/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.clientpackets; import silentium.gameserver.model.ClanInfo; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.network.SystemMessageId; import silentium.gameserver.network.serverpackets.AllianceInfo; import silentium.gameserver.network.serverpackets.SystemMessage; public final class RequestAllyInfo extends L2GameClientPacket { @Override public void readImpl() { } @Override protected void runImpl() { final L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) return; SystemMessage sm; final int allianceId = activeChar.getAllyId(); if (allianceId > 0) { final AllianceInfo ai = new AllianceInfo(allianceId); activeChar.sendPacket(ai); // send for player sm = SystemMessage.getSystemMessage(SystemMessageId.ALLIANCE_INFO_HEAD); activeChar.sendPacket(sm); sm = SystemMessage.getSystemMessage(SystemMessageId.ALLIANCE_NAME_S1); sm.addString(ai.getName()); activeChar.sendPacket(sm); sm = SystemMessage.getSystemMessage(SystemMessageId.ALLIANCE_LEADER_S2_OF_S1); sm.addString(ai.getLeaderC()); sm.addString(ai.getLeaderP()); activeChar.sendPacket(sm); sm = SystemMessage.getSystemMessage(SystemMessageId.CONNECTION_S1_TOTAL_S2); sm.addNumber(ai.getOnline()); sm.addNumber(ai.getTotal()); activeChar.sendPacket(sm); sm = SystemMessage.getSystemMessage(SystemMessageId.ALLIANCE_CLAN_TOTAL_S1); sm.addNumber(ai.getAllies().length); activeChar.sendPacket(sm); sm = SystemMessage.getSystemMessage(SystemMessageId.CLAN_INFO_HEAD); for (final ClanInfo aci : ai.getAllies()) { activeChar.sendPacket(sm); sm = SystemMessage.getSystemMessage(SystemMessageId.CLAN_INFO_NAME_S1); sm.addString(aci.getClan().getName()); activeChar.sendPacket(sm); sm = SystemMessage.getSystemMessage(SystemMessageId.CLAN_INFO_LEADER_S1); sm.addString(aci.getClan().getLeaderName()); activeChar.sendPacket(sm); sm = SystemMessage.getSystemMessage(SystemMessageId.CLAN_INFO_LEVEL_S1); sm.addNumber(aci.getClan().getLevel()); activeChar.sendPacket(sm); sm = SystemMessage.getSystemMessage(SystemMessageId.CONNECTION_S1_TOTAL_S2); sm.addNumber(aci.getOnline()); sm.addNumber(aci.getTotal()); activeChar.sendPacket(sm); sm = SystemMessage.getSystemMessage(SystemMessageId.CLAN_INFO_SEPARATOR); } sm = SystemMessage.getSystemMessage(SystemMessageId.CLAN_INFO_FOOT); activeChar.sendPacket(sm); } else activeChar.sendPacket(SystemMessageId.NO_CURRENT_ALLIANCES); } }