/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.instancemanager;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import javolution.util.FastMap;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import silentium.gameserver.GameTimeController;
import silentium.gameserver.model.L2Spawn;
import silentium.gameserver.model.actor.L2Npc;
import silentium.gameserver.model.actor.instance.L2RaidBossInstance;
/**
* @author godson
*/
public class DayNightSpawnManager
{
private static Logger _log = LoggerFactory.getLogger(DayNightSpawnManager.class.getName());
private final List<L2Spawn> _dayCreatures;
private final List<L2Spawn> _nightCreatures;
private final Map<L2Spawn, L2RaidBossInstance> _bosses;
public static DayNightSpawnManager getInstance()
{
return SingletonHolder._instance;
}
protected DayNightSpawnManager()
{
_dayCreatures = new ArrayList<>();
_nightCreatures = new ArrayList<>();
_bosses = new FastMap<>();
_log.info("DayNightSpawnManager: Day/Night handler initialized.");
}
public void addDayCreature(L2Spawn spawnDat)
{
_dayCreatures.add(spawnDat);
}
public void addNightCreature(L2Spawn spawnDat)
{
_nightCreatures.add(spawnDat);
}
/**
* Spawn Day Creatures, and Unspawn Night Creatures
*/
public void spawnDayCreatures()
{
spawnCreatures(_nightCreatures, _dayCreatures, "night", "day");
}
/**
* Spawn Night Creatures, and Unspawn Day Creatures
*/
public void spawnNightCreatures()
{
spawnCreatures(_dayCreatures, _nightCreatures, "day", "night");
}
/**
* Manage Spawn/Respawn.
*
* @param unSpawnCreatures
* List with L2Npc must be unspawned
* @param spawnCreatures
* List with L2Npc must be spawned
* @param UnspawnLogInfo
* String for log info for unspawned L2Npc
* @param SpawnLogInfo
* String for log info for spawned L2Npc
*/
private static void spawnCreatures(List<L2Spawn> unSpawnCreatures, List<L2Spawn> spawnCreatures, String UnspawnLogInfo, String SpawnLogInfo)
{
try
{
if (!unSpawnCreatures.isEmpty())
{
int i = 0;
for (L2Spawn spawn : unSpawnCreatures)
{
if (spawn == null)
continue;
spawn.stopRespawn();
L2Npc last = spawn.getLastSpawn();
if (last != null)
{
last.deleteMe();
i++;
}
}
_log.info("DayNightSpawnManager: Removed " + i + " " + UnspawnLogInfo + " creatures");
}
int i = 0;
for (L2Spawn spawnDat : spawnCreatures)
{
if (spawnDat == null)
continue;
spawnDat.startRespawn();
spawnDat.doSpawn();
i++;
}
_log.info("DayNightSpawnManager: Spawned " + i + " " + SpawnLogInfo + " creatures");
}
catch (Exception e)
{
_log.warn("Error while spawning creatures: " + e.getMessage(), e);
}
}
private void changeMode(int mode)
{
if (_nightCreatures.isEmpty() && _dayCreatures.isEmpty())
return;
switch (mode)
{
case 0:
spawnDayCreatures();
specialNightBoss(0);
break;
case 1:
spawnNightCreatures();
specialNightBoss(1);
break;
default:
_log.warn("DayNightSpawnManager: Wrong mode sent");
break;
}
}
public DayNightSpawnManager trim()
{
((ArrayList<?>) _nightCreatures).trimToSize();
((ArrayList<?>) _dayCreatures).trimToSize();
return this;
}
public void notifyChangeMode()
{
try
{
if (GameTimeController.getInstance().isNowNight())
changeMode(1);
else
changeMode(0);
}
catch (Exception e)
{
_log.warn("Error while notifyChangeMode(): " + e.getMessage(), e);
}
}
public void cleanUp()
{
_nightCreatures.clear();
_dayCreatures.clear();
_bosses.clear();
}
private void specialNightBoss(int mode)
{
try
{
for (L2Spawn spawn : _bosses.keySet())
{
L2RaidBossInstance boss = _bosses.get(spawn);
if (boss == null)
{
if (mode == 1)
{
boss = (L2RaidBossInstance) spawn.doSpawn();
RaidBossSpawnManager.getInstance().notifySpawnNightBoss(boss);
_bosses.remove(spawn);
_bosses.put(spawn, boss);
}
continue;
}
if (boss.getNpcId() == 25328 && boss.getRaidStatus().equals(RaidBossSpawnManager.StatusEnum.ALIVE))
handleHellmans(boss, mode);
return;
}
}
catch (Exception e)
{
_log.warn("Error while specialNoghtBoss(): " + e.getMessage(), e);
}
}
private static void handleHellmans(L2RaidBossInstance boss, int mode)
{
switch (mode)
{
case 0:
boss.deleteMe();
_log.info("DayNightSpawnManager: Deleting Hellman raidboss");
break;
case 1:
boss.spawnMe();
_log.info("DayNightSpawnManager: Spawning Hellman raidboss");
break;
}
}
public L2RaidBossInstance handleBoss(L2Spawn spawnDat)
{
if (_bosses.containsKey(spawnDat))
return _bosses.get(spawnDat);
if (GameTimeController.getInstance().isNowNight())
{
L2RaidBossInstance raidboss = (L2RaidBossInstance) spawnDat.doSpawn();
_bosses.put(spawnDat, raidboss);
return raidboss;
}
_bosses.put(spawnDat, null);
return null;
}
private static class SingletonHolder
{
protected static final DayNightSpawnManager _instance = new DayNightSpawnManager();
}
}