/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.serverpackets;
import java.util.List;
import javolution.util.FastList;
import silentium.gameserver.templates.chars.L2PcTemplate;
public class CharTemplates extends L2GameServerPacket
{
private final List<L2PcTemplate> _chars = new FastList<>();
public void addChar(L2PcTemplate template)
{
_chars.add(template);
}
@Override
protected final void writeImpl()
{
writeC(0x17);
writeD(_chars.size());
for (L2PcTemplate temp : _chars)
{
if (temp == null)
continue;
writeD(temp.race.ordinal());
writeD(temp.classId.getId());
writeD(0x46);
writeD(temp.getBaseSTR());
writeD(0x0a);
writeD(0x46);
writeD(temp.getBaseDEX());
writeD(0x0a);
writeD(0x46);
writeD(temp.getBaseCON());
writeD(0x0a);
writeD(0x46);
writeD(temp.getBaseINT());
writeD(0x0a);
writeD(0x46);
writeD(temp.getBaseWIT());
writeD(0x0a);
writeD(0x46);
writeD(temp.getBaseMEN());
writeD(0x0a);
}
}
}