/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.scripts.handlers.admin; import silentium.gameserver.handler.IAdminCommandHandler; import silentium.gameserver.model.L2World; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.network.SystemMessageId; /** * This class handles following admin commands: - target name = sets player with respective name as target */ public class AdminTarget implements IAdminCommandHandler { private static final String[] ADMIN_COMMANDS = { "admin_target" }; @Override public boolean useAdminCommand(final String command, final L2PcInstance activeChar) { if (command.startsWith("admin_target")) handleTarget(command, activeChar); return true; } @Override public String[] getAdminCommandList() { return ADMIN_COMMANDS; } private static void handleTarget(final String command, final L2PcInstance activeChar) { try { final String targetName = command.substring(13); final L2PcInstance obj = L2World.getInstance().getPlayer(targetName); if (obj != null) obj.onAction(activeChar); else activeChar.sendPacket(SystemMessageId.CONTACT_CURRENTLY_OFFLINE); } catch (IndexOutOfBoundsException e) { activeChar.sendPacket(SystemMessageId.INCORRECT_CHARACTER_NAME_TRY_AGAIN); } } }