/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.serverpackets; import silentium.gameserver.model.L2ItemInstance; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.templates.item.L2Item; /** * 0x42 WarehouseWithdrawalList dh (h dddhh dhhh d) */ public class WareHouseWithdrawalList extends L2GameServerPacket { public static final int PRIVATE = 1; public static final int CLAN = 2; public static final int CASTLE = 3; // not sure public static final int FREIGHT = 4; // not sure private L2PcInstance _activeChar; private int _playerAdena; private L2ItemInstance[] _items; private int _whType; public WareHouseWithdrawalList(L2PcInstance player, int type) { _activeChar = player; _whType = type; _playerAdena = _activeChar.getAdena(); if (_activeChar.getActiveWarehouse() == null) { // Something went wrong! _log.warn("error while sending withdraw request to: " + _activeChar.getName()); return; } _items = _activeChar.getActiveWarehouse().getItems(); if (_log.isDebugEnabled()) for (L2ItemInstance item : _items) _log.debug("item:" + item.getItem().getName() + " type1:" + item.getItem().getType1() + " type2:" + item.getItem().getType2()); } @Override protected final void writeImpl() { writeC(0x42); writeH(_whType); writeD(_playerAdena); writeH(_items.length); L2Item item; for (L2ItemInstance temp : _items) { if (temp == null || temp.getItem() == null) continue; item = temp.getItem(); writeH(item.getType1()); writeD(temp.getObjectId()); writeD(temp.getItemId()); writeD(temp.getCount()); writeH(item.getType2()); writeH(temp.getCustomType1()); writeD(item.getBodyPart()); writeH(temp.getEnchantLevel()); writeH(temp.getCustomType2()); writeH(0x00); writeD(temp.getObjectId()); if (temp.isAugmented()) { writeD(0x0000FFFF & temp.getAugmentation().getAugmentationId()); writeD(temp.getAugmentation().getAugmentationId() >> 16); } else writeQ(0x00); } } }