/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.clientpackets; import silentium.gameserver.data.xml.CharTemplateData; import silentium.gameserver.model.base.ClassId; import silentium.gameserver.network.serverpackets.CharTemplates; public final class NewCharacter extends L2GameClientPacket { @Override protected void readImpl() { } @Override protected void runImpl() { CharTemplates ct = new CharTemplates(); ct.addChar(CharTemplateData.getInstance().getTemplate(0)); ct.addChar(CharTemplateData.getInstance().getTemplate(ClassId.fighter)); ct.addChar(CharTemplateData.getInstance().getTemplate(ClassId.mage)); ct.addChar(CharTemplateData.getInstance().getTemplate(ClassId.elvenFighter)); ct.addChar(CharTemplateData.getInstance().getTemplate(ClassId.elvenMage)); ct.addChar(CharTemplateData.getInstance().getTemplate(ClassId.darkFighter)); ct.addChar(CharTemplateData.getInstance().getTemplate(ClassId.darkMage)); ct.addChar(CharTemplateData.getInstance().getTemplate(ClassId.orcFighter)); ct.addChar(CharTemplateData.getInstance().getTemplate(ClassId.orcMage)); ct.addChar(CharTemplateData.getInstance().getTemplate(ClassId.dwarvenFighter)); sendPacket(ct); } }