * ID: 487<br> * Message: ======<Friends List>====== */ public static final SystemMessageId FRIEND_LIST_HEADER; /** * ID: 488<br> * Message: $s1 (Currently: Online) */ public static final SystemMessageId S1_ONLINE; /** * ID: 489<br> * Message: $s1 (Currently: Offline) */ public static final SystemMessageId S1_OFFLINE; /** * ID: 490<br> * Message: ======================== */ public static final SystemMessageId FRIEND_LIST_FOOTER; /** * ID: 491<br> * Message: =======<Alliance Information>======= */ public static final SystemMessageId ALLIANCE_INFO_HEAD; /** * ID: 492<br> * Message: Alliance Name: $s1 */ public static final SystemMessageId ALLIANCE_NAME_S1; /** * ID: 493<br> * Message: Connection: $s1 / Total $s2 */ public static final SystemMessageId CONNECTION_S1_TOTAL_S2; /** * ID: 494<br> * Message: Alliance Leader: $s2 of $s1 */ public static final SystemMessageId ALLIANCE_LEADER_S2_OF_S1; /** * ID: 495<br> * Message: Affiliated clans: Total $s1 clan(s) */ public static final SystemMessageId ALLIANCE_CLAN_TOTAL_S1; /** * ID: 496<br> * Message: =====<Clan Information>===== */ public static final SystemMessageId CLAN_INFO_HEAD; /** * ID: 497<br> * Message: Clan Name: $s1 */ public static final SystemMessageId CLAN_INFO_NAME_S1; /** * ID: 498<br> * Message: Clan Leader: $s1 */ public static final SystemMessageId CLAN_INFO_LEADER_S1; /** * ID: 499<br> * Message: Clan Level: $s1 */ public static final SystemMessageId CLAN_INFO_LEVEL_S1; /** * ID: 500<br> * Message: ------------------------ */ public static final SystemMessageId CLAN_INFO_SEPARATOR; /** * ID: 501<br> * Message: ======================== */ public static final SystemMessageId CLAN_INFO_FOOT; /** * ID: 502<br> * Message: You already belong to another alliance. */ public static final SystemMessageId ALREADY_JOINED_ALLIANCE; /** * ID: 503<br> * Message: $s1 (Friend) has logged in. */ public static final SystemMessageId FRIEND_S1_HAS_LOGGED_IN; /** * ID: 504<br> * Message: Only clan leaders may create alliances. */ public static final SystemMessageId ONLY_CLAN_LEADER_CREATE_ALLIANCE; /** * ID: 505<br> * Message: You cannot create a new alliance within 10 days after dissolution. */ public static final SystemMessageId CANT_CREATE_ALLIANCE_10_DAYS_DISOLUTION; /** * ID: 506<br> * Message: Incorrect alliance name. Please try again. */ public static final SystemMessageId INCORRECT_ALLIANCE_NAME; /** * ID: 507<br> * Message: Incorrect length for an alliance name. */ public static final SystemMessageId INCORRECT_ALLIANCE_NAME_LENGTH; /** * ID: 508<br> * Message: This alliance name already exists. */ public static final SystemMessageId ALLIANCE_ALREADY_EXISTS; /** * ID: 509<br> * Message: Cannot accept. clan ally is registered as an enemy during siege battle. */ public static final SystemMessageId CANT_ACCEPT_ALLY_ENEMY_FOR_SIEGE; /** * ID: 510<br> * Message: You have invited someone to your alliance. */ public static final SystemMessageId YOU_INVITED_FOR_ALLIANCE; /** * ID: 511<br> * Message: You must first select a user to invite. */ public static final SystemMessageId SELECT_USER_TO_INVITE; /** * ID: 512<br> * Message: Do you really wish to withdraw from the alliance? */ public static final SystemMessageId DO_YOU_WISH_TO_WITHDRW; /** * ID: 513<br> * Message: Enter the name of the clan you wish to expel. */ public static final SystemMessageId ENTER_NAME_CLAN_TO_EXPEL; /** * ID: 514<br> * Message: Do you really wish to dissolve the alliance? */ public static final SystemMessageId DO_YOU_WISH_TO_DISOLVE; /** * ID: 516<br> * Message: $s1 has invited you to be their friend. */ public static final SystemMessageId SI_INVITED_YOU_AS_FRIEND; /** * ID: 517<br> * Message: You have accepted the alliance. */ public static final SystemMessageId YOU_ACCEPTED_ALLIANCE; /** * ID: 518<br> * Message: You have failed to invite a clan into the alliance. */ public static final SystemMessageId FAILED_TO_INVITE_CLAN_IN_ALLIANCE; /** * ID: 519<br> * Message: You have withdrawn from the alliance. */ public static final SystemMessageId YOU_HAVE_WITHDRAWN_FROM_ALLIANCE; /** * ID: 520<br> * Message: You have failed to withdraw from the alliance. */ public static final SystemMessageId YOU_HAVE_FAILED_TO_WITHDRAWN_FROM_ALLIANCE; /** * ID: 521<br> * Message: You have succeeded in expelling a clan. */ public static final SystemMessageId YOU_HAVE_EXPELED_A_CLAN; /** * ID: 522<br> * Message: You have failed to expel a clan. */ public static final SystemMessageId FAILED_TO_EXPELED_A_CLAN; /** * ID: 523<br> * Message: The alliance has been dissolved. */ public static final SystemMessageId ALLIANCE_DISOLVED; /** * ID: 524<br> * Message: You have failed to dissolve the alliance. */ public static final SystemMessageId FAILED_TO_DISOLVE_ALLIANCE; /** * ID: 525<br> * Message: You have succeeded in inviting a friend to your friends list. */ public static final SystemMessageId YOU_HAVE_SUCCEEDED_INVITING_FRIEND; /** * ID: 526<br> * Message: You have failed to add a friend to your friends list. */ public static final SystemMessageId FAILED_TO_INVITE_A_FRIEND; /** * ID: 527<br> * Message: $s1 leader, $s2, has requested an alliance. */ public static final SystemMessageId S2_ALLIANCE_LEADER_OF_S1_REQUESTED_ALLIANCE; /** * ID: 530<br> * Message: The Spiritshot does not match the weapon's grade. */ public static final SystemMessageId SPIRITSHOTS_GRADE_MISMATCH; /** * ID: 531<br> * Message: You do not have enough Spiritshots for that. */ public static final SystemMessageId NOT_ENOUGH_SPIRITSHOTS; /** * ID: 532<br> * Message: You may not use Spiritshots. */ public static final SystemMessageId CANNOT_USE_SPIRITSHOTS; /** * ID: 533<br> * Message: Power of Mana enabled. */ public static final SystemMessageId ENABLED_SPIRITSHOT; /** * ID: 534<br> * Message: Power of Mana disabled. */ public static final SystemMessageId DISABLED_SPIRITSHOT; /** * ID: 536<br> * Message: How much adena do you wish to transfer to your Inventory? */ public static final SystemMessageId HOW_MUCH_ADENA_TRANSFER; /** * ID: 537<br> * Message: How much will you transfer? */ public static final SystemMessageId HOW_MUCH_TRANSFER; /** * ID: 538<br> * Message: Your SP has decreased by $s1. */ public static final SystemMessageId SP_DECREASED_S1; /** * ID: 539<br> * Message: Your Experience has decreased by $s1. */ public static final SystemMessageId EXP_DECREASED_BY_S1; /** * ID: 540<br> * Message: Clan leaders may not be deleted. Dissolve the clan first and try again. */ public static final SystemMessageId CLAN_LEADERS_MAY_NOT_BE_DELETED; /** * ID: 541<br> * Message: You may not delete a clan member. Withdraw from the clan first and try again. */ public static final SystemMessageId CLAN_MEMBER_MAY_NOT_BE_DELETED; /** * ID: 542<br> * Message: The NPC server is currently down. Pets and servitors cannot be summoned at this time. */ public static final SystemMessageId THE_NPC_SERVER_IS_CURRENTLY_DOWN; /** * ID: 543<br> * Message: You already have a pet. */ public static final SystemMessageId YOU_ALREADY_HAVE_A_PET; /** * ID: 544<br> * Message: Your pet cannot carry this item. */ public static final SystemMessageId ITEM_NOT_FOR_PETS; /** * ID: 545<br> * Message: Your pet cannot carry any more items. Remove some, then try again. */ public static final SystemMessageId YOUR_PET_CANNOT_CARRY_ANY_MORE_ITEMS; /** * ID: 546<br> * Message: Unable to place item, your pet is too encumbered. */ public static final SystemMessageId UNABLE_TO_PLACE_ITEM_YOUR_PET_IS_TOO_ENCUMBERED; /** * ID: 547<br> * Message: Summoning your pet. */ public static final SystemMessageId SUMMON_A_PET; /** * ID: 548<br> * Message: Your pet's name can be up to 8 characters in length. */ public static final SystemMessageId NAMING_PETNAME_UP_TO_8CHARS; /** * ID: 549<br> * Message: To create an alliance, your clan must be Level 5 or higher. */ public static final SystemMessageId TO_CREATE_AN_ALLY_YOU_CLAN_MUST_BE_LEVEL_5_OR_HIGHER; /** * ID: 550<br> * Message: You may not create an alliance during the term of dissolution postponement. */ public static final SystemMessageId YOU_MAY_NOT_CREATE_ALLY_WHILE_DISSOLVING; /** * ID: 551<br> * Message: You cannot raise your clan level during the term of dispersion postponement. */ public static final SystemMessageId CANNOT_RISE_LEVEL_WHILE_DISSOLUTION_IN_PROGRESS; /** * ID: 552<br> * Message: During the grace period for dissolving a clan, the registration or deletion of a clan's crest is not allowed. */ public static final SystemMessageId CANNOT_SET_CREST_WHILE_DISSOLUTION_IN_PROGRESS; /** * ID: 553<br> * Message: The opposing clan has applied for dispersion. */ public static final SystemMessageId OPPOSING_CLAN_APPLIED_DISPERSION; /** * ID: 554<br> * Message: You cannot disperse the clans in your alliance. */ public static final SystemMessageId CANNOT_DISPERSE_THE_CLANS_IN_ALLY; /** * ID: 555<br> * Message: You cannot move - you are too encumbered */ public static final SystemMessageId CANT_MOVE_TOO_ENCUMBERED; /** * ID: 556<br> * Message: You cannot move in this state */ public static final SystemMessageId CANT_MOVE_IN_THIS_STATE; /** * ID: 557<br> * Message: Your pet has been summoned and may not be destroyed */ public static final SystemMessageId PET_SUMMONED_MAY_NOT_DESTROYED; /** * ID: 558<br> * Message: Your pet has been summoned and may not be let go. */ public static final SystemMessageId PET_SUMMONED_MAY_NOT_LET_GO; /** * ID: 559<br> * Message: You have purchased $s2 from $s1. */ public static final SystemMessageId PURCHASED_S2_FROM_S1; /** * ID: 560<br> * Message: You have purchased +$s2 $s3 from $s1. */ public static final SystemMessageId PURCHASED_S2_S3_FROM_S1; /** * ID: 561<br> * Message: You have purchased $s3 $s2(s) from $s1. */ public static final SystemMessageId PURCHASED_S3_S2_S_FROM_S1; /** * ID: 562<br> * Message: You may not crystallize this item. Your crystallization skill level is too low. */ public static final SystemMessageId CRYSTALLIZE_LEVEL_TOO_LOW; /** * ID: 563<br> * Message: Failed to disable attack target. */ public static final SystemMessageId FAILED_DISABLE_TARGET; /** * ID: 564<br> * Message: Failed to change attack target. */ public static final SystemMessageId FAILED_CHANGE_TARGET; /** * ID: 565<br> * Message: Not enough luck. */ public static final SystemMessageId NOT_ENOUGH_LUCK; /** * ID: 566<br> * Message: Your confusion spell failed. */ public static final SystemMessageId CONFUSION_FAILED; /** * ID: 567<br> * Message: Your fear spell failed. */ public static final SystemMessageId FEAR_FAILED; /** * ID: 568<br> * Message: Cubic Summoning failed. */ public static final SystemMessageId CUBIC_SUMMONING_FAILED; /** * ID: 572<br> * Message: Do you accept $s1's party invitation? (Item Distribution: Finders Keepers.) */ public static final SystemMessageId S1_INVITED_YOU_TO_PARTY_FINDERS_KEEPERS; /** * ID: 573<br> * Message: Do you accept $s1's party invitation? (Item Distribution: Random.) */ public static final SystemMessageId S1_INVITED_YOU_TO_PARTY_RANDOM; /** * ID: 574<br> * Message: Pets and Servitors are not available at this time. */ public static final SystemMessageId PETS_ARE_NOT_AVAILABLE_AT_THIS_TIME; /** * ID: 575<br> * Message: How much adena do you wish to transfer to your pet? */ public static final SystemMessageId HOW_MUCH_ADENA_TRANSFER_TO_PET; /** * ID: 576<br> * Message: How much do you wish to transfer? */ public static final SystemMessageId HOW_MUCH_TRANSFER2; /** * ID: 577<br> * Message: You cannot summon during a trade or while using the private shops. */ public static final SystemMessageId CANNOT_SUMMON_DURING_TRADE_SHOP; /** * ID: 578<br> * Message: You cannot summon during combat. */ public static final SystemMessageId YOU_CANNOT_SUMMON_IN_COMBAT; /** * ID: 579<br> * Message: A pet cannot be sent back during battle. */ public static final SystemMessageId PET_CANNOT_SENT_BACK_DURING_BATTLE; /** * ID: 580<br> * Message: You may not use multiple pets or servitors at the same time. */ public static final SystemMessageId SUMMON_ONLY_ONE; /** * ID: 581<br> * Message: There is a space in the name. */ public static final SystemMessageId NAMING_THERE_IS_A_SPACE; /** * ID: 582<br> * Message: Inappropriate character name. */ public static final SystemMessageId NAMING_INAPPROPRIATE_CHARACTER_NAME; /** * ID: 583<br> * Message: Name includes forbidden words. */ public static final SystemMessageId NAMING_INCLUDES_FORBIDDEN_WORDS; /** * ID: 584<br> * Message: This is already in use by another pet. */ public static final SystemMessageId NAMING_ALREADY_IN_USE_BY_ANOTHER_PET; /** * ID: 585<br> * Message: Please decide on the price. */ public static final SystemMessageId DECIDE_ON_PRICE; /** * ID: 586<br> * Message: Pet items cannot be registered as shortcuts. */ public static final SystemMessageId PET_NO_SHORTCUT; /** * ID: 588<br> * Message: Your pet's inventory is full. */ public static final SystemMessageId PET_INVENTORY_FULL; /** * ID: 589<br> * Message: A dead pet cannot be sent back. */ public static final SystemMessageId DEAD_PET_CANNOT_BE_RETURNED; /** * ID: 590<br> * Message: Your pet is motionless and any attempt you make to give it something goes unrecognized. */ public static final SystemMessageId CANNOT_GIVE_ITEMS_TO_DEAD_PET; /** * ID: 591<br> * Message: An invalid character is included in the pet's name. */ public static final SystemMessageId NAMING_PETNAME_CONTAINS_INVALID_CHARS; /** * ID: 592<br> * Message: Do you wish to dismiss your pet? Dismissing your pet will cause the pet necklace to disappear */ public static final SystemMessageId WISH_TO_DISMISS_PET; /** * ID: 593<br> * Message: Starving, grumpy and fed up, your pet has left. */ public static final SystemMessageId STARVING_GRUMPY_AND_FED_UP_YOUR_PET_HAS_LEFT; /** * ID: 594<br> * Message: You may not restore a hungry pet. */ public static final SystemMessageId YOU_CANNOT_RESTORE_HUNGRY_PETS; /** * ID: 595<br> * Message: Your pet is very hungry. */ public static final SystemMessageId YOUR_PET_IS_VERY_HUNGRY; /** * ID: 596<br> * Message: Your pet ate a little, but is still hungry. */ public static final SystemMessageId YOUR_PET_ATE_A_LITTLE_BUT_IS_STILL_HUNGRY; /** * ID: 597<br> * Message: Your pet is very hungry. Please be careful. */ public static final SystemMessageId YOUR_PET_IS_VERY_HUNGRY_PLEASE_BE_CAREFUL; /** * ID: 598<br> * Message: You may not chat while you are invisible. */ public static final SystemMessageId NOT_CHAT_WHILE_INVISIBLE; /** * ID: 599<br> * Message: The GM has an important notice. Chat has been temporarily disabled. */ public static final SystemMessageId GM_NOTICE_CHAT_DISABLED; /** * ID: 600<br> * Message: You may not equip a pet item. */ public static final SystemMessageId CANNOT_EQUIP_PET_ITEM; /** * ID: 601<br> * Message: There are $S1 petitions currently on the waiting list. */ public static final SystemMessageId S1_PETITION_ON_WAITING_LIST; /** * ID: 602<br> * Message: The petition system is currently unavailable. Please try again later. */ public static final SystemMessageId PETITION_SYSTEM_CURRENT_UNAVAILABLE; /** * ID: 603<br> * Message: That item cannot be discarded or exchanged. */ public static final SystemMessageId CANNOT_DISCARD_EXCHANGE_ITEM; /** * ID: 604<br> * Message: You may not call forth a pet or summoned creature from this location */ public static final SystemMessageId NOT_CALL_PET_FROM_THIS_LOCATION; /** * ID: 605<br> * Message: You may register up to 64 people on your list. */ public static final SystemMessageId MAY_REGISTER_UP_TO_64_PEOPLE; /** * ID: 606<br> * Message: You cannot be registered because the other person has already registered 64 people on his/her list. */ public static final SystemMessageId OTHER_PERSON_ALREADY_64_PEOPLE; /** * ID: 607<br> * Message: You do not have any further skills to learn. Come back when you have reached Level $s1. */ public static final SystemMessageId DO_NOT_HAVE_FURTHER_SKILLS_TO_LEARN_S1; /** * ID: 608<br> * Message: $s1 has obtained $s3 $s2 by using Sweeper. */ public static final SystemMessageId S1_SWEEPED_UP_S3_S2; /** * ID: 609<br> * Message: $s1 has obtained $s2 by using Sweeper. */ public static final SystemMessageId S1_SWEEPED_UP_S2; /** * ID: 610<br> * Message: Your skill has been canceled due to lack of HP. */ public static final SystemMessageId SKILL_REMOVED_DUE_LACK_HP; /** * ID: 611<br> * Message: You have succeeded in Confusing the enemy. */ public static final SystemMessageId CONFUSING_SUCCEEDED; /** * ID: 612<br> * Message: The Spoil condition has been activated. */ public static final SystemMessageId SPOIL_SUCCESS; /** * ID: 613<br> * Message: ======<Ignore List>====== */ public static final SystemMessageId BLOCK_LIST_HEADER; /** * ID: 614<br> * Message: $s1 : $s2 */ public static final SystemMessageId S1_S2; /** * ID: 615<br> * Message: You have failed to register the user to your Ignore List. */ public static final SystemMessageId FAILED_TO_REGISTER_TO_IGNORE_LIST; /** * ID: 616<br> * Message: You have failed to delete the character. */ public static final SystemMessageId FAILED_TO_DELETE_CHARACTER; /** * ID: 617<br> * Message: $s1 has been added to your Ignore List. */ public static final SystemMessageId S1_WAS_ADDED_TO_YOUR_IGNORE_LIST; /** * ID: 618<br> * Message: $s1 has been removed from your Ignore List. */ public static final SystemMessageId S1_WAS_REMOVED_FROM_YOUR_IGNORE_LIST; /** * ID: 619<br> * Message: $s1 has placed you on his/her Ignore List. */ public static final SystemMessageId S1_HAS_ADDED_YOU_TO_IGNORE_LIST; /** * ID: 620<br> * Message: $s1 has placed you on his/her Ignore List. */ public static final SystemMessageId S1_HAS_ADDED_YOU_TO_IGNORE_LIST2; /** * ID: 621<br> * Message: Game connection attempted through a restricted IP. */ public static final SystemMessageId CONNECTION_RESTRICTED_IP; /** * ID: 622<br> * Message: You may not make a declaration of war during an alliance battle. */ public static final SystemMessageId NO_WAR_DURING_ALLY_BATTLE; /** * ID: 623<br> * Message: Your opponent has exceeded the number of simultaneous alliance battles alllowed. */ public static final SystemMessageId OPPONENT_TOO_MUCH_ALLY_BATTLES1; /** * ID: 624<br> * Message: $s1 Clan leader is not currently connected to the game server. */ public static final SystemMessageId S1_LEADER_NOT_CONNECTED; /** * ID: 625<br> * Message: Your request for Alliance Battle truce has been denied. */ public static final SystemMessageId ALLY_BATTLE_TRUCE_DENIED; /** * ID: 626<br> * Message: The $s1 clan did not respond: war proclamation has been refused. */ public static final SystemMessageId WAR_PROCLAMATION_HAS_BEEN_REFUSED; /** * ID: 627<br> * Message: Clan battle has been refused because you did not respond to $s1 clan's war proclamation. */ public static final SystemMessageId YOU_REFUSED_CLAN_WAR_PROCLAMATION; /** * ID: 628<br> * Message: You have already been at war with the $s1 clan: 5 days must pass before you can declare war again. */ public static final SystemMessageId ALREADY_AT_WAR_WITH_S1_WAIT_5_DAYS; /** * ID: 629<br> * Message: Your opponent has exceeded the number of simultaneous alliance battles alllowed. */ public static final SystemMessageId OPPONENT_TOO_MUCH_ALLY_BATTLES2; /** * ID: 630<br> * Message: War with the clan has begun. */ public static final SystemMessageId WAR_WITH_CLAN_BEGUN; /** * ID: 631<br> * Message: War with the clan is over. */ public static final SystemMessageId WAR_WITH_CLAN_ENDED; /** * ID: 632<br> * Message: You have won the war over the clan! */ public static final SystemMessageId WON_WAR_OVER_CLAN; /** * ID: 633<br> * Message: You have surrendered to the clan. */ public static final SystemMessageId SURRENDERED_TO_CLAN; /** * ID: 634<br> * Message: Your alliance leader has been slain. You have been defeated by the clan. */ public static final SystemMessageId DEFEATED_BY_CLAN; /** * ID: 635<br> * Message: The time limit for the clan war has been exceeded. War with the clan is over. */ public static final SystemMessageId TIME_UP_WAR_OVER; /** * ID: 636<br> * Message: You are not involved in a clan war. */ public static final SystemMessageId NOT_INVOLVED_IN_WAR; /** * ID: 637<br> * Message: A clan ally has registered itself to the opponent. */ public static final SystemMessageId ALLY_REGISTERED_SELF_TO_OPPONENT; /** * ID: 638<br> * Message: You have already requested a Siege Battle. */ public static final SystemMessageId ALREADY_REQUESTED_SIEGE_BATTLE; /** * ID: 639<br> * Message: Your application has been denied because you have already submitted a request for another Siege Battle. */ public static final SystemMessageId APPLICATION_DENIED_BECAUSE_ALREADY_SUBMITTED_A_REQUEST_FOR_ANOTHER_SIEGE_BATTLE; // 640 - 641: empty /** * ID: 642<br> * Message: You are already registered to the attacker side and must not cancel your registration before submitting your request */ public static final SystemMessageId ALREADY_ATTACKER_NOT_CANCEL; /** * ID: 643<br> * Message: You are already registered to the defender side and must not cancel your registration before submitting your request */ public static final SystemMessageId ALREADY_DEFENDER_NOT_CANCEL; /** * ID: 644<br> * Message: You are not yet registered for the castle siege. */ public static final SystemMessageId NOT_REGISTERED_FOR_SIEGE; /** * ID: 645<br> * Message: Only clans of level 4 or higher may register for a castle siege. */ public static final SystemMessageId ONLY_CLAN_LEVEL_4_ABOVE_MAY_SIEGE; // 646 - 647: empty /** * ID: 648<br> * Message: No more registrations may be accepted for the attacker side. */ public static final SystemMessageId ATTACKER_SIDE_FULL; /** * ID: 649<br> * Message: No more registrations may be accepted for the defender side. */ public static final SystemMessageId DEFENDER_SIDE_FULL; /** * ID: 650<br> * Message: You may not summon from your current location. */ public static final SystemMessageId YOU_MAY_NOT_SUMMON_FROM_YOUR_CURRENT_LOCATION; /** * ID: 651<br> * Message: Place in the current location and direction. Do you wish to continue? */ public static final SystemMessageId PLACE_CURRENT_LOCATION_DIRECTION; /** * ID: 652<br> * Message: The target of the summoned monster is wrong. */ public static final SystemMessageId TARGET_OF_SUMMON_WRONG; /** * ID: 653<br> * Message: You do not have the authority to position mercenaries. */ public static final SystemMessageId YOU_DO_NOT_HAVE_AUTHORITY_TO_POSITION_MERCENARIES; /** * ID: 654<br> * Message: You do not have the authority to cancel mercenary positioning. */ public static final SystemMessageId YOU_DO_NOT_HAVE_AUTHORITY_TO_CANCEL_MERCENARY_POSITIONING; /** * ID: 655<br> * Message: Mercenaries cannot be positioned here. */ public static final SystemMessageId MERCENARIES_CANNOT_BE_POSITIONED_HERE; /** * ID: 656<br> * Message: This mercenary cannot be positioned anymore. */ public static final SystemMessageId THIS_MERCENARY_CANNOT_BE_POSITIONED_ANYMORE; /** * ID: 657<br> * Message: Positioning cannot be done here because the distance between mercenaries is too short. */ public static final SystemMessageId POSITIONING_CANNOT_BE_DONE_BECAUSE_DISTANCE_BETWEEN_MERCENARIES_TOO_SHORT; /** * ID: 658<br> * Message: This is not a mercenary of a castle that you own and so you cannot cancel its positioning. */ public static final SystemMessageId THIS_IS_NOT_A_MERCENARY_OF_A_CASTLE_THAT_YOU_OWN_AND_SO_CANNOT_CANCEL_POSITIONING; /** * ID: 659<br> * Message: This is not the time for siege registration and so registrations cannot be accepted or rejected. */ public static final SystemMessageId NOT_SIEGE_REGISTRATION_TIME1; /** * ID: 659<br> * Message: This is not the time for siege registration and so registration and cancellation cannot be done. */ public static final SystemMessageId NOT_SIEGE_REGISTRATION_TIME2; /** * ID: 661<br> * Message: This character cannot be spoiled. */ public static final SystemMessageId SPOIL_CANNOT_USE; /** * ID: 662<br> * Message: The other player is rejecting friend invitations. */ public static final SystemMessageId THE_PLAYER_IS_REJECTING_FRIEND_INVITATIONS; // 663 will crash client /** * ID: 664<br> * Message: Please choose a person to receive. */ public static final SystemMessageId CHOOSE_PERSON_TO_RECEIVE; /** * ID: 665<br> * Message: of alliance is applying for alliance war. Do you want to accept the challenge? */ public static final SystemMessageId APPLYING_ALLIANCE_WAR; /** * ID: 666<br> * Message: A request for ceasefire has been received from alliance. Do you agree? */ public static final SystemMessageId REQUEST_FOR_CEASEFIRE; /** * ID: 667<br> * Message: You are registering on the attacking side of the siege. Do you want to continue? */ public static final SystemMessageId REGISTERING_ON_ATTACKING_SIDE; /** * ID: 668<br> * Message: You are registering on the defending side of the siege. Do you want to continue? */ public static final SystemMessageId REGISTERING_ON_DEFENDING_SIDE; /** * ID: 669<br> * Message: You are canceling your application to participate in the siege battle. Do you want to continue? */ public static final SystemMessageId CANCELING_REGISTRATION; /** * ID: 670<br> * Message: You are refusing the registration of clan on the defending side. Do you want to continue? */ public static final SystemMessageId REFUSING_REGISTRATION; /** * ID: 671<br> * Message: You are agreeing to the registration of clan on the defending side. Do you want to continue? */ public static final SystemMessageId AGREEING_REGISTRATION; /** * ID: 672<br> * Message: $s1 adena disappeared. */ public static final SystemMessageId S1_DISAPPEARED_ADENA; /** * ID: 673<br> * Message: Only a clan leader whose clan is of level 2 or higher is allowed to participate in a clan hall auction. */ public static final SystemMessageId AUCTION_ONLY_CLAN_LEVEL_2_HIGHER; /** * ID: 674<br> * Message: I has not yet been seven days since canceling an auction. */ public static final SystemMessageId NOT_SEVEN_DAYS_SINCE_CANCELING_AUCTION; /** * ID: 675<br> * Message: There are no clan halls up for auction. */ public static final SystemMessageId NO_CLAN_HALLS_UP_FOR_AUCTION; /** * ID: 676<br> * Message: Since you have already submitted a bid, you are not allowed to participate in another auction at this time. */ public static final SystemMessageId ALREADY_SUBMITTED_BID; /** * ID: 677<br> * Message: Your bid price must be higher than the minimum price that can be bid. */ public static final SystemMessageId BID_PRICE_MUST_BE_HIGHER; /** * ID: 678<br> * Message: You have submitted a bid for the auction of $s1. */ public static final SystemMessageId SUBMITTED_A_BID; /** * ID: 679<br> * Message: You have canceled your bid. */ public static final SystemMessageId CANCELED_BID; /** * ID: 680<br> * You cannot participate in an auction. */ public static final SystemMessageId CANNOT_PARTICIPATE_IN_AUCTION; /** * ID: 681<br> * Message: The clan does not own a clan hall. */ // CLAN_HAS_NO_CLAN_HALL(681) // Doesn't exist in Hellbound anymore /** * ID: 683<br> * Message: There are no priority rights on a sweeper. */ public static final SystemMessageId SWEEP_NOT_ALLOWED; /** * ID: 684<br> * Message: You cannot position mercenaries during a siege. */ public static final SystemMessageId CANNOT_POSITION_MERCS_DURING_SIEGE; /** * ID: 685<br> * Message: You cannot apply for clan war with a clan that belongs to the same alliance */ public static final SystemMessageId CANNOT_DECLARE_WAR_ON_ALLY; /** * ID: 686<br> * Message: You have received $s1 damage from the fire of magic. */ public static final SystemMessageId S1_DAMAGE_FROM_FIRE_MAGIC; /** * ID: 687<br> * Message: You cannot move while frozen. Please wait. */ public static final SystemMessageId CANNOT_MOVE_FROZEN; /** * ID: 688<br> * Message: The clan that owns the castle is automatically registered on the defending side. */ public static final SystemMessageId CLAN_THAT_OWNS_CASTLE_IS_AUTOMATICALLY_REGISTERED_DEFENDING; /** * ID: 689<br> * Message: A clan that owns a castle cannot participate in another siege. */ public static final SystemMessageId CLAN_THAT_OWNS_CASTLE_CANNOT_PARTICIPATE_OTHER_SIEGE; /** * ID: 690<br> * Message: You cannot register on the attacking side because you are part of an alliance with the clan that owns the castle. */ public static final SystemMessageId CANNOT_ATTACK_ALLIANCE_CASTLE; /** * ID: 691<br> * Message: $s1 clan is already a member of $s2 alliance. */ public static final SystemMessageId S1_CLAN_ALREADY_MEMBER_OF_S2_ALLIANCE; /** * ID: 692<br> * Message: The other party is frozen. Please wait a moment. */ public static final SystemMessageId OTHER_PARTY_IS_FROZEN; /** * ID: 693<br> * Message: The package that arrived is in another warehouse. */ public static final SystemMessageId PACKAGE_IN_ANOTHER_WAREHOUSE; /** * ID: 694<br> * Message: No packages have arrived. */ public static final SystemMessageId NO_PACKAGES_ARRIVED; /** * ID: 695<br> * Message: You cannot set the name of the pet. */ public static final SystemMessageId NAMING_YOU_CANNOT_SET_NAME_OF_THE_PET; /** * ID: 697<br> * Message: The item enchant value is strange */ public static final SystemMessageId ITEM_ENCHANT_VALUE_STRANGE; /** * ID: 698<br> * Message: The price is different than the same item on the sales list. */ public static final SystemMessageId PRICE_DIFFERENT_FROM_SALES_LIST; /** * ID: 699<br> * Message: Currently not purchasing. */ public static final SystemMessageId CURRENTLY_NOT_PURCHASING; /** * ID: 700<br> * Message: The purchase is complete. */ public static final SystemMessageId THE_PURCHASE_IS_COMPLETE; /** * ID: 701<br> * Message: You do not have enough required items. */ public static final SystemMessageId NOT_ENOUGH_REQUIRED_ITEMS; /** * ID: 702 <br> * Message: There are no GMs currently visible in the public list as they may be performing other functions at the moment. */ public static final SystemMessageId NO_GM_PROVIDING_SERVICE_NOW; /** * ID: 703<br> * Message: ======<GM List>====== */ public static final SystemMessageId GM_LIST; /** * ID: 704<br> * Message: GM : $s1 */ public static final SystemMessageId GM_S1; /** * ID: 705<br> * Message: You cannot exclude yourself. */ public static final SystemMessageId CANNOT_EXCLUDE_SELF; /** * ID: 706<br> * Message: You can only register up to 64 names on your exclude list. */ public static final SystemMessageId ONLY_64_NAMES_ON_EXCLUDE_LIST; /** * ID: 707<br> * Message: You cannot teleport to a village that is in a siege. */ public static final SystemMessageId NO_PORT_THAT_IS_IN_SIGE; /** * ID: 708<br> * Message: You do not have the right to use the castle warehouse. */ public static final SystemMessageId YOU_DO_NOT_HAVE_THE_RIGHT_TO_USE_CASTLE_WAREHOUSE; /** * ID: 709<br> * Message: You do not have the right to use the clan warehouse. */ public static final SystemMessageId YOU_DO_NOT_HAVE_THE_RIGHT_TO_USE_CLAN_WAREHOUSE; /** * ID: 710<br> * Message: Only clans of clan level 1 or higher can use a clan warehouse. */ public static final SystemMessageId ONLY_LEVEL_1_CLAN_OR_HIGHER_CAN_USE_WAREHOUSE; /** * ID: 711<br> * Message: The siege of $s1 has started. */ public static final SystemMessageId SIEGE_OF_S1_HAS_STARTED; /** * ID: 712<br> * Message: The siege of $s1 has finished. */ public static final SystemMessageId SIEGE_OF_S1_HAS_ENDED; /** * ID: 713<br> * Message: $s1/$s2/$s3 : */ public static final SystemMessageId S1_S2_S3_D; /** * ID: 714<br> * Message: A trap device has been tripped. */ public static final SystemMessageId A_TRAP_DEVICE_HAS_BEEN_TRIPPED; /** * ID: 715<br> * Message: A trap device has been stopped. */ public static final SystemMessageId A_TRAP_DEVICE_HAS_BEEN_STOPPED; /** * ID: 716<br> * Message: If a base camp does not exist, resurrection is not possible. */ public static final SystemMessageId NO_RESURRECTION_WITHOUT_BASE_CAMP; /** * ID: 717<br> * Message: The guardian tower has been destroyed and resurrection is not possible */ public static final SystemMessageId TOWER_DESTROYED_NO_RESURRECTION; /** * ID: 718<br> * Message: The castle gates cannot be opened and closed during a siege. */ public static final SystemMessageId GATES_NOT_OPENED_CLOSED_DURING_SIEGE; /** * ID: 719<br> * Message: You failed at mixing the item. */ public static final SystemMessageId ITEM_MIXING_FAILED; /** * ID: 720<br> * Message: The purchase price is higher than the amount of money that you have and so you cannot open a personal store. */ public static final SystemMessageId THE_PURCHASE_PRICE_IS_HIGHER_THAN_MONEY; /** * ID: 721<br> * Message: You cannot create an alliance while participating in a siege. */ public static final SystemMessageId NO_ALLY_CREATION_WHILE_SIEGE; /** * ID: 722<br> * Message: You cannot dissolve an alliance while an affiliated clan is participating in a siege battle. */ public static final SystemMessageId CANNOT_DISSOLVE_ALLY_WHILE_IN_SIEGE; /** * ID: 723<br> * Message: The opposing clan is participating in a siege battle. */ public static final SystemMessageId OPPOSING_CLAN_IS_PARTICIPATING_IN_SIEGE; /** * ID: 724<br> * Message: You cannot leave while participating in a siege battle. */ public static final SystemMessageId CANNOT_LEAVE_WHILE_SIEGE; /** * ID: 725<br> * Message: You cannot banish a clan from an alliance while the clan is participating in a siege */ public static final SystemMessageId CANNOT_DISMISS_WHILE_SIEGE; /** * ID: 726<br> * Message: Frozen condition has started. Please wait a moment. */ public static final SystemMessageId FROZEN_CONDITION_STARTED; /** * ID: 727<br> * Message: The frozen condition was removed. */ public static final SystemMessageId FROZEN_CONDITION_REMOVED; /** * ID: 728<br> * Message: You cannot apply for dissolution again within seven days after a previous application for dissolution. */ public static final SystemMessageId CANNOT_APPLY_DISSOLUTION_AGAIN; /** * ID: 729<br> * Message: That item cannot be discarded. */ public static final SystemMessageId ITEM_NOT_DISCARDED; /** * ID: 730<br> * Message: - You have submitted your $s1th petition. - You may submit $s2 more petition(s) today. */ public static final SystemMessageId SUBMITTED_YOU_S1_TH_PETITION_S2_LEFT; /** * ID: 731<br> * Message: A petition has been received by the GM on behalf of $s1. The petition code is $s2. */ public static final SystemMessageId PETITION_S1_RECEIVED_CODE_IS_S2; /** * ID: 732<br> * Message: $s1 has received a request for a consultation with the GM. */ public static final SystemMessageId S1_RECEIVED_CONSULTATION_REQUEST; /** * ID: 733<br> * Message: We have received $s1 petitions from you today and that is the maximum that you can submit in one day. You cannot submit any more * petitions. */ public static final SystemMessageId WE_HAVE_RECEIVED_S1_PETITIONS_TODAY; /** * ID: 734<br> * Message: You have failed at submitting a petition on behalf of someone else. $s1 already submitted a petition. */ public static final SystemMessageId PETITION_FAILED_S1_ALREADY_SUBMITTED; /** * ID: 735<br> * Message: You have failed at submitting a petition on behalf of $s1. The error number is $s2. */ public static final SystemMessageId PETITION_FAILED_FOR_S1_ERROR_NUMBER_S2; /** * ID: 736<br> * Message: The petition was canceled. You may submit $s1 more petition(s) today. */ public static final SystemMessageId PETITION_CANCELED_SUBMIT_S1_MORE_TODAY; /** * ID: 737<br> * Message: You have cancelled submitting a petition on behalf of $s1. */ public static final SystemMessageId CANCELED_PETITION_ON_S1; /** * ID: 738<br> * Message: You have not submitted a petition. */ public static final SystemMessageId PETITION_NOT_SUBMITTED; /** * ID: 739<br> * Message: You have failed at cancelling a petition on behalf of $s1. The error number is $s2. */ public static final SystemMessageId PETITION_CANCEL_FAILED_FOR_S1_ERROR_NUMBER_S2; /** * ID: 740<br> * Message: $s1 participated in a petition chat at the request of the GM. */ public static final SystemMessageId S1_PARTICIPATE_PETITION; /** * ID: 741<br> * Message: You have failed at adding $s1 to the petition chat. Petition has already been submitted. */ public static final SystemMessageId FAILED_ADDING_S1_TO_PETITION; /** * ID: 742<br> * Message: You have failed at adding $s1 to the petition chat. The error code is $s2. */ public static final SystemMessageId PETITION_ADDING_S1_FAILED_ERROR_NUMBER_S2; /** * ID: 743<br> * Message: $s1 left the petition chat. */ public static final SystemMessageId S1_LEFT_PETITION_CHAT; /** * ID: 744<br> * Message: You have failed at removing $s1 from the petition chat. The error code is $s2. */ public static final SystemMessageId PETITION_REMOVING_S1_FAILED_ERROR_NUMBER_S2; /** * ID: 745<br> * Message: You are currently not in a petition chat. */ public static final SystemMessageId YOU_ARE_NOT_IN_PETITION_CHAT; /** * ID: 746<br> * Message: It is not currently a petition. */ public static final SystemMessageId CURRENTLY_NO_PETITION; /** * ID: 748<br> * Message: The distance is too far and so the casting has been stopped. */ public static final SystemMessageId DIST_TOO_FAR_CASTING_STOPPED; /** * ID: 749<br> * Message: The effect of $s1 has been removed. */ public static final SystemMessageId EFFECT_S1_DISAPPEARED; /** * ID: 750<br> * Message: There are no other skills to learn. */ public static final SystemMessageId NO_MORE_SKILLS_TO_LEARN; /** * ID: 751<br> * Message: As there is a conflict in the siege relationship with a clan in the alliance, you cannot invite that clan to the alliance. */ public static final SystemMessageId CANNOT_INVITE_CONFLICT_CLAN; /** * ID: 752<br> * Message: That name cannot be used. */ public static final SystemMessageId CANNOT_USE_NAME; /** * ID: 753<br> * Message: You cannot position mercenaries here. */ public static final SystemMessageId NO_MERCS_HERE; /** * ID: 754<br> * Message: There are $s1 hours and $s2 minutes left in this week's usage time. */ public static final SystemMessageId S1_HOURS_S2_MINUTES_LEFT_THIS_WEEK; /** * ID: 755<br> * Message: There are $s1 minutes left in this week's usage time. */ public static final SystemMessageId S1_MINUTES_LEFT_THIS_WEEK; /** * ID: 756<br> * Message: This week's usage time has finished. */ public static final SystemMessageId WEEKS_USAGE_TIME_FINISHED; /** * ID: 757<br> * Message: There are $s1 hours and $s2 minutes left in the fixed use time. */ public static final SystemMessageId S1_HOURS_S2_MINUTES_LEFT_IN_TIME; /** * ID: 758<br> * Message: There are $s1 hours and $s2 minutes left in this week's play time. */ public static final SystemMessageId S1_HOURS_S2_MINUTES_LEFT_THIS_WEEKS_PLAY_TIME; /** * ID: 759<br> * Message: There are $s1 minutes left in this week's play time. */ public static final SystemMessageId S1_MINUTES_LEFT_THIS_WEEKS_PLAY_TIME; /** * ID: 760<br> * Message: $s1 cannot join the clan because one day has not yet passed since he/she left another clan. */ public static final SystemMessageId S1_MUST_WAIT_BEFORE_JOINING_ANOTHER_CLAN; /** * ID: 761<br> * Message: $s1 clan cannot join the alliance because one day has not yet passed since it left another alliance. */ public static final SystemMessageId S1_CANT_ENTER_ALLIANCE_WITHIN_1_DAY; /** * ID: 762<br> * Message: $s1 rolled $s2 and $s3's eye came out. */ public static final SystemMessageId S1_ROLLED_S2_S3_EYE_CAME_OUT; /** * ID: 763<br> * Message: You failed at sending the package because you are too far from the warehouse. */ public static final SystemMessageId FAILED_SENDING_PACKAGE_TOO_FAR; /** * ID: 764<br> * Message: You have been playing for an extended period of time. Please consider taking a break. */ public static final SystemMessageId PLAYING_FOR_LONG_TIME; /** * ID: 769<br> * Message: A hacking tool has been discovered. Please try again after closing unnecessary programs. */ public static final SystemMessageId HACKING_TOOL; /** * ID: 774<br> * Message: Play time is no longer accumulating. */ public static final SystemMessageId PLAY_TIME_NO_LONGER_ACCUMULATING; /** * ID: 775<br> * Message: From here on, play time will be expended. */ public static final SystemMessageId PLAY_TIME_EXPENDED; /** * ID: 776<br> * Message: The clan hall which was put up for auction has been awarded to clan s1. */ public static final SystemMessageId CLANHALL_AWARDED_TO_CLAN_S1; /** * ID: 777<br> * Message: The clan hall which was put up for auction was not sold and therefore has been re-listed. */ public static final SystemMessageId CLANHALL_NOT_SOLD; /** * ID: 778<br> * Message: You may not log out from this location. */ public static final SystemMessageId NO_LOGOUT_HERE; /** * ID: 779<br> * Message: You may not restart in this location. */ public static final SystemMessageId NO_RESTART_HERE; /** * ID: 780<br> * Message: Observation is only possible during a siege. */ public static final SystemMessageId ONLY_VIEW_SIEGE; /** * ID: 781<br> * Message: Observers cannot participate. */ public static final SystemMessageId OBSERVERS_CANNOT_PARTICIPATE; /** * ID: 782<br> * Message: You may not observe a siege with a pet or servitor summoned. */ public static final SystemMessageId NO_OBSERVE_WITH_PET; /** * ID: 783<br> * Message: Lottery ticket sales have been temporarily suspended. */ public static final SystemMessageId LOTTERY_TICKET_SALES_TEMP_SUSPENDED; /** * ID: 784<br> * Message: Tickets for the current lottery are no longer available. */ public static final SystemMessageId NO_LOTTERY_TICKETS_AVAILABLE; /** * ID: 785<br> * Message: The results of lottery number $s1 have not yet been published. */ public static final SystemMessageId LOTTERY_S1_RESULT_NOT_PUBLISHED; /** * ID: 786<br> * Message: Incorrect syntax. */ public static final SystemMessageId INCORRECT_SYNTAX; /** * ID: 787<br> * Message: The tryouts are finished. */ public static final SystemMessageId CLANHALL_SIEGE_TRYOUTS_FINISHED; /** * ID: 788<br> * Message: The finals are finished. */ public static final SystemMessageId CLANHALL_SIEGE_FINALS_FINISHED; /** * ID: 789<br> * Message: The tryouts have begun. */ public static final SystemMessageId CLANHALL_SIEGE_TRYOUTS_BEGUN; /** * ID: 790<br> * Message: The finals are finished. */ public static final SystemMessageId CLANHALL_SIEGE_FINALS_BEGUN; /** * ID: 791<br> * Message: The final match is about to begin. Line up! */ public static final SystemMessageId FINAL_MATCH_BEGIN; /** * ID: 792<br> * Message: The siege of the clan hall is finished. */ public static final SystemMessageId CLANHALL_SIEGE_ENDED; /** * ID: 793<br> * Message: The siege of the clan hall has begun. */ public static final SystemMessageId CLANHALL_SIEGE_BEGUN; /** * ID: 794<br> * Message: You are not authorized to do that. */ public static final SystemMessageId YOU_ARE_NOT_AUTHORIZED_TO_DO_THAT; /** * ID: 795<br> * Message: Only clan leaders are authorized to set rights. */ public static final SystemMessageId ONLY_LEADERS_CAN_SET_RIGHTS; /** * ID: 796<br> * Message: Your remaining observation time is minutes. */ public static final SystemMessageId REMAINING_OBSERVATION_TIME; /** * ID: 797<br> * Message: You may create up to 24 macros. */ public static final SystemMessageId YOU_MAY_CREATE_UP_TO_24_MACROS; /** * ID: 798<br> * Message: Item registration is irreversible. Do you wish to continue? */ public static final SystemMessageId ITEM_REGISTRATION_IRREVERSIBLE; /** * ID: 799<br> * Message: The observation time has expired. */ public static final SystemMessageId OBSERVATION_TIME_EXPIRED; /** * ID: 800<br> * Message: You are too late. The registration period is over. */ public static final SystemMessageId REGISTRATION_PERIOD_OVER; /** * ID: 801<br> * Message: Registration for the clan hall siege is closed. */ public static final SystemMessageId REGISTRATION_CLOSED; /** * ID: 802<br> * Message: Petitions are not being accepted at this