/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.clientpackets; import silentium.gameserver.instancemanager.QuestManager; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.model.quest.Quest; import silentium.gameserver.model.quest.QuestState; import silentium.gameserver.network.serverpackets.QuestList; public final class RequestQuestAbort extends L2GameClientPacket { private int _questId; @Override protected void readImpl() { _questId = readD(); } @Override protected void runImpl() { final L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) return; final Quest qe = QuestManager.getInstance().getQuest(_questId); if (qe != null) { final QuestState qs = activeChar.getQuestState(qe.getName()); if (qs != null) { qs.exitQuest(true); activeChar.sendPacket(new QuestList()); } else log.debug(activeChar.getName() + " tried to abort quest " + qe.getName() + " but he didn't have it " + "started."); } else log.warn("Quest (id='" + _questId + "') not found."); } }