/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.serverpackets;
import silentium.gameserver.model.actor.instance.L2PcInstance;
/**
* Format: ch Sddddddddd
*
* @author KenM
*/
public class ExDuelUpdateUserInfo extends L2GameServerPacket
{
private final L2PcInstance _activeChar;
public ExDuelUpdateUserInfo(L2PcInstance cha)
{
_activeChar = cha;
}
@Override
protected void writeImpl()
{
writeC(0xfe);
writeH(0x4f);
writeS(_activeChar.getName());
writeD(_activeChar.getObjectId());
writeD(_activeChar.getClassId().getId());
writeD(_activeChar.getLevel());
writeD((int) _activeChar.getCurrentHp());
writeD(_activeChar.getMaxHp());
writeD((int) _activeChar.getCurrentMp());
writeD(_activeChar.getMaxMp());
writeD((int) _activeChar.getCurrentCp());
writeD(_activeChar.getMaxCp());
}
}