/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.model.entity.sevensigns;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.Calendar;
import java.util.Collection;
import java.util.List;
import java.util.Map;
import javolution.util.FastMap;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import silentium.commons.database.DatabaseFactory;
import silentium.gameserver.ThreadPoolManager;
import silentium.gameserver.configs.EventsConfig;
import silentium.gameserver.configs.NPCConfig;
import silentium.gameserver.data.html.StaticHtmPath;
import silentium.gameserver.data.xml.MapRegionData;
import silentium.gameserver.instancemanager.CastleManager;
import silentium.gameserver.model.AutoChatHandler;
import silentium.gameserver.model.AutoSpawnHandler;
import silentium.gameserver.model.AutoSpawnHandler.AutoSpawnInstance;
import silentium.gameserver.model.L2World;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.model.entity.Castle;
import silentium.gameserver.network.SystemMessageId;
import silentium.gameserver.network.serverpackets.SignsSky;
import silentium.gameserver.network.serverpackets.SystemMessage;
import silentium.gameserver.tables.SkillTable;
import silentium.gameserver.templates.StatsSet;
import silentium.gameserver.utils.Broadcast;
/**
* Seven Signs Engine
*
* @author Tempy
*/
public class SevenSigns
{
protected static final Logger _log = LoggerFactory.getLogger(SevenSigns.class.getName());
// Seven Signs constants
public static final String SEVEN_SIGNS_DATA_FILE = "config/signs.properties";
public static final String SEVEN_SIGNS_HTML_PATH = StaticHtmPath.SevenSignsHtmPath + "";
public static final int CABAL_NULL = 0;
public static final int CABAL_DUSK = 1;
public static final int CABAL_DAWN = 2;
public static final int SEAL_NULL = 0;
public static final int SEAL_AVARICE = 1;
public static final int SEAL_GNOSIS = 2;
public static final int SEAL_STRIFE = 3;
public static final int PERIOD_COMP_RECRUITING = 0;
public static final int PERIOD_COMPETITION = 1;
public static final int PERIOD_COMP_RESULTS = 2;
public static final int PERIOD_SEAL_VALIDATION = 3;
public static final int PERIOD_START_HOUR = 18;
public static final int PERIOD_START_MINS = 00;
public static final int PERIOD_START_DAY = Calendar.MONDAY;
// The quest event and seal validation periods last for approximately one week
// with a 15 minutes "interval" period sandwiched between them.
public static final int PERIOD_MINOR_LENGTH = 900000;
public static final int PERIOD_MAJOR_LENGTH = 604800000 - PERIOD_MINOR_LENGTH;
public static final int RECORD_SEVEN_SIGNS_ID = 5707;
public static final int CERTIFICATE_OF_APPROVAL_ID = 6388;
public static final int RECORD_SEVEN_SIGNS_COST = 500;
public static final int ADENA_JOIN_DAWN_COST = 50000;
// NPCs related constants
public static final int ORATOR_NPC_ID = 31094;
public static final int PREACHER_NPC_ID = 31093;
public static final int MAMMON_MERCHANT_ID = 31113;
public static final int MAMMON_BLACKSMITH_ID = 31126;
public static final int MAMMON_MARKETEER_ID = 31092;
public static final int LILITH_NPC_ID = 25283;
public static final int ANAKIM_NPC_ID = 25286;
public static final int CREST_OF_DAWN_ID = 31170;
public static final int CREST_OF_DUSK_ID = 31171;
// Seal Stone related constants
public static final int SEAL_STONE_BLUE_ID = 6360;
public static final int SEAL_STONE_GREEN_ID = 6361;
public static final int SEAL_STONE_RED_ID = 6362;
public static final int SEAL_STONE_BLUE_VALUE = 3;
public static final int SEAL_STONE_GREEN_VALUE = 5;
public static final int SEAL_STONE_RED_VALUE = 10;
public static final int BLUE_CONTRIB_POINTS = 3;
public static final int GREEN_CONTRIB_POINTS = 5;
public static final int RED_CONTRIB_POINTS = 10;
private final Calendar _nextPeriodChange = Calendar.getInstance();
private Calendar _lastSave = Calendar.getInstance();
protected int _activePeriod;
protected int _currentCycle;
protected double _dawnStoneScore;
protected double _duskStoneScore;
protected int _dawnFestivalScore;
protected int _duskFestivalScore;
protected int _compWinner;
protected int _previousWinner;
private final Map<Integer, StatsSet> _signsPlayerData;
private final Map<Integer, Integer> _signsSealOwners;
private final Map<Integer, Integer> _signsDuskSealTotals;
private final Map<Integer, Integer> _signsDawnSealTotals;
// AutoSpawn instances
private static AutoSpawnInstance _merchantSpawn;
private static AutoSpawnInstance _blacksmithSpawn;
private static AutoSpawnInstance _lilithSpawn;
private static AutoSpawnInstance _anakimSpawn;
private static Map<Integer, AutoSpawnInstance> _crestofdawnspawns;
private static Map<Integer, AutoSpawnInstance> _crestofduskspawns;
private static Map<Integer, AutoSpawnInstance> _oratorSpawns;
private static Map<Integer, AutoSpawnInstance> _preacherSpawns;
private static Map<Integer, AutoSpawnInstance> _marketeerSpawns;
// SQL queries
private static final String LOAD_DATA = "SELECT char_obj_id, cabal, seal, red_stones, green_stones, blue_stones, ancient_adena_amount, contribution_score FROM seven_signs";
private static final String LOAD_STATUS = "SELECT * FROM seven_signs_status WHERE id=0";
private static final String INSERT_PLAYER = "INSERT INTO seven_signs (char_obj_id, cabal, seal) VALUES (?,?,?)";
private static final String UPDATE_PLAYER = "UPDATE seven_signs SET cabal=?, seal=?, red_stones=?, green_stones=?, blue_stones=?, ancient_adena_amount=?, contribution_score=? WHERE char_obj_id=?";
private static final String UPDATE_STATUS = "UPDATE seven_signs_status SET current_cycle=?, active_period=?, previous_winner=?, " + "dawn_stone_score=?, dawn_festival_score=?, dusk_stone_score=?, dusk_festival_score=?, " + "avarice_owner=?, gnosis_owner=?, strife_owner=?, avarice_dawn_score=?, gnosis_dawn_score=?, " + "strife_dawn_score=?, avarice_dusk_score=?, gnosis_dusk_score=?, strife_dusk_score=?, " + "festival_cycle=?, accumulated_bonus0=?, accumulated_bonus1=?, accumulated_bonus2=?," + "accumulated_bonus3=?, accumulated_bonus4=?, date=? WHERE id=0";
protected SevenSigns()
{
_signsPlayerData = new FastMap<>();
_signsSealOwners = new FastMap<>();
_signsDuskSealTotals = new FastMap<>();
_signsDawnSealTotals = new FastMap<>();
try
{
restoreSevenSignsData();
}
catch (Exception e)
{
_log.error("SevenSigns: Failed to load configuration: " + e);
}
_log.info("SevenSigns: Currently in the " + getCurrentPeriodName() + " period!");
initializeSeals();
if (isSealValidationPeriod())
{
if (getCabalHighestScore() == CABAL_NULL)
_log.info("SevenSigns: The competition ended with a tie last week.");
else
_log.info("SevenSigns: The " + getCabalName(getCabalHighestScore()) + " were victorious last week.");
}
else if (getCabalHighestScore() == CABAL_NULL)
_log.info("SevenSigns: The competition, if the current trend continues, will end in a tie this week.");
else
_log.info("SevenSigns: The " + getCabalName(getCabalHighestScore()) + " are in the lead this week.");
long milliToChange = 0;
if (isNextPeriodChangeInPast())
_log.info("SevenSigns: Next period change was in the past (server was offline), changing periods now!");
else
{
setCalendarForNextPeriodChange();
milliToChange = getMilliToPeriodChange();
}
// Schedule a time for the next period change.
