/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.clientpackets;
import silentium.gameserver.model.ClanInfo;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.network.SystemMessageId;
import silentium.gameserver.network.serverpackets.AllianceInfo;
import silentium.gameserver.network.serverpackets.SystemMessage;
public final class RequestAllyInfo extends L2GameClientPacket
{
@Override
public void readImpl()
{
}
@Override
protected void runImpl()
{
final L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null)
return;
SystemMessage sm;
final int allianceId = activeChar.getAllyId();
if (allianceId > 0)
{
final AllianceInfo ai = new AllianceInfo(allianceId);
activeChar.sendPacket(ai);
// send for player
sm = SystemMessage.getSystemMessage(SystemMessageId.ALLIANCE_INFO_HEAD);
activeChar.sendPacket(sm);
sm = SystemMessage.getSystemMessage(SystemMessageId.ALLIANCE_NAME_S1);
sm.addString(ai.getName());
activeChar.sendPacket(sm);
sm = SystemMessage.getSystemMessage(SystemMessageId.ALLIANCE_LEADER_S2_OF_S1);
sm.addString(ai.getLeaderC());
sm.addString(ai.getLeaderP());
activeChar.sendPacket(sm);
sm = SystemMessage.getSystemMessage(SystemMessageId.CONNECTION_S1_TOTAL_S2);
sm.addNumber(ai.getOnline());
sm.addNumber(ai.getTotal());
activeChar.sendPacket(sm);
sm = SystemMessage.getSystemMessage(SystemMessageId.ALLIANCE_CLAN_TOTAL_S1);
sm.addNumber(ai.getAllies().length);
activeChar.sendPacket(sm);
sm = SystemMessage.getSystemMessage(SystemMessageId.CLAN_INFO_HEAD);
for (final ClanInfo aci : ai.getAllies())
{
activeChar.sendPacket(sm);
sm = SystemMessage.getSystemMessage(SystemMessageId.CLAN_INFO_NAME_S1);
sm.addString(aci.getClan().getName());
activeChar.sendPacket(sm);
sm = SystemMessage.getSystemMessage(SystemMessageId.CLAN_INFO_LEADER_S1);
sm.addString(aci.getClan().getLeaderName());
activeChar.sendPacket(sm);
sm = SystemMessage.getSystemMessage(SystemMessageId.CLAN_INFO_LEVEL_S1);
sm.addNumber(aci.getClan().getLevel());
activeChar.sendPacket(sm);
sm = SystemMessage.getSystemMessage(SystemMessageId.CONNECTION_S1_TOTAL_S2);
sm.addNumber(aci.getOnline());
sm.addNumber(aci.getTotal());
activeChar.sendPacket(sm);
sm = SystemMessage.getSystemMessage(SystemMessageId.CLAN_INFO_SEPARATOR);
}
sm = SystemMessage.getSystemMessage(SystemMessageId.CLAN_INFO_FOOT);
activeChar.sendPacket(sm);
}
else
activeChar.sendPacket(SystemMessageId.NO_CURRENT_ALLIANCES);
}
}