/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.clientpackets; import silentium.gameserver.model.L2Clan; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.network.SystemMessageId; /** * format cdd */ public final class RequestAnswerJoinAlly extends L2GameClientPacket { private int _response; @Override protected void readImpl() { _response = readD(); } @Override protected void runImpl() { final L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) return; final L2PcInstance requestor = activeChar.getRequest().getPartner(); if (requestor == null) return; if (_response == 0) { activeChar.sendPacket(SystemMessageId.YOU_DID_NOT_RESPOND_TO_ALLY_INVITATION); requestor.sendPacket(SystemMessageId.NO_RESPONSE_TO_ALLY_INVITATION); } else { if (!(requestor.getRequest().getRequestPacket() instanceof RequestJoinAlly)) return; L2Clan clan = requestor.getClan(); if (clan.checkAllyJoinCondition(requestor, activeChar)) { // Alliance invitation success messages - no existing retail message for requestor. requestor.sendMessage("You have succeeded in inviting " + activeChar.getClan().getName() + " to your alliance."); activeChar.sendPacket(SystemMessageId.YOU_ACCEPTED_ALLIANCE); activeChar.getClan().setAllyId(clan.getAllyId()); activeChar.getClan().setAllyName(clan.getAllyName()); activeChar.getClan().setAllyPenaltyExpiryTime(0, 0); activeChar.getClan().changeAllyCrest(clan.getAllyCrestId(), true); activeChar.getClan().updateClanInDB(); } } activeChar.getRequest().onRequestResponse(); } }