/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.scripts.handlers.admin;
import silentium.gameserver.handler.IAdminCommandHandler;
import silentium.gameserver.model.L2World;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.network.SystemMessageId;
/**
* This class handles following admin commands: - target name = sets player with respective name as target
*/
public class AdminTarget implements IAdminCommandHandler {
private static final String[] ADMIN_COMMANDS = { "admin_target" };
@Override
public boolean useAdminCommand(final String command, final L2PcInstance activeChar) {
if (command.startsWith("admin_target"))
handleTarget(command, activeChar);
return true;
}
@Override
public String[] getAdminCommandList() {
return ADMIN_COMMANDS;
}
private static void handleTarget(final String command, final L2PcInstance activeChar) {
try {
final String targetName = command.substring(13);
final L2PcInstance obj = L2World.getInstance().getPlayer(targetName);
if (obj != null)
obj.onAction(activeChar);
else
activeChar.sendPacket(SystemMessageId.CONTACT_CURRENTLY_OFFLINE);
} catch (IndexOutOfBoundsException e) {
activeChar.sendPacket(SystemMessageId.INCORRECT_CHARACTER_NAME_TRY_AGAIN);
}
}
}