/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.clientpackets; import silentium.gameserver.ai.CtrlIntention; import silentium.gameserver.model.L2Object; import silentium.gameserver.model.L2World; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.model.actor.instance.L2PetInstance; import silentium.gameserver.network.serverpackets.ActionFailed; public final class RequestPetGetItem extends L2GameClientPacket { private int _objectId; @Override protected void readImpl() { _objectId = readD(); } @Override protected void runImpl() { final L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) return; final L2Object item = L2World.getInstance().findObject(_objectId); if (item == null) return; final L2PetInstance pet = (L2PetInstance) activeChar.getPet(); if (pet == null || pet.isDead() || pet.isOutOfControl()) { sendPacket(ActionFailed.STATIC_PACKET); return; } pet.getAI().setIntention(CtrlIntention.AI_INTENTION_PICK_UP, item); } }