ThreadPoolManager.getInstance().scheduleGeneral(new SevenSignsPeriodChange(), milliToChange);
// Thanks to http://rainbow.arch.scriptmania.com/scripts/timezone_countdown.html for help with this.
double numSecs = (milliToChange / 1000) % 60;
double countDown = ((milliToChange / 1000) - numSecs) / 60;
int numMins = (int) Math.floor(countDown % 60);
countDown = (countDown - numMins) / 60;
int numHours = (int) Math.floor(countDown % 24);
int numDays = (int) Math.floor((countDown - numHours) / 24);
_log.info("SevenSigns: Next period begins in " + numDays + " days, " + numHours + " hours and " + numMins + " mins.");
}
private boolean isNextPeriodChangeInPast()
{
Calendar lastPeriodChange = Calendar.getInstance();
switch (getCurrentPeriod())
{
case PERIOD_SEAL_VALIDATION:
case PERIOD_COMPETITION:
lastPeriodChange.set(Calendar.DAY_OF_WEEK, PERIOD_START_DAY);
lastPeriodChange.set(Calendar.HOUR_OF_DAY, PERIOD_START_HOUR);
lastPeriodChange.set(Calendar.MINUTE, PERIOD_START_MINS);
lastPeriodChange.set(Calendar.SECOND, 0);
// If we hit next week, just turn back 1 week
if (Calendar.getInstance().before(lastPeriodChange))
lastPeriodChange.add(Calendar.HOUR, -24 * 7);
break;
case PERIOD_COMP_RECRUITING:
case PERIOD_COMP_RESULTS:
// Because of the short duration of this period, just check it from last save
lastPeriodChange.setTimeInMillis(_lastSave.getTimeInMillis() + PERIOD_MINOR_LENGTH);
break;
}
// Because of previous "date" column usage, check only if it already contains usable data for us
if (_lastSave.getTimeInMillis() > 7 && _lastSave.before(lastPeriodChange))
return true;
return false;
}
/**
* Registers all random spawns and auto-chats for Seven Signs NPCs, along with spawns for the Preachers of Doom and Orators of Revelations at
* the beginning of the Seal Validation period.
*/
public void spawnSevenSignsNPC()
{
_merchantSpawn = AutoSpawnHandler.getInstance().getAutoSpawnInstance(MAMMON_MERCHANT_ID, false);
_blacksmithSpawn = AutoSpawnHandler.getInstance().getAutoSpawnInstance(MAMMON_BLACKSMITH_ID, false);
_marketeerSpawns = AutoSpawnHandler.getInstance().getAutoSpawnInstances(MAMMON_MARKETEER_ID);
_lilithSpawn = AutoSpawnHandler.getInstance().getAutoSpawnInstance(LILITH_NPC_ID, false);
_anakimSpawn = AutoSpawnHandler.getInstance().getAutoSpawnInstance(ANAKIM_NPC_ID, false);
_crestofdawnspawns = AutoSpawnHandler.getInstance().getAutoSpawnInstances(CREST_OF_DAWN_ID);
_crestofduskspawns = AutoSpawnHandler.getInstance().getAutoSpawnInstances(CREST_OF_DUSK_ID);
_oratorSpawns = AutoSpawnHandler.getInstance().getAutoSpawnInstances(ORATOR_NPC_ID);
_preacherSpawns = AutoSpawnHandler.getInstance().getAutoSpawnInstances(PREACHER_NPC_ID);
if (isSealValidationPeriod() || isCompResultsPeriod())
{
for (AutoSpawnInstance spawnInst : _marketeerSpawns.values())
AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, true);
if (getSealOwner(SEAL_GNOSIS) == getCabalHighestScore() && getSealOwner(SEAL_GNOSIS) != CABAL_NULL)
{
if (!NPCConfig.ANNOUNCE_MAMMON_SPAWN)
_blacksmithSpawn.setBroadcast(false);
if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(_blacksmithSpawn.getObjectId(), true).isSpawnActive())
AutoSpawnHandler.getInstance().setSpawnActive(_blacksmithSpawn, true);
for (AutoSpawnInstance spawnInst : _oratorSpawns.values())
if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(spawnInst.getObjectId(), true).isSpawnActive())
AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, true);
for (AutoSpawnInstance spawnInst : _preacherSpawns.values())
if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(spawnInst.getObjectId(), true).isSpawnActive())
AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, true);
if (!AutoChatHandler.getInstance().getAutoChatInstance(PREACHER_NPC_ID, false).isActive() && !AutoChatHandler.getInstance().getAutoChatInstance(ORATOR_NPC_ID, false).isActive())
AutoChatHandler.getInstance().setAutoChatActive(true);
}
else
{
AutoSpawnHandler.getInstance().setSpawnActive(_blacksmithSpawn, false);
for (AutoSpawnInstance spawnInst : _oratorSpawns.values())
AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, false);
for (AutoSpawnInstance spawnInst : _preacherSpawns.values())
AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, false);
AutoChatHandler.getInstance().setAutoChatActive(false);
}
if (getSealOwner(SEAL_AVARICE) == getCabalHighestScore() && getSealOwner(SEAL_AVARICE) != CABAL_NULL)
{
if (!NPCConfig.ANNOUNCE_MAMMON_SPAWN)
_merchantSpawn.setBroadcast(false);
if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(_merchantSpawn.getObjectId(), true).isSpawnActive())
AutoSpawnHandler.getInstance().setSpawnActive(_merchantSpawn, true);
switch (getCabalHighestScore())
{
case CABAL_DAWN:
// Spawn Lilith, unspawn Anakim.
if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(_lilithSpawn.getObjectId(), true).isSpawnActive())
AutoSpawnHandler.getInstance().setSpawnActive(_lilithSpawn, true);
AutoSpawnHandler.getInstance().setSpawnActive(_anakimSpawn, false);
// Spawn Dawn crests.
for (AutoSpawnInstance dawnCrest : _crestofdawnspawns.values())
{
if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(dawnCrest.getObjectId(), true).isSpawnActive())
AutoSpawnHandler.getInstance().setSpawnActive(dawnCrest, true);
}
// Unspawn Dusk crests.
for (AutoSpawnInstance duskCrest : _crestofduskspawns.values())
AutoSpawnHandler.getInstance().setSpawnActive(duskCrest, false);
break;
case CABAL_DUSK:
// Spawn Anakim, unspawn Lilith.
if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(_anakimSpawn.getObjectId(), true).isSpawnActive())
AutoSpawnHandler.getInstance().setSpawnActive(_anakimSpawn, true);
AutoSpawnHandler.getInstance().setSpawnActive(_lilithSpawn, false);
// Spawn Dusk crests.
for (AutoSpawnInstance duskCrest : _crestofduskspawns.values())
{
if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(duskCrest.getObjectId(), true).isSpawnActive())
AutoSpawnHandler.getInstance().setSpawnActive(duskCrest, true);
}
// Unspawn Dawn crests.
for (AutoSpawnInstance dawnCrest : _crestofdawnspawns.values())
AutoSpawnHandler.getInstance().setSpawnActive(dawnCrest, false);
break;
}
}
else
{
// Unspawn merchant of mammon, Lilith, Anakim.
