/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.model.actor.instance; import java.util.StringTokenizer; import silentium.gameserver.model.L2Clan; import silentium.gameserver.templates.chars.L2NpcTemplate; public class L2CastleDoormenInstance extends L2DoormenInstance { public L2CastleDoormenInstance(int objectID, L2NpcTemplate template) { super(objectID, template); } @Override protected void openDoors(L2PcInstance player, String command) { StringTokenizer st = new StringTokenizer(command.substring(10), ", "); st.nextToken(); while (st.hasMoreTokens()) {/* * if (getConquerableHall() != null) getConquerableHall().openCloseDoor(Integer.parseInt(st.nextToken()), true); else */ getCastle().openDoor(player, Integer.parseInt(st.nextToken())); } } @Override protected final void closeDoors(L2PcInstance player, String command) { StringTokenizer st = new StringTokenizer(command.substring(11), ", "); st.nextToken(); while (st.hasMoreTokens()) {/* * if (getConquerableHall() != null) getConquerableHall().openCloseDoor(Integer.parseInt(st.nextToken()), false); else */ getCastle().closeDoor(player, Integer.parseInt(st.nextToken())); } } @Override protected final boolean isOwnerClan(L2PcInstance player) { if (player.getClan() != null) {/* * if (getConquerableHall() != null) { // player should have privileges to open doors if (player.getClanId() == * getConquerableHall().getOwnerId() && (player.getClanPrivileges() & L2Clan.CP_CS_OPEN_DOOR) == L2Clan.CP_CS_OPEN_DOOR) return true; } * else */ if (getCastle() != null) { // player should have privileges to open doors if (player.getClanId() == getCastle().getOwnerId() && (player.getClanPrivileges() & L2Clan.CP_CS_OPEN_DOOR) == L2Clan.CP_CS_OPEN_DOOR) return true; } } return false; } @Override protected final boolean isUnderSiege() {/* * SiegableHall hall = getConquerableHall(); if (hall != null) return hall.isInSiege(); */ return getCastle().getZone().isActive(); } }