/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.serverpackets;
public class CharCreateFail extends L2GameServerPacket
{
public static final int REASON_CREATION_FAILED = 0x00; // "Your character creation has failed."
public static final int REASON_TOO_MANY_CHARACTERS = 0x01; // "You cannot create another character. Please delete the existing character and try again."
public static final int REASON_NAME_ALREADY_EXISTS = 0x02; // "This name already exists."
public static final int REASON_16_ENG_CHARS = 0x03; // "Your title cannot exceed 16 characters in length. Please try again."
public static final int REASON_INCORRECT_NAME = 0x04; // "Incorrect name. Please try again."
public static final int REASON_CREATE_NOT_ALLOWED = 0x05; // "Characters cannot be created from this server."
public static final int REASON_CHOOSE_ANOTHER_SVR = 0x06; // "Unable to create character. You are unable to create a new character on the selected server. A restriction is in place which restricts users from creating characters on different servers where no previous character exists. Please choose another server."
private final int _error;
public CharCreateFail(int errorCode)
{
_error = errorCode;
}
@Override
protected final void writeImpl()
{
writeC(0x1a);
writeD(_error);
}
}