AutoSpawnHandler.getInstance().setSpawnActive(_merchantSpawn, false);
AutoSpawnHandler.getInstance().setSpawnActive(_lilithSpawn, false);
AutoSpawnHandler.getInstance().setSpawnActive(_anakimSpawn, false);
// Unspawn Dawn crests.
for (AutoSpawnInstance dawnCrest : _crestofdawnspawns.values())
AutoSpawnHandler.getInstance().setSpawnActive(dawnCrest, false);
// Unspawn Dusk crests.
for (AutoSpawnInstance duskCrest : _crestofduskspawns.values())
AutoSpawnHandler.getInstance().setSpawnActive(duskCrest, false);
}
}
else
{
// Unspawn merchant of mammon, Lilith, Anakim.
AutoSpawnHandler.getInstance().setSpawnActive(_merchantSpawn, false);
AutoSpawnHandler.getInstance().setSpawnActive(_blacksmithSpawn, false);
AutoSpawnHandler.getInstance().setSpawnActive(_lilithSpawn, false);
AutoSpawnHandler.getInstance().setSpawnActive(_anakimSpawn, false);
// Unspawn Dawn crests.
for (AutoSpawnInstance dawnCrest : _crestofdawnspawns.values())
AutoSpawnHandler.getInstance().setSpawnActive(dawnCrest, false);
// Unspawn Dusk crests.
for (AutoSpawnInstance duskCrest : _crestofduskspawns.values())
AutoSpawnHandler.getInstance().setSpawnActive(duskCrest, false);
// Unspawn Orators.
for (AutoSpawnInstance spawnInst : _oratorSpawns.values())
AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, false);
// Unspawn Preachers.
for (AutoSpawnInstance spawnInst : _preacherSpawns.values())
AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, false);
// Unspawn marketeer of mammon.
for (AutoSpawnInstance spawnInst : _marketeerSpawns.values())
AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, false);
AutoChatHandler.getInstance().setAutoChatActive(false);
}
}
public static SevenSigns getInstance()
{
return SingletonHolder._instance;
}
public static int calcContributionScore(int blueCount, int greenCount, int redCount)
{
return blueCount * BLUE_CONTRIB_POINTS + greenCount * GREEN_CONTRIB_POINTS + redCount * RED_CONTRIB_POINTS;
}
public static int calcAncientAdenaReward(int blueCount, int greenCount, int redCount)
{
return blueCount * SEAL_STONE_BLUE_VALUE + greenCount * SEAL_STONE_GREEN_VALUE + redCount * SEAL_STONE_RED_VALUE;
}
public static final String getCabalShortName(int cabal)
{
switch (cabal)
{
case CABAL_DAWN:
return "dawn";
case CABAL_DUSK:
return "dusk";
}
return "No Cabal";
}
public static final String getCabalName(int cabal)
{
switch (cabal)
{
case CABAL_DAWN:
return "Lords of Dawn";
case CABAL_DUSK:
return "Revolutionaries of Dusk";
}
return "No Cabal";
}
public static final String getSealName(int seal, boolean shortName)
{
String sealName = (!shortName) ? "Seal of " : "";
switch (seal)
{
case SEAL_AVARICE:
sealName += "Avarice";
break;
case SEAL_GNOSIS:
sealName += "Gnosis";
break;
case SEAL_STRIFE:
sealName += "Strife";
break;
}
return sealName;
}
public final int getCurrentCycle()
{
return _currentCycle;
}
public final int getCurrentPeriod()
{
return _activePeriod;
}
private final int getDaysToPeriodChange()
{
int numDays = _nextPeriodChange.get(Calendar.DAY_OF_WEEK) - PERIOD_START_DAY;
if (numDays < 0)
return 0 - numDays;
return 7 - numDays;
}
public final long getMilliToPeriodChange()
{
long currTimeMillis = System.currentTimeMillis();
long changeTimeMillis = _nextPeriodChange.getTimeInMillis();
return (changeTimeMillis - currTimeMillis);
}
/**
* Calculate the number of days until the next period.<BR>
* A period starts at 18:00 pm (local time), like on official servers.
*/
protected void setCalendarForNextPeriodChange()
{
switch (getCurrentPeriod())
{
case PERIOD_SEAL_VALIDATION:
case PERIOD_COMPETITION:
int daysToChange = getDaysToPeriodChange();
if (daysToChange == 7)
if (_nextPeriodChange.get(Calendar.HOUR_OF_DAY) < PERIOD_START_HOUR)
daysToChange = 0;
else if (_nextPeriodChange.get(Calendar.HOUR_OF_DAY) == PERIOD_START_HOUR && _nextPeriodChange.get(Calendar.MINUTE) < PERIOD_START_MINS)
daysToChange = 0;
if (daysToChange > 0)
_nextPeriodChange.add(Calendar.DATE, daysToChange);
_nextPeriodChange.set(Calendar.HOUR_OF_DAY, PERIOD_START_HOUR);
_nextPeriodChange.set(Calendar.MINUTE, PERIOD_START_MINS);
break;
case PERIOD_COMP_RECRUITING:
case PERIOD_COMP_RESULTS:
_nextPeriodChange.add(Calendar.MILLISECOND, PERIOD_MINOR_LENGTH);
break;
}
_log.info("SevenSigns: Next period change set to " + _nextPeriodChange.getTime());
}
public final String getCurrentPeriodName()
{
String periodName = null;
switch (_activePeriod)
{
case PERIOD_COMP_RECRUITING:
periodName = "Quest Event Initialization";
break;
case PERIOD_COMPETITION:
periodName = "Competition (Quest Event)";
break;
case PERIOD_COMP_RESULTS:
periodName = "Quest Event Results";
break;
case PERIOD_SEAL_VALIDATION:
periodName = "Seal Validation";
break;
}
return periodName;
}
public final boolean isSealValidationPeriod()
{
return (_activePeriod == PERIOD_SEAL_VALIDATION);
}
public final boolean isCompResultsPeriod()
{
return (_activePeriod == PERIOD_COMP_RESULTS);
}
/**
* A method used for sieges verification.
