/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.scripts.ai; import silentium.commons.utils.Rnd; import silentium.gameserver.ai.CtrlIntention; import silentium.gameserver.ai.DefaultMonsterAI; import silentium.gameserver.model.L2CharPosition; import silentium.gameserver.model.actor.L2Npc; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.scripting.ScriptFile; public class FleeNpc extends DefaultMonsterAI implements ScriptFile { // Victims and elpies private final int[] _npcId = { 18150, 18151, 18152, 18153, 18154, 18155, 18156, 18157, 20432 }; public static void onLoad() { new FleeNpc(-1, "FleeNpc", "FleeNpc", "ai"); } public FleeNpc(final int scriptId, final String name, final String dname, final String path) { super(scriptId, name, dname, path); for (final int element : _npcId) addEventId(element, QuestEventType.ON_ATTACK); } @Override public String onAttack(final L2Npc npc, final L2PcInstance attacker, final int damage, final boolean isPet) { if (npc.getNpcId() >= 18150 && npc.getNpcId() <= 18157) { npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new L2CharPosition(npc.getX() + Rnd.get(-40, 40), npc.getY() + Rnd.get(-40, 40), npc.getZ(), npc.getHeading())); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE, null, null); return null; } else if (npc.getNpcId() == 20432) { if (Rnd.get(3) == 2) npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new L2CharPosition(npc.getX() + Rnd.get(-200, 200), npc.getY() + Rnd.get(-200, 200), npc.getZ(), npc.getHeading())); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE, null, null); return null; } return super.onAttack(npc, attacker, damage, isPet); } }