/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.clientpackets;
import java.sql.Connection;
import java.sql.PreparedStatement;
import silentium.commons.database.DatabaseFactory;
import silentium.gameserver.model.L2World;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.network.SystemMessageId;
import silentium.gameserver.network.serverpackets.FriendList;
import silentium.gameserver.network.serverpackets.SystemMessage;
import silentium.gameserver.tables.CharNameTable;
public final class RequestFriendDel extends L2GameClientPacket
{
private String _name;
@Override
protected void readImpl()
{
_name = readS();
}
@Override
protected void runImpl()
{
final L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null)
return;
int id = CharNameTable.getInstance().getIdByName(_name);
if (id == -1 || !activeChar.getFriendList().contains(id))
{
activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.S1_NOT_ON_YOUR_FRIENDS_LIST).addString(_name));
return;
}
try (Connection con = DatabaseFactory.getConnection())
{
PreparedStatement statement = con.prepareStatement("DELETE FROM character_friends WHERE (char_id = ? AND friend_id = ?) OR (char_id = ? AND friend_id = ?)");
statement.setInt(1, activeChar.getObjectId());
statement.setInt(2, id);
statement.setInt(3, id);
statement.setInt(4, activeChar.getObjectId());
statement.execute();
statement.close();
// Player deleted from your friendlist
activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.S1_HAS_BEEN_DELETED_FROM_YOUR_FRIENDS_LIST).addString(_name));
activeChar.getFriendList().remove(new Integer(id));
activeChar.sendPacket(new FriendList(activeChar)); // update friendList *heavy method*
L2PcInstance player = L2World.getInstance().getPlayer(_name);
if (player != null)
{
player.getFriendList().remove(Integer.valueOf(activeChar.getObjectId()));
player.sendPacket(new FriendList(player)); // update friendList *heavy method*
}
}
catch (Exception e)
{
log.warn("could not delete friend objectid: ", e);
}
}
}