/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.scripts.quests;
import silentium.commons.utils.Rnd;
import silentium.gameserver.configs.MainConfig;
import silentium.gameserver.model.actor.L2Npc;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.model.quest.Quest;
import silentium.gameserver.model.quest.QuestState;
import silentium.gameserver.scripting.ScriptFile;
public class Q618_IntoTheFlame extends Quest implements ScriptFile {
private static final String qn = "Q618_IntoTheFlame";
// NPCs
private static final int KLEIN = 31540;
private static final int HILDA = 31271;
// Items
private static final int VACUALITE_ORE = 7265;
private static final int VACUALITE = 7266;
// Reward
private static final int FLOATING_STONE = 7267;
public Q618_IntoTheFlame(final int scriptId, final String name, final String dname, final String path) {
super(scriptId, name, dname, path);
questItemIds = new int[] { VACUALITE_ORE, VACUALITE };
addStartNpc(KLEIN);
addTalkId(KLEIN, HILDA);
// Kookaburras, Bandersnatches, Grendels
addKillId(21274, 21275, 21276, 21277, 21282, 21283, 21284, 21285, 21290, 21291, 21292, 21293);
}
public static void onLoad() {
new Q618_IntoTheFlame(618, "Q618_IntoTheFlame", "Into The Flame", "quests");
}
@Override
public String onAdvEvent(final String event, final L2Npc npc, final L2PcInstance player) {
String htmltext = event;
final QuestState st = player.getQuestState(qn);
if (st == null)
return htmltext;
final int cond = st.getInt("cond");
if (cond == 0 && "31540-03.htm".equalsIgnoreCase(event)) {
st.setState(QuestState.STARTED);
st.set("cond", "1");
st.playSound(QuestState.SOUND_ACCEPT);
} else if ("31540-05.htm".equalsIgnoreCase(event)) {
if (cond == 4 && st.getQuestItemsCount(VACUALITE) > 0) {
st.takeItems(VACUALITE, 1);
st.giveItems(FLOATING_STONE, 1);
st.playSound(QuestState.SOUND_FINISH);
st.exitQuest(true);
} else
htmltext = "31540-03.htm";
} else if (cond == 1 && "31271-02.htm".equalsIgnoreCase(event)) {
st.set("cond", "2");
st.playSound(QuestState.SOUND_MIDDLE);
} else if ("31271-05.htm".equalsIgnoreCase(event)) {
if (cond == 3 && st.getQuestItemsCount(VACUALITE_ORE) == 50) {
st.takeItems(VACUALITE_ORE, -1);
st.giveItems(VACUALITE, 1);
st.set("cond", "4");
st.playSound(QuestState.SOUND_MIDDLE);
} else
htmltext = "31271-03.htm";
}
return htmltext;
}
@Override
public String onTalk(final L2Npc npc, final L2PcInstance player) {
String htmltext = getNoQuestMsg();
final QuestState st = player.getQuestState(qn);
if (st == null)
return htmltext;
switch (st.getState()) {
case QuestState.CREATED:
if (player.getLevel() < 60) {
htmltext = "31540-01.htm";
st.exitQuest(true);
} else
htmltext = "31540-02.htm";
break;
case QuestState.STARTED:
final int cond = st.getInt("cond");
switch (npc.getNpcId()) {
case KLEIN:
htmltext = cond == 4 && st.getQuestItemsCount(VACUALITE) > 0 ? "31540-04.htm" : "31540-03.htm";
break;
case HILDA:
if (cond == 1)
htmltext = "31271-01.htm";
else if (cond == 3 && st.getQuestItemsCount(VACUALITE_ORE) == 50)
htmltext = "31271-04.htm";
else htmltext = cond == 4 ? "31271-06.htm" : "31271-03.htm";
break;
}
break;
}
return htmltext;
}
@Override
public String onKill(final L2Npc npc, final L2PcInstance player, final boolean isPet) {
final L2PcInstance partyMember = getRandomPartyMember(player, npc, "2");
if (partyMember == null)
return null;
final QuestState st = partyMember.getQuestState(qn);
if (st.isStarted()) {
final int count = st.getQuestItemsCount(VACUALITE_ORE);
if (st.getInt("cond") == 2 && count < 50) {
int chance = (int) (50 * MainConfig.RATE_QUEST_DROP);
int numItems = chance / 100;
chance %= 100;
if (Rnd.get(100) < chance)
numItems += 1;
if (numItems > 0) {
if (count + numItems >= 50) {
numItems = 50 - count;
st.playSound(QuestState.SOUND_MIDDLE);
st.set("cond", "3");
} else
st.playSound(QuestState.SOUND_ITEMGET);
st.giveItems(VACUALITE_ORE, numItems);
}
}
}
return null;
}
}