/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.model.actor.instance; import silentium.commons.utils.Rnd; import silentium.gameserver.instancemanager.RaidBossPointsManager; import silentium.gameserver.model.actor.L2Character; import silentium.gameserver.model.entity.Hero; import silentium.gameserver.network.SystemMessageId; import silentium.gameserver.network.serverpackets.PlaySound; import silentium.gameserver.network.serverpackets.SystemMessage; import silentium.gameserver.templates.chars.L2NpcTemplate; /** * This class manages all Grand Bosses. */ public final class L2GrandBossInstance extends L2MonsterInstance { private static final int BOSS_MAINTENANCE_INTERVAL = 10000; /** * Constructor for L2GrandBossInstance. This represent all grandbosses. * * @param objectId * ID of the instance * @param template * L2NpcTemplate of the instance */ public L2GrandBossInstance(int objectId, L2NpcTemplate template) { super(objectId, template); setIsRaid(true); } @Override protected int getMaintenanceInterval() { return BOSS_MAINTENANCE_INTERVAL; } @Override public void onSpawn() { setIsNoRndWalk(true); super.onSpawn(); } /** * @see silentium.gameserver.model.actor.instance.L2MonsterInstance#doDie(silentium.gameserver.model.actor.L2Character) */ @Override public boolean doDie(L2Character killer) { if (!super.doDie(killer)) return false; final L2PcInstance player = killer.getActingPlayer(); if (player != null) { broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.RAID_WAS_SUCCESSFUL)); broadcastPacket(new PlaySound("systemmsg_e.1209")); if (player.isInParty()) { for (L2PcInstance member : player.getParty().getPartyMembers()) { RaidBossPointsManager.getInstance().addPoints(member, getNpcId(), (getLevel() / 2) + Rnd.get(-5, 5)); if (member.isNoble()) Hero.getInstance().setRBkilled(member.getObjectId(), getNpcId()); } } else { RaidBossPointsManager.getInstance().addPoints(player, getNpcId(), (getLevel() / 2) + Rnd.get(-5, 5)); if (player.isNoble()) Hero.getInstance().setRBkilled(player.getObjectId(), getNpcId()); } } return true; } }