/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.clientpackets;
import silentium.gameserver.instancemanager.QuestManager;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.model.quest.Quest;
import silentium.gameserver.model.quest.QuestState;
import silentium.gameserver.network.serverpackets.QuestList;
public final class RequestQuestAbort extends L2GameClientPacket
{
private int _questId;
@Override
protected void readImpl()
{
_questId = readD();
}
@Override
protected void runImpl()
{
final L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null)
return;
final Quest qe = QuestManager.getInstance().getQuest(_questId);
if (qe != null)
{
final QuestState qs = activeChar.getQuestState(qe.getName());
if (qs != null)
{
qs.exitQuest(true);
activeChar.sendPacket(new QuestList());
}
else
log.debug(activeChar.getName() + " tried to abort quest " + qe.getName() + " but he didn't have it " + "started.");
}
else
log.warn("Quest (id='" + _questId + "') not found.");
}
}