/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.serverpackets; import java.util.List; import javolution.util.FastList; import silentium.gameserver.templates.chars.L2PcTemplate; public class CharTemplates extends L2GameServerPacket { private final List<L2PcTemplate> _chars = new FastList<>(); public void addChar(L2PcTemplate template) { _chars.add(template); } @Override protected final void writeImpl() { writeC(0x17); writeD(_chars.size()); for (L2PcTemplate temp : _chars) { if (temp == null) continue; writeD(temp.race.ordinal()); writeD(temp.classId.getId()); writeD(0x46); writeD(temp.getBaseSTR()); writeD(0x0a); writeD(0x46); writeD(temp.getBaseDEX()); writeD(0x0a); writeD(0x46); writeD(temp.getBaseCON()); writeD(0x0a); writeD(0x46); writeD(temp.getBaseINT()); writeD(0x0a); writeD(0x46); writeD(temp.getBaseWIT()); writeD(0x0a); writeD(0x46); writeD(temp.getBaseMEN()); writeD(0x0a); } } }