/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.scripts.quests; import silentium.commons.utils.Rnd; import silentium.gameserver.configs.MainConfig; import silentium.gameserver.model.actor.L2Npc; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.model.quest.Quest; import silentium.gameserver.model.quest.QuestState; import silentium.gameserver.scripting.ScriptFile; public class Q618_IntoTheFlame extends Quest implements ScriptFile { private static final String qn = "Q618_IntoTheFlame"; // NPCs private static final int KLEIN = 31540; private static final int HILDA = 31271; // Items private static final int VACUALITE_ORE = 7265; private static final int VACUALITE = 7266; // Reward private static final int FLOATING_STONE = 7267; public Q618_IntoTheFlame(final int scriptId, final String name, final String dname, final String path) { super(scriptId, name, dname, path); questItemIds = new int[] { VACUALITE_ORE, VACUALITE }; addStartNpc(KLEIN); addTalkId(KLEIN, HILDA); // Kookaburras, Bandersnatches, Grendels addKillId(21274, 21275, 21276, 21277, 21282, 21283, 21284, 21285, 21290, 21291, 21292, 21293); } public static void onLoad() { new Q618_IntoTheFlame(618, "Q618_IntoTheFlame", "Into The Flame", "quests"); } @Override public String onAdvEvent(final String event, final L2Npc npc, final L2PcInstance player) { String htmltext = event; final QuestState st = player.getQuestState(qn); if (st == null) return htmltext; final int cond = st.getInt("cond"); if (cond == 0 && "31540-03.htm".equalsIgnoreCase(event)) { st.setState(QuestState.STARTED); st.set("cond", "1"); st.playSound(QuestState.SOUND_ACCEPT); } else if ("31540-05.htm".equalsIgnoreCase(event)) { if (cond == 4 && st.getQuestItemsCount(VACUALITE) > 0) { st.takeItems(VACUALITE, 1); st.giveItems(FLOATING_STONE, 1); st.playSound(QuestState.SOUND_FINISH); st.exitQuest(true); } else htmltext = "31540-03.htm"; } else if (cond == 1 && "31271-02.htm".equalsIgnoreCase(event)) { st.set("cond", "2"); st.playSound(QuestState.SOUND_MIDDLE); } else if ("31271-05.htm".equalsIgnoreCase(event)) { if (cond == 3 && st.getQuestItemsCount(VACUALITE_ORE) == 50) { st.takeItems(VACUALITE_ORE, -1); st.giveItems(VACUALITE, 1); st.set("cond", "4"); st.playSound(QuestState.SOUND_MIDDLE); } else htmltext = "31271-03.htm"; } return htmltext; } @Override public String onTalk(final L2Npc npc, final L2PcInstance player) { String htmltext = getNoQuestMsg(); final QuestState st = player.getQuestState(qn); if (st == null) return htmltext; switch (st.getState()) { case QuestState.CREATED: if (player.getLevel() < 60) { htmltext = "31540-01.htm"; st.exitQuest(true); } else htmltext = "31540-02.htm"; break; case QuestState.STARTED: final int cond = st.getInt("cond"); switch (npc.getNpcId()) { case KLEIN: htmltext = cond == 4 && st.getQuestItemsCount(VACUALITE) > 0 ? "31540-04.htm" : "31540-03.htm"; break; case HILDA: if (cond == 1) htmltext = "31271-01.htm"; else if (cond == 3 && st.getQuestItemsCount(VACUALITE_ORE) == 50) htmltext = "31271-04.htm"; else htmltext = cond == 4 ? "31271-06.htm" : "31271-03.htm"; break; } break; } return htmltext; } @Override public String onKill(final L2Npc npc, final L2PcInstance player, final boolean isPet) { final L2PcInstance partyMember = getRandomPartyMember(player, npc, "2"); if (partyMember == null) return null; final QuestState st = partyMember.getQuestState(qn); if (st.isStarted()) { final int count = st.getQuestItemsCount(VACUALITE_ORE); if (st.getInt("cond") == 2 && count < 50) { int chance = (int) (50 * MainConfig.RATE_QUEST_DROP); int numItems = chance / 100; chance %= 100; if (Rnd.get(100) < chance) numItems += 1; if (numItems > 0) { if (count + numItems >= 50) { numItems = 50 - count; st.playSound(QuestState.SOUND_MIDDLE); st.set("cond", "3"); } else st.playSound(QuestState.SOUND_ITEMGET); st.giveItems(VACUALITE_ORE, numItems); } } } return null; } }