*
* @param date
* The date to test.
* @return true if the given date is in Seal Validation or in Quest Event Results period.
*/
public boolean isDateInSealValidPeriod(Calendar date)
{
long nextPeriodChange = getMilliToPeriodChange();
long nextQuestStart = 0;
long nextValidStart = 0;
long tillDate = date.getTimeInMillis() - Calendar.getInstance().getTimeInMillis();
while ((2 * PERIOD_MAJOR_LENGTH + 2 * PERIOD_MINOR_LENGTH) < tillDate)
tillDate -= (2 * PERIOD_MAJOR_LENGTH + 2 * PERIOD_MINOR_LENGTH);
while (tillDate < 0)
tillDate += (2 * PERIOD_MAJOR_LENGTH + 2 * PERIOD_MINOR_LENGTH);
switch (getCurrentPeriod())
{
case PERIOD_COMP_RECRUITING:
nextValidStart = nextPeriodChange + PERIOD_MAJOR_LENGTH;
nextQuestStart = nextValidStart + PERIOD_MAJOR_LENGTH + PERIOD_MINOR_LENGTH;
break;
case PERIOD_COMPETITION:
nextValidStart = nextPeriodChange;
nextQuestStart = nextPeriodChange + PERIOD_MAJOR_LENGTH + PERIOD_MINOR_LENGTH;
break;
case PERIOD_COMP_RESULTS:
nextQuestStart = nextPeriodChange + PERIOD_MAJOR_LENGTH;
nextValidStart = nextQuestStart + PERIOD_MAJOR_LENGTH + PERIOD_MINOR_LENGTH;
break;
case PERIOD_SEAL_VALIDATION:
nextQuestStart = nextPeriodChange;
nextValidStart = nextPeriodChange + PERIOD_MAJOR_LENGTH + PERIOD_MINOR_LENGTH;
break;
}
if ((nextQuestStart < tillDate && tillDate < nextValidStart) || (nextValidStart < nextQuestStart && (tillDate < nextValidStart || nextQuestStart < tillDate)))
return false;
return true;
}
public final int getCurrentScore(int cabal)
{
double totalStoneScore = _dawnStoneScore + _duskStoneScore;
switch (cabal)
{
case CABAL_DAWN:
return Math.round((float) (_dawnStoneScore / ((float) totalStoneScore == 0 ? 1 : totalStoneScore)) * 500) + _dawnFestivalScore;
case CABAL_DUSK:
return Math.round((float) (_duskStoneScore / ((float) totalStoneScore == 0 ? 1 : totalStoneScore)) * 500) + _duskFestivalScore;
}
return 0;
}
public final double getCurrentStoneScore(int cabal)
{
switch (cabal)
{
case CABAL_DAWN:
return _dawnStoneScore;
case CABAL_DUSK:
return _duskStoneScore;
}
return 0;
}
public final int getCurrentFestivalScore(int cabal)
{
switch (cabal)
{
case CABAL_DAWN:
return _dawnFestivalScore;
case CABAL_DUSK:
return _duskFestivalScore;
}
return 0;
}
public final int getCabalHighestScore()
{
if (getCurrentScore(CABAL_DUSK) == getCurrentScore(CABAL_DAWN))
return CABAL_NULL;
if (getCurrentScore(CABAL_DUSK) > getCurrentScore(CABAL_DAWN))
return CABAL_DUSK;
return CABAL_DAWN;
}
public final int getSealOwner(int seal)
{
return _signsSealOwners.get(seal);
}
public final int getSealProportion(int seal, int cabal)
{
switch (cabal)
{
case CABAL_DAWN:
return _signsDawnSealTotals.get(seal);
case CABAL_DUSK:
return _signsDuskSealTotals.get(seal);
}
return 0;
}
public final int getTotalMembers(int cabal)
{
int cabalMembers = 0;
String cabalName = getCabalShortName(cabal);
for (StatsSet sevenDat : _signsPlayerData.values())
if (sevenDat.getString("cabal").equals(cabalName))
cabalMembers++;
return cabalMembers;
}
public int getPlayerStoneContrib(int objectId)
{
final StatsSet currPlayer = _signsPlayerData.get(objectId);
if (currPlayer == null)
return 0;
int stoneCount = 0;
stoneCount += currPlayer.getInteger("red_stones");
stoneCount += currPlayer.getInteger("green_stones");
stoneCount += currPlayer.getInteger("blue_stones");
return stoneCount;
}
public int getPlayerContribScore(int objectId)
{
final StatsSet currPlayer = _signsPlayerData.get(objectId);
if (currPlayer == null)
return 0;
return currPlayer.getInteger("contribution_score");
}
public int getPlayerAdenaCollect(int objectId)
{
final StatsSet currPlayer = _signsPlayerData.get(objectId);
if (currPlayer == null)
return 0;
return currPlayer.getInteger("ancient_adena_amount");
}
public int getPlayerSeal(int objectId)
{
final StatsSet currPlayer = _signsPlayerData.get(objectId);
if (currPlayer == null)
return SEAL_NULL;
return currPlayer.getInteger("seal");
}
public int getPlayerCabal(int objectId)
{
final StatsSet currPlayer = _signsPlayerData.get(objectId);
if (currPlayer == null)
return CABAL_NULL;
String playerCabal = currPlayer.getString("cabal");
if (playerCabal.equalsIgnoreCase("dawn"))
return CABAL_DAWN;
if (playerCabal.equalsIgnoreCase("dusk"))
return CABAL_DUSK;
return CABAL_NULL;
}
/**
* Restores all Seven Signs data and settings, usually called at server startup.