time. You may submit your petition after a.m./p.m. */ public static final SystemMessageId PETITION_NOT_ACCEPTED_NOW; /** * ID: 803<br> * Message: Enter the specifics of your petition. */ public static final SystemMessageId PETITION_NOT_SPECIFIED; /** * ID: 804<br> * Message: Select a type. */ public static final SystemMessageId SELECT_TYPE; /** * ID: 805<br> * Message: Petitions are not being accepted at this time. You may submit your petition after $s1 a.m./p.m. */ public static final SystemMessageId PETITION_NOT_ACCEPTED_SUBMIT_AT_S1; /** * ID: 806<br> * Message: If you are trapped, try typing "/unstuck". */ public static final SystemMessageId TRY_UNSTUCK_WHEN_TRAPPED; /** * ID: 807<br> * Message: This terrain is navigable. Prepare for transport to the nearest village. */ public static final SystemMessageId STUCK_PREPARE_FOR_TRANSPORT; /** * ID: 808<br> * Message: You are stuck. You may submit a petition by typing "/gm". */ public static final SystemMessageId STUCK_SUBMIT_PETITION; /** * ID: 809<br> * Message: You are stuck. You will be transported to the nearest village in five minutes. */ public static final SystemMessageId STUCK_TRANSPORT_IN_FIVE_MINUTES; /** * ID: 810<br> * Message: Invalid macro. Refer to the Help file for instructions. */ public static final SystemMessageId INVALID_MACRO; /** * ID: 811<br> * Message: You will be moved to (). Do you wish to continue? */ public static final SystemMessageId WILL_BE_MOVED; /** * ID: 812<br> * Message: The secret trap has inflicted $s1 damage on you. */ public static final SystemMessageId TRAP_DID_S1_DAMAGE; /** * ID: 813<br> * Message: You have been poisoned by a Secret Trap. */ public static final SystemMessageId POISONED_BY_TRAP; /** * ID: 814<br> * Message: Your speed has been decreased by a Secret Trap. */ public static final SystemMessageId SLOWED_BY_TRAP; /** * ID: 815<br> * Message: The tryouts are about to begin. Line up! */ public static final SystemMessageId TRYOUTS_ABOUT_TO_BEGIN; /** * ID: 816<br> * Message: Tickets are now available for Monster Race $s1! */ public static final SystemMessageId MONSRACE_TICKETS_AVAILABLE_FOR_S1_RACE; /** * ID: 817<br> * Message: Now selling tickets for Monster Race $s1! */ public static final SystemMessageId MONSRACE_TICKETS_NOW_AVAILABLE_FOR_S1_RACE; /** * ID: 818<br> * Message: Ticket sales for the Monster Race will end in $s1 minute(s). */ public static final SystemMessageId MONSRACE_TICKETS_STOP_IN_S1_MINUTES; /** * ID: 819<br> * Message: Tickets sales are closed for Monster Race $s1. Odds are posted. */ public static final SystemMessageId MONSRACE_S1_TICKET_SALES_CLOSED; /** * ID: 820<br> * Message: Monster Race $s2 will begin in $s1 minute(s)! */ public static final SystemMessageId MONSRACE_S2_BEGINS_IN_S1_MINUTES; /** * ID: 821<br> * Message: Monster Race $s1 will begin in 30 seconds! */ public static final SystemMessageId MONSRACE_S1_BEGINS_IN_30_SECONDS; /** * ID: 822<br> * Message: Monster Race $s1 is about to begin! Countdown in five seconds! */ public static final SystemMessageId MONSRACE_S1_COUNTDOWN_IN_FIVE_SECONDS; /** * ID: 823<br> * Message: The race will begin in $s1 second(s)! */ public static final SystemMessageId MONSRACE_BEGINS_IN_S1_SECONDS; /** * ID: 824<br> * Message: They're off! */ public static final SystemMessageId MONSRACE_RACE_START; /** * ID: 825<br> * Message: Monster Race $s1 is finished! */ public static final SystemMessageId MONSRACE_S1_RACE_END; /** * ID: 826<br> * Message: First prize goes to the player in lane $s1. Second prize goes to the player in lane $s2. */ public static final SystemMessageId MONSRACE_FIRST_PLACE_S1_SECOND_S2; /** * ID: 827<br> * Message: You may not impose a block on a GM. */ public static final SystemMessageId YOU_MAY_NOT_IMPOSE_A_BLOCK_ON_GM; /** * ID: 828<br> * Message: Are you sure you wish to delete the $s1 macro? */ public static final SystemMessageId WISH_TO_DELETE_S1_MACRO; /** * ID: 829<br> * Message: You cannot recommend yourself. */ public static final SystemMessageId YOU_CANNOT_RECOMMEND_YOURSELF; /** * ID: 830<br> * Message: You have recommended $s1. You have $s2 recommendations left. */ public static final SystemMessageId YOU_HAVE_RECOMMENDED_S1_YOU_HAVE_S2_RECOMMENDATIONS_LEFT; /** * ID: 831<br> * Message: You have been recommended by $s1. */ public static final SystemMessageId YOU_HAVE_BEEN_RECOMMENDED_BY_S1; /** * ID: 832<br> * Message: That character has already been recommended. */ public static final SystemMessageId THAT_CHARACTER_IS_RECOMMENDED; /** * ID: 833<br> * Message: You are not authorized to make further recommendations at this time. You will receive more recommendation credits each day at 1 * p.m. */ public static final SystemMessageId NO_MORE_RECOMMENDATIONS_TO_HAVE; /** * ID: 834<br> * Message: $s1 has rolled $s2. */ public static final SystemMessageId S1_ROLLED_S2; /** * ID: 835<br> * Message: You may not throw the dice at this time. Try again later. */ public static final SystemMessageId YOU_MAY_NOT_THROW_THE_DICE_AT_THIS_TIME_TRY_AGAIN_LATER; /** * ID: 836<br> * Message: You have exceeded your inventory volume limit and cannot take this item. */ public static final SystemMessageId YOU_HAVE_EXCEEDED_YOUR_INVENTORY_VOLUME_LIMIT_AND_CANNOT_TAKE_THIS_ITEM; /** * ID: 837<br> * Message: Macro descriptions may contain up to 32 characters. */ public static final SystemMessageId MACRO_DESCRIPTION_MAX_32_CHARS; /** * ID: 838<br> * Message: Enter the name of the macro. */ public static final SystemMessageId ENTER_THE_MACRO_NAME; /** * ID: 839<br> * Message: That name is already assigned to another macro. */ public static final SystemMessageId MACRO_NAME_ALREADY_USED; /** * ID: 840<br> * Message: That recipe is already registered. */ public static final SystemMessageId RECIPE_ALREADY_REGISTERED; /** * ID: 841<br> * Message: No further recipes may be registered. */ public static final SystemMessageId NO_FUTHER_RECIPES_CAN_BE_ADDED; /** * ID: 842<br> * Message: You are not authorized to register a recipe. */ public static final SystemMessageId NOT_AUTHORIZED_REGISTER_RECIPE; /** * ID: 843<br> * Message: The siege of $s1 is finished. */ public static final SystemMessageId SIEGE_OF_S1_FINISHED; /** * ID: 844<br> * Message: The siege to conquer $s1 has begun. */ public static final SystemMessageId SIEGE_OF_S1_BEGUN; /** * ID: 845<br> * Message: The deadlineto register for the siege of $s1 has passed. */ public static final SystemMessageId DEADLINE_FOR_SIEGE_S1_PASSED; /** * ID: 846<br> * Message: The siege of $s1 has been canceled due to lack of interest. */ public static final SystemMessageId SIEGE_OF_S1_HAS_BEEN_CANCELED_DUE_TO_LACK_OF_INTEREST; /** * ID: 847<br> * Message: A clan that owns a clan hall may not participate in a clan hall siege. */ public static final SystemMessageId CLAN_OWNING_CLANHALL_MAY_NOT_SIEGE_CLANHALL; /** * ID: 848<br> * Message: $s1 has been deleted. */ public static final SystemMessageId S1_HAS_BEEN_DELETED; /** * ID: 849<br> * Message: $s1 cannot be found. */ public static final SystemMessageId S1_NOT_FOUND; /** * ID: 850<br> * Message: $s1 already exists. */ public static final SystemMessageId S1_ALREADY_EXISTS2; /** * ID: 851<br> * Message: $s1 has been added. */ public static final SystemMessageId S1_ADDED; /** * ID: 852<br> * Message: The recipe is incorrect. */ public static final SystemMessageId RECIPE_INCORRECT; /** * ID: 853<br> * Message: You may not alter your recipe book while engaged in manufacturing. */ public static final SystemMessageId CANT_ALTER_RECIPEBOOK_WHILE_CRAFTING; /** * ID: 854<br> * Message: You are missing $s2 $s1 required to create that. */ public static final SystemMessageId MISSING_S2_S1_TO_CREATE; /** * ID: 855<br> * Message: $s1 clan has defeated $s2. */ public static final SystemMessageId S1_CLAN_DEFEATED_S2; /** * ID: 856<br> * Message: The siege of $s1 has ended in a draw. */ public static final SystemMessageId SIEGE_S1_DRAW; /** * ID: 857<br> * Message: $s1 clan has won in the preliminary match of $s2. */ public static final SystemMessageId S1_CLAN_WON_MATCH_S2; /** * ID: 858<br> * Message: The preliminary match of $s1 has ended in a draw. */ public static final SystemMessageId MATCH_OF_S1_DRAW; /** * ID: 859<br> * Message: Please register a recipe. */ public static final SystemMessageId PLEASE_REGISTER_RECIPE; /** * ID: 860<br> * Message: You may not buld your headquarters in close proximity to another headquarters. */ public static final SystemMessageId HEADQUARTERS_TOO_CLOSE; /** * ID: 861<br> * Message: You have exceeded the maximum number of memos. */ public static final SystemMessageId TOO_MANY_MEMOS; /** * ID: 862<br> * Message: Odds are not posted until ticket sales have closed. */ public static final SystemMessageId ODDS_NOT_POSTED; /** * ID: 863<br> * Message: You feel the energy of fire. */ public static final SystemMessageId FEEL_ENERGY_FIRE; /** * ID: 864<br> * Message: You feel the energy of water. */ public static final SystemMessageId FEEL_ENERGY_WATER; /** * ID: 865<br> * Message: You feel the energy of wind. */ public static final SystemMessageId FEEL_ENERGY_WIND; /** * ID: 866<br> * Message: You may no longer gather energy. */ public static final SystemMessageId NO_LONGER_ENERGY; /** * ID: 867<br> * Message: The energy is depleted. */ public static final SystemMessageId ENERGY_DEPLETED; /** * ID: 868<br> * Message: The energy of fire has been delivered. */ public static final SystemMessageId ENERGY_FIRE_DELIVERED; /** * ID: 869<br> * Message: The energy of water has been delivered. */ public static final SystemMessageId ENERGY_WATER_DELIVERED; /** * ID: 870<br> * Message: The energy of wind has been delivered. */ public static final SystemMessageId ENERGY_WIND_DELIVERED; /** * ID: 871<br> * Message: The seed has been sown. */ public static final SystemMessageId THE_SEED_HAS_BEEN_SOWN; /** * ID: 872<br> * Message: This seed may not be sown here. */ public static final SystemMessageId THIS_SEED_MAY_NOT_BE_SOWN_HERE; /** * ID: 873<br> * Message: That character does not exist. */ public static final SystemMessageId CHARACTER_DOES_NOT_EXIST; /** * ID: 874<br> * Message: The capacity of the warehouse has been exceeded. */ public static final SystemMessageId WAREHOUSE_CAPACITY_EXCEEDED; /** * ID: 875<br> * Message: The transport of the cargo has been canceled. */ public static final SystemMessageId CARGO_CANCELED; /** * ID: 876<br> * Message: The cargo was not delivered. */ public static final SystemMessageId CARGO_NOT_DELIVERED; /** * ID: 877<br> * Message: The symbol has been added. */ public static final SystemMessageId SYMBOL_ADDED; /** * ID: 878<br> * Message: The symbol has been deleted. */ public static final SystemMessageId SYMBOL_DELETED; /** * ID: 879<br> * Message: The manor system is currently under maintenance. */ public static final SystemMessageId THE_MANOR_SYSTEM_IS_CURRENTLY_UNDER_MAINTENANCE; /** * ID: 880<br> * Message: The transaction is complete. */ public static final SystemMessageId THE_TRANSACTION_IS_COMPLETE; /** * ID: 881<br> * Message: There is a discrepancy on the invoice. */ public static final SystemMessageId THERE_IS_A_DISCREPANCY_ON_THE_INVOICE; /** * ID: 882<br> * Message: The seed quantity is incorrect. */ public static final SystemMessageId THE_SEED_QUANTITY_IS_INCORRECT; /** * ID: 883<br> * Message: The seed information is incorrect. */ public static final SystemMessageId THE_SEED_INFORMATION_IS_INCORRECT; /** * ID: 884<br> * Message: The manor information has been updated. */ public static final SystemMessageId THE_MANOR_INFORMATION_HAS_BEEN_UPDATED; /** * ID: 885<br> * Message: The number of crops is incorrect. */ public static final SystemMessageId THE_NUMBER_OF_CROPS_IS_INCORRECT; /** * ID: 886<br> * Message: The crops are priced incorrectly. */ public static final SystemMessageId THE_CROPS_ARE_PRICED_INCORRECTLY; /** * ID: 887<br> * Message: The type is incorrect. */ public static final SystemMessageId THE_TYPE_IS_INCORRECT; /** * ID: 888<br> * Message: No crops can be purchased at this time. */ public static final SystemMessageId NO_CROPS_CAN_BE_PURCHASED_AT_THIS_TIME; /** * ID: 889<br> * Message: The seed was successfully sown. */ public static final SystemMessageId THE_SEED_WAS_SUCCESSFULLY_SOWN; /** * ID: 890<br> * Message: The seed was not sown. */ public static final SystemMessageId THE_SEED_WAS_NOT_SOWN; /** * ID: 891<br> * Message: You are not authorized to harvest. */ public static final SystemMessageId YOU_ARE_NOT_AUTHORIZED_TO_HARVEST; /** * ID: 892<br> * Message: The harvest has failed. */ public static final SystemMessageId THE_HARVEST_HAS_FAILED; /** * ID: 893<br> * Message: The harvest failed because the seed was not sown. */ public static final SystemMessageId THE_HARVEST_FAILED_BECAUSE_THE_SEED_WAS_NOT_SOWN; /** * ID: 894<br> * Message: Up to $s1 recipes can be registered. */ public static final SystemMessageId UP_TO_S1_RECIPES_CAN_REGISTER; /** * ID: 895<br> * Message: No recipes have been registered. */ public static final SystemMessageId NO_RECIPES_REGISTERED; /** * ID: 896<br> * Message:The ferry has arrived at Gludin Harbor. */ public static final SystemMessageId FERRY_AT_GLUDIN; /** * ID: 897<br> * Message:The ferry will leave for Talking Island Harbor after anchoring for ten minutes. */ public static final SystemMessageId FERRY_LEAVE_TALKING; /** * ID: 898<br> * Message: Only characters of level 10 or above are authorized to make recommendations. */ public static final SystemMessageId ONLY_LEVEL_SUP_10_CAN_RECOMMEND; /** * ID: 899<br> * Message: The symbol cannot be drawn. */ public static final SystemMessageId CANT_DRAW_SYMBOL; /** * ID: 900<br> * Message: No slot exists to draw the symbol */ public static final SystemMessageId SYMBOLS_FULL; /** * ID: 901<br> * Message: The symbol information cannot be found. */ public static final SystemMessageId SYMBOL_NOT_FOUND; /** * ID: 902<br> * Message: The number of items is incorrect. */ public static final SystemMessageId NUMBER_INCORRECT; /** * ID: 903<br> * Message: You may not submit a petition while frozen. Be patient. */ public static final SystemMessageId NO_PETITION_WHILE_FROZEN; /** * ID: 904<br> * Message: Items cannot be discarded while in private store status. */ public static final SystemMessageId NO_DISCARD_WHILE_PRIVATE_STORE; /** * ID: 905<br> * Message: The current score for the Humans is $s1. */ public static final SystemMessageId HUMAN_SCORE_S1; /** * ID: 906<br> * Message: The current score for the Elves is $s1. */ public static final SystemMessageId ELVES_SCORE_S1; /** * ID: 907<br> * Message: The current score for the Dark Elves is $s1. */ public static final SystemMessageId DARK_ELVES_SCORE_S1; /** * ID: 908<br> * Message: The current score for the Orcs is $s1. */ public static final SystemMessageId ORCS_SCORE_S1; /** * ID: 909<br> * Message: The current score for the Dwarves is $s1. */ public static final SystemMessageId DWARVEN_SCORE_S1; /** * ID: 910<br> * Message: Current location : $s1, $s2, $s3 (Near Talking Island Village) */ public static final SystemMessageId LOC_TI_S1_S2_S3; /** * ID: 911<br> * Message: Current location : $s1, $s2, $s3 (Near Gludin Village) */ public static final SystemMessageId LOC_GLUDIN_S1_S2_S3; /** * ID: 912<br> * Message: Current location : $s1, $s2, $s3 (Near the Town of Gludio) */ public static final SystemMessageId LOC_GLUDIO_S1_S2_S3; /** * ID: 913<br> * Message: Current location : $s1, $s2, $s3 (Near the Neutral Zone) */ public static final SystemMessageId LOC_NEUTRAL_ZONE_S1_S2_S3; /** * ID: 914<br> * Message: Current location : $s1, $s2, $s3 (Near the Elven Village) */ public static final SystemMessageId LOC_ELVEN_S1_S2_S3; /** * ID: 915<br> * Message: Current location : $s1, $s2, $s3 (Near the Dark Elf Village) */ public static final SystemMessageId LOC_DARK_ELVEN_S1_S2_S3; /** * ID: 916<br> * Message: Current location : $s1, $s2, $s3 (Near the Town of Dion) */ public static final SystemMessageId LOC_DION_S1_S2_S3; /** * ID: 917<br> * Message: Current location : $s1, $s2, $s3 (Near the Floran Village) */ public static final SystemMessageId LOC_FLORAN_S1_S2_S3; /** * ID: 918<br> * Message: Current location : $s1, $s2, $s3 (Near the Town of Giran) */ public static final SystemMessageId LOC_GIRAN_S1_S2_S3; /** * ID: 919<br> * Message: Current location : $s1, $s2, $s3 (Near Giran Harbor) */ public static final SystemMessageId LOC_GIRAN_HARBOR_S1_S2_S3; /** * ID: 920<br> * Message: Current location : $s1, $s2, $s3 (Near the Orc Village) */ public static final SystemMessageId LOC_ORC_S1_S2_S3; /** * ID: 921<br> * Message: Current location : $s1, $s2, $s3 (Near the Dwarven Village) */ public static final SystemMessageId LOC_DWARVEN_S1_S2_S3; /** * ID: 922<br> * Message: Current location : $s1, $s2, $s3 (Near the Town of Oren) */ public static final SystemMessageId LOC_OREN_S1_S2_S3; /** * ID: 923<br> * Message: Current location : $s1, $s2, $s3 (Near Hunters Village) */ public static final SystemMessageId LOC_HUNTER_S1_S2_S3; /** * ID: 924<br> * Message: Current location : $s1, $s2, $s3 (Near Aden Castle Town) */ public static final SystemMessageId LOC_ADEN_S1_S2_S3; /** * ID: 925<br> * Message: Current location : $s1, $s2, $s3 (Near the Coliseum) */ public static final SystemMessageId LOC_COLISEUM_S1_S2_S3; /** * ID: 926<br> * Message: Current location : $s1, $s2, $s3 (Near Heine) */ public static final SystemMessageId LOC_HEINE_S1_S2_S3; /** * ID: 927<br> * Message: The current time is $s1:$s2. */ public static final SystemMessageId TIME_S1_S2_IN_THE_DAY; /** * ID: 928<br> * Message: The current time is $s1:$s2. */ public static final SystemMessageId TIME_S1_S2_IN_THE_NIGHT; /** * ID: 929<br> * Message: No compensation was given for the farm products. */ public static final SystemMessageId NO_COMPENSATION_FOR_FARM_PRODUCTS; /** * ID: 930<br> * Message: Lottery tickets are not currently being sold. */ public static final SystemMessageId NO_LOTTERY_TICKETS_CURRENT_SOLD; /** * ID: 931<br> * Message: The winning lottery ticket numbers has not yet been anonunced. */ public static final SystemMessageId LOTTERY_WINNERS_NOT_ANNOUNCED_YET; /** * ID: 932<br> * Message: You cannot chat locally while observing. */ public static final SystemMessageId NO_ALLCHAT_WHILE_OBSERVING; /** * ID: 933<br> * Message: The seed pricing greatly differs from standard seed prices. */ public static final SystemMessageId THE_SEED_PRICING_GREATLY_DIFFERS_FROM_STANDARD_SEED_PRICES; /** * ID: 934<br> * Message: It is a deleted recipe. */ public static final SystemMessageId A_DELETED_RECIPE; /** * ID: 935<br> * Message: The amount is not sufficient and so the manor is not in operation. */ public static final SystemMessageId THE_AMOUNT_IS_NOT_SUFFICIENT_AND_SO_THE_MANOR_IS_NOT_IN_OPERATION; /** * ID: 936<br> * Message: Use $s1. */ public static final SystemMessageId USE_S1_; /** * ID: 937<br> * Message: Currently preparing for private workshop. */ public static final SystemMessageId PREPARING_PRIVATE_WORKSHOP; /** * ID: 938<br> * Message: The community server is currently offline. */ public static final SystemMessageId CB_OFFLINE; /** * ID: 939<br> * Message: You cannot exchange while blocking everything. */ public static final SystemMessageId NO_EXCHANGE_WHILE_BLOCKING; /** * ID: 940<br> * Message: $s1 is blocked everything. */ public static final SystemMessageId S1_BLOCKED_EVERYTHING; /** * ID: 941<br> * Message: Restart at Talking Island Village. */ public static final SystemMessageId RESTART_AT_TI; /** * ID: 942<br> * Message: Restart at Gludin Village. */ public static final SystemMessageId RESTART_AT_GLUDIN; /** * ID: 943<br> * Message: Restart at the Town of Gludin. || guess should be Gludio ;) */ public static final SystemMessageId RESTART_AT_GLUDIO; /** * ID: 944<br> * Message: Restart at the Neutral Zone. */ public static final SystemMessageId RESTART_AT_NEUTRAL_ZONE; /** * ID: 945<br> * Message: Restart at the Elven Village. */ public static final SystemMessageId RESTART_AT_ELFEN_VILLAGE; /** * ID: 946<br> * Message: Restart at the Dark Elf Village. */ public static final SystemMessageId RESTART_AT_DARKELF_VILLAGE; /** * ID: 947<br> * Message: Restart at the Town of Dion. */ public static final SystemMessageId RESTART_AT_DION; /** * ID: 948<br> * Message: Restart at Floran Village. */ public static final SystemMessageId RESTART_AT_FLORAN; /** * ID: 949<br> * Message: Restart at the Town of Giran. */ public static final SystemMessageId RESTART_AT_GIRAN; /** * ID: 950<br> * Message: Restart at Giran Harbor. */ public static final SystemMessageId RESTART_AT_GIRAN_HARBOR; /** * ID: 951<br> * Message: Restart at the Orc Village. */ public static final SystemMessageId RESTART_AT_ORC_VILLAGE; /** * ID: 952<br> * Message: Restart at the Dwarven Village. */ public static final SystemMessageId RESTART_AT_DWARFEN_VILLAGE; /** * ID: 953<br> * Message: Restart at the Town of Oren. */ public static final SystemMessageId RESTART_AT_OREN; /** * ID: 954<br> * Message: Restart at Hunters Village. */ public static final SystemMessageId RESTART_AT_HUNTERS_VILLAGE; /** * ID: 955<br> * Message: Restart at the Town of Aden. */ public static final SystemMessageId RESTART_AT_ADEN; /** * ID: 956<br> * Message: Restart at the Coliseum. */ public static final SystemMessageId RESTART_AT_COLISEUM; /** * ID: 957<br> * Message: Restart at Heine. */ public static final SystemMessageId RESTART_AT_HEINE; /** * ID: 958<br> * Message: Items cannot be discarded or destroyed while operating a private store or workshop. */ public static final SystemMessageId ITEMS_CANNOT_BE_DISCARDED_OR_DESTROYED_WHILE_OPERATING_PRIVATE_STORE_OR_WORKSHOP; /** * ID: 959<br> * Message: $s1 (*$s2) manufactured successfully. */ public static final SystemMessageId S1_S2_MANUFACTURED_SUCCESSFULLY; /** * ID: 960<br> * Message: $s1 manufacturing failure. */ public static final SystemMessageId S1_MANUFACTURE_FAILURE; /** * ID: 961<br> * Message: You are now blocking everything. */ public static final SystemMessageId BLOCKING_ALL; /** * ID: 962<br> * Message: You are no longer blocking everything. */ public static final SystemMessageId NOT_BLOCKING_ALL; /** * ID: 963<br> * Message: Please determine the manufacturing price. */ public static final SystemMessageId DETERMINE_MANUFACTURE_PRICE; /** * ID: 964<br> * Message: Chatting is prohibited for one minute. */ public static final SystemMessageId CHATBAN_FOR_1_MINUTE; /** * ID: 965<br> * Message: The chatting prohibition has been removed. */ public static final SystemMessageId CHATBAN_REMOVED; /** * ID: 966<br> * Message: Chatting is currently prohibited. If you try to chat before the prohibition is removed, the prohibition time will become even * longer. */ public static final SystemMessageId CHATTING_IS_CURRENTLY_PROHIBITED; /** * ID: 967<br> * Message: Do you accept $s1's party invitation? (Item Distribution: Random including spoil.) */ public static final SystemMessageId S1_PARTY_INVITE_RANDOM_INCLUDING_SPOIL; /** * ID: 968<br> * Message: Do you accept $s1's party invitation? (Item Distribution: By Turn.) */ public static final SystemMessageId S1_PARTY_INVITE_BY_TURN; /** * ID: 969<br> * Message: Do you accept $s1's party invitation? (Item Distribution: By Turn including spoil.) */ public static final SystemMessageId S1_PARTY_INVITE_BY_TURN_INCLUDING_SPOIL; /** * ID: 970<br> * Message: $s2's MP has been drained by $s1. */ public static final SystemMessageId S2_MP_HAS_BEEN_DRAINED_BY_S1; /** * ID: 971<br> * Message: Petitions cannot exceed 255 characters. */ public static final SystemMessageId PETITION_MAX_CHARS_255; /** * ID: 972<br> * Message: This pet cannot use this item. */ public static final SystemMessageId PET_CANNOT_USE_ITEM; /** * ID: 973<br> * Message: Please input no more than the number you have. */ public static final SystemMessageId INPUT_NO_MORE_YOU_HAVE; /** * ID: 974<br> * Message: The soul crystal succeeded in absorbing a soul. */ public static final SystemMessageId SOUL_CRYSTAL_ABSORBING_SUCCEEDED; /** * ID: 975<br> * Message: The soul crystal was not able to absorb a soul. */ public static final SystemMessageId SOUL_CRYSTAL_ABSORBING_FAILED; /** * ID: 976<br> * Message: The soul crystal broke because it was not able to endure the soul energy. */ public static final SystemMessageId SOUL_CRYSTAL_BROKE; /** * ID: 977<br> * Message: The soul crystals caused resonation and failed at absorbing a soul. */ public static final SystemMessageId SOUL_CRYSTAL_ABSORBING_FAILED_RESONATION; /** * ID: 978<br> * Message: The soul crystal is refusing to absorb a soul. */ public static final SystemMessageId SOUL_CRYSTAL_ABSORBING_REFUSED; /** * ID: 979<br> * Message: The ferry arrived at Talking Island Harbor. */ public static final SystemMessageId FERRY_ARRIVED_AT_TALKING; /** * ID: 980<br> * Message: The ferry will leave for Gludin Harbor after anchoring for ten minutes. */ public static final SystemMessageId FERRY_LEAVE_FOR_GLUDIN_AFTER_10_MINUTES; /** * ID: 981<br> * Message: The ferry will leave for Gludin Harbor in five minutes. */ public static final SystemMessageId FERRY_LEAVE_FOR_GLUDIN_IN_5_MINUTES; /** * ID: 982<br> * Message: The ferry will leave for Gludin Harbor in one minute. */ public static final SystemMessageId FERRY_LEAVE_FOR_GLUDIN_IN_1_MINUTE; /** * ID: 983<br> * Message: Those wishing to ride should make haste to get on. */ public static final SystemMessageId MAKE_HASTE_GET_ON_BOAT; /** * ID: 984<br> * Message: The ferry will be leaving soon for Gludin Harbor. */ public static final SystemMessageId FERRY_LEAVE_SOON_FOR_GLUDIN; /** * ID: 985<br> * Message: The ferry is leaving for Gludin Harbor. */ public static final SystemMessageId FERRY_LEAVING_FOR_GLUDIN; /** * ID: 986<br> * Message: The ferry has arrived at Gludin Harbor. */ public static final SystemMessageId FERRY_ARRIVED_AT_GLUDIN; /** * ID: 987<br> * Message: The ferry will leave for Talking Island Harbor after anchoring for ten minutes. */ public static final SystemMessageId FERRY_LEAVE_FOR_TALKING_AFTER_10_MINUTES; /** * ID: 988<br> * Message: The ferry will leave for Talking Island Harbor in five minutes. */ public static final SystemMessageId FERRY_LEAVE_FOR_TALKING_IN_5_MINUTES; /** * ID: 989<br> * Message: The ferry will leave for Talking Island Harbor in one minute. */ public static final SystemMessageId FERRY_LEAVE_FOR_TALKING_IN_1_MINUTE; /** * ID: 990<br> * Message: The ferry will be leaving soon for Talking Island Harbor. */ public static final SystemMessageId FERRY_LEAVE_SOON_FOR_TALKING; /** * ID: 991<br> * Message: The ferry is leaving for Talking Island Harbor. */ public static final SystemMessageId FERRY_LEAVING_FOR_TALKING; /** * ID: 992<br> * Message: The ferry has arrived at Giran Harbor. */ public static final SystemMessageId FERRY_ARRIVED_AT_GIRAN; /** * ID: 993<br> * Message: The ferry will leave for Giran Harbor after anchoring for ten minutes. */ public static final SystemMessageId FERRY_LEAVE_FOR_GIRAN_AFTER_10_MINUTES; /** * ID: 994<br> * Message: The ferry will leave for Giran Harbor in five minutes. */ public static final SystemMessageId FERRY_LEAVE_FOR_GIRAN_IN_5_MINUTES; /** * ID: 995<br> * Message: The ferry will leave for Giran Harbor in one minute. */ public static final SystemMessageId FERRY_LEAVE_FOR_GIRAN_IN_1_MINUTE; /** * ID: 996<br> * Message: The ferry will be leaving soon for Giran Harbor. */ public static final SystemMessageId FERRY_LEAVE_SOON_FOR_GIRAN; /** * ID: 997<br> * Message: The ferry is leaving for Giran Harbor. */ public static final SystemMessageId FERRY_LEAVING_FOR_GIRAN; /** * ID: 998<br> * Message: The Innadril pleasure boat has arrived. It will anchor for ten minutes. */ public static final SystemMessageId INNADRIL_BOAT_ANCHOR_10_MINUTES; /** * ID: 999<br> * Message: The Innadril pleasure boat will leave in five minutes. */ public static final SystemMessageId INNADRIL_BOAT_LEAVE_IN_5_MINUTES; /** * ID: 1000<br> * Message: The Innadril pleasure boat will leave in one minute. */ public static final SystemMessageId INNADRIL_BOAT_LEAVE_IN_1_MINUTE; /** * ID: 1001<br> * Message: The Innadril pleasure boat will be leaving soon. */ public static final SystemMessageId INNADRIL_BOAT_LEAVE_SOON; /** * ID: 1002<br> * Message: The Innadril pleasure boat is leaving. */ public static final SystemMessageId INNADRIL_BOAT_LEAVING; /** * ID: 1003<br> * Message: Cannot possess a monster race ticket. */ public static final SystemMessageId CANNOT_POSSES_MONS_TICKET; /** * ID: 1004<br> * Message: You have registered for a clan hall auction. */ public static final SystemMessageId REGISTERED_FOR_CLANHALL; /** * ID: 1005<br> * Message: There is not enough adena in the clan hall warehouse. */ public static final SystemMessageId NOT_ENOUGH_ADENA_IN_CWH; /** * ID: 1006<br> * Message: You have bid in a clan hall auction. */ public static final SystemMessageId BID_IN_CLANHALL_AUCTION; /** * ID: 1007<br> * Message: The preliminary match registration of $s1 has finished. */ public static final SystemMessageId PRELIMINARY_REGISTRATION_OF_S1_FINISHED; /** * ID: 1008<br> * Message: A hungry strider cannot be mounted or dismounted. */ public static final SystemMessageId HUNGRY_STRIDER_NOT_MOUNT; /** * ID: 1009<br> * Message: A strider cannot be ridden when dead. */ public static final SystemMessageId STRIDER_CANT_BE_RIDDEN_WHILE_DEAD; /** * ID: 1010<br> * Message: A dead strider cannot be ridden. */ public static final SystemMessageId DEAD_STRIDER_CANT_BE_RIDDEN; /** * ID: 1011<br> * Message: A strider in battle cannot be ridden. */ public static final SystemMessageId STRIDER_IN_BATLLE_CANT_BE_RIDDEN; /** * ID: 1012<br> * Message: A strider cannot be ridden while in battle. */ public static final SystemMessageId STRIDER_CANT_BE_RIDDEN_WHILE_IN_BATTLE; /** * ID: 1013<br> * Message: A strider can be ridden only when standing. */ public static final SystemMessageId STRIDER_CAN_BE_RIDDEN_ONLY_WHILE_STANDING; /** * ID: 1014<br> * Message: Your pet gained $s1 experience points. */ public static final SystemMessageId PET_EARNED_S1_EXP; /** * ID: 1015<br> * Message: Your pet hit for $s1 damage. */ public static final SystemMessageId PET_HIT_FOR_S1_DAMAGE; /** * ID: 1016<br> * Message: Pet received $s2 damage by $s1. */ public static final SystemMessageId PET_RECEIVED_S2_DAMAGE_BY_S1; /** * ID: 1017<br> * Message: Pet's critical hit! */ public static final SystemMessageId CRITICAL_HIT_BY_PET; /** * ID: 1018<br> * Message: Your pet uses $s1. */ public static final SystemMessageId PET_USES_S1; /** * ID: 1019<br> * Message: Your pet uses $s1. */ public static final SystemMessageId PET_USES_S1_; /** * ID: 1020<br> * Message: Your pet picked up $s1. */ public static final SystemMessageId PET_PICKED_S1; /** * ID: 1021<br> * Message: Your pet picked up $s2 $s1(s). */ public static final SystemMessageId PET_PICKED_S2_S1_S; /** * ID: 1022<br> * Message: Your pet picked up +$s1 $s2. */ public static final SystemMessageId PET_PICKED_S1_S2; /** * ID: 1023<br> * Message: Your pet picked up $s1 adena. */ public static final SystemMessageId PET_PICKED_S1_ADENA; /** * ID: 1024<br> * Message: Your pet put on $s1. */ public static final SystemMessageId PET_PUT_ON_S1; /** * ID: 1025<br> * Message: Your pet took off $s1. */ public static final SystemMessageId PET_TOOK_OFF_S1; /** * ID: 1026<br> * Message: The summoned monster gave damage of $s1 */ public static final SystemMessageId SUMMON_GAVE_DAMAGE_S1; /** * ID: 1027<br> * Message: Servitor received $s2 damage caused by $s1. */ public static final SystemMessageId SUMMON_RECEIVED_DAMAGE_S2_BY_S1; /** * ID: 1028<br> * Message: Summoned monster's critical hit! */ public static final SystemMessageId CRITICAL_HIT_BY_SUMMONED_MOB; /** * ID: 1029<br> * Message: Summoned monster uses $s1. */ public static final SystemMessageId SUMMONED_MOB_USES_S1; /** * ID: 1030<br> * Message: <Party Information> */ public static final SystemMessageId PARTY_INFORMATION; /** * ID: 1031<br> * Message: Looting method: Finders keepers */ public static final SystemMessageId LOOTING_FINDERS_KEEPERS; /** * ID: 1032<br> * Message: Looting method: Random */ public static final SystemMessageId LOOTING_RANDOM; /** * ID: 1033<br> * Message: Looting method: Random including spoil */ public static final SystemMessageId LOOTING_RANDOM_INCLUDE_SPOIL; /** * ID: 1034<br> * Message: Looting method: By turn */ public static final SystemMessageId LOOTING_BY_TURN; /** * ID: 1035<br> * Message: Looting method: By turn including spoil */ public static final SystemMessageId LOOTING_BY_TURN_INCLUDE_SPOIL; /** * ID: 1036<br> * Message: You have exceeded the quantity that can be inputted. */ public static final SystemMessageId YOU_HAVE_EXCEEDED_QUANTITY_THAT_CAN_BE_INPUTTED; /** * ID: 1037<br> * Message: $s1 manufactured $s2. */ public static final SystemMessageId S1_MANUFACTURED_S2; /** * ID: 1038<br> * Message: $s1 manufactured $s3 $s2(s). */ public static final SystemMessageId S1_MANUFACTURED_S3_S2_S; /** * ID: 1039<br> * Message: Items left at the clan hall warehouse can only be retrieved by the clan leader. Do you want to continue? */ public static final SystemMessageId ONLY_CLAN_LEADER_CAN_RETRIEVE_ITEMS_FROM_CLAN_WAREHOUSE; /** * ID: 1040<br> * Message: Items sent by freight can be picked up from any Warehouse location. Do you want to continue? */ public static final SystemMessageId ITEMS_SENT_BY_FREIGHT_PICKED_UP_FROM_ANYWHERE; /** * ID: 1041<br> * Message: The next seed purchase price is $s1 adena. */ public static final SystemMessageId THE_NEXT_SEED_PURCHASE_PRICE_IS_S1_ADENA; /** * ID: 1042<br> * Message: The next farm goods purchase price is $s1 adena. */ public static final SystemMessageId THE_NEXT_FARM_GOODS_PURCHASE_PRICE_IS_S1_ADENA; /** * ID: 1043<br> * Message: At the current time, the "/unstuck" command cannot be used. Please send in a petition. */ public static final SystemMessageId NO_UNSTUCK_PLEASE_SEND_PETITION; /** * ID: 1044<br> * Message: Monster race payout information is not available while tickets are being sold. */ public static final SystemMessageId MONSRACE_NO_PAYOUT_INFO; /** * ID: 1046<br> * Message: Monster race tickets are no longer available. */ public static final SystemMessageId MONSRACE_TICKETS_NOT_AVAILABLE; /** * ID: 1047<br> * Message: We did not succeed in producing $s1 item. */ public static final SystemMessageId NOT_SUCCEED_PRODUCING_S1; /** * ID: 1048<br> * Message: When "blocking" everything, whispering is not possible. */ public static final SystemMessageId NO_WHISPER_WHEN_BLOCKING; /** * ID: 1049<br> * Message: When "blocking" everything, it is not possible to send invitations for organizing parties. */ public static final SystemMessageId NO_PARTY_WHEN_BLOCKING; /** * ID: 1050<br> * Message: There are no communities in my clan. Clan communities are allowed for clans with skill levels of 2 and higher. */ public static final SystemMessageId NO_CB_IN_MY_CLAN; /** * ID: 1051 <br> * Message: Payment for your clan hall has not been made please make payment tomorrow. */ public static final SystemMessageId PAYMENT_FOR_YOUR_CLAN_HALL_HAS_NOT_BEEN_MADE_PLEASE_MAKE_PAYMENT_TO_YOUR_CLAN_WAREHOUSE_BY_S1_TOMORROW; /** * ID: 1052 <br> * Message: Payment of Clan Hall is overdue the owner loose Clan Hall. */ public static final SystemMessageId THE_CLAN_HALL_FEE_IS_ONE_WEEK_OVERDUE_THEREFORE_THE_CLAN_HALL_OWNERSHIP_HAS_BEEN_REVOKED; /** * ID: 1053<br> * Message: It is not possible to resurrect in battlefields where a siege war is taking place. */ public static final SystemMessageId CANNOT_BE_RESURRECTED_DURING_SIEGE; /** * ID: 1054<br> * Message: You have entered a mystical land. */ public static final SystemMessageId ENTERED_MYSTICAL_LAND; /** * ID: 1055<br> * Message: You have left a mystical land. */ public static final SystemMessageId EXITED_MYSTICAL_LAND; /** * ID: 1056<br> * Message: You have exceeded the storage capacity of the castle's vault. */ public static final SystemMessageId VAULT_CAPACITY_EXCEEDED; /** * ID: 1057<br> * Message: This command can only be used in the relax server. */ public static final SystemMessageId RELAX_SERVER_ONLY; /** * ID: 1058<br> * Message: The sales price for seeds is $s1 adena. */ public static final SystemMessageId THE_SALES_PRICE_FOR_SEEDS_IS_S1_ADENA; /** * ID: 1059<br> * Message: The remaining purchasing amount is $s1 adena. */ public static final SystemMessageId THE_REMAINING_PURCHASING_IS_S1_ADENA; /** * ID: 1060<br> * Message: The remainder after selling the seeds is $s1. */ public static final SystemMessageId THE_REMAINDER_AFTER_SELLING_THE_SEEDS_IS_S1; /** * ID: 1061<br> * Message: The recipe cannot be registered. You do not have the ability to create items. */ public static final SystemMessageId CANT_REGISTER_NO_ABILITY_TO_CRAFT; /** * ID: 1062<br> * Message: Writing something new is possible after level 10. */ public static final SystemMessageId WRITING_SOMETHING_NEW_POSSIBLE_AFTER_LEVEL_10; /** * ID: 1063<br> * if you become trapped or unable to move, please use the '/unstuck' command. */ public static final SystemMessageId PETITION_UNAVAILABLE; /** * ID: 1064<br> * Message: The equipment, +$s1 $s2, has been removed. */ public static final SystemMessageId EQUIPMENT_S1_S2_REMOVED; /** * ID: 1065<br> * Message: While operating a private store or workshop, you cannot discard, destroy, or trade an item. */ public static final SystemMessageId CANNOT_TRADE_DISCARD_DROP_ITEM_WHILE_IN_SHOPMODE; /** * ID: 1066<br> * Message: $s1 HP has been restored. */ public static final SystemMessageId S1_HP_RESTORED; /** * ID: 1067<br> * Message: $s2 HP has been restored by $s1 */ public static final SystemMessageId S2_HP_RESTORED_BY_S1; /** * ID: 1068<br> * Message: $s1 MP has been restored. */ public static final SystemMessageId S1_MP_RESTORED; /** * ID: 1069<br> * Message: $s2 MP has been restored by $s1. */ public static final SystemMessageId S2_MP_RESTORED_BY_S1; /** * ID: 1070<br> * Message: You do not have 'read' permission. */ public static final SystemMessageId NO_READ_PERMISSION; /** * ID: 1071<br> * Message: You do not have 'write' permission. */ public static final SystemMessageId NO_WRITE_PERMISSION; /** * ID: 1072<br> * Message: You have obtained a ticket for the Monster Race #$s1 - Single */ public static final SystemMessageId OBTAINED_TICKET_FOR_MONS_RACE_S1_SINGLE; /** * ID: 1073<br> * Message: You have obtained a ticket for the Monster Race #$s1 - Single */ public static final SystemMessageId OBTAINED_TICKET_FOR_MONS_RACE_S1_SINGLE_; /** * ID: 1074<br> * Message: You do not meet the age requirement to purchase a Monster Race Ticket. */ public static final SystemMessageId NOT_MEET_AGE_REQUIREMENT_FOR_MONS_RACE; /** * ID: 1075<br> * Message: The bid amount must be higher than the previous bid. */ public static final SystemMessageId BID_AMOUNT_HIGHER_THAN_PREVIOUS_BID; /** * ID: 1076<br> * Message: The game cannot be terminated at this time. */ public static final SystemMessageId GAME_CANNOT_TERMINATE_NOW; /** * ID: 1077<br> * Message: A GameGuard Execution error has occurred. Please send the *.erl file(s) located in the GameGuard folder to game@inca.co.kr */ public static final SystemMessageId GG_EXECUTION_ERROR; /** * ID: 1078<br> * Message: When a user's keyboard input exceeds a certain cumulative score a chat ban will be applied. This is done to discourage spamming. * Please avoid posting the same message multiple times during a short period. */ public static final SystemMessageId DONT_SPAM; /** * ID: 1079<br> * Message: The target is currently banend from chatting. */ public static final SystemMessageId TARGET_IS_CHAT_BANNED; /** * ID: 1080<br> * Message: Being permanent, are you sure you wish to use the facelift potion - Type A? */ public static final SystemMessageId FACELIFT_POTION_TYPE_A; /** * ID: 1081<br> * Message: Being permanent, are you sure you wish to use the hair dye potion - Type A? */ public static final SystemMessageId HAIRDYE_POTION_TYPE_A; /** * ID: 1082<br> * Message: Do you wish to use the hair style change potion - Type A? It is permanent. */ public static final SystemMessageId HAIRSTYLE_POTION_TYPE_A; /** * ID: 1083<br> * Message: Facelift potion - Type A is being applied. */ public static final SystemMessageId FACELIFT_POTION_TYPE_A_APPLIED; /** * ID: 1084<br> * Message: Hair dye potion - Type A is being applied. */ public static final SystemMessageId HAIRDYE_POTION_TYPE_A_APPLIED; /** * ID: 1085<br> * Message: The hair style chance potion - Type A is being used. */ public static final SystemMessageId HAIRSTYLE_POTION_TYPE_A_USED; /** * ID: 1086<br> * Message: Your facial appearance has been changed. */ public static final SystemMessageId FACE_APPEARANCE_CHANGED; /** * ID: 1087<br> * Message: Your hair color has changed. */ public static final SystemMessageId HAIR_COLOR_CHANGED; /** * ID: 1088<br> * Message: Your hair style has been changed. */ public static final SystemMessageId HAIR_STYLE_CHANGED; /** * ID: 1089<br> * Message: $s1 has obtained a first anniversary commemorative item. */ public static final SystemMessageId S1_OBTAINED_ANNIVERSARY_ITEM; /** * ID: 1090<br> * Message: Being permanent, are you sure you wish to use the facelift potion - Type B? */ public static final SystemMessageId FACELIFT_POTION_TYPE_B; /** * ID: 1091<br> * Message: Being permanent, are you sure you wish to use the facelift potion - Type C? */ public static final SystemMessageId FACELIFT_POTION_TYPE_C; /** * ID: 1092<br> * Message: Being permanent, are you sure you wish to use the hair dye potion - Type B? */ public static final SystemMessageId HAIRDYE_POTION_TYPE_B; /** * ID: 1093<br> * Message: Being permanent, are you sure you wish to use the hair dye potion - Type C? */ public static final SystemMessageId HAIRDYE_POTION_TYPE_C; /** * ID: 1094<br> * Message: Being permanent, are you sure you wish to use the hair dye potion - Type D? */ public static final SystemMessageId HAIRDYE_POTION_TYPE_D; /** * ID: 1095<br> * Message: Do you wish to use the hair style change potion - Type B? It is permanent. */ public static final SystemMessageId HAIRSTYLE_POTION_TYPE_B; /** * ID: 1096<br> * Message: Do you wish to use the hair style change potion - Type C? It is permanent. */ public static final SystemMessageId HAIRSTYLE_POTION_TYPE_C; /** * ID: 1097<br> * Message: Do you wish to use the hair style change potion - Type D? It is permanent. */ public static final SystemMessageId HAIRSTYLE_POTION_TYPE_D; /** * ID: 1098<br> * Message: Do you wish to use the hair style change potion - Type E? It is permanent. */ public static final SystemMessageId HAIRSTYLE_POTION_TYPE_E; /** * ID: 1099<br> * Message: Do you wish to use the hair style change potion - Type F? It is permanent. */ public static final SystemMessageId HAIRSTYLE_POTION_TYPE_F; /** * ID: 1100<br> * Message: Do you wish to use the hair style change potion - Type G? It is permanent. */ public static final SystemMessageId HAIRSTYLE_POTION_TYPE_G; /** * ID: 1101<br> * Message: Facelift potion - Type B is being applied. */ public static final SystemMessageId FACELIFT_POTION_TYPE_B_APPLIED; /** * ID: 1102<br> * Message: Facelift potion - Type C is being applied. */ public static final SystemMessageId FACELIFT_POTION_TYPE_C_APPLIED; /** * ID: 1103<br> * Message: Hair dye potion - Type B is being applied. */ public static final SystemMessageId HAIRDYE_POTION_TYPE_B_APPLIED; /** * ID: 1104<br> * Message: Hair dye potion - Type C is being applied. */ public static final SystemMessageId HAIRDYE_POTION_TYPE_C_APPLIED; /** * ID: 1105<br> * Message: Hair dye potion - Type D is being applied. */ public static final SystemMessageId