/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.model.itemcontainer;
import silentium.gameserver.model.L2ItemInstance.ItemLocation;
import silentium.gameserver.model.actor.instance.L2PcInstance;
public class PcWarehouse extends Warehouse
{
private final L2PcInstance _owner;
public PcWarehouse(L2PcInstance owner)
{
_owner = owner;
}
@Override
public String getName()
{
return "Warehouse";
}
@Override
public L2PcInstance getOwner()
{
return _owner;
}
@Override
public ItemLocation getBaseLocation()
{
return ItemLocation.WAREHOUSE;
}
public String getLocationId()
{
return "0";
}
public int getLocationId(boolean dummy)
{
return 0;
}
public void setLocationId(L2PcInstance dummy)
{
}
@Override
public boolean validateCapacity(int slots)
{
return (_items.size() + slots <= _owner.getWareHouseLimit());
}
}