/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.clientpackets; import silentium.gameserver.RecipeController; import silentium.gameserver.model.actor.instance.L2PcInstance; /** * @author Administrator */ public final class RequestRecipeItemMakeSelf extends L2GameClientPacket { private int _id; @Override protected void readImpl() { _id = readD(); } @Override protected void runImpl() { if (!getClient().getFloodProtectors().getManufacture().tryPerformAction("makeSelf")) return; final L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) return; if (activeChar.getPrivateStoreType() == L2PcInstance.STORE_PRIVATE_MANUFACTURE || activeChar.isInCraftMode()) return; RecipeController.getInstance().requestMakeItem(activeChar, _id); } }