HAIRDYE_POTION_TYPE_D_APPLIED; /** * ID: 1106<br> * Message: The hair style chance potion - Type B is being used. */ public static final SystemMessageId HAIRSTYLE_POTION_TYPE_B_USED; /** * ID: 1107<br> * Message: The hair style chance potion - Type C is being used. */ public static final SystemMessageId HAIRSTYLE_POTION_TYPE_C_USED; /** * ID: 1108<br> * Message: The hair style chance potion - Type D is being used. */ public static final SystemMessageId HAIRSTYLE_POTION_TYPE_D_USED; /** * ID: 1109<br> * Message: The hair style chance potion - Type E is being used. */ public static final SystemMessageId HAIRSTYLE_POTION_TYPE_E_USED; /** * ID: 1110<br> * Message: The hair style chance potion - Type F is being used. */ public static final SystemMessageId HAIRSTYLE_POTION_TYPE_F_USED; /** * ID: 1111<br> * Message: The hair style chance potion - Type G is being used. */ public static final SystemMessageId HAIRSTYLE_POTION_TYPE_G_USED; /** * ID: 1112<br> * Message: The prize amount for the winner of Lottery #$s1 is $s2 adena. We have $s3 first prize winners. */ public static final SystemMessageId AMOUNT_FOR_WINNER_S1_IS_S2_ADENA_WE_HAVE_S3_PRIZE_WINNER; /** * ID: 1113<br> * Message: The prize amount for Lucky Lottery #$s1 is $s2 adena. There was no first prize winner in this drawing, therefore the jackpot will * be added to the next drawing. */ public static final SystemMessageId AMOUNT_FOR_LOTTERY_S1_IS_S2_ADENA_NO_WINNER; /** * ID: 1114<br> * Message: Your clan may not register to participate in a siege while under a grace period of the clan's dissolution. */ public static final SystemMessageId CANT_PARTICIPATE_IN_SIEGE_WHILE_DISSOLUTION_IN_PROGRESS; /** * ID: 1115<br> * Message: Individuals may not surrender during combat. */ public static final SystemMessageId INDIVIDUALS_NOT_SURRENDER_DURING_COMBAT; /** * ID: 1116<br> * Message: One cannot leave one's clan during combat. */ public static final SystemMessageId YOU_CANNOT_LEAVE_DURING_COMBAT; /** * ID: 1117<br> * Message: A clan member may not be dismissed during combat. */ public static final SystemMessageId CLAN_MEMBER_CANNOT_BE_DISMISSED_DURING_COMBAT; /** * ID: 1118<br> * Message: Progress in a quest is possible only when your inventory's weight and volume are less than 80 percent of capacity. */ public static final SystemMessageId INVENTORY_LESS_THAN_80_PERCENT; /** * ID: 1119<br> * Message: Quest was automatically canceled when you attempted to settle the accounts of your quest while your inventory exceeded 80 percent * of capacity. */ public static final SystemMessageId QUEST_CANCELED_INVENTORY_EXCEEDS_80_PERCENT; /** * ID: 1120<br> * Message: You are still a member of the clan. */ public static final SystemMessageId STILL_CLAN_MEMBER; /** * ID: 1121<br> * Message: You do not have the right to vote. */ public static final SystemMessageId NO_RIGHT_TO_VOTE; /** * ID: 1122<br> * Message: There is no candidate. */ public static final SystemMessageId NO_CANDIDATE; /** * ID: 1123<br> * Message: Weight and volume limit has been exceeded. That skill is currently unavailable. */ public static final SystemMessageId WEIGHT_EXCEEDED_SKILL_UNAVAILABLE; /** * ID: 1124<br> * Message: Your recipe book may not be accessed while using a skill. */ public static final SystemMessageId NO_RECIPE_BOOK_WHILE_CASTING; /** * ID: 1125<br> * Message: An item may not be created while engaged in trading. */ public static final SystemMessageId CANNOT_CREATED_WHILE_ENGAGED_IN_TRADING; /** * ID: 1126<br> * Message: You cannot enter a negative number. */ public static final SystemMessageId NO_NEGATIVE_NUMBER; /** * ID: 1127<br> * Message: The reward must be less than 10 times the standard price. */ public static final SystemMessageId REWARD_LESS_THAN_10_TIMES_STANDARD_PRICE; /** * ID: 1128<br> * Message: A private store may not be opened while using a skill. */ public static final SystemMessageId PRIVATE_STORE_NOT_WHILE_CASTING; /** * ID: 1129<br> * Message: This is not allowed while riding a ferry or boat. */ public static final SystemMessageId NOT_ALLOWED_ON_BOAT; /** * ID: 1130<br> * Message: You have given $s1 damage to your target and $s2 damage to the servitor. */ public static final SystemMessageId GIVEN_S1_DAMAGE_TO_YOUR_TARGET_AND_S2_DAMAGE_TO_SERVITOR; /** * ID: 1131<br> * Message: It is now midnight and the effect of $s1 can be felt. */ public static final SystemMessageId NIGHT_EFFECT_APPLIES; /** * ID: 1132<br> * Message: It is now dawn and the effect of $s1 will now disappear. */ public static final SystemMessageId DAY_EFFECT_DISAPPEARS; /** * ID: 1133<br> * Message: Since HP has decreased, the effect of $s1 can be felt. */ public static final SystemMessageId HP_DECREASED_EFFECT_APPLIES; /** * ID: 1134<br> * Message: Since HP has increased, the effect of $s1 will disappear. */ public static final SystemMessageId HP_INCREASED_EFFECT_DISAPPEARS; /** * ID: 1135<br> * Message: While you are engaged in combat, you cannot operate a private store or private workshop. */ public static final SystemMessageId CANT_OPERATE_PRIVATE_STORE_DURING_COMBAT; /** * ID: 1136<br> * Message: Since there was an account that used this IP and attempted to log in illegally, this account is not allowed to connect to the * game server for $s1 minutes. Please use another game server. */ public static final SystemMessageId ACCOUNT_NOT_ALLOWED_TO_CONNECT; /** * ID: 1137<br> * Message: $s1 harvested $s3 $s2(s). */ public static final SystemMessageId S1_HARVESTED_S3_S2S; /** * ID: 1138<br> * Message: $s1 harvested $s2(s). */ public static final SystemMessageId S1_HARVESTED_S2S; /** * ID: 1139<br> * Message: The weight and volume limit of your inventory must not be exceeded. */ public static final SystemMessageId INVENTORY_LIMIT_MUST_NOT_BE_EXCEEDED; /** * ID: 1140<br> * Message: Would you like to open the gate? */ public static final SystemMessageId WOULD_YOU_LIKE_TO_OPEN_THE_GATE; /** * ID: 1141<br> * Message: Would you like to close the gate? */ public static final SystemMessageId WOULD_YOU_LIKE_TO_CLOSE_THE_GATE; /** * ID: 1142<br> * Message: Since $s1 already exists nearby, you cannot summon it again. */ public static final SystemMessageId CANNOT_SUMMON_S1_AGAIN; /** * ID: 1143<br> * Message: Since you do not have enough items to maintain the servitor's stay, the servitor will disappear. */ public static final SystemMessageId SERVITOR_DISAPPEARED_NOT_ENOUGH_ITEMS; /** * ID: 1144<br> * Message: Currently, you don't have anybody to chat with in the game. */ public static final SystemMessageId NOBODY_IN_GAME_TO_CHAT; /** * ID: 1145<br> * Message: $s2 has been created for $s1 after the payment of $s3 adena is received. */ public static final SystemMessageId S2_CREATED_FOR_S1_FOR_S3_ADENA; /** * ID: 1146<br> * Message: $s1 created $s2 after receiving $s3 adena. */ public static final SystemMessageId S1_CREATED_S2_FOR_S3_ADENA; /** * ID: 1147<br> * Message: $s2 $s3 have been created for $s1 at the price of $s4 adena. */ public static final SystemMessageId S2_S3_S_CREATED_FOR_S1_FOR_S4_ADENA; /** * ID: 1148<br> * Message: $s1 created $s2 $s3 at the price of $s4 adena. */ public static final SystemMessageId S1_CREATED_S2_S3_S_FOR_S4_ADENA; /** * ID: 1149<br> * Message: Your attempt to create $s2 for $s1 at the price of $s3 adena has failed. */ public static final SystemMessageId CREATION_OF_S2_FOR_S1_AT_S3_ADENA_FAILED; /** * ID: 1150<br> * Message: $s1 has failed to create $s2 at the price of $s3 adena. */ public static final SystemMessageId S1_FAILED_TO_CREATE_S2_FOR_S3_ADENA; /** * ID: 1151<br> * Message: $s2 is sold to $s1 at the price of $s3 adena. */ public static final SystemMessageId S2_SOLD_TO_S1_FOR_S3_ADENA; /** * ID: 1152<br> * Message: $s2 $s3 have been sold to $s1 for $s4 adena. */ public static final SystemMessageId S3_S2_S_SOLD_TO_S1_FOR_S4_ADENA; /** * ID: 1153<br> * Message: $s2 has been purchased from $s1 at the price of $s3 adena. */ public static final SystemMessageId S2_PURCHASED_FROM_S1_FOR_S3_ADENA; /** * ID: 1154<br> * Message: $s3 $s2 has been purchased from $s1 for $s4 adena. */ public static final SystemMessageId S3_S2_S_PURCHASED_FROM_S1_FOR_S4_ADENA; /** * ID: 1155<br> * Message: +$s2 $s3 have been sold to $s1 for $s4 adena. */ public static final SystemMessageId S3_S2_SOLD_TO_S1_FOR_S4_ADENA; /** * ID: 1156<br> * Message: +$s2 $s3 has been purchased from $s1 for $s4 adena. */ public static final SystemMessageId S2_S3_PURCHASED_FROM_S1_FOR_S4_ADENA; /** * ID: 1157<br> * Message: Trying on state lasts for only 5 seconds. When a character's state changes, it can be cancelled. */ public static final SystemMessageId TRYING_ON_STATE; /** * ID: 1158<br> * Message: You cannot dismount from this elevation. */ public static final SystemMessageId CANNOT_DISMOUNT_FROM_ELEVATION; /** * ID: 1159<br> * Message: The ferry from Talking Island will arrive at Gludin Harbor in approximately 10 minutes. */ public static final SystemMessageId FERRY_FROM_TALKING_ARRIVE_AT_GLUDIN_10_MINUTES; /** * ID: 1160<br> * Message: The ferry from Talking Island will be arriving at Gludin Harbor in approximately 5 minutes. */ public static final SystemMessageId FERRY_FROM_TALKING_ARRIVE_AT_GLUDIN_5_MINUTES; /** * ID: 1161<br> * Message: The ferry from Talking Island will be arriving at Gludin Harbor in approximately 1 minute. */ public static final SystemMessageId FERRY_FROM_TALKING_ARRIVE_AT_GLUDIN_1_MINUTE; /** * ID: 1162<br> * Message: The ferry from Giran Harbor will be arriving at Talking Island in approximately 15 minutes. */ public static final SystemMessageId FERRY_FROM_GIRAN_ARRIVE_AT_TALKING_15_MINUTES; /** * ID: 1163<br> * Message: The ferry from Giran Harbor will be arriving at Talking Island in approximately 10 minutes. */ public static final SystemMessageId FERRY_FROM_GIRAN_ARRIVE_AT_TALKING_10_MINUTES; /** * ID: 1164<br> * Message: The ferry from Giran Harbor will be arriving at Talking Island in approximately 5 minutes. */ public static final SystemMessageId FERRY_FROM_GIRAN_ARRIVE_AT_TALKING_5_MINUTES; /** * ID: 1165<br> * Message: The ferry from Giran Harbor will be arriving at Talking Island in approximately 1 minute. */ public static final SystemMessageId FERRY_FROM_GIRAN_ARRIVE_AT_TALKING_1_MINUTE; /** * ID: 1166<br> * Message: The ferry from Talking Island will be arriving at Giran Harbor in approximately 20 minutes. */ public static final SystemMessageId FERRY_FROM_TALKING_ARRIVE_AT_GIRAN_20_MINUTES; /** * ID: 1167<br> * Message: The ferry from Talking Island will be arriving at Giran Harbor in approximately 20 minutes. */ public static final SystemMessageId FERRY_FROM_TALKING_ARRIVE_AT_GIRAN_15_MINUTES; /** * ID: 1168<br> * Message: The ferry from Talking Island will be arriving at Giran Harbor in approximately 20 minutes. */ public static final SystemMessageId FERRY_FROM_TALKING_ARRIVE_AT_GIRAN_10_MINUTES; /** * ID: 1169<br> * Message: The ferry from Talking Island will be arriving at Giran Harbor in approximately 20 minutes. */ public static final SystemMessageId FERRY_FROM_TALKING_ARRIVE_AT_GIRAN_5_MINUTES; /** * ID: 1170<br> * Message: The ferry from Talking Island will be arriving at Giran Harbor in approximately 1 minute. */ public static final SystemMessageId FERRY_FROM_TALKING_ARRIVE_AT_GIRAN_1_MINUTE; /** * ID: 1171<br> * Message: The Innadril pleasure boat will arrive in approximately 20 minutes. */ public static final SystemMessageId INNADRIL_BOAT_ARRIVE_20_MINUTES; /** * ID: 1172<br> * Message: The Innadril pleasure boat will arrive in approximately 15 minutes. */ public static final SystemMessageId INNADRIL_BOAT_ARRIVE_15_MINUTES; /** * ID: 1173<br> * Message: The Innadril pleasure boat will arrive in approximately 10 minutes. */ public static final SystemMessageId INNADRIL_BOAT_ARRIVE_10_MINUTES; /** * ID: 1174<br> * Message: The Innadril pleasure boat will arrive in approximately 5 minutes. */ public static final SystemMessageId INNADRIL_BOAT_ARRIVE_5_MINUTES; /** * ID: 1175<br> * Message: The Innadril pleasure boat will arrive in approximately 1 minute. */ public static final SystemMessageId INNADRIL_BOAT_ARRIVE_1_MINUTE; /** * ID: 1176<br> * Message: This is a quest event period. */ public static final SystemMessageId QUEST_EVENT_PERIOD; /** * ID: 1177<br> * Message: This is the seal validation period. */ public static final SystemMessageId VALIDATION_PERIOD; /** * ID: 1178<br> * <Seal of Avarice description> */ public static final SystemMessageId AVARICE_DESCRIPTION; /** * ID: 1179<br> * <Seal of Gnosis description> */ public static final SystemMessageId GNOSIS_DESCRIPTION; /** * ID: 1180<br> * <Seal of Strife description> */ public static final SystemMessageId STRIFE_DESCRIPTION; /** * ID: 1181<br> * Message: Do you really wish to change the title? */ public static final SystemMessageId CHANGE_TITLE_CONFIRM; /** * ID: 1182<br> * Message: Are you sure you wish to delete the clan crest? */ public static final SystemMessageId CREST_DELETE_CONFIRM; /** * ID: 1183<br> * Message: This is the initial period. */ public static final SystemMessageId INITIAL_PERIOD; /** * ID: 1184<br> * Message: This is a period of calculating statistics in the server. */ public static final SystemMessageId RESULTS_PERIOD; /** * ID: 1185<br> * Message: days left until deletion. */ public static final SystemMessageId DAYS_LEFT_UNTIL_DELETION; /** * ID: 1186<br> * Message: To create a new account, please visit the PlayNC website (http://www.plaync.com/us/support/) */ public static final SystemMessageId TO_CREATE_ACCOUNT_VISIT_WEBSITE; /** * ID: 1187<br> * Message: If you forgotten your account information or password, please visit the Support Center on the PlayNC * website(http://www.plaync.com/us/support/) */ public static final SystemMessageId ACCOUNT_INFORMATION_FORGOTTON_VISIT_WEBSITE; /** * ID: 1188<br> * Message: Your selected target can no longer receive a recommendation. */ public static final SystemMessageId YOUR_TARGET_NO_LONGER_RECEIVE_A_RECOMMENDATION; /** * ID: 1189<br> * Message: This temporary alliance of the Castle Attacker team is in effect. It will be dissolved when the Castle Lord is replaced. */ public static final SystemMessageId TEMPORARY_ALLIANCE; /** * ID: 1189<br> * Message: This temporary alliance of the Castle Attacker team has been dissolved. */ public static final SystemMessageId TEMPORARY_ALLIANCE_DISSOLVED; /** * ID: 1191<br> * Message: The ferry from Gludin Harbor will be arriving at Talking Island in approximately 10 minutes. */ public static final SystemMessageId FERRY_FROM_GLUDIN_ARRIVE_AT_TALKING_10_MINUTES; /** * ID: 1192<br> * Message: The ferry from Gludin Harbor will be arriving at Talking Island in approximately 5 minutes. */ public static final SystemMessageId FERRY_FROM_GLUDIN_ARRIVE_AT_TALKING_5_MINUTES; /** * ID: 1193<br> * Message: The ferry from Gludin Harbor will be arriving at Talking Island in approximately 1 minute. */ public static final SystemMessageId FERRY_FROM_GLUDIN_ARRIVE_AT_TALKING_1_MINUTE; /** * ID: 1194<br> * Message: A mercenary can be assigned to a position from the beginning of the Seal Validatio period until the time when a siege starts. */ public static final SystemMessageId MERC_CAN_BE_ASSIGNED; /** * ID: 1195<br> * Message: This mercenary cannot be assigned to a position by using the Seal of Strife. */ public static final SystemMessageId MERC_CANT_BE_ASSIGNED_USING_STRIFE; /** * ID: 1196<br> * Message: Your force has reached maximum capacity. */ public static final SystemMessageId FORCE_MAXIMUM; /** * ID: 1197<br> * Message: Summoning a servitor costs $s2 $s1. */ public static final SystemMessageId SUMMONING_SERVITOR_COSTS_S2_S1; /** * ID: 1198<br> * Message: The item has been successfully crystallized. */ public static final SystemMessageId CRYSTALLIZATION_SUCCESSFUL; /** * ID: 1199<br> * Message: =======<Clan War Target>======= */ public static final SystemMessageId CLAN_WAR_HEADER; /** * ID: 1200<br> * Message:($s1 ($s2 Alliance) */ public static final SystemMessageId S1_S2_ALLIANCE; /** * ID: 1201<br> * Message: Please select the quest you wish to abort. */ public static final SystemMessageId SELECT_QUEST_TO_ABOR; /** * ID: 1202<br> * Message:($s1 (No alliance exists) */ public static final SystemMessageId S1_NO_ALLI_EXISTS; /** * ID: 1203<br> * Message: There is no clan war in progress. */ public static final SystemMessageId NO_WAR_IN_PROGRESS; /** * ID: 1204<br> * Message: The screenshot has been saved. ($s1 $s2x$s3) */ public static final SystemMessageId SCREENSHOT; /** * ID: 1205<br> * Message: Your mailbox is full. There is a 100 message limit. */ public static final SystemMessageId MAILBOX_FULL; /** * ID: 1206<br> * Message: The memo box is full. There is a 100 memo limit. */ public static final SystemMessageId MEMOBOX_FULL; /** * ID: 1207<br> * Message: Please make an entry in the field. */ public static final SystemMessageId MAKE_AN_ENTRY; /** * ID: 1208<br> * Message: $s1 died and dropped $s3 $s2. */ public static final SystemMessageId S1_DIED_DROPPED_S3_S2; /** * ID: 1209<br> * Message: Congratulations. Your raid was successful. */ public static final SystemMessageId RAID_WAS_SUCCESSFUL; /** * ID: 1210<br> * Message: Seven Signs: The quest event period has begun. Visit a Priest of Dawn or Priestess of Dusk to participate in the event. */ public static final SystemMessageId QUEST_EVENT_PERIOD_BEGUN; /** * ID: 1211<br> * Message: Seven Signs: The quest event period has ended. The next quest event will start in one week. */ public static final SystemMessageId QUEST_EVENT_PERIOD_ENDED; /** * ID: 1212<br> * Message: Seven Signs: The Lords of Dawn have obtained the Seal of Avarice. */ public static final SystemMessageId DAWN_OBTAINED_AVARICE; /** * ID: 1213<br> * Message: Seven Signs: The Lords of Dawn have obtained the Seal of Gnosis. */ public static final SystemMessageId DAWN_OBTAINED_GNOSIS; /** * ID: 1214<br> * Message: Seven Signs: The Lords of Dawn have obtained the Seal of Strife. */ public static final SystemMessageId DAWN_OBTAINED_STRIFE; /** * ID: 1215<br> * Message: Seven Signs: The Revolutionaries of Dusk have obtained the Seal of Avarice. */ public static final SystemMessageId DUSK_OBTAINED_AVARICE; /** * ID: 1216<br> * Message: Seven Signs: The Revolutionaries of Dusk have obtained the Seal of Gnosis. */ public static final SystemMessageId DUSK_OBTAINED_GNOSIS; /** * ID: 1217<br> * Message: Seven Signs: The Revolutionaries of Dusk have obtained the Seal of Strife. */ public static final SystemMessageId DUSK_OBTAINED_STRIFE; /** * ID: 1218<br> * Message: Seven Signs: The Seal Validation period has begun. */ public static final SystemMessageId SEAL_VALIDATION_PERIOD_BEGUN; /** * ID: 1219<br> * Message: Seven Signs: The Seal Validation period has ended. */ public static final SystemMessageId SEAL_VALIDATION_PERIOD_ENDED; /** * ID: 1220<br> * Message: Are you sure you wish to summon it? */ public static final SystemMessageId SUMMON_CONFIRM; /** * ID: 1221<br> * Message: Are you sure you wish to return it? */ public static final SystemMessageId RETURN_CONFIRM; /** * ID: 1222<br> * Message: Current location : $s1, $s2, $s3 (GM Consultation Service) */ public static final SystemMessageId LOC_GM_CONSULATION_SERVICE_S1_S2_S3; /** * ID: 1223<br> * Message: We depart for Talking Island in five minutes. */ public static final SystemMessageId DEPART_FOR_TALKING_5_MINUTES; /** * ID: 1224<br> * Message: We depart for Talking Island in one minute. */ public static final SystemMessageId DEPART_FOR_TALKING_1_MINUTE; /** * ID: 1225<br> * Message: All aboard for Talking Island */ public static final SystemMessageId DEPART_FOR_TALKING; /** * ID: 1226<br> * Message: We are now leaving for Talking Island. */ public static final SystemMessageId LEAVING_FOR_TALKING; /** * ID: 1227<br> * Message: You have $s1 unread messages. */ public static final SystemMessageId S1_UNREAD_MESSAGES; /** * ID: 1228<br> * Message: $s1 has blocked you. You cannot send mail to $s1. */ public static final SystemMessageId S1_BLOCKED_YOU_CANNOT_MAIL; /** * ID: 1229<br> * Message: No more messages may be sent at this time. Each account is allowed 10 messages per day. */ public static final SystemMessageId NO_MORE_MESSAGES_TODAY; /** * ID: 1230<br> * Message: You are limited to five recipients at a time. */ public static final SystemMessageId ONLY_FIVE_RECIPIENTS; /** * ID: 1231<br> * Message: You've sent mail. */ public static final SystemMessageId SENT_MAIL; /** * ID: 1232<br> * Message: The message was not sent. */ public static final SystemMessageId MESSAGE_NOT_SENT; /** * ID: 1233<br> * Message: You've got mail. */ public static final SystemMessageId NEW_MAIL; /** * ID: 1234<br> * Message: The mail has been stored in your temporary mailbox. */ public static final SystemMessageId MAIL_STORED_IN_MAILBOX; /** * ID: 1235<br> * Message: Do you wish to delete all your friends? */ public static final SystemMessageId ALL_FRIENDS_DELETE_CONFIRM; /** * ID: 1236<br> * Message: Please enter security card number. */ public static final SystemMessageId ENTER_SECURITY_CARD_NUMBER; /** * ID: 1237<br> * Message: Please enter the card number for number $s1. */ public static final SystemMessageId ENTER_CARD_NUMBER_FOR_S1; /** * ID: 1238<br> * Message: Your temporary mailbox is full. No more mail can be stored; you have reached the 10 message limit. */ public static final SystemMessageId TEMP_MAILBOX_FULL; /** * ID: 1239<br> * Message: The keyboard security module has failed to load. Please exit the game and try again. */ public static final SystemMessageId KEYBOARD_MODULE_FAILED_LOAD; /** * ID: 1240<br> * Message: Seven Signs: The Revolutionaries of Dusk have won. */ public static final SystemMessageId DUSK_WON; /** * ID: 1241<br> * Message: Seven Signs: The Lords of Dawn have won. */ public static final SystemMessageId DAWN_WON; /** * ID: 1242<br> * Message: Users who have not verified their age may not log in between the hours if 10:00 p.m. and 6:00 a.m. */ public static final SystemMessageId NOT_VERIFIED_AGE_NO_LOGIN; /** * ID: 1243<br> * Message: The security card number is invalid. */ public static final SystemMessageId SECURITY_CARD_NUMBER_INVALID; /** * ID: 1244<br> * Message: Users who have not verified their age may not log in between the hours if 10:00 p.m. and 6:00 a.m. Logging off now */ public static final SystemMessageId NOT_VERIFIED_AGE_LOG_OFF; /** * ID: 1245<br> * Message: You will be loged out in $s1 minutes. */ public static final SystemMessageId LOGOUT_IN_S1_MINUTES; /** * ID: 1246<br> * Message: $s1 died and has dropped $s2 adena. */ public static final SystemMessageId S1_DIED_DROPPED_S2_ADENA; /** * ID: 1247<br> * Message: The corpse is too old. The skill cannot be used. */ public static final SystemMessageId CORPSE_TOO_OLD_SKILL_NOT_USED; /** * ID: 1248<br> * Message: You are out of feed. Mount status canceled. */ public static final SystemMessageId OUT_OF_FEED_MOUNT_CANCELED; /** * ID: 1249<br> * Message: You may only ride a wyvern while you're riding a strider. */ public static final SystemMessageId YOU_MAY_ONLY_RIDE_WYVERN_WHILE_RIDING_STRIDER; /** * ID: 1250<br> * Message: Do you really want to surrender? If you surrender during an alliance war, your Exp will drop the same as if you were to die once. */ public static final SystemMessageId SURRENDER_ALLY_WAR_CONFIRM; /** * ID: 1251<br> * you will not be able to accept another clan to your alliance for one day. */ public static final SystemMessageId DISMISS_ALLY_CONFIRM; /** * ID: 1252<br> * Message: Are you sure you want to surrender? Exp penalty will be the same as death. */ public static final SystemMessageId SURRENDER_CONFIRM1; /** * ID: 1253<br> * Message: Are you sure you want to surrender? Exp penalty will be the same as death and you will not be allowed to participate in clan war. */ public static final SystemMessageId SURRENDER_CONFIRM2; /** * ID: 1254<br> * Message: Thank you for submitting feedback. */ public static final SystemMessageId THANKS_FOR_FEEDBACK; /** * ID: 1255<br> * Message: GM consultation has begun. */ public static final SystemMessageId GM_CONSULTATION_BEGUN; /** * ID: 1256<br> * Message: Please write the name after the command. */ public static final SystemMessageId PLEASE_WRITE_NAME_AFTER_COMMAND; /** * ID: 1257<br> * Message: The special skill of a servitor or pet cannot be registerd as a macro. */ public static final SystemMessageId PET_SKILL_NOT_AS_MACRO; /** * ID: 1258<br> * Message: $s1 has been crystallized */ public static final SystemMessageId S1_CRYSTALLIZED; /** * ID: 1259<br> * Message: =======<Alliance Target>======= */ public static final SystemMessageId ALLIANCE_TARGET_HEADER; /** * ID: 1260<br> * Message: Seven Signs: Preparations have begun for the next quest event. */ public static final SystemMessageId PREPARATIONS_PERIOD_BEGUN; /** * ID: 1261<br> * Message: Seven Signs: The quest event period has begun. Speak with a Priest of Dawn or Dusk Priestess if you wish to participate in the * event. */ public static final SystemMessageId COMPETITION_PERIOD_BEGUN; /** * ID: 1262<br> * Message: Seven Signs: Quest event has ended. Results are being tallied. */ public static final SystemMessageId RESULTS_PERIOD_BEGUN; /** * ID: 1263<br> * Message: Seven Signs: This is the seal validation period. A new quest event period begins next Monday. */ public static final SystemMessageId VALIDATION_PERIOD_BEGUN; /** * ID: 1264<br> * Message: This soul stone cannot currently absorb souls. Absorption has failed. */ public static final SystemMessageId STONE_CANNOT_ABSORB; /** * ID: 1265<br> * Message: You can't absorb souls without a soul stone. */ public static final SystemMessageId CANT_ABSORB_WITHOUT_STONE; /** * ID: 1266<br> * Message: The exchange has ended. */ public static final SystemMessageId EXCHANGE_HAS_ENDED; /** * ID: 1267<br> * Message: Your contribution score is increased by $s1. */ public static final SystemMessageId CONTRIB_SCORE_INCREASED_S1; /** * ID: 1268<br> * Message: Do you wish to add class as your sub class? */ public static final SystemMessageId ADD_SUBCLASS_CONFIRM; /** * ID: 1269<br> * Message: The new sub class has been added. */ public static final SystemMessageId ADD_NEW_SUBCLASS; /** * ID: 1270<br> * Message: The transfer of sub class has been completed. */ public static final SystemMessageId SUBCLASS_TRANSFER_COMPLETED; /** * ID: 1271<br> * Message: Do you wish to participate? Until the next seal validation period, you are a member of the Lords of Dawn. */ public static final SystemMessageId DAWN_CONFIRM; /** * ID: 1271<br> * Message: Do you wish to participate? Until the next seal validation period, you are a member of the Revolutionaries of Dusk. */ public static final SystemMessageId DUSK_CONFIRM; /** * ID: 1273<br> * Message: You will participate in the Seven Signs as a member of the Lords of Dawn. */ public static final SystemMessageId SEVENSIGNS_PARTECIPATION_DAWN; /** * ID: 1274<br> * Message: You will participate in the Seven Signs as a member of the Revolutionaries of Dusk. */ public static final SystemMessageId SEVENSIGNS_PARTECIPATION_DUSK; /** * ID: 1275<br> * Message: You've chosen to fight for the Seal of Avarice during this quest event period. */ public static final SystemMessageId FIGHT_FOR_AVARICE; /** * ID: 1276<br> * Message: You've chosen to fight for the Seal of Gnosis during this quest event period. */ public static final SystemMessageId FIGHT_FOR_GNOSIS; /** * ID: 1277<br> * Message: You've chosen to fight for the Seal of Strife during this quest event period. */ public static final SystemMessageId FIGHT_FOR_STRIFE; /** * ID: 1278<br> * Message: The NPC server is not operating at this time. */ public static final SystemMessageId NPC_SERVER_NOT_OPERATING; /** * ID: 1279<br> * Message: Contribution level has exceeded the limit. You may not continue. */ public static final SystemMessageId CONTRIB_SCORE_EXCEEDED; /** * ID: 1280<br> * Message: Magic Critical Hit! */ public static final SystemMessageId CRITICAL_HIT_MAGIC; /** * ID: 1281<br> * Message: Your excellent shield defense was a success! */ public static final SystemMessageId YOUR_EXCELLENT_SHIELD_DEFENSE_WAS_A_SUCCESS; /** * ID: 1282<br> * Message: Your Karma has been changed to $s1 */ public static final SystemMessageId YOUR_KARMA_HAS_BEEN_CHANGED_TO_S1; /** * ID: 1283<br> * Message: The minimum frame option has been activated. */ public static final SystemMessageId MINIMUM_FRAME_ACTIVATED; /** * ID: 1284<br> * Message: The minimum frame option has been deactivated. */ public static final SystemMessageId MINIMUM_FRAME_DEACTIVATED; /** * ID: 1285<br> * Message: No inventory exists: You cannot purchase an item. */ public static final SystemMessageId NO_INVENTORY_CANNOT_PURCHASE; /** * ID: 1286<br> * Message: (Until next Monday at 6:00 p.m.) */ public static final SystemMessageId UNTIL_MONDAY_6PM; /** * ID: 1287<br> * Message: (Until today at 6:00 p.m.) */ public static final SystemMessageId UNTIL_TODAY_6PM; /** * ID: 1288<br> * Message: If trends continue, $s1 will win and the seal will belong to: */ public static final SystemMessageId S1_WILL_WIN_COMPETITION; /** * ID: 1289<br> * Message: (Until next Monday at 6:00 p.m.) */ public static final SystemMessageId SEAL_OWNED_10_MORE_VOTED; /** * ID: 1290<br> * Message: Although the seal was not owned, since 35 percent or more people have voted. */ public static final SystemMessageId SEAL_NOT_OWNED_35_MORE_VOTED; /** * ID: 1291<br> * because less than 10 percent of people have voted. */ public static final SystemMessageId SEAL_OWNED_10_LESS_VOTED; /** * ID: 1292<br> * and since less than 35 percent of people have voted. */ public static final SystemMessageId SEAL_NOT_OWNED_35_LESS_VOTED; /** * ID: 1293<br> * Message: If current trends continue, it will end in a tie. */ public static final SystemMessageId COMPETITION_WILL_TIE; /** * ID: 1294<br> * Message: The competition has ended in a tie. Therefore, nobody has been awarded the seal. */ public static final SystemMessageId COMPETITION_TIE_SEAL_NOT_AWARDED; /** * ID: 1295<br> * Message: Sub classes may not be created or changed while a skill is in use. */ public static final SystemMessageId SUBCLASS_NO_CHANGE_OR_CREATE_WHILE_SKILL_IN_USE; /** * ID: 1296<br> * Message: You cannot open a Private Store here. */ public static final SystemMessageId NO_PRIVATE_STORE_HERE; /** * ID: 1297<br> * Message: You cannot open a Private Workshop here. */ public static final SystemMessageId NO_PRIVATE_WORKSHOP_HERE; /** * ID: 1298<br> * Message: Please confirm that you would like to exit the Monster Race Track. */ public static final SystemMessageId MONS_EXIT_CONFIRM; /** * ID: 1299<br> * Message: $s1's casting has been interrupted. */ public static final SystemMessageId S1_CASTING_INTERRUPTED; /** * ID: 1300<br> * Message: You are no longer trying on equipment. */ public static final SystemMessageId WEAR_ITEMS_STOPPED; /** * ID: 1301<br> * Message: Only a Lord of Dawn may use this. */ public static final SystemMessageId CAN_BE_USED_BY_DAWN; /** * ID: 1302<br> * Message: Only a Revolutionary of Dusk may use this. */ public static final SystemMessageId CAN_BE_USED_BY_DUSK; /** * ID: 1303<br> * Message: This may only be used during the quest event period. */ public static final SystemMessageId CAN_BE_USED_DURING_QUEST_EVENT_PERIOD; /** * ID: 1304<br> * except for an Alliance with a castle owning clan. */ public static final SystemMessageId STRIFE_CANCELED_DEFENSIVE_REGISTRATION; /** * ID: 1305<br> * Message: Seal Stones may only be transferred during the quest event period. */ public static final SystemMessageId SEAL_STONES_ONLY_WHILE_QUEST; /** * ID: 1306<br> * Message: You are no longer trying on equipment. */ public static final SystemMessageId NO_LONGER_TRYING_ON; /** * ID: 1307<br> * Message: Only during the seal validation period may you settle your account. */ public static final SystemMessageId SETTLE_ACCOUNT_ONLY_IN_SEAL_VALIDATION; /** * ID: 1308<br> * Message: Congratulations - You've completed a class transfer! */ public static final SystemMessageId CLASS_TRANSFER; /** * ID: 1309<br> * Message:To use this option, you must have the lastest version of MSN Messenger installed on your computer. */ public static final SystemMessageId LATEST_MSN_REQUIRED; /** * ID: 1310<br> * Message: For full functionality, the latest version of MSN Messenger must be installed on your computer. */ public static final SystemMessageId LATEST_MSN_RECOMMENDED; /** * ID: 1311<br> * Message: Previous versions of MSN Messenger only provide the basic features for in-game MSN Messenger Chat. Add/Delete Contacts and other * MSN Messenger options are not available */ public static final SystemMessageId MSN_ONLY_BASIC; /** * ID: 1312<br> * Message: The latest version of MSN Messenger may be obtained from the MSN web site (http://messenger.msn.com). */ public static final SystemMessageId MSN_OBTAINED_FROM; /** * ID: 1313<br> * Message: $s1, to better serve our customers, all chat histories [...] */ public static final SystemMessageId S1_CHAT_HISTORIES_STORED; /** * ID: 1314<br> * Message: Please enter the passport ID of the person you wish to add to your contact list. */ public static final SystemMessageId ENTER_PASSPORT_FOR_ADDING; /** * ID: 1315<br> * Message: Deleting a contact will remove that contact from MSN Messenger as well. The contact can still check your online status and well * not be blocked from sending you a message. */ public static final SystemMessageId DELETING_A_CONTACT; /** * ID: 1316<br> * Message: The contact will be deleted and blocked from your contact list. */ public static final SystemMessageId CONTACT_WILL_DELETED; /** * ID: 1317<br> * Message: Would you like to delete this contact? */ public static final SystemMessageId CONTACT_DELETE_CONFIRM; /** * ID: 1318<br> * Message: Please select the contact you want to block or unblock. */ public static final SystemMessageId SELECT_CONTACT_FOR_BLOCK_UNBLOCK; /** * ID: 1319<br> * Message: Please select the name of the contact you wish to change to another group. */ public static final SystemMessageId SELECT_CONTACT_FOR_CHANGE_GROUP; /** * ID: 1320<br> * Message: After selecting the group you wish to move your contact to, press the OK button. */ public static final SystemMessageId SELECT_GROUP_PRESS_OK; /** * ID: 1321<br> * Message: Enter the name of the group you wish to add. */ public static final SystemMessageId ENTER_GROUP_NAME; /** * ID: 1322<br> * Message: Select the group and enter the new name. */ public static final SystemMessageId SELECT_GROUP_ENTER_NAME; /** * ID: 1323<br> * Message: Select the group you wish to delete and click the OK button. */ public static final SystemMessageId SELECT_GROUP_TO_DELETE; /** * ID: 1324<br> * Message: Signing in... */ public static final SystemMessageId SIGNING_IN; /** * ID: 1325<br> * Message: You've logged into another computer and have been logged out of the .NET Messenger Service on this computer. */ public static final SystemMessageId ANOTHER_COMPUTER_LOGOUT; /** * ID: 1326<br> * Message: $s1 : */ public static final SystemMessageId S1_D; /** * ID: 1327<br> * Message: The following message could not be delivered: */ public static final SystemMessageId MESSAGE_NOT_DELIVERED; /** * ID: 1328<br> * Message: Members of the Revolutionaries of Dusk will not be resurrected. */ public static final SystemMessageId DUSK_NOT_RESURRECTED; /** * ID: 1329<br> * Message: You are currently blocked from using the Private Store and Private Workshop. */ public static final SystemMessageId BLOCKED_FROM_USING_STORE; /** * ID: 1330<br> * Message: You may not open a Private Store or Private Workshop for another $s1 minute(s) */ public static final SystemMessageId NO_STORE_FOR_S1_MINUTES; /** * ID: 1331<br> * Message: You are no longer blocked from using the Private Store and Private Workshop */ public static final SystemMessageId NO_LONGER_BLOCKED_USING_STORE; /** * ID: 1332<br> * Message: Items may not be used after your character or pet dies. */ public static final SystemMessageId NO_ITEMS_AFTER_DEATH; /** * ID: 1333<br> * Message: The replay file is not accessible. Please verify that the replay.ini exists in your Linage 2 directory. */ public static final SystemMessageId REPLAY_INACCESSIBLE; /** * ID: 1334<br> * Message: The new camera data has been stored. */ public static final SystemMessageId NEW_CAMERA_STORED; /** * ID: 1335<br> * Message: The attempt to store the new camera data has failed. */ public static final SystemMessageId CAMERA_STORING_FAILED; /** * ID: 1336<br> * Message: The replay file, $s1.$$s2 has been corrupted, please check the fle. */ public static final SystemMessageId REPLAY_S1_S2_CORRUPTED; /** * ID: 1337<br> * Message: This will terminate the replay. Do you wish to continue? */ public static final SystemMessageId REPLAY_TERMINATE_CONFIRM; /** * ID: 1338<br> * Message: You have exceeded the maximum amount that may be transferred at one time. */ public static final SystemMessageId EXCEEDED_MAXIMUM_AMOUNT; /** * ID: 1339<br> * Message: Once a macro is assigned to a shortcut, it cannot be run as a macro again. */ public static final SystemMessageId MACRO_SHORTCUT_NOT_RUN; /** * ID: 1340<br> * Message: This server cannot be accessed by the coupon you are using. */ public static final SystemMessageId SERVER_NOT_ACCESSED_BY_COUPON; /** * ID: 1341<br> * Message: Incorrect name and/or email address. */ public static final SystemMessageId INCORRECT_NAME_OR_ADDRESS; /** * ID: 1342<br> * Message: You are already logged in. */ public static final SystemMessageId ALREADY_LOGGED_IN; /** * ID: 1343<br> * Message: Incorrect email address and/or password. Your attempt to log into .NET Messenger Service has failed. */ public static final SystemMessageId INCORRECT_ADDRESS_OR_PASSWORD; /** * ID: 1344<br> * Message: Your request to log into the .NET Messenger service has failed. Please verify that you are currently connected to the internet. */ public static final SystemMessageId NET_LOGIN_FAILED; /** * ID: 1345<br> * Message: Click the OK button after you have selected a contact name. */ public static final SystemMessageId SELECT_CONTACT_CLICK_OK; /** * ID: 1346<br> * Message: You are currently entering a chat message. */ public static final SystemMessageId CURRENTLY_ENTERING_CHAT; /** * ID: 1347<br> * Message: The Linage II messenger could not carry out the task you requested. */ public static final SystemMessageId MESSENGER_FAILED_CARRYING_OUT_TASK; /** * ID: 1348<br> * Message: $s1 has entered the chat room. */ public static final SystemMessageId S1_ENTERED_CHAT_ROOM; /** * ID: 1349<br> * Message: $s1 has left the chat room. */ public static final SystemMessageId S1_LEFT_CHAT_ROOM; /** * ID: 1350<br> * Message: The state will be changed to indicate "off-line." All the chat windows currently opened will be closed. */ public static final SystemMessageId GOING_OFFLINE; /** * ID: 1351<br> * Message: Click the Delete button after selecting the contact you wish to remove. */ public static final SystemMessageId SELECT_CONTACT_CLICK_REMOVE; /** * ID: 1352<br> * Message: You have been added to $s1 ($s2)'s contact list. */ public static final SystemMessageId ADDED_TO_S1_S2_CONTACT_LIST; /** * ID: 1353<br> * Message: You can set the option to show your status as always being off-line to all of your contacts. */ public static final SystemMessageId CAN_SET_OPTION_TO_ALWAYS_SHOW_OFFLINE; /** * ID: 1354<br> * Message: You are not allowed to chat with a contact while chatting block is imposed. */ public static final SystemMessageId NO_CHAT_WHILE_BLOCKED; /** * ID: 1355<br> * Message: The contact is currently blocked from chatting. */ public static final SystemMessageId CONTACT_CURRENTLY_BLOCKED; /** * ID: 1356<br> * Message: The contact is not currently logged in. */ public static final SystemMessageId CONTACT_CURRENTLY_OFFLINE; /** * ID: 1357<br> * Message: You have been blocked from chatting with that contact. */ public static final SystemMessageId YOU_ARE_BLOCKED; /** * ID: 1358<br> * Message: You are being logged out... */ public static final SystemMessageId YOU_ARE_LOGGING_OUT; /** * ID: 1359<br> * Message: $s1 has logged in. */ public static final SystemMessageId S1_LOGGED_IN2; /** * ID: 1360<br> * Message: You have received a message from $s1. */ public static final SystemMessageId GOT_MESSAGE_FROM_S1; /** * ID: 1361<br> * Message: Due to a system error, you have been logged out of the .NET Messenger Service. */ public static final SystemMessageId LOGGED_OUT_DUE_TO_ERROR; /** * ID: 1362<br> * click the button next to My Status and then use the Options menu. */ public static final SystemMessageId SELECT_CONTACT_TO_DELETE; /** * ID: 1363<br> * Message: Your request to participate in the alliance war has been denied. */ public static final SystemMessageId YOUR_REQUEST_ALLIANCE_WAR_DENIED; /** * ID: 1364<br> * Message: The request for an alliance war has been rejected. */ public static final SystemMessageId REQUEST_ALLIANCE_WAR_REJECTED; /** * ID: 1365<br> * Message: $s2 of $s1 clan has surrendered as an individual. */ public static final SystemMessageId S2_OF_S1_SURRENDERED_AS_INDIVIDUAL; /** * ID: 1366<br> * Message: In order to delete a group, you must not [...] */ public static final SystemMessageId DELTE_GROUP_INSTRUCTION; /** * ID: 1367<br> * Message: Only members of the group are allowed to add records. */ public static final SystemMessageId ONLY_GROUP_CAN_ADD_RECORDS; /** * ID: 1368<br> * Message: You can not try those items on at the same time. */ public static final SystemMessageId YOU_CAN_NOT_TRY_THOSE_ITEMS_ON_AT_THE_SAME_TIME; /** * ID: 1369<br> * Message: You've exceeded the maximum. */ public static final SystemMessageId EXCEEDED_THE_MAXIMUM; /** * ID: 1370<br> * Message: Your message to $s1 did not reach its recipient. You cannot send mail to the GM staff. */ public static final SystemMessageId CANNOT_MAIL_GM_S1; /** * ID: 1371<br> * Message: It has been determined that you're not engaged in normal gameplay and a restriction has been imposed upon you. You may not move * for $s1 minutes. */ public static final SystemMessageId GAMEPLAY_RESTRICTION_PENALTY_S1; /** * ID: 1372<br> * Message: Your punishment will continue for $s1 minutes. */ public static final SystemMessageId PUNISHMENT_CONTINUE_S1_MINUTES; /** * ID: 1373<br> * Message: $s1 has picked up $s2 that was dropped by a Raid Boss. */ public static final SystemMessageId S1_OBTAINED_S2_FROM_RAIDBOSS; /** * ID: 1374<br> * Message: $s1 has picked up $s3 $s2(s) that was dropped by a Raid Boss. */ public static final SystemMessageId S1_PICKED_UP_S3_S2_S_FROM_RAIDBOSS; /** * ID: 1375<br> * Message: $s1 has picked up $s2 adena that was dropped by a Raid Boss. */ public static final SystemMessageId S1_OBTAINED_S2_ADENA_FROM_RAIDBOSS; /** * ID: 1376<br> * Message: $s1 has picked up $s2 that was dropped by another character. */ public static final SystemMessageId S1_OBTAINED_S2_FROM_ANOTHER_CHARACTER; /** * ID: 1377<br> * Message: $s1 has picked up $s3 $s2(s) that was dropped by a another character. */ public static final SystemMessageId S1_PICKED_UP_S3_S2_S_FROM_ANOTHER_CHARACTER; /** * ID: 1378<br> * Message: $s1 has picked up +$s3 $s2 that was dropped by a another character. */ public static final SystemMessageId S1_PICKED_UP_S3_S2_FROM_ANOTHER_CHARACTER; /** * ID: 1379<br> * Message: $s1 has obtained $s2 adena. */ public static final SystemMessageId S1_OBTAINED_S2_ADENA; /** * ID: 1380<br> * Message: You can't summon a $s1 while on the battleground. */ public static final SystemMessageId CANT_SUMMON_S1_ON_BATTLEGROUND; /** * ID: 1381<br> * Message: The party leader has obtained $s2 of $s1. */ public static final SystemMessageId LEADER_OBTAINED_S2_OF_S1; /** * ID: 1382<br> * Message: To fulfill the quest, you must bring the chosen weapon. Are you sure you want to choose this weapon? */ public static final SystemMessageId CHOOSE_WEAPON_CONFIRM; /** * ID: 1383<br> * Message: Are you sure you want to exchange? */ public static final SystemMessageId EXCHANGE_CONFIRM; /** * ID: 1384<br> * Message: $s1 has become the party leader. */ public static final SystemMessageId S1_HAS_BECOME_A_PARTY_LEADER; /** * ID: 1385<br> * Message: You are not allowed to dismount at this location. */ public static final SystemMessageId NO_DISMOUNT_HERE; /** * ID: 1386<br> * Message: You are no longer held in place. */ public static final SystemMessageId NO_LONGER_HELD_IN_PLACE; /** * ID: 1387<br> * Message: Please select the item you would like to try on. */ public static final SystemMessageId SELECT_ITEM_TO_TRY_ON; /** * ID: 1388<br> * Message: A party room has been created. */ public static final SystemMessageId PARTY_ROOM_CREATED; /** * ID: 1389<br> * Message: The party room's information has been revised. */ public static final SystemMessageId PARTY_ROOM_REVISED; /** * ID: 1390<br> * Message: You are not allowed to enter the party room. */ public static final SystemMessageId PARTY_ROOM_FORBIDDEN; /** * ID: 1391<br> * Message: You have exited from the party room. */ public static final SystemMessageId PARTY_ROOM_EXITED; /** * ID: 1392<br> * Message: $s1 has left the party room. */ public static final SystemMessageId S1_LEFT_PARTY_ROOM; /** * ID: 1393<br> * Message: You have been ousted from the party room. */ public static final SystemMessageId OUSTED_FROM_PARTY_ROOM; /** * ID: 1394<br> * Message: $s1 has been kicked from the party room. */ public static final SystemMessageId S1_KICKED_FROM_PARTY_ROOM; /** * ID: 1395<br> * Message: The party room has been disbanded. */ public static final SystemMessageId PARTY_ROOM_DISBANDED; /** * ID: 1396<br> * Message: The list of party rooms can only be viewed by a person who has not joined a party or who is currently the leader of a party. */ public static final SystemMessageId CANT_VIEW_PARTY_ROOMS; /** * ID: 1397<br> * Message: The leader of the party room has changed. */ public static final SystemMessageId PARTY_ROOM_LEADER_CHANGED; /** * ID: 1398<br> * Message: We are recruiting party members. */ public static final SystemMessageId RECRUITING_PARTY_MEMBERS; /** * ID: 1399<br> * Message: Only the leader of the party can transfer party leadership to another player. */ public static final SystemMessageId ONLY_A_PARTY_LEADER_CAN_TRANSFER_ONES_RIGHTS_TO_ANOTHER_PLAYER; /** * ID: 1400<br> * Message: Please select the person you wish to make the party leader. */ public static final SystemMessageId PLEASE_SELECT_THE_PERSON_TO_WHOM_YOU_WOULD_LIKE_TO_TRANSFER_THE_RIGHTS_OF_A_PARTY_LEADER; /** * ID: 1401<br> * Message: Slow down.you are already the party leader. */ public static final SystemMessageId YOU_CANNOT_TRANSFER_RIGHTS_TO_YOURSELF; /** * ID: 1402<br> * Message: You may only transfer party leadership to another member of the party. */ public static final SystemMessageId YOU_CAN_TRANSFER_RIGHTS_ONLY_TO_ANOTHER_PARTY_MEMBER; /** * ID: 1403<br> * Message: You have failed to transfer the party leadership. */ public static final SystemMessageId YOU_HAVE_FAILED_TO_TRANSFER_THE_PARTY_LEADER_RIGHTS; /** * ID: 1404<br> * Message: The owner of the private manufacturing store has changed the price for creating this item. Please check the new price before * trying again. */ public static final SystemMessageId MANUFACTURE_PRICE_HAS_CHANGED; /** * ID: 1405<br> * Message: $s1 CPs have been restored. */ public static final SystemMessageId S1_CP_WILL_BE_RESTORED; /** * ID: 1406<br> * Message: $s2 CPs has been restored by $s1. */ public static final SystemMessageId S2_CP_WILL_BE_RESTORED_BY_S1; /** * ID: 1407<br> * Message: You are using a computer that does not allow you to log in with two accounts at the same time. */ public static final SystemMessageId NO_LOGIN_WITH_TWO_ACCOUNTS; /** * ID: 1408<br> * Message: Your prepaid remaining usage time is $s1 hours and $s2 minutes. You have $s3 paid reservations left. */ public static final SystemMessageId PREPAID_LEFT_S1_S2_S3; /** * ID: 1409<br> * Message: Your prepaid usage time has expired. Your new prepaid reservation will be used. The remaining usage time is $s1 hours and $s2 * minutes. */ public static final SystemMessageId PREPAID_EXPIRED_S1_S2; /** * ID: 1410<br> * Message: Your prepaid usage time has expired. You do not have any more prepaid reservations left. */ public static final SystemMessageId PREPAID_EXPIRED; /** * ID: 1411<br> * Message: The number of your prepaid reservations has changed. */ public static final SystemMessageId PREPAID_CHANGED; /** * ID: 1412<br> * Message: Your prepaid usage time has $s1 minutes left. */ public static final SystemMessageId PREPAID_LEFT_S1; /** * ID: 1413<br> * Message: You do not meet the requirements to enter that party room. */ public static final SystemMessageId CANT_ENTER_PARTY_ROOM; /** * ID: 1414<br> * Message: The width and length should be 100 or more grids and less than 5000 grids respectively. */ public static final SystemMessageId WRONG_GRID_COUNT; /** * ID: 1415<br> * Message: The command file is not sent. */ public static final SystemMessageId COMMAND_FILE_NOT_SENT; /** * ID: 1416<br> * Message: The representative of Team 1 has not been selected. */ public static final SystemMessageId TEAM_1_NO_REPRESENTATIVE; /** * ID: 1417<br> * Message: The representative of Team 2 has not been selected. */ public static final SystemMessageId TEAM_2_NO_REPRESENTATIVE; /** * ID: 1418<br> * Message: The name of Team 1 has not yet been chosen. */ public static final SystemMessageId TEAM_1_NO_NAME; /** * ID: 1419<br> * Message: The name of Team 2 has not yet been chosen. */ public static final SystemMessageId TEAM_2_NO_NAME; /** * ID: 1420<br> * Message: The name of Team 1 and the name of Team 2 are identical. */ public static final SystemMessageId TEAM_NAME_IDENTICAL; /** * ID: 1421<br> * Message: The race setup file has not been designated. */ public static final SystemMessageId RACE_SETUP_FILE1; /** * ID: 1422<br> * Message: Race setup file error - BuffCnt is not specified */ public static final SystemMessageId RACE_SETUP_FILE2; /** * ID: 1423<br> * Message: Race setup file error - BuffID$s1 is not specified. */ public static final SystemMessageId RACE_SETUP_FILE3; /** * ID: 1424<br> * Message: Race setup file error - BuffLv$s1 is not specified. */ public static final SystemMessageId RACE_SETUP_FILE4; /** * ID: 1425<br> * Message: Race setup file error - DefaultAllow is not specified */ public static final SystemMessageId RACE_SETUP_FILE5; /** * ID: 1426<br> * Message: Race setup file error - ExpSkillCnt is not specified. */ public static final SystemMessageId RACE_SETUP_FILE6; /** * ID: 1427<br> * Message: Race setup file error - ExpSkillID$s1 is not specified. */ public static final SystemMessageId RACE_SETUP_FILE7; /** * ID: 1428<br> * Message: Race setup file error - ExpItemCnt is not specified. */ public static final SystemMessageId RACE_SETUP_FILE8; /** * ID: 1429<br> * Message: Race setup file error - ExpItemID$s1 is not specified. */ public static final SystemMessageId RACE_SETUP_FILE9; /** * ID: 1430<br> * Message: Race setup file error - TeleportDelay is not specified */ public static final SystemMessageId RACE_SETUP_FILE10; /** * ID: 1431<br> * Message: The race will be stopped temporarily. */ public static final SystemMessageId RACE_STOPPED_TEMPORARILY; /** * ID: 1432<br> * Message: Your opponent is currently in a petrified state. */ public static final SystemMessageId OPPONENT_PETRIFIED; /** * ID: 1433<br> * Message: You will now automatically apply $s1 to your target. */ public static final SystemMessageId USE_OF_S1_WILL_BE_AUTO; /** * ID: 1434<br> * Message: You will no longer automatically apply $s1 to your weapon. */ public static final SystemMessageId AUTO_USE_OF_S1_CANCELLED; /** * ID: 1435<br> * Message: Due to insufficient $s1, the automatic use function has been deactivated. */ public static final SystemMessageId AUTO_USE_CANCELLED_LACK_OF_S1; /** * ID: 1436<br> * Message: Due to insufficient $s1, the automatic use function cannot be activated. */ public static final SystemMessageId CANNOT_AUTO_USE_LACK_OF_S1; /** * ID: 1437<br> * Message: Players are no longer allowed to play dice. Dice can no longer be purchased from a village store. However, you can still sell * them to any village store. */ public static final SystemMessageId DICE_NO_LONGER_ALLOWED; /** * ID: 1438<br> * Message: There is no skill that enables enchant. */ public static final SystemMessageId THERE_IS_NO_SKILL_THAT_ENABLES_ENCHANT; /** * ID: 1439<br> * Message: You do not have all of the items needed to enchant that skill. */ public static final SystemMessageId YOU_DONT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL; /** * ID: 1440<br> * Message: You have succeeded in enchanting the skill $s1. */ public static final SystemMessageId YOU_HAVE_SUCCEEDED_IN_ENCHANTING_THE_SKILL_S1; /** * ID: 1441<br> * Message: Skill enchant failed. The skill will be initialized. */ public static final SystemMessageId YOU_HAVE_FAILED_TO_ENCHANT_THE_SKILL_S1; /** * ID: 1443<br> * Message: You do not have enough SP to enchant that skill. */ public static final SystemMessageId YOU_DONT_HAVE_ENOUGH_SP_TO_ENCHANT_THAT_SKILL; /** * ID: 1444<br> * Message: You do not have enough experience (Exp) to enchant that skill. */ public static final SystemMessageId YOU_DONT_HAVE_ENOUGH_EXP_TO_ENCHANT_THAT_SKILL; /** * ID: 1445<br> * Message: Your previous subclass will be removed and replaced with the new subclass at level 40. Do you wish to continue? */ public static final SystemMessageId REPLACE_SUBCLASS_CONFIRM; /** * ID: 1446<br> * Message: The ferry from $s1 to $s2 has been delayed. */ public static final SystemMessageId FERRY_FROM_S1_TO_S2_DELAYED; /** * ID: 1447<br> * Message: You cannot do that while fishing. */ public static final SystemMessageId CANNOT_DO_WHILE_FISHING_1; /** * ID: 1448<br> * Message: Only fishing skills may be used at this time. */ public static final SystemMessageId ONLY_FISHING_SKILLS_NOW; /** * ID: 1449<br> * Message: You've got a bite! */ public static final SystemMessageId GOT_A_BITE; /** * ID: 1450<br> * Message: That fish is more determined than you are - it spit the hook! */ public static final SystemMessageId FISH_SPIT_THE_HOOK; /** * ID: 1451<br> * Message: Your bait was stolen by that fish! */ public static final SystemMessageId BAIT_STOLEN_BY_FISH; /** * ID: 1452<br> * Message: Baits have been lost because the fish got away. */ public static final SystemMessageId BAIT_LOST_FISH_GOT_AWAY; /** * ID: 1453<br> * Message: You do not have a fishing pole equipped. */ public static final SystemMessageId FISHING_POLE_NOT_EQUIPPED; /** * ID: 1454<br> * Message: You must put bait on your hook before you can fish. */ public static final SystemMessageId BAIT_ON_HOOK_BEFORE_FISHING; /** * ID: 1455<br> * Message: You cannot fish while under water. */ public static final SystemMessageId CANNOT_FISH_UNDER_WATER; /** * ID: 1456<br> * Message: You cannot fish while riding as a passenger of a boat - it's against the rules. */ public static final SystemMessageId CANNOT_FISH_ON_BOAT; /** * ID: 1457<br> * Message: You can't fish here. */ public static final SystemMessageId CANNOT_FISH_HERE; /** * ID: 1458<br> * Message: Your attempt at fishing has been cancelled. */ public static final SystemMessageId FISHING_ATTEMPT_CANCELLED; /** * ID: 1459<br> * Message: You do not have enough bait. */ public static final SystemMessageId NOT_ENOUGH_BAIT; /** * ID: 1460<br> * Message: You reel your line in and stop fishing. */ public static final SystemMessageId REEL_LINE_AND_STOP_FISHING; /** * ID: 1461<br> * Message: You cast your line and start to fish. */ public static final SystemMessageId CAST_LINE_AND_START_FISHING; /** * ID: 1462<br> * Message: You may only use the Pumping skill while you are fishing. */ public static final SystemMessageId CAN_USE_PUMPING_ONLY_WHILE_FISHING; /** * ID: 1463<br> * Message: You may only use the Reeling skill while you are fishing. */ public static final SystemMessageId CAN_USE_REELING_ONLY_WHILE_FISHING; /** * ID: 1464<br> * Message: The fish has resisted your attempt to bring it in. */ public static final SystemMessageId FISH_RESISTED_ATTEMPT_TO_BRING_IT_IN; /** * ID: 1465<br> * Message: Your pumping is successful, causing $s1 damage. */ public static final SystemMessageId PUMPING_SUCCESFUL_S1_DAMAGE; /** * ID: 1466<br> * Message: You failed to do anything with the fish and it regains $s1 HP. */ public static final SystemMessageId FISH_RESISTED_PUMPING_S1_HP_REGAINED; /** * ID: 1467<br> * Message: You reel that fish in closer and cause $s1 damage. */ public static final SystemMessageId REELING_SUCCESFUL_S1_DAMAGE; /** * ID: 1468<br> * Message: You failed to reel that fish in further and it regains $s1 HP. */ public static final SystemMessageId FISH_RESISTED_REELING_S1_HP_REGAINED; /** * ID: 1469<br> * Message: You caught something! */ public static final SystemMessageId YOU_CAUGHT_SOMETHING; /** * ID: 1470<br> * Message: You cannot do that while fishing. */ public static final SystemMessageId CANNOT_DO_WHILE_FISHING_2; /** * ID: 1471<br> * Message: You cannot do that while fishing. */ public static final SystemMessageId CANNOT_DO_WHILE_FISHING_3; /** * ID: 1472<br> * Message: You look oddly at the fishing pole in disbelief and realize that you can't attack anything with this. */ public static final SystemMessageId CANNOT_ATTACK_WITH_FISHING_POLE; /** * ID: 1473<br> * Message: $s1 is not sufficient. */ public static final SystemMessageId S1_NOT_SUFFICIENT; /** * ID: 1474<br> * Message: $s1 is not available. */ public static final SystemMessageId S1_NOT_AVAILABLE; /** * ID: 1475<br> * Message: Pet has dropped $s1. */ public static final SystemMessageId PET_DROPPED_S1; /** * ID: 1476<br> * Message: Pet has dropped +$s1 $s2. */ public static final SystemMessageId PET_DROPPED_S1_S2; /** * ID: 1477<br> * Message: Pet has dropped $s2 of $s1. */ public static final SystemMessageId PET_DROPPED_S2_S1_S; /** * ID: 1478<br> * Message: You may only register a 64 x 64 pixel, 256-color BMP. */ public static final SystemMessageId ONLY_64_PIXEL_256_COLOR_BMP; /** * ID: 1479<br> * Message: That is the wrong grade of soulshot for that fishing pole. */ public static final SystemMessageId WRONG_FISHINGSHOT_GRADE; /** * ID: 1480<br> * Message: Are you sure you want to remove yourself from the Grand Olympiad Games waiting list? */ public static final SystemMessageId OLYMPIAD_REMOVE_CONFIRM; /** * ID: 1481<br> * Message: You have selected a class irrelevant individual match. Do you wish to participate? */ public static final SystemMessageId OLYMPIAD_NON_CLASS_CONFIRM; /** * ID: 1482<br> * Message: You've selected to join a class specific game. Continue? */ public static final SystemMessageId OLYMPIAD_CLASS_CONFIRM; /** * ID: 1483<br> * Message: Are you ready to be a Hero? */ public static final SystemMessageId HERO_CONFIRM; /** * ID: 1484<br> * Message: Are you sure this is the Hero weapon you wish to use? Kamael race cannot use this. */ public static final SystemMessageId HERO_WEAPON_CONFIRM; /** * ID: 1485<br> * Message: The ferry from Talking Island to Gludin Harbor has been delayed. */ public static final SystemMessageId FERRY_TALKING_GLUDIN_DELAYED; /** * ID: 1486<br> * Message: The ferry from Gludin Harbor to Talking Island has been delayed. */ public static final SystemMessageId FERRY_GLUDIN_TALKING_DELAYED; /** * ID: 1487<br> * Message: The ferry from Giran Harbor to Talking Island has been delayed. */ public static final SystemMessageId FERRY_GIRAN_TALKING_DELAYED; /** * ID: 1488<br> * Message: The ferry from Talking Island to Giran Harbor has been delayed. */ public static final SystemMessageId FERRY_TALKING_GIRAN_DELAYED; /** * ID: 1489<br> * Message: Innadril cruise service has been delayed. */ public static final SystemMessageId INNADRIL_BOAT_DELAYED; /** * ID: 1490<br> * Message: Traded $s2 of crop $s1. */ public static final SystemMessageId TRADED_S2_OF_CROP_S1; /** * ID: 1491<br> * Message: Failed in trading $s2 of crop $s1. */ public static final SystemMessageId FAILED_IN_TRADING_S2_OF_CROP_S1; /** * ID: 1492<br> * Message: You will be moved to the Olympiad Stadium in $s1 second(s). */ public static final SystemMessageId YOU_WILL_ENTER_THE_OLYMPIAD_STADIUM_IN_S1_SECOND_S; /** * ID: 1493<br> * Message: Your opponent made haste with their tail between their legs), the match has been cancelled. */ public static final SystemMessageId THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_ENDS_THE_GAME; /** * ID: 1494<br> * Message: Your opponent does not meet the requirements to do battle), the match has been cancelled. */ public static final SystemMessageId THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_DOES_NOT_MEET_THE_REQUIREMENTS_FOR_JOINING_THE_GAME; /** * ID: 1495<br> * Message: The match will start in $s1 second(s). */ public static final SystemMessageId THE_GAME_WILL_START_IN_S1_SECOND_S; /** * ID: 1496<br> * Message: The match has started, fight! */ public static final SystemMessageId STARTS_THE_GAME; /** * ID: 1497<br> * Message: Congratulations, $s1! You win the match! */ public static final SystemMessageId S1_HAS_WON_THE_GAME; /** * ID: 1498<br> * Message: There is no victor, the match ends in a tie. */ public static final SystemMessageId THE_GAME_ENDED_IN_A_TIE; /** * ID: 1499<br> * Message: You will be moved back to town in $s1 second(s). */ public static final SystemMessageId YOU_WILL_BE_MOVED_TO_TOWN_IN_S1_SECONDS; /** * ID: 1500<br> * Message: You cannot participate in the Grand Olympiad Games with a character in their subclass. */ public static final SystemMessageId YOU_CANT_JOIN_THE_OLYMPIAD_WITH_A_SUB_JOB_CHARACTER; /** * ID: 1501<br> * Message: Only Noblesse can participate in the Olympiad. */ public static final SystemMessageId ONLY_NOBLESS_CAN_PARTICIPATE_IN_THE_OLYMPIAD; /** * ID: 1502<br> * Message: You have already been registered in a waiting list of an event. */ public static final SystemMessageId YOU_HAVE_ALREADY_BEEN_REGISTERED_IN_A_WAITING_LIST_OF_AN_EVENT; /** * ID: 1503<br> * Message: You have been registered in the Grand Olympiad Games waiting list for a class specific match. */ public static final SystemMessageId YOU_HAVE_BEEN_REGISTERED_IN_A_WAITING_LIST_OF_CLASSIFIED_GAMES; /** * ID: 1504<br> * Message: You have registered on the waiting list for the non-class-limited individual match event. */ public static final SystemMessageId YOU_HAVE_BEEN_REGISTERED_IN_A_WAITING_LIST_OF_NO_CLASS_GAMES; /** * ID: 1505<br> * Message: You have been removed from the Grand Olympiad Games waiting list. */ public static final SystemMessageId YOU_HAVE_BEEN_DELETED_FROM_THE_WAITING_LIST_OF_A_GAME; /** * ID: 1506<br> * Message: You are not currently registered on any Grand Olympiad Games waiting list. */ public static final SystemMessageId YOU_HAVE_NOT_BEEN_REGISTERED_IN_A_WAITING_LIST_OF_A_GAME; /** * ID: 1507<br> * Message: You cannot equip that item in a Grand Olympiad Games match. */ public static final SystemMessageId THIS_ITEM_CANT_BE_EQUIPPED_FOR_THE_OLYMPIAD_EVENT; /** * ID: 1508<br> * Message: You cannot use that item in a Grand Olympiad Games match. */ public static final SystemMessageId THIS_ITEM_IS_NOT_AVAILABLE_FOR_THE_OLYMPIAD_EVENT; /** * ID: 1509<br> * Message: You cannot use that skill in a Grand Olympiad Games match. */ public static final SystemMessageId THIS_SKILL_IS_NOT_AVAILABLE_FOR_THE_OLYMPIAD_EVENT; /** * ID: 1510<br> * Message: $s1 is making an attempt at resurrection. Do you want to continue with this resurrection? */ public static final SystemMessageId RESSURECTION_REQUEST_BY_S1; /** * ID: 1511<br> * Message: While a pet is attempting to resurrect, it cannot help in resurrecting its master. */ public static final SystemMessageId MASTER_CANNOT_RES; /** * ID: 1512<br> * Message: You cannot resurrect a pet while their owner is being resurrected. */ public static final SystemMessageId CANNOT_RES_PET; /** * ID: 1513<br> * Message: Resurrection has already been proposed. */ public static final SystemMessageId RES_HAS_ALREADY_BEEN_PROPOSED; /** * ID: 1514<br> * Message: You cannot the owner of a pet while their pet is being resurrected */ public static final SystemMessageId CANNOT_RES_MASTER; /** * ID: 1515<br> * Message: A pet cannot be resurrected while it's owner is in the process of resurrecting. */ public static final SystemMessageId CANNOT_RES_PET2; /** * ID: 1516<br> * Message: The target is unavailable for seeding. */ public static final SystemMessageId THE_TARGET_IS_UNAVAILABLE_FOR_SEEDING; /** * ID: 1517<br> * Message: Failed in Blessed Enchant. The enchant value of the item became 0. */ public static final SystemMessageId BLESSED_ENCHANT_FAILED; /** * ID: 1518<br> * Message: You do not meet the required condition to equip that item. */ public static final SystemMessageId CANNOT_EQUIP_ITEM_DUE_TO_BAD_CONDITION; /** * ID: 1519<br> * Message: Your pet has been killed! Make sure you resurrect your pet within 20 minutes or your pet and all of it's items will disappear * forever! */ public static final SystemMessageId MAKE_SURE_YOU_RESSURECT_YOUR_PET_WITHIN_20_MINUTES; /** * ID: 1520<br> * Message: Servitor passed away. */ public static final SystemMessageId SERVITOR_PASSED_AWAY; /** * ID: 1521<br> * Message: Your servitor has vanished! You'll need to summon a new one. */ public static final SystemMessageId YOUR_SERVITOR_HAS_VANISHED; /** * ID: 1522<br> * Message: Your pet's corpse has decayed! */ public static final SystemMessageId YOUR_PETS_CORPSE_HAS_DECAYED; /** * ID: 1523<br> * Message: You should release your pet or servitor so that it does not fall off of the boat and drown! */ public static final SystemMessageId RELEASE_PET_ON_BOAT; /** * ID: 1524<br> * Message: $s1's pet gained $s2. */ public static final SystemMessageId S1_PET_GAINED_S2; /** * ID: 1525<br> * Message: $s1's pet gained $s3 of $s2. */ public static final SystemMessageId S1_PET_GAINED_S3_S2_S; /** * ID: 1526<br> * Message: $s1's pet gained +$s2$s3. */ public static final SystemMessageId S1_PET_GAINED_S2_S3; /** * ID: 1527<br> * Message: Your pet was hungry so it ate $s1. */ public static final SystemMessageId PET_TOOK_S1_BECAUSE_HE_WAS_HUNGRY; /** * ID: 1528<br> * Message: You've sent a petition to the GM staff. */ public static final SystemMessageId SENT_PETITION_TO_GM; /** * ID: 1529<br> * Message: $s1 is inviting you to the command channel. Do you want accept? */ public static final SystemMessageId COMMAND_CHANNEL_CONFIRM_FROM_S1; /** * ID: 1530<br> * Message: Select a target or enter the name. */ public static final SystemMessageId SELECT_TARGET_OR_ENTER_NAME; /** * ID: 1531<br> * Message: Enter the name of the clan that you wish to declare war on. */ public static final SystemMessageId ENTER_CLAN_NAME_TO_DECLARE_WAR2; /** * ID: 1532<br> * Message: Enter the name of the clan that you wish to have a cease-fire with. */ public static final SystemMessageId ENTER_CLAN_NAME_TO_CEASE_FIRE; /** * ID: 1533<br> * Message: Attention: $s1 has picked up $s2. */ public static final SystemMessageId ATTENTION_S1_PICKED_UP_S2; /** * ID: 1534<br> * Message: Attention: $s1 has picked up +$s2$s3. */ public static final SystemMessageId ATTENTION_S1_PICKED_UP_S2_S3; /** * ID: 1535<br> * Message: Attention: $s1's pet has picked up $s2. */ public static final SystemMessageId ATTENTION_S1_PET_PICKED_UP_S2; /** * ID: 1536<br> * Message: Attention: $s1's pet has picked up +$s2$s3. */ public static final SystemMessageId ATTENTION_S1_PET_PICKED_UP_S2_S3; /** * ID: 1537<br> * Message: Current Location: $s1, $s2, $s3 (near Rune Village) */ public static final SystemMessageId LOC_RUNE_S1_S2_S3; /** * ID: 1538<br> * Message: Current Location: $s1, $s2, $s3 (near the Town of Goddard) */ public static final SystemMessageId LOC_GODDARD_S1_S2_S3; /** * ID: 1539<br> * Message: Cargo has arrived at Talking Island Village. */ public static final SystemMessageId CARGO_AT_TALKING_VILLAGE; /** * ID: 1540<br> * Message: Cargo has arrived at the Dark Elf Village. */ public static final SystemMessageId CARGO_AT_DARKELF_VILLAGE; /** * ID: 1541<br> * Message: Cargo has arrived at Elven Village. */ public static final SystemMessageId CARGO_AT_ELVEN_VILLAGE; /** * ID: 1542<br> * Message: Cargo has arrived at Orc Village. */ public static final SystemMessageId CARGO_AT_ORC_VILLAGE; /** * ID: 1543<br> * Message: Cargo has arrived at Dwarfen Village. */ public static final SystemMessageId CARGO_AT_DWARVEN_VILLAGE; /** * ID: 1544<br> * Message: Cargo has arrived at Aden Castle Town. */ public static final SystemMessageId CARGO_AT_ADEN; /** * ID: 1545<br> * Message: Cargo has arrived at Town of Oren. */ public static final SystemMessageId CARGO_AT_OREN; /** * ID: 1546<br> * Message: Cargo has arrived at Hunters Village. */ public static final SystemMessageId CARGO_AT_HUNTERS; /** * ID: 1547<br> * Message: Cargo has arrived at the Town of Dion. */ public static final SystemMessageId CARGO_AT_DION; /** * ID: 1548<br> * Message: Cargo has arrived at Floran Village. */ public static final SystemMessageId CARGO_AT_FLORAN; /** * ID: 1549<br> * Message: Cargo has arrived at Gludin Village. */ public static final SystemMessageId CARGO_AT_GLUDIN; /** * ID: 1550<br> * Message: Cargo has arrived at the Town of Gludio. */ public static final SystemMessageId CARGO_AT_GLUDIO; /** * ID: 1551<br> * Message: Cargo has arrived at Giran Castle Town. */ public static final SystemMessageId CARGO_AT_GIRAN; /** * ID: 1552<br> * Message: Cargo has arrived at Heine. */ public static final SystemMessageId CARGO_AT_HEINE; /** * ID: 1553<br> * Message: Cargo has arrived at Rune Village. */ public static final SystemMessageId CARGO_AT_RUNE; /** * ID: 1554<br> * Message: Cargo has arrived at the Town of Goddard. */ public static final SystemMessageId CARGO_AT_GODDARD; /** * ID: 1555<br> * Message: Do you want to cancel character deletion? */ public static final SystemMessageId CANCEL_CHARACTER_DELETION_CONFIRM; /** * ID: 1556<br> * Message: Your clan notice has been saved. */ public static final SystemMessageId CLAN_NOTICE_SAVED; /** * ID: 1557<br> * Message: Seed price should be more than $s1 and less than $s2. */ public static final SystemMessageId SEED_PRICE_SHOULD_BE_MORE_THAN_S1_AND_LESS_THAN_S2; /** * ID: 1558<br> * Message: The quantity of seed should be more than $s1 and less than $s2. */ public static final SystemMessageId THE_QUANTITY_OF_SEED_SHOULD_BE_MORE_THAN_S1_AND_LESS_THAN_S2; /** * ID: 1559<br> * Message: Crop price should be more than $s1 and less than $s2. */ public static final SystemMessageId CROP_PRICE_SHOULD_BE_MORE_THAN_S1_AND_LESS_THAN_S2; /** * ID: 1560<br> * Message: The quantity of crop should be more than $s1 and less than $s2 */ public static final SystemMessageId THE_QUANTITY_OF_CROP_SHOULD_BE_MORE_THAN_S1_AND_LESS_THAN_S2; /** * ID: 1561<br> * Message: The clan, $s1, has declared a Clan War. */ public static final SystemMessageId CLAN_S1_DECLARED_WAR; /** * ID: 1562<br> * Message: A Clan War has been declared against the clan, $s1. you will only lose a quarter of the normal experience from death. */ public static final SystemMessageId CLAN_WAR_DECLARED_AGAINST_S1_IF_KILLED_LOSE_LOW_EXP; /** * ID: 1563<br> * or they do not have enough members. */ public static final SystemMessageId CANNOT_DECLARE_WAR_TOO_LOW_LEVEL_OR_NOT_ENOUGH_MEMBERS; /** * ID: 1564<br> * Message: A Clan War can be declared only if the clan is level three or above, and the number of clan members is fifteen or greater. */ public static final SystemMessageId CLAN_WAR_DECLARED_IF_CLAN_LVL3_OR_15_MEMBER; /** * ID: 1565<br> * Message: A Clan War cannot be declared against a clan that does not exist! */ public static final SystemMessageId CLAN_WAR_CANNOT_DECLARED_CLAN_NOT_EXIST; /** * ID: 1566<br> * Message: The clan, $s1, has decided to stop the war. */ public static final SystemMessageId CLAN_S1_HAS_DECIDED_TO_STOP; /** * ID: 1567<br> * Message: The war against $s1 Clan has been stopped. */ public static final SystemMessageId WAR_AGAINST_S1_HAS_STOPPED; /** * ID: 1568<br> * Message: The target for declaration is wrong. */ public static final SystemMessageId WRONG_DECLARATION_TARGET; /** * ID: 1569<br> * Message: A declaration of Clan War against an allied clan can't be made. */ public static final SystemMessageId CLAN_WAR_AGAINST_A_ALLIED_CLAN_NOT_WORK; /** * ID: 1570<br> * Message: A declaration of war against more than 30 Clans can't be made at the same time */ public static final SystemMessageId TOO_MANY_CLAN_WARS; /** * ID: 1571<br> * Message: ======<Clans You've Declared War On>====== */ public static final SystemMessageId CLANS_YOU_DECLARED_WAR_ON; /** * ID: 1572<br> * Message: ======<Clans That Have Declared War On You>====== */ public static final SystemMessageId CLANS_THAT_HAVE_DECLARED_WAR_ON_YOU; /** * ID: 1573<br> * Message: All is well. There are no clans that have declared war against your clan. */ public static final SystemMessageId NO_WARS_AGAINST_YOU; /** * ID: 1574<br> * Message: Command Channels can only be formed by a party leader who is also the leader of a level 5 clan. */ public static final SystemMessageId COMMAND_CHANNEL_ONLY_BY_LEVEL_5_CLAN_LEADER_PARTY_LEADER; /** * ID: 1575<br> * Message: Your pet uses spiritshot. */ public static final SystemMessageId PET_USE_SPIRITSHOT; /** * ID: 1576<br> * Message: Your servitor uses spiritshot. */ public static final SystemMessageId SERVITOR_USE_SPIRITSHOT; /** * ID: 1577<br> * Message: Servitor uses the power of spirit. */ public static final SystemMessageId SERVITOR_USE_THE_POWER_OF_SPIRIT; /** * ID: 1578<br> * Message: Items are not available for a private store or a private manufacture. */ public static final SystemMessageId ITEMS_UNAVAILABLE_FOR_STORE_MANUFACTURE; /** * ID: 1579<br> * Message: $s1's pet gained $s2 adena. */ public static final SystemMessageId S1_PET_GAINED_S2_ADENA; /** * ID: 1580<br> * Message: The Command Channel has been formed. */ public static final SystemMessageId COMMAND_CHANNEL_FORMED; /** * ID: 1581<br> * Message: The Command Channel has been disbanded. */ public static final SystemMessageId COMMAND_CHANNEL_DISBANDED; /** * ID: 1582<br> * Message: You have joined the Command Channel. */ public static final SystemMessageId JOINED_COMMAND_CHANNEL; /** * ID: 1583<br> * Message: You were dismissed from the Command Channel. */ public static final SystemMessageId DISMISSED_FROM_COMMAND_CHANNEL; /** * ID: 1584<br> * Message: $s1's party has been dismissed from the Command Channel. */ public static final SystemMessageId S1_PARTY_DISMISSED_FROM_COMMAND_CHANNEL; /** * ID: 1585<br> * Message: The Command Channel has been disbanded. */ public static final SystemMessageId COMMAND_CHANNEL_DISBANDED2; /** * ID: 1586<br> * Message: You have quit the Command Channel. */ public static final SystemMessageId LEFT_COMMAND_CHANNEL; /** * ID: 1587<br> * Message: $s1's party has left the Command Channel. */ public static final SystemMessageId S1_PARTY_LEFT_COMMAND_CHANNEL; /** * ID: 1588<br> * Message: The Command Channel is activated only when there are at least 5 parties participating. */ public static final SystemMessageId COMMAND_CHANNEL_ONLY_AT_LEAST_5_PARTIES; /** * ID: 1589<br> * Message: Command Channel authority has been transferred to $s1. */ public static final SystemMessageId COMMAND_CHANNEL_LEADER_NOW_S1; /** * ID: 1590<br> * Message: ===<Guild Info (Total Parties: $s1)>=== */ public static final SystemMessageId GUILD_INFO_HEADER; /** * ID: 1591<br> * Message: No user has been invited to the Command Channel. */ public static final SystemMessageId NO_USER_INVITED_TO_COMMAND_CHANNEL; /** * ID: 1592<br> * Message: You can no longer set up a Command Channel. */ public static final SystemMessageId CANNOT_LONGER_SETUP_COMMAND_CHANNEL; /** * ID: 1593<br> * Message: You do not have authority to invite someone to the Command Channel. */ public static final SystemMessageId CANNOT_INVITE_TO_COMMAND_CHANNEL; /** * ID: 1594<br> * Message: $s1's party is already a member of the Command Channel. */ public static final SystemMessageId S1_ALREADY_MEMBER_OF_COMMAND_CHANNEL; /** * ID: 1595<br> * Message: $s1 has succeeded. */ public static final SystemMessageId S1_SUCCEEDED; /** * ID: 1596<br> * Message: You were hit by $s1! */ public static final SystemMessageId HIT_BY_S1; /** * ID: 1597<br> * Message: $s1 has failed. */ public static final SystemMessageId S1_FAILED; /** * ID: 1598<br> * Message: Soulshots and spiritshots are not available for a dead pet or servitor. Sad, isn't it? */ public static final SystemMessageId SOULSHOTS_AND_SPIRITSHOTS_ARE_NOT_AVAILABLE_FOR_A_DEAD_PET; /** * ID: 1599<br> * Message: You cannot observe while you are in combat! */ public static final SystemMessageId CANNOT_OBSERVE_IN_COMBAT; /** * ID: 1600<br> * Message: Tomorrow's items will ALL be set to 0. Do you wish to continue? */ public static final SystemMessageId TOMORROW_ITEM_ZERO_CONFIRM; /** * ID: 1601<br> * Message: Tomorrow's items will all be set to the same value as today's items. Do you wish to continue? */ public static final SystemMessageId TOMORROW_ITEM_SAME_CONFIRM; /** * ID: 1602<br> * Message: Only a party leader can access the Command Channel. */ public static final SystemMessageId COMMAND_CHANNEL_ONLY_FOR_PARTY_LEADER; /** * ID: 1603<br> * Message: Only channel operator can give All Command. */ public static final SystemMessageId ONLY_COMMANDER_GIVE_COMMAND; /** * ID: 1604<br> * Message: While dressed in formal wear, you can't use items that require all skills and casting operations. */ public static final SystemMessageId CANNOT_USE_ITEMS_SKILLS_WITH_FORMALWEAR; /** * ID: 1605<br> * Message: * Here, you can buy only seeds of $s1 Manor. */ public static final SystemMessageId HERE_YOU_CAN_BUY_ONLY_SEEDS_OF_S1_MANOR; /** * ID: 1606<br> * Message: Congratulations - You've completed the third-class transfer quest! */ public static final SystemMessageId THIRD_CLASS_TRANSFER; /** * ID: 1607<br> * Message: $s1 adena has been withdrawn to pay for purchasing fees. */ public static final SystemMessageId S1_ADENA_HAS_BEEN_WITHDRAWN_TO_PAY_FOR_PURCHASING_FEES; /** * ID: 1608<br> * Message: Due to insufficient adena you cannot buy another castle. */ public static final SystemMessageId INSUFFICIENT_ADENA_TO_BUY_CASTLE; /** * ID: 1609<br> * Message: War has already been declared against that clan... but I'll make note that you really don't like them. */ public static final SystemMessageId WAR_ALREADY_DECLARED; /** * ID: 1610<br> * Message: Fool! You cannot declare war against your own clan! */ public static final SystemMessageId CANNOT_DECLARE_AGAINST_OWN_CLAN; /** * ID: 1611<br> * Message: Leader: $s1 */ public static final SystemMessageId PARTY_LEADER_S1; /** * ID: 1612<br> * Message: =====<War List>===== */ public static final SystemMessageId WAR_LIST; /** * ID: 1613<br> * Message: There is no clan listed on War List. */ public static final SystemMessageId NO_CLAN_ON_WAR_LIST; /** * ID: 1614<br> * Message: You have joined a channel that was already open. */ public static final SystemMessageId JOINED_CHANNEL_ALREADY_OPEN; /** * ID: 1615<br> * Message: The number of remaining parties is $s1 until a channel is activated */ public static final SystemMessageId S1_PARTIES_REMAINING_UNTIL_CHANNEL; /** * ID: 1616<br> * Message: The Command Channel has been activated. */ public static final SystemMessageId COMMAND_CHANNEL_ACTIVATED; /** * ID: 1617<br> * Message: You do not have the authority to use the Command Channel. */ public static final SystemMessageId CANT_USE_COMMAND_CHANNEL; /** * ID: 1618<br> * Message: The ferry from Rune Harbor to Gludin Harbor has been delayed. */ public static final SystemMessageId FERRY_RUNE_GLUDIN_DELAYED; /** * ID: 1619<br> * Message: The ferry from Gludin Harbor to Rune Harbor has been delayed. */ public static final SystemMessageId FERRY_GLUDIN_RUNE_DELAYED; /** * ID: 1620<br> * Message: Arrived at Rune Harbor. */ public static final SystemMessageId ARRIVED_AT_RUNE; /** * ID: 1621<br> * Message: Departure for Gludin Harbor will take place in five minutes! */ public static final SystemMessageId DEPARTURE_FOR_GLUDIN_5_MINUTES; /** * ID: 1622<br> * Message: Departure for Gludin Harbor will take place in one minute! */ public static final SystemMessageId DEPARTURE_FOR_GLUDIN_1_MINUTE; /** * ID: 1623<br> * Message: Make haste! We will be departing for Gludin Harbor shortly... */ public static final SystemMessageId DEPARTURE_FOR_GLUDIN_SHORTLY; /** * ID: 1624<br> * Message: We are now departing for Gludin Harbor Hold on and enjoy the ride! */ public static final SystemMessageId DEPARTURE_FOR_GLUDIN_NOW; /** * ID: 1625<br> * Message: Departure for Rune Harbor will take place after anchoring for ten minutes. */ public static final SystemMessageId DEPARTURE_FOR_RUNE_10_MINUTES; /** * ID: 1626<br> * Message: Departure for Rune Harbor will take place in five minutes! */ public static final SystemMessageId DEPARTURE_FOR_RUNE_5_MINUTES; /** * ID: 1627<br> * Message: Departure for Rune Harbor will take place in one minute! */ public static final SystemMessageId DEPARTURE_FOR_RUNE_1_MINUTE; /** * ID: 1628<br> * Message: Make haste! We will be departing for Gludin Harbor shortly... */ public static final SystemMessageId DEPARTURE_FOR_GLUDIN_SHORTLY2; /** * ID: 1629<br> * Message: We are now departing for Rune Harbor Hold on and enjoy the ride! */ public static final SystemMessageId DEPARTURE_FOR_RUNE_NOW; /** * ID: 1630<br> * Message: The ferry from Rune Harbor will be arriving at Gludin Harbor in approximately 15 minutes. */ public static final SystemMessageId FERRY_FROM_RUNE_AT_GLUDIN_15_MINUTES; /** * ID: 1631<br> * Message: The ferry from Rune Harbor will be arriving at Gludin Harbor in approximately 10 minutes. */ public static final SystemMessageId FERRY_FROM_RUNE_AT_GLUDIN_10_MINUTES; /** * ID: 1632<br> * Message: The ferry from Rune Harbor will be arriving at Gludin Harbor in approximately 10 minutes. */ public static final SystemMessageId FERRY_FROM_RUNE_AT_GLUDIN_5_MINUTES; /** * ID: 1633<br> * Message: The ferry from Rune Harbor will be arriving at Gludin Harbor in approximately 1 minute. */ public static final SystemMessageId FERRY_FROM_RUNE_AT_GLUDIN_1_MINUTE; /** * ID: 1634<br> * Message: The ferry from Gludin Harbor will be arriving at Rune Harbor in approximately 15 minutes. */ public static final SystemMessageId FERRY_FROM_GLUDIN_AT_RUNE_15_MINUTES; /** * ID: 1635<br> * Message: The ferry from Gludin Harbor will be arriving at Rune harbor in approximately 10 minutes. */ public static final SystemMessageId FERRY_FROM_GLUDIN_AT_RUNE_10_MINUTES; /** * ID: 1636<br> * Message: The ferry from Gludin Harbor will be arriving at Rune Harbor in approximately 10 minutes. */ public static final SystemMessageId FERRY_FROM_GLUDIN_AT_RUNE_5_MINUTES; /** * ID: 1637<br> * Message: The ferry from Gludin Harbor will be arriving at Rune Harbor in approximately 1 minute. */ public static final SystemMessageId FERRY_FROM_GLUDIN_AT_RUNE_1_MINUTE; /** * ID: 1638<br> * Message: You cannot fish while using a recipe book, private manufacture or private store. */ public static final SystemMessageId CANNOT_FISH_WHILE_USING_RECIPE_BOOK; /** * ID: 1639<br> * Message: Period $s1 of the Grand Olympiad Games has started! */ public static final SystemMessageId OLYMPIAD_PERIOD_S1_HAS_STARTED; /** * ID: 1640<br> * Message: Period $s1 of the Grand Olympiad Games has now ended. */ public static final SystemMessageId OLYMPIAD_PERIOD_S1_HAS_ENDED; /** * ID: 1641<br> * and make haste to a Grand Olympiad Manager! Battles in the Grand Olympiad Games are now taking place! */ public static final SystemMessageId THE_OLYMPIAD_GAME_HAS_STARTED; /** * ID: 1642<br> * Message: Much carnage has been left for the cleanup crew of the Olympiad Stadium. Battles in the Grand Olympiad Games are now over! */ public static final SystemMessageId THE_OLYMPIAD_GAME_HAS_ENDED; /** * ID: 1643<br> * Message: Current Location: $s1, $s2, $s3 (Dimensional Gap) */ public static final SystemMessageId LOC_DIMENSIONAL_GAP_S1_S2_S3; // 1644 - 1648: none /** * ID: 1649<br> * Message: Play time is now accumulating. */ public static final SystemMessageId PLAY_TIME_NOW_ACCUMULATING; /** * ID: 1650<br> * Message: Due to high server traffic, your login attempt has failed. Please try again soon. */ public static final SystemMessageId TRY_LOGIN_LATER; /** * ID: 1651<br> * Message: The Grand Olympiad Games are not currently in progress. */ public static final SystemMessageId THE_OLYMPIAD_GAME_IS_NOT_CURRENTLY_IN_PROGRESS; /** * ID: 1652<br> * Message: You are now recording gameplay. */ public static final SystemMessageId RECORDING_GAMEPLAY_START; /** * ID: 1653<br> * Message: Your recording has been successfully stored. ($s1) */ public static final SystemMessageId RECORDING_GAMEPLAY_STOP_S1; /** * ID: 1654<br> * Message: Your attempt to record the replay file has failed. */ public static final SystemMessageId RECORDING_GAMEPLAY_FAILED; /** * ID: 1655<br> * Message: You caught something smelly and scary, maybe you should throw it back!? */ public static final SystemMessageId YOU_CAUGHT_SOMETHING_SMELLY_THROW_IT_BACK; /** * ID: 1656<br> * Message: You have successfully traded the item with the NPC. */ public static final SystemMessageId SUCCESSFULLY_TRADED_WITH_NPC; /** * ID: 1657<br> * Message: $s1 has earned $s2 points in the Grand Olympiad Games. */ public static final SystemMessageId S1_HAS_GAINED_S2_OLYMPIAD_POINTS; /** * ID: 1658<br> * Message: $s1 has lost $s2 points in the Grand Olympiad Games. */ public static final SystemMessageId S1_HAS_LOST_S2_OLYMPIAD_POINTS; /** * ID: 1659<br> * Message: Current Location: $s1, $s2, $s3 (Cemetery of the Empire) */ public static final SystemMessageId LOC_CEMETARY_OF_THE_EMPIRE_S1_S2_S3; /** * ID: 1660<br> * Message: Channel Creator: $s1. */ public static final SystemMessageId CHANNEL_CREATOR_S1; /** * ID: 1661<br> * Message: $s1 has obtained $s3 $s2s. */ public static final SystemMessageId S1_OBTAINED_S3_S2_S; /** * ID: 1662<br> * Message: The fish are no longer biting here because you've caught too many! Try fishing in another location. */ public static final SystemMessageId FISH_NO_MORE_BITING_TRY_OTHER_LOCATION; /** * ID: 1663<br> * Message: The clan crest was successfully registered. Remember, only a clan that owns a clan hall or castle can have their crest displayed. */ public static final SystemMessageId CLAN_EMBLEM_WAS_SUCCESSFULLY_REGISTERED; /** * ID: 1664<br> * Message: The fish is resisting your efforts to haul it in! Look at that bobber go! */ public static final SystemMessageId FISH_RESISTING_LOOK_BOBBLER; /** * ID: 1665<br> * Message: You've worn that fish out! It can't even pull the bobber under the water! */ public static final SystemMessageId YOU_WORN_FISH_OUT; /** * ID: 1666<br> * Message: You have obtained +$s1 $s2. */ public static final SystemMessageId OBTAINED_S1_S2; /** * ID: 1667<br> * Message: Lethal Strike! */ public static final SystemMessageId LETHAL_STRIKE; /** * ID: 1668<br> * Message: Your lethal strike was successful! */ public static final SystemMessageId LETHAL_STRIKE_SUCCESSFUL; /** * ID: 1669<br> * Message: There was nothing found inside of that. */ public static final SystemMessageId NOTHING_INSIDE_THAT; /** * ID: 1670<br> * Message: Due to your Reeling and/or Pumping skill being three or more levels higher than your Fishing skill, a 50 damage penalty will be * applied. */ public static final SystemMessageId REELING_PUMPING_3_LEVELS_HIGHER_THAN_FISHING_PENALTY; /** * ID: 1671<br> * Message: Your reeling was successful! (Mastery Penalty:$s1 ) */ public static final SystemMessageId REELING_SUCCESSFUL_PENALTY_S1; /** * ID: 1672<br> * Message: Your pumping was successful! (Mastery Penalty:$s1 ) */ public static final SystemMessageId PUMPING_SUCCESSFUL_PENALTY_S1; /** * ID: 1673<br> * Message: Your current record for this Grand Olympiad is $s1 match(es), $s2 win(s) and $s3 defeat(s). You have earned $s4 Olympiad * Point(s). */ public static final SystemMessageId THE_CURRENT_RECORD_FOR_THIS_OLYMPIAD_SESSION_IS_S1_MATCHES_S2_WINS_S3_DEFEATS_YOU_HAVE_EARNED_S4_OLYMPIAD_POINTS; /** * ID: 1674<br> * Message: This command can only be used by a Noblesse. */ public static final SystemMessageId NOBLESSE_ONLY; /** * ID: 1675<br> * Message: A manor cannot be set up between 6 a.m. and 8 p.m. */ public static final SystemMessageId A_MANOR_CANNOT_BE_SET_UP_BETWEEN_6_AM_AND_8_PM; /** * ID: 1676<br> * Message: You do not have a servitor or pet and therefore cannot use the automatic-use function. */ public static final SystemMessageId NO_SERVITOR_CANNOT_AUTOMATE_USE; /** * ID: 1677<br> * Message: A cease-fire during a Clan War can not be called while members of your clan are engaged in battle. */ public static final SystemMessageId CANT_STOP_CLAN_WAR_WHILE_IN_COMBAT; /** * ID: 1678<br> * Message: You have not declared a Clan War against the clan $s1. */ public static final SystemMessageId NO_CLAN_WAR_AGAINST_CLAN_S1; /** * ID: 1679<br> * Message: Only the creator of a channel can issue a global command. */ public static final SystemMessageId ONLY_CHANNEL_CREATOR_CAN_GLOBAL_COMMAND; /** * ID: 1680<br> * Message: $s1 has declined the channel invitation. */ public static final SystemMessageId S1_DECLINED_CHANNEL_INVITATION; /** * ID: 1681<br> * Message: Since $s1 did not respond, your channel invitation has failed. */ public static final SystemMessageId S1_DID_NOT_RESPOND_CHANNEL_INVITATION_FAILED; /** * ID: 1682<br> * Message: Only the creator of a channel can use the channel dismiss command. */ public static final SystemMessageId ONLY_CHANNEL_CREATOR_CAN_DISMISS; /** * ID: 1683<br> * Message: Only a party leader can choose the option to leave a channel. */ public static final SystemMessageId ONLY_PARTY_LEADER_CAN_LEAVE_CHANNEL; /** * ID: 1684<br> * Message: A Clan War can not be declared against a clan that is being dissolved. */ public static final SystemMessageId NO_CLAN_WAR_AGAINST_DISSOLVING_CLAN; /** * ID: 1685<br> * Message: You are unable to equip this item when your PK count is greater or equal to one. */ public static final SystemMessageId YOU_ARE_UNABLE_TO_EQUIP_THIS_ITEM_WHEN_YOUR_PK_COUNT_IS_GREATER_THAN_OR_EQUAL_TO_ONE; /** * ID: 1686<br> * Message: Stones and mortar tumble to the earth - the castle wall has taken damage! */ public static final SystemMessageId CASTLE_WALL_DAMAGED; /** * ID: 1687<br> * Message: This area cannot be entered while mounted atop of a Wyvern. You will be dismounted from your Wyvern if you do not leave! */ public static final SystemMessageId AREA_CANNOT_BE_ENTERED_WHILE_MOUNTED_WYVERN; /** * ID: 1688<br> * Message: You cannot enchant while operating a Private Store or Private Workshop. */ public static final SystemMessageId CANNOT_ENCHANT_WHILE_STORE; /** * ID: 1689<br> * Message: You have already joined the waiting list for a class specific match. */ public static final SystemMessageId YOU_ARE_ALREADY_ON_THE_WAITING_LIST_TO_PARTICIPATE_IN_THE_GAME_FOR_YOUR_CLASS; /** * ID: 1690<br> * Message: You have already joined the waiting list for a non-class specific match. */ public static final SystemMessageId YOU_ARE_ALREADY_ON_THE_WAITING_LIST_FOR_ALL_CLASSES_WAITING_TO_PARTICIPATE_IN_THE_GAME; /** * ID: 1691<br> * Message: You can't join a Grand Olympiad Game match with that much stuff on you! Reduce your weight to below 80 percent full and request * to join again! */ public static final SystemMessageId SINCE_80_PERCENT_OR_MORE_OF_YOUR_INVENTORY_SLOTS_ARE_FULL_YOU_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD; /** * ID: 1692<br> * Message: You have changed from your main class to a subclass and therefore are removed from the Grand Olympiad Games waiting list. */ public static final SystemMessageId SINCE_YOU_HAVE_CHANGED_YOUR_CLASS_INTO_A_SUB_JOB_YOU_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD; /** * ID: 1693<br> * Message: You may not observe a Grand Olympiad Games match while you are on the waiting list. */ public static final SystemMessageId WHILE_YOU_ARE_ON_THE_WAITING_LIST_YOU_ARE_NOT_ALLOWED_TO_WATCH_THE_GAME; /** * ID: 1694<br> * Message: Only a clan leader that is a Noblesse can view the Siege War Status window during a siege war. */ public static final SystemMessageId ONLY_NOBLESSE_LEADER_CAN_VIEW_SIEGE_STATUS_WINDOW; /** * ID: 1695<br> * Message: You can only use that during a Siege War! */ public static final SystemMessageId ONLY_DURING_SIEGE; /** * ID: 1696<br> * Message: Your accumulated play time is $s1. */ public static final SystemMessageId ACCUMULATED_PLAY_TIME_IS_S1; /** * ID: 1697<br> * Message: Your accumulated play time has reached Fatigue level, so you will receive experience or item drops at only 50 percent [...] */ public static final SystemMessageId ACCUMULATED_PLAY_TIME_WARNING1; /** * ID: 1698<br> * Message: Your accumulated play time has reached Ill-health level, so you will no longer gain experience or item drops. [...