/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.clientpackets;
import silentium.gameserver.model.L2Clan;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.network.SystemMessageId;
/**
* format cdd
*/
public final class RequestAnswerJoinAlly extends L2GameClientPacket
{
private int _response;
@Override
protected void readImpl()
{
_response = readD();
}
@Override
protected void runImpl()
{
final L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null)
return;
final L2PcInstance requestor = activeChar.getRequest().getPartner();
if (requestor == null)
return;
if (_response == 0)
{
activeChar.sendPacket(SystemMessageId.YOU_DID_NOT_RESPOND_TO_ALLY_INVITATION);
requestor.sendPacket(SystemMessageId.NO_RESPONSE_TO_ALLY_INVITATION);
}
else
{
if (!(requestor.getRequest().getRequestPacket() instanceof RequestJoinAlly))
return;
L2Clan clan = requestor.getClan();
if (clan.checkAllyJoinCondition(requestor, activeChar))
{
// Alliance invitation success messages - no existing retail message for requestor.
requestor.sendMessage("You have succeeded in inviting " + activeChar.getClan().getName() + " to your alliance.");
activeChar.sendPacket(SystemMessageId.YOU_ACCEPTED_ALLIANCE);
activeChar.getClan().setAllyId(clan.getAllyId());
activeChar.getClan().setAllyName(clan.getAllyName());
activeChar.getClan().setAllyPenaltyExpiryTime(0, 0);
activeChar.getClan().changeAllyCrest(clan.getAllyCrestId(), true);
activeChar.getClan().updateClanInDB();
}
}
activeChar.getRequest().onRequestResponse();
}
}