/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.serverpackets; import java.util.List; import javolution.util.FastList; public final class SkillList extends L2GameServerPacket { private final List<Skill> _skills; static class Skill { public int id; public int level; public boolean passive; public boolean disabled; Skill(int pId, int pLevel, boolean pPassive, boolean pDisabled) { id = pId; level = pLevel; passive = pPassive; disabled = pDisabled; } } public SkillList() { _skills = new FastList<>(); } public void addSkill(int id, int level, boolean passive, boolean disabled) { _skills.add(new Skill(id, level, passive, disabled)); } @Override protected final void writeImpl() { writeC(0x58); writeD(_skills.size()); for (Skill temp : _skills) { writeD(temp.passive ? 1 : 0); writeD(temp.level); writeD(temp.id); writeC(temp.disabled ? 1 : 0); } } }