} */ public static final SystemMessageId ACCUMULATED_PLAY_TIME_WARNING2; /** * ID: 1699<br> * Message: You cannot dismiss a party member by force. */ public static final SystemMessageId CANNOT_DISMISS_PARTY_MEMBER; /** * ID: 1700<br> * Message: You don't have enough spiritshots needed for a pet/servitor. */ public static final SystemMessageId NOT_ENOUGH_SPIRITSHOTS_FOR_PET; /** * ID: 1701<br> * Message: You don't have enough soulshots needed for a pet/servitor. */ public static final SystemMessageId NOT_ENOUGH_SOULSHOTS_FOR_PET; /** * ID: 1702<br> * Message: $s1 is using a third party program. */ public static final SystemMessageId S1_USING_THIRD_PARTY_PROGRAM; /** * ID: 1703<br> * Message: The previous investigated user is not using a third party program */ public static final SystemMessageId NOT_USING_THIRD_PARTY_PROGRAM; /** * ID: 1704<br> * Message: Please close the setup window for your private manufacturing store or private store, and try again. */ public static final SystemMessageId CLOSE_STORE_WINDOW_AND_TRY_AGAIN; /** * ID: 1705<br> * Message: PC Bang Points acquisition period. Points acquisition period left $s1 hour. */ public static final SystemMessageId PCPOINT_ACQUISITION_PERIOD; /** * ID: 1706<br> * Message: PC Bang Points use period. Points acquisition period left $s1 hour. */ public static final SystemMessageId PCPOINT_USE_PERIOD; /** * ID: 1707<br> * Message: You acquired $s1 PC Bang Point. */ public static final SystemMessageId ACQUIRED_S1_PCPOINT; /** * ID: 1708<br> * Message: Double points! You acquired $s1 PC Bang Point. */ public static final SystemMessageId ACQUIRED_S1_PCPOINT_DOUBLE; /** * ID: 1709<br> * Message: You are using $s1 point. */ public static final SystemMessageId USING_S1_PCPOINT; /** * ID: 1710<br> * Message: You are short of accumulated points. */ public static final SystemMessageId SHORT_OF_ACCUMULATED_POINTS; /** * ID: 1711<br> * Message: PC Bang Points use period has expired. */ public static final SystemMessageId PCPOINT_USE_PERIOD_EXPIRED; /** * ID: 1712<br> * Message: The PC Bang Points accumulation period has expired. */ public static final SystemMessageId PCPOINT_ACCUMULATION_PERIOD_EXPIRED; /** * ID: 1713<br> * Message: The games may be delayed due to an insufficient number of players waiting. */ public static final SystemMessageId GAMES_DELAYED; /** * ID: 1714<br> * Message: Current Location: $s1, $s2, $s3 (Near the Town of Schuttgart) */ public static final SystemMessageId LOC_SCHUTTGART_S1_S2_S3; /** * ID: 1715<br> * Message: This is a Peaceful Zone */ public static final SystemMessageId PEACEFUL_ZONE; /** * ID: 1716<br> * Message: Altered Zone */ public static final SystemMessageId ALTERED_ZONE; /** * ID: 1717<br> * Message: Siege War Zone */ public static final SystemMessageId SIEGE_ZONE; /** * ID: 1718<br> * Message: General Field */ public static final SystemMessageId GENERAL_ZONE; /** * ID: 1719<br> * Message: Seven Signs Zone */ public static final SystemMessageId SEVENSIGNS_ZONE; /** * ID: 1720<br> * Message: --- */ public static final SystemMessageId UNKNOWN1; /** * ID: 1721<br> * Message: Combat Zone */ public static final SystemMessageId COMBAT_ZONE; /** * ID: 1722<br> * Message: Please enter the name of the item you wish to search for. */ public static final SystemMessageId ENTER_ITEM_NAME_SEARCH; /** * ID: 1723<br> * Message: Please take a moment to provide feedback about the petition service. */ public static final SystemMessageId PLEASE_PROVIDE_PETITION_FEEDBACK; /** * ID: 1724<br> * Message: A servitor whom is engaged in battle cannot be de-activated. */ public static final SystemMessageId SERVITOR_NOT_RETURN_IN_BATTLE; /** * ID: 1725<br> * Message: You have earned $s1 raid point(s). */ public static final SystemMessageId EARNED_S1_RAID_POINTS; /** * ID: 1726<br> * Message: $s1 has disappeared because its time period has expired. */ public static final SystemMessageId S1_PERIOD_EXPIRED_DISAPPEARED; /** * ID: 1727<br> * Message: $s1 has invited you to a party room. Do you accept? */ public static final SystemMessageId S1_INVITED_YOU_TO_PARTY_ROOM_CONFIRM; /** * ID: 1728<br> * Message: The recipient of your invitation did not accept the party matching invitation. */ public static final SystemMessageId PARTY_MATCHING_REQUEST_NO_RESPONSE; /** * ID: 1729<br> * Message: You cannot join a Command Channel while teleporting. */ public static final SystemMessageId NOT_JOIN_CHANNEL_WHILE_TELEPORTING; /** * ID: 1730<br> * Message: To establish a Clan Academy, your clan must be Level 5 or higher. */ public static final SystemMessageId YOU_DO_NOT_MEET_CRITERIA_IN_ORDER_TO_CREATE_A_CLAN_ACADEMY; /** * ID: 1731<br> * Message: Only the leader can create a Clan Academy. */ public static final SystemMessageId ONLY_LEADER_CAN_CREATE_ACADEMY; /** * ID: 1732<br> * Message: To create a Clan Academy, a Blood Mark is needed. */ public static final SystemMessageId NEED_BLOODMARK_FOR_ACADEMY; /** * ID: 1733<br> * Message: You do not have enough adena to create a Clan Academy. */ public static final SystemMessageId NEED_ADENA_FOR_ACADEMY; /** * ID: 1734<br> * not belong another clan and not yet completed their 2nd class transfer. */ public static final SystemMessageId ACADEMY_REQUIREMENTS; /** * ID: 1735<br> * Message: $s1 does not meet the requirements to join a Clan Academy. */ public static final SystemMessageId S1_DOESNOT_MEET_REQUIREMENTS_TO_JOIN_ACADEMY; /** * ID: 1736<br> * Message: The Clan Academy has reached its maximum enrollment. */ public static final SystemMessageId ACADEMY_MAXIMUM; /** * ID: 1737<br> * Message: Your clan has not established a Clan Academy but is eligible to do so. */ public static final SystemMessageId CLAN_CAN_CREATE_ACADEMY; /** * ID: 1738<br> * Message: Your clan has already established a Clan Academy. */ public static final SystemMessageId CLAN_HAS_ALREADY_ESTABLISHED_A_CLAN_ACADEMY; /** * ID: 1739<br> * Message: Would you like to create a Clan Academy? */ public static final SystemMessageId CLAN_ACADEMY_CREATE_CONFIRM; /** * ID: 1740<br> * Message: Please enter the name of the Clan Academy. */ public static final SystemMessageId ACADEMY_CREATE_ENTER_NAME; /** * ID: 1741<br> * Message: Congratulations! The $s1's Clan Academy has been created. */ public static final SystemMessageId THE_S1S_CLAN_ACADEMY_HAS_BEEN_CREATED; /** * ID: 1742<br> * Message: A message inviting $s1 to join the Clan Academy is being sent. */ public static final SystemMessageId ACADEMY_INVITATION_SENT_TO_S1; /** * ID: 1743<br> * Message: To open a Clan Academy, the leader of a Level 5 clan or above must pay XX Proofs of Blood or a certain amount of adena. */ public static final SystemMessageId OPEN_ACADEMY_CONDITIONS; /** * ID: 1744<br> * Message: There was no response to your invitation to join the Clan Academy, so the invitation has been rescinded. */ public static final SystemMessageId ACADEMY_JOIN_NO_RESPONSE; /** * ID: 1745<br> * Message: The recipient of your invitation to join the Clan Academy has declined. */ public static final SystemMessageId ACADEMY_JOIN_DECLINE; /** * ID: 1746<br> * Message: You have already joined a Clan Academy. */ public static final SystemMessageId ALREADY_JOINED_ACADEMY; /** * ID: 1747<br> * Message: $s1 has sent you an invitation to join the Clan Academy belonging to the $s2 clan. Do you accept? */ public static final SystemMessageId JOIN_ACADEMY_REQUEST_BY_S1_FOR_CLAN_S2; /** * ID: 1748<br> * Message: Clan Academy member $s1 has successfully completed the 2nd class transfer and obtained $s2 Clan Reputation points. */ public static final SystemMessageId CLAN_MEMBER_GRADUATED_FROM_ACADEMY; /** * ID: 1749<br> * Message: Congratulations! You will now graduate from the Clan Academy and leave your current clan. As a graduate of the academy, you can * immediately join a clan as a regular member without being subject to any penalties. */ public static final SystemMessageId ACADEMY_MEMBERSHIP_TERMINATED; /** * ID: 1750<br> * Message: If you possess $s1, you cannot participate in the Olympiad. */ public static final SystemMessageId CANNOT_JOIN_OLYMPIAD_POSSESSING_S1; /** * ID: 1751<br> * Message: The Grand Master has given you a commemorative item. */ public static final SystemMessageId GRAND_MASTER_COMMEMORATIVE_ITEM; /** * ID: 1752<br> * Message: Since the clan has received a graduate of the Clan Academy, it has earned $s1 points towards its reputation score. */ public static final SystemMessageId MEMBER_GRADUATED_EARNED_S1_REPU; /** * ID: 1753<br> * Message: The clan leader has decreed that that particular privilege cannot be granted to a Clan Academy member. */ public static final SystemMessageId CANT_TRANSFER_PRIVILEGE_TO_ACADEMY_MEMBER; /** * ID: 1754<br> * Message: That privilege cannot be granted to a Clan Academy member. */ public static final SystemMessageId RIGHT_CANT_TRANSFERRED_TO_ACADEMY_MEMBER; /** * ID: 1755<br> * Message: $s2 has been designated as the apprentice of clan member $s1. */ public static final SystemMessageId S2_HAS_BEEN_DESIGNATED_AS_APPRENTICE_OF_CLAN_MEMBER_S1; /** * ID: 1756<br> * Message: Your apprentice, $s1, has logged in. */ public static final SystemMessageId YOUR_APPRENTICE_S1_HAS_LOGGED_IN; /** * ID: 1757<br> * Message: Your apprentice, $s1, has logged out. */ public static final SystemMessageId YOUR_APPRENTICE_S1_HAS_LOGGED_OUT; /** * ID: 1758<br> * Message: Your sponsor, $s1, has logged in. */ public static final SystemMessageId YOUR_SPONSOR_S1_HAS_LOGGED_IN; /** * ID: 1759<br> * Message: Your sponsor, $s1, has logged out. */ public static final SystemMessageId YOUR_SPONSOR_S1_HAS_LOGGED_OUT; /** * ID: 1760<br> * Message: Clan member $s1's name title has been changed to $2. */ public static final SystemMessageId CLAN_MEMBER_S1_TITLE_CHANGED_TO_S2; /** * ID: 1761<br> * Message: Clan member $s1's privilege level has been changed to $s2. */ public static final SystemMessageId CLAN_MEMBER_S1_PRIVILEGE_CHANGED_TO_S2; /** * ID: 1762<br> * Message: You do not have the right to dismiss an apprentice. */ public static final SystemMessageId YOU_DO_NOT_HAVE_THE_RIGHT_TO_DISMISS_AN_APPRENTICE; /** * ID: 1763<br> * Message: $s2, clan member $s1's apprentice, has been removed. */ public static final SystemMessageId S2_CLAN_MEMBER_S1_APPRENTICE_HAS_BEEN_REMOVED; /** * ID: 1764<br> * Message: This item can only be worn by a member of the Clan Academy. */ public static final SystemMessageId EQUIP_ONLY_FOR_ACADEMY; /** * ID: 1765<br> * Message: As a graduate of the Clan Academy, you can no longer wear this item. */ public static final SystemMessageId EQUIP_NOT_FOR_GRADUATES; /** * ID: 1766<br> * Message: An application to join the clan has been sent to $s1 in $s2. */ public static final SystemMessageId CLAN_JOIN_APPLICATION_SENT_TO_S1_IN_S2; /** * ID: 1767<br> * Message: An application to join the clan Academy has been sent to $s1. */ public static final SystemMessageId ACADEMY_JOIN_APPLICATION_SENT_TO_S1; /** * ID: 1768<br> * Message: $s1 has invited you to join the Clan Academy of $s2 clan. Would you like to join? */ public static final SystemMessageId JOIN_REQUEST_BY_S1_TO_CLAN_S2_ACADEMY; /** * ID: 1769<br> * Message: $s1 has sent you an invitation to join the $s3 Order of Knights under the $s2 clan. Would you like to join? */ public static final SystemMessageId JOIN_REQUEST_BY_S1_TO_ORDER_OF_KNIGHTS_S3_UNDER_CLAN_S2; /** * ID: 1770<br> * Message: The clan's reputation score has dropped below 0. The clan may face certain penalties as a result. */ public static final SystemMessageId CLAN_REPU_0_MAY_FACE_PENALTIES; /** * ID: 1771<br> * Message: Now that your clan level is above Level 5, it can accumulate clan reputation points. */ public static final SystemMessageId CLAN_CAN_ACCUMULATE_CLAN_REPUTATION_POINTS; /** * ID: 1772<br> * Message: Since your clan was defeated in a siege, $s1 points have been deducted from your clan's reputation score and given to the * opposing clan. */ public static final SystemMessageId CLAN_WAS_DEFEATED_IN_SIEGE_AND_LOST_S1_REPUTATION_POINTS; /** * ID: 1773<br> * Message: Since your clan emerged victorious from the siege, $s1 points have been added to your clan's reputation score. */ public static final SystemMessageId CLAN_VICTORIOUS_IN_SIEGE_AND_GAINED_S1_REPUTATION_POINTS; /** * ID: 1774<br> * Message: Your clan's newly acquired contested clan hall has added $s1 points to your clan's reputation score. */ public static final SystemMessageId CLAN_ACQUIRED_CONTESTED_CLAN_HALL_AND_S1_REPUTATION_POINTS; /** * ID: 1775<br> * Message: Clan member $s1 was an active member of the highest-ranked party in the Festival of Darkness. $s2 points have been added to your * clan's reputation score. */ public static final SystemMessageId CLAN_MEMBER_S1_WAS_IN_HIGHEST_RANKED_PARTY_IN_FESTIVAL_OF_DARKNESS_AND_GAINED_S2_REPUTATION; /** * ID: 1776<br> * Message: Clan member $s1 was named a hero. $2s points have been added to your clan's reputation score. */ public static final SystemMessageId CLAN_MEMBER_S1_BECAME_HERO_AND_GAINED_S2_REPUTATION_POINTS; /** * ID: 1777<br> * Message: You have successfully completed a clan quest. $s1 points have been added to your clan's reputation score. */ public static final SystemMessageId CLAN_QUEST_COMPLETED_AND_S1_POINTS_GAINED; /** * ID: 1778<br> * Message: An opposing clan has captured your clan's contested clan hall. $s1 points have been deducted from your clan's reputation score. */ public static final SystemMessageId OPPOSING_CLAN_CAPTURED_CLAN_HALL_AND_YOUR_CLAN_LOSES_S1_POINTS; /** * ID: 1779<br> * Message: After losing the contested clan hall, 300 points have been deducted from your clan's reputation score. */ public static final SystemMessageId CLAN_LOST_CONTESTED_CLAN_HALL_AND_300_POINTS; /** * ID: 1780<br> * Message: Your clan has captured your opponent's contested clan hall. $s1 points have been deducted from your opponent's clan reputation * score. */ public static final SystemMessageId CLAN_CAPTURED_CONTESTED_CLAN_HALL_AND_S1_POINTS_DEDUCTED_FROM_OPPONENT; /** * ID: 1781<br> * Message: Your clan has added $1s points to its clan reputation score. */ public static final SystemMessageId CLAN_ADDED_S1S_POINTS_TO_REPUTATION_SCORE; /** * ID: 1782<br> * Message: Your clan member $s1 was killed. $s2 points have been deducted from your clan's reputation score and added to your opponent's * clan reputation score. */ public static final SystemMessageId CLAN_MEMBER_S1_WAS_KILLED_AND_S2_POINTS_DEDUCTED_FROM_REPUTATION; /** * ID: 1783<br> * Message: For killing an opposing clan member, $s1 points have been deducted from your opponents' clan reputation score. */ public static final SystemMessageId FOR_KILLING_OPPOSING_MEMBER_S1_POINTS_WERE_DEDUCTED_FROM_OPPONENTS; /** * ID: 1784<br> * Message: Your clan has failed to defend the castle. $s1 points have been deducted from your clan's reputation score and added to your * opponents'. */ public static final SystemMessageId YOUR_CLAN_FAILED_TO_DEFEND_CASTLE_AND_S1_POINTS_LOST_AND_ADDED_TO_OPPONENT; /** * ID: 1785<br> * Message: The clan you belong to has been initialized. $s1 points have been deducted from your clan reputation score. */ public static final SystemMessageId YOUR_CLAN_HAS_BEEN_INITIALIZED_AND_S1_POINTS_LOST; /** * ID: 1786<br> * Message: Your clan has failed to defend the castle. $s1 points have been deducted from your clan's reputation score. */ public static final SystemMessageId YOUR_CLAN_FAILED_TO_DEFEND_CASTLE_AND_S1_POINTS_LOST; /** * ID: 1787<br> * Message: $s1 points have been deducted from the clan's reputation score. */ public static final SystemMessageId S1_DEDUCTED_FROM_CLAN_REP; /** * ID: 1788<br> * Message: The clan skill $s1 has been added. */ public static final SystemMessageId CLAN_SKILL_S1_ADDED; /** * ID: 1789<br> * Message: Since the Clan Reputation Score has dropped to 0 or lower, your clan skill(s) will be de-activated. */ public static final SystemMessageId REPUTATION_POINTS_0_OR_LOWER_CLAN_SKILLS_DEACTIVATED; /** * ID: 1790<br> * Message: The conditions necessary to increase the clan's level have not been met. */ public static final SystemMessageId FAILED_TO_INCREASE_CLAN_LEVEL; /** * ID: 1791<br> * Message: The conditions necessary to create a military unit have not been met. */ public static final SystemMessageId YOU_DO_NOT_MEET_CRITERIA_IN_ORDER_TO_CREATE_A_MILITARY_UNIT; /** * ID: 1792<br> * Message: Please assign a manager for your new Order of Knights. */ public static final SystemMessageId ASSIGN_MANAGER_FOR_ORDER_OF_KNIGHTS; /** * ID: 1793<br> * Message: $s1 has been selected as the captain of $s2. */ public static final SystemMessageId S1_HAS_BEEN_SELECTED_AS_CAPTAIN_OF_S2; /** * ID: 1794<br> * Message: The Knights of $s1 have been created. */ public static final SystemMessageId THE_KNIGHTS_OF_S1_HAVE_BEEN_CREATED; /** * ID: 1795<br> * Message: The Royal Guard of $s1 have been created. */ public static final SystemMessageId THE_ROYAL_GUARD_OF_S1_HAVE_BEEN_CREATED; /** * ID: 1796<br> * Message: Your account has been suspended ... */ public static final SystemMessageId ILLEGAL_USE17; /** * ID: 1797<br> * Message: $s1 has been promoted to $s2. */ public static final SystemMessageId S1_PROMOTED_TO_S2; /** * ID: 1798<br> * Message: Clan lord privileges have been transferred to $s1. */ public static final SystemMessageId CLAN_LEADER_PRIVILEGES_HAVE_BEEN_TRANSFERRED_TO_S1; /** * ID: 1799<br> * Message: We are searching for BOT users. Please try again later. */ public static final SystemMessageId SEARCHING_FOR_BOT_USERS_TRY_AGAIN_LATER; /** * ID: 1800<br> * Message: User $s1 has a history of using BOT. */ public static final SystemMessageId S1_HISTORY_USING_BOT; /** * ID: 1801<br> * Message: The attempt to sell has failed. */ public static final SystemMessageId SELL_ATTEMPT_FAILED; /** * ID: 1802<br> * Message: The attempt to trade has failed. */ public static final SystemMessageId TRADE_ATTEMPT_FAILED; /** * ID: 1803<br> * Message: The request to participate in the game cannot be made starting from 10 minutes before the end of the game. */ public static final SystemMessageId GAME_REQUEST_CANNOT_BE_MADE; /** * ID: 1804<br> * Message: Your account has been suspended ... */ public static final SystemMessageId ILLEGAL_USE18; /** * ID: 1805<br> * Message: Your account has been suspended ... */ public static final SystemMessageId ILLEGAL_USE19; /** * ID: 1806<br> * Message: Your account has been suspended ... */ public static final SystemMessageId ILLEGAL_USE20; /** * ID: 1807<br> * Message: Your account has been suspended ... */ public static final SystemMessageId ILLEGAL_USE21; /** * ID: 1808<br> * Message: Your account has been suspended ... */ public static final SystemMessageId ILLEGAL_USE22; /** * ID: 1809<br> * please visit the PlayNC website (http://www.plaync.com/us/support/) */ public static final SystemMessageId ACCOUNT_MUST_VERIFIED; /** * ID: 1810<br> * Message: The refuse invitation state has been activated. */ public static final SystemMessageId REFUSE_INVITATION_ACTIVATED; /** * ID: 1812<br> * Message: Since the refuse invitation state is currently activated, no invitation can be made */ public static final SystemMessageId REFUSE_INVITATION_CURRENTLY_ACTIVE; /** * ID: 1813<br> * Message: $s1 has $s2 hour(s) of usage time remaining. */ public static final SystemMessageId THERE_IS_S1_HOUR_AND_S2_MINUTE_LEFT_OF_THE_FIXED_USAGE_TIME; /** * ID: 1814<br> * Message: $s1 has $s2 minute(s) of usage time remaining. */ public static final SystemMessageId S2_MINUTE_OF_USAGE_TIME_ARE_LEFT_FOR_S1; /** * ID: 1815<br> * Message: $s2 was dropped in the $s1 region. */ public static final SystemMessageId S2_WAS_DROPPED_IN_THE_S1_REGION; /** * ID: 1816<br> * Message: The owner of $s2 has appeared in the $s1 region. */ public static final SystemMessageId THE_OWNER_OF_S2_HAS_APPEARED_IN_THE_S1_REGION; /** * ID: 1817<br> * Message: $s2's owner has logged into the $s1 region. */ public static final SystemMessageId S2_OWNER_HAS_LOGGED_INTO_THE_S1_REGION; /** * ID: 1818<br> * Message: $s1 has disappeared. */ public static final SystemMessageId S1_HAS_DISAPPEARED; /** * ID: 1819<br> * Message: An evil is pulsating from $s2 in $s1. */ public static final SystemMessageId EVIL_FROM_S2_IN_S1; /** * ID: 1820<br> * Message: $s1 is currently asleep. */ public static final SystemMessageId S1_CURRENTLY_SLEEP; /** * ID: 1821<br> * Message: $s2's evil presence is felt in $s1. */ public static final SystemMessageId S2_EVIL_PRESENCE_FELT_IN_S1; /** * ID: 1822<br> * Message: $s1 has been sealed. */ public static final SystemMessageId S1_SEALED; /** * ID: 1823<br> * Message: The registration period for a clan hall war has ended. */ public static final SystemMessageId CLANHALL_WAR_REGISTRATION_PERIOD_ENDED; /** * ID: 1824<br> * Message: You have been registered for a clan hall war. Please move to the left side of the clan hall's arena and get ready. */ public static final SystemMessageId REGISTERED_FOR_CLANHALL_WAR; /** * ID: 1825<br> * Message: You have failed in your attempt to register for the clan hall war. Please try again. */ public static final SystemMessageId CLANHALL_WAR_REGISTRATION_FAILED; /** * ID: 1826<br> * Message: In $s1 minute(s), the game will begin. All players must hurry and move to the left side of the clan hall's arena. */ public static final SystemMessageId CLANHALL_WAR_BEGINS_IN_S1_MINUTES; /** * ID: 1827<br> * Message: In $s1 minute(s), the game will begin. All players must, please enter the arena now */ public static final SystemMessageId CLANHALL_WAR_BEGINS_IN_S1_MINUTES_ENTER_NOW; /** * ID: 1828<br> * Message: In $s1 seconds(s), the game will begin. */ public static final SystemMessageId CLANHALL_WAR_BEGINS_IN_S1_SECONDS; /** * ID: 1829<br> * Message: The Command Channel is full. */ public static final SystemMessageId COMMAND_CHANNEL_FULL; /** * ID: 1830<br> * Message: $s1 is not allowed to use the party room invite command. Please update the waiting list. */ public static final SystemMessageId S1_NOT_ALLOWED_INVITE_TO_PARTY_ROOM; /** * ID: 1831<br> * Message: $s1 does not meet the conditions of the party room. Please update the waiting list. */ public static final SystemMessageId S1_NOT_MEET_CONDITIONS_FOR_PARTY_ROOM; /** * ID: 1832<br> * Message: Only a room leader may invite others to a party room. */ public static final SystemMessageId ONLY_ROOM_LEADER_CAN_INVITE; /** * ID: 1833<br> * Message: All of $s1 will be dropped. Would you like to continue? */ public static final SystemMessageId CONFIRM_DROP_ALL_OF_S1; /** * ID: 1834<br> * Message: The party room is full. No more characters can be invitet in */ public static final SystemMessageId PARTY_ROOM_FULL; /** * ID: 1835<br> * Message: $s1 is full and cannot accept additional clan members at this time. */ public static final SystemMessageId S1_CLAN_IS_FULL; /** * ID: 1836<br> * Message: You cannot join a Clan Academy because you have successfully completed your 2nd class transfer. */ public static final SystemMessageId CANNOT_JOIN_ACADEMY_AFTER_2ND_OCCUPATION; /** * ID: 1837<br> * Message: $s1 has sent you an invitation to join the $s3 Royal Guard under the $s2 clan. Would you like to join? */ public static final SystemMessageId S1_SENT_INVITATION_TO_ROYAL_GUARD_S3_OF_CLAN_S2; /** * ID: 1838<br> * Message: 1. The coupon an be used once per character. */ public static final SystemMessageId COUPON_ONCE_PER_CHARACTER; /** * ID: 1839<br> * Message: 2. A used serial number may not be used again. */ public static final SystemMessageId SERIAL_MAY_USED_ONCE; /** * ID: 1840<br> * Message: 3. If you enter the incorrect serial number more than 5 times, ... */ public static final SystemMessageId SERIAL_INPUT_INCORRECT; /** * ID: 1841<br> * Message: The clan hall war has been cancelled. Not enough clans have registered. */ public static final SystemMessageId CLANHALL_WAR_CANCELLED; /** * ID: 1842<br> * Message: $s1 wishes to summon you from $s2. Do you accept? */ public static final SystemMessageId S1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT; /** * ID: 1843<br> * Message: $s1 is engaged in combat and cannot be summoned. */ public static final SystemMessageId S1_IS_ENGAGED_IN_COMBAT_AND_CANNOT_BE_SUMMONED; /** * ID: 1844<br> * Message: $s1 is dead at the moment and cannot be summoned. */ public static final SystemMessageId S1_IS_DEAD_AT_THE_MOMENT_AND_CANNOT_BE_SUMMONED; /** * ID: 1845<br> * Message: Hero weapons cannot be destroyed. */ public static final SystemMessageId HERO_WEAPONS_CANT_DESTROYED; /** * ID: 1846<br> * Message: You are too far away from the Strider to mount it. */ public static final SystemMessageId TOO_FAR_AWAY_FROM_STRIDER_TO_MOUNT; /** * ID: 1847<br> * Message: You caught a fish $s1 in length. */ public static final SystemMessageId CAUGHT_FISH_S1_LENGTH; /** * ID: 1848<br> * Message: Because of the size of fish caught, you will be registered in the ranking */ public static final SystemMessageId REGISTERED_IN_FISH_SIZE_RANKING; /** * ID: 1849<br> * Message: All of $s1 will be discarded. Would you like to continue? */ public static final SystemMessageId CONFIRM_DISCARD_ALL_OF_S1; /** * ID: 1850<br> * Message: The Captain of the Order of Knights cannot be appointed. */ public static final SystemMessageId CAPTAIN_OF_ORDER_OF_KNIGHTS_CANNOT_BE_APPOINTED; /** * ID: 1851<br> * Message: The Captain of the Royal Guard cannot be appointed. */ public static final SystemMessageId CAPTAIN_OF_ROYAL_GUARD_CANNOT_BE_APPOINTED; /** * ID: 1852<br> * Message: The attempt to acquire the skill has failed because of an insufficient Clan Reputation Score. */ public static final SystemMessageId ACQUIRE_SKILL_FAILED_BAD_CLAN_REP_SCORE; /** * ID: 1853<br> * Message: Quantity items of the same type cannot be exchanged at the same time */ public static final SystemMessageId CANT_EXCHANGE_QUANTITY_ITEMS_OF_SAME_TYPE; /** * ID: 1854<br> * Message: The item was converted successfully. */ public static final SystemMessageId ITEM_CONVERTED_SUCCESSFULLY; /** * ID: 1855<br> * Message: Another military unit is already using that name. Please enter a different name. */ public static final SystemMessageId ANOTHER_MILITARY_UNIT_IS_ALREADY_USING_THAT_NAME; /** * ID: 1856<br> * Message: Since your opponent is now the owner of $s1, the Olympiad has been cancelled. */ public static final SystemMessageId OPPONENT_POSSESSES_S1_OLYMPIAD_CANCELLED; /** * ID: 1857<br> * Message: $s1 is the owner of $s2 and cannot participate in the Olympiad. */ public static final SystemMessageId S1_OWNS_S2_AND_CANNOT_PARTICIPATE_IN_OLYMPIAD; /** * ID: 1858<br> * Message: You cannot participate in the Olympiad while dead. */ public static final SystemMessageId CANNOT_PARTICIPATE_OLYMPIAD_WHILE_DEAD; /** * ID: 1859<br> * Message: You exceeded the quantity that can be moved at one time. */ public static final SystemMessageId EXCEEDED_QUANTITY_FOR_MOVED; /** * ID: 1860<br> * Message: The Clan Reputation Score is too low. */ public static final SystemMessageId THE_CLAN_REPUTATION_SCORE_IS_TOO_LOW; /** * ID: 1861<br> * Message: The clan's crest has been deleted. */ public static final SystemMessageId CLAN_CREST_HAS_BEEN_DELETED; /** * ID: 1862<br> * Message: Clan skills will now be activated since the clan's reputation score is 0 or higher. */ public static final SystemMessageId CLAN_SKILLS_WILL_BE_ACTIVATED_SINCE_REPUTATION_IS_0_OR_HIGHER; /** * ID: 1863<br> * Message: $s1 purchased a clan item, reducing the Clan Reputation by $s2 points. */ public static final SystemMessageId S1_PURCHASED_CLAN_ITEM_REDUCING_S2_REPU_POINTS; /** * ID: 1864<br> * Message: Your pet/servitor is unresponsive and will not obey any orders. */ public static final SystemMessageId PET_REFUSING_ORDER; /** * ID: 1865<br> * Message: Your pet/servitor is currently in a state of distress. */ public static final SystemMessageId PET_IN_STATE_OF_DISTRESS; /** * ID: 1866<br> * Message: MP was reduced by $s1. */ public static final SystemMessageId MP_REDUCED_BY_S1; /** * ID: 1867<br> * Message: Your opponent's MP was reduced by $s1. */ public static final SystemMessageId YOUR_OPPONENTS_MP_WAS_REDUCED_BY_S1; /** * ID: 1868<br> * Message: You cannot exchange an item while it is being used. */ public static final SystemMessageId CANNOT_EXCHANCE_USED_ITEM; /** * ID: 1869<br> * Message: $s1 has granted the Command Channel's master party the privilege of item looting. */ public static final SystemMessageId S1_GRANTED_MASTER_PARTY_LOOTING_RIGHTS; /** * ID: 1870<br> * Message: A Command Channel with looting rights already exists. */ public static final SystemMessageId COMMAND_CHANNEL_WITH_LOOTING_RIGHTS_EXISTS; /** * ID: 1871<br> * Message: Do you want to dismiss $s1 from the clan? */ public static final SystemMessageId CONFIRM_DISMISS_S1_FROM_CLAN; /** * ID: 1872<br> * Message: You have $s1 hour(s) and $s2 minute(s) left. */ public static final SystemMessageId S1_HOURS_S2_MINUTES_LEFT; /** * ID: 1873<br> * Message: There are $s1 hour(s) and $s2 minute(s) left in the fixed use time for this PC Cafe. */ public static final SystemMessageId S1_HOURS_S2_MINUTES_LEFT_FOR_THIS_PCCAFE; /** * ID: 1874<br> * Message: There are $s1 minute(s) left for this individual user. */ public static final SystemMessageId S1_MINUTES_LEFT_FOR_THIS_USER; /** * ID: 1875<br> * Message: There are $s1 minute(s) left in the fixed use time for this PC Cafe. */ public static final SystemMessageId S1_MINUTES_LEFT_FOR_THIS_PCCAFE; /** * ID: 1876<br> * Message: Do you want to leave $s1 clan? */ public static final SystemMessageId CONFIRM_LEAVE_S1_CLAN; /** * ID: 1877<br> * Message: The game will end in $s1 minutes. */ public static final SystemMessageId GAME_WILL_END_IN_S1_MINUTES; /** * ID: 1878<br> * Message: The game will end in $s1 seconds. */ public static final SystemMessageId GAME_WILL_END_IN_S1_SECONDS; /** * ID: 1879<br> * Message: In $s1 minute(s), you will be teleported outside of the game arena. */ public static final SystemMessageId IN_S1_MINUTES_TELEPORTED_OUTSIDE_OF_GAME_ARENA; /** * ID: 1880<br> * Message: In $s1 seconds(s), you will be teleported outside of the game arena. */ public static final SystemMessageId IN_S1_SECONDS_TELEPORTED_OUTSIDE_OF_GAME_ARENA; /** * ID: 1881<br> * Message: The preliminary match will begin in $s1 second(s). Prepare yourself. */ public static final SystemMessageId PRELIMINARY_MATCH_BEGIN_IN_S1_SECONDS; /** * ID: 1882<br> * Message: Characters cannot be created from this server. */ public static final SystemMessageId CHARACTERS_NOT_CREATED_FROM_THIS_SERVER; /** * ID: 1883<br> * Message: There are no offerings I own or I made a bid for. */ public static final SystemMessageId NO_OFFERINGS_OWN_OR_MADE_BID_FOR; /** * ID: 1884<br> * Message: Enter the PC Room coupon serial number. */ public static final SystemMessageId ENTER_PCROOM_SERIAL_NUMBER; /** * ID: 1885<br> * Message: This serial number cannot be entered. Please try again in minute(s). */ public static final SystemMessageId SERIAL_NUMBER_CANT_ENTERED; /** * ID: 1886<br> * Message: This serial has already been used. */ public static final SystemMessageId SERIAL_NUMBER_ALREADY_USED; /** * ID: 1887<br> * Message: Invalid serial number. Your attempt to enter the number has failed time(s). You will be allowed to make more attempt(s). */ public static final SystemMessageId SERIAL_NUMBER_ENTERING_FAILED; /** * ID: 1888<br> * Message: Invalid serial number. Your attempt to enter the number has failed 5 time(s). Please try again in 4 hours. */ public static final SystemMessageId SERIAL_NUMBER_ENTERING_FAILED_5_TIMES; /** * ID: 1889<br> * Message: Congratulations! You have received $s1. */ public static final SystemMessageId CONGRATULATIONS_RECEIVED_S1; /** * ID: 1890<br> * Message: Since you have already used this coupon, you may not use this serial number. */ public static final SystemMessageId ALREADY_USED_COUPON_NOT_USE_SERIAL_NUMBER; /** * ID: 1891<br> * Message: You may not use items in a private store or private work shop. */ public static final SystemMessageId NOT_USE_ITEMS_IN_PRIVATE_STORE; /** * ID: 1892<br> * Message: The replay file for the previous version cannot be played. */ public static final SystemMessageId REPLAY_FILE_PREVIOUS_VERSION_CANT_PLAYED; /** * ID: 1893<br> * Message: This file cannot be replayed. */ public static final SystemMessageId FILE_CANT_REPLAYED; /** * ID: 1894<br> * Message: A sub-class cannot be created or changed while you are over your weight limit. */ public static final SystemMessageId NOT_SUBCLASS_WHILE_OVERWEIGHT; /** * ID: 1895<br> * Message: $s1 is in an area which blocks summoning. */ public static final SystemMessageId S1_IN_SUMMON_BLOCKING_AREA; /** * ID: 1896<br> * Message: $s1 has already been summoned. */ public static final SystemMessageId S1_ALREADY_SUMMONED; /** * ID: 1897<br> * Message: $s1 is required for summoning. */ public static final SystemMessageId S1_REQUIRED_FOR_SUMMONING; /** * ID: 1898<br> * Message: $s1 is currently trading or operating a private store and cannot be summoned. */ public static final SystemMessageId S1_CURRENTLY_TRADING_OR_OPERATING_PRIVATE_STORE_AND_CANNOT_BE_SUMMONED; /** * ID: 1899<br> * Message: Your target is in an area which blocks summoning. */ public static final SystemMessageId YOUR_TARGET_IS_IN_AN_AREA_WHICH_BLOCKS_SUMMONING; /** * ID: 1900<br> * Message: $s1 has entered the party room. */ public static final SystemMessageId S1_ENTERED_PARTY_ROOM; /** * ID: 1901<br> * Message: $s1 has invited you to enter the party room. */ public static final SystemMessageId S1_INVITED_YOU_TO_PARTY_ROOM; /** * ID: 1902<br> * Message: Incompatible item grade. This item cannot be used. */ public static final SystemMessageId INCOMPATIBLE_ITEM_GRADE; /** * ID: 1903<br> * Message: Those of you who have requested NCOTP should run NCOTP by using your cell phone [...] */ public static final SystemMessageId NCOTP; /** * ID: 1904<br> * Message: A sub-class may not be created or changed while a servitor or pet is summoned. */ public static final SystemMessageId CANT_SUBCLASS_WITH_SUMMONED_SERVITOR; /** * ID: 1905<br> * Message: $s2 of $s1 will be replaced with $s4 of $s3. */ public static final SystemMessageId S2_OF_S1_WILL_REPLACED_WITH_S4_OF_S3; /** * ID: 1906<br> * Message: Select the combat unit */ public static final SystemMessageId SELECT_COMBAT_UNIT; /** * ID: 1907<br> * Message: Select the character who will [...] */ public static final SystemMessageId SELECT_CHARACTER_WHO_WILL; /** * ID: 1908<br> * Message: $s1 in a state which prevents summoning. */ public static final SystemMessageId S1_STATE_FORBIDS_SUMMONING; /** * ID: 1909<br> * Message: ==< List of Academy Graduates During the Past Week >== */ public static final SystemMessageId ACADEMY_LIST_HEADER; /** * ID: 1910<br> * Message: Graduates: $s1. */ public static final SystemMessageId GRADUATES_S1; /** * ID: 1911<br> * Message: You cannot summon players who are currently participating in the Grand Olympiad. */ public static final SystemMessageId YOU_CANNOT_SUMMON_PLAYERS_WHO_ARE_IN_OLYMPIAD; /** * ID: 1912<br> * Message: Only those requesting NCOTP should make an entry into this field. */ public static final SystemMessageId NCOTP2; /** * ID: 1913<br> * Message: The remaining recycle time for $s1 is $s2 minute(s). */ public static final SystemMessageId TIME_FOR_S1_IS_S2_MINUTES_REMAINING; /** * ID: 1914<br> * Message: The remaining recycle time for $s1 is $s2 seconds(s). */ public static final SystemMessageId TIME_FOR_S1_IS_S2_SECONDS_REMAINING; /** * ID: 1915<br> * Message: The game will end in $s1 second(s). */ public static final SystemMessageId GAME_ENDS_IN_S1_SECONDS; /** * ID: 1916<br> * Message: Your Death Penalty is now level $s1. */ public static final SystemMessageId DEATH_PENALTY_LEVEL_S1_ADDED; /** * ID: 1917<br> * Message: Your Death Penalty has been lifted. */ public static final SystemMessageId DEATH_PENALTY_LIFTED; /** * ID: 1918<br> * Message: Your pet is too high level to control. */ public static final SystemMessageId PET_TOO_HIGH_TO_CONTROL; /** * ID: 1919<br> * Message: The Grand Olympiad registration period has ended. */ public static final SystemMessageId OLYMPIAD_REGISTRATION_PERIOD_ENDED; /** * ID: 1920<br> * Message: Your account is currently inactive because you have not logged into the game for some time. You may reactivate your account by * visiting the PlayNC website (http://www.plaync.com/us/support/). */ public static final SystemMessageId ACCOUNT_INACTIVITY; /** * ID: 1921<br> * Message: $s2 hour(s) and $s3 minute(s) have passed since $s1 has killed. */ public static final SystemMessageId S2_HOURS_S3_MINUTES_SINCE_S1_KILLED; /** * ID: 1922<br> * Message: Because $s1 has failed to kill for one full day, it has expired. */ public static final SystemMessageId S1_FAILED_KILLING_EXPIRED; /** * ID: 1923<br> * Message: Court Magician: The portal has been created! */ public static final SystemMessageId COURT_MAGICIAN_CREATED_PORTAL; /** * ID: 1924<br> * Message: Current Location: $s1, $s2, $s3 (Near the Primeval Isle) */ public static final SystemMessageId LOC_PRIMEVAL_ISLE_S1_S2_S3; /** * ID: 1925<br> * Message: Due to the affects of the Seal of Strife, it is not possible to summon at this time. */ public static final SystemMessageId SEAL_OF_STRIFE_FORBIDS_SUMMONING; /** * ID: 1926<br> * Message: There is no opponent to receive your challenge for a duel. */ public static final SystemMessageId THERE_IS_NO_OPPONENT_TO_RECEIVE_YOUR_CHALLENGE_FOR_A_DUEL; /** * ID: 1927<br> * Message: $s1 has been challenged to a duel. */ public static final SystemMessageId S1_HAS_BEEN_CHALLENGED_TO_A_DUEL; /** * ID: 1928<br> * Message: $s1's party has been challenged to a duel. */ public static final SystemMessageId S1_PARTY_HAS_BEEN_CHALLENGED_TO_A_DUEL; /** * ID: 1929<br> * Message: $s1 has accepted your challenge to a duel. The duel will begin in a few moments. */ public static final SystemMessageId S1_HAS_ACCEPTED_YOUR_CHALLENGE_TO_A_DUEL_THE_DUEL_WILL_BEGIN_IN_A_FEW_MOMENTS; /** * ID: 