*/
protected void restoreSevenSignsData()
{
try (Connection con = DatabaseFactory.getConnection())
{
PreparedStatement statement = con.prepareStatement(LOAD_DATA);
ResultSet rset = statement.executeQuery();
StatsSet sevenDat = null;
int charObjId;
while (rset.next())
{
charObjId = rset.getInt("char_obj_id");
sevenDat = new StatsSet();
sevenDat.set("char_obj_id", charObjId);
sevenDat.set("cabal", rset.getString("cabal"));
sevenDat.set("seal", rset.getInt("seal"));
sevenDat.set("red_stones", rset.getInt("red_stones"));
sevenDat.set("green_stones", rset.getInt("green_stones"));
sevenDat.set("blue_stones", rset.getInt("blue_stones"));
sevenDat.set("ancient_adena_amount", rset.getDouble("ancient_adena_amount"));
sevenDat.set("contribution_score", rset.getDouble("contribution_score"));
_log.debug("SevenSigns: Loaded data from DB for char ID " + charObjId + " (" + sevenDat.getString("cabal") + ")");
_signsPlayerData.put(charObjId, sevenDat);
}
rset.close();
statement.close();
statement = con.prepareStatement(LOAD_STATUS);
rset = statement.executeQuery();
while (rset.next())
{
_currentCycle = rset.getInt("current_cycle");
_activePeriod = rset.getInt("active_period");
_previousWinner = rset.getInt("previous_winner");
_dawnStoneScore = rset.getDouble("dawn_stone_score");
_dawnFestivalScore = rset.getInt("dawn_festival_score");
_duskStoneScore = rset.getDouble("dusk_stone_score");
_duskFestivalScore = rset.getInt("dusk_festival_score");
_signsSealOwners.put(SEAL_AVARICE, rset.getInt("avarice_owner"));
_signsSealOwners.put(SEAL_GNOSIS, rset.getInt("gnosis_owner"));
_signsSealOwners.put(SEAL_STRIFE, rset.getInt("strife_owner"));
_signsDawnSealTotals.put(SEAL_AVARICE, rset.getInt("avarice_dawn_score"));
_signsDawnSealTotals.put(SEAL_GNOSIS, rset.getInt("gnosis_dawn_score"));
_signsDawnSealTotals.put(SEAL_STRIFE, rset.getInt("strife_dawn_score"));
_signsDuskSealTotals.put(SEAL_AVARICE, rset.getInt("avarice_dusk_score"));
_signsDuskSealTotals.put(SEAL_GNOSIS, rset.getInt("gnosis_dusk_score"));
_signsDuskSealTotals.put(SEAL_STRIFE, rset.getInt("strife_dusk_score"));
_lastSave.setTimeInMillis(rset.getLong("date"));
}
rset.close();
statement.close();
}
catch (SQLException e)
{
_log.error("SevenSigns: Unable to load data to database: " + e.getMessage(), e);
}
}
/**
* Saves all Seven Signs player data.<br>
* Should be called on period change and shutdown only.
*/
public void saveSevenSignsData()
{
_log.info("SevenSigns: Saving data to disk.");
try (Connection con = DatabaseFactory.getConnection())
{
PreparedStatement statement = con.prepareStatement(UPDATE_PLAYER);
for (StatsSet sevenDat : _signsPlayerData.values())
{
statement.setString(1, sevenDat.getString("cabal"));
statement.setInt(2, sevenDat.getInteger("seal"));
statement.setInt(3, sevenDat.getInteger("red_stones"));
statement.setInt(4, sevenDat.getInteger("green_stones"));
statement.setInt(5, sevenDat.getInteger("blue_stones"));
statement.setDouble(6, sevenDat.getDouble("ancient_adena_amount"));
statement.setDouble(7, sevenDat.getDouble("contribution_score"));
statement.setInt(8, sevenDat.getInteger("char_obj_id"));
statement.execute();
statement.clearParameters();
_log.debug("SevenSigns: Updated data in database for char ID " + sevenDat.getInteger("char_obj_id") + " (" + sevenDat.getString("cabal") + ")");
}
statement.close();
}
catch (SQLException e)
{
_log.error("SevenSigns: Unable to save data to database: " + e.getMessage(), e);
}
}
/**
* Updates Seven Signs data for one player. Data must already exists, else it returns.
*
* @param objectId
* The objectId of the player to update.
*/
public final void saveSevenSignsData(int objectId)
{
StatsSet sevenDat = _signsPlayerData.get(objectId);
if (sevenDat == null)
return;
try (Connection con = DatabaseFactory.getConnection())
{
PreparedStatement statement = con.prepareStatement(UPDATE_PLAYER);
statement.setString(1, sevenDat.getString("cabal"));
statement.setInt(2, sevenDat.getInteger("seal"));
statement.setInt(3, sevenDat.getInteger("red_stones"));
statement.setInt(4, sevenDat.getInteger("green_stones"));
statement.setInt(5, sevenDat.getInteger("blue_stones"));
statement.setDouble(6, sevenDat.getDouble("ancient_adena_amount"));
statement.setDouble(7, sevenDat.getDouble("contribution_score"));
statement.setInt(8, sevenDat.getInteger("char_obj_id"));
statement.execute();
statement.close();
}
catch (SQLException e)
{
_log.error("SevenSigns: Unable to save data to database: " + e.getMessage(), e);
}
}
public final void saveSevenSignsStatus()
{
try (Connection con = DatabaseFactory.getConnection())
{
PreparedStatement statement = con.prepareStatement(UPDATE_STATUS);
statement.setInt(1, _currentCycle);
statement.setInt(2, _activePeriod);
statement.setInt(3, _previousWinner);
statement.setDouble(4, _dawnStoneScore);
statement.setInt(5, _dawnFestivalScore);
statement.setDouble(6, _duskStoneScore);
statement.setInt(7, _duskFestivalScore);
statement.setInt(8, _signsSealOwners.get(SEAL_AVARICE));
statement.setInt(9, _signsSealOwners.get(SEAL_GNOSIS));
statement.setInt(10, _signsSealOwners.get(SEAL_STRIFE));
statement.setInt(11, _signsDawnSealTotals.get(SEAL_AVARICE));
statement.setInt(12, _signsDawnSealTotals.get(SEAL_GNOSIS));
statement.setInt(13, _signsDawnSealTotals.get(SEAL_STRIFE));
statement.setInt(14, _signsDuskSealTotals.get(SEAL_AVARICE));
statement.setInt(15, _signsDuskSealTotals.get(SEAL_GNOSIS));
statement.setInt(16, _signsDuskSealTotals.get(SEAL_STRIFE));
statement.setInt(17, SevenSignsFestival.getInstance().getCurrentFestivalCycle());
for (int i = 0; i < SevenSignsFestival.FESTIVAL_COUNT; i++)
statement.setInt(18 + i, SevenSignsFestival.getInstance().getAccumulatedBonus(i));
_lastSave = Calendar.getInstance();
statement.setLong(18 + SevenSignsFestival.FESTIVAL_COUNT, _lastSave.getTimeInMillis());
statement.execute();
statement.close();
_log.info("SevenSigns: Updated data in database.");
}
catch (SQLException e)
{
_log.error("SevenSigns: Unable to save status to database: " + e.getMessage(), e);
}
}
/**
* Used to reset the cabal details of all players, and update the database.<BR>
* Primarily used when beginning a new cycle, and should otherwise never be called.
*/
protected void resetPlayerData()
{
_log.info("SevenSigns: Resetting player data for new event period.");
int charObjId;
// Reset each player's contribution data as well as seal and cabal.
for (StatsSet sevenDat : _signsPlayerData.values())
{
charObjId = sevenDat.getInteger("char_obj_id");
// Reset the player's cabal and seal information
sevenDat.set("cabal", "");
sevenDat.set("seal", SEAL_NULL);
sevenDat.set("contribution_score", 0);
_signsPlayerData.put(charObjId, sevenDat);
}
}
/**
* Used to specify cabal-related details for the specified player.<br>
* This method checks to see if the player has registered before and will update the database if necessary.
*
* @param objectId
* @param chosenCabal
* @param chosenSeal
* @return the cabal ID the player has joined.
