/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.serverpackets;
import silentium.gameserver.model.actor.instance.L2PcInstance;
/**
* ddddd
*/
public class RecipeShopItemInfo extends L2GameServerPacket
{
private final L2PcInstance _player;
private final int _recipeId;
public RecipeShopItemInfo(L2PcInstance player, int recipeId)
{
_player = player;
_recipeId = recipeId;
}
@Override
protected final void writeImpl()
{
writeC(0xda);
writeD(_player.getObjectId());
writeD(_recipeId);
writeD((int) _player.getCurrentMp());
writeD(_player.getMaxMp());
writeD(0xffffffff);
}
}