1930<br> * Message: You have accepted $s1's challenge to a duel. The duel will begin in a few moments. */ public static final SystemMessageId YOU_HAVE_ACCEPTED_S1_CHALLENGE_TO_A_DUEL_THE_DUEL_WILL_BEGIN_IN_A_FEW_MOMENTS; /** * ID: 1931<br> * Message: $s1 has declined your challenge to a duel. */ public static final SystemMessageId S1_HAS_DECLINED_YOUR_CHALLENGE_TO_A_DUEL; /** * ID: 1932<br> * Message: $s1 has declined your challenge to a duel. */ public static final SystemMessageId S1_HAS_DECLINED_YOUR_CHALLENGE_TO_A_DUEL2; /** * ID: 1933<br> * Message: You have accepted $s1's challenge to a party duel. The duel will begin in a few moments. */ public static final SystemMessageId YOU_HAVE_ACCEPTED_S1_CHALLENGE_TO_A_PARTY_DUEL_THE_DUEL_WILL_BEGIN_IN_A_FEW_MOMENTS; /** * ID: 1934<br> * Message: $s1 has accepted your challenge to duel against their party. The duel will begin in a few moments. */ public static final SystemMessageId S1_HAS_ACCEPTED_YOUR_CHALLENGE_TO_DUEL_AGAINST_THEIR_PARTY_THE_DUEL_WILL_BEGIN_IN_A_FEW_MOMENTS; /** * ID: 1935<br> * Message: $s1 has declined your challenge to a party duel. */ public static final SystemMessageId S1_HAS_DECLINED_YOUR_CHALLENGE_TO_A_PARTY_DUEL; /** * ID: 1936<br> * Message: The opposing party has declined your challenge to a duel. */ public static final SystemMessageId THE_OPPOSING_PARTY_HAS_DECLINED_YOUR_CHALLENGE_TO_A_DUEL; /** * ID: 1937<br> * Message: Since the person you challenged is not currently in a party, they cannot duel against your party. */ public static final SystemMessageId SINCE_THE_PERSON_YOU_CHALLENGED_IS_NOT_CURRENTLY_IN_A_PARTY_THEY_CANNOT_DUEL_AGAINST_YOUR_PARTY; /** * ID: 1938<br> * Message: $s1 has challenged you to a duel. */ public static final SystemMessageId S1_HAS_CHALLENGED_YOU_TO_A_DUEL; /** * ID: 1939<br> * Message: $s1's party has challenged your party to a duel. */ public static final SystemMessageId S1_PARTY_HAS_CHALLENGED_YOUR_PARTY_TO_A_DUEL; /** * ID: 1940<br> * Message: You are unable to request a duel at this time. */ public static final SystemMessageId YOU_ARE_UNABLE_TO_REQUEST_A_DUEL_AT_THIS_TIME; /** * ID: 1941<br> * Message: This is no suitable place to challenge anyone or party to a duel. */ public static final SystemMessageId NO_PLACE_FOR_DUEL; /** * ID: 1942<br> * Message: The opposing party is currently unable to accept a challenge to a duel. */ public static final SystemMessageId THE_OPPOSING_PARTY_IS_CURRENTLY_UNABLE_TO_ACCEPT_A_CHALLENGE_TO_A_DUEL; /** * ID: 1943<br> * Message: The opposing party is currently not in a suitable location for a duel. */ public static final SystemMessageId THE_OPPOSING_PARTY_IS_AT_BAD_LOCATION_FOR_A_DUEL; /** * ID: 1944<br> * Message: In a moment, you will be transported to the site where the duel will take place. */ public static final SystemMessageId IN_A_MOMENT_YOU_WILL_BE_TRANSPORTED_TO_THE_SITE_WHERE_THE_DUEL_WILL_TAKE_PLACE; /** * ID: 1945<br> * Message: The duel will begin in $s1 second(s). */ public static final SystemMessageId THE_DUEL_WILL_BEGIN_IN_S1_SECONDS; /** * ID: 1946<br> * Message: $s1 has challenged you to a duel. Will you accept? */ public static final SystemMessageId S1_CHALLENGED_YOU_TO_A_DUEL; /** * ID: 1947<br> * Message: $s1's party has challenged your party to a duel. Will you accept? */ public static final SystemMessageId S1_CHALLENGED_YOU_TO_A_PARTY_DUEL; /** * ID: 1948<br> * Message: The duel will begin in $s1 second(s). */ public static final SystemMessageId THE_DUEL_WILL_BEGIN_IN_S1_SECONDS2; /** * ID: 1949<br> * Message: Let the duel begin! */ public static final SystemMessageId LET_THE_DUEL_BEGIN; /** * ID: 1950<br> * Message: $s1 has won the duel. */ public static final SystemMessageId S1_HAS_WON_THE_DUEL; /** * ID: 1951<br> * Message: $s1's party has won the duel. */ public static final SystemMessageId S1_PARTY_HAS_WON_THE_DUEL; /** * ID: 1952<br> * Message: The duel has ended in a tie. */ public static final SystemMessageId THE_DUEL_HAS_ENDED_IN_A_TIE; /** * ID: 1953<br> * Message: Since $s1 was disqualified, $s2 has won. */ public static final SystemMessageId SINCE_S1_WAS_DISQUALIFIED_S2_HAS_WON; /** * ID: 1954<br> * Message: Since $s1's party was disqualified, $s2's party has won. */ public static final SystemMessageId SINCE_S1_PARTY_WAS_DISQUALIFIED_S2_PARTY_HAS_WON; /** * ID: 1955<br> * Message: Since $s1 withdrew from the duel, $s2 has won. */ public static final SystemMessageId SINCE_S1_WITHDREW_FROM_THE_DUEL_S2_HAS_WON; /** * ID: 1956<br> * Message: Since $s1's party withdrew from the duel, $s2's party has won. */ public static final SystemMessageId SINCE_S1_PARTY_WITHDREW_FROM_THE_DUEL_S2_PARTY_HAS_WON; /** * ID: 1957<br> * Message: Select the item to be augmented. */ public static final SystemMessageId SELECT_THE_ITEM_TO_BE_AUGMENTED; /** * ID: 1958<br> * Message: Select the catalyst for augmentation. */ public static final SystemMessageId SELECT_THE_CATALYST_FOR_AUGMENTATION; /** * ID: 1959<br> * Message: Requires $s1 $s2. */ public static final SystemMessageId REQUIRES_S1_S2; /** * ID: 1960<br> * Message: This is not a suitable item. */ public static final SystemMessageId THIS_IS_NOT_A_SUITABLE_ITEM; /** * ID: 1961<br> * Message: Gemstone quantity is incorrect. */ public static final SystemMessageId GEMSTONE_QUANTITY_IS_INCORRECT; /** * ID: 1962<br> * Message: The item was successfully augmented! */ public static final SystemMessageId THE_ITEM_WAS_SUCCESSFULLY_AUGMENTED; /** * ID : 1963<br> * Message: Select the item from which you wish to remove augmentation. */ public static final SystemMessageId SELECT_THE_ITEM_FROM_WHICH_YOU_WISH_TO_REMOVE_AUGMENTATION; /** * ID: 1964<br> * Message: Augmentation removal can only be done on an augmented item. */ public static final SystemMessageId AUGMENTATION_REMOVAL_CAN_ONLY_BE_DONE_ON_AN_AUGMENTED_ITEM; /** * ID: 1965<br> * Message: Augmentation has been successfully removed from your $s1. */ public static final SystemMessageId AUGMENTATION_HAS_BEEN_SUCCESSFULLY_REMOVED_FROM_YOUR_S1; /** * ID: 1966<br> * Message: Only the clan leader may issue commands. */ public static final SystemMessageId ONLY_CLAN_LEADER_CAN_ISSUE_COMMANDS; /** * ID: 1967<br> * Message: The gate is firmly locked. Please try again later. */ public static final SystemMessageId GATE_LOCKED_TRY_AGAIN_LATER; /** * ID: 1968<br> * Message: $s1's owner. */ public static final SystemMessageId S1_OWNER; /** * ID: 1968<br> * Message: Area where $s1 appears. */ public static final SystemMessageId AREA_S1_APPEARS; /** * ID: 1970<br> * Message: Once an item is augmented, it cannot be augmented again. */ public static final SystemMessageId ONCE_AN_ITEM_IS_AUGMENTED_IT_CANNOT_BE_AUGMENTED_AGAIN; /** * ID: 1971<br> * Message: The level of the hardener is too high to be used. */ public static final SystemMessageId HARDENER_LEVEL_TOO_HIGH; /** * ID: 1972<br> * Message: You cannot augment items while a private store or private workshop is in operation. */ public static final SystemMessageId YOU_CANNOT_AUGMENT_ITEMS_WHILE_A_PRIVATE_STORE_OR_PRIVATE_WORKSHOP_IS_IN_OPERATION; /** * ID: 1973<br> * Message: You cannot augment items while frozen. */ public static final SystemMessageId YOU_CANNOT_AUGMENT_ITEMS_WHILE_FROZEN; /** * ID: 1974<br> * Message: You cannot augment items while dead. */ public static final SystemMessageId YOU_CANNOT_AUGMENT_ITEMS_WHILE_DEAD; /** * ID: 1975<br> * Message: You cannot augment items while engaged in trade activities. */ public static final SystemMessageId YOU_CANNOT_AUGMENT_ITEMS_WHILE_TRADING; /** * ID: 1976<br> * Message: You cannot augment items while paralyzed. */ public static final SystemMessageId YOU_CANNOT_AUGMENT_ITEMS_WHILE_PARALYZED; /** * ID: 1977<br> * Message: You cannot augment items while fishing. */ public static final SystemMessageId YOU_CANNOT_AUGMENT_ITEMS_WHILE_FISHING; /** * ID: 1978<br> * Message: You cannot augment items while sitting down. */ public static final SystemMessageId YOU_CANNOT_AUGMENT_ITEMS_WHILE_SITTING_DOWN; /** * ID: 1979<br> * Message: $s1's remaining Mana is now 10. */ public static final SystemMessageId S1S_REMAINING_MANA_IS_NOW_10; /** * ID: 1980<br> * Message: $s1's remaining Mana is now 5. */ public static final SystemMessageId S1S_REMAINING_MANA_IS_NOW_5; /** * ID: 1981<br> * Message: $s1's remaining Mana is now 1. It will disappear soon. */ public static final SystemMessageId S1S_REMAINING_MANA_IS_NOW_1; /** * ID: 1982<br> * Message: $s1's remaining Mana is now 0, and the item has disappeared. */ public static final SystemMessageId S1S_REMAINING_MANA_IS_NOW_0; /** * ID: 1984<br> * Message: Press the Augment button to begin. */ public static final SystemMessageId PRESS_THE_AUGMENT_BUTTON_TO_BEGIN; /** * ID: 1985<br> * Message: $s1's drop area ($s2) */ public static final SystemMessageId S1_DROP_AREA_S2; /** * ID: 1986<br> * Message: $s1's owner ($s2) */ public static final SystemMessageId S1_OWNER_S2; /** * ID: 1987<br> * Message: $s1 */ public static final SystemMessageId S1; /** * ID: 1988<br> * Message: The ferry has arrived at Primeval Isle. */ public static final SystemMessageId FERRY_ARRIVED_AT_PRIMEVAL; /** * ID: 1989<br> * Message: The ferry will leave for Rune Harbor after anchoring for three minutes. */ public static final SystemMessageId FERRY_LEAVING_FOR_RUNE_3_MINUTES; /** * ID: 1990<br> * Message: The ferry is now departing Primeval Isle for Rune Harbor. */ public static final SystemMessageId FERRY_LEAVING_PRIMEVAL_FOR_RUNE_NOW; /** * ID: 1991<br> * Message: The ferry will leave for Primeval Isle after anchoring for three minutes. */ public static final SystemMessageId FERRY_LEAVING_FOR_PRIMEVAL_3_MINUTES; /** * ID: 1992<br> * Message: The ferry is now departing Rune Harbor for Primeval Isle. */ public static final SystemMessageId FERRY_LEAVING_RUNE_FOR_PRIMEVAL_NOW; /** * ID: 1993<br> * Message: The ferry from Primeval Isle to Rune Harbor has been delayed. */ public static final SystemMessageId FERRY_FROM_PRIMEVAL_TO_RUNE_DELAYED; /** * ID: 1994<br> * Message: The ferry from Rune Harbor to Primeval Isle has been delayed. */ public static final SystemMessageId FERRY_FROM_RUNE_TO_PRIMEVAL_DELAYED; /** * ID: 1995<br> * Message: $s1 channel filtering option */ public static final SystemMessageId S1_CHANNEL_FILTER_OPTION; /** * ID: 1996<br> * Message: The attack has been blocked. */ public static final SystemMessageId ATTACK_WAS_BLOCKED; /** * ID: 1997<br> * Message: $s1 is performing a counterattack. */ public static final SystemMessageId S1_PERFORMING_COUNTERATTACK; /** * ID: 1998<br> * Message: You countered $s1's attack. */ public static final SystemMessageId COUNTERED_S1_ATTACK; /** * ID: 1999<br> * Message: $s1 dodges the attack. */ public static final SystemMessageId S1_DODGES_ATTACK; /** * ID: 2000<br> * Message: You have avoided $s1's attack. */ public static final SystemMessageId AVOIDED_S1_ATTACK2; /** * ID: 2001<br> * Message: Augmentation failed due to inappropriate conditions. */ public static final SystemMessageId AUGMENTATION_FAILED_DUE_TO_INAPPROPRIATE_CONDITIONS; /** * ID: 2002<br> * Message: Trap failed. */ public static final SystemMessageId TRAP_FAILED; /** * ID: 2003<br> * Message: You obtained an ordinary material. */ public static final SystemMessageId OBTAINED_ORDINARY_MATERIAL; /** * ID: 2004<br> * Message: You obtained a rare material. */ public static final SystemMessageId OBTAINED_RATE_MATERIAL; /** * ID: 2005<br> * Message: You obtained a unique material. */ public static final SystemMessageId OBTAINED_UNIQUE_MATERIAL; /** * ID: 2006<br> * Message: You obtained the only material of this kind. */ public static final SystemMessageId OBTAINED_ONLY_MATERIAL; /** * ID: 2007<br> * Message: Please enter the recipient's name. */ public static final SystemMessageId ENTER_RECIPIENTS_NAME; /** * ID: 2008<br> * Message: Please enter the text. */ public static final SystemMessageId ENTER_TEXT; /** * ID: 2009<br> * Message: You cannot exceed 1500 characters. */ public static final SystemMessageId CANT_EXCEED_1500_CHARACTERS; /** * ID: 2009<br> * Message: $s2 $s1 */ public static final SystemMessageId S2_S1; /** * ID: 2011<br> * Message: The augmented item cannot be discarded. */ public static final SystemMessageId AUGMENTED_ITEM_CANNOT_BE_DISCARDED; /** * ID: 2012<br> * Message: $s1 has been activated. */ public static final SystemMessageId S1_HAS_BEEN_ACTIVATED; /** * ID: 2013<br> * Message: Your seed or remaining purchase amount is inadequate. */ public static final SystemMessageId YOUR_SEED_OR_REMAINING_PURCHASE_AMOUNT_IS_INADEQUATE; /** * ID: 2014<br> * Message: You cannot proceed because the manor cannot accept any more crops. All crops have been returned and no adena withdrawn. */ public static final SystemMessageId MANOR_CANT_ACCEPT_MORE_CROPS; /** * ID: 2015<br> * Message: A skill is ready to be used again. */ public static final SystemMessageId SKILL_READY_TO_USE_AGAIN; /** * ID: 2016<br> * Message: A skill is ready to be used again but its re-use counter time has increased. */ public static final SystemMessageId SKILL_READY_TO_USE_AGAIN_BUT_TIME_INCREASED; /** * ID: 2017<br> * Message: $s1 cannot duel because $s1 is currently engaged in a private store or manufacture. */ public static final SystemMessageId S1_CANNOT_DUEL_BECAUSE_S1_IS_CURRENTLY_ENGAGED_IN_A_PRIVATE_STORE_OR_MANUFACTURE; /** * ID: 2018<br> * Message: $s1 cannot duel because $s1 is currently fishing. */ public static final SystemMessageId S1_CANNOT_DUEL_BECAUSE_S1_IS_CURRENTLY_FISHING; /** * ID: 2019<br> * Message: $s1 cannot duel because $s1's HP or MP is below 50%. */ public static final SystemMessageId S1_CANNOT_DUEL_BECAUSE_S1_HP_OR_MP_IS_BELOW_50_PERCENT; /** * ID: 2020<br> * Message: $s1 cannot make a challenge to a duel because $s1 is currently in a duel-prohibited area (Peaceful Zone / Seven Signs Zone / Near * Water / Restart Prohibited Area). */ public static final SystemMessageId S1_CANNOT_MAKE_A_CHALLANGE_TO_A_DUEL_BECAUSE_S1_IS_CURRENTLY_IN_A_DUEL_PROHIBITED_AREA; /** * ID: 2021<br> * Message: $s1 cannot duel because $s1 is currently engaged in battle. */ public static final SystemMessageId S1_CANNOT_DUEL_BECAUSE_S1_IS_CURRENTLY_ENGAGED_IN_BATTLE; /** * ID: 2022<br> * Message: $s1 cannot duel because $s1 is already engaged in a duel. */ public static final SystemMessageId S1_CANNOT_DUEL_BECAUSE_S1_IS_ALREADY_ENGAGED_IN_A_DUEL; /** * ID: 2023<br> * Message: $s1 cannot duel because $s1 is in a chaotic state. */ public static final SystemMessageId S1_CANNOT_DUEL_BECAUSE_S1_IS_IN_A_CHAOTIC_STATE; /** * ID: 2024<br> * Message: $s1 cannot duel because $s1 is participating in the Olympiad. */ public static final SystemMessageId S1_CANNOT_DUEL_BECAUSE_S1_IS_PARTICIPATING_IN_THE_OLYMPIAD; /** * ID: 2025<br> * Message: $s1 cannot duel because $s1 is participating in a clan hall war. */ public static final SystemMessageId S1_CANNOT_DUEL_BECAUSE_S1_IS_PARTICIPATING_IN_A_CLAN_HALL_WAR; /** * ID: 2026<br> * Message: $s1 cannot duel because $s1 is participating in a siege war. */ public static final SystemMessageId S1_CANNOT_DUEL_BECAUSE_S1_IS_PARTICIPATING_IN_A_SIEGE_WAR; /** * ID: 2027<br> * Message: $s1 cannot duel because $s1 is currently riding a boat or strider. */ public static final SystemMessageId S1_CANNOT_DUEL_BECAUSE_S1_IS_CURRENTLY_RIDING_A_BOAT_WYVERN_OR_STRIDER; /** * ID: 2028<br> * Message: $s1 cannot receive a duel challenge because $s1 is too far away. */ public static final SystemMessageId S1_CANNOT_RECEIVE_A_DUEL_CHALLENGE_BECAUSE_S1_IS_TOO_FAR_AWAY; /** * ID: 2029<br> * Message: $s1 is currently teleporting and cannot participate in the Olympiad. */ public static final SystemMessageId S1_CANNOT_PARTICIPATE_IN_OLYMPIAD_DURING_TELEPORT; /** * ID: 2030<br> * Message: You are currently logging in. */ public static final SystemMessageId CURRENTLY_LOGGING_IN; /** * ID: 2031<br> * Message: Please wait a moment. */ public static final SystemMessageId PLEASE_WAIT_A_MOMENT; /** * Array containing all SystemMessageIds<br> * Important: Always initialize with a length of the highest SystemMessageId + 1!!! */ private static SystemMessageId[] VALUES; static { YOU_HAVE_BEEN_DISCONNECTED = new SystemMessageId(0); THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS = new SystemMessageId(1); S1_DOES_NOT_EXIST = new SystemMessageId(2); S1_IS_NOT_ONLINE = new SystemMessageId(3); CANNOT_INVITE_YOURSELF = new SystemMessageId(4); S1_ALREADY_EXISTS = new SystemMessageId(5); S1_DOES_NOT_EXIST2 = new SystemMessageId(6); ALREADY_MEMBER_OF_S1 = new SystemMessageId(7); YOU_ARE_WORKING_WITH_ANOTHER_CLAN = new SystemMessageId(8); S1_IS_NOT_A_CLAN_LEADER = new SystemMessageId(9); S1_WORKING_WITH_ANOTHER_CLAN = new SystemMessageId(10); NO_APPLICANTS_FOR_THIS_CLAN = new SystemMessageId(11); APPLICANT_INFORMATION_INCORRECT = new SystemMessageId(12); CANNOT_DISSOLVE_CAUSE_CLAN_WILL_PARTICIPATE_IN_CASTLE_SIEGE = new SystemMessageId(13); CANNOT_DISSOLVE_CAUSE_CLAN_OWNS_CASTLES_HIDEOUTS = new SystemMessageId(14); YOU_ARE_IN_SIEGE = new SystemMessageId(15); YOU_ARE_NOT_IN_SIEGE = new SystemMessageId(16); CASTLE_SIEGE_HAS_BEGUN = new SystemMessageId(17); CASTLE_SIEGE_HAS_ENDED = new SystemMessageId(18); NEW_CASTLE_LORD = new SystemMessageId(19); GATE_IS_OPENING = new SystemMessageId(20); GATE_IS_DESTROYED = new SystemMessageId(21); TARGET_TOO_FAR = new SystemMessageId(22); NOT_ENOUGH_HP = new SystemMessageId(23); NOT_ENOUGH_MP = new SystemMessageId(24); REJUVENATING_HP = new SystemMessageId(25); REJUVENATING_MP = new SystemMessageId(26); CASTING_INTERRUPTED = new SystemMessageId(27); YOU_PICKED_UP_S1_ADENA = new SystemMessageId(28); YOU_PICKED_UP_S1_S2 = new SystemMessageId(29); YOU_PICKED_UP_S1 = new SystemMessageId(30); CANT_MOVE_SITTING = new SystemMessageId(31); UNABLE_COMBAT_PLEASE_GO_RESTART = new SystemMessageId(32); CANT_MOVE_CASTING = new SystemMessageId(33); WELCOME_TO_LINEAGE = new SystemMessageId(34); YOU_DID_S1_DMG = new SystemMessageId(35); S1_GAVE_YOU_S2_DMG = new SystemMessageId(36); S1_GAVE_YOU_S2_DMG2 = new SystemMessageId(37); GETTING_READY_TO_SHOOT_AN_ARROW = new SystemMessageId(41); AVOIDED_S1_ATTACK = new SystemMessageId(42); MISSED_TARGET = new SystemMessageId(43); CRITICAL_HIT = new SystemMessageId(44); EARNED_S1_EXPERIENCE = new SystemMessageId(45); USE_S1 = new SystemMessageId(46); BEGIN_TO_USE_S1 = new SystemMessageId(47); S1_PREPARED_FOR_REUSE = new SystemMessageId(48); S1_EQUIPPED = new SystemMessageId(49); TARGET_CANT_FOUND = new SystemMessageId(50); CANNOT_USE_ON_YOURSELF = new SystemMessageId(51); EARNED_S1_ADENA = new SystemMessageId(52); EARNED_S2_S1_S = new SystemMessageId(53); EARNED_ITEM_S1 = new SystemMessageId(54); FAILED_TO_PICKUP_S1_ADENA = new SystemMessageId(55); FAILED_TO_PICKUP_S1 = new SystemMessageId(56); FAILED_TO_PICKUP_S2_S1_S = new SystemMessageId(57); FAILED_TO_EARN_S1_ADENA = new SystemMessageId(58); FAILED_TO_EARN_S1 = new SystemMessageId(59); FAILED_TO_EARN_S2_S1_S = new SystemMessageId(60); NOTHING_HAPPENED = new SystemMessageId(61); S1_SUCCESSFULLY_ENCHANTED = new SystemMessageId(62); S1_S2_SUCCESSFULLY_ENCHANTED = new SystemMessageId(63); ENCHANTMENT_FAILED_S1_EVAPORATED = new SystemMessageId(64); ENCHANTMENT_FAILED_S1_S2_EVAPORATED = new SystemMessageId(65); S1_INVITED_YOU_TO_PARTY = new SystemMessageId(66); S1_HAS_INVITED_YOU_TO_JOIN_THE_CLAN_S2 = new SystemMessageId(67); WOULD_YOU_LIKE_TO_WITHDRAW_FROM_THE_S1_CLAN = new SystemMessageId(68); WOULD_YOU_LIKE_TO_DISMISS_S1_FROM_THE_CLAN = new SystemMessageId(69); DO_YOU_WISH_TO_DISPERSE_THE_CLAN_S1 = new SystemMessageId(70); HOW_MANY_S1_DISCARD = new SystemMessageId(71); HOW_MANY_S1_MOVE = new SystemMessageId(72); HOW_MANY_S1_DESTROY = new SystemMessageId(73); WISH_DESTROY_S1 = new SystemMessageId(74); ID_NOT_EXIST = new SystemMessageId(75); INCORRECT_PASSWORD = new SystemMessageId(76); CANNOT_CREATE_CHARACTER = new SystemMessageId(77); WISH_DELETE_S1 = new SystemMessageId(78); NAMING_NAME_ALREADY_EXISTS = new SystemMessageId(79); NAMING_CHARNAME_UP_TO_16CHARS = new SystemMessageId(80); PLEASE_SELECT_RACE = new SystemMessageId(81); PLEASE_SELECT_OCCUPATION = new SystemMessageId(82); PLEASE_SELECT_GENDER = new SystemMessageId(83); CANT_ATK_PEACEZONE = new SystemMessageId(84); TARGET_IN_PEACEZONE = new SystemMessageId(85); PLEASE_ENTER_ID = new SystemMessageId(86); PLEASE_ENTER_PASSWORD = new SystemMessageId(87); WRONG_PROTOCOL_CHECK = new SystemMessageId(88); WRONG_PROTOCOL_CONTINUE = new SystemMessageId(89); UNABLE_TO_CONNECT = new SystemMessageId(90); PLEASE_SELECT_HAIRSTYLE = new SystemMessageId(91); S1_HAS_WORN_OFF = new SystemMessageId(92); NOT_ENOUGH_SP = new SystemMessageId(93); COPYRIGHT = new SystemMessageId(94); YOU_EARNED_S1_EXP_AND_S2_SP = new SystemMessageId(95); YOU_INCREASED_YOUR_LEVEL = new SystemMessageId(96); CANNOT_MOVE_THIS_ITEM = new SystemMessageId(97); CANNOT_DISCARD_THIS_ITEM = new SystemMessageId(98); CANNOT_TRADE_THIS_ITEM = new SystemMessageId(99); S1_REQUESTS_TRADE = new SystemMessageId(100); CANT_LOGOUT_WHILE_FIGHTING = new SystemMessageId(101); CANT_RESTART_WHILE_FIGHTING = new SystemMessageId(102); ID_LOGGED_IN = new SystemMessageId(103); CANNOT_USE_ITEM_WHILE_USING_MAGIC = new SystemMessageId(104); YOU_INVITED_S1_TO_PARTY = new SystemMessageId(105); YOU_JOINED_S1_PARTY = new SystemMessageId(106); S1_JOINED_PARTY = new SystemMessageId(107); S1_LEFT_PARTY = new SystemMessageId(108); INCORRECT_TARGET = new SystemMessageId(109); YOU_FEEL_S1_EFFECT = new SystemMessageId(110); SHIELD_DEFENCE_SUCCESSFULL = new SystemMessageId(111); NOT_ENOUGH_ARROWS = new SystemMessageId(112); S1_CANNOT_BE_USED = new SystemMessageId(113); ENTER_SHADOW_MOTHER_TREE = new SystemMessageId(114); EXIT_SHADOW_MOTHER_TREE = new SystemMessageId(115); ENTER_PEACEFUL_ZONE = new SystemMessageId(116); EXIT_PEACEFUL_ZONE = new SystemMessageId(117); REQUEST_S1_FOR_TRADE = new SystemMessageId(118); S1_DENIED_TRADE_REQUEST = new SystemMessageId(119); BEGIN_TRADE_WITH_S1 = new SystemMessageId(120); S1_CONFIRMED_TRADE = new SystemMessageId(121); CANNOT_ADJUST_ITEMS_AFTER_TRADE_CONFIRMED = new SystemMessageId(122); TRADE_SUCCESSFUL = new SystemMessageId(123); S1_CANCELED_TRADE = new SystemMessageId(124); WISH_EXIT_GAME = new SystemMessageId(125); WISH_RESTART_GAME = new SystemMessageId(126); DISCONNECTED_FROM_SERVER = new SystemMessageId(127); CHARACTER_CREATION_FAILED = new SystemMessageId(128); SLOTS_FULL = new SystemMessageId(129); WAREHOUSE_FULL = new SystemMessageId(130); S1_LOGGED_IN = new SystemMessageId(131); S1_ADDED_TO_FRIENDS = new SystemMessageId(132); S1_REMOVED_FROM_YOUR_FRIENDS_LIST = new SystemMessageId(133); PLEACE_CHECK_YOUR_FRIEND_LIST_AGAIN = new SystemMessageId(134); S1_DID_NOT_REPLY_TO_YOUR_INVITE = new SystemMessageId(135); YOU_DID_NOT_REPLY_TO_S1_INVITE = new SystemMessageId(136); NO_MORE_ITEMS_SHORTCUT = new SystemMessageId(137); DESIGNATE_SHORTCUT = new SystemMessageId(138); S1_RESISTED_YOUR_S2 = new SystemMessageId(139); SKILL_REMOVED_DUE_LACK_MP = new SystemMessageId(140); ONCE_THE_TRADE_IS_CONFIRMED_THE_ITEM_CANNOT_BE_MOVED_AGAIN = new SystemMessageId(141); ALREADY_TRADING = new SystemMessageId(142); S1_ALREADY_TRADING = new SystemMessageId(143); TARGET_IS_INCORRECT = new SystemMessageId(144); TARGET_IS_NOT_FOUND_IN_THE_GAME = new SystemMessageId(145); CHATTING_PERMITTED = new SystemMessageId(146); CHATTING_PROHIBITED = new SystemMessageId(147); CANNOT_USE_QUEST_ITEMS = new SystemMessageId(148); CANNOT_PICKUP_OR_USE_ITEM_WHILE_TRADING = new SystemMessageId(149); CANNOT_DISCARD_OR_DESTROY_ITEM_WHILE_TRADING = new SystemMessageId(150); CANNOT_DISCARD_DISTANCE_TOO_FAR = new SystemMessageId(151); YOU_HAVE_INVITED_THE_WRONG_TARGET = new SystemMessageId(152); S1_IS_BUSY_TRY_LATER = new SystemMessageId(153); ONLY_LEADER_CAN_INVITE = new SystemMessageId(154); PARTY_FULL = new SystemMessageId(155); DRAIN_HALF_SUCCESFUL = new SystemMessageId(156); RESISTED_S1_DRAIN = new SystemMessageId(157); ATTACK_FAILED = new SystemMessageId(158); RESISTED_S1_MAGIC = new SystemMessageId(159); S1_IS_ALREADY_IN_PARTY = new SystemMessageId(160); INVITED_USER_NOT_ONLINE = new SystemMessageId(161); WAREHOUSE_TOO_FAR = new SystemMessageId(162); CANNOT_DESTROY_NUMBER_INCORRECT = new SystemMessageId(163); WAITING_FOR_ANOTHER_REPLY = new SystemMessageId(164); YOU_CANNOT_ADD_YOURSELF_TO_OWN_FRIEND_LIST = new SystemMessageId(165); FRIEND_LIST_NOT_READY_YET_REGISTER_LATER = new SystemMessageId(166); S1_ALREADY_ON_FRIEND_LIST = new SystemMessageId(167); S1_REQUESTED_TO_BECOME_FRIENDS = new SystemMessageId(168); ACCEPT_THE_FRIENDSHIP = new SystemMessageId(169); THE_USER_YOU_REQUESTED_IS_NOT_IN_GAME = new SystemMessageId(170); S1_NOT_ON_YOUR_FRIENDS_LIST = new SystemMessageId(171); LACK_FUNDS_FOR_TRANSACTION1 = new SystemMessageId(172); LACK_FUNDS_FOR_TRANSACTION2 = new SystemMessageId(173); OTHER_INVENTORY_FULL = new SystemMessageId(174); SKILL_DEACTIVATED_HP_FULL = new SystemMessageId(175); THE_PERSON_IS_IN_MESSAGE_REFUSAL_MODE = new SystemMessageId(176); MESSAGE_REFUSAL_MODE = new SystemMessageId(177); MESSAGE_ACCEPTANCE_MODE = new SystemMessageId(178); CANT_DISCARD_HERE = new SystemMessageId(179); S1_DAYS_LEFT_CANCEL_ACTION = new SystemMessageId(180); CANT_SEE_TARGET = new SystemMessageId(181); WANT_QUIT_CURRENT_QUEST = new SystemMessageId(182); TOO_MANY_USERS = new SystemMessageId(183); TRY_AGAIN_LATER = new SystemMessageId(184); FIRST_SELECT_USER_TO_INVITE_TO_PARTY = new SystemMessageId(185); FIRST_SELECT_USER_TO_INVITE_TO_CLAN = new SystemMessageId(186); SELECT_USER_TO_EXPEL = new SystemMessageId(187); PLEASE_CREATE_CLAN_NAME = new SystemMessageId(188); CLAN_CREATED = new SystemMessageId(189); FAILED_TO_CREATE_CLAN = new SystemMessageId(190); CLAN_MEMBER_S1_EXPELLED = new SystemMessageId(191); FAILED_EXPEL_S1 = new SystemMessageId(192); CLAN_HAS_DISPERSED = new SystemMessageId(193); FAILED_TO_DISPERSE_CLAN = new SystemMessageId(194); ENTERED_THE_CLAN = new SystemMessageId(195); S1_REFUSED_TO_JOIN_CLAN = new SystemMessageId(196); YOU_HAVE_WITHDRAWN_FROM_CLAN = new SystemMessageId(197); FAILED_TO_WITHDRAW_FROM_S1_CLAN = new SystemMessageId(198); CLAN_MEMBERSHIP_TERMINATED = new SystemMessageId(199); YOU_LEFT_PARTY = new SystemMessageId(200); S1_WAS_EXPELLED_FROM_PARTY = new SystemMessageId(201); HAVE_BEEN_EXPELLED_FROM_PARTY = new SystemMessageId(202); PARTY_DISPERSED = new SystemMessageId(203); INCORRECT_NAME_TRY_AGAIN = new SystemMessageId(204); INCORRECT_CHARACTER_NAME_TRY_AGAIN = new SystemMessageId(205); ENTER_CLAN_NAME_TO_DECLARE_WAR = new SystemMessageId(206); S2_OF_THE_CLAN_S1_REQUESTS_WAR = new SystemMessageId(207); YOU_ARE_NOT_A_CLAN_MEMBER = new SystemMessageId(212); NOT_WORKING_PLEASE_TRY_AGAIN_LATER = new SystemMessageId(213); TITLE_CHANGED = new SystemMessageId(214); WAR_WITH_THE_S1_CLAN_HAS_BEGUN = new SystemMessageId(215); WAR_WITH_THE_S1_CLAN_HAS_ENDED = new SystemMessageId(216); YOU_HAVE_WON_THE_WAR_OVER_THE_S1_CLAN = new SystemMessageId(217); YOU_HAVE_SURRENDERED_TO_THE_S1_CLAN = new SystemMessageId(218); YOU_WERE_DEFEATED_BY_S1_CLAN = new SystemMessageId(219); S1_MINUTES_LEFT_UNTIL_CLAN_WAR_ENDS = new SystemMessageId(220); CLAN_WAR_WITH_S1_CLAN_HAS_ENDED = new SystemMessageId(221); S1_HAS_JOINED_CLAN = new SystemMessageId(222); S1_HAS_WITHDRAWN_FROM_THE_CLAN = new SystemMessageId(223); S1_DID_NOT_RESPOND_TO_CLAN_INVITATION = new SystemMessageId(224); YOU_DID_NOT_RESPOND_TO_S1_CLAN_INVITATION = new SystemMessageId(225); S1_CLAN_DID_NOT_RESPOND = new SystemMessageId(226); CLAN_WAR_REFUSED_YOU_DID_NOT_RESPOND_TO_S1 = new SystemMessageId(227); REQUEST_TO_END_WAR_HAS_BEEN_DENIED = new SystemMessageId(228); YOU_DO_NOT_MEET_CRITERIA_IN_ORDER_TO_CREATE_A_CLAN = new SystemMessageId(229); YOU_MUST_WAIT_XX_DAYS_BEFORE_CREATING_A_NEW_CLAN = new SystemMessageId(230); YOU_MUST_WAIT_BEFORE_ACCEPTING_A_NEW_MEMBER = new SystemMessageId(231); YOU_MUST_WAIT_BEFORE_JOINING_ANOTHER_CLAN = new SystemMessageId(232); SUBCLAN_IS_FULL = new SystemMessageId(233); TARGET_MUST_BE_IN_CLAN = new SystemMessageId(234); NOT_AUTHORIZED_TO_BESTOW_RIGHTS = new SystemMessageId(235); ONLY_THE_CLAN_LEADER_IS_ENABLED = new SystemMessageId(236); CLAN_LEADER_NOT_FOUND = new SystemMessageId(237); NOT_JOINED_IN_ANY_CLAN = new SystemMessageId(238); CLAN_LEADER_CANNOT_WITHDRAW = new SystemMessageId(239); CURRENTLY_INVOLVED_IN_CLAN_WAR = new SystemMessageId(240); LEADER_OF_S1_CLAN_NOT_FOUND = new SystemMessageId(241); SELECT_TARGET = new SystemMessageId(242); CANNOT_DECLARE_WAR_ON_ALLIED_CLAN = new SystemMessageId(243); NOT_ALLOWED_TO_CHALLENGE = new SystemMessageId(244); FIVE_DAYS_NOT_PASSED_SINCE_REFUSED_WAR = new SystemMessageId(245); CLAN_CURRENTLY_AT_WAR = new SystemMessageId(246); FIVE_DAYS_MUST_PASS_BEFORE_CHALLENGE_AGAIN = new SystemMessageId(247); S1_CLAN_NOT_ENOUGH_MEMBERS_FOR_WAR = new SystemMessageId(248); WISH_SURRENDER_TO_S1_CLAN = new SystemMessageId(249); YOU_HAVE_PERSONALLY_SURRENDERED_TO_THE_S1_CLAN = new SystemMessageId(250); ALREADY_AT_WAR_WITH_ANOTHER_CLAN = new SystemMessageId(251); ENTER_CLAN_NAME_TO_SURRENDER_TO = new SystemMessageId(252); ENTER_CLAN_NAME_TO_END_WAR = new SystemMessageId(253); LEADER_CANT_PERSONALLY_SURRENDER = new SystemMessageId(254); S1_CLAN_REQUESTED_END_WAR = new SystemMessageId(255); ENTER_TITLE = new SystemMessageId(256); DO_YOU_OFFER_S1_CLAN_END_WAR = new SystemMessageId(257); NOT_INVOLVED_CLAN_WAR = new SystemMessageId(258); SELECT_MEMBERS_FROM_LIST = new SystemMessageId(259); FIVE_DAYS_NOT_PASSED_SINCE_YOU_WERE_REFUSED_WAR = new SystemMessageId(260); CLAN_NAME_INVALID = new SystemMessageId(261); CLAN_NAME_LENGTH_INCORRECT = new SystemMessageId(262); DISSOLUTION_IN_PROGRESS = new SystemMessageId(263); CANNOT_DISSOLVE_WHILE_IN_WAR = new SystemMessageId(264); CANNOT_DISSOLVE_WHILE_IN_SIEGE = new SystemMessageId(265); CANNOT_DISSOLVE_WHILE_OWNING_CLAN_HALL_OR_CASTLE = new SystemMessageId(266); NO_REQUESTS_TO_DISPERSE = new SystemMessageId(267); PLAYER_ALREADY_ANOTHER_CLAN = new SystemMessageId(268); YOU_CANNOT_DISMISS_YOURSELF = new SystemMessageId(269); YOU_HAVE_ALREADY_SURRENDERED = new SystemMessageId(270); CLAN_LVL_3_NEEDED_TO_ENDOWE_TITLE = new SystemMessageId(271); CLAN_LVL_3_NEEDED_TO_SET_CREST = new SystemMessageId(272); CLAN_LVL_3_NEEDED_TO_DECLARE_WAR = new SystemMessageId(273); CLAN_LEVEL_INCREASED = new SystemMessageId(274); CLAN_LEVEL_INCREASE_FAILED = new SystemMessageId(275); ITEM_MISSING_TO_LEARN_SKILL = new SystemMessageId(276); LEARNED_SKILL_S1 = new SystemMessageId(277); NOT_ENOUGH_SP_TO_LEARN_SKILL = new SystemMessageId(278); YOU_NOT_ENOUGH_ADENA = new SystemMessageId(279); NO_ITEMS_TO_SELL = new SystemMessageId(280); YOU_NOT_ENOUGH_ADENA_PAY_FEE = new SystemMessageId(281); NO_ITEM_DEPOSITED_IN_WH = new SystemMessageId(282); ENTERED_COMBAT_ZONE = new SystemMessageId(283); LEFT_COMBAT_ZONE = new SystemMessageId(284); CLAN_S1_ENGRAVED_RULER = new SystemMessageId(285); BASE_UNDER_ATTACK = new SystemMessageId(286); OPPONENT_STARTED_ENGRAVING = new SystemMessageId(287); CASTLE_GATE_BROKEN_DOWN = new SystemMessageId(288); NOT_ANOTHER_HEADQUARTERS = new SystemMessageId(289); NOT_SET_UP_BASE_HERE = new SystemMessageId(290); CLAN_S1_VICTORIOUS_OVER_S2_S_SIEGE = new SystemMessageId(291); S1_ANNOUNCED_SIEGE_TIME = new SystemMessageId(292); REGISTRATION_TERM_FOR_S1_ENDED = new SystemMessageId(293); BECAUSE_YOUR_CLAN_IS_NOT_CURRENTLY_ON_THE_OFFENSIVE_IN_A_CLAN_HALL_SIEGE_WAR_IT_CANNOT_SUMMON_ITS_BASE_CAMP = new SystemMessageId(294); S1_SIEGE_WAS_CANCELED_BECAUSE_NO_CLANS_PARTICIPATED = new SystemMessageId(295); FALL_DAMAGE_S1 = new SystemMessageId(296); DROWN_DAMAGE_S1 = new SystemMessageId(297); YOU_DROPPED_S1 = new SystemMessageId(298); S1_OBTAINED_S3_S2 = new SystemMessageId(299); S1_OBTAINED_S2 = new SystemMessageId(300); S2_S1_DISAPPEARED = new SystemMessageId(301); S1_DISAPPEARED = new SystemMessageId(302); SELECT_ITEM_TO_ENCHANT = new SystemMessageId(303); CLAN_MEMBER_S1_LOGGED_IN = new SystemMessageId(304); PLAYER_DECLINED = new SystemMessageId(305); YOU_HAVE_SUCCEEDED_IN_EXPELLING_CLAN_MEMBER = new SystemMessageId(309); CLAN_WAR_DECLARATION_ACCEPTED = new SystemMessageId(311); CLAN_WAR_DECLARATION_REFUSED = new SystemMessageId(312); CEASE_WAR_REQUEST_ACCEPTED = new SystemMessageId(313); FAILED_TO_SURRENDER = new SystemMessageId(314); FAILED_TO_PERSONALLY_SURRENDER = new SystemMessageId(315); FAILED_TO_WITHDRAW_FROM_THE_PARTY = new SystemMessageId(316); FAILED_TO_EXPEL_THE_PARTY_MEMBER = new SystemMessageId(317); FAILED_TO_DISPERSE_THE_PARTY = new SystemMessageId(318); UNABLE_TO_UNLOCK_DOOR = new SystemMessageId(319); FAILED_TO_UNLOCK_DOOR = new SystemMessageId(320); ITS_NOT_LOCKED = new SystemMessageId(321); DECIDE_SALES_PRICE = new SystemMessageId(322); FORCE_INCREASED_TO_S1 = new SystemMessageId(323); FORCE_MAXLEVEL_REACHED = new SystemMessageId(324); CORPSE_ALREADY_DISAPPEARED = new SystemMessageId(325); SELECT_TARGET_FROM_LIST = new SystemMessageId(326); CANNOT_EXCEED_80_CHARACTERS = new SystemMessageId(327); PLEASE_INPUT_TITLE_LESS_128_CHARACTERS = new SystemMessageId(328); PLEASE_INPUT_CONTENT_LESS_3000_CHARACTERS = new SystemMessageId(329); ONE_LINE_RESPONSE_NOT_EXCEED_128_CHARACTERS = new SystemMessageId(330); ACQUIRED_S1_SP = new SystemMessageId(331); DO_YOU_WANT_TO_BE_RESTORED = new SystemMessageId(332); S1_DAMAGE_BY_CORE_BARRIER = new SystemMessageId(333); ENTER_PRIVATE_STORE_MESSAGE = new SystemMessageId(334); S1_HAS_BEEN_ABORTED = new SystemMessageId(335); WISH_TO_CRYSTALLIZE_S1 = new SystemMessageId(336); SOULSHOTS_GRADE_MISMATCH = new SystemMessageId(337); NOT_ENOUGH_SOULSHOTS = new SystemMessageId(338); CANNOT_USE_SOULSHOTS = new SystemMessageId(339); PRIVATE_STORE_UNDER_WAY = new SystemMessageId(340); NOT_ENOUGH_MATERIALS = new SystemMessageId(341); ENABLED_SOULSHOT = new SystemMessageId(342); SWEEPER_FAILED_TARGET_NOT_SPOILED = new SystemMessageId(343); SOULSHOTS_DISABLED = new SystemMessageId(344); CHAT_ENABLED = new SystemMessageId(345); CHAT_DISABLED = new SystemMessageId(346); INCORRECT_ITEM_COUNT = new SystemMessageId(347); INCORRECT_ITEM_PRICE = new SystemMessageId(348); PRIVATE_STORE_ALREADY_CLOSED = new SystemMessageId(349); ITEM_OUT_OF_STOCK = new SystemMessageId(350); NOT_ENOUGH_ITEMS = new SystemMessageId(351); CANCEL_ENCHANT = new SystemMessageId(354); INAPPROPRIATE_ENCHANT_CONDITION = new SystemMessageId(355); REJECT_RESURRECTION = new SystemMessageId(356); ALREADY_SPOILED = new SystemMessageId(357); S1_HOURS_UNTIL_SIEGE_CONCLUSION = new SystemMessageId(358); S1_MINUTES_UNTIL_SIEGE_CONCLUSION = new SystemMessageId(359); CASTLE_SIEGE_S1_SECONDS_LEFT = new SystemMessageId(360); OVER_HIT = new SystemMessageId(361); ACQUIRED_BONUS_EXPERIENCE_THROUGH_OVER_HIT = new SystemMessageId(362); CHAT_AVAILABLE_S1_MINUTE = new SystemMessageId(363); ENTER_USER_NAME_TO_SEARCH = new SystemMessageId(364); ARE_YOU_SURE = new SystemMessageId(365); PLEASE_SELECT_HAIR_COLOR = new SystemMessageId(366); CANNOT_REMOVE_CLAN_CHARACTER = new SystemMessageId(367); S1_S2_EQUIPPED = new SystemMessageId(368); YOU_PICKED_UP_A_S1_S2 = new SystemMessageId(369); FAILED_PICKUP_S1 = new SystemMessageId(370); ACQUIRED_S1_S2 = new SystemMessageId(371); FAILED_EARN_S1 = new SystemMessageId(372); WISH_DESTROY_S1_S2 = new SystemMessageId(373); WISH_CRYSTALLIZE_S1_S2 = new SystemMessageId(374); DROPPED_S1_S2 = new SystemMessageId(375); S1_OBTAINED_S2_S3 = new SystemMessageId(376); S1_S2_DISAPPEARED = new SystemMessageId(377); S1_PURCHASED_S2 = new SystemMessageId(378); S1_PURCHASED_S2_S3 = new SystemMessageId(379); S1_PURCHASED_S3_S2_S = new SystemMessageId(380); GAME_CLIENT_UNABLE_TO_CONNECT_TO_PETITION_SERVER = new SystemMessageId(381); NO_USERS_CHECKED_OUT_GM_ID = new SystemMessageId(382); REQUEST_CONFIRMED_TO_END_CONSULTATION = new SystemMessageId(383); CLIENT_NOT_LOGGED_ONTO_GAME_SERVER = new SystemMessageId(384); REQUEST_CONFIRMED_TO_BEGIN_CONSULTATION = new SystemMessageId(385); PETITION_MORE_THAN_FIVE_CHARACTERS = new SystemMessageId(386); THIS_END_THE_PETITION_PLEASE_PROVIDE_FEEDBACK = new SystemMessageId(387); NOT_UNDER_PETITION_CONSULTATION = new SystemMessageId(388); PETITION_ACCEPTED_RECENT_NO_S1 = new SystemMessageId(389); ONLY_ONE_ACTIVE_PETITION_AT_TIME = new SystemMessageId(390); RECENT_NO_S1_CANCELED = new SystemMessageId(391); UNDER_PETITION_ADVICE = new SystemMessageId(392); FAILED_CANCEL_PETITION_TRY_LATER = new SystemMessageId(393); PETITION_WITH_S1_UNDER_WAY = new SystemMessageId(394); PETITION_ENDED_WITH_S1 = new SystemMessageId(395); TRY_AGAIN_AFTER_CHANGING_PASSWORD = new SystemMessageId(396); NO_PAID_ACCOUNT = new SystemMessageId(397); NO_TIME_LEFT_ON_ACCOUNT = new SystemMessageId(398); WISH_TO_DROP_S1 = new SystemMessageId(400); TOO_MANY_QUESTS = new SystemMessageId(401); NOT_CORRECT_BOAT_TICKET = new SystemMessageId(402); EXCEECED_POCKET_ADENA_LIMIT = new SystemMessageId(403); CREATE_LVL_TOO_LOW_TO_REGISTER = new SystemMessageId(404); TOTAL_PRICE_TOO_HIGH = new SystemMessageId(405); PETITION_APP_ACCEPTED = new SystemMessageId(406); PETITION_UNDER_PROCESS = new SystemMessageId(407); SET_PERIOD = new SystemMessageId(408); SET_TIME_S1_S2_S3 = new SystemMessageId(409); REGISTRATION_PERIOD = new SystemMessageId(410); REGISTRATION_TIME_S1_S2_S3 = new SystemMessageId(411); BATTLE_BEGINS_S1_S2_S3 = new SystemMessageId(412); BATTLE_ENDS_S1_S2_S3 = new SystemMessageId(413); STANDBY = new SystemMessageId(414); UNDER_SIEGE = new SystemMessageId(415); ITEM_CANNOT_EXCHANGE = new SystemMessageId(416); S1_DISARMED = new SystemMessageId(417); S1_MINUTES_USAGE_LEFT = new SystemMessageId(419); TIME_EXPIRED = new SystemMessageId(420); ANOTHER_LOGIN_WITH_ACCOUNT = new SystemMessageId(421); WEIGHT_LIMIT_EXCEEDED = new SystemMessageId(422); ENCHANT_SCROLL_CANCELLED = new SystemMessageId(423); DOES_NOT_FIT_SCROLL_CONDITIONS = new SystemMessageId(424); CREATE_LVL_TOO_LOW_TO_REGISTER2 = new SystemMessageId(425); REFERENCE_MEMBERSHIP_WITHDRAWAL_S1 = new SystemMessageId(445); DOT = new SystemMessageId(447); SYSTEM_ERROR_LOGIN_LATER = new SystemMessageId(448); PASSWORD_ENTERED_INCORRECT1 = new SystemMessageId(449); CONFIRM_ACCOUNT_LOGIN_LATER = new SystemMessageId(450); PASSWORD_ENTERED_INCORRECT2 = new SystemMessageId(451); PLEASE_CONFIRM_ACCOUNT_LOGIN_LATER = new SystemMessageId(452); ACCOUNT_INFORMATION_INCORRECT = new SystemMessageId(453); ACCOUNT_IN_USE = new SystemMessageId(455); LINAGE_MINIMUM_AGE = new SystemMessageId(456); SERVER_MAINTENANCE = new SystemMessageId(457); USAGE_TERM_EXPIRED = new SystemMessageId(458); TO_REACTIVATE_YOUR_ACCOUNT = new SystemMessageId(460); ACCESS_FAILED = new SystemMessageId(461); PLEASE_TRY_AGAIN_LATER = new SystemMessageId(462); FEATURE_ONLY_FOR_ALLIANCE_LEADER = new SystemMessageId(464); NO_CURRENT_ALLIANCES = new SystemMessageId(465); YOU_HAVE_EXCEEDED_THE_LIMIT = new SystemMessageId(466); CANT_INVITE_CLAN_WITHIN_1_DAY = new SystemMessageId(467); CANT_ENTER_ALLIANCE_WITHIN_1_DAY = new SystemMessageId(468); MAY_NOT_ALLY_CLAN_BATTLE = new SystemMessageId(469); ONLY_CLAN_LEADER_WITHDRAW_ALLY = new SystemMessageId(470); ALLIANCE_LEADER_CANT_WITHDRAW = new SystemMessageId(471); CANNOT_EXPEL_YOURSELF = new SystemMessageId(472); DIFFERENT_ALLIANCE = new SystemMessageId(473); CLAN_DOESNT_EXISTS = new SystemMessageId(474); DIFFERENT_ALLIANCE2 = new SystemMessageId(475); ADJUST_IMAGE_8_12 = new SystemMessageId(476); NO_RESPONSE_TO_ALLY_INVITATION = new SystemMessageId(477); YOU_DID_NOT_RESPOND_TO_ALLY_INVITATION = new SystemMessageId(478); S1_JOINED_AS_FRIEND = new SystemMessageId(479); PLEASE_CHECK_YOUR_FRIENDS_LIST = new SystemMessageId(480); S1_HAS_BEEN_DELETED_FROM_YOUR_FRIENDS_LIST = new SystemMessageId(481); YOU_CANNOT_ADD_YOURSELF_TO_YOUR_OWN_FRIENDS_LIST = new SystemMessageId(482); FUNCTION_INACCESSIBLE_NOW = new SystemMessageId(483); S1_ALREADY_IN_FRIENDS_LIST = new SystemMessageId(484); NO_NEW_INVITATIONS_ACCEPTED = new SystemMessageId(485); THE_USER_NOT_IN_FRIENDS_LIST = new SystemMessageId(486); FRIEND_LIST_HEADER = new SystemMessageId(487); S1_ONLINE = new SystemMessageId(488); S1_OFFLINE = new SystemMessageId(489); FRIEND_LIST_FOOTER = new SystemMessageId(490); ALLIANCE_INFO_HEAD = new SystemMessageId(491); ALLIANCE_NAME_S1 = new SystemMessageId(492); CONNECTION_S1_TOTAL_S2 = new SystemMessageId(493); ALLIANCE_LEADER_S2_OF_S1 = new SystemMessageId(494); ALLIANCE_CLAN_TOTAL_S1 = new SystemMessageId(495); CLAN_INFO_HEAD = new SystemMessageId(496); CLAN_INFO_NAME_S1 = new SystemMessageId(497); CLAN_INFO_LEADER_S1 = new SystemMessageId(498); CLAN_INFO_LEVEL_S1 = new SystemMessageId(499); CLAN_INFO_SEPARATOR = new SystemMessageId(500); CLAN_INFO_FOOT = new SystemMessageId(501); ALREADY_JOINED_ALLIANCE = new SystemMessageId(502); FRIEND_S1_HAS_LOGGED_IN = new SystemMessageId(503); ONLY_CLAN_LEADER_CREATE_ALLIANCE = new SystemMessageId(504); CANT_CREATE_ALLIANCE_10_DAYS_DISOLUTION = new SystemMessageId(505); INCORRECT_ALLIANCE_NAME = new SystemMessageId(506); INCORRECT_ALLIANCE_NAME_LENGTH = new SystemMessageId(507); ALLIANCE_ALREADY_EXISTS = new SystemMessageId(508); CANT_ACCEPT_ALLY_ENEMY_FOR_SIEGE = new SystemMessageId(509); YOU_INVITED_FOR_ALLIANCE = new SystemMessageId(510); SELECT_USER_TO_INVITE = new SystemMessageId(511); DO_YOU_WISH_TO_WITHDRW = new SystemMessageId(512); ENTER_NAME_CLAN_TO_EXPEL = new SystemMessageId(513); DO_YOU_WISH_TO_DISOLVE = new SystemMessageId(514); SI_INVITED_YOU_AS_FRIEND = new SystemMessageId(516); YOU_ACCEPTED_ALLIANCE = new SystemMessageId(517); FAILED_TO_INVITE_CLAN_IN_ALLIANCE = new SystemMessageId(518); YOU_HAVE_WITHDRAWN_FROM_ALLIANCE = new SystemMessageId(519); YOU_HAVE_FAILED_TO_WITHDRAWN_FROM_ALLIANCE = new SystemMessageId(520); YOU_HAVE_EXPELED_A_CLAN = new SystemMessageId(521); FAILED_TO_EXPELED_A_CLAN = new SystemMessageId(522); ALLIANCE_DISOLVED = new SystemMessageId(523); FAILED_TO_DISOLVE_ALLIANCE = new SystemMessageId(524); YOU_HAVE_SUCCEEDED_INVITING_FRIEND = new SystemMessageId(525); FAILED_TO_INVITE_A_FRIEND = new SystemMessageId(526); S2_ALLIANCE_LEADER_OF_S1_REQUESTED_ALLIANCE = new SystemMessageId(527); SPIRITSHOTS_GRADE_MISMATCH = new SystemMessageId(530); NOT_ENOUGH_SPIRITSHOTS = new SystemMessageId(531); CANNOT_USE_SPIRITSHOTS = new SystemMessageId(532); ENABLED_SPIRITSHOT = new SystemMessageId(533); DISABLED_SPIRITSHOT = new SystemMessageId(534); HOW_MUCH_ADENA_TRANSFER = new SystemMessageId(536); HOW_MUCH_TRANSFER = new SystemMessageId(537); SP_DECREASED_S1 = new SystemMessageId(538); EXP_DECREASED_BY_S1 = new SystemMessageId(539); CLAN_LEADERS_MAY_NOT_BE_DELETED = new SystemMessageId(540); CLAN_MEMBER_MAY_NOT_BE_DELETED = new SystemMessageId(541); THE_NPC_SERVER_IS_CURRENTLY_DOWN = new SystemMessageId(542); YOU_ALREADY_HAVE_A_PET = new SystemMessageId(543); ITEM_NOT_FOR_PETS = new SystemMessageId(544); YOUR_PET_CANNOT_CARRY_ANY_MORE_ITEMS = new SystemMessageId(545); UNABLE_TO_PLACE_ITEM_YOUR_PET_IS_TOO_ENCUMBERED = new SystemMessageId(546); SUMMON_A_PET = new SystemMessageId(547); NAMING_PETNAME_UP_TO_8CHARS = new SystemMessageId(548); TO_CREATE_AN_ALLY_YOU_CLAN_MUST_BE_LEVEL_5_OR_HIGHER = new SystemMessageId(549); YOU_MAY_NOT_CREATE_ALLY_WHILE_DISSOLVING = new SystemMessageId(550); CANNOT_RISE_LEVEL_WHILE_DISSOLUTION_IN_PROGRESS = new SystemMessageId(551); CANNOT_SET_CREST_WHILE_DISSOLUTION_IN_PROGRESS = new SystemMessageId(552); OPPOSING_CLAN_APPLIED_DISPERSION = new SystemMessageId(553); CANNOT_DISPERSE_THE_CLANS_IN_ALLY = new SystemMessageId(554); CANT_MOVE_TOO_ENCUMBERED = new SystemMessageId(555); CANT_MOVE_IN_THIS_STATE = new SystemMessageId(556); PET_SUMMONED_MAY_NOT_DESTROYED = new SystemMessageId(557); PET_SUMMONED_MAY_NOT_LET_GO = new SystemMessageId(558); PURCHASED_S2_FROM_S1 = new SystemMessageId(559); PURCHASED_S2_S3_FROM_S1 = new SystemMessageId(560); PURCHASED_S3_S2_S_FROM_S1 = new SystemMessageId(561); CRYSTALLIZE_LEVEL_TOO_LOW = new SystemMessageId(562); FAILED_DISABLE_TARGET = new SystemMessageId(563); FAILED_CHANGE_TARGET = new SystemMessageId(564); NOT_ENOUGH_LUCK = new SystemMessageId(565); CONFUSION_FAILED = new SystemMessageId(566); FEAR_FAILED = new SystemMessageId(567); CUBIC_SUMMONING_FAILED = new SystemMessageId(568); S1_INVITED_YOU_TO_PARTY_FINDERS_KEEPERS = new SystemMessageId(572); S1_INVITED_YOU_TO_PARTY_RANDOM = new SystemMessageId(573); PETS_ARE_NOT_AVAILABLE_AT_THIS_TIME = new SystemMessageId(574); HOW_MUCH_ADENA_TRANSFER_TO_PET = new SystemMessageId(575); HOW_MUCH_TRANSFER2 = new SystemMessageId(576); CANNOT_SUMMON_DURING_TRADE_SHOP = new SystemMessageId(577); YOU_CANNOT_SUMMON_IN_COMBAT = new SystemMessageId(578); PET_CANNOT_SENT_BACK_DURING_BATTLE = new SystemMessageId(579); SUMMON_ONLY_ONE = new SystemMessageId(580); NAMING_THERE_IS_A_SPACE = new SystemMessageId(581); NAMING_INAPPROPRIATE_CHARACTER_NAME = new SystemMessageId(582); NAMING_INCLUDES_FORBIDDEN_WORDS = new SystemMessageId(583); NAMING_ALREADY_IN_USE_BY_ANOTHER_PET = new SystemMessageId(584); DECIDE_ON_PRICE = new SystemMessageId(585); PET_NO_SHORTCUT = new SystemMessageId(586); PET_INVENTORY_FULL = new SystemMessageId(588); DEAD_PET_CANNOT_BE_RETURNED = new SystemMessageId(589); CANNOT_GIVE_ITEMS_TO_DEAD_PET = new SystemMessageId(590); NAMING_PETNAME_CONTAINS_INVALID_CHARS = new SystemMessageId(591); WISH_TO_DISMISS_PET = new SystemMessageId(592); STARVING_GRUMPY_AND_FED_UP_YOUR_PET_HAS_LEFT = new SystemMessageId(593); YOU_CANNOT_RESTORE_HUNGRY_PETS = new SystemMessageId(594); YOUR_PET_IS_VERY_HUNGRY = new SystemMessageId(595); YOUR_PET_ATE_A_LITTLE_BUT_IS_STILL_HUNGRY = new SystemMessageId(596); YOUR_PET_IS_VERY_HUNGRY_PLEASE_BE_CAREFUL = new SystemMessageId(597); NOT_CHAT_WHILE_INVISIBLE = new SystemMessageId(598); GM_NOTICE_CHAT_DISABLED = new SystemMessageId(599); CANNOT_EQUIP_PET_ITEM = new SystemMessageId(600); S1_PETITION_ON_WAITING_LIST = new SystemMessageId(601); PETITION_SYSTEM_CURRENT_UNAVAILABLE = new SystemMessageId(602); CANNOT_DISCARD_EXCHANGE_ITEM = new SystemMessageId(603); NOT_CALL_PET_FROM_THIS_LOCATION = new SystemMessageId(604); MAY_REGISTER_UP_TO_64_PEOPLE = new SystemMessageId(605); OTHER_PERSON_ALREADY_64_PEOPLE = new SystemMessageId(606); DO_NOT_HAVE_FURTHER_SKILLS_TO_LEARN_S1 = new SystemMessageId(607); S1_SWEEPED_UP_S3_S2 = new SystemMessageId(608); S1_SWEEPED_UP_S2 = new SystemMessageId(609); SKILL_REMOVED_DUE_LACK_HP = new SystemMessageId(610); CONFUSING_SUCCEEDED = new SystemMessageId(611); SPOIL_SUCCESS = new SystemMessageId(612); BLOCK_LIST_HEADER = new SystemMessageId(613); S1_S2 = new SystemMessageId(614); FAILED_TO_REGISTER_TO_IGNORE_LIST = new SystemMessageId(615); FAILED_TO_DELETE_CHARACTER = new SystemMessageId(616); S1_WAS_ADDED_TO_YOUR_IGNORE_LIST = new SystemMessageId(617); S1_WAS_REMOVED_FROM_YOUR_IGNORE_LIST = new SystemMessageId(618); S1_HAS_ADDED_YOU_TO_IGNORE_LIST = new SystemMessageId(619); S1_HAS_ADDED_YOU_TO_IGNORE_LIST2 = new SystemMessageId(620); CONNECTION_RESTRICTED_IP = new SystemMessageId(621); NO_WAR_DURING_ALLY_BATTLE = new SystemMessageId(622); OPPONENT_TOO_MUCH_ALLY_BATTLES1 = new SystemMessageId(623); S1_LEADER_NOT_CONNECTED = new SystemMessageId(624); ALLY_BATTLE_TRUCE_DENIED = new SystemMessageId(625); WAR_PROCLAMATION_HAS_BEEN_REFUSED = new SystemMessageId(626); YOU_REFUSED_CLAN_WAR_PROCLAMATION = new SystemMessageId(627); ALREADY_AT_WAR_WITH_S1_WAIT_5_DAYS = new SystemMessageId(628); OPPONENT_TOO_MUCH_ALLY_BATTLES2 = new SystemMessageId(629); WAR_WITH_CLAN_BEGUN = new SystemMessageId(630); WAR_WITH_CLAN_ENDED = new SystemMessageId(631); WON_WAR_OVER_CLAN = new SystemMessageId(632); SURRENDERED_TO_CLAN = new SystemMessageId(633); DEFEATED_BY_CLAN = new SystemMessageId(634); TIME_UP_WAR_OVER = new SystemMessageId(635); NOT_INVOLVED_IN_WAR = new SystemMessageId(636); ALLY_REGISTERED_SELF_TO_OPPONENT = new SystemMessageId(637); ALREADY_REQUESTED_SIEGE_BATTLE = new SystemMessageId(638); APPLICATION_DENIED_BECAUSE_ALREADY_SUBMITTED_A_REQUEST_FOR_ANOTHER_SIEGE_BATTLE = new SystemMessageId(639); ALREADY_ATTACKER_NOT_CANCEL = new SystemMessageId(642); ALREADY_DEFENDER_NOT_CANCEL = new SystemMessageId(643); NOT_REGISTERED_FOR_SIEGE = new SystemMessageId(644); ONLY_CLAN_LEVEL_4_ABOVE_MAY_SIEGE = new SystemMessageId(645); ATTACKER_SIDE_FULL = new SystemMessageId(648); DEFENDER_SIDE_FULL = new SystemMessageId(649); YOU_MAY_NOT_SUMMON_FROM_YOUR_CURRENT_LOCATION = new SystemMessageId(650); PLACE_CURRENT_LOCATION_DIRECTION = new SystemMessageId(651); TARGET_OF_SUMMON_WRONG = new SystemMessageId(652); YOU_DO_NOT_HAVE_AUTHORITY_TO_POSITION_MERCENARIES = new SystemMessageId(653); YOU_DO_NOT_HAVE_AUTHORITY_TO_CANCEL_MERCENARY_POSITIONING = new SystemMessageId(654); MERCENARIES_CANNOT_BE_POSITIONED_HERE = new SystemMessageId(655); THIS_MERCENARY_CANNOT_BE_POSITIONED_ANYMORE = new SystemMessageId(656); POSITIONING_CANNOT_BE_DONE_BECAUSE_DISTANCE_BETWEEN_MERCENARIES_TOO_SHORT = new SystemMessageId(657); THIS_IS_NOT_A_MERCENARY_OF_A_CASTLE_THAT_YOU_OWN_AND_SO_CANNOT_CANCEL_POSITIONING = new SystemMessageId(658); NOT_SIEGE_REGISTRATION_TIME1 = new SystemMessageId(659); NOT_SIEGE_REGISTRATION_TIME2 = new SystemMessageId(660); SPOIL_CANNOT_USE = new SystemMessageId(661); THE_PLAYER_IS_REJECTING_FRIEND_INVITATIONS = new SystemMessageId(662); CHOOSE_PERSON_TO_RECEIVE = new SystemMessageId(664); APPLYING_ALLIANCE_WAR = new SystemMessageId(665); REQUEST_FOR_CEASEFIRE = new SystemMessageId(666); REGISTERING_ON_ATTACKING_SIDE = new SystemMessageId(667); REGISTERING_ON_DEFENDING_SIDE = new SystemMessageId(668); CANCELING_REGISTRATION = new SystemMessageId(669); REFUSING_REGISTRATION = new SystemMessageId(670); AGREEING_REGISTRATION = new SystemMessageId(671); S1_DISAPPEARED_ADENA = new SystemMessageId(672); AUCTION_ONLY_CLAN_LEVEL_2_HIGHER = new SystemMessageId(673); NOT_SEVEN_DAYS_SINCE_CANCELING_AUCTION = new SystemMessageId(674); NO_CLAN_HALLS_UP_FOR_AUCTION = new SystemMessageId(675); ALREADY_SUBMITTED_BID = new SystemMessageId(676); BID_PRICE_MUST_BE_HIGHER = new SystemMessageId(677); SUBMITTED_A_BID = new SystemMessageId(678); CANCELED_BID = new SystemMessageId(679); CANNOT_PARTICIPATE_IN_AUCTION = new SystemMessageId(680); SWEEP_NOT_ALLOWED = new SystemMessageId(683); CANNOT_POSITION_MERCS_DURING_SIEGE = new SystemMessageId(684); CANNOT_DECLARE_WAR_ON_ALLY = new SystemMessageId(685); S1_DAMAGE_FROM_FIRE_MAGIC = new SystemMessageId(686); CANNOT_MOVE_FROZEN = new SystemMessageId(687); CLAN_THAT_OWNS_CASTLE_IS_AUTOMATICALLY_REGISTERED_DEFENDING = new SystemMessageId(688); CLAN_THAT_OWNS_CASTLE_CANNOT_PARTICIPATE_OTHER_SIEGE = new SystemMessageId(689); CANNOT_ATTACK_ALLIANCE_CASTLE = new SystemMessageId(690); S1_CLAN_ALREADY_MEMBER_OF_S2_ALLIANCE = new SystemMessageId(691); OTHER_PARTY_IS_FROZEN = new SystemMessageId(692); PACKAGE_IN_ANOTHER_WAREHOUSE = new SystemMessageId(693); NO_PACKAGES_ARRIVED = new SystemMessageId(694); NAMING_YOU_CANNOT_SET_NAME_OF_THE_PET = new SystemMessageId(695); ITEM_ENCHANT_VALUE_STRANGE = new SystemMessageId(697); PRICE_DIFFERENT_FROM_SALES_LIST = new SystemMessageId(698); CURRENTLY_NOT_PURCHASING = new SystemMessageId(699); THE_PURCHASE_IS_COMPLETE = new SystemMessageId(700); NOT_ENOUGH_REQUIRED_ITEMS = new SystemMessageId(701); NO_GM_PROVIDING_SERVICE_NOW = new SystemMessageId(702); GM_LIST = new SystemMessageId(703); GM_S1 = new SystemMessageId(704); CANNOT_EXCLUDE_SELF = new SystemMessageId(705); ONLY_64_NAMES_ON_EXCLUDE_LIST = new SystemMessageId(706); NO_PORT_THAT_IS_IN_SIGE = new SystemMessageId(707); YOU_DO_NOT_HAVE_THE_RIGHT_TO_USE_CASTLE_WAREHOUSE = new SystemMessageId(708); YOU_DO_NOT_HAVE_THE_RIGHT_TO_USE_CLAN_WAREHOUSE = new SystemMessageId(709); ONLY_LEVEL_1_CLAN_OR_HIGHER_CAN_USE_WAREHOUSE = new SystemMessageId(710); SIEGE_OF_S1_HAS_STARTED = new SystemMessageId(711); SIEGE_OF_S1_HAS_ENDED = new SystemMessageId(712); S1_S2_S3_D = new SystemMessageId(713); A_TRAP_DEVICE_HAS_BEEN_TRIPPED = new SystemMessageId(714); A_TRAP_DEVICE_HAS_BEEN_STOPPED = new SystemMessageId(715); NO_RESURRECTION_WITHOUT_BASE_CAMP = new SystemMessageId(716); TOWER_DESTROYED_NO_RESURRECTION = new SystemMessageId(717); GATES_NOT_OPENED_CLOSED_DURING_SIEGE = new SystemMessageId(718); ITEM_MIXING_FAILED = new SystemMessageId(719); THE_PURCHASE_PRICE_IS_HIGHER_THAN_MONEY = new SystemMessageId(720); NO_ALLY_CREATION_WHILE_SIEGE = new SystemMessageId(721); CANNOT_DISSOLVE_ALLY_WHILE_IN_SIEGE = new SystemMessageId(722); OPPOSING_CLAN_IS_PARTICIPATING_IN_SIEGE = new SystemMessageId(723); CANNOT_LEAVE_WHILE_SIEGE = new SystemMessageId(724); CANNOT_DISMISS_WHILE_SIEGE = new SystemMessageId(725); FROZEN_CONDITION_STARTED = new SystemMessageId(726); FROZEN_CONDITION_REMOVED = new SystemMessageId(727); CANNOT_APPLY_DISSOLUTION_AGAIN = new SystemMessageId(728); ITEM_NOT_DISCARDED = new SystemMessageId(729); SUBMITTED_YOU_S1_TH_PETITION_S2_LEFT = new SystemMessageId(730); PETITION_S1_RECEIVED_CODE_IS_S2 = new SystemMessageId(731); S1_RECEIVED_CONSULTATION_REQUEST = new SystemMessageId(732); WE_HAVE_RECEIVED_S1_PETITIONS_TODAY = new SystemMessageId(733); PETITION_FAILED_S1_ALREADY_SUBMITTED = new SystemMessageId(734); PETITION_FAILED_FOR_S1_ERROR_NUMBER_S2 = new SystemMessageId(735); PETITION_CANCELED_SUBMIT_S1_MORE_TODAY = new SystemMessageId(736); CANCELED_PETITION_ON_S1 = new SystemMessageId(737); PETITION_NOT_SUBMITTED = new SystemMessageId(738); PETITION_CANCEL_FAILED_FOR_S1_ERROR_NUMBER_S2 = new SystemMessageId(739); S1_PARTICIPATE_PETITION = new SystemMessageId(740); FAILED_ADDING_S1_TO_PETITION = new SystemMessageId(741); PETITION_ADDING_S1_FAILED_ERROR_NUMBER_S2 = new SystemMessageId(742); S1_LEFT_PETITION_CHAT = new SystemMessageId(743); PETITION_REMOVING_S1_FAILED_ERROR_NUMBER_S2 = new SystemMessageId(744); YOU_ARE_NOT_IN_PETITION_CHAT = new SystemMessageId(745); CURRENTLY_NO_PETITION = new SystemMessageId(746); DIST_TOO_FAR_CASTING_STOPPED = new SystemMessageId(748); EFFECT_S1_DISAPPEARED = new SystemMessageId(749); NO_MORE_SKILLS_TO_LEARN = new SystemMessageId(750); CANNOT_INVITE_CONFLICT_CLAN = new SystemMessageId(751); CANNOT_USE_NAME = new SystemMessageId(752); NO_MERCS_HERE = new SystemMessageId(753); S1_HOURS_S2_MINUTES_LEFT_THIS_WEEK = new SystemMessageId(754); S1_MINUTES_LEFT_THIS_WEEK = new SystemMessageId(755); WEEKS_USAGE_TIME_FINISHED = new SystemMessageId(756); S1_HOURS_S2_MINUTES_LEFT_IN_TIME = new SystemMessageId(757); S1_HOURS_S2_MINUTES_LEFT_THIS_WEEKS_PLAY_TIME = new SystemMessageId(758); S1_MINUTES_LEFT_THIS_WEEKS_PLAY_TIME = new SystemMessageId(759); S1_MUST_WAIT_BEFORE_JOINING_ANOTHER_CLAN = new SystemMessageId(760); S1_CANT_ENTER_ALLIANCE_WITHIN_1_DAY = new SystemMessageId(761); S1_ROLLED_S2_S3_EYE_CAME_OUT = new SystemMessageId(762); FAILED_SENDING_PACKAGE_TOO_FAR = new SystemMessageId(763); PLAYING_FOR_LONG_TIME = new SystemMessageId(764); HACKING_TOOL = new SystemMessageId(769); PLAY_TIME_NO_LONGER_ACCUMULATING = new SystemMessageId(774); PLAY_TIME_EXPENDED = new SystemMessageId(775); CLANHALL_AWARDED_TO_CLAN_S1 = new SystemMessageId(776); CLANHALL_NOT_SOLD = new SystemMessageId(777); NO_LOGOUT_HERE = new SystemMessageId(778); NO_RESTART_HERE = new SystemMessageId(779); ONLY_VIEW_SIEGE = new SystemMessageId(780); OBSERVERS_CANNOT_PARTICIPATE = new SystemMessageId(781); NO_OBSERVE_WITH_PET = new SystemMessageId(782); LOTTERY_TICKET_SALES_TEMP_SUSPENDED = new SystemMessageId(783); NO_LOTTERY_TICKETS_AVAILABLE = new SystemMessageId(784); LOTTERY_S1_RESULT_NOT_PUBLISHED = new SystemMessageId(785); INCORRECT_SYNTAX = new SystemMessageId(786); CLANHALL_SIEGE_TRYOUTS_FINISHED = new SystemMessageId(787); CLANHALL_SIEGE_FINALS_FINISHED = new SystemMessageId(788); CLANHALL_SIEGE_TRYOUTS_BEGUN = new SystemMessageId(789); CLANHALL_SIEGE_FINALS_BEGUN = new SystemMessageId(790); FINAL_MATCH_BEGIN = new SystemMessageId(791); CLANHALL_SIEGE_ENDED = new SystemMessageId(792); CLANHALL_SIEGE_BEGUN = new SystemMessageId(793); YOU_ARE_NOT_AUTHORIZED_TO_DO_THAT = new SystemMessageId(794); ONLY_LEADERS_CAN_SET_RIGHTS = new SystemMessageId(795); REMAINING_OBSERVATION_TIME = new SystemMessageId(796); YOU_MAY_CREATE_UP_TO_24_MACROS = new SystemMessageId(797); ITEM_REGISTRATION_IRREVERSIBLE = new SystemMessageId(798); OBSERVATION_TIME_EXPIRED = new SystemMessageId(799); REGISTRATION_PERIOD_OVER = new SystemMessageId(800); REGISTRATION_CLOSED = new SystemMessageId(801); PETITION_NOT_ACCEPTED_NOW = new SystemMessageId(802); PETITION_NOT_SPECIFIED = new SystemMessageId(803); SELECT_TYPE = new SystemMessageId(804); PETITION_NOT_ACCEPTED_SUBMIT_AT_S1 = new SystemMessageId(805); TRY_UNSTUCK_WHEN_TRAPPED = new SystemMessageId(806); STUCK_PREPARE_FOR_TRANSPORT = new SystemMessageId(807); STUCK_SUBMIT_PETITION = new SystemMessageId(808); STUCK_TRANSPORT_IN_FIVE_MINUTES = new SystemMessageId(809); INVALID_MACRO = new SystemMessageId(810); WILL_BE_MOVED = new SystemMessageId(811); TRAP_DID_S1_DAMAGE = new SystemMessageId(812); POISONED_BY_TRAP = new SystemMessageId(813); SLOWED_BY_TRAP = new SystemMessageId(814); TRYOUTS_ABOUT_TO_BEGIN = new SystemMessageId(815); MONSRACE_TICKETS_AVAILABLE_FOR_S1_RACE = new SystemMessageId(816); MONSRACE_TICKETS_NOW_AVAILABLE_FOR_S1_RACE = new SystemMessageId(817); MONSRACE_TICKETS_STOP_IN_S1_MINUTES = new SystemMessageId(818); MONSRACE_S1_TICKET_SALES_CLOSED = new SystemMessageId(819); MONSRACE_S2_BEGINS_IN_S1_MINUTES = new SystemMessageId(820); MONSRACE_S1_BEGINS_IN_30_SECONDS = new SystemMessageId(821); MONSRACE_S1_COUNTDOWN_IN_FIVE_SECONDS = new SystemMessageId(822); MONSRACE_BEGINS_IN_S1_SECONDS = new SystemMessageId(823); MONSRACE_RACE_START = new SystemMessageId(824); MONSRACE_S1_RACE_END = new SystemMessageId(825); MONSRACE_FIRST_PLACE_S1_SECOND_S2 = new SystemMessageId(826); YOU_MAY_NOT_IMPOSE_A_BLOCK_ON_GM = new SystemMessageId(827); WISH_TO_DELETE_S1_MACRO = new SystemMessageId(828); YOU_CANNOT_RECOMMEND_YOURSELF = new SystemMessageId(829); YOU_HAVE_RECOMMENDED_S1_YOU_HAVE_S2_RECOMMENDATIONS_LEFT = new SystemMessageId(830); YOU_HAVE_BEEN_RECOMMENDED_BY_S1 = new SystemMessageId(831); THAT_CHARACTER_IS_RECOMMENDED = new SystemMessageId(832); NO_MORE_RECOMMENDATIONS_TO_HAVE = new SystemMessageId(833); S1_ROLLED_S2 = new SystemMessageId(834); YOU_MAY_NOT_THROW_THE_DICE_AT_THIS_TIME_TRY_AGAIN_LATER = new SystemMessageId(835); YOU_HAVE_EXCEEDED_YOUR_INVENTORY_VOLUME_LIMIT_AND_CANNOT_TAKE_THIS_ITEM = new SystemMessageId(836); MACRO_DESCRIPTION_MAX_32_CHARS = new SystemMessageId(837); ENTER_THE_MACRO_NAME = new SystemMessageId(838); MACRO_NAME_ALREADY_USED = new SystemMessageId(839); RECIPE_ALREADY_REGISTERED = new SystemMessageId(840); NO_FUTHER_RECIPES_CAN_BE_ADDED = new SystemMessageId(841); NOT_AUTHORIZED_REGISTER_RECIPE = new SystemMessageId(842); SIEGE_OF_S1_FINISHED = new SystemMessageId(843); SIEGE_OF_S1_BEGUN = new SystemMessageId(844); DEADLINE_FOR_SIEGE_S1_PASSED = new SystemMessageId(845); SIEGE_OF_S1_HAS_BEEN_CANCELED_DUE_TO_LACK_OF_INTEREST = new SystemMessageId(846); CLAN_OWNING_CLANHALL_MAY_NOT_SIEGE_CLANHALL = new SystemMessageId(847); S1_HAS_BEEN_DELETED = new SystemMessageId(848); S1_NOT_FOUND = new SystemMessageId(849); S1_ALREADY_EXISTS2 = new SystemMessageId(850); S1_ADDED = new SystemMessageId(851); RECIPE_INCORRECT = new SystemMessageId(852); CANT_ALTER_RECIPEBOOK_WHILE_CRAFTING = new SystemMessageId(853); MISSING_S2_S1_TO_CREATE = new SystemMessageId(854); S1_CLAN_DEFEATED_S2 = new SystemMessageId(855); SIEGE_S1_DRAW = new SystemMessageId(856); S1_CLAN_WON_MATCH_S2 = new SystemMessageId(857); MATCH_OF_S1_DRAW = new SystemMessageId(858); PLEASE_REGISTER_RECIPE = new SystemMessageId(859); HEADQUARTERS_TOO_CLOSE = new SystemMessageId(860); TOO_MANY_MEMOS = new SystemMessageId(861); ODDS_NOT_POSTED = new SystemMessageId(862); FEEL_ENERGY_FIRE = new SystemMessageId(863); FEEL_ENERGY_WATER = new SystemMessageId(864); FEEL_ENERGY_WIND = new SystemMessageId(865); NO_LONGER_ENERGY = new SystemMessageId(866); ENERGY_DEPLETED = new SystemMessageId(867); ENERGY_FIRE_DELIVERED = new SystemMessageId(868); ENERGY_WATER_DELIVERED = new SystemMessageId(869); ENERGY_WIND_DELIVERED = new SystemMessageId(870); THE_SEED_HAS_BEEN_SOWN = new SystemMessageId(871); THIS_SEED_MAY_NOT_BE_SOWN_HERE = new SystemMessageId(872); CHARACTER_DOES_NOT_EXIST = new SystemMessageId(873); WAREHOUSE_CAPACITY_EXCEEDED = new SystemMessageId(874); CARGO_CANCELED = new SystemMessageId(875); CARGO_NOT_DELIVERED = new SystemMessageId(876); SYMBOL_ADDED = new SystemMessageId(877); SYMBOL_DELETED = new SystemMessageId(878); THE_MANOR_SYSTEM_IS_CURRENTLY_UNDER_MAINTENANCE = new SystemMessageId(879); THE_TRANSACTION_IS_COMPLETE = new SystemMessageId(880); THERE_IS_A_DISCREPANCY_ON_THE_INVOICE = new SystemMessageId(881); THE_SEED_QUANTITY_IS_INCORRECT = new SystemMessageId(882); THE_SEED_INFORMATION_IS_INCORRECT = new SystemMessageId(883); THE_MANOR_INFORMATION_HAS_BEEN_UPDATED = new SystemMessageId(884); THE_NUMBER_OF_CROPS_IS_INCORRECT = new SystemMessageId(885); THE_CROPS_ARE_PRICED_INCORRECTLY = new SystemMessageId(886); THE_TYPE_IS_INCORRECT = new SystemMessageId(887); NO_CROPS_CAN_BE_PURCHASED_AT_THIS_TIME = new SystemMessageId(888); THE_SEED_WAS_SUCCESSFULLY_SOWN = new SystemMessageId(889); THE_SEED_WAS_NOT_SOWN = new SystemMessageId(890); YOU_ARE_NOT_AUTHORIZED_TO_HARVEST = new SystemMessageId(891); THE_HARVEST_HAS_FAILED = new SystemMessageId(892); THE_HARVEST_FAILED_BECAUSE_THE_SEED_WAS_NOT_SOWN = new SystemMessageId(893); UP_TO_S1_RECIPES_CAN_REGISTER = new SystemMessageId(894); NO_RECIPES_REGISTERED = new SystemMessageId(895); FERRY_AT_GLUDIN = new SystemMessageId(896); FERRY_LEAVE_TALKING = new SystemMessageId(897); ONLY_LEVEL_SUP_10_CAN_RECOMMEND = new SystemMessageId(898); CANT_DRAW_SYMBOL = new SystemMessageId(899); SYMBOLS_FULL = new SystemMessageId(900); SYMBOL_NOT_FOUND = new SystemMessageId(901); NUMBER_INCORRECT = new SystemMessageId(902); NO_PETITION_WHILE_FROZEN = new SystemMessageId(903); NO_DISCARD_WHILE_PRIVATE_STORE = new SystemMessageId(904); HUMAN_SCORE_S1 = new SystemMessageId(905); ELVES_SCORE_S1 = new SystemMessageId(906); DARK_ELVES_SCORE_S1 = new SystemMessageId(907); ORCS_SCORE_S1 = new SystemMessageId(908); DWARVEN_SCORE_S1 = new SystemMessageId(909); LOC_TI_S1_S2_S3 = new SystemMessageId(910); LOC_GLUDIN_S1_S2_S3 = new SystemMessageId(911); LOC_GLUDIO_S1_S2_S3 = new SystemMessageId(912); LOC_NEUTRAL_ZONE_S1_S2_S3 = new SystemMessageId(913); LOC_ELVEN_S1_S2_S3 = new SystemMessageId(914); LOC_DARK_ELVEN_S1_S2_S3 = new SystemMessageId(915); LOC_DION_S1_S2_S3 = new SystemMessageId(916); LOC_FLORAN_S1_S2_S3 = new SystemMessageId(917); LOC_GIRAN_S1_S2_S3 = new SystemMessageId(918); LOC_GIRAN_HARBOR_S1_S2_S3 = new SystemMessageId(919); LOC_ORC_S1_S2_S3 = new SystemMessageId(920); LOC_DWARVEN_S1_S2_S3 = new SystemMessageId(921); LOC_OREN_S1_S2_S3 = new SystemMessageId(922); LOC_HUNTER_S1_S2_S3 = new SystemMessageId(923); LOC_ADEN_S1_S2_S3 = new SystemMessageId(924); LOC_COLISEUM_S1_S2_S3 = new SystemMessageId(925); LOC_HEINE_S1_S2_S3 = new SystemMessageId(926); TIME_S1_S2_IN_THE_DAY = new SystemMessageId(927); TIME_S1_S2_IN_THE_NIGHT = new SystemMessageId(928); NO_COMPENSATION_FOR_FARM_PRODUCTS = new SystemMessageId(929); NO_LOTTERY_TICKETS_CURRENT_SOLD = new SystemMessageId(930); LOTTERY_WINNERS_NOT_ANNOUNCED_YET = new SystemMessageId(931); NO_ALLCHAT_WHILE_OBSERVING = new SystemMessageId(932); THE_SEED_PRICING_GREATLY_DIFFERS_FROM_STANDARD_SEED_PRICES = new SystemMessageId(933); A_DELETED_RECIPE = new SystemMessageId(934); THE_AMOUNT_IS_NOT_SUFFICIENT_AND_SO_THE_MANOR_IS_NOT_IN_OPERATION = new SystemMessageId(935); USE_S1_ = new SystemMessageId(936); PREPARING_PRIVATE_WORKSHOP = new SystemMessageId(937); CB_OFFLINE = new SystemMessageId(938); NO_EXCHANGE_WHILE_BLOCKING = new SystemMessageId(939); S1_BLOCKED_EVERYTHING = new SystemMessageId(940); RESTART_AT_TI = new SystemMessageId(941); RESTART_AT_GLUDIN = new SystemMessageId(942); RESTART_AT_GLUDIO = new SystemMessageId(943); RESTART_AT_NEUTRAL_ZONE = new SystemMessageId(944); RESTART_AT_ELFEN_VILLAGE = new SystemMessageId(945); RESTART_AT_DARKELF_VILLAGE = new SystemMessageId(946); RESTART_AT_DION = new SystemMessageId(947); RESTART_AT_FLORAN = new SystemMessageId(948); RESTART_AT_GIRAN = new SystemMessageId(949); RESTART_AT_GIRAN_HARBOR = new SystemMessageId(950); RESTART_AT_ORC_VILLAGE = new SystemMessageId(951); RESTART_AT_DWARFEN_VILLAGE = new SystemMessageId(952); RESTART_AT_OREN = new SystemMessageId(953); RESTART_AT_HUNTERS_VILLAGE = new SystemMessageId(954); RESTART_AT_ADEN = new SystemMessageId(955); RESTART_AT_COLISEUM = new SystemMessageId(956); RESTART_AT_HEINE = new SystemMessageId(957); ITEMS_CANNOT_BE_DISCARDED_OR_DESTROYED_WHILE_OPERATING_PRIVATE_STORE_OR_WORKSHOP = new SystemMessageId(958); S1_S2_MANUFACTURED_SUCCESSFULLY = new SystemMessageId(959); S1_MANUFACTURE_FAILURE = new SystemMessageId(960); BLOCKING_ALL = new SystemMessageId(961); NOT_BLOCKING_ALL = new SystemMessageId(962); DETERMINE_MANUFACTURE_PRICE = new SystemMessageId(963); CHATBAN_FOR_1_MINUTE = new SystemMessageId(964); CHATBAN_REMOVED = new SystemMessageId(965); CHATTING_IS_CURRENTLY_PROHIBITED = new SystemMessageId(966); S1_PARTY_INVITE_RANDOM_INCLUDING_SPOIL = new SystemMessageId(967); S1_PARTY_INVITE_BY_TURN = new SystemMessageId(968); S1_PARTY_INVITE_BY_TURN_INCLUDING_SPOIL = new SystemMessageId(969); S2_MP_HAS_BEEN_DRAINED_BY_S1 = new SystemMessageId(970); PETITION_MAX_CHARS_255 = new SystemMessageId(971); PET_CANNOT_USE_ITEM = new SystemMessageId(972); INPUT_NO_MORE_YOU_HAVE = new SystemMessageId(973); SOUL_CRYSTAL_ABSORBING_SUCCEEDED = new SystemMessageId(974); SOUL_CRYSTAL_ABSORBING_FAILED = new SystemMessageId(975); SOUL_CRYSTAL_BROKE = new SystemMessageId(976); SOUL_CRYSTAL_ABSORBING_FAILED_RESONATION = new SystemMessageId(977); SOUL_CRYSTAL_ABSORBING_REFUSED = new SystemMessageId(978); FERRY_ARRIVED_AT_TALKING = new SystemMessageId(979); FERRY_LEAVE_FOR_GLUDIN_AFTER_10_MINUTES = new SystemMessageId(980); FERRY_LEAVE_FOR_GLUDIN_IN_5_MINUTES = new SystemMessageId(981); FERRY_LEAVE_FOR_GLUDIN_IN_1_MINUTE = new SystemMessageId(982); MAKE_HASTE_GET_ON_BOAT = new SystemMessageId(983); FERRY_LEAVE_SOON_FOR_GLUDIN = new SystemMessageId(984); FERRY_LEAVING_FOR_GLUDIN = new SystemMessageId(985); FERRY_ARRIVED_AT_GLUDIN = new SystemMessageId(986); FERRY_LEAVE_FOR_TALKING_AFTER_10_MINUTES = new SystemMessageId(987); FERRY_LEAVE_FOR_TALKING_IN_5_MINUTES = new SystemMessageId(988); FERRY_LEAVE_FOR_TALKING_IN_1_MINUTE = new SystemMessageId(989); FERRY_LEAVE_SOON_FOR_TALKING = new SystemMessageId(990); FERRY_LEAVING_FOR_TALKING = new SystemMessageId(991); FERRY_ARRIVED_AT_GIRAN = new SystemMessageId(992); FERRY_LEAVE_FOR_GIRAN_AFTER_10_MINUTES = new SystemMessageId(993); FERRY_LEAVE_FOR_GIRAN_IN_5_MINUTES = new SystemMessageId(994); FERRY_LEAVE_FOR_GIRAN_IN_1_MINUTE = new SystemMessageId(995); FERRY_LEAVE_SOON_FOR_GIRAN = new SystemMessageId(996); FERRY_LEAVING_FOR_GIRAN = new SystemMessageId(997); INNADRIL_BOAT_ANCHOR_10_MINUTES = new SystemMessageId(998); INNADRIL_BOAT_LEAVE_IN_5_MINUTES = new SystemMessageId(999); INNADRIL_BOAT_LEAVE_IN_1_MINUTE = new SystemMessageId(1000); INNADRIL_BOAT_LEAVE_SOON = new SystemMessageId(1001); INNADRIL_BOAT_LEAVING = new SystemMessageId(1002); CANNOT_POSSES_MONS_TICKET = new SystemMessageId(1003); REGISTERED_FOR_CLANHALL = new SystemMessageId(1004); NOT_ENOUGH_ADENA_IN_CWH = new SystemMessageId(1005); BID_IN_CLANHALL_AUCTION = new SystemMessageId(1006); PRELIMINARY_REGISTRATION_OF_S1_FINISHED = new SystemMessageId(1007); HUNGRY_STRIDER_NOT_MOUNT = new SystemMessageId(1008); STRIDER_CANT_BE_RIDDEN_WHILE_DEAD = new SystemMessageId(1009); DEAD_STRIDER_CANT_BE_RIDDEN = new SystemMessageId(1010); STRIDER_IN_BATLLE_CANT_BE_RIDDEN = new SystemMessageId(1011); STRIDER_CANT_BE_RIDDEN_WHILE_IN_BATTLE = new SystemMessageId(1012); STRIDER_CAN_BE_RIDDEN_ONLY_WHILE_STANDING = new SystemMessageId(1013); PET_EARNED_S1_EXP = new SystemMessageId(1014); PET_HIT_FOR_S1_DAMAGE = new SystemMessageId(1015); PET_RECEIVED_S2_DAMAGE_BY_S1 = new SystemMessageId(1016); CRITICAL_HIT_BY_PET = new SystemMessageId(1017); PET_USES_S1 = new SystemMessageId(1018); PET_USES_S1_ = new SystemMessageId(1019); PET_PICKED_S1 = new SystemMessageId(1020); PET_PICKED_S2_S1_S = new SystemMessageId(1021); PET_PICKED_S1_S2 = new SystemMessageId(1022); PET_PICKED_S1_ADENA = new SystemMessageId(1023); PET_PUT_ON_S1 = new SystemMessageId(1024); PET_TOOK_OFF_S1 = new SystemMessageId(1025); SUMMON_GAVE_DAMAGE_S1 = new SystemMessageId(1026); SUMMON_RECEIVED_DAMAGE_S2_BY_S1 = new SystemMessageId(1027); CRITICAL_HIT_BY_SUMMONED_MOB = new SystemMessageId(1028); SUMMONED_MOB_USES_S1 = new SystemMessageId(1029); PARTY_INFORMATION = new SystemMessageId(1030); LOOTING_FINDERS_KEEPERS = new SystemMessageId(1031); LOOTING_RANDOM = new SystemMessageId(1032); LOOTING_RANDOM_INCLUDE_SPOIL = new SystemMessageId(1033); LOOTING_BY_TURN = new SystemMessageId(1034); LOOTING_BY_TURN_INCLUDE_SPOIL = new SystemMessageId(1035); YOU_HAVE_EXCEEDED_QUANTITY_THAT_CAN_BE_INPUTTED = new SystemMessageId(1036); S1_MANUFACTURED_S2 = new SystemMessageId(1037); S1_MANUFACTURED_S3_S2_S = new SystemMessageId(1038); ONLY_CLAN_LEADER_CAN_RETRIEVE_ITEMS_FROM_CLAN_WAREHOUSE = new SystemMessageId(1039); ITEMS_SENT_BY_FREIGHT_PICKED_UP_FROM_ANYWHERE = new SystemMessageId(1040); THE_NEXT_SEED_PURCHASE_PRICE_IS_S1_ADENA = new SystemMessageId(1041); THE_NEXT_FARM_GOODS_PURCHASE_PRICE_IS_S1_ADENA = new SystemMessageId(1042); NO_UNSTUCK_PLEASE_SEND_PETITION = new SystemMessageId(1043); MONSRACE_NO_PAYOUT_INFO = new SystemMessageId(1044); MONSRACE_TICKETS_NOT_AVAILABLE = new SystemMessageId(1046); NOT_SUCCEED_PRODUCING_S1 = new SystemMessageId(1047); NO_WHISPER_WHEN_BLOCKING = new SystemMessageId(1048); NO_PARTY_WHEN_BLOCKING = new SystemMessageId(1049); NO_CB_IN_MY_CLAN = new SystemMessageId(1050); PAYMENT_FOR_YOUR_CLAN_HALL_HAS_NOT_BEEN_MADE_PLEASE_MAKE_PAYMENT_TO_YOUR_CLAN_WAREHOUSE_BY_S1_TOMORROW = new SystemMessageId(1051); THE_CLAN_HALL_FEE_IS_ONE_WEEK_OVERDUE_THEREFORE_THE_CLAN_HALL_OWNERSHIP_HAS_BEEN_REVOKED = new SystemMessageId(1052); CANNOT_BE_RESURRECTED_DURING_SIEGE = new SystemMessageId(1053); ENTERED_MYSTICAL_LAND = new SystemMessageId(1054); EXITED_MYSTICAL_LAND = new SystemMessageId(1055); VAULT_CAPACITY_EXCEEDED = new SystemMessageId(1056); RELAX_SERVER_ONLY = new SystemMessageId(1057); THE_SALES_PRICE_FOR_SEEDS_IS_S1_ADENA = new SystemMessageId(1058); THE_REMAINING_PURCHASING_IS_S1_ADENA = new SystemMessageId(1059); THE_REMAINDER_AFTER_SELLING_THE_SEEDS_IS_S1 = new SystemMessageId(1060); CANT_REGISTER_NO_ABILITY_TO_CRAFT = new SystemMessageId(1061); WRITING_SOMETHING_NEW_POSSIBLE_AFTER_LEVEL_10 = new SystemMessageId(1062); PETITION_UNAVAILABLE = new SystemMessageId(1063); EQUIPMENT_S1_S2_REMOVED = new SystemMessageId(1064); CANNOT_TRADE_DISCARD_DROP_ITEM_WHILE_IN_SHOPMODE = new SystemMessageId(1065); S1_HP_RESTORED = new SystemMessageId(1066); S2_HP_RESTORED_BY_S1 = new SystemMessageId(1067); S1_MP_RESTORED = new SystemMessageId(1068); S2_MP_RESTORED_BY_S1 = new SystemMessageId(1069); NO_READ_PERMISSION = new SystemMessageId(1070); NO_WRITE_PERMISSION = new SystemMessageId(1071); OBTAINED_TICKET_FOR_MONS_RACE_S1_SINGLE = new SystemMessageId(1072); OBTAINED_TICKET_FOR_MONS_RACE_S1_SINGLE_ = new SystemMessageId(1073); NOT_MEET_AGE_REQUIREMENT_FOR_MONS_RACE = new SystemMessageId(1074); BID_AMOUNT_HIGHER_THAN_PREVIOUS_BID = new SystemMessageId(1075); GAME_CANNOT_TERMINATE_NOW = new SystemMessageId(1076); GG_EXECUTION_ERROR = new SystemMessageId(1077); DONT_SPAM = new SystemMessageId(1078); TARGET_IS_CHAT_BANNED = new SystemMessageId(1079); FACELIFT_POTION_TYPE_A = new SystemMessageId(1080); HAIRDYE_POTION_TYPE_A = new SystemMessageId(1081); HAIRSTYLE_POTION_TYPE_A = new SystemMessageId(1082); FACELIFT_POTION_TYPE_A_APPLIED = new SystemMessageId(1083); HAIRDYE_POTION_TYPE_A_APPLIED = new SystemMessageId(1084); HAIRSTYLE_POTION_TYPE_A_USED = new SystemMessageId(1085); FACE_APPEARANCE_CHANGED = new SystemMessageId(1086); HAIR_COLOR_CHANGED = new SystemMessageId(1087); HAIR_STYLE_CHANGED = new SystemMessageId(1088); S1_OBTAINED_ANNIVERSARY_ITEM = new SystemMessageId(1089); FACELIFT_POTION_TYPE_B = new SystemMessageId(1090); FACELIFT_POTION_TYPE_C = new SystemMessageId(1091); HAIRDYE_POTION_TYPE_B = new SystemMessageId(1092); HAIRDYE_POTION_TYPE_C = new SystemMessageId(1093); HAIRDYE_POTION_TYPE_D = new SystemMessageId(1094); HAIRSTYLE_POTION_TYPE_B = new SystemMessageId(1095); HAIRSTYLE_POTION_TYPE_C = new SystemMessageId(1096); HAIRSTYLE_POTION_TYPE_D = new SystemMessageId(1097); HAIRSTYLE_POTION_TYPE_E = new SystemMessageId(1098); HAIRSTYLE_POTION_TYPE_F = new SystemMessageId(1099); HAIRSTYLE_POTION_TYPE_G = new SystemMessageId(1100); FACELIFT_POTION_TYPE_B_APPLIED = new SystemMessageId(1101); FACELIFT_POTION_TYPE_C_APPLIED = new SystemMessageId(1102); HAIRDYE_POTION_TYPE_B_APPLIED = new SystemMessageId(1103); HAIRDYE_POTION_TYPE_C_APPLIED = new SystemMessageId(1104); HAIRDYE_POTION_TYPE_D_APPLIED = new SystemMessageId(1105); HAIRSTYLE_POTION_TYPE_B_USED = new SystemMessageId(1106); HAIRSTYLE_POTION_TYPE_C_USED = new SystemMessageId(1107); HAIRSTYLE_POTION_TYPE_D_USED = new SystemMessageId(1108); HAIRSTYLE_POTION_TYPE_E_USED = new SystemMessageId(1109); HAIRSTYLE_POTION_TYPE_F_USED = new SystemMessageId(1110); HAIRSTYLE_POTION_TYPE_G_USED = new SystemMessageId(1111); AMOUNT_FOR_WINNER_S1_IS_S2_ADENA_WE_HAVE_S3_PRIZE_WINNER = new SystemMessageId(1112); AMOUNT_FOR_LOTTERY_S1_IS_S2_ADENA_NO_WINNER = new SystemMessageId(1113); CANT_PARTICIPATE_IN_SIEGE_WHILE_DISSOLUTION_IN_PROGRESS = new SystemMessageId(1114); INDIVIDUALS_NOT_SURRENDER_DURING_COMBAT = new SystemMessageId(1115); YOU_CANNOT_LEAVE_DURING_COMBAT = new SystemMessageId(1116); CLAN_MEMBER_CANNOT_BE_DISMISSED_DURING_COMBAT = new SystemMessageId(1117); INVENTORY_LESS_THAN_80_PERCENT = new SystemMessageId(1118); QUEST_CANCELED_INVENTORY_EXCEEDS_80_PERCENT = new SystemMessageId(1119); STILL_CLAN_MEMBER = new SystemMessageId(1120); NO_RIGHT_TO_VOTE = new SystemMessageId(1121); NO_CANDIDATE = new SystemMessageId(1122); WEIGHT_EXCEEDED_SKILL_UNAVAILABLE = new SystemMessageId(1123); NO_RECIPE_BOOK_WHILE_CASTING = new SystemMessageId(1124); CANNOT_CREATED_WHILE_ENGAGED_IN_TRADING = new SystemMessageId(1125); NO_NEGATIVE_NUMBER = new SystemMessageId(1126); REWARD_LESS_THAN_10_TIMES_STANDARD_PRICE = new SystemMessageId(1127); PRIVATE_STORE_NOT_WHILE_CASTING = new SystemMessageId(1128); NOT_ALLOWED_ON_BOAT = new SystemMessageId(1129); GIVEN_S1_DAMAGE_TO_YOUR_TARGET_AND_S2_DAMAGE_TO_SERVITOR = new SystemMessageId(1130); NIGHT_EFFECT_APPLIES = new SystemMessageId(1131); DAY_EFFECT_DISAPPEARS = new SystemMessageId(1132); HP_DECREASED_EFFECT_APPLIES = new SystemMessageId(1133); HP_INCREASED_EFFECT_DISAPPEARS = new SystemMessageId(1134); CANT_OPERATE_PRIVATE_STORE_DURING_COMBAT = new SystemMessageId(1135); ACCOUNT_NOT_ALLOWED_TO_CONNECT = new SystemMessageId(1136); S1_HARVESTED_S3_S2S = new SystemMessageId(1137); S1_HARVESTED_S2S = new SystemMessageId(1138); INVENTORY_LIMIT_MUST_NOT_BE_EXCEEDED = new SystemMessageId(1139); WOULD_YOU_LIKE_TO_OPEN_THE_GATE = new SystemMessageId(1140); WOULD_YOU_LIKE_TO_CLOSE_THE_GATE = new SystemMessageId(1141); CANNOT_SUMMON_S1_AGAIN = new SystemMessageId(1142); SERVITOR_DISAPPEARED_NOT_ENOUGH_ITEMS = new SystemMessageId(1143); NOBODY_IN_GAME_TO_CHAT = new SystemMessageId(1144); S2_CREATED_FOR_S1_FOR_S3_ADENA = new SystemMessageId(1145); S1_CREATED_S2_FOR_S3_ADENA = new SystemMessageId(1146); S2_S3_S_CREATED_FOR_S1_FOR_S4_ADENA = new SystemMessageId(1147); S1_CREATED_S2_S3_S_FOR_S4_ADENA = new SystemMessageId(1148); CREATION_OF_S2_FOR_S1_AT_S3_ADENA_FAILED = new SystemMessageId(1149); S1_FAILED_TO_CREATE_S2_FOR_S3_ADENA = new SystemMessageId(1150); S2_SOLD_TO_S1_FOR_S3_ADENA = new SystemMessageId(1151); S3_S2_S_SOLD_TO_S1_FOR_S4_ADENA = new SystemMessageId(1152); S2_PURCHASED_FROM_S1_FOR_S3_ADENA = new SystemMessageId(1153); S3_S2_S_PURCHASED_FROM_S1_FOR_S4_ADENA = new SystemMessageId(1154); S3_S2_SOLD_TO_S1_FOR_S4_ADENA = new SystemMessageId(1155); S2_S3_PURCHASED_FROM_S1_FOR_S4_ADENA = new SystemMessageId(1156); TRYING_ON_STATE = new SystemMessageId(1157); CANNOT_DISMOUNT_FROM_ELEVATION = new SystemMessageId(1158); FERRY_FROM_TALKING_ARRIVE_AT_GLUDIN_10_MINUTES = new SystemMessageId(1159); FERRY_FROM_TALKING_ARRIVE_AT_GLUDIN_5_MINUTES = new SystemMessageId(1160); FERRY_FROM_TALKING_ARRIVE_AT_GLUDIN_1_MINUTE = new SystemMessageId(1161); FERRY_FROM_GIRAN_ARRIVE_AT_TALKING_15_MINUTES = new SystemMessageId(1162); FERRY_FROM_GIRAN_ARRIVE_AT_TALKING_10_MINUTES = new SystemMessageId(1163); FERRY_FROM_GIRAN_ARRIVE_AT_TALKING_5_MINUTES = new SystemMessageId(1164); FERRY_FROM_GIRAN_ARRIVE_AT_TALKING_1_MINUTE = new SystemMessageId(1165); FERRY_FROM_TALKING_ARRIVE_AT_GIRAN_20_MINUTES = new SystemMessageId(1166); FERRY_FROM_TALKING_ARRIVE_AT_GIRAN_15_MINUTES = new SystemMessageId(1167); FERRY_FROM_TALKING_ARRIVE_AT_GIRAN_10_MINUTES = new SystemMessageId(1168); FERRY_FROM_TALKING_ARRIVE_AT_GIRAN_5_MINUTES = new SystemMessageId(1169); FERRY_FROM_TALKING_ARRIVE_AT_GIRAN_1_MINUTE = new SystemMessageId(1170); INNADRIL_BOAT_ARRIVE_20_MINUTES = new SystemMessageId(1171); INNADRIL_BOAT_ARRIVE_15_MINUTES = new SystemMessageId(1172); INNADRIL_BOAT_ARRIVE_10_MINUTES = new SystemMessageId(1173); INNADRIL_BOAT_ARRIVE_5_MINUTES = new SystemMessageId(1174); INNADRIL_BOAT_ARRIVE_1_MINUTE = new SystemMessageId(1175); QUEST_EVENT_PERIOD = new SystemMessageId(1176); VALIDATION_PERIOD = new SystemMessageId(1177); AVARICE_DESCRIPTION = new SystemMessageId(1178); GNOSIS_DESCRIPTION = new SystemMessageId(1179); STRIFE_DESCRIPTION = new SystemMessageId(1180); CHANGE_TITLE_CONFIRM = new SystemMessageId(1181); CREST_DELETE_CONFIRM = new SystemMessageId(1182); INITIAL_PERIOD = new SystemMessageId(1183); RESULTS_PERIOD = new SystemMessageId(1184); DAYS_LEFT_UNTIL_DELETION = new SystemMessageId(1185); TO_CREATE_ACCOUNT_VISIT_WEBSITE = new SystemMessageId(1186); ACCOUNT_INFORMATION_FORGOTTON_VISIT_WEBSITE = new SystemMessageId(1187); YOUR_TARGET_NO_LONGER_RECEIVE_A_RECOMMENDATION = new SystemMessageId(1188); TEMPORARY_ALLIANCE = new SystemMessageId(1189); TEMPORARY_ALLIANCE_DISSOLVED = new SystemMessageId(1190); FERRY_FROM_GLUDIN_ARRIVE_AT_TALKING_10_MINUTES = new SystemMessageId(1191); FERRY_FROM_GLUDIN_ARRIVE_AT_TALKING_5_MINUTES = new SystemMessageId(1192); FERRY_FROM_GLUDIN_ARRIVE_AT_TALKING_1_MINUTE = new SystemMessageId(1193); MERC_CAN_BE_ASSIGNED = new SystemMessageId(1194); MERC_CANT_BE_ASSIGNED_USING_STRIFE = new SystemMessageId(1195); FORCE_MAXIMUM = new SystemMessageId(1196); SUMMONING_SERVITOR_COSTS_S2_S1 = new SystemMessageId(1197); CRYSTALLIZATION_SUCCESSFUL = new SystemMessageId(1198); CLAN_WAR_HEADER = new SystemMessageId(1199); S1_S2_ALLIANCE = new SystemMessageId(1200); SELECT_QUEST_TO_ABOR = new SystemMessageId(1201); S1_NO_ALLI_EXISTS = new SystemMessageId(1202); NO_WAR_IN_PROGRESS = new SystemMessageId(1203); SCREENSHOT = new SystemMessageId(1204); MAILBOX_FULL = new SystemMessageId(1205); MEMOBOX_FULL = new SystemMessageId(1206); MAKE_AN_ENTRY = new SystemMessageId(1207); S1_DIED_DROPPED_S3_S2 = new SystemMessageId(1208); RAID_WAS_SUCCESSFUL = new SystemMessageId(1209); QUEST_EVENT_PERIOD_BEGUN = new SystemMessageId(1210); QUEST_EVENT_PERIOD_ENDED = new SystemMessageId(1211); DAWN_OBTAINED_AVARICE = new SystemMessageId(1212); DAWN_OBTAINED_GNOSIS = new SystemMessageId(1213); DAWN_OBTAINED_STRIFE = new SystemMessageId(1214); DUSK_OBTAINED_AVARICE = new SystemMessageId(1215); DUSK_OBTAINED_GNOSIS = new SystemMessageId(1216); DUSK_OBTAINED_STRIFE = new SystemMessageId(1217); SEAL_VALIDATION_PERIOD_BEGUN = new SystemMessageId(1218); SEAL_VALIDATION_PERIOD_ENDED = new SystemMessageId(1219); SUMMON_CONFIRM = new SystemMessageId(1220); RETURN_CONFIRM = new SystemMessageId(1221); LOC_GM_CONSULATION_SERVICE_S1_S2_S3 = new SystemMessageId(1222); DEPART_FOR_TALKING_5_MINUTES = new SystemMessageId(1223); DEPART_FOR_TALKING_1_MINUTE = new SystemMessageId(1224); DEPART_FOR_TALKING = new SystemMessageId(1225); LEAVING_FOR_TALKING = new SystemMessageId(1226); S1_UNREAD_MESSAGES = new SystemMessageId(1227); S1_BLOCKED_YOU_CANNOT_MAIL = new SystemMessageId(1228); NO_MORE_MESSAGES_TODAY = new SystemMessageId(1229); ONLY_FIVE_RECIPIENTS = new SystemMessageId(1230); SENT_MAIL = new SystemMessageId(1231); MESSAGE_NOT_SENT = new SystemMessageId(1232); NEW_MAIL = new SystemMessageId(1233); MAIL_STORED_IN_MAILBOX = new SystemMessageId(1234); ALL_FRIENDS_DELETE_CONFIRM = new SystemMessageId(1235); ENTER_SECURITY_CARD_NUMBER = new SystemMessageId(1236); ENTER_CARD_NUMBER_FOR_S1 = new SystemMessageId(1237); TEMP_MAILBOX_FULL = new SystemMessageId(1238); KEYBOARD_MODULE_FAILED_LOAD = new SystemMessageId(1239); DUSK_WON = new SystemMessageId(1240); DAWN_WON = new SystemMessageId(1241); NOT_VERIFIED_AGE_NO_LOGIN = new SystemMessageId(1242); SECURITY_CARD_NUMBER_INVALID = new SystemMessageId(1243); NOT_VERIFIED_AGE_LOG_OFF = new SystemMessageId(1244); LOGOUT_IN_S1_MINUTES = new SystemMessageId(1245); S1_DIED_DROPPED_S2_ADENA = new SystemMessageId(1246); CORPSE_TOO_OLD_SKILL_NOT_USED = new SystemMessageId(1247); OUT_OF_FEED_MOUNT_CANCELED = new SystemMessageId(1248); YOU_MAY_ONLY_RIDE_WYVERN_WHILE_RIDING_STRIDER = new SystemMessageId(1249); SURRENDER_ALLY_WAR_CONFIRM = new SystemMessageId(1250); DISMISS_ALLY_CONFIRM = new SystemMessageId(1251); SURRENDER_CONFIRM1 = new SystemMessageId(1252); SURRENDER_CONFIRM2 = new SystemMessageId(1253); THANKS_FOR_FEEDBACK = new SystemMessageId(1254); GM_CONSULTATION_BEGUN = new SystemMessageId(1255); PLEASE_WRITE_NAME_AFTER_COMMAND = new SystemMessageId(1256); PET_SKILL_NOT_AS_MACRO = new SystemMessageId(1257); S1_CRYSTALLIZED = new SystemMessageId(1258); ALLIANCE_TARGET_HEADER = new SystemMessageId(1259); PREPARATIONS_PERIOD_BEGUN = new SystemMessageId(1260); COMPETITION_PERIOD_BEGUN = new SystemMessageId(1261); RESULTS_PERIOD_BEGUN = new SystemMessageId(1262); VALIDATION_PERIOD_BEGUN = new SystemMessageId(1263); STONE_CANNOT_ABSORB = new SystemMessageId(1264); CANT_ABSORB_WITHOUT_STONE = new SystemMessageId(1265); EXCHANGE_HAS_ENDED = new SystemMessageId(1266); CONTRIB_SCORE_INCREASED_S1 = new SystemMessageId(1267); ADD_SUBCLASS_CONFIRM = new SystemMessageId(1268); ADD_NEW_SUBCLASS = new SystemMessageId(1269); SUBCLASS_TRANSFER_COMPLETED = new SystemMessageId(1270); DAWN_CONFIRM = new SystemMessageId(1271); DUSK_CONFIRM = new SystemMessageId(1272); SEVENSIGNS_PARTECIPATION_DAWN = new SystemMessageId(1273); SEVENSIGNS_PARTECIPATION_DUSK = new SystemMessageId(1274); FIGHT_FOR_AVARICE = new SystemMessageId(1275); FIGHT_FOR_GNOSIS = new SystemMessageId(1276); FIGHT_FOR_STRIFE = new SystemMessageId(1277); NPC_SERVER_NOT_OPERATING = new SystemMessageId(1278); CONTRIB_SCORE_EXCEEDED = new SystemMessageId(1279); CRITICAL_HIT_MAGIC = new SystemMessageId(1280); YOUR_EXCELLENT_SHIELD_DEFENSE_WAS_A_SUCCESS = new SystemMessageId(1281); YOUR_KARMA_HAS_BEEN_CHANGED_TO_S1 = new SystemMessageId(1282); MINIMUM_FRAME_ACTIVATED = new SystemMessageId(1283); MINIMUM_FRAME_DEACTIVATED = new SystemMessageId(1284); NO_INVENTORY_CANNOT_PURCHASE = new SystemMessageId(1285); UNTIL_MONDAY_6PM = new SystemMessageId(1286); UNTIL_TODAY_6PM = new SystemMessageId(1287); S1_WILL_WIN_COMPETITION = new SystemMessageId(1288); SEAL_OWNED_10_MORE_VOTED = new SystemMessageId(1289); SEAL_NOT_OWNED_35_MORE_VOTED = new SystemMessageId(1290); SEAL_OWNED_10_LESS_VOTED = new SystemMessageId(1291); SEAL_NOT_OWNED_35_LESS_VOTED = new SystemMessageId(1292); COMPETITION_WILL_TIE = new SystemMessageId(1293); COMPETITION_TIE_SEAL_NOT_AWARDED = new SystemMessageId(1294); SUBCLASS_NO_CHANGE_OR_CREATE_WHILE_SKILL_IN_USE = new SystemMessageId(1295); NO_PRIVATE_STORE_HERE = new SystemMessageId(1296); NO_PRIVATE_WORKSHOP_HERE = new SystemMessageId(1297); MONS_EXIT_CONFIRM = new SystemMessageId(1298); S1_CASTING_INTERRUPTED = new SystemMessageId(1299); WEAR_ITEMS_STOPPED = new SystemMessageId(1300); CAN_BE_USED_BY_DAWN = new SystemMessageId(1301); CAN_BE_USED_BY_DUSK = new SystemMessageId(1302); CAN_BE_USED_DURING_QUEST_EVENT_PERIOD = new SystemMessageId(1303); STRIFE_CANCELED_DEFENSIVE_REGISTRATION = new SystemMessageId(1304); SEAL_STONES_ONLY_WHILE_QUEST = new SystemMessageId(1305); NO_LONGER_TRYING_ON = new SystemMessageId(1306); SETTLE_ACCOUNT_ONLY_IN_SEAL_VALIDATION = new SystemMessageId(1307); CLASS_TRANSFER = new SystemMessageId(1308); LATEST_MSN_REQUIRED = new SystemMessageId(1309); LATEST_MSN_RECOMMENDED = new SystemMessageId(1310); MSN_ONLY_BASIC = new SystemMessageId(1311); MSN_OBTAINED_FROM = new SystemMessageId(1312); S1_CHAT_HISTORIES_STORED = new SystemMessageId(1313); ENTER_PASSPORT_FOR_ADDING = new SystemMessageId(1314); DELETING_A_CONTACT = new SystemMessageId(1315); CONTACT_WILL_DELETED = new SystemMessageId(1316); CONTACT_DELETE_CONFIRM = new SystemMessageId(1317); SELECT_CONTACT_FOR_BLOCK_UNBLOCK = new SystemMessageId(1318); SELECT_CONTACT_FOR_CHANGE_GROUP = new SystemMessageId(1319); SELECT_GROUP_PRESS_OK = new SystemMessageId(1320); ENTER_GROUP_NAME = new SystemMessageId(1321); SELECT_GROUP_ENTER_NAME = new SystemMessageId(1322); SELECT_GROUP_TO_DELETE = new SystemMessageId(1323); SIGNING_IN = new SystemMessageId(1324); ANOTHER_COMPUTER_LOGOUT = new SystemMessageId(1325); S1_D = new SystemMessageId(1326); MESSAGE_NOT_DELIVERED = new SystemMessageId(1327); DUSK_NOT_RESURRECTED = new SystemMessageId(1328); BLOCKED_FROM_USING_STORE = new SystemMessageId(1329); NO_STORE_FOR_S1_MINUTES = new SystemMessageId(1330); NO_LONGER_BLOCKED_USING_STORE = new SystemMessageId(1331); NO_ITEMS_AFTER_DEATH = new SystemMessageId(1332); REPLAY_INACCESSIBLE = new SystemMessageId(1333); NEW_CAMERA_STORED = new SystemMessageId(1334); CAMERA_STORING_FAILED = new SystemMessageId(1335); REPLAY_S1_S2_CORRUPTED = new SystemMessageId(1336); REPLAY_TERMINATE_CONFIRM = new SystemMessageId(1337); EXCEEDED_MAXIMUM_AMOUNT = new SystemMessageId(1338); MACRO_SHORTCUT_NOT_RUN = new SystemMessageId(1339); SERVER_NOT_ACCESSED_BY_COUPON = new SystemMessageId(1340); INCORRECT_NAME_OR_ADDRESS = new SystemMessageId(1341); ALREADY_LOGGED_IN = new SystemMessageId(1342); INCORRECT_ADDRESS_OR_PASSWORD = new SystemMessageId(1343); NET_LOGIN_FAILED = new SystemMessageId(1344); SELECT_CONTACT_CLICK_OK = new SystemMessageId(1345); CURRENTLY_ENTERING_CHAT = new SystemMessageId(1346); MESSENGER_FAILED_CARRYING_OUT_TASK = new SystemMessageId(1347); S1_ENTERED_CHAT_ROOM = new SystemMessageId(1348); S1_LEFT_CHAT_ROOM = new SystemMessageId(1349); GOING_OFFLINE = new SystemMessageId(1350); SELECT_CONTACT_CLICK_REMOVE = new SystemMessageId(1351); ADDED_TO_S1_S2_CONTACT_LIST = new SystemMessageId(1352); CAN_SET_OPTION_TO_ALWAYS_SHOW_OFFLINE = new SystemMessageId(1353); NO_CHAT_WHILE_BLOCKED = new SystemMessageId(1354); CONTACT_CURRENTLY_BLOCKED = new SystemMessageId(1355); CONTACT_CURRENTLY_OFFLINE = new SystemMessageId(1356); YOU_ARE_BLOCKED = new SystemMessageId(1357); YOU_ARE_LOGGING_OUT = new SystemMessageId(1358); S1_LOGGED_IN2 = new SystemMessageId(1359); GOT_MESSAGE_FROM_S1 = new SystemMessageId(1360); LOGGED_OUT_DUE_TO_ERROR = new SystemMessageId(1361); SELECT_CONTACT_TO_DELETE = new SystemMessageId(1362); YOUR_REQUEST_ALLIANCE_WAR_DENIED = new SystemMessageId(1363); REQUEST_ALLIANCE_WAR_REJECTED = new SystemMessageId(1364); S2_OF_S1_SURRENDERED_AS_INDIVIDUAL = new SystemMessageId(1365); DELTE_GROUP_INSTRUCTION = new SystemMessageId(1366); ONLY_GROUP_CAN_ADD_RECORDS = new SystemMessageId(1367); YOU_CAN_NOT_TRY_THOSE_ITEMS_ON_AT_THE_SAME_TIME = new SystemMessageId(1368); EXCEEDED_THE_MAXIMUM = new SystemMessageId(1369); CANNOT_MAIL_GM_S1 = new SystemMessageId(1370); GAMEPLAY_RESTRICTION_PENALTY_S1 = new SystemMessageId(1371); PUNISHMENT_CONTINUE_S1_MINUTES = new SystemMessageId(1372); S1_OBTAINED_S2_FROM_RAIDBOSS = new SystemMessageId(1373); S1_PICKED_UP_S3_S2_S_FROM_RAIDBOSS = new SystemMessageId(1374); S1_OBTAINED_S2_ADENA_FROM_RAIDBOSS = new SystemMessageId(1375); S1_OBTAINED_S2_FROM_ANOTHER_CHARACTER = new SystemMessageId(1376); S1_PICKED_UP_S3_S2_S_FROM_ANOTHER_CHARACTER = new SystemMessageId(1377); S1_PICKED_UP_S3_S2_FROM_ANOTHER_CHARACTER = new SystemMessageId(1378); S1_OBTAINED_S2_ADENA = new SystemMessageId(1379); CANT_SUMMON_S1_ON_BATTLEGROUND = new SystemMessageId(1380); LEADER_OBTAINED_S2_OF_S1 = new SystemMessageId(1381); CHOOSE_WEAPON_CONFIRM = new SystemMessageId(1382); EXCHANGE_CONFIRM = new SystemMessageId(1383); S1_HAS_BECOME_A_PARTY_LEADER = new SystemMessageId(1384); NO_DISMOUNT_HERE = new SystemMessageId(1385); NO_LONGER_HELD_IN_PLACE = new SystemMessageId(1386); SELECT_ITEM_TO_TRY_ON = new SystemMessageId(1387); PARTY_ROOM_CREATED = new SystemMessageId(1388); PARTY_ROOM_REVISED = new SystemMessageId(1389); PARTY_ROOM_FORBIDDEN = new SystemMessageId(1390); PARTY_ROOM_EXITED = new SystemMessageId(1391); S1_LEFT_PARTY_ROOM = new SystemMessageId(1392); OUSTED_FROM_PARTY_ROOM = new SystemMessageId(1393); S1_KICKED_FROM_PARTY_ROOM = new SystemMessageId(1394); PARTY_ROOM_DISBANDED = new SystemMessageId(1395); CANT_VIEW_PARTY_ROOMS = new SystemMessageId(1396); PARTY_ROOM_LEADER_CHANGED = new SystemMessageId(1397); RECRUITING_PARTY_MEMBERS = new SystemMessageId(1398); ONLY_A_PARTY_LEADER_CAN_TRANSFER_ONES_RIGHTS_TO_ANOTHER_PLAYER = new SystemMessageId(1399); PLEASE_SELECT_THE_PERSON_TO_WHOM_YOU_WOULD_LIKE_TO_TRANSFER_THE_RIGHTS_OF_A_PARTY_LEADER = new SystemMessageId(1400); YOU_CANNOT_TRANSFER_RIGHTS_TO_YOURSELF = new SystemMessageId(1401); YOU_CAN_TRANSFER_RIGHTS_ONLY_TO_ANOTHER_PARTY_MEMBER = new SystemMessageId(1402); YOU_HAVE_FAILED_TO_TRANSFER_THE_PARTY_LEADER_RIGHTS = new SystemMessageId(1403); MANUFACTURE_PRICE_HAS_CHANGED = new SystemMessageId(1404); S1_CP_WILL_BE_RESTORED = new SystemMessageId(1405); S2_CP_WILL_BE_RESTORED_BY_S1 = new SystemMessageId(1406); NO_LOGIN_WITH_TWO_ACCOUNTS = new SystemMessageId(1407); PREPAID_LEFT_S1_S2_S3 = new SystemMessageId(1408); PREPAID_EXPIRED_S1_S2 = new SystemMessageId(1409); PREPAID_EXPIRED = new SystemMessageId(1410); PREPAID_CHANGED = new SystemMessageId(1411); PREPAID_LEFT_S1 = new SystemMessageId(1412); CANT_ENTER_PARTY_ROOM = new SystemMessageId(1413); WRONG_GRID_COUNT = new SystemMessageId(1414); COMMAND_FILE_NOT_SENT = new SystemMessageId(1415); TEAM_1_NO_REPRESENTATIVE = new SystemMessageId(1416); TEAM_2_NO_REPRESENTATIVE = new SystemMessageId(1417); TEAM_1_NO_NAME = new SystemMessageId(1418); TEAM_2_NO_NAME = new SystemMessageId(1419); TEAM_NAME_IDENTICAL = new SystemMessageId(1420); RACE_SETUP_FILE1 = new SystemMessageId(1421); RACE_SETUP_FILE2 = new SystemMessageId(1422); RACE_SETUP_FILE3 = new SystemMessageId(1423); RACE_SETUP_FILE4 = new SystemMessageId(1424); RACE_SETUP_FILE5 = new SystemMessageId(1425); RACE_SETUP_FILE6 = new SystemMessageId(1426); RACE_SETUP_FILE7 = new SystemMessageId(1427); RACE_SETUP_FILE8 = new SystemMessageId(1428); RACE_SETUP_FILE9 = new SystemMessageId(1429); RACE_SETUP_FILE10 = new SystemMessageId(1430); RACE_STOPPED_TEMPORARILY = new SystemMessageId(1431); OPPONENT_PETRIFIED = new SystemMessageId(1432); USE_OF_S1_WILL_BE_AUTO = new SystemMessageId(1433); AUTO_USE_OF_S1_CANCELLED = new SystemMessageId(1434); AUTO_USE_CANCELLED_LACK_OF_S1 = new SystemMessageId(1435); CANNOT_AUTO_USE_LACK_OF_S1 = new SystemMessageId(1436); DICE_NO_LONGER_ALLOWED = new SystemMessageId(1437); THERE_IS_NO_SKILL_THAT_ENABLES_ENCHANT = new SystemMessageId(1438); YOU_DONT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL = new SystemMessageId(1439); YOU_HAVE_SUCCEEDED_IN_ENCHANTING_THE_SKILL_S1 = new SystemMessageId(1440); YOU_HAVE_FAILED_TO_ENCHANT_THE_SKILL_S1 = new SystemMessageId(1441); YOU_DONT_HAVE_ENOUGH_SP_TO_ENCHANT_THAT_SKILL = new SystemMessageId(1443); YOU_DONT_HAVE_ENOUGH_EXP_TO_ENCHANT_THAT_SKILL = new SystemMessageId(1444); REPLACE_SUBCLASS_CONFIRM = new SystemMessageId(1445); FERRY_FROM_S1_TO_S2_DELAYED = new SystemMessageId(1446); CANNOT_DO_WHILE_FISHING_1 = new SystemMessageId(1447); ONLY_FISHING_SKILLS_NOW = new SystemMessageId(1448); GOT_A_BITE = new SystemMessageId(1449); FISH_SPIT_THE_HOOK = new SystemMessageId(1450); BAIT_STOLEN_BY_FISH = new SystemMessageId(1451); BAIT_LOST_FISH_GOT_AWAY = new SystemMessageId(1452); FISHING_POLE_NOT_EQUIPPED = new SystemMessageId(1453); BAIT_ON_HOOK_BEFORE_FISHING = new SystemMessageId(1454); CANNOT_FISH_UNDER_WATER = new SystemMessageId(1455); CANNOT_FISH_ON_BOAT = new SystemMessageId(1456); CANNOT_FISH_HERE = new SystemMessageId(1457); FISHING_ATTEMPT_CANCELLED = new SystemMessageId(1458); NOT_ENOUGH_BAIT = new SystemMessageId(1459); REEL_LINE_AND_STOP_FISHING = new SystemMessageId(1460); CAST_LINE_AND_START_FISHING = new SystemMessageId(1461); CAN_USE_PUMPING_ONLY_WHILE_FISHING = new SystemMessageId(1462); CAN_USE_REELING_ONLY_WHILE_FISHING = new SystemMessageId(1463); FISH_RESISTED_ATTEMPT_TO_BRING_IT_IN = new SystemMessageId(1464); PUMPING_SUCCESFUL_S1_DAMAGE = new SystemMessageId(1465); FISH_RESISTED_PUMPING_S1_HP_REGAINED = new SystemMessageId(1466); REELING_SUCCESFUL_S1_DAMAGE = new SystemMessageId(1467); FISH_RESISTED_REELING_S1_HP_REGAINED = new SystemMessageId(1468); YOU_CAUGHT_SOMETHING = new SystemMessageId(1469); CANNOT_DO_WHILE_FISHING_2 = new SystemMessageId(1470); CANNOT_DO_WHILE_FISHING_3 = new SystemMessageId(1471); CANNOT_ATTACK_WITH_FISHING_POLE = new SystemMessageId(1472); S1_NOT_SUFFICIENT = new SystemMessageId(1473); S1_NOT_AVAILABLE = new SystemMessageId(1474); PET_DROPPED_S1 = new SystemMessageId(1475); PET_DROPPED_S1_S2 = new SystemMessageId(1476); PET_DROPPED_S2_S1_S = new SystemMessageId(1477); ONLY_64_PIXEL_256_COLOR_BMP = new SystemMessageId(1478); WRONG_FISHINGSHOT_GRADE = new SystemMessageId(1479); OLYMPIAD_REMOVE_CONFIRM = new SystemMessageId(1480); OLYMPIAD_NON_CLASS_CONFIRM = new SystemMessageId(1481); OLYMPIAD_CLASS_CONFIRM = new SystemMessageId(1482); HERO_CONFIRM = new SystemMessageId(1483); HERO_WEAPON_CONFIRM = new SystemMessageId(1484); FERRY_TALKING_GLUDIN_DELAYED = new SystemMessageId(1485); FERRY_GLUDIN_TALKING_DELAYED = new SystemMessageId(1486); FERRY_GIRAN_TALKING_DELAYED = new SystemMessageId(1487); FERRY_TALKING_GIRAN_DELAYED = new SystemMessageId(1488); INNADRIL_BOAT_DELAYED = new SystemMessageId(1489); TRADED_S2_OF_CROP_S1 = new SystemMessageId(1490); FAILED_IN_TRADING_S2_OF_CROP_S1 = new SystemMessageId(1491); YOU_WILL_ENTER_THE_OLYMPIAD_STADIUM_IN_S1_SECOND_S = new SystemMessageId(1492); THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_ENDS_THE_GAME = new SystemMessageId(1493); THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_DOES_NOT_MEET_THE_REQUIREMENTS_FOR_JOINING_THE_GAME = new SystemMessageId(1494); THE_GAME_WILL_START_IN_S1_SECOND_S = new SystemMessageId(1495); STARTS_THE_GAME = new SystemMessageId(1496); S1_HAS_WON_THE_GAME = new SystemMessageId(1497); THE_GAME_ENDED_IN_A_TIE = new SystemMessageId(1498); YOU_WILL_BE_MOVED_TO_TOWN_IN_S1_SECONDS = new SystemMessageId(1499); YOU_CANT_JOIN_THE_OLYMPIAD_WITH_A_SUB_JOB_CHARACTER = new SystemMessageId(1500); ONLY_NOBLESS_CAN_PARTICIPATE_IN_THE_OLYMPIAD = new SystemMessageId(1501); YOU_HAVE_ALREADY_BEEN_REGISTERED_IN_A_WAITING_LIST_OF_AN_EVENT = new SystemMessageId(1502); YOU_HAVE_BEEN_REGISTERED_IN_A_WAITING_LIST_OF_CLASSIFIED_GAMES = new SystemMessageId(1503); YOU_HAVE_BEEN_REGISTERED_IN_A_WAITING_LIST_OF_NO_CLASS_GAMES = new SystemMessageId(1504); YOU_HAVE_BEEN_DELETED_FROM_THE_WAITING_LIST_OF_A_GAME = new SystemMessageId(1505); YOU_HAVE_NOT_BEEN_REGISTERED_IN_A_WAITING_LIST_OF_A_GAME = new SystemMessageId(1506); THIS_ITEM_CANT_BE_EQUIPPED_FOR_THE_OLYMPIAD_EVENT = new SystemMessageId(1507); THIS_ITEM_IS_NOT_AVAILABLE_FOR_THE_OLYMPIAD_EVENT = new SystemMessageId(1508); THIS_SKILL_IS_NOT_AVAILABLE_FOR_THE_OLYMPIAD_EVENT = new SystemMessageId(1509); RESSURECTION_REQUEST_BY_S1 = new SystemMessageId(1510); MASTER_CANNOT_RES = new SystemMessageId(1511); CANNOT_RES_PET = new SystemMessageId(1512); RES_HAS_ALREADY_BEEN_PROPOSED = new SystemMessageId(1513); CANNOT_RES_MASTER = new SystemMessageId(1514); CANNOT_RES_PET2 = new SystemMessageId(1515); THE_TARGET_IS_UNAVAILABLE_FOR_SEEDING = new SystemMessageId(1516); BLESSED_ENCHANT_FAILED = new SystemMessageId(1517); CANNOT_EQUIP_ITEM_DUE_TO_BAD_CONDITION = new SystemMessageId(1518); MAKE_SURE_YOU_RESSURECT_YOUR_PET_WITHIN_20_MINUTES = new SystemMessageId(1519); SERVITOR_PASSED_AWAY = new SystemMessageId(1520); YOUR_SERVITOR_HAS_VANISHED = new SystemMessageId(1521); YOUR_PETS_CORPSE_HAS_DECAYED = new SystemMessageId(1522); RELEASE_PET_ON_BOAT = new SystemMessageId(1523); S1_PET_GAINED_S2 = new SystemMessageId(1524); S1_PET_GAINED_S3_S2_S = new SystemMessageId(1525); S1_PET_GAINED_S2_S3 = new SystemMessageId(1526); PET_TOOK_S1_BECAUSE_HE_WAS_HUNGRY = new SystemMessageId(1527); SENT_PETITION_TO_GM = new SystemMessageId(1528); COMMAND_CHANNEL_CONFIRM_FROM_S1 = new SystemMessageId(1529); SELECT_TARGET_OR_ENTER_NAME = new SystemMessageId(1530); ENTER_CLAN_NAME_TO_DECLARE_WAR2 = new SystemMessageId(1531); ENTER_CLAN_NAME_TO_CEASE_FIRE = new SystemMessageId(1532); ATTENTION_S1_PICKED_UP_S2 = new SystemMessageId(1533); ATTENTION_S1_PICKED_UP_S2_S3 = new SystemMessageId(1534); ATTENTION_S1_PET_PICKED_UP_S2 = new SystemMessageId(1535); ATTENTION_S1_PET_PICKED_UP_S2_S3 = new SystemMessageId(1536); LOC_RUNE_S1_S2_S3 = new SystemMessageId(1537); LOC_GODDARD_S1_S2_S3 = new SystemMessageId(1538); CARGO_AT_TALKING_VILLAGE = new SystemMessageId(1539); CARGO_AT_DARKELF_VILLAGE = new SystemMessageId(1540); CARGO_AT_ELVEN_VILLAGE = new SystemMessageId(1541); CARGO_AT_ORC_VILLAGE = new SystemMessageId(1542); CARGO_AT_DWARVEN_VILLAGE = new SystemMessageId(1543); CARGO_AT_ADEN = new SystemMessageId(1544); CARGO_AT_OREN = new SystemMessageId(1545); CARGO_AT_HUNTERS = new SystemMessageId(1546); CARGO_AT_DION = new SystemMessageId(1547); CARGO_AT_FLORAN = new SystemMessageId(1548); CARGO_AT_GLUDIN = new SystemMessageId(1549); CARGO_AT_GLUDIO = new SystemMessageId(1550); CARGO_AT_GIRAN = new SystemMessageId(1551); CARGO_AT_HEINE = new SystemMessageId(1552); CARGO_AT_RUNE = new SystemMessageId(1553); CARGO_AT_GODDARD = new SystemMessageId(1554); CANCEL_CHARACTER_DELETION_CONFIRM = new SystemMessageId(1555); CLAN_NOTICE_SAVED = new SystemMessageId(1556); SEED_PRICE_SHOULD_BE_MORE_THAN_S1_AND_LESS_THAN_S2 = new SystemMessageId(1557); THE_QUANTITY_OF_SEED_SHOULD_BE_MORE_THAN_S1_AND_LESS_THAN_S2 = new SystemMessageId(1558); CROP_PRICE_SHOULD_BE_MORE_THAN_S1_AND_LESS_THAN_S2 = new SystemMessageId(1559); THE_QUANTITY_OF_CROP_SHOULD_BE_MORE_THAN_S1_AND_LESS_THAN_S2 = new SystemMessageId(1560); CLAN_S1_DECLARED_WAR = new SystemMessageId(1561); CLAN_WAR_DECLARED_AGAINST_S1_IF_KILLED_LOSE_LOW_EXP = new SystemMessageId(1562); CANNOT_DECLARE_WAR_TOO_LOW_LEVEL_OR_NOT_ENOUGH_MEMBERS = new SystemMessageId(1563); CLAN_WAR_DECLARED_IF_CLAN_LVL3_OR_15_MEMBER = new SystemMessageId(1564); CLAN_WAR_CANNOT_DECLARED_CLAN_NOT_EXIST = new SystemMessageId(1565); CLAN_S1_HAS_DECIDED_TO_STOP = new SystemMessageId(1566); WAR_AGAINST_S1_HAS_STOPPED = new SystemMessageId(1567); WRONG_DECLARATION_TARGET = new SystemMessageId(1568); CLAN_WAR_AGAINST_A_ALLIED_CLAN_NOT_WORK = new SystemMessageId(1569); TOO_MANY_CLAN_WARS = new SystemMessageId(1570); CLANS_YOU_DECLARED_WAR_ON = new SystemMessageId(1571); CLANS_THAT_HAVE_DECLARED_WAR_ON_YOU = new SystemMessageId(1572); NO_WARS_AGAINST_YOU = new SystemMessageId(1573); COMMAND_CHANNEL_ONLY_BY_LEVEL_5_CLAN_LEADER_PARTY_LEADER = new SystemMessageId(1574); PET_USE_SPIRITSHOT = new SystemMessageId(1575); SERVITOR_USE_SPIRITSHOT = new SystemMessageId(1576); SERVITOR_USE_THE_POWER_OF_SPIRIT = new SystemMessageId(1577); ITEMS_UNAVAILABLE_FOR_STORE_MANUFACTURE = new SystemMessageId(1578); S1_PET_GAINED_S2_ADENA = new SystemMessageId(1579); COMMAND_CHANNEL_FORMED = new SystemMessageId(1580); COMMAND_CHANNEL_DISBANDED = new SystemMessageId(1581); JOINED_COMMAND_CHANNEL = new SystemMessageId(1582); DISMISSED_FROM_COMMAND_CHANNEL = new SystemMessageId(1583); S1_PARTY_DISMISSED_FROM_COMMAND_CHANNEL = new SystemMessageId(1584); COMMAND_CHANNEL_DISBANDED2 = new SystemMessageId(1585); LEFT_COMMAND_CHANNEL = new SystemMessageId(1586); S1_PARTY_LEFT_COMMAND_CHANNEL = new SystemMessageId(1587); COMMAND_CHANNEL_ONLY_AT_LEAST_5_PARTIES = new SystemMessageId(1588); COMMAND_CHANNEL_LEADER_NOW_S1 = new SystemMessageId(1589); GUILD_INFO_HEADER = new SystemMessageId(1590); NO_USER_INVITED_TO_COMMAND_CHANNEL = new SystemMessageId(1591); CANNOT_LONGER_SETUP_COMMAND_CHANNEL = new SystemMessageId(1592); CANNOT_INVITE_TO_COMMAND_CHANNEL = new SystemMessageId(1593); S1_ALREADY_MEMBER_OF_COMMAND_CHANNEL = new SystemMessageId(1594); S1_SUCCEEDED = new SystemMessageId(1595); HIT_BY_S1 = new SystemMessageId(1596); S1_FAILED = new SystemMessageId(1597); SOULSHOTS_AND_SPIRITSHOTS_ARE_NOT_AVAILABLE_FOR_A_DEAD_PET = new SystemMessageId(1598); CANNOT_OBSERVE_IN_COMBAT = new SystemMessageId(1599); TOMORROW_ITEM_ZERO_CONFIRM = new SystemMessageId(1600); TOMORROW_ITEM_SAME_CONFIRM = new SystemMessageId(1601); COMMAND_CHANNEL_ONLY_FOR_PARTY_LEADER = new SystemMessageId(1602); ONLY_COMMANDER_GIVE_COMMAND = new SystemMessageId(1603); CANNOT_USE_ITEMS_SKILLS_WITH_FORMALWEAR = new SystemMessageId(1604); HERE_YOU_CAN_BUY_ONLY_SEEDS_OF_S1_MANOR = new SystemMessageId(1605); THIRD_CLASS_TRANSFER = new SystemMessageId(1606); S1_ADENA_HAS_BEEN_WITHDRAWN_TO_PAY_FOR_PURCHASING_FEES = new SystemMessageId(1607); INSUFFICIENT_ADENA_TO_BUY_CASTLE = new SystemMessageId(1608); WAR_ALREADY_DECLARED = new SystemMessageId(1609); CANNOT_DECLARE_AGAINST_OWN_CLAN = new SystemMessageId(1610); PARTY_LEADER_S1 = new SystemMessageId(1611); WAR_LIST = new SystemMessageId(1612); NO_CLAN_ON_WAR_LIST = new SystemMessageId(1613); JOINED_CHANNEL_ALREADY_OPEN = new SystemMessageId(1614); S1_PARTIES_REMAINING_UNTIL_CHANNEL = new SystemMessageId(1615); COMMAND_CHANNEL_ACTIVATED = new SystemMessageId(1616); CANT_USE_COMMAND_CHANNEL = new SystemMessageId(1617); FERRY_RUNE_GLUDIN_DELAYED = new SystemMessageId(1618); FERRY_GLUDIN_RUNE_DELAYED = new SystemMessageId(1619); ARRIVED_AT_RUNE = new SystemMessageId(1620); DEPARTURE_FOR_GLUDIN_5_MINUTES = new SystemMessageId(1621); DEPARTURE_FOR_GLUDIN_1_MINUTE = new SystemMessageId(1622); DEPARTURE_FOR_GLUDIN_SHORTLY = new SystemMessageId(1623); DEPARTURE_FOR_GLUDIN_NOW = new SystemMessageId(1624); DEPARTURE_FOR_RUNE_10_MINUTES = new SystemMessageId(1625); DEPARTURE_FOR_RUNE_5_MINUTES = new SystemMessageId(1626); DEPARTURE_FOR_RUNE_1_MINUTE = new SystemMessageId(1627); DEPARTURE_FOR_GLUDIN_SHORTLY2 = new SystemMessageId(1628); DEPARTURE_FOR_RUNE_NOW = new SystemMessageId(1629); FERRY_FROM_RUNE_AT_GLUDIN_15_MINUTES = new SystemMessageId(1630); FERRY_FROM_RUNE_AT_GLUDIN_10_MINUTES = new SystemMessageId(1631); FERRY_FROM_RUNE_AT_GLUDIN_5_MINUTES = new SystemMessageId(1632); FERRY_FROM_RUNE_AT_GLUDIN_1_MINUTE = new SystemMessageId(1633); FERRY_FROM_GLUDIN_AT_RUNE_15_MINUTES = new SystemMessageId(1634); FERRY_FROM_GLUDIN_AT_RUNE_10_MINUTES = new SystemMessageId(1635); FERRY_FROM_GLUDIN_AT_RUNE_5_MINUTES = new SystemMessageId(1636); FERRY_FROM_GLUDIN_AT_RUNE_1_MINUTE = new SystemMessageId(1637); CANNOT_FISH_WHILE_USING_RECIPE_BOOK = new SystemMessageId(1638); OLYMPIAD_PERIOD_S1_HAS_STARTED = new SystemMessageId(1639); OLYMPIAD_PERIOD_S1_HAS_ENDED = new SystemMessageId(1640); THE_OLYMPIAD_GAME_HAS_STARTED = new SystemMessageId(1641); THE_OLYMPIAD_GAME_HAS_ENDED = new SystemMessageId(1642); LOC_DIMENSIONAL_GAP_S1_S2_S3 = new SystemMessageId(1643); PLAY_TIME_NOW_ACCUMULATING = new SystemMessageId(1649); TRY_LOGIN_LATER = new SystemMessageId(1650); THE_OLYMPIAD_GAME_IS_NOT_CURRENTLY_IN_PROGRESS = new SystemMessageId(1651); RECORDING_GAMEPLAY_START = new SystemMessageId(1652); RECORDING_GAMEPLAY_STOP_S1 = new SystemMessageId(1653); RECORDING_GAMEPLAY_FAILED = new SystemMessageId(1654); YOU_CAUGHT_SOMETHING_SMELLY_THROW_IT_BACK = new SystemMessageId(1655); SUCCESSFULLY_TRADED_WITH_NPC = new SystemMessageId(1656); S1_HAS_GAINED_S2_OLYMPIAD_POINTS = new SystemMessageId(1657); S1_HAS_LOST_S2_OLYMPIAD_POINTS = new SystemMessageId(1658); LOC_CEMETARY_OF_THE_EMPIRE_S1_S2_S3 = new SystemMessageId(1659); CHANNEL_CREATOR_S1 = new SystemMessageId(1660); S1_OBTAINED_S3_S2_S = new SystemMessageId(1661); FISH_NO_MORE_BITING_TRY_OTHER_LOCATION = new SystemMessageId(1662); CLAN_EMBLEM_WAS_SUCCESSFULLY_REGISTERED = new SystemMessageId(1663); FISH_RESISTING_LOOK_BOBBLER = new SystemMessageId(1664); YOU_WORN_FISH_OUT = new SystemMessageId(1665); OBTAINED_S1_S2 = new SystemMessageId(1666); LETHAL_STRIKE = new SystemMessageId(1667); LETHAL_STRIKE_SUCCESSFUL = new SystemMessageId(1668); NOTHING_INSIDE_THAT = new SystemMessageId(1669); REELING_PUMPING_3_LEVELS_HIGHER_THAN_FISHING_PENALTY = new SystemMessageId(1670); REELING_SUCCESSFUL_PENALTY_S1 = new SystemMessageId(1671); PUMPING_SUCCESSFUL_PENALTY_S1 = new SystemMessageId(1672); THE_CURRENT_RECORD_FOR_THIS_OLYMPIAD_SESSION_IS_S1_MATCHES_S2_WINS_S3_DEFEATS_YOU_HAVE_EARNED_S4_OLYMPIAD_POINTS = new SystemMessageId(1673); NOBLESSE_ONLY = new SystemMessageId(1674); A_MANOR_CANNOT_BE_SET_UP_BETWEEN_6_AM_AND_8_PM = new SystemMessageId(1675); NO_SERVITOR_CANNOT_AUTOMATE_USE = new SystemMessageId(1676); CANT_STOP_CLAN_WAR_WHILE_IN_COMBAT = new SystemMessageId(1677); NO_CLAN_WAR_AGAINST_CLAN_S1 = new SystemMessageId(1678); ONLY_CHANNEL_CREATOR_CAN_GLOBAL_COMMAND = new SystemMessageId(1679); S1_DECLINED_CHANNEL_INVITATION = new SystemMessageId(1680); S1_DID_NOT_RESPOND_CHANNEL_INVITATION_FAILED = new SystemMessageId(1681); ONLY_CHANNEL_CREATOR_CAN_DISMISS = new SystemMessageId(1682); ONLY_PARTY_LEADER_CAN_LEAVE_CHANNEL = new SystemMessageId(1683); NO_CLAN_WAR_AGAINST_DISSOLVING_CLAN = new SystemMessageId(1684); YOU_ARE_UNABLE_TO_EQUIP_THIS_ITEM_WHEN_YOUR_PK_COUNT_IS_GREATER_THAN_OR_EQUAL_TO_ONE = new SystemMessageId(1685); CASTLE_WALL_DAMAGED = new SystemMessageId(1686); AREA_CANNOT_BE_ENTERED_WHILE_MOUNTED_WYVERN = new SystemMessageId(1687); CANNOT_ENCHANT_WHILE_STORE = new SystemMessageId(1688); YOU_ARE_ALREADY_ON_THE_WAITING_LIST_TO_PARTICIPATE_IN_THE_GAME_FOR_YOUR_CLASS = new SystemMessageId(1689); YOU_ARE_ALREADY_ON_THE_WAITING_LIST_FOR_ALL_CLASSES_WAITING_TO_PARTICIPATE_IN_THE_GAME = new SystemMessageId(1690); SINCE_80_PERCENT_OR_MORE_OF_YOUR_INVENTORY_SLOTS_ARE_FULL_YOU_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD = new SystemMessageId(1691); SINCE_YOU_HAVE_CHANGED_YOUR_CLASS_INTO_A_SUB_JOB_YOU_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD = new SystemMessageId(1692); WHILE_YOU_ARE_ON_THE_WAITING_LIST_YOU_ARE_NOT_ALLOWED_TO_WATCH_THE_GAME = new SystemMessageId(1693); ONLY_NOBLESSE_LEADER_CAN_VIEW_SIEGE_STATUS_WINDOW = new SystemMessageId(1694); ONLY_DURING_SIEGE = new SystemMessageId(1695); ACCUMULATED_PLAY_TIME_IS_S1 = new SystemMessageId(1696); ACCUMULATED_PLAY_TIME_WARNING1 = new SystemMessageId(1697); ACCUMULATED_PLAY_TIME_WARNING2 = new SystemMessageId(1698); CANNOT_DISMISS_PARTY_MEMBER = new SystemMessageId(1699); NOT_ENOUGH_SPIRITSHOTS_FOR_PET = new SystemMessageId(1700); NOT_ENOUGH_SOULSHOTS_FOR_PET = new SystemMessageId(1701); S1_USING_THIRD_PARTY_PROGRAM = new SystemMessageId(1702); NOT_USING_THIRD_PARTY_PROGRAM = new SystemMessageId(1703); CLOSE_STORE_WINDOW_AND_TRY_AGAIN = new SystemMessageId(1704); PCPOINT_ACQUISITION_PERIOD = new SystemMessageId(1705); PCPOINT_USE_PERIOD = new SystemMessageId(1706); ACQUIRED_S1_PCPOINT = new SystemMessageId(1707); ACQUIRED_S1_PCPOINT_DOUBLE = new SystemMessageId(1708); USING_S1_PCPOINT = new SystemMessageId(1709); SHORT_OF_ACCUMULATED_POINTS = new SystemMessageId(1710); PCPOINT_USE_PERIOD_EXPIRED = new SystemMessageId(1711); PCPOINT_ACCUMULATION_PERIOD_EXPIRED = new SystemMessageId(1712); GAMES_DELAYED = new SystemMessageId(1713); LOC_SCHUTTGART_S1_S2_S3 = new SystemMessageId(1714); PEACEFUL_ZONE = new SystemMessageId(1715); ALTERED_ZONE = new SystemMessageId(1716); SIEGE_ZONE = new SystemMessageId(1717); GENERAL_ZONE = new SystemMessageId(1718); SEVENSIGNS_ZONE = new SystemMessageId(1719); UNKNOWN1 = new SystemMessageId(1720); COMBAT_ZONE = new SystemMessageId(1721); ENTER_ITEM_NAME_SEARCH = new SystemMessageId(1722); PLEASE_PROVIDE_PETITION_FEEDBACK = new SystemMessageId(1723); SERVITOR_NOT_RETURN_IN_BATTLE = new SystemMessageId(1724); EARNED_S1_RAID_POINTS = new SystemMessageId(1725); S1_PERIOD_EXPIRED_DISAPPEARED = new SystemMessageId(1726); S1_INVITED_YOU_TO_PARTY_ROOM_CONFIRM = new SystemMessageId(1727); PARTY_MATCHING_REQUEST_NO_RESPONSE = new SystemMessageId(1728); NOT_JOIN_CHANNEL_WHILE_TELEPORTING = new SystemMessageId(1729); YOU_DO_NOT_MEET_CRITERIA_IN_ORDER_TO_CREATE_A_CLAN_ACADEMY = new SystemMessageId(1730); ONLY_LEADER_CAN_CREATE_ACADEMY = new SystemMessageId(1731); NEED_BLOODMARK_FOR_ACADEMY = new SystemMessageId(1732); NEED_ADENA_FOR_ACADEMY = new SystemMessageId(1733); ACADEMY_REQUIREMENTS = new SystemMessageId(1734); S1_DOESNOT_MEET_REQUIREMENTS_TO_JOIN_ACADEMY = new SystemMessageId(1735); ACADEMY_MAXIMUM = new SystemMessageId(1736); CLAN_CAN_CREATE_ACADEMY = new SystemMessageId(1737); CLAN_HAS_ALREADY_ESTABLISHED_A_CLAN_ACADEMY = new SystemMessageId(1738); CLAN_ACADEMY_CREATE_CONFIRM = new SystemMessageId(1739); ACADEMY_CREATE_ENTER_NAME = new SystemMessageId(1740); THE_S1S_CLAN_ACADEMY_HAS_BEEN_CREATED = new SystemMessageId(1741); ACADEMY_INVITATION_SENT_TO_S1 = new SystemMessageId(1742); OPEN_ACADEMY_CONDITIONS = new SystemMessageId(1743); ACADEMY_JOIN_NO_RESPONSE = new SystemMessageId(1744); ACADEMY_JOIN_DECLINE = new SystemMessageId(1745); ALREADY_JOINED_ACADEMY = new SystemMessageId(1746); JOIN_ACADEMY_REQUEST_BY_S1_FOR_CLAN_S2 = new SystemMessageId(1747); CLAN_MEMBER_GRADUATED_FROM_ACADEMY = new SystemMessageId(1748); ACADEMY_MEMBERSHIP_TERMINATED = new SystemMessageId(1749); CANNOT_JOIN_OLYMPIAD_POSSESSING_S1 = new SystemMessageId(1750); GRAND_MASTER_COMMEMORATIVE_ITEM = new SystemMessageId(1751); MEMBER_GRADUATED_EARNED_S1_REPU = new SystemMessageId(1752); CANT_TRANSFER_PRIVILEGE_TO_ACADEMY_MEMBER = new SystemMessageId(1753); RIGHT_CANT_TRANSFERRED_TO_ACADEMY_MEMBER = new SystemMessageId(1754); S2_HAS_BEEN_DESIGNATED_AS_APPRENTICE_OF_CLAN_MEMBER_S1 = new SystemMessageId(1755); YOUR_APPRENTICE_S1_HAS_LOGGED_IN = new SystemMessageId(1756); YOUR_APPRENTICE_S1_HAS_LOGGED_OUT = new SystemMessageId(1757); YOUR_SPONSOR_S1_HAS_LOGGED_IN = new SystemMessageId(1758); YOUR_SPONSOR_S1_HAS_LOGGED_OUT = new SystemMessageId(1759); CLAN_MEMBER_S1_TITLE_CHANGED_TO_S2 = new SystemMessageId(1760); CLAN_MEMBER_S1_PRIVILEGE_CHANGED_TO_S2 = new SystemMessageId(1761); YOU_DO_NOT_HAVE_THE_RIGHT_TO_DISMISS_AN_APPRENTICE = new SystemMessageId(1762); S2_CLAN_MEMBER_S1_APPRENTICE_HAS_BEEN_REMOVED = new SystemMessageId(1763); EQUIP_ONLY_FOR_ACADEMY = new SystemMessageId(1764); EQUIP_NOT_FOR_GRADUATES = new SystemMessageId(1765); CLAN_JOIN_APPLICATION_SENT_TO_S1_IN_S2 = new SystemMessageId(1766); ACADEMY_JOIN_APPLICATION_SENT_TO_S1 = new SystemMessageId(1767); JOIN_REQUEST_BY_S1_TO_CLAN_S2_ACADEMY = new SystemMessageId(1768); JOIN_REQUEST_BY_S1_TO_ORDER_OF_KNIGHTS_S3_UNDER_CLAN_S2 = new SystemMessageId(1769); CLAN_REPU_0_MAY_FACE_PENALTIES = new SystemMessageId(1770); CLAN_CAN_ACCUMULATE_CLAN_REPUTATION_POINTS = new SystemMessageId(1771); CLAN_WAS_DEFEATED_IN_SIEGE_AND_LOST_S1_REPUTATION_POINTS = new SystemMessageId(1772); CLAN_VICTORIOUS_IN_SIEGE_AND_GAINED_S1_REPUTATION_POINTS = new SystemMessageId(1773); CLAN_ACQUIRED_CONTESTED_CLAN_HALL_AND_S1_REPUTATION_POINTS = new SystemMessageId(1774); CLAN_MEMBER_S1_WAS_IN_HIGHEST_RANKED_PARTY_IN_FESTIVAL_OF_DARKNESS_AND_GAINED_S2_REPUTATION = new SystemMessageId(1775); CLAN_MEMBER_S1_BECAME_HERO_AND_GAINED_S2_REPUTATION_POINTS = new SystemMessageId(1776); CLAN_QUEST_COMPLETED_AND_S1_POINTS_GAINED = new SystemMessageId(1777); OPPOSING_CLAN_CAPTURED_CLAN_HALL_AND_YOUR_CLAN_LOSES_S1_POINTS = new SystemMessageId(1778); CLAN_LOST_CONTESTED_CLAN_HALL_AND_300_POINTS = new SystemMessageId(1779); CLAN_CAPTURED_CONTESTED_CLAN_HALL_AND_S1_POINTS_DEDUCTED_FROM_OPPONENT = new SystemMessageId(1780); CLAN_ADDED_S1S_POINTS_TO_REPUTATION_SCORE = new SystemMessageId(1781); CLAN_MEMBER_S1_WAS_KILLED_AND_S2_POINTS_DEDUCTED_FROM_REPUTATION = new SystemMessageId(1782); FOR_KILLING_OPPOSING_MEMBER_S1_POINTS_WERE_DEDUCTED_FROM_OPPONENTS = new SystemMessageId(1783); YOUR_CLAN_FAILED_TO_DEFEND_CASTLE_AND_S1_POINTS_LOST_AND_ADDED_TO_OPPONENT = new SystemMessageId(1784); YOUR_CLAN_HAS_BEEN_INITIALIZED_AND_S1_POINTS_LOST = new SystemMessageId(1785); YOUR_CLAN_FAILED_TO_DEFEND_CASTLE_AND_S1_POINTS_LOST = new SystemMessageId(1786); S1_DEDUCTED_FROM_CLAN_REP = new SystemMessageId(1787); CLAN_SKILL_S1_ADDED = new SystemMessageId(1788); REPUTATION_POINTS_0_OR_LOWER_CLAN_SKILLS_DEACTIVATED = new SystemMessageId(1789); FAILED_TO_INCREASE_CLAN_LEVEL = new SystemMessageId(1790); YOU_DO_NOT_MEET_CRITERIA_IN_ORDER_TO_CREATE_A_MILITARY_UNIT = new SystemMessageId(1791); ASSIGN_MANAGER_FOR_ORDER_OF_KNIGHTS = new SystemMessageId(1792); S1_HAS_BEEN_SELECTED_AS_CAPTAIN_OF_S2 = new SystemMessageId(1793); THE_KNIGHTS_OF_S1_HAVE_BEEN_CREATED = new SystemMessageId(1794); THE_ROYAL_GUARD_OF_S1_HAVE_BEEN_CREATED = new SystemMessageId(1795); ILLEGAL_USE17 = new SystemMessageId(1796); S1_PROMOTED_TO_S2 = new SystemMessageId(1797); CLAN_LEADER_PRIVILEGES_HAVE_BEEN_TRANSFERRED_TO_S1 = new SystemMessageId(1798); SEARCHING_FOR_BOT_USERS_TRY_AGAIN_LATER = new SystemMessageId(1799); S1_HISTORY_USING_BOT = new SystemMessageId(1800); SELL_ATTEMPT_FAILED = new SystemMessageId(1801); TRADE_ATTEMPT_FAILED = new SystemMessageId(1802); GAME_REQUEST_CANNOT_BE_MADE = new SystemMessageId(1803); ILLEGAL_USE18 = new SystemMessageId(1804); ILLEGAL_USE19 = new SystemMessageId(1805); ILLEGAL_USE20 = new SystemMessageId(1806); ILLEGAL_USE21 = new SystemMessageId(1807); ILLEGAL_USE22 = new SystemMessageId(1808); ACCOUNT_MUST_VERIFIED = new SystemMessageId(1809); REFUSE_INVITATION_ACTIVATED = new SystemMessageId(1810); REFUSE_INVITATION_CURRENTLY_ACTIVE = new SystemMessageId(1812); THERE_IS_S1_HOUR_AND_S2_MINUTE_LEFT_OF_THE_FIXED_USAGE_TIME = new SystemMessageId(1813); S2_MINUTE_OF_USAGE_TIME_ARE_LEFT_FOR_S1 = new SystemMessageId(1814); S2_WAS_DROPPED_IN_THE_S1_REGION = new SystemMessageId(1815); THE_OWNER_OF_S2_HAS_APPEARED_IN_THE_S1_REGION = new SystemMessageId(1816); S2_OWNER_HAS_LOGGED_INTO_THE_S1_REGION = new SystemMessageId(1817); S1_HAS_DISAPPEARED = new SystemMessageId(1818); EVIL_FROM_S2_IN_S1 = new SystemMessageId(1819); S1_CURRENTLY_SLEEP = new SystemMessageId(1820); S2_EVIL_PRESENCE_FELT_IN_S1 = new SystemMessageId(1821); S1_SEALED = new SystemMessageId(1822); CLANHALL_WAR_REGISTRATION_PERIOD_ENDED = new SystemMessageId(1823); REGISTERED_FOR_CLANHALL_WAR = new SystemMessageId(1824); CLANHALL_WAR_REGISTRATION_FAILED = new SystemMessageId(1825); CLANHALL_WAR_BEGINS_IN_S1_MINUTES = new SystemMessageId(1826); CLANHALL_WAR_BEGINS_IN_S1_MINUTES_ENTER_NOW = new SystemMessageId(1827); CLANHALL_WAR_BEGINS_IN_S1_SECONDS = new SystemMessageId(1828); COMMAND_CHANNEL_FULL = new SystemMessageId(1829); S1_NOT_ALLOWED_INVITE_TO_PARTY_ROOM = new SystemMessageId(1830); S1_NOT_MEET_CONDITIONS_FOR_PARTY_ROOM = new SystemMessageId(1831); ONLY_ROOM_LEADER_CAN_INVITE = new SystemMessageId(1832); CONFIRM_DROP_ALL_OF_S1 = new SystemMessageId(1833); PARTY_ROOM_FULL = new SystemMessageId(1834); S1_CLAN_IS_FULL = new SystemMessageId(1835); CANNOT_JOIN_ACADEMY_AFTER_2ND_OCCUPATION = new SystemMessageId(1836); S1_SENT_INVITATION_TO_ROYAL_GUARD_S3_OF_CLAN_S2 = new SystemMessageId(1837); COUPON_ONCE_PER_CHARACTER = new SystemMessageId(1838); SERIAL_MAY_USED_ONCE = new SystemMessageId(1839); SERIAL_INPUT_INCORRECT = new SystemMessageId(1840); CLANHALL_WAR_CANCELLED = new SystemMessageId(1841); S1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT = new SystemMessageId(1842); S1_IS_ENGAGED_IN_COMBAT_AND_CANNOT_BE_SUMMONED = new SystemMessageId(1843); S1_IS_DEAD_AT_THE_MOMENT_AND_CANNOT_BE_SUMMONED = new SystemMessageId(1844); HERO_WEAPONS_CANT_DESTROYED = new SystemMessageId(1845); TOO_FAR_AWAY_FROM_STRIDER_TO_MOUNT = new SystemMessageId(1846); CAUGHT_FISH_S1_LENGTH = new SystemMessageId(1847); REGISTERED_IN_FISH_SIZE_RANKING = new SystemMessageId(1848); CONFIRM_DISCARD_ALL_OF_S1 = new SystemMessageId(1849); CAPTAIN_OF_ORDER_OF_KNIGHTS_CANNOT_BE_APPOINTED = new SystemMessageId(1850); CAPTAIN_OF_ROYAL_GUARD_CANNOT_BE_APPOINTED = new SystemMessageId(1851); ACQUIRE_SKILL_FAILED_BAD_CLAN_REP_SCORE = new SystemMessageId(1852); CANT_EXCHANGE_QUANTITY_ITEMS_OF_SAME_TYPE = new SystemMessageId(1853); ITEM_CONVERTED_SUCCESSFULLY = new SystemMessageId(1854); ANOTHER_MILITARY_UNIT_IS_ALREADY_USING_THAT_NAME = new SystemMessageId(1855); OPPONENT_POSSESSES_S1_OLYMPIAD_CANCELLED = new SystemMessageId(1856); S1_OWNS_S2_AND_CANNOT_PARTICIPATE_IN_OLYMPIAD = new SystemMessageId(1857); CANNOT_PARTICIPATE_OLYMPIAD_WHILE_DEAD = new SystemMessageId(1858); EXCEEDED_QUANTITY_FOR_MOVED = new SystemMessageId(1859); THE_CLAN_REPUTATION_SCORE_IS_TOO_LOW = new SystemMessageId(1860); CLAN_CREST_HAS_BEEN_DELETED = new SystemMessageId(1861); CLAN_SKILLS_WILL_BE_ACTIVATED_SINCE_REPUTATION_IS_0_OR_HIGHER = new SystemMessageId(1862); S1_PURCHASED_CLAN_ITEM_REDUCING_S2_REPU_POINTS = new SystemMessageId(1863); PET_REFUSING_ORDER = new SystemMessageId(1864); PET_IN_STATE_OF_DISTRESS = new SystemMessageId(1865); MP_REDUCED_BY_S1 = new SystemMessageId(1866); YOUR_OPPONENTS_MP_WAS_REDUCED_BY_S1 = new SystemMessageId(1867); CANNOT_EXCHANCE_USED_ITEM = new SystemMessageId(1868); S1_GRANTED_MASTER_PARTY_LOOTING_RIGHTS = new SystemMessageId(1869); COMMAND_CHANNEL_WITH_LOOTING_RIGHTS_EXISTS = new SystemMessageId(1870); CONFIRM_DISMISS_S1_FROM_CLAN = new SystemMessageId(1871); S1_HOURS_S2_MINUTES_LEFT = new SystemMessageId(1872); S1_HOURS_S2_MINUTES_LEFT_FOR_THIS_PCCAFE = new SystemMessageId(1873); S1_MINUTES_LEFT_FOR_THIS_USER = new SystemMessageId(1874); S1_MINUTES_LEFT_FOR_THIS_PCCAFE = new SystemMessageId(1875); CONFIRM_LEAVE_S1_CLAN = new SystemMessageId(1876); GAME_WILL_END_IN_S1_MINUTES = new SystemMessageId(1877); GAME_WILL_END_IN_S1_SECONDS = new SystemMessageId(1878); IN_S1_MINUTES_TELEPORTED_OUTSIDE_OF_GAME_ARENA = new SystemMessageId(1879); IN_S1_SECONDS_TELEPORTED_OUTSIDE_OF_GAME_ARENA = new SystemMessageId(1880); PRELIMINARY_MATCH_BEGIN_IN_S1_SECONDS = new SystemMessageId(1881); CHARACTERS_NOT_CREATED_FROM_THIS_SERVER = new SystemMessageId(1882); NO_OFFERINGS_OWN_OR_MADE_BID_FOR = new SystemMessageId(1883); ENTER_PCROOM_SERIAL_NUMBER = new SystemMessageId(1884); SERIAL_NUMBER_CANT_ENTERED = new SystemMessageId(1885); SERIAL_NUMBER_ALREADY_USED = new SystemMessageId(1886); SERIAL_NUMBER_ENTERING_FAILED = new SystemMessageId(1887); SERIAL_NUMBER_ENTERING_FAILED_5_TIMES = new SystemMessageId(1888); CONGRATULATIONS_RECEIVED_S1 = new SystemMessageId(1889); ALREADY_USED_COUPON_NOT_USE_SERIAL_NUMBER = new SystemMessageId(1890); NOT_USE_ITEMS_IN_PRIVATE_STORE = new SystemMessageId(1891); REPLAY_FILE_PREVIOUS_VERSION_CANT_PLAYED = new SystemMessageId(1892); FILE_CANT_REPLAYED = new SystemMessageId(1893); NOT_SUBCLASS_WHILE_OVERWEIGHT = new SystemMessageId(1894); S1_IN_SUMMON_BLOCKING_AREA = new SystemMessageId(1895); S1_ALREADY_SUMMONED = new SystemMessageId(1896); S1_REQUIRED_FOR_SUMMONING = new SystemMessageId(1897); S1_CURRENTLY_TRADING_OR_OPERATING_PRIVATE_STORE_AND_CANNOT_BE_SUMMONED = new SystemMessageId(1898); YOUR_TARGET_IS_IN_AN_AREA_WHICH_BLOCKS_SUMMONING = new SystemMessageId(1899); S1_ENTERED_PARTY_ROOM = new SystemMessageId(1900); S1_INVITED_YOU_TO_PARTY_ROOM = new SystemMessageId(1901); INCOMPATIBLE_ITEM_GRADE = new SystemMessageId(1902); NCOTP = new SystemMessageId(1903); CANT_SUBCLASS_WITH_SUMMONED_SERVITOR = new SystemMessageId(1904); S2_OF_S1_WILL_REPLACED_WITH_S4_OF_S3 = new SystemMessageId(1905); SELECT_COMBAT_UNIT = new SystemMessageId(1906); SELECT_CHARACTER_WHO_WILL = new SystemMessageId(1907); S1_STATE_FORBIDS_SUMMONING = new SystemMessageId(1908); ACADEMY_LIST_HEADER = new SystemMessageId(1909); GRADUATES_S1 = new SystemMessageId(1910); YOU_CANNOT_SUMMON_PLAYERS_WHO_ARE_IN_OLYMPIAD = new SystemMessageId(1911); NCOTP2 = new SystemMessageId(1912); TIME_FOR_S1_IS_S2_MINUTES_REMAINING = new SystemMessageId(1913); TIME_FOR_S1_IS_S2_SECONDS_REMAINING = new SystemMessageId(1914); GAME_ENDS_IN_S1_SECONDS = new SystemMessageId(1915); DEATH_PENALTY_LEVEL_S1_ADDED = new SystemMessageId(1916); DEATH_PENALTY_LIFTED = new SystemMessageId(1917); PET_TOO_HIGH_TO_CONTROL = new SystemMessageId(1918); OLYMPIAD_REGISTRATION_PERIOD_ENDED = new SystemMessageId(1919); ACCOUNT_INACTIVITY = new SystemMessageId(1920); S2_HOURS_S3_MINUTES_SINCE_S1_KILLED = new SystemMessageId(1921); S1_FAILED_KILLING_EXPIRED = new SystemMessageId(1922); COURT_MAGICIAN_CREATED_PORTAL = new SystemMessageId(1923); LOC_PRIMEVAL_ISLE_S1_S2_S3 = new SystemMessageId(1924); SEAL_OF_STRIFE_FORBIDS_SUMMONING = new SystemMessageId(1925); THERE_IS_NO_OPPONENT_TO_RECEIVE_YOUR_CHALLENGE_FOR_A_DUEL = new SystemMessageId(1926); S1_HAS_BEEN_CHALLENGED_TO_A_DUEL = new SystemMessageId(1927); S1_PARTY_HAS_BEEN_CHALLENGED_TO_A_DUEL = new SystemMessageId(1928); S1_HAS_ACCEPTED_YOUR_CHALLENGE_TO_A_DUEL_THE_DUEL_WILL_BEGIN_IN_A_FEW_MOMENTS = new SystemMessageId(1929); YOU_HAVE_ACCEPTED_S1_CHALLENGE_TO_A_DUEL_THE_DUEL_WILL_BEGIN_IN_A_FEW_MOMENTS = new SystemMessageId(1930); S1_HAS_DECLINED_YOUR_CHALLENGE_TO_A_DUEL = new SystemMessageId(1931); S1_HAS_DECLINED_YOUR_CHALLENGE_TO_A_DUEL2 = new SystemMessageId(1932); YOU_HAVE_ACCEPTED_S1_CHALLENGE_TO_A_PARTY_DUEL_THE_DUEL_WILL_BEGIN_IN_A_FEW_MOMENTS = new SystemMessageId(1933); S1_HAS_ACCEPTED_YOUR_CHALLENGE_TO_DUEL_AGAINST_THEIR_PARTY_THE_DUEL_WILL_BEGIN_IN_A_FEW_MOMENTS = new SystemMessageId(1934); S1_HAS_DECLINED_YOUR_CHALLENGE_TO_A_PARTY_DUEL = new SystemMessageId(1935); THE_OPPOSING_PARTY_HAS_DECLINED_YOUR_CHALLENGE_TO_A_DUEL = new SystemMessageId(1936); SINCE_THE_PERSON_YOU_CHALLENGED_IS_NOT_CURRENTLY_IN_A_PARTY_THEY_CANNOT_DUEL_AGAINST_YOUR_PARTY = new SystemMessageId(1937); S1_HAS_CHALLENGED_YOU_TO_A_DUEL = new SystemMessageId(1938); S1_PARTY_HAS_CHALLENGED_YOUR_PARTY_TO_A_DUEL = new SystemMessageId(1939); YOU_ARE_UNABLE_TO_REQUEST_A_DUEL_AT_THIS_TIME = new SystemMessageId(1940); NO_PLACE_FOR_DUEL = new SystemMessageId(1941); THE_OPPOSING_PARTY_IS_CURRENTLY_UNABLE_TO_ACCEPT_A_CHALLENGE_TO_A_DUEL = new SystemMessageId(1942); THE_OPPOSING_PARTY_IS_AT_BAD_LOCATION_FOR_A_DUEL = new SystemMessageId(1943); IN_A_MOMENT_YOU_WILL_BE_TRANSPORTED_TO_THE_SITE_WHERE_THE_DUEL_WILL_TAKE_PLACE = new SystemMessageId(1944); THE_DUEL_WILL_BEGIN_IN_S1_SECONDS = new SystemMessageId(1945); S1_CHALLENGED_YOU_TO_A_DUEL = new SystemMessageId(1946); S1_CHALLENGED_YOU_TO_A_PARTY_DUEL = new SystemMessageId(1947); THE_DUEL_WILL_BEGIN_IN_S1_SECONDS2 = new SystemMessageId(1948); LET_THE_DUEL_BEGIN = new SystemMessageId(1949); S1_HAS_WON_THE_DUEL = new SystemMessageId(1950); S1_PARTY_HAS_WON_THE_DUEL = new SystemMessageId(1951); THE_DUEL_HAS_ENDED_IN_A_TIE = new SystemMessageId(1952); SINCE_S1_WAS_DISQUALIFIED_S2_HAS_WON = new SystemMessageId(1953); SINCE_S1_PARTY_WAS_DISQUALIFIED_S2_PARTY_HAS_WON = new SystemMessageId(1954); SINCE_S1_WITHDREW_FROM_THE_DUEL_S2_HAS_WON = new SystemMessageId(1955); SINCE_S1_PARTY_WITHDREW_FROM_THE_DUEL_S2_PARTY_HAS_WON = new SystemMessageId(1956); SELECT_THE_ITEM_TO_BE_AUGMENTED = new SystemMessageId(1957); SELECT_THE_CATALYST_FOR_AUGMENTATION = new SystemMessageId(1958); REQUIRES_S1_S2 = new SystemMessageId(1959); THIS_IS_NOT_A_SUITABLE_ITEM = new SystemMessageId(1960); GEMSTONE_QUANTITY_IS_INCORRECT = new SystemMessageId(1961); THE_ITEM_WAS_SUCCESSFULLY_AUGMENTED = new SystemMessageId(1962); SELECT_THE_ITEM_FROM_WHICH_YOU_WISH_TO_REMOVE_AUGMENTATION = new SystemMessageId(1963); AUGMENTATION_REMOVAL_CAN_ONLY_BE_DONE_ON_AN_AUGMENTED_ITEM = new SystemMessageId(1964); AUGMENTATION_HAS_BEEN_SUCCESSFULLY_REMOVED_FROM_YOUR_S1 = new SystemMessageId(1965); ONLY_CLAN_LEADER_CAN_ISSUE_COMMANDS = new SystemMessageId(1966); GATE_LOCKED_TRY_AGAIN_LATER = new SystemMessageId(1967); S1_OWNER = new SystemMessageId(1968); AREA_S1_APPEARS = new SystemMessageId(1969); ONCE_AN_ITEM_IS_AUGMENTED_IT_CANNOT_BE_AUGMENTED_AGAIN = new SystemMessageId(1970); HARDENER_LEVEL_TOO_HIGH = new SystemMessageId(1971); YOU_CANNOT_AUGMENT_ITEMS_WHILE_A_PRIVATE_STORE_OR_PRIVATE_WORKSHOP_IS_IN_OPERATION = new SystemMessageId(1972); YOU_CANNOT_AUGMENT_ITEMS_WHILE_FROZEN = new SystemMessageId(1973); YOU_CANNOT_AUGMENT_ITEMS_WHILE_DEAD = new SystemMessageId(1974); YOU_CANNOT_AUGMENT_ITEMS_WHILE_TRADING = new SystemMessageId(1975); YOU_CANNOT_AUGMENT_ITEMS_WHILE_PARALYZED = new SystemMessageId(1976); YOU_CANNOT_AUGMENT_ITEMS_WHILE_FISHING = new SystemMessageId(1977); YOU_CANNOT_AUGMENT_ITEMS_WHILE_SITTING_DOWN = new SystemMessageId(1978); S1S_REMAINING_MANA_IS_NOW_10 = new SystemMessageId(1979); S1S_REMAINING_MANA_IS_NOW_5 = new SystemMessageId(1980); S1S_REMAINING_MANA_IS_NOW_1 = new SystemMessageId(1981); S1S_REMAINING_MANA_IS_NOW_0 = new SystemMessageId(1982); PRESS_THE_AUGMENT_BUTTON_TO_BEGIN = new SystemMessageId(1984); S1_DROP_AREA_S2 = new SystemMessageId(1985); S1_OWNER_S2 = new SystemMessageId(1986); S1 = new SystemMessageId(1987); FERRY_ARRIVED_AT_PRIMEVAL = new SystemMessageId(1988); FERRY_LEAVING_FOR_RUNE_3_MINUTES = new SystemMessageId(1989); FERRY_LEAVING_PRIMEVAL_FOR_RUNE_NOW = new SystemMessageId(1990); FERRY_LEAVING_FOR_PRIMEVAL_3_MINUTES = new SystemMessageId(1991); FERRY_LEAVING_RUNE_FOR_PRIMEVAL_NOW = new SystemMessageId(1992); FERRY_FROM_PRIMEVAL_TO_RUNE_DELAYED = new SystemMessageId(1993); FERRY_FROM_RUNE_TO_PRIMEVAL_DELAYED = new SystemMessageId(1994); S1_CHANNEL_FILTER_OPTION = new SystemMessageId(1995); ATTACK_WAS_BLOCKED = new SystemMessageId(1996); S1_PERFORMING_COUNTERATTACK = new SystemMessageId(1997); COUNTERED_S1_ATTACK = new SystemMessageId(1998); S1_DODGES_ATTACK = new SystemMessageId(1999); AVOIDED_S1_ATTACK2 = new SystemMessageId(2000); AUGMENTATION_FAILED_DUE_TO_INAPPROPRIATE_CONDITIONS = new SystemMessageId(2001); TRAP_FAILED = new SystemMessageId(2002); OBTAINED_ORDINARY_MATERIAL = new SystemMessageId(2003); OBTAINED_RATE_MATERIAL = new SystemMessageId(2004); OBTAINED_UNIQUE_MATERIAL = new SystemMessageId(2005); OBTAINED_ONLY_MATERIAL = new SystemMessageId(2006); ENTER_RECIPIENTS_NAME = new SystemMessageId(2007); ENTER_TEXT = new SystemMessageId(2008); CANT_EXCEED_1500_CHARACTERS = new SystemMessageId(2009); S2_S1 = new SystemMessageId(2010); AUGMENTED_ITEM_CANNOT_BE_DISCARDED = new SystemMessageId(2011); S1_HAS_BEEN_ACTIVATED = new SystemMessageId(2012); YOUR_SEED_OR_REMAINING_PURCHASE_AMOUNT_IS_INADEQUATE = new SystemMessageId(2013); MANOR_CANT_ACCEPT_MORE_CROPS = new SystemMessageId(2014); SKILL_READY_TO_USE_AGAIN = new SystemMessageId(2015); SKILL_READY_TO_USE_AGAIN_BUT_TIME_INCREASED = new SystemMessageId(2016); S1_CANNOT_DUEL_BECAUSE_S1_IS_CURRENTLY_ENGAGED_IN_A_PRIVATE_STORE_OR_MANUFACTURE = new SystemMessageId(2017); S1_CANNOT_DUEL_BECAUSE_S1_IS_CURRENTLY_FISHING = new SystemMessageId(2018); S1_CANNOT_DUEL_BECAUSE_S1_HP_OR_MP_IS_BELOW_50_PERCENT = new SystemMessageId(2019); S1_CANNOT_MAKE_A_CHALLANGE_TO_A_DUEL_BECAUSE_S1_IS_CURRENTLY_IN_A_DUEL_PROHIBITED_AREA = new SystemMessageId(2020); S1_CANNOT_DUEL_BECAUSE_S1_IS_CURRENTLY_ENGAGED_IN_BATTLE = new SystemMessageId(2021); S1_CANNOT_DUEL_BECAUSE_S1_IS_ALREADY_ENGAGED_IN_A_DUEL = new SystemMessageId(2022); S1_CANNOT_DUEL_BECAUSE_S1_IS_IN_A_CHAOTIC_STATE = new SystemMessageId(2023); S1_CANNOT_DUEL_BECAUSE_S1_IS_PARTICIPATING_IN_THE_OLYMPIAD = new SystemMessageId(2024); S1_CANNOT_DUEL_BECAUSE_S1_IS_PARTICIPATING_IN_A_CLAN_HALL_WAR = new SystemMessageId(2025); S1_CANNOT_DUEL_BECAUSE_S1_IS_PARTICIPATING_IN_A_SIEGE_WAR = new SystemMessageId(2026); S1_CANNOT_DUEL_BECAUSE_S1_IS_CURRENTLY_RIDING_A_BOAT_WYVERN_OR_STRIDER = new SystemMessageId(2027); S1_CANNOT_RECEIVE_A_DUEL_CHALLENGE_BECAUSE_S1_IS_TOO_FAR_AWAY = new SystemMessageId(2028); S1_CANNOT_PARTICIPATE_IN_OLYMPIAD_DURING_TELEPORT = new SystemMessageId(2029); CURRENTLY_LOGGING_IN = new SystemMessageId(2030); PLEASE_WAIT_A_MOMENT = new SystemMessageId(2031); buildFastLookupTable(); } private final static void buildFastLookupTable() { final Field[] fields = SystemMessageId.class.getDeclaredFields(); final ArrayList<SystemMessageId> smIds = new ArrayList<>(fields.length); int maxId = 0, mod; SystemMessageId smId; for (final Field field : fields) { mod = field.getModifiers(); if (Modifier.isStatic(mod) && Modifier.isPublic(mod) && Modifier.isFinal(mod) && field.getType().equals(SystemMessageId.class)) { try { smId = (SystemMessageId) field.get(null); smId.setName(field.getName()); smId.setParamCount(parseMessageParameters(field.getName())); maxId = Math.max(maxId, smId.getId()); smIds.add(smId); } catch (final Exception e) { _log.warn("SystemMessageId: Failed field access for '" + field.getName() + "'", e); } } } VALUES = new SystemMessageId[maxId + 1]; for (int i = smIds.size(); i-- > 0;) { smId = smIds.get(i); VALUES[smId.getId()] = smId; } } private static final int parseMessageParameters(final String name) { int paramCount = 0; char s1, c2; for (int i = 0; i < name.length() - 1; i++) { s1 = name.charAt(i); if (s1 == 'C' || s1 == 'S') { c2 = name.charAt(i + 1); if (Character.isDigit(c2)) { paramCount = Math.max(paramCount, Character.getNumericValue(c2)); i++; } } } return paramCount; } public static final SystemMessageId getSystemMessageId(final int id) { final SystemMessageId smi = getSystemMessageIdInternal(id); return smi == null ? new SystemMessageId(id) : smi; } private static final SystemMessageId getSystemMessageIdInternal(final int id) { if (id < 0 || id >= VALUES.length) return null; return VALUES[id]; } public static final SystemMessageId getSystemMessageId(final String name) { try { return (SystemMessageId) SystemMessageId.class.getField(name).get(null); } catch (final Exception e) { return null; } } private final int _id; private String _name; private byte _params; private SystemMessage _staticSystemMessage; private SystemMessageId(final int id) { _id = id; } public final int getId() { return _id; } private final void setName(final String name) { _name = name; } public final String getName() { return _name; } public final int getParamCount() { return _params; } public final void setParamCount(final int params) { if (params < 0) throw new IllegalArgumentException("Invalid negative param count: " + params); if (params > 10) throw new IllegalArgumentException("Maximum param count exceeded: " + params); if (params != 0) _staticSystemMessage = null; _params = (byte) params; } public final SystemMessage getStaticSystemMessage() { return _staticSystemMessage; } public final void setStaticSystemMessage(final SystemMessage sm) { _staticSystemMessage = sm; } @Override public final String toString() { return "SM[" + getId() + ":" + getName() + "]"; } }