*/
public int setPlayerInfo(int objectId, int chosenCabal, int chosenSeal)
{
StatsSet currPlayerData = _signsPlayerData.get(objectId);
if (currPlayerData != null)
{
// If the seal validation period has passed,
// cabal information was removed and so "re-register" player
currPlayerData.set("cabal", getCabalShortName(chosenCabal));
currPlayerData.set("seal", chosenSeal);
_signsPlayerData.put(objectId, currPlayerData);
}
else
{
currPlayerData = new StatsSet();
currPlayerData.set("char_obj_id", objectId);
currPlayerData.set("cabal", getCabalShortName(chosenCabal));
currPlayerData.set("seal", chosenSeal);
currPlayerData.set("red_stones", 0);
currPlayerData.set("green_stones", 0);
currPlayerData.set("blue_stones", 0);
currPlayerData.set("ancient_adena_amount", 0);
currPlayerData.set("contribution_score", 0);
_signsPlayerData.put(objectId, currPlayerData);
// Update data in database, as we have a new player signing up.
try (Connection con = DatabaseFactory.getConnection())
{
PreparedStatement statement = con.prepareStatement(INSERT_PLAYER);
statement.setInt(1, objectId);
statement.setString(2, getCabalShortName(chosenCabal));
statement.setInt(3, chosenSeal);
statement.execute();
statement.close();
_log.debug("SevenSigns: Inserted data in DB for char ID " + currPlayerData.getInteger("char_obj_id") + " (" + currPlayerData.getString("cabal") + ")");
}
catch (SQLException e)
{
_log.error("SevenSigns: Failed to save data: " + e.getMessage(), e);
}
}
// Increasing Seal total score for the player chosen Seal.
if ("dawn".equals(currPlayerData.getString("cabal")))
_signsDawnSealTotals.put(chosenSeal, _signsDawnSealTotals.get(chosenSeal) + 1);
else
_signsDuskSealTotals.put(chosenSeal, _signsDuskSealTotals.get(chosenSeal) + 1);
if (!EventsConfig.ALT_SEVENSIGNS_LAZY_UPDATE)
saveSevenSignsStatus();
return chosenCabal;
}
/**
* Returns the amount of ancient adena the specified player can claim, if any.<BR>
* If removeReward = True, all the ancient adena owed to them is removed, then DB is updated.
*
* @param objectId
* @param removeReward
* @return
*/
public int getAncientAdenaReward(int objectId, boolean removeReward)
{
StatsSet currPlayer = _signsPlayerData.get(objectId);
int rewardAmount = currPlayer.getInteger("ancient_adena_amount");
currPlayer.set("red_stones", 0);
currPlayer.set("green_stones", 0);
currPlayer.set("blue_stones", 0);
currPlayer.set("ancient_adena_amount", 0);
if (removeReward)
{
_signsPlayerData.put(objectId, currPlayer);
if (!EventsConfig.ALT_SEVENSIGNS_LAZY_UPDATE)
{
saveSevenSignsData(objectId);
saveSevenSignsStatus();
}
}
return rewardAmount;
}
/**
* Used to add the specified player's seal stone contribution points to the current total for their cabal. Returns the point score the
* contribution was worth.<br>
* Each stone count <B>must be</B> broken down and specified by the stone's color.
*
* @param objectId
* The objectId of the player.
* @param blueCount
* Amount of blue stones.
* @param greenCount
* Amount of green stones.
* @param redCount
* Amount of red stones.
* @return
*/
public int addPlayerStoneContrib(int objectId, int blueCount, int greenCount, int redCount)
{
StatsSet currPlayer = _signsPlayerData.get(objectId);
int contribScore = calcContributionScore(blueCount, greenCount, redCount);
int totalAncientAdena = currPlayer.getInteger("ancient_adena_amount") + calcAncientAdenaReward(blueCount, greenCount, redCount);
int totalContribScore = currPlayer.getInteger("contribution_score") + contribScore;
if (totalContribScore > EventsConfig.ALT_MAXIMUM_PLAYER_CONTRIB)
return -1;
currPlayer.set("red_stones", currPlayer.getInteger("red_stones") + redCount);
currPlayer.set("green_stones", currPlayer.getInteger("green_stones") + greenCount);
currPlayer.set("blue_stones", currPlayer.getInteger("blue_stones") + blueCount);
currPlayer.set("ancient_adena_amount", totalAncientAdena);
currPlayer.set("contribution_score", totalContribScore);
_signsPlayerData.put(objectId, currPlayer);
switch (getPlayerCabal(objectId))
{
case CABAL_DAWN:
_dawnStoneScore += contribScore;
break;
case CABAL_DUSK:
_duskStoneScore += contribScore;
break;
}
if (!EventsConfig.ALT_SEVENSIGNS_LAZY_UPDATE)
{
saveSevenSignsData(objectId);
saveSevenSignsStatus();
}
return contribScore;
}
/**
* Adds the specified number of festival points to the specified cabal. Remember, the same number of points are <B>deducted from the rival
* cabal</B> to maintain proportionality.
*
* @param cabal
* @param amount
*/
public void addFestivalScore(int cabal, int amount)
{
if (cabal == CABAL_DUSK)
{
_duskFestivalScore += amount;
// To prevent negative scores!
if (_dawnFestivalScore >= amount)
_dawnFestivalScore -= amount;
}
else
{
_dawnFestivalScore += amount;
if (_duskFestivalScore >= amount)
_duskFestivalScore -= amount;
}
}
/**
* Send info on the current Seven Signs period to the specified player.
*
* @param player
*/
public void sendCurrentPeriodMsg(L2PcInstance player)
{
SystemMessage sm = null;
switch (getCurrentPeriod())
{
case PERIOD_COMP_RECRUITING:
sm = SystemMessage.getSystemMessage(SystemMessageId.PREPARATIONS_PERIOD_BEGUN);
break;
case PERIOD_COMPETITION:
sm = SystemMessage.getSystemMessage(SystemMessageId.COMPETITION_PERIOD_BEGUN);
break;
case PERIOD_COMP_RESULTS:
sm = SystemMessage.getSystemMessage(SystemMessageId.RESULTS_PERIOD_BEGUN);
break;
case PERIOD_SEAL_VALIDATION:
sm = SystemMessage.getSystemMessage(SystemMessageId.VALIDATION_PERIOD_BEGUN);
break;
}
player.sendPacket(sm);
}
/**
* Sends the built-in system message specified by sysMsgId to all online players.
*
* @param sysMsgId
*/
public void sendMessageToAll(SystemMessageId sysMsgId)
{
SystemMessage sm = SystemMessage.getSystemMessage(sysMsgId);
Broadcast.toAllOnlinePlayers(sm);
}
/**
* Used to initialize the seals for each cabal. (Used at startup or at beginning of a new cycle). This method should be called after
* <B>resetSeals()</B> and <B>calcNewSealOwners()</B> on a new cycle.
*/
protected void initializeSeals()
{
for (Integer currSeal : _signsSealOwners.keySet())
{
int sealOwner = _signsSealOwners.get(currSeal);
if (sealOwner != CABAL_NULL)
if (isSealValidationPeriod())
_log.info("SevenSigns: The " + getCabalName(sealOwner) + " have won the " + getSealName(currSeal, false) + ".");
else
_log.info("SevenSigns: The " + getSealName(currSeal, false) + " is currently owned by " + getCabalName(sealOwner) + ".");
else
_log.info("SevenSigns: The " + getSealName(currSeal, false) + " remains unclaimed.");
}
}
/**
* Only really used at the beginning of a new cycle, this method resets all seal-related data.
