/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.clientpackets;
import silentium.gameserver.model.L2Object;
import silentium.gameserver.model.L2World;
import silentium.gameserver.model.actor.L2Character;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.network.SystemMessageId;
import silentium.gameserver.network.serverpackets.ActionFailed;
public final class Action extends L2GameClientPacket
{
// cddddc
private int _objectId;
private int _originX, _originY, _originZ;
private int _actionId;
@Override
protected void readImpl()
{
_objectId = readD(); // Target object Identifier
_originX = readD();
_originY = readD();
_originZ = readD();
_actionId = readC(); // Action identifier : 0-Simple click, 1-Shift click
}
@Override
protected void runImpl()
{
log.debug("Action: " + _actionId + ", objectId: " + _objectId);
// Get the current L2PcInstance of the player
final L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null)
return;
if (activeChar.inObserverMode())
{
activeChar.sendPacket(SystemMessageId.OBSERVERS_CANNOT_PARTICIPATE);
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
// If the player is the requester of a transaction
if (activeChar.getActiveRequester() != null)
{
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
// If requested object doesn't exist
final L2Object obj = (activeChar.getTargetId() == _objectId) ? activeChar.getTarget() : L2World.getInstance().findObject(_objectId);
if (obj == null)
{
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
switch (_actionId)
{
case 0:
obj.onAction(activeChar);
break;
case 1:
if (obj instanceof L2Character && ((L2Character) obj).isAlikeDead())
obj.onAction(activeChar);
else
obj.onActionShift(getClient());
break;
default:
// Invalid action detected (probably client cheating), log this
log.warn(activeChar.getName() + " requested invalid action: " + _actionId);
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
break;
}
}
@Override
protected boolean triggersOnActionRequest()
{
return false;
}
}