/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.scripts.ai;
import silentium.commons.utils.Rnd;
import silentium.gameserver.ai.CtrlIntention;
import silentium.gameserver.ai.DefaultMonsterAI;
import silentium.gameserver.model.L2CharPosition;
import silentium.gameserver.model.actor.L2Npc;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.scripting.ScriptFile;
public class FleeNpc extends DefaultMonsterAI implements ScriptFile {
// Victims and elpies
private final int[] _npcId = { 18150, 18151, 18152, 18153, 18154, 18155, 18156, 18157, 20432 };
public static void onLoad() {
new FleeNpc(-1, "FleeNpc", "FleeNpc", "ai");
}
public FleeNpc(final int scriptId, final String name, final String dname, final String path) {
super(scriptId, name, dname, path);
for (final int element : _npcId)
addEventId(element, QuestEventType.ON_ATTACK);
}
@Override
public String onAttack(final L2Npc npc, final L2PcInstance attacker, final int damage, final boolean isPet) {
if (npc.getNpcId() >= 18150 && npc.getNpcId() <= 18157) {
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new L2CharPosition(npc.getX() + Rnd.get(-40, 40), npc.getY() + Rnd.get(-40, 40), npc.getZ(), npc.getHeading()));
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE, null, null);
return null;
} else if (npc.getNpcId() == 20432) {
if (Rnd.get(3) == 2)
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new L2CharPosition(npc.getX() + Rnd.get(-200, 200), npc.getY() + Rnd.get(-200, 200), npc.getZ(), npc.getHeading()));
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE, null, null);
return null;
}
return super.onAttack(npc, attacker, damage, isPet);
}
}