/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.model;
public class L2ShortCut
{
public static final int TYPE_ITEM = 1;
public static final int TYPE_SKILL = 2;
public static final int TYPE_ACTION = 3;
public static final int TYPE_MACRO = 4;
public static final int TYPE_RECIPE = 5;
private final int _slot;
private final int _page;
private final int _type;
private final int _id;
private final int _level;
private final int _characterType;
private int _sharedReuseGroup = -1;
public L2ShortCut(int slotId, int pageId, int shortcutType, int shortcutId, int shortcutLevel, int characterType)
{
_slot = slotId;
_page = pageId;
_type = shortcutType;
_id = shortcutId;
_level = shortcutLevel;
_characterType = characterType;
}
public int getId()
{
return _id;
}
public int getLevel()
{
return _level;
}
public int getPage()
{
return _page;
}
public int getSlot()
{
return _slot;
}
public int getType()
{
return _type;
}
public int getCharacterType()
{
return _characterType;
}
public int getSharedReuseGroup()
{
return _sharedReuseGroup;
}
public void setSharedReuseGroup(int g)
{
_sharedReuseGroup = g;
}
}