/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.skills.conditions;
import java.util.ArrayList;
import silentium.gameserver.model.actor.L2Npc;
import silentium.gameserver.model.actor.instance.L2DoorInstance;
import silentium.gameserver.skills.Env;
/**
* The Class ConditionTargetNpcId.
*/
public class ConditionTargetNpcId extends Condition
{
private final ArrayList<Integer> _npcIds;
/**
* Instantiates a new condition target npc id.
*
* @param npcIds
* the npc ids
*/
public ConditionTargetNpcId(ArrayList<Integer> npcIds)
{
_npcIds = npcIds;
}
/*
* (non-Javadoc)
* @see silentium.gameserver.skills.conditions.Condition#testImpl(silentium.gameserver.skills.Env)
*/
@Override
public boolean testImpl(Env env)
{
if (env.target instanceof L2Npc)
return _npcIds.contains(((L2Npc) env.target).getNpcId());
if (env.target instanceof L2DoorInstance)
return _npcIds.contains(((L2DoorInstance) env.target).getDoorId());
return false;
}
}