/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.serverpackets;
import java.util.List;
import javolution.util.FastList;
public final class SkillList extends L2GameServerPacket
{
private final List<Skill> _skills;
static class Skill
{
public int id;
public int level;
public boolean passive;
public boolean disabled;
Skill(int pId, int pLevel, boolean pPassive, boolean pDisabled)
{
id = pId;
level = pLevel;
passive = pPassive;
disabled = pDisabled;
}
}
public SkillList()
{
_skills = new FastList<>();
}
public void addSkill(int id, int level, boolean passive, boolean disabled)
{
_skills.add(new Skill(id, level, passive, disabled));
}
@Override
protected final void writeImpl()
{
writeC(0x58);
writeD(_skills.size());
for (Skill temp : _skills)
{
writeD(temp.passive ? 1 : 0);
writeD(temp.level);
writeD(temp.id);
writeC(temp.disabled ? 1 : 0);
}
}
}