/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.scripts.custom; import silentium.gameserver.model.actor.L2Npc; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.model.quest.Quest; import silentium.gameserver.model.quest.QuestState; import silentium.gameserver.scripting.ScriptFile; public class HeroCirclet extends Quest implements ScriptFile { public static void onLoad() { new HeroCirclet(-1, "HeroCirclet", "Hero Circlet", "custom"); } public HeroCirclet(final int scriptId, final String name, final String dname, final String path) { super(scriptId, name, dname, path); addStartNpc(31690, 31769, 31770, 31771, 31772); addTalkId(31690, 31769, 31770, 31771, 31772); } @Override public String onTalk(final L2Npc npc, final L2PcInstance player) { String htmltext = ""; QuestState st = player.getQuestState(getName()); if (st == null) st = newQuestState(player); if (player.isHero()) { if (player.getInventory().getItemByItemId(6842) == null) st.giveItems(6842, 1); else htmltext = "already_have_circlet.htm"; } else htmltext = "no_hero.htm"; st.exitQuest(true); return htmltext; } }