/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.serverpackets;
import silentium.gameserver.model.L2ItemInstance;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.templates.item.L2Item;
/**
* 0x42 WarehouseWithdrawalList dh (h dddhh dhhh d)
*/
public class WareHouseWithdrawalList extends L2GameServerPacket
{
public static final int PRIVATE = 1;
public static final int CLAN = 2;
public static final int CASTLE = 3; // not sure
public static final int FREIGHT = 4; // not sure
private L2PcInstance _activeChar;
private int _playerAdena;
private L2ItemInstance[] _items;
private int _whType;
public WareHouseWithdrawalList(L2PcInstance player, int type)
{
_activeChar = player;
_whType = type;
_playerAdena = _activeChar.getAdena();
if (_activeChar.getActiveWarehouse() == null)
{
// Something went wrong!
_log.warn("error while sending withdraw request to: " + _activeChar.getName());
return;
}
_items = _activeChar.getActiveWarehouse().getItems();
if (_log.isDebugEnabled())
for (L2ItemInstance item : _items)
_log.debug("item:" + item.getItem().getName() + " type1:" + item.getItem().getType1() + " type2:" + item.getItem().getType2());
}
@Override
protected final void writeImpl()
{
writeC(0x42);
writeH(_whType);
writeD(_playerAdena);
writeH(_items.length);
L2Item item;
for (L2ItemInstance temp : _items)
{
if (temp == null || temp.getItem() == null)
continue;
item = temp.getItem();
writeH(item.getType1());
writeD(temp.getObjectId());
writeD(temp.getItemId());
writeD(temp.getCount());
writeH(item.getType2());
writeH(temp.getCustomType1());
writeD(item.getBodyPart());
writeH(temp.getEnchantLevel());
writeH(temp.getCustomType2());
writeH(0x00);
writeD(temp.getObjectId());
if (temp.isAugmented())
{
writeD(0x0000FFFF & temp.getAugmentation().getAugmentationId());
writeD(temp.getAugmentation().getAugmentationId() >> 16);
}
else
writeQ(0x00);
}
}
}