/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.clientpackets;
import silentium.gameserver.configs.MainConfig;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.network.serverpackets.PrivateStoreMsgBuy;
import silentium.gameserver.utils.Util;
public final class SetPrivateStoreMsgBuy extends L2GameClientPacket
{
private static final int MAX_MSG_LENGTH = 29;
private String _storeMsg;
@Override
protected void readImpl()
{
_storeMsg = readS();
}
@Override
protected void runImpl()
{
final L2PcInstance player = getClient().getActiveChar();
if (player == null || player.getBuyList() == null)
return;
// store message is limited to 29 characters.
if (_storeMsg != null && _storeMsg.length() > MAX_MSG_LENGTH)
{
Util.handleIllegalPlayerAction(player, player.getName() + " tried to overflow private store buy message", MainConfig.DEFAULT_PUNISH);
return;
}
player.getBuyList().setTitle(_storeMsg);
player.sendPacket(new PrivateStoreMsgBuy(player));
}
}