/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.clientpackets; import silentium.gameserver.configs.MainConfig; import silentium.gameserver.model.L2ItemInstance; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.network.SystemMessageId; import silentium.gameserver.network.serverpackets.InventoryUpdate; import silentium.gameserver.network.serverpackets.ItemList; import silentium.gameserver.templates.item.L2Item; import silentium.gameserver.utils.IllegalPlayerAction; import silentium.gameserver.utils.Util; public final class RequestDropItem extends L2GameClientPacket { private int _objectId; private int _count; private int _x; private int _y; private int _z; @Override protected void readImpl() { _objectId = readD(); _count = readD(); _x = readD(); _y = readD(); _z = readD(); } @Override protected void runImpl() { final L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null || activeChar.isDead()) return; if (!getClient().getFloodProtectors().getDropItem().tryPerformAction("dropItem")) return; final L2ItemInstance item = activeChar.getInventory().getItemByObjectId(_objectId); if (item == null || _count == 0 || !activeChar.validateItemManipulation(_objectId, "drop") || (!MainConfig.ALLOW_DISCARDITEM && !activeChar.isGM()) || !item.isDropable()) { activeChar.sendPacket(SystemMessageId.CANNOT_DISCARD_THIS_ITEM); return; } if (item.isQuestItem()) return; if (_count > item.getCount()) { activeChar.sendPacket(SystemMessageId.CANNOT_DISCARD_THIS_ITEM); return; } if (_count < 0) { Util.handleIllegalPlayerAction(activeChar, "[RequestDropItem] count <= 0! ban! oid: " + _objectId + " owner: " + activeChar.getName(), IllegalPlayerAction.PUNISH_KICK); return; } if (!item.isStackable() && _count > 1) { Util.handleIllegalPlayerAction(activeChar, "[RequestDropItem] count > 1 but item is not stackable! ban! oid: " + _objectId + " owner: " + activeChar.getName(), IllegalPlayerAction.PUNISH_KICK); return; } if (!activeChar.getAccessLevel().allowTransaction()) { activeChar.sendMessage("Transactions are disabled for your Access Level."); activeChar.sendPacket(SystemMessageId.NOTHING_HAPPENED); return; } if (activeChar.isProcessingTransaction() || activeChar.getPrivateStoreType() != 0) { activeChar.sendPacket(SystemMessageId.CANNOT_TRADE_DISCARD_DROP_ITEM_WHILE_IN_SHOPMODE); return; } if (activeChar.isFishing()) { // You can't mount, dismount, break and drop items while fishing activeChar.sendPacket(SystemMessageId.CANNOT_DO_WHILE_FISHING_2); return; } if (item.isAugmented()) { activeChar.sendPacket(SystemMessageId.AUGMENTED_ITEM_CANNOT_BE_DISCARDED); return; } // Cannot discard item that the skill is consumming if (activeChar.isCastingNow()) { if (activeChar.getCurrentSkill() != null && activeChar.getCurrentSkill().getSkill().getItemConsumeId() == item.getItemId()) { activeChar.sendPacket(SystemMessageId.CANNOT_DISCARD_THIS_ITEM); return; } } // Cannot discard item that the skill is consuming if (activeChar.isCastingSimultaneouslyNow()) { if (activeChar.getLastSimultaneousSkillCast() != null && activeChar.getLastSimultaneousSkillCast().getItemConsumeId() == item.getItemId()) { activeChar.sendPacket(SystemMessageId.CANNOT_DISCARD_THIS_ITEM); return; } } if (L2Item.TYPE2_QUEST == item.getItem().getType2() && !activeChar.isGM()) { log.trace(activeChar.getName() + " tried to drop a quest item."); activeChar.sendPacket(SystemMessageId.CANNOT_DISCARD_EXCHANGE_ITEM); return; } if (!activeChar.isInsideRadius(_x, _y, 150, false) || Math.abs(_z - activeChar.getZ()) > 50) { log.trace(activeChar.getName() + " tried to drop too far away."); activeChar.sendPacket(SystemMessageId.CANNOT_DISCARD_DISTANCE_TOO_FAR); return; } log.trace("Requested drop item " + _objectId + "(" + item.getCount() + ") at " + _x + "/" + _y + "/" + _z); if (item.isEquipped()) { L2ItemInstance[] unequipped = activeChar.getInventory().unEquipItemInBodySlotAndRecord(item.getItem().getBodyPart()); InventoryUpdate iu = new InventoryUpdate(); for (L2ItemInstance itm : unequipped) { L2PcInstance.cleanWeaponShots(itm); iu.addModifiedItem(itm); } activeChar.sendPacket(iu); activeChar.broadcastUserInfo(); activeChar.sendPacket(new ItemList(activeChar, true)); } activeChar.dropItem("Drop", _objectId, _count, _x, _y, _z, null, false, false); log.trace("Successfully dropped " + _objectId + " item(" + _count + ") at: " + _x + " " + _y + " " + _z); } }