/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.scripts.handlers.skill; import silentium.gameserver.handler.ISkillHandler; import silentium.gameserver.model.L2Object; import silentium.gameserver.model.L2Skill; import silentium.gameserver.model.actor.L2Character; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.network.SystemMessageId; import silentium.gameserver.network.serverpackets.StatusUpdate; import silentium.gameserver.network.serverpackets.SystemMessage; import silentium.gameserver.skills.Stats; import silentium.gameserver.templates.skills.L2SkillType; public class ManaHeal implements ISkillHandler { private static final L2SkillType[] SKILL_IDS = { L2SkillType.MANAHEAL, L2SkillType.MANARECHARGE }; @Override public void useSkill(final L2Character actChar, final L2Skill skill, final L2Object... targets) { for (final L2Character target : (L2Character[]) targets) { if (target.isInvul()) continue; double mp = skill.getPower(); mp = skill.getSkillType() == L2SkillType.MANAHEAL_PERCENT ? target.getMaxMp() * mp / 100.0 : skill.getSkillType() == L2SkillType.MANARECHARGE ? target.calcStat(Stats.RECHARGE_MP_RATE, mp, null, null) : mp; // It's not to be the IL retail way, but it make the message more logical if (target.getCurrentMp() + mp >= target.getMaxMp()) mp = target.getMaxMp() - target.getCurrentMp(); target.setCurrentMp(mp + target.getCurrentMp()); final StatusUpdate sump = new StatusUpdate(target); sump.addAttribute(StatusUpdate.CUR_MP, (int) target.getCurrentMp()); target.sendPacket(sump); if (actChar instanceof L2PcInstance && actChar != target) target.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.S2_MP_RESTORED_BY_S1).addCharName(actChar).addNumber((int) mp)); else target.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.S1_MP_RESTORED).addNumber((int) mp)); } } @Override public L2SkillType[] getSkillIds() { return SKILL_IDS; } }