/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.serverpackets;
import silentium.gameserver.model.L2Party;
import silentium.gameserver.model.actor.instance.L2PcInstance;
public final class PartySmallWindowAdd extends L2GameServerPacket
{
private final L2PcInstance _member;
private final int _leaderId;
private final int _distribution;
public PartySmallWindowAdd(L2PcInstance member, L2Party party)
{
_member = member;
_leaderId = party.getPartyLeaderOID();
_distribution = party.getLootDistribution();
}
@Override
protected final void writeImpl()
{
writeC(0x4f);
writeD(_leaderId); // c3
writeD(_distribution); // c3
writeD(_member.getObjectId());
writeS(_member.getName());
writeD((int) _member.getCurrentCp()); // c4
writeD(_member.getMaxCp()); // c4
writeD((int) _member.getCurrentHp());
writeD(_member.getMaxHp());
writeD((int) _member.getCurrentMp());
writeD(_member.getMaxMp());
writeD(_member.getLevel());
writeD(_member.getClassId().getId());
writeD(0);// writeD(0x01); ??
writeD(0);
}
}