/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.clientpackets;
import silentium.gameserver.ai.CtrlIntention;
import silentium.gameserver.model.L2Object;
import silentium.gameserver.model.L2World;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.model.actor.instance.L2PetInstance;
import silentium.gameserver.network.serverpackets.ActionFailed;
public final class RequestPetGetItem extends L2GameClientPacket
{
private int _objectId;
@Override
protected void readImpl()
{
_objectId = readD();
}
@Override
protected void runImpl()
{
final L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null)
return;
final L2Object item = L2World.getInstance().findObject(_objectId);
if (item == null)
return;
final L2PetInstance pet = (L2PetInstance) activeChar.getPet();
if (pet == null || pet.isDead() || pet.isOutOfControl())
{
sendPacket(ActionFailed.STATIC_PACKET);
return;
}
pet.getAI().setIntention(CtrlIntention.AI_INTENTION_PICK_UP, item);
}
}