/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.instancemanager; import java.util.ArrayList; import java.util.List; import java.util.Map; import javolution.util.FastMap; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import silentium.gameserver.GameTimeController; import silentium.gameserver.model.L2Spawn; import silentium.gameserver.model.actor.L2Npc; import silentium.gameserver.model.actor.instance.L2RaidBossInstance; /** * @author godson */ public class DayNightSpawnManager { private static Logger _log = LoggerFactory.getLogger(DayNightSpawnManager.class.getName()); private final List<L2Spawn> _dayCreatures; private final List<L2Spawn> _nightCreatures; private final Map<L2Spawn, L2RaidBossInstance> _bosses; public static DayNightSpawnManager getInstance() { return SingletonHolder._instance; } protected DayNightSpawnManager() { _dayCreatures = new ArrayList<>(); _nightCreatures = new ArrayList<>(); _bosses = new FastMap<>(); _log.info("DayNightSpawnManager: Day/Night handler initialized."); } public void addDayCreature(L2Spawn spawnDat) { _dayCreatures.add(spawnDat); } public void addNightCreature(L2Spawn spawnDat) { _nightCreatures.add(spawnDat); } /** * Spawn Day Creatures, and Unspawn Night Creatures */ public void spawnDayCreatures() { spawnCreatures(_nightCreatures, _dayCreatures, "night", "day"); } /** * Spawn Night Creatures, and Unspawn Day Creatures */ public void spawnNightCreatures() { spawnCreatures(_dayCreatures, _nightCreatures, "day", "night"); } /** * Manage Spawn/Respawn. * * @param unSpawnCreatures * List with L2Npc must be unspawned * @param spawnCreatures * List with L2Npc must be spawned * @param UnspawnLogInfo * String for log info for unspawned L2Npc * @param SpawnLogInfo * String for log info for spawned L2Npc */ private static void spawnCreatures(List<L2Spawn> unSpawnCreatures, List<L2Spawn> spawnCreatures, String UnspawnLogInfo, String SpawnLogInfo) { try { if (!unSpawnCreatures.isEmpty()) { int i = 0; for (L2Spawn spawn : unSpawnCreatures) { if (spawn == null) continue; spawn.stopRespawn(); L2Npc last = spawn.getLastSpawn(); if (last != null) { last.deleteMe(); i++; } } _log.info("DayNightSpawnManager: Removed " + i + " " + UnspawnLogInfo + " creatures"); } int i = 0; for (L2Spawn spawnDat : spawnCreatures) { if (spawnDat == null) continue; spawnDat.startRespawn(); spawnDat.doSpawn(); i++; } _log.info("DayNightSpawnManager: Spawned " + i + " " + SpawnLogInfo + " creatures"); } catch (Exception e) { _log.warn("Error while spawning creatures: " + e.getMessage(), e); } } private void changeMode(int mode) { if (_nightCreatures.isEmpty() && _dayCreatures.isEmpty()) return; switch (mode) { case 0: spawnDayCreatures(); specialNightBoss(0); break; case 1: spawnNightCreatures(); specialNightBoss(1); break; default: _log.warn("DayNightSpawnManager: Wrong mode sent"); break; } } public DayNightSpawnManager trim() { ((ArrayList<?>) _nightCreatures).trimToSize(); ((ArrayList<?>) _dayCreatures).trimToSize(); return this; } public void notifyChangeMode() { try { if (GameTimeController.getInstance().isNowNight()) changeMode(1); else changeMode(0); } catch (Exception e) { _log.warn("Error while notifyChangeMode(): " + e.getMessage(), e); } } public void cleanUp() { _nightCreatures.clear(); _dayCreatures.clear(); _bosses.clear(); } private void specialNightBoss(int mode) { try { for (L2Spawn spawn : _bosses.keySet()) { L2RaidBossInstance boss = _bosses.get(spawn); if (boss == null) { if (mode == 1) { boss = (L2RaidBossInstance) spawn.doSpawn(); RaidBossSpawnManager.getInstance().notifySpawnNightBoss(boss); _bosses.remove(spawn); _bosses.put(spawn, boss); } continue; } if (boss.getNpcId() == 25328 && boss.getRaidStatus().equals(RaidBossSpawnManager.StatusEnum.ALIVE)) handleHellmans(boss, mode); return; } } catch (Exception e) { _log.warn("Error while specialNoghtBoss(): " + e.getMessage(), e); } } private static void handleHellmans(L2RaidBossInstance boss, int mode) { switch (mode) { case 0: boss.deleteMe(); _log.info("DayNightSpawnManager: Deleting Hellman raidboss"); break; case 1: boss.spawnMe(); _log.info("DayNightSpawnManager: Spawning Hellman raidboss"); break; } } public L2RaidBossInstance handleBoss(L2Spawn spawnDat) { if (_bosses.containsKey(spawnDat)) return _bosses.get(spawnDat); if (GameTimeController.getInstance().isNowNight()) { L2RaidBossInstance raidboss = (L2RaidBossInstance) spawnDat.doSpawn(); _bosses.put(spawnDat, raidboss); return raidboss; } _bosses.put(spawnDat, null); return null; } private static class SingletonHolder { protected static final DayNightSpawnManager _instance = new DayNightSpawnManager(); } }