*/
protected void resetSeals()
{
_signsDawnSealTotals.put(SEAL_AVARICE, 0);
_signsDawnSealTotals.put(SEAL_GNOSIS, 0);
_signsDawnSealTotals.put(SEAL_STRIFE, 0);
_signsDuskSealTotals.put(SEAL_AVARICE, 0);
_signsDuskSealTotals.put(SEAL_GNOSIS, 0);
_signsDuskSealTotals.put(SEAL_STRIFE, 0);
}
/**
* Calculates the ownership of the three Seals of the Seven Signs, based on various criterion.<BR>
* Should only ever called at the beginning of a new cycle.
*/
protected void calcNewSealOwners()
{
_log.debug("SevenSigns: (Avarice) Dawn = " + _signsDawnSealTotals.get(SEAL_AVARICE) + ", " + "Dusk = " + _signsDuskSealTotals.get(SEAL_AVARICE));
_log.debug("SevenSigns: (Gnosis) Dawn = " + _signsDawnSealTotals.get(SEAL_GNOSIS) + ", " + "Dusk = " + _signsDuskSealTotals.get(SEAL_GNOSIS));
_log.debug("SevenSigns: (Strife) Dawn = " + _signsDawnSealTotals.get(SEAL_STRIFE) + ", " + "Dusk = " + _signsDuskSealTotals.get(SEAL_STRIFE));
for (Integer currSeal : _signsDawnSealTotals.keySet())
{
int prevSealOwner = _signsSealOwners.get(currSeal);
int newSealOwner = CABAL_NULL;
int dawnProportion = getSealProportion(currSeal, CABAL_DAWN);
int totalDawnMembers = getTotalMembers(CABAL_DAWN) == 0 ? 1 : getTotalMembers(CABAL_DAWN);
int dawnPercent = Math.round(((float) dawnProportion / (float) totalDawnMembers) * 100);
int duskProportion = getSealProportion(currSeal, CABAL_DUSK);
int totalDuskMembers = getTotalMembers(CABAL_DUSK) == 0 ? 1 : getTotalMembers(CABAL_DUSK);
int duskPercent = Math.round(((float) duskProportion / (float) totalDuskMembers) * 100);
// If a Seal was already closed or owned by the opponent and the new winner wants to assume ownership of the Seal, 35%
// or more of the members of the Cabal must have chosen the Seal. If they chose less than 35%, they cannot own the
// Seal.
// If the Seal was owned by the winner in the previous Seven Signs, they can retain that seal if 10% or more members
// have chosen it. If they want to possess a new Seal, at least 35% of the members of the Cabal must have chosen the
// new Seal.
switch (prevSealOwner)
{
case CABAL_NULL:
switch (getCabalHighestScore())
{
case CABAL_NULL:
newSealOwner = CABAL_NULL;
break;
case CABAL_DAWN:
if (dawnPercent >= 35)
newSealOwner = CABAL_DAWN;
else
newSealOwner = CABAL_NULL;
break;
case CABAL_DUSK:
if (duskPercent >= 35)
newSealOwner = CABAL_DUSK;
else
newSealOwner = CABAL_NULL;
break;
}
break;
case CABAL_DAWN:
switch (getCabalHighestScore())
{
case CABAL_NULL:
if (dawnPercent >= 10)
newSealOwner = CABAL_DAWN;
else
newSealOwner = CABAL_NULL;
break;
case CABAL_DAWN:
if (dawnPercent >= 10)
newSealOwner = CABAL_DAWN;
else
newSealOwner = CABAL_NULL;
break;
case CABAL_DUSK:
if (duskPercent >= 35)
newSealOwner = CABAL_DUSK;
else if (dawnPercent >= 10)
newSealOwner = CABAL_DAWN;
else
newSealOwner = CABAL_NULL;
break;
}
break;
case CABAL_DUSK:
switch (getCabalHighestScore())
{
case CABAL_NULL:
if (duskPercent >= 10)
newSealOwner = CABAL_DUSK;
else
newSealOwner = CABAL_NULL;
break;
case CABAL_DAWN:
if (dawnPercent >= 35)
newSealOwner = CABAL_DAWN;
else if (duskPercent >= 10)
newSealOwner = CABAL_DUSK;
else
newSealOwner = CABAL_NULL;
break;
case CABAL_DUSK:
if (duskPercent >= 10)
newSealOwner = CABAL_DUSK;
else
newSealOwner = CABAL_NULL;
break;
}
break;
}
_signsSealOwners.put(currSeal, newSealOwner);
// Alert all online players to new seal status.
switch (currSeal)
{
case SEAL_AVARICE:
if (newSealOwner == CABAL_DAWN)
sendMessageToAll(SystemMessageId.DAWN_OBTAINED_AVARICE);
else if (newSealOwner == CABAL_DUSK)
sendMessageToAll(SystemMessageId.DUSK_OBTAINED_AVARICE);
break;
case SEAL_GNOSIS:
if (newSealOwner == CABAL_DAWN)
sendMessageToAll(SystemMessageId.DAWN_OBTAINED_GNOSIS);
else if (newSealOwner == CABAL_DUSK)
sendMessageToAll(SystemMessageId.DUSK_OBTAINED_GNOSIS);
break;
case SEAL_STRIFE:
if (newSealOwner == CABAL_DAWN)
sendMessageToAll(SystemMessageId.DAWN_OBTAINED_STRIFE);
else if (newSealOwner == CABAL_DUSK)
sendMessageToAll(SystemMessageId.DUSK_OBTAINED_STRIFE);
CastleManager.getInstance().validateTaxes(newSealOwner);
break;
}
}
}
/**
* This method is called to remove all players from catacombs and necropolises, who belong to the losing cabal. <BR>
* <BR>
* Should only ever called at the beginning of Seal Validation.
*
* @param compWinner
*/
protected void teleLosingCabalFromDungeons(String compWinner)
{
final Collection<L2PcInstance> pls = L2World.getInstance().getAllPlayers().values();
for (L2PcInstance onlinePlayer : pls)
{
if (onlinePlayer == null)
continue;
StatsSet currPlayer = _signsPlayerData.get(onlinePlayer.getObjectId());
if (isSealValidationPeriod() || isCompResultsPeriod())
{
if (!onlinePlayer.isGM() && onlinePlayer.isIn7sDungeon() && (currPlayer == null || !currPlayer.getString("cabal").equals(compWinner)))
{
onlinePlayer.teleToLocation(MapRegionData.TeleportWhereType.Town);
onlinePlayer.setIsIn7sDungeon(false);
onlinePlayer.sendMessage("You have been teleported to the nearest town due to the beginning of the Seal Validation period.");
}
}
else
{
if (!onlinePlayer.isGM() && onlinePlayer.isIn7sDungeon() && (currPlayer == null || !currPlayer.getString("cabal").isEmpty()))
{
onlinePlayer.teleToLocation(MapRegionData.TeleportWhereType.Town);
onlinePlayer.setIsIn7sDungeon(false);
onlinePlayer.sendMessage("You have been teleported to the nearest town because you have not signed for any cabal.");
}
}
}
}
/**
* The primary controller of period change of the Seven Signs system. This runs all related tasks depending on the period that is about to
* begin.
