/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.serverpackets;
import silentium.gameserver.model.actor.L2Summon;
import silentium.gameserver.model.actor.instance.L2PetInstance;
import silentium.gameserver.model.actor.instance.L2SummonInstance;
public class PetInfo extends L2GameServerPacket
{
private final L2Summon _summon;
private final int _x, _y, _z, _heading;
private final int _val;
private final boolean _isSummoned;
private final int _mAtkSpd, _pAtkSpd;
private final int _runSpd, _walkSpd;
private final int _maxHp, _maxMp;
private int _maxFed, _curFed;
private final float _multiplier;
public PetInfo(L2Summon summon, int val)
{
_summon = summon;
_isSummoned = _summon.isShowSummonAnimation();
_x = _summon.getX();
_y = _summon.getY();
_z = _summon.getZ();
_heading = _summon.getHeading();
_mAtkSpd = _summon.getMAtkSpd();
_pAtkSpd = _summon.getPAtkSpd();
_multiplier = _summon.getMovementSpeedMultiplier();
_runSpd = _summon.getTemplate().getBaseRunSpd();
_walkSpd = _summon.getTemplate().getBaseWalkSpd();
_maxHp = _summon.getMaxHp();
_maxMp = _summon.getMaxMp();
_val = val;
if (_summon instanceof L2PetInstance)
{
L2PetInstance pet = (L2PetInstance) _summon;
_curFed = pet.getCurrentFed(); // how fed it is
_maxFed = pet.getMaxFed(); // max fed it can be
}
else if (_summon instanceof L2SummonInstance)
{
L2SummonInstance sum = (L2SummonInstance) _summon;
_curFed = sum.getTimeRemaining();
_maxFed = sum.getTotalLifeTime();
}
}
@Override
protected final void writeImpl()
{
writeC(0xb1);
writeD(_summon.getSummonType());
writeD(_summon.getObjectId());
writeD(_summon.getTemplate().getIdTemplate() + 1000000);
writeD(0); // 1=attackable
writeD(_x);
writeD(_y);
writeD(_z);
writeD(_heading);
writeD(0);
writeD(_mAtkSpd);
writeD(_pAtkSpd);
writeD(_runSpd);
writeD(_walkSpd);
writeD(_runSpd); // swim
writeD(_walkSpd);
writeD(_runSpd); // ? what's that
writeD(_walkSpd);
writeD(_runSpd); // fly
writeD(_walkSpd);
writeF(_multiplier); // movement multiplier
writeF(1); // attack speed multiplier
writeF(_summon.getTemplate().getCollisionRadius());
writeF(_summon.getTemplate().getCollisionHeight());
writeD(_summon.getWeapon()); // right hand weapon
writeD(_summon.getArmor()); // body armor
writeD(0); // left hand weapon
writeC(_summon.getOwner() != null ? 1 : 0); // when pet is dead and player exit game, pet doesn't show master name
writeC(1); // isRunning (it is always 1, walking mode is calculated from multiplier)
writeC(_summon.isInCombat() ? 1 : 0); // attacking 1=true
writeC(_summon.isAlikeDead() ? 1 : 0); // dead 1=true
writeC(_isSummoned ? 2 : _val); // 0=teleported 1=default 2=summoned
writeS(_summon.getName());
writeS(_summon.getTitle());
writeD(1);
writeD(_summon.getOwner() != null ? _summon.getOwner().getPvpFlag() : 0); // 0 = white,2= purple
writeD(_summon.getOwner() != null ? _summon.getOwner().getKarma() : 0); // karma
writeD(_curFed); // how fed it is
writeD(_maxFed); // max fed it can be
writeD((int) _summon.getCurrentHp()); // current hp
writeD(_maxHp); // max hp
writeD((int) _summon.getCurrentMp()); // current mp
writeD(_maxMp); // max mp
writeD(_summon.getStat().getSp()); // sp
writeD(_summon.getLevel()); // lvl
writeQ(_summon.getStat().getExp());
writeQ(_summon.getExpForThisLevel()); // 0% absolute value
writeQ(_summon.getExpForNextLevel()); // 100% absoulte value
writeD(_summon instanceof L2PetInstance ? _summon.getInventory().getTotalWeight() : 0); // weight
writeD(_summon.getMaxLoad()); // max weight it can carry
writeD(_summon.getPAtk(null)); // patk
writeD(_summon.getPDef(null)); // pdef
writeD(_summon.getMAtk(null, null)); // matk
writeD(_summon.getMDef(null, null)); // mdef
writeD(_summon.getAccuracy()); // accuracy
writeD(_summon.getEvasionRate(null)); // evasion
writeD(_summon.getCriticalHit(null, null)); // critical
writeD(_runSpd); // speed
writeD(_summon.getPAtkSpd()); // atkspeed
writeD(_summon.getMAtkSpd()); // casting speed
writeD(_summon.getAbnormalEffect()); // abnormal visual effect
writeH(_summon.isMountable() ? 1 : 0); // ride button
writeC(0); // c2
writeH(0); // ??
writeC(_summon.getOwner() != null ? _summon.getOwner().getTeam() : 0); // team aura (1 = blue, 2 = red)
writeD(_summon.getSoulShotsPerHit()); // How many soulshots this servitor uses per hit
writeD(_summon.getSpiritShotsPerHit()); // How many spiritshots this servitor uses per hit
}
}