/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.clientpackets;
import silentium.gameserver.network.serverpackets.CharDeleteFail;
import silentium.gameserver.network.serverpackets.CharDeleteOk;
import silentium.gameserver.network.serverpackets.CharSelectInfo;
public final class CharacterDelete extends L2GameClientPacket
{
// cd
private int _charSlot;
@Override
protected void readImpl()
{
_charSlot = readD();
}
@Override
protected void runImpl()
{
if (!getClient().getFloodProtectors().getCharacterSelect().tryPerformAction("characterDelete"))
{
sendPacket(new CharDeleteFail(CharDeleteFail.REASON_DELETION_FAILED));
return;
}
log.trace("deleting slot:" + _charSlot);
try
{
byte answer = getClient().markToDeleteChar(_charSlot);
switch (answer)
{
default:
case -1: // Error
break;
case 0: // Success!
sendPacket(CharDeleteOk.STATIC_PACKET);
break;
case 1:
sendPacket(new CharDeleteFail(CharDeleteFail.REASON_YOU_MAY_NOT_DELETE_CLAN_MEMBER));
break;
case 2:
sendPacket(new CharDeleteFail(CharDeleteFail.REASON_CLAN_LEADERS_MAY_NOT_BE_DELETED));
break;
}
}
catch (Exception e)
{
log.warn("Error:", e);
}
CharSelectInfo cl = new CharSelectInfo(getClient().getAccountName(), getClient().getSessionId().playOkID1, 0);
sendPacket(cl);
getClient().setCharSelection(cl.getCharInfo());
}
}