/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.clientpackets;
import silentium.commons.utils.Rnd;
import silentium.gameserver.configs.MainConfig;
import silentium.gameserver.model.L2ItemInstance;
import silentium.gameserver.model.L2World;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.network.SystemMessageId;
import silentium.gameserver.network.serverpackets.EnchantResult;
import silentium.gameserver.network.serverpackets.InventoryUpdate;
import silentium.gameserver.network.serverpackets.ItemList;
import silentium.gameserver.network.serverpackets.StatusUpdate;
import silentium.gameserver.network.serverpackets.SystemMessage;
import silentium.gameserver.utils.Util;
public final class RequestEnchantItem extends AbstractEnchantPacket
{
private int _objectId = 0;
@Override
protected void readImpl()
{
_objectId = readD();
}
@Override
protected void runImpl()
{
final L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null || _objectId == 0)
return;
if (!activeChar.isOnline() || getClient().isDetached())
{
activeChar.setActiveEnchantItem(null);
return;
}
if (activeChar.isProcessingTransaction() || activeChar.isInStoreMode())
{
activeChar.sendPacket(SystemMessageId.CANNOT_ENCHANT_WHILE_STORE);
activeChar.setActiveEnchantItem(null);
activeChar.sendPacket(EnchantResult.CANCELLED);
return;
}
L2ItemInstance item = activeChar.getInventory().getItemByObjectId(_objectId);
L2ItemInstance scroll = activeChar.getActiveEnchantItem();
if (item == null || scroll == null)
{
activeChar.setActiveEnchantItem(null);
activeChar.sendPacket(SystemMessageId.ENCHANT_SCROLL_CANCELLED);
activeChar.sendPacket(EnchantResult.CANCELLED);
return;
}
// template for scroll
EnchantScroll scrollTemplate = getEnchantScroll(scroll);
if (scrollTemplate == null)
return;
// first validation check
if (!scrollTemplate.isValid(item) || !isEnchantable(item))
{
activeChar.sendPacket(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION);
activeChar.setActiveEnchantItem(null);
activeChar.sendPacket(EnchantResult.CANCELLED);
return;
}
// attempting to destroy scroll
scroll = activeChar.getInventory().destroyItem("Enchant", scroll.getObjectId(), 1, activeChar, item);
if (scroll == null)
{
activeChar.sendPacket(SystemMessageId.NOT_ENOUGH_ITEMS);
Util.handleIllegalPlayerAction(activeChar, activeChar.getName() + " tried to enchant without scroll.", MainConfig.DEFAULT_PUNISH);
activeChar.setActiveEnchantItem(null);
activeChar.sendPacket(EnchantResult.CANCELLED);
return;
}
if (activeChar.getActiveTradeList() != null)
{
activeChar.cancelActiveTrade();
activeChar.sendPacket(SystemMessageId.TRADE_ATTEMPT_FAILED);
return;
}
synchronized (item)
{
double chance = scrollTemplate.getChance(item);
// last validation check
if (item.getOwnerId() != activeChar.getObjectId() || !isEnchantable(item) || chance < 0)
{
activeChar.sendPacket(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION);
activeChar.setActiveEnchantItem(null);
activeChar.sendPacket(EnchantResult.CANCELLED);
return;
}
// success
if (Rnd.get() < chance)
{
// announce the success
SystemMessage sm;
if (item.getEnchantLevel() == 0)
{
sm = SystemMessage.getSystemMessage(SystemMessageId.S1_SUCCESSFULLY_ENCHANTED);
sm.addItemName(item.getItemId());
activeChar.sendPacket(sm);
}
else
{
sm = SystemMessage.getSystemMessage(SystemMessageId.S1_S2_SUCCESSFULLY_ENCHANTED);
sm.addNumber(item.getEnchantLevel());
sm.addItemName(item.getItemId());
activeChar.sendPacket(sm);
}
item.setEnchantLevel(item.getEnchantLevel() + 1);
item.updateDatabase();
activeChar.sendPacket(EnchantResult.SUCCESS);
}
else
{
// unequip item on enchant failure to avoid item skills stack
if (item.isEquipped())
{
if (item.getEnchantLevel() > 0)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.EQUIPMENT_S1_S2_REMOVED);
sm.addNumber(item.getEnchantLevel());
sm.addItemName(item.getItemId());
activeChar.sendPacket(sm);
}
else
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_DISARMED);
sm.addItemName(item.getItemId());
activeChar.sendPacket(sm);
}
L2ItemInstance[] unequiped = activeChar.getInventory().unEquipItemInSlotAndRecord(item.getLocationSlot());
InventoryUpdate iu = new InventoryUpdate();
for (L2ItemInstance itm : unequiped)
iu.addModifiedItem(itm);
activeChar.sendPacket(iu);
activeChar.broadcastUserInfo();
}
if (scrollTemplate.isBlessed())
{
// blessed enchant - clear enchant value
activeChar.sendPacket(SystemMessageId.BLESSED_ENCHANT_FAILED);
item.setEnchantLevel(0);
item.updateDatabase();
activeChar.sendPacket(EnchantResult.UNSUCCESS);
}
else
{
// enchant failed, destroy item
int crystalId = item.getItem().getCrystalItemId();
int count = item.getCrystalCount() - (item.getItem().getCrystalCount() + 1) / 2;
if (count < 1)
count = 1;
L2ItemInstance destroyItem = activeChar.getInventory().destroyItem("Enchant", item, activeChar, null);
if (destroyItem == null)
{
// unable to destroy item, cheater ?
Util.handleIllegalPlayerAction(activeChar, "Unable to delete item on enchant failure from player " + activeChar.getName() + ", possible cheater !", MainConfig.DEFAULT_PUNISH);
activeChar.setActiveEnchantItem(null);
activeChar.sendPacket(EnchantResult.CANCELLED);
return;
}
L2ItemInstance crystals = null;
if (crystalId != 0)
{
crystals = activeChar.getInventory().addItem("Enchant", crystalId, count, activeChar, destroyItem);
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.EARNED_S2_S1_S);
sm.addItemName(crystals.getItemId());
sm.addItemNumber(count);
activeChar.sendPacket(sm);
}
if (!MainConfig.FORCE_INVENTORY_UPDATE)
{
InventoryUpdate iu = new InventoryUpdate();
if (destroyItem.getCount() == 0)
iu.addRemovedItem(destroyItem);
else
iu.addModifiedItem(destroyItem);
if (crystals != null)
iu.addItem(crystals);
activeChar.sendPacket(iu);
}
else
activeChar.sendPacket(new ItemList(activeChar, true));
L2World world = L2World.getInstance();
world.removeObject(destroyItem);
if (crystalId == 0)
activeChar.sendPacket(EnchantResult.UNK_RESULT_4);
else
activeChar.sendPacket(EnchantResult.UNK_RESULT_1);
}
}
StatusUpdate su = new StatusUpdate(activeChar);
su.addAttribute(StatusUpdate.CUR_LOAD, activeChar.getCurrentLoad());
activeChar.sendPacket(su);
activeChar.sendPacket(new ItemList(activeChar, false));
activeChar.broadcastUserInfo();
activeChar.setActiveEnchantItem(null);
}
}
}