/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.serverpackets; import silentium.gameserver.model.actor.L2Summon; import silentium.gameserver.model.actor.instance.L2PetInstance; import silentium.gameserver.model.actor.instance.L2SummonInstance; public class PetInfo extends L2GameServerPacket { private final L2Summon _summon; private final int _x, _y, _z, _heading; private final int _val; private final boolean _isSummoned; private final int _mAtkSpd, _pAtkSpd; private final int _runSpd, _walkSpd; private final int _maxHp, _maxMp; private int _maxFed, _curFed; private final float _multiplier; public PetInfo(L2Summon summon, int val) { _summon = summon; _isSummoned = _summon.isShowSummonAnimation(); _x = _summon.getX(); _y = _summon.getY(); _z = _summon.getZ(); _heading = _summon.getHeading(); _mAtkSpd = _summon.getMAtkSpd(); _pAtkSpd = _summon.getPAtkSpd(); _multiplier = _summon.getMovementSpeedMultiplier(); _runSpd = _summon.getTemplate().getBaseRunSpd(); _walkSpd = _summon.getTemplate().getBaseWalkSpd(); _maxHp = _summon.getMaxHp(); _maxMp = _summon.getMaxMp(); _val = val; if (_summon instanceof L2PetInstance) { L2PetInstance pet = (L2PetInstance) _summon; _curFed = pet.getCurrentFed(); // how fed it is _maxFed = pet.getMaxFed(); // max fed it can be } else if (_summon instanceof L2SummonInstance) { L2SummonInstance sum = (L2SummonInstance) _summon; _curFed = sum.getTimeRemaining(); _maxFed = sum.getTotalLifeTime(); } } @Override protected final void writeImpl() { writeC(0xb1); writeD(_summon.getSummonType()); writeD(_summon.getObjectId()); writeD(_summon.getTemplate().getIdTemplate() + 1000000); writeD(0); // 1=attackable writeD(_x); writeD(_y); writeD(_z); writeD(_heading); writeD(0); writeD(_mAtkSpd); writeD(_pAtkSpd); writeD(_runSpd); writeD(_walkSpd); writeD(_runSpd); // swim writeD(_walkSpd); writeD(_runSpd); // ? what's that writeD(_walkSpd); writeD(_runSpd); // fly writeD(_walkSpd); writeF(_multiplier); // movement multiplier writeF(1); // attack speed multiplier writeF(_summon.getTemplate().getCollisionRadius()); writeF(_summon.getTemplate().getCollisionHeight()); writeD(_summon.getWeapon()); // right hand weapon writeD(_summon.getArmor()); // body armor writeD(0); // left hand weapon writeC(_summon.getOwner() != null ? 1 : 0); // when pet is dead and player exit game, pet doesn't show master name writeC(1); // isRunning (it is always 1, walking mode is calculated from multiplier) writeC(_summon.isInCombat() ? 1 : 0); // attacking 1=true writeC(_summon.isAlikeDead() ? 1 : 0); // dead 1=true writeC(_isSummoned ? 2 : _val); // 0=teleported 1=default 2=summoned writeS(_summon.getName()); writeS(_summon.getTitle()); writeD(1); writeD(_summon.getOwner() != null ? _summon.getOwner().getPvpFlag() : 0); // 0 = white,2= purple writeD(_summon.getOwner() != null ? _summon.getOwner().getKarma() : 0); // karma writeD(_curFed); // how fed it is writeD(_maxFed); // max fed it can be writeD((int) _summon.getCurrentHp()); // current hp writeD(_maxHp); // max hp writeD((int) _summon.getCurrentMp()); // current mp writeD(_maxMp); // max mp writeD(_summon.getStat().getSp()); // sp writeD(_summon.getLevel()); // lvl writeQ(_summon.getStat().getExp()); writeQ(_summon.getExpForThisLevel()); // 0% absolute value writeQ(_summon.getExpForNextLevel()); // 100% absoulte value writeD(_summon instanceof L2PetInstance ? _summon.getInventory().getTotalWeight() : 0); // weight writeD(_summon.getMaxLoad()); // max weight it can carry writeD(_summon.getPAtk(null)); // patk writeD(_summon.getPDef(null)); // pdef writeD(_summon.getMAtk(null, null)); // matk writeD(_summon.getMDef(null, null)); // mdef writeD(_summon.getAccuracy()); // accuracy writeD(_summon.getEvasionRate(null)); // evasion writeD(_summon.getCriticalHit(null, null)); // critical writeD(_runSpd); // speed writeD(_summon.getPAtkSpd()); // atkspeed writeD(_summon.getMAtkSpd()); // casting speed writeD(_summon.getAbnormalEffect()); // abnormal visual effect writeH(_summon.isMountable() ? 1 : 0); // ride button writeC(0); // c2 writeH(0); // ?? writeC(_summon.getOwner() != null ? _summon.getOwner().getTeam() : 0); // team aura (1 = blue, 2 = red) writeD(_summon.getSoulShotsPerHit()); // How many soulshots this servitor uses per hit writeD(_summon.getSpiritShotsPerHit()); // How many spiritshots this servitor uses per hit } }