*
* @author Tempy
*/
protected class SevenSignsPeriodChange implements Runnable
{
@Override
public void run()
{
// Remember the period check here refers to the period just ENDED!
final int periodEnded = getCurrentPeriod();
_activePeriod++;
switch (periodEnded)
{
case PERIOD_COMP_RECRUITING: // Initialization
// Start the Festival of Darkness cycle.
SevenSignsFestival.getInstance().startFestivalManager();
// Send message that Competition has begun.
sendMessageToAll(SystemMessageId.QUEST_EVENT_PERIOD_BEGUN);
break;
case PERIOD_COMPETITION: // Results Calculation
// Send message that Competition has ended.
sendMessageToAll(SystemMessageId.QUEST_EVENT_PERIOD_ENDED);
int compWinner = getCabalHighestScore();
// Schedule a stop of the festival engine and reward highest ranking members from cycle
SevenSignsFestival.getInstance().getFestivalManagerSchedule().cancel(false);
SevenSignsFestival.getInstance().rewardHighestRanked();
calcNewSealOwners();
switch (compWinner)
{
case CABAL_DAWN:
sendMessageToAll(SystemMessageId.DAWN_WON);
break;
case CABAL_DUSK:
sendMessageToAll(SystemMessageId.DUSK_WON);
break;
}
_previousWinner = compWinner;
break;
case PERIOD_COMP_RESULTS: // Seal Validation
// Perform initial Seal Validation set up.
initializeSeals();
// Buff/Debuff members of the event when Seal of Strife captured.
giveSosEffect(getSealOwner(SEAL_STRIFE));
// Send message that Seal Validation has begun.
sendMessageToAll(SystemMessageId.SEAL_VALIDATION_PERIOD_BEGUN);
_log.info("SevenSigns: The " + getCabalName(_previousWinner) + " have won the competition with " + getCurrentScore(_previousWinner) + " points!");
break;
case PERIOD_SEAL_VALIDATION: // Reset for New Cycle
// Ensure a cycle restart when this period ends.
_activePeriod = PERIOD_COMP_RECRUITING;
// Send message that Seal Validation has ended.
sendMessageToAll(SystemMessageId.SEAL_VALIDATION_PERIOD_ENDED);
// Clear Seal of Strife influence.
removeSosEffect();
// Reset all data
resetPlayerData();
resetSeals();
_currentCycle++;
// Reset all Festival-related data and remove any unused blood offerings.
// NOTE: A full update of Festival data in the database is also performed.
SevenSignsFestival.getInstance().resetFestivalData(false);
_dawnStoneScore = 0;
_duskStoneScore = 0;
_dawnFestivalScore = 0;
_duskFestivalScore = 0;
break;
}
// Make sure all Seven Signs data is saved for future use.
saveSevenSignsData();
saveSevenSignsStatus();
teleLosingCabalFromDungeons(getCabalShortName(getCabalHighestScore()));
// Spawns NPCs and change sky color.
Broadcast.toAllOnlinePlayers(new SignsSky());
spawnSevenSignsNPC();
_log.info("SevenSigns: The " + getCurrentPeriodName() + " period has begun!");
setCalendarForNextPeriodChange();
// Make sure that all the scheduled siege dates are in the Seal Validation period
List<Castle> castles = CastleManager.getInstance().getCastles();
for (Castle castle : castles)
castle.getSiege().correctSiegeDateTime();
ThreadPoolManager.getInstance().scheduleGeneral(new SevenSignsPeriodChange(), getMilliToPeriodChange());
}
}
/**
* Buff/debuff players following their membership to Seal of Strife.
*
* @param strifeOwner
* The cabal owning the Seal of Strife.
*/
public void giveSosEffect(int strifeOwner)
{
final Collection<L2PcInstance> pls = L2World.getInstance().getAllPlayers().values();
for (L2PcInstance character : pls)
{
if (character == null)
continue;
int cabal = getPlayerCabal(character.getObjectId());
if (cabal != SevenSigns.CABAL_NULL)
{
// Gives "Victor of War" passive skill to all online characters with Cabal which controls Seal of Strife
if (cabal == strifeOwner)
character.addSkill(SkillTable.FrequentSkill.THE_VICTOR_OF_WAR.getSkill());
// Gives "The Vanquished of War" passive skill to all online characters with Cabal which does not control Seal of
// Strife
else
character.addSkill(SkillTable.FrequentSkill.THE_VANQUISHED_OF_WAR.getSkill());
}
}
}
/**
* Stop Seal of Strife effects on all online characters.
*/
public void removeSosEffect()
{
final Collection<L2PcInstance> pls = L2World.getInstance().getAllPlayers().values();
for (L2PcInstance character : pls)
{
if (character == null)
continue;
// Remove Seal of Strife buffs/debuffs.
character.removeSkill(SkillTable.FrequentSkill.THE_VICTOR_OF_WAR.getSkill());
character.removeSkill(SkillTable.FrequentSkill.THE_VANQUISHED_OF_WAR.getSkill());
}
}
/**
* Siege summon cannot be summoned by Dusk when the Seal of Strife is controlled by the Dawn.
*
* @param activeChar
* @return true if all is ok, false otherwise.
*/
public boolean checkSummonConditions(L2PcInstance activeChar)
{
if (activeChar == null)
return false;
if (isSealValidationPeriod() && getSealOwner(SEAL_STRIFE) == CABAL_DAWN && getPlayerCabal(activeChar.getObjectId()) == CABAL_DUSK)
{
activeChar.sendPacket(SystemMessageId.SEAL_OF_STRIFE_FORBIDS_SUMMONING);
return false;
}
return true;
}
public boolean checkIsDawnPostingTicket(int itemId)
{
// TODO isDawnPosting item implementation
if (itemId > 6114 && itemId < 6175)
return true;
if (itemId > 6801 && itemId < 6812)
return true;
if (itemId > 7997 && itemId < 8008)
return true;
if (itemId > 7940 && itemId < 7951)
return true;
if (itemId > 6294 && itemId < 6307)
return true;
if (itemId > 6831 && itemId < 6834)
return true;
if (itemId > 8027 && itemId < 8030)
return true;
if (itemId > 7970 && itemId < 7973)
return true;
return false;
}
public boolean checkIsRookiePostingTicket(int itemId)
{
// TODO IsRookiePosting item implementation
if (itemId > 6174 && itemId < 6295)
return true;
if (itemId > 6811 && itemId < 6832)
return true;
if (itemId > 7950 && itemId < 7971)
return true;
if (itemId > 8007 && itemId < 8028)
return true;
return false;
}
private static class SingletonHolder
{
protected static final SevenSigns _instance = new SevenSigns();
}
}