/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.clientpackets;
import silentium.gameserver.data.xml.CharTemplateData;
import silentium.gameserver.model.base.ClassId;
import silentium.gameserver.network.serverpackets.CharTemplates;
public final class NewCharacter extends L2GameClientPacket
{
@Override
protected void readImpl()
{
}
@Override
protected void runImpl()
{
CharTemplates ct = new CharTemplates();
ct.addChar(CharTemplateData.getInstance().getTemplate(0));
ct.addChar(CharTemplateData.getInstance().getTemplate(ClassId.fighter));
ct.addChar(CharTemplateData.getInstance().getTemplate(ClassId.mage));
ct.addChar(CharTemplateData.getInstance().getTemplate(ClassId.elvenFighter));
ct.addChar(CharTemplateData.getInstance().getTemplate(ClassId.elvenMage));
ct.addChar(CharTemplateData.getInstance().getTemplate(ClassId.darkFighter));
ct.addChar(CharTemplateData.getInstance().getTemplate(ClassId.darkMage));
ct.addChar(CharTemplateData.getInstance().getTemplate(ClassId.orcFighter));
ct.addChar(CharTemplateData.getInstance().getTemplate(ClassId.orcMage));
ct.addChar(CharTemplateData.getInstance().getTemplate(ClassId.dwarvenFighter));
sendPacket(ct);
}
}