/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.serverpackets; import silentium.gameserver.model.actor.instance.L2PcInstance; /** * Format: ch Sddddddddd * * @author KenM */ public class ExDuelUpdateUserInfo extends L2GameServerPacket { private final L2PcInstance _activeChar; public ExDuelUpdateUserInfo(L2PcInstance cha) { _activeChar = cha; } @Override protected void writeImpl() { writeC(0xfe); writeH(0x4f); writeS(_activeChar.getName()); writeD(_activeChar.getObjectId()); writeD(_activeChar.getClassId().getId()); writeD(_activeChar.getLevel()); writeD((int) _activeChar.getCurrentHp()); writeD(_activeChar.getMaxHp()); writeD((int) _activeChar.getCurrentMp()); writeD(_activeChar.getMaxMp()); writeD((int) _activeChar.getCurrentCp()); writeD(_activeChar.